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-rw-r--r--src/server/scripts/CMakeLists.txt2
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp146
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp154
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp8
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp1
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp31
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp825
-rwxr-xr-xsrc/server/scripts/World/achievement_scripts.cpp29
-rw-r--r--src/server/scripts/World/npcs_special.cpp281
9 files changed, 1386 insertions, 91 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index d43cce45c00..56e63af5bbf 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -61,12 +61,10 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/shared/Database
${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
- ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/CountedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
${CMAKE_SOURCE_DIR}/src/server/shared/Logging
${CMAKE_SOURCE_DIR}/src/server/shared/Packets
- ${CMAKE_SOURCE_DIR}/src/server/shared/Policies
${CMAKE_SOURCE_DIR}/src/server/shared/Threading
${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
${CMAKE_SOURCE_DIR}/src/server/collision
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index 595a72ec2bf..f9e4bce34d0 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -573,9 +573,151 @@ public:
};
/*####
-#
+# npc_omen
####*/
+enum Omen
+{
+ NPC_OMEN = 15467,
+
+ SPELL_OMEN_CLEAVE = 15284,
+ SPELL_OMEN_STARFALL = 26540,
+ SPELL_OMEN_SUMMON_SPOTLIGHT = 26392,
+ SPELL_ELUNE_CANDLE = 26374,
+
+ GO_ELUNE_TRAP_1 = 180876,
+ GO_ELUNE_TRAP_2 = 180877,
+
+ EVENT_CAST_CLEAVE = 1,
+ EVENT_CAST_STARFALL = 2,
+ EVENT_DESPAWN = 3,
+};
+
+class npc_omen : public CreatureScript
+{
+public:
+ npc_omen() : CreatureScript("npc_omen") { }
+
+ struct npc_omenAI : public ScriptedAI
+ {
+ npc_omenAI(Creature* creature) : ScriptedAI(creature)
+ {
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->GetMotionMaster()->MovePoint(1, 7549.977f, -2855.137f, 456.9678f);
+ }
+
+ EventMap events;
+
+ void MovementInform(uint32 type, uint32 pointId)
+ {
+ if (type != POINT_MOTION_TYPE)
+ return;
+
+ if (pointId == 1)
+ {
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ if (Player* player = me->SelectNearestPlayer(40.0f))
+ AttackStart(player);
+ }
+ }
+
+ void EnterCombat(Unit* /*attacker*/)
+ {
+ events.Reset();
+ events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(3000, 5000));
+ events.ScheduleEvent(EVENT_CAST_STARFALL, urand(8000, 10000));
+ }
+
+ void JustDied(Unit* /*killer*/)
+ {
+ DoCast(SPELL_OMEN_SUMMON_SPOTLIGHT);
+ }
+
+ void SpellHit(Unit* /*caster*/, const SpellInfo* spell)
+ {
+ if (spell->Id == SPELL_ELUNE_CANDLE)
+ {
+ if (me->HasAura(SPELL_OMEN_STARFALL))
+ me->RemoveAurasDueToSpell(SPELL_OMEN_STARFALL);
+
+ events.RescheduleEvent(EVENT_CAST_STARFALL, urand(14000, 16000));
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ switch (events.ExecuteEvent())
+ {
+ case EVENT_CAST_CLEAVE:
+ DoCastVictim(SPELL_OMEN_CLEAVE);
+ events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(8000, 10000));
+ break;
+ case EVENT_CAST_STARFALL:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_OMEN_STARFALL);
+ events.ScheduleEvent(EVENT_CAST_STARFALL, urand(14000, 16000));
+ break;
+ }
+
+ DoMeleeAttackIfReady();
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_omenAI(creature);
+ }
+};
+
+class npc_giant_spotlight : public CreatureScript
+{
+public:
+ npc_giant_spotlight() : CreatureScript("npc_giant_spotlight") { }
+
+ struct npc_giant_spotlightAI : public ScriptedAI
+ {
+ npc_giant_spotlightAI(Creature* creature) : ScriptedAI(creature) {}
+
+ EventMap events;
+
+ void Reset()
+ {
+ events.Reset();
+ events.ScheduleEvent(EVENT_DESPAWN, 5*MINUTE*IN_MILLISECONDS);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ events.Update(diff);
+
+ if (events.ExecuteEvent() == EVENT_DESPAWN)
+ {
+ if (GameObject* trap = me->FindNearestGameObject(GO_ELUNE_TRAP_1, 5.0f))
+ trap->RemoveFromWorld();
+
+ if (GameObject* trap = me->FindNearestGameObject(GO_ELUNE_TRAP_2, 5.0f))
+ trap->RemoveFromWorld();
+
+ if (Creature* omen = me->FindNearestCreature(NPC_OMEN, 5.0f, false))
+ omen->DespawnOrUnsummon();
+
+ me->DespawnOrUnsummon();
+ }
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_giant_spotlightAI(creature);
+ }
+};
+
void AddSC_moonglade()
{
new npc_bunthen_plainswind();
@@ -583,4 +725,6 @@ void AddSC_moonglade()
new npc_silva_filnaveth();
new npc_clintar_dreamwalker();
new npc_clintar_spirit();
+ new npc_omen();
+ new npc_giant_spotlight();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 029a7c3c351..1eca7edb590 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -155,15 +155,16 @@ public:
ScriptedAI::EnterEvadeMode();
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (type != POINT_MOTION_TYPE)
+ return;
- switch (uiId)
+ switch (pointId)
{
case 0:
m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -215,24 +216,24 @@ public:
Summons.Despawn(summon);
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
return;
- if (m_uiImpaleTimer <= uiDiff)
+ if (m_uiImpaleTimer <= diff)
{
DoCastVictim(SPELL_IMPALE);
m_uiImpaleTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
- } else m_uiImpaleTimer -= uiDiff;
+ } else m_uiImpaleTimer -= diff;
- if (m_uiStaggeringStompTimer <= uiDiff)
+ if (m_uiStaggeringStompTimer <= diff)
{
DoCastVictim(SPELL_STAGGERING_STOMP);
m_uiStaggeringStompTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS);
- } else m_uiStaggeringStompTimer -= uiDiff;
+ } else m_uiStaggeringStompTimer -= diff;
- if (m_uiSummonTimer <= uiDiff)
+ if (m_uiSummonTimer <= diff)
{
if (m_uiSummonCount > 0)
{
@@ -240,7 +241,7 @@ public:
DoScriptText(SAY_SNOBOLLED, me);
}
m_uiSummonTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else m_uiSummonTimer -= uiDiff;
+ } else m_uiSummonTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -286,7 +287,7 @@ public:
if (m_instance)
m_uiBossGUID = m_instance->GetData64(NPC_GORMOK);
//Workaround for Snobold
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
}
void EnterEvadeMode()
@@ -308,11 +309,12 @@ public:
uiDamage = 0;
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (type != POINT_MOTION_TYPE)
+ return;
- switch (uiId)
+ switch (pointId)
{
case 0:
if (m_bTargetDied)
@@ -330,7 +332,7 @@ public:
m_instance->SetData(DATA_SNOBOLD_COUNT, DECREASE);
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (m_bTargetDied || !UpdateVictim())
return;
@@ -357,29 +359,29 @@ public:
}
}
- if (m_uiFireBombTimer < uiDiff)
+ if (m_uiFireBombTimer < diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_FIRE_BOMB);
m_uiFireBombTimer = 20000;
}
- else m_uiFireBombTimer -= uiDiff;
+ else m_uiFireBombTimer -= diff;
- if (m_uiBatterTimer < uiDiff)
+ if (m_uiBatterTimer < diff)
{
if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
DoCast(target, SPELL_BATTER);
m_uiBatterTimer = 10000;
}
- else m_uiBatterTimer -= uiDiff;
+ else m_uiBatterTimer -= diff;
- if (m_uiHeadCrackTimer < uiDiff)
+ if (m_uiHeadCrackTimer < diff)
{
if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
DoCast(target, SPELL_HEAD_CRACK);
m_uiHeadCrackTimer = 35000;
}
- else m_uiHeadCrackTimer -= uiDiff;
+ else m_uiHeadCrackTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -450,7 +452,7 @@ struct boss_jormungarAI : public ScriptedAI
instanceScript->SetData(TYPE_NORTHREND_BEASTS, SNAKES_IN_PROGRESS);
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (!UpdateVictim()) return;
@@ -458,7 +460,7 @@ struct boss_jormungarAI : public ScriptedAI
{
DoScriptText(SAY_EMERGE, me);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
DoCast(SPELL_ENRAGE);
enraged = true;
DoScriptText(SAY_BERSERK, me);
@@ -478,98 +480,98 @@ struct boss_jormungarAI : public ScriptedAI
switch (stage)
{
case 0: // Mobile
- if (biteTimer <= uiDiff)
+ if (biteTimer <= diff)
{
DoCastVictim(biteSpell);
biteTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else biteTimer -= uiDiff;
+ } else biteTimer -= diff;
- if (spewTimer <= uiDiff)
+ if (spewTimer <= diff)
{
DoCastAOE(spewSpell);
spewTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else spewTimer -= uiDiff;
+ } else spewTimer -= diff;
- if (slimePoolTimer <= uiDiff)
+ if (slimePoolTimer <= diff)
{
/* Spell summon has only 30s duration */
DoCast(me, SUMMON_SLIME_POOL);
slimePoolTimer = 30*IN_MILLISECONDS;
- } else slimePoolTimer -= uiDiff;
+ } else slimePoolTimer -= diff;
- if (submergeTimer <= uiDiff && !enraged)
+ if (submergeTimer <= diff && !enraged)
{
stage = 1;
submergeTimer = 5*IN_MILLISECONDS;
- } else submergeTimer -= uiDiff;
+ } else submergeTimer -= diff;
DoMeleeAttackIfReady();
break;
case 1: // Submerge
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_SUBMERGE_0);
DoScriptText(SAY_SUBMERGE, me);
- me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionY()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+ frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ());
stage = 2;
case 2: // Wait til emerge
- if (submergeTimer <= uiDiff)
+ if (submergeTimer <= diff)
{
stage = 3;
submergeTimer = 50*IN_MILLISECONDS;
- } else submergeTimer -= uiDiff;
+ } else submergeTimer -= diff;
break;
case 3: // Emerge
me->SetDisplayId(modelStationary);
DoScriptText(SAY_EMERGE, me);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0);
DoCast(me, SPELL_EMERGE_0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
SetCombatMovement(false);
me->GetMotionMaster()->MoveIdle();
stage = 4;
break;
case 4: // Stationary
- if (sprayTimer <= uiDiff)
+ if (sprayTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, spraySpell);
sprayTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else sprayTimer -= uiDiff;
+ } else sprayTimer -= diff;
- if (sweepTimer <= uiDiff)
+ if (sweepTimer <= diff)
{
DoCastAOE(SPELL_SWEEP_0);
sweepTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else sweepTimer -= uiDiff;
+ } else sweepTimer -= diff;
- if (submergeTimer <= uiDiff)
+ if (submergeTimer <= diff)
{
stage = 5;
submergeTimer = 10*IN_MILLISECONDS;
- } else submergeTimer -= uiDiff;
+ } else submergeTimer -= diff;
DoSpellAttackIfReady(spitSpell);
break;
case 5: // Submerge
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_SUBMERGE_0);
DoScriptText(SAY_SUBMERGE, me);
- me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionY()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ());
stage = 6;
case 6: // Wait til emerge
- if (submergeTimer <= uiDiff)
+ if (submergeTimer <= diff)
{
stage = 7;
submergeTimer = 45*IN_MILLISECONDS;
- } else submergeTimer -= uiDiff;
+ } else submergeTimer -= diff;
break;
case 7: // Emerge
me->SetDisplayId(modelMobile);
DoScriptText(SAY_EMERGE, me);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0);
DoCast(me, SPELL_EMERGE_0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
SetCombatMovement(true);
me->GetMotionMaster()->MoveChase(me->getVictim());
@@ -662,20 +664,21 @@ public:
stage = 0;
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (type != POINT_MOTION_TYPE)
+ return;
- switch (uiId)
+ switch (pointId)
{
case 0:
instanceScript->DoUseDoorOrButton(instanceScript->GetData64(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
if (Creature* otherWorm = Unit::GetCreature(*me, instanceScript->GetData64(otherWormEntry)))
{
- otherWorm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ otherWorm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
otherWorm->SetReactState(REACT_AGGRESSIVE);
otherWorm->SetVisible(true);
otherWorm->SetInCombatWithZone();
@@ -728,7 +731,7 @@ public:
me->SetReactState(REACT_PASSIVE);
}
- void UpdateAI(const uint32 /*uiDiff*/)
+ void UpdateAI(uint32 const /*diff*/)
{
if (!casted)
{
@@ -795,11 +798,12 @@ public:
m_instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE);
}
- void MovementInform(uint32 uiType, uint32 uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (type != POINT_MOTION_TYPE && type != EFFECT_MOTION_TYPE)
+ return;
- switch (uiId)
+ switch (pointId)
{
case 0:
if (me->GetDistance2d(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY()) < 6.0f)
@@ -813,7 +817,9 @@ public:
if (Unit::GetPlayer(*me, m_uiTrampleTargetGUID))
{
m_uiStage = 4;
- } else m_uiStage = 6;
+ }
+ else
+ m_uiStage = 6;
}
break;
case 1: // Finish trample
@@ -821,7 +827,7 @@ public:
break;
case 2:
m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -860,7 +866,7 @@ public:
me->SetInCombatWithZone();
}
- void SpellHitTarget(Unit* target, const SpellInfo* spell)
+ void SpellHitTarget(Unit* target, SpellInfo const* spell)
{
if (spell->Id == SPELL_TRAMPLE && target->GetTypeId() == TYPEID_PLAYER)
{
@@ -872,7 +878,7 @@ public:
}
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
return;
@@ -880,31 +886,31 @@ public:
switch (m_uiStage)
{
case 0:
- if (m_uiFerociousButtTimer <= uiDiff)
+ if (m_uiFerociousButtTimer <= diff)
{
DoCastVictim(SPELL_FEROCIOUS_BUTT);
m_uiFerociousButtTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else m_uiFerociousButtTimer -= uiDiff;
+ } else m_uiFerociousButtTimer -= diff;
- if (m_uiArticBreathTimer <= uiDiff)
+ if (m_uiArticBreathTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_ARCTIC_BREATH);
m_uiArticBreathTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS);
- } else m_uiArticBreathTimer -= uiDiff;
+ } else m_uiArticBreathTimer -= diff;
- if (m_uiWhirlTimer <= uiDiff)
+ if (m_uiWhirlTimer <= diff)
{
DoCastAOE(SPELL_WHIRL);
m_uiWhirlTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
- } else m_uiWhirlTimer -= uiDiff;
+ } else m_uiWhirlTimer -= diff;
- if (m_uiMassiveCrashTimer <= uiDiff)
+ if (m_uiMassiveCrashTimer <= diff)
{
me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 10.0f, 20.0f); // 1: Middle of the room
m_uiStage = 7; //Invalid (Do nothing more than move)
m_uiMassiveCrashTimer = 30*IN_MILLISECONDS;
- } else m_uiMassiveCrashTimer -= uiDiff;
+ } else m_uiMassiveCrashTimer -= diff;
DoMeleeAttackIfReady();
break;
@@ -927,7 +933,7 @@ public:
} else m_uiStage = 6;
break;
case 3:
- if (m_uiTrampleTimer <= uiDiff)
+ if (m_uiTrampleTimer <= diff)
{
if (Unit* target = Unit::GetPlayer(*me, m_uiTrampleTargetGUID))
{
@@ -942,7 +948,7 @@ public:
10.0f, 20.0f); // 2: Hop Backwards
m_uiStage = 7; //Invalid (Do nothing more than move)
} else m_uiStage = 6;
- } else m_uiTrampleTimer -= uiDiff;
+ } else m_uiTrampleTimer -= diff;
break;
case 4:
DoScriptText(SAY_TRAMPLE_START, me);
@@ -953,12 +959,12 @@ public:
case 5:
if (m_bMovementFinish)
{
- if (m_uiTrampleTimer <= uiDiff) DoCastAOE(SPELL_TRAMPLE);
+ if (m_uiTrampleTimer <= diff) DoCastAOE(SPELL_TRAMPLE);
m_bMovementFinish = false;
m_uiStage = 6;
return;
}
- if (m_uiTrampleTimer <= uiDiff)
+ if (m_uiTrampleTimer <= diff)
{
Map::PlayerList const &lPlayers = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr)
@@ -971,7 +977,7 @@ public:
break;
}
}
- } else m_uiTrampleTimer -= uiDiff;
+ } else m_uiTrampleTimer -= diff;
break;
case 6:
if (!m_bTrampleCasted)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 7412d75c97b..b17b6f1286b 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -563,7 +563,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* temp = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
temp->SetReactState(REACT_PASSIVE);
}
}
@@ -591,13 +591,13 @@ class npc_tirion_toc : public CreatureScript
if (Creature* temp = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ());
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
temp->SetReactState(REACT_PASSIVE);
}
if (Creature* temp = me->SummonCreature(NPC_ACIDMAW, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
temp->SetVisible(true);
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
temp->SetReactState(REACT_PASSIVE);
}
}
@@ -623,7 +623,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* temp = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN))
{
temp->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 04ae6f933d8..ac246abdc7c 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -106,6 +106,7 @@ class boss_lord_marrowgar : public CreatureScript
events.ScheduleEvent(EVENT_COLDFLAME, 5000, EVENT_GROUP_SPECIAL);
events.ScheduleEvent(EVENT_WARN_BONE_STORM, urand(45000, 50000));
events.ScheduleEvent(EVENT_ENRAGE, 600000);
+ _boneSlice = false;
}
void EnterCombat(Unit* /*who*/)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 0d3640504c1..cf22338995b 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -75,6 +75,7 @@ enum Spells
SPELL_PLAGUE_SICKNESS = 70953,
SPELL_UNBOUND_PLAGUE_PROTECTION = 70955,
SPELL_MUTATED_PLAGUE = 72451,
+ SPELL_MUTATED_PLAGUE_CLEAR = 72618,
// Slime Puddle
SPELL_GROW_STACKER = 70345,
@@ -244,6 +245,7 @@ class boss_professor_putricide : public CreatureScript
{
_JustDied();
Talk(SAY_DEATH);
+ DoCast(SPELL_MUTATED_PLAGUE_CLEAR);
}
void JustSummoned(Creature* summon)
@@ -1427,6 +1429,34 @@ class spell_putricide_regurgitated_ooze : public SpellScriptLoader
}
};
+class spell_putricide_clear_mutated_plague : public SpellScriptLoader
+{
+ public:
+ spell_putricide_clear_mutated_plague() : SpellScriptLoader("spell_putricide_clear_mutated_plague") { }
+
+ class spell_putricide_clear_mutated_plague_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_putricide_clear_mutated_plague_SpellScript);
+
+ void HandleScript(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+ uint32 auraId = sSpellMgr->GetSpellIdForDifficulty(uint32(GetEffectValue()), GetCaster());
+ GetHitUnit()->RemoveAurasDueToSpell(auraId);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_putricide_clear_mutated_plague_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_putricide_clear_mutated_plague_SpellScript();
+ }
+};
+
// Stinky and Precious spell, it's here because its used for both (Festergut and Rotface "pets")
class spell_stinky_precious_decimate : public SpellScriptLoader
{
@@ -1478,5 +1508,6 @@ void AddSC_boss_professor_putricide()
new spell_putricide_mutated_transformation();
new spell_putricide_mutated_transformation_dmg();
new spell_putricide_regurgitated_ooze();
+ new spell_putricide_clear_mutated_plague();
new spell_stinky_precious_decimate();
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 2b31a50510d..3d552901295 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -342,11 +342,8 @@ class spell_gen_remove_flight_auras : public SpellScriptLoader
PrepareSpellScript(spell_gen_remove_flight_auras_SpellScript);
void HandleScript(SpellEffIndex /*effIndex*/)
{
- Unit* target = GetHitUnit();
- if (!target)
- return;
- target->RemoveAurasByType(SPELL_AURA_FLY);
- target->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
+ GetHitUnit()->RemoveAurasByType(SPELL_AURA_FLY);
+ GetHitUnit()->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
}
void Register()
@@ -412,6 +409,72 @@ class spell_gen_leeching_swarm : public SpellScriptLoader
}
};
+enum EluneCandle
+{
+ NPC_OMEN = 15467,
+
+ SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622,
+ SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624,
+ SPELL_ELUNE_CANDLE_OMEN_HAND_R = 26625,
+ SPELL_ELUNE_CANDLE_OMEN_HAND_L = 26649,
+ SPELL_ELUNE_CANDLE_NORMAL = 26636,
+};
+
+class spell_gen_elune_candle : public SpellScriptLoader
+{
+ public:
+ spell_gen_elune_candle() : SpellScriptLoader("spell_gen_elune_candle") {}
+
+ class spell_gen_elune_candle_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_elune_candle_SpellScript);
+ bool Validate(SpellInfo const* /*spellEntry*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HEAD))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_CHEST))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_R))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_L))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_NORMAL))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ uint32 spellId = 0;
+
+ if (GetHitUnit()->GetEntry() == NPC_OMEN)
+ {
+ switch (urand(0, 3))
+ {
+ case 0: spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD; break;
+ case 1: spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST; break;
+ case 2: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R; break;
+ case 3: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L; break;
+ }
+ }
+ else
+ spellId = SPELL_ELUNE_CANDLE_NORMAL;
+
+ GetCaster()->CastSpell(GetHitUnit(), spellId, true, NULL);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_elune_candle_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_elune_candle_SpellScript();
+ }
+};
+
// 24750 Trick
enum eTrickSpells
{
@@ -878,11 +941,8 @@ class spell_generic_clone : public SpellScriptLoader
void HandleScriptEffect(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
- Unit* caster = GetCaster();
uint32 spellId = uint32(GetSpellInfo()->Effects[effIndex].CalcValue());
-
- if (Unit* target = GetHitUnit())
- target->CastSpell(caster, spellId, true);
+ GetHitUnit()->CastSpell(GetCaster(), spellId, true);
}
void Register()
@@ -1522,7 +1582,6 @@ class spell_gen_dalaran_disguise : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
-
if (Player* player = GetHitPlayer())
{
uint8 gender = player->getGender();
@@ -1557,6 +1616,744 @@ class spell_gen_dalaran_disguise : public SpellScriptLoader
}
};
+/* DOCUMENTATION: Break-Shield spells
+ Break-Shield spells can be classified in three groups:
+
+ - Spells on vehicle bar used by players:
+ + EFFECT_0: SCRIPT_EFFECT
+ + EFFECT_1: NONE
+ + EFFECT_2: NONE
+ - Spells casted by players triggered by script:
+ + EFFECT_0: SCHOOL_DAMAGE
+ + EFFECT_1: SCRIPT_EFFECT
+ + EFFECT_2: FORCE_CAST
+ - Spells casted by NPCs on players:
+ + EFFECT_0: SCHOOL_DAMAGE
+ + EFFECT_1: SCRIPT_EFFECT
+ + EFFECT_2: NONE
+
+ In the following script we handle the SCRIPT_EFFECT for effIndex EFFECT_0 and EFFECT_1.
+ - When handling EFFECT_0 we're in the "Spells on vehicle bar used by players" case
+ and we'll trigger "Spells casted by players triggered by script"
+ - When handling EFFECT_1 we're in the "Spells casted by players triggered by script"
+ or "Spells casted by NPCs on players" so we'll search for the first defend layer and drop it.
+*/
+
+enum BreakShieldSpells
+{
+ SPELL_BREAK_SHIELD_DAMAGE_2K = 62626,
+ SPELL_BREAK_SHIELD_DAMAGE_10K = 64590,
+
+ SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS = 62575, // Also on ToC5 mounts
+ SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE = 64595,
+ SPELL_BREAK_SHIELD_TRIGGER_UNK = 66480,
+};
+
+class spell_gen_break_shield: public SpellScriptLoader
+{
+ public:
+ spell_gen_break_shield() : SpellScriptLoader("spell_gen_break_shield") { }
+
+ class spell_gen_break_shield_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_break_shield_SpellScript)
+
+ void HandleScriptEffect(SpellEffIndex effIndex)
+ {
+ Unit* target = GetHitUnit();
+
+ switch (effIndex)
+ {
+ case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
+ {
+ uint32 spellId;
+
+ switch (GetSpellInfo()->Id)
+ {
+ case SPELL_BREAK_SHIELD_TRIGGER_UNK:
+ case SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE:
+ spellId = SPELL_BREAK_SHIELD_DAMAGE_10K;
+ break;
+ case SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS:
+ spellId = SPELL_BREAK_SHIELD_DAMAGE_2K;
+ break;
+ default:
+ return;
+ }
+
+ if (Unit* rider = GetCaster()->GetCharmer())
+ rider->CastSpell(target, spellId, false);
+ else
+ GetCaster()->CastSpell(target, spellId, false);
+ break;
+ }
+ case EFFECT_1: // On damaging spells, for removing a defend layer
+ {
+ Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
+ {
+ Aura* aura = itr->second->GetBase();
+ SpellInfo const* auraInfo = aura->GetSpellInfo();
+ if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
+ {
+ aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
+ // Remove dummys from rider (Necessary for updating visual shields)
+ if (Unit* rider = target->GetCharmer())
+ if (Aura* defend = rider->GetAura(aura->GetId()))
+ defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_break_shield_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_break_shield_SpellScript();
+ }
+};
+
+/* DOCUMENTATION: Charge spells
+ Charge spells can be classified in four groups:
+
+ - Spells on vehicle bar used by players:
+ + EFFECT_0: SCRIPT_EFFECT
+ + EFFECT_1: TRIGGER_SPELL
+ + EFFECT_2: NONE
+ - Spells casted by player's mounts triggered by script:
+ + EFFECT_0: CHARGE
+ + EFFECT_1: TRIGGER_SPELL
+ + EFFECT_2: APPLY_AURA
+ - Spells casted by players on the target triggered by script:
+ + EFFECT_0: SCHOOL_DAMAGE
+ + EFFECT_1: SCRIPT_EFFECT
+ + EFFECT_2: NONE
+ - Spells casted by NPCs on players:
+ + EFFECT_0: SCHOOL_DAMAGE
+ + EFFECT_1: CHARGE
+ + EFFECT_2: SCRIPT_EFFECT
+
+ In the following script we handle the SCRIPT_EFFECT and CHARGE
+ - When handling SCRIPT_EFFECT:
+ + EFFECT_0: Corresponds to "Spells on vehicle bar used by players" and we make player's mount cast
+ the charge effect on the current target ("Spells casted by player's mounts triggered by script").
+ + EFFECT_1 and EFFECT_2: Triggered when "Spells casted by player's mounts triggered by script" hits target,
+ corresponding to "Spells casted by players on the target triggered by script" and "Spells casted by
+ NPCs on players" and we check Defend layers and drop a charge of the first found.
+ - When handling CHARGE:
+ + Only launched for "Spells casted by player's mounts triggered by script", makes the player cast the
+ damaging spell on target with a small chance of failing it.
+*/
+
+enum ChargeSpells
+{
+ SPELL_CHARGE_DAMAGE_8K5 = 62874,
+ SPELL_CHARGE_DAMAGE_20K = 68498,
+ SPELL_CHARGE_DAMAGE_45K = 64591,
+
+ SPELL_CHARGE_CHARGING_EFFECT_8K5 = 63661,
+ SPELL_CHARGE_CHARGING_EFFECT_20K_1 = 68284,
+ SPELL_CHARGE_CHARGING_EFFECT_20K_2 = 68501,
+ SPELL_CHARGE_CHARGING_EFFECT_45K_1 = 62563,
+ SPELL_CHARGE_CHARGING_EFFECT_45K_2 = 66481,
+
+ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS = 62960,
+ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION = 68282,
+
+ SPELL_CHARGE_MISS_EFFECT = 62977,
+};
+
+class spell_gen_mounted_charge: public SpellScriptLoader
+{
+ public:
+ spell_gen_mounted_charge() : SpellScriptLoader("spell_gen_mounted_charge") { }
+
+ class spell_gen_mounted_charge_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_mounted_charge_SpellScript)
+
+ void HandleScriptEffect(SpellEffIndex effIndex)
+ {
+ Unit* target = GetHitUnit();
+
+ switch (effIndex)
+ {
+ case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
+ {
+ uint32 spellId;
+
+ switch (GetSpellInfo()->Id)
+ {
+ case SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION:
+ spellId = SPELL_CHARGE_CHARGING_EFFECT_20K_1;
+ case SPELL_CHARGE_TRIGGER_FACTION_MOUNTS:
+ spellId = SPELL_CHARGE_CHARGING_EFFECT_8K5;
+ break;
+ default:
+ return;
+ }
+
+ // If target isn't a training dummy there's a chance of failing the charge
+ if (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
+ spellId = SPELL_CHARGE_MISS_EFFECT;
+
+ if (Unit* vehicle = GetCaster()->GetVehicleBase())
+ vehicle->CastSpell(target, spellId, false);
+ else
+ GetCaster()->CastSpell(target, spellId, false);
+ break;
+ }
+ case EFFECT_1: // On damaging spells, for removing a defend layer
+ case EFFECT_2:
+ {
+ Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
+ {
+ Aura* aura = itr->second->GetBase();
+ SpellInfo const* auraInfo = aura->GetSpellInfo();
+ if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
+ {
+ aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
+ // Remove dummys from rider (Necessary for updating visual shields)
+ if (Unit* rider = target->GetCharmer())
+ if (Aura* defend = rider->GetAura(aura->GetId()))
+ defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+
+ void HandleChargeEffect(SpellEffIndex effIndex)
+ {
+ uint32 spellId;
+
+ switch (GetSpellInfo()->Id)
+ {
+ case SPELL_CHARGE_CHARGING_EFFECT_8K5:
+ spellId = SPELL_CHARGE_DAMAGE_8K5;
+ break;
+ case SPELL_CHARGE_CHARGING_EFFECT_20K_1:
+ case SPELL_CHARGE_CHARGING_EFFECT_20K_2:
+ spellId = SPELL_CHARGE_DAMAGE_20K;
+ break;
+ case SPELL_CHARGE_CHARGING_EFFECT_45K_1:
+ case SPELL_CHARGE_CHARGING_EFFECT_45K_2:
+ spellId = SPELL_CHARGE_DAMAGE_45K;
+ break;
+ default:
+ return;
+ }
+
+ if (Unit* rider = GetCaster()->GetCharmer())
+ rider->CastSpell(GetHitUnit(), spellId, false);
+ else
+ GetCaster()->CastSpell(GetHitUnit(), spellId, false);
+ }
+
+ void Register()
+ {
+ SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId);
+
+ if (spell->HasEffect(SPELL_EFFECT_SCRIPT_EFFECT))
+ OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT);
+
+ if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
+ OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleChargeEffect, EFFECT_0, SPELL_EFFECT_CHARGE);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_mounted_charge_SpellScript();
+ }
+};
+
+enum DefendVisuals
+{
+ SPELL_VISUAL_SHIELD_1 = 63130,
+ SPELL_VISUAL_SHIELD_2 = 63131,
+ SPELL_VISUAL_SHIELD_3 = 63132,
+};
+
+class spell_gen_defend : public SpellScriptLoader
+{
+ public:
+ spell_gen_defend() : SpellScriptLoader("spell_gen_defend") { }
+
+ class spell_gen_defendAuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_defendAuraScript);
+
+ bool Validate(SpellInfo const* /*spellEntry*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_1))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_2))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_3))
+ return false;
+ return true;
+ }
+
+ void RefreshVisualShields(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ {
+ Unit* target = GetTarget();
+
+ for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i)
+ target->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i);
+
+ target->CastSpell(target, SPELL_VISUAL_SHIELD_1 + GetAura()->GetStackAmount() - 1, true, NULL, aurEff);
+ }
+ else
+ GetTarget()->RemoveAurasDueToSpell(GetId());
+ }
+
+ void RemoveVisualShields(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i)
+ GetTarget()->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i);
+ }
+
+ void RemoveDummyFromDriver(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (TempSummon* vehicle = caster->ToTempSummon())
+ if (Unit* rider = vehicle->GetSummoner())
+ rider->RemoveAurasDueToSpell(GetId());
+ }
+
+ void Register()
+ {
+ SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId);
+
+ // Defend spells casted by NPCs (add visuals)
+ if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ }
+
+ // Remove Defend spell from player when he dismounts
+ if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
+
+ // Defend spells casted by players (add/remove visuals)
+ if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY)
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ }
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_defendAuraScript();
+ }
+};
+
+enum MountedDuelSpells
+{
+ SPELL_ON_TOURNAMENT_MOUNT = 63034,
+ SPELL_MOUNTED_DUEL = 62875,
+};
+
+class spell_gen_tournament_duel : public SpellScriptLoader
+{
+ public:
+ spell_gen_tournament_duel() : SpellScriptLoader("spell_gen_tournament_duel") { }
+
+ class spell_gen_tournament_duel_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_tournament_duel_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellEntry*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ON_TOURNAMENT_MOUNT))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_MOUNTED_DUEL))
+ return false;
+ return true;
+ }
+
+ void HandleScriptEffect(SpellEffIndex effIndex)
+ {
+ if (Unit* rider = GetCaster()->GetCharmer())
+ {
+ if (Player* plrTarget = GetHitPlayer())
+ {
+ if (plrTarget->HasAura(SPELL_ON_TOURNAMENT_MOUNT) && plrTarget->GetVehicleBase())
+ rider->CastSpell(plrTarget, SPELL_MOUNTED_DUEL, true);
+ }
+ else if (Unit* unitTarget = GetHitUnit())
+ {
+ if (unitTarget->GetCharmer() && unitTarget->GetCharmer()->GetTypeId() == TYPEID_PLAYER && unitTarget->GetCharmer()->HasAura(SPELL_ON_TOURNAMENT_MOUNT))
+ rider->CastSpell(unitTarget->GetCharmer(), SPELL_MOUNTED_DUEL, true);
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_tournament_duel_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_tournament_duel_SpellScript();
+ }
+};
+
+enum TournamentMountsSpells
+{
+ SPELL_LANCE_EQUIPPED = 62853,
+};
+
+class spell_gen_summon_tournament_mount : public SpellScriptLoader
+{
+ public:
+ spell_gen_summon_tournament_mount() : SpellScriptLoader("spell_gen_summon_tournament_mount") { }
+
+ class spell_gen_summon_tournament_mount_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_summon_tournament_mount_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellEntry*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_LANCE_EQUIPPED))
+ return false;
+ return true;
+ }
+
+ SpellCastResult CheckIfLanceEquiped()
+ {
+ if (GetCaster()->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT))
+ {
+ SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_MOUNT_WITH_SHAPESHIFT);
+ return SPELL_FAILED_CUSTOM_ERROR;
+ }
+
+ if (!GetCaster()->HasAura(SPELL_LANCE_EQUIPPED))
+ {
+ SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED);
+ return SPELL_FAILED_CUSTOM_ERROR;
+ }
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_gen_summon_tournament_mount_SpellScript::CheckIfLanceEquiped);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_summon_tournament_mount_SpellScript();
+ }
+};
+
+enum TournamentPennantSpells
+{
+ SPELL_PENNANT_STORMWIND_ASPIRANT = 62595,
+ SPELL_PENNANT_STORMWIND_VALIANT = 62596,
+ SPELL_PENNANT_STORMWIND_CHAMPION = 62594,
+ SPELL_PENNANT_GNOMEREGAN_ASPIRANT = 63394,
+ SPELL_PENNANT_GNOMEREGAN_VALIANT = 63395,
+ SPELL_PENNANT_GNOMEREGAN_CHAMPION = 63396,
+ SPELL_PENNANT_SEN_JIN_ASPIRANT = 63397,
+ SPELL_PENNANT_SEN_JIN_VALIANT = 63398,
+ SPELL_PENNANT_SEN_JIN_CHAMPION = 63399,
+ SPELL_PENNANT_SILVERMOON_ASPIRANT = 63401,
+ SPELL_PENNANT_SILVERMOON_VALIANT = 63402,
+ SPELL_PENNANT_SILVERMOON_CHAMPION = 63403,
+ SPELL_PENNANT_DARNASSUS_ASPIRANT = 63404,
+ SPELL_PENNANT_DARNASSUS_VALIANT = 63405,
+ SPELL_PENNANT_DARNASSUS_CHAMPION = 63406,
+ SPELL_PENNANT_EXODAR_ASPIRANT = 63421,
+ SPELL_PENNANT_EXODAR_VALIANT = 63422,
+ SPELL_PENNANT_EXODAR_CHAMPION = 63423,
+ SPELL_PENNANT_IRONFORGE_ASPIRANT = 63425,
+ SPELL_PENNANT_IRONFORGE_VALIANT = 63426,
+ SPELL_PENNANT_IRONFORGE_CHAMPION = 63427,
+ SPELL_PENNANT_UNDERCITY_ASPIRANT = 63428,
+ SPELL_PENNANT_UNDERCITY_VALIANT = 63429,
+ SPELL_PENNANT_UNDERCITY_CHAMPION = 63430,
+ SPELL_PENNANT_ORGRIMMAR_ASPIRANT = 63431,
+ SPELL_PENNANT_ORGRIMMAR_VALIANT = 63432,
+ SPELL_PENNANT_ORGRIMMAR_CHAMPION = 63433,
+ SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT = 63434,
+ SPELL_PENNANT_THUNDER_BLUFF_VALIANT = 63435,
+ SPELL_PENNANT_THUNDER_BLUFF_CHAMPION = 63436,
+ SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT = 63606,
+ SPELL_PENNANT_ARGENT_CRUSADE_VALIANT = 63500,
+ SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION = 63501,
+ SPELL_PENNANT_EBON_BLADE_ASPIRANT = 63607,
+ SPELL_PENNANT_EBON_BLADE_VALIANT = 63608,
+ SPELL_PENNANT_EBON_BLADE_CHAMPION = 63609,
+};
+
+enum TournamentMounts
+{
+ NPC_STORMWIND_STEED = 33217,
+ NPC_IRONFORGE_RAM = 33316,
+ NPC_GNOMEREGAN_MECHANOSTRIDER = 33317,
+ NPC_EXODAR_ELEKK = 33318,
+ NPC_DARNASSIAN_NIGHTSABER = 33319,
+ NPC_ORGRIMMAR_WOLF = 33320,
+ NPC_DARK_SPEAR_RAPTOR = 33321,
+ NPC_THUNDER_BLUFF_KODO = 33322,
+ NPC_SILVERMOON_HAWKSTRIDER = 33323,
+ NPC_FORSAKEN_WARHORSE = 33324,
+ NPC_ARGENT_WARHORSE = 33782,
+ NPC_ARGENT_STEED_ASPIRANT = 33845,
+ NPC_ARGENT_HAWKSTRIDER_ASPIRANT = 33844,
+};
+
+enum TournamentQuestsAchievements
+{
+ ACHIEVEMENT_CHAMPION_STORMWIND = 2781,
+ ACHIEVEMENT_CHAMPION_DARNASSUS = 2777,
+ ACHIEVEMENT_CHAMPION_IRONFORGE = 2780,
+ ACHIEVEMENT_CHAMPION_GNOMEREGAN = 2779,
+ ACHIEVEMENT_CHAMPION_THE_EXODAR = 2778,
+ ACHIEVEMENT_CHAMPION_ORGRIMMAR = 2783,
+ ACHIEVEMENT_CHAMPION_SEN_JIN = 2784,
+ ACHIEVEMENT_CHAMPION_THUNDER_BLUFF = 2786,
+ ACHIEVEMENT_CHAMPION_UNDERCITY = 2787,
+ ACHIEVEMENT_CHAMPION_SILVERMOON = 2785,
+ ACHIEVEMENT_ARGENT_VALOR = 2758,
+ ACHIEVEMENT_CHAMPION_ALLIANCE = 2782,
+ ACHIEVEMENT_CHAMPION_HORDE = 2788,
+
+ QUEST_VALIANT_OF_STORMWIND = 13593,
+ QUEST_A_VALIANT_OF_STORMWIND = 13684,
+ QUEST_VALIANT_OF_DARNASSUS = 13706,
+ QUEST_A_VALIANT_OF_DARNASSUS = 13689,
+ QUEST_VALIANT_OF_IRONFORGE = 13703,
+ QUEST_A_VALIANT_OF_IRONFORGE = 13685,
+ QUEST_VALIANT_OF_GNOMEREGAN = 13704,
+ QUEST_A_VALIANT_OF_GNOMEREGAN = 13688,
+ QUEST_VALIANT_OF_THE_EXODAR = 13705,
+ QUEST_A_VALIANT_OF_THE_EXODAR = 13690,
+ QUEST_VALIANT_OF_ORGRIMMAR = 13707,
+ QUEST_A_VALIANT_OF_ORGRIMMAR = 13691,
+ QUEST_VALIANT_OF_SEN_JIN = 13708,
+ QUEST_A_VALIANT_OF_SEN_JIN = 13693,
+ QUEST_VALIANT_OF_THUNDER_BLUFF = 13709,
+ QUEST_A_VALIANT_OF_THUNDER_BLUFF = 13694,
+ QUEST_VALIANT_OF_UNDERCITY = 13710,
+ QUEST_A_VALIANT_OF_UNDERCITY = 13695,
+ QUEST_VALIANT_OF_SILVERMOON = 13711,
+ QUEST_A_VALIANT_OF_SILVERMOON = 13696,
+};
+
+class spell_gen_on_tournament_mount : public SpellScriptLoader
+{
+ public:
+ spell_gen_on_tournament_mount() : SpellScriptLoader("spell_gen_on_tournament_mount") { }
+
+ class spell_gen_on_tournament_mountAuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_on_tournament_mountAuraScript);
+
+ uint32 _pennantSpellId;
+
+ bool Load()
+ {
+ _pennantSpellId = 0;
+ return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ {
+ if (Unit* vehicle = caster->GetVehicleBase())
+ {
+ _pennantSpellId = GetPennatSpellId(caster->ToPlayer(), vehicle);
+ caster->CastSpell(caster, _pennantSpellId, true);
+ }
+ }
+ }
+
+ void HandleRemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ caster->RemoveAurasDueToSpell(_pennantSpellId);
+ }
+
+ uint32 GetPennatSpellId(Player* player, Unit* mount)
+ {
+ switch (mount->GetEntry())
+ {
+ case NPC_ARGENT_STEED_ASPIRANT:
+ case NPC_STORMWIND_STEED:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_STORMWIND))
+ return SPELL_PENNANT_STORMWIND_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_STORMWIND) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_STORMWIND))
+ return SPELL_PENNANT_STORMWIND_VALIANT;
+ else
+ return SPELL_PENNANT_STORMWIND_ASPIRANT;
+ }
+ case NPC_GNOMEREGAN_MECHANOSTRIDER:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_GNOMEREGAN))
+ return SPELL_PENNANT_GNOMEREGAN_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_GNOMEREGAN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_GNOMEREGAN))
+ return SPELL_PENNANT_GNOMEREGAN_VALIANT;
+ else
+ return SPELL_PENNANT_GNOMEREGAN_ASPIRANT;
+ }
+ case NPC_DARK_SPEAR_RAPTOR:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SEN_JIN))
+ return SPELL_PENNANT_SEN_JIN_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SEN_JIN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SEN_JIN))
+ return SPELL_PENNANT_SEN_JIN_VALIANT;
+ else
+ return SPELL_PENNANT_SEN_JIN_ASPIRANT;
+ }
+ case NPC_ARGENT_HAWKSTRIDER_ASPIRANT:
+ case NPC_SILVERMOON_HAWKSTRIDER:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SILVERMOON))
+ return SPELL_PENNANT_SILVERMOON_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SILVERMOON) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SILVERMOON))
+ return SPELL_PENNANT_SILVERMOON_VALIANT;
+ else
+ return SPELL_PENNANT_SILVERMOON_ASPIRANT;
+ }
+ case NPC_DARNASSIAN_NIGHTSABER:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_DARNASSUS))
+ return SPELL_PENNANT_DARNASSUS_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_DARNASSUS) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_DARNASSUS))
+ return SPELL_PENNANT_DARNASSUS_VALIANT;
+ else
+ return SPELL_PENNANT_DARNASSUS_ASPIRANT;
+ }
+ case NPC_EXODAR_ELEKK:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THE_EXODAR))
+ return SPELL_PENNANT_EXODAR_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THE_EXODAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THE_EXODAR))
+ return SPELL_PENNANT_EXODAR_VALIANT;
+ else
+ return SPELL_PENNANT_EXODAR_ASPIRANT;
+ }
+ case NPC_IRONFORGE_RAM:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_IRONFORGE))
+ return SPELL_PENNANT_IRONFORGE_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_IRONFORGE) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_IRONFORGE))
+ return SPELL_PENNANT_IRONFORGE_VALIANT;
+ else
+ return SPELL_PENNANT_IRONFORGE_ASPIRANT;
+ }
+ case NPC_FORSAKEN_WARHORSE:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_UNDERCITY))
+ return SPELL_PENNANT_UNDERCITY_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_UNDERCITY) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_UNDERCITY))
+ return SPELL_PENNANT_UNDERCITY_VALIANT;
+ else
+ return SPELL_PENNANT_UNDERCITY_ASPIRANT;
+ }
+ case NPC_ORGRIMMAR_WOLF:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ORGRIMMAR))
+ return SPELL_PENNANT_ORGRIMMAR_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_ORGRIMMAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_ORGRIMMAR))
+ return SPELL_PENNANT_ORGRIMMAR_VALIANT;
+ else
+ return SPELL_PENNANT_ORGRIMMAR_ASPIRANT;
+ }
+ case NPC_THUNDER_BLUFF_KODO:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THUNDER_BLUFF))
+ return SPELL_PENNANT_THUNDER_BLUFF_CHAMPION;
+ else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THUNDER_BLUFF) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THUNDER_BLUFF))
+ return SPELL_PENNANT_THUNDER_BLUFF_VALIANT;
+ else
+ return SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT;
+ }
+ case NPC_ARGENT_WARHORSE:
+ {
+ if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_HORDE))
+ return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_CHAMPION : SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION;
+ else if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_ARGENT_VALOR))
+ return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_VALIANT : SPELL_PENNANT_ARGENT_CRUSADE_VALIANT;
+ else
+ return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_ASPIRANT : SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT;
+ }
+ default:
+ return 0;
+ }
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_on_tournament_mountAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_on_tournament_mountAuraScript::HandleRemoveEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_on_tournament_mountAuraScript();
+ }
+};
+
+class spell_gen_tournament_pennant : public SpellScriptLoader
+{
+ public:
+ spell_gen_tournament_pennant() : SpellScriptLoader("spell_gen_tournament_pennant") { }
+
+ class spell_gen_tournament_pennantAuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_tournament_pennantAuraScript);
+
+ bool Load()
+ {
+ return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (!caster->GetVehicleBase())
+ caster->RemoveAurasDueToSpell(GetId());
+ }
+
+ void Register()
+ {
+ OnEffectApply += AuraEffectApplyFn(spell_gen_tournament_pennantAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_tournament_pennantAuraScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -1592,4 +2389,12 @@ void AddSC_generic_spell_scripts()
new spell_gen_luck_of_the_draw();
new spell_gen_dalaran_disguise("spell_gen_sunreaver_disguise");
new spell_gen_dalaran_disguise("spell_gen_silver_covenant_disguise");
+ new spell_gen_elune_candle();
+ new spell_gen_break_shield();
+ new spell_gen_mounted_charge();
+ new spell_gen_defend();
+ new spell_gen_tournament_duel();
+ new spell_gen_summon_tournament_mount();
+ new spell_gen_on_tournament_mount();
+ new spell_gen_tournament_pennant();
}
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp
index 8ce06685893..9bcf450b3aa 100755
--- a/src/server/scripts/World/achievement_scripts.cpp
+++ b/src/server/scripts/World/achievement_scripts.cpp
@@ -285,6 +285,34 @@ class achievement_bg_sa_defense_of_ancients : public AchievementCriteriaScript
}
};
+enum ArgentTournamentAreas
+{
+ AREA_ARGENT_TOURNAMENT_FIELDS = 4658,
+ AREA_RING_OF_ASPIRANTS = 4670,
+ AREA_RING_OF_ARGENT_VALIANTS = 4671,
+ AREA_RING_OF_ALLIANCE_VALIANTS = 4672,
+ AREA_RING_OF_HORDE_VALIANTS = 4673,
+ AREA_RING_OF_CHAMPIONS = 4669,
+};
+
+class achievement_tilted : public AchievementCriteriaScript
+{
+ public:
+ achievement_tilted() : AchievementCriteriaScript("achievement_tilted") {}
+
+ bool OnCheck(Player* player, Unit* /*target*/)
+ {
+ bool checkArea = player->GetAreaId() == AREA_ARGENT_TOURNAMENT_FIELDS ||
+ player->GetAreaId() == AREA_RING_OF_ASPIRANTS ||
+ player->GetAreaId() == AREA_RING_OF_ARGENT_VALIANTS ||
+ player->GetAreaId() == AREA_RING_OF_ALLIANCE_VALIANTS ||
+ player->GetAreaId() == AREA_RING_OF_HORDE_VALIANTS ||
+ player->GetAreaId() == AREA_RING_OF_CHAMPIONS;
+
+ return player && checkArea && player->duel && player->duel->isMounted;
+ }
+};
+
void AddSC_achievement_scripts()
{
new achievement_resilient_victory();
@@ -302,4 +330,5 @@ void AddSC_achievement_scripts()
new achievement_arena_kills("achievement_arena_3v3_kills", ARENA_TYPE_3v3);
new achievement_arena_kills("achievement_arena_5v5_kills", ARENA_TYPE_5v5);
new achievement_bg_sa_defense_of_ancients();
+ new achievement_tilted();
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 21e4fe6a3a0..9227c0c1138 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -40,6 +40,7 @@ npc_sayge 100% Darkmoon event fortune teller, buff player based
npc_snake_trap_serpents 80% AI for snakes that summoned by Snake Trap
npc_shadowfiend 100% restore 5% of owner's mana when shadowfiend die from damage
npc_locksmith 75% list of keys needs to be confirmed
+npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual
EndContentData */
#include "ScriptPCH.h"
@@ -2764,6 +2765,285 @@ public:
}
};
+enum Fireworks
+{
+ NPC_OMEN = 15467,
+ NPC_MINION_OF_OMEN = 15466,
+ NPC_FIREWORK_BLUE = 15879,
+ NPC_FIREWORK_GREEN = 15880,
+ NPC_FIREWORK_PURPLE = 15881,
+ NPC_FIREWORK_RED = 15882,
+ NPC_FIREWORK_YELLOW = 15883,
+ NPC_FIREWORK_WHITE = 15884,
+ NPC_FIREWORK_BIG_BLUE = 15885,
+ NPC_FIREWORK_BIG_GREEN = 15886,
+ NPC_FIREWORK_BIG_PURPLE = 15887,
+ NPC_FIREWORK_BIG_RED = 15888,
+ NPC_FIREWORK_BIG_YELLOW = 15889,
+ NPC_FIREWORK_BIG_WHITE = 15890,
+
+ NPC_CLUSTER_BLUE = 15872,
+ NPC_CLUSTER_RED = 15873,
+ NPC_CLUSTER_GREEN = 15874,
+ NPC_CLUSTER_PURPLE = 15875,
+ NPC_CLUSTER_WHITE = 15876,
+ NPC_CLUSTER_YELLOW = 15877,
+ NPC_CLUSTER_BIG_BLUE = 15911,
+ NPC_CLUSTER_BIG_GREEN = 15912,
+ NPC_CLUSTER_BIG_PURPLE = 15913,
+ NPC_CLUSTER_BIG_RED = 15914,
+ NPC_CLUSTER_BIG_WHITE = 15915,
+ NPC_CLUSTER_BIG_YELLOW = 15916,
+ NPC_CLUSTER_ELUNE = 15918,
+
+ GO_FIREWORK_LAUNCHER_1 = 180771,
+ GO_FIREWORK_LAUNCHER_2 = 180868,
+ GO_FIREWORK_LAUNCHER_3 = 180850,
+ GO_CLUSTER_LAUNCHER_1 = 180772,
+ GO_CLUSTER_LAUNCHER_2 = 180859,
+ GO_CLUSTER_LAUNCHER_3 = 180869,
+ GO_CLUSTER_LAUNCHER_4 = 180874,
+
+ SPELL_ROCKET_BLUE = 26344,
+ SPELL_ROCKET_GREEN = 26345,
+ SPELL_ROCKET_PURPLE = 26346,
+ SPELL_ROCKET_RED = 26347,
+ SPELL_ROCKET_WHITE = 26348,
+ SPELL_ROCKET_YELLOW = 26349,
+ SPELL_ROCKET_BIG_BLUE = 26351,
+ SPELL_ROCKET_BIG_GREEN = 26352,
+ SPELL_ROCKET_BIG_PURPLE = 26353,
+ SPELL_ROCKET_BIG_RED = 26354,
+ SPELL_ROCKET_BIG_WHITE = 26355,
+ SPELL_ROCKET_BIG_YELLOW = 26356,
+ SPELL_LUNAR_FORTUNE = 26522,
+
+ ANIM_GO_LAUNCH_FIREWORK = 3,
+ ZONE_MOONGLADE = 493,
+};
+
+Position omenSummonPos = {7558.993f, -2839.999f, 450.0214f, 4.46f};
+
+class npc_firework : public CreatureScript
+{
+public:
+ npc_firework() : CreatureScript("npc_firework") { }
+
+ struct npc_fireworkAI : public ScriptedAI
+ {
+ npc_fireworkAI(Creature* creature) : ScriptedAI(creature) {}
+
+ bool isCluster()
+ {
+ switch (me->GetEntry())
+ {
+ case NPC_FIREWORK_BLUE:
+ case NPC_FIREWORK_GREEN:
+ case NPC_FIREWORK_PURPLE:
+ case NPC_FIREWORK_RED:
+ case NPC_FIREWORK_YELLOW:
+ case NPC_FIREWORK_WHITE:
+ case NPC_FIREWORK_BIG_BLUE:
+ case NPC_FIREWORK_BIG_GREEN:
+ case NPC_FIREWORK_BIG_PURPLE:
+ case NPC_FIREWORK_BIG_RED:
+ case NPC_FIREWORK_BIG_YELLOW:
+ case NPC_FIREWORK_BIG_WHITE:
+ return false;
+ case NPC_CLUSTER_BLUE:
+ case NPC_CLUSTER_GREEN:
+ case NPC_CLUSTER_PURPLE:
+ case NPC_CLUSTER_RED:
+ case NPC_CLUSTER_YELLOW:
+ case NPC_CLUSTER_WHITE:
+ case NPC_CLUSTER_BIG_BLUE:
+ case NPC_CLUSTER_BIG_GREEN:
+ case NPC_CLUSTER_BIG_PURPLE:
+ case NPC_CLUSTER_BIG_RED:
+ case NPC_CLUSTER_BIG_YELLOW:
+ case NPC_CLUSTER_BIG_WHITE:
+ case NPC_CLUSTER_ELUNE:
+ default:
+ return true;
+ }
+ }
+
+ GameObject* FindNearestLauncher()
+ {
+ GameObject* launcher = NULL;
+
+ if (isCluster())
+ {
+ GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_1, 0.5f);
+ GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_2, 0.5f);
+ GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_3, 0.5f);
+ GameObject* launcher4 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_4, 0.5f);
+
+ if (launcher1)
+ launcher = launcher1;
+ else if (launcher2)
+ launcher = launcher2;
+ else if (launcher3)
+ launcher = launcher3;
+ else if (launcher4)
+ launcher = launcher4;
+ }
+ else
+ {
+ GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_1, 0.5f);
+ GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_2, 0.5f);
+ GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_3, 0.5f);
+
+ if (launcher1)
+ launcher = launcher1;
+ else if (launcher2)
+ launcher = launcher2;
+ else if (launcher3)
+ launcher = launcher3;
+ }
+
+ return launcher;
+ }
+
+ uint32 GetFireworkSpell(uint32 entry)
+ {
+ switch (entry)
+ {
+ case NPC_FIREWORK_BLUE:
+ return SPELL_ROCKET_BLUE;
+ case NPC_FIREWORK_GREEN:
+ return SPELL_ROCKET_GREEN;
+ case NPC_FIREWORK_PURPLE:
+ return SPELL_ROCKET_PURPLE;
+ case NPC_FIREWORK_RED:
+ return SPELL_ROCKET_RED;
+ case NPC_FIREWORK_YELLOW:
+ return SPELL_ROCKET_YELLOW;
+ case NPC_FIREWORK_WHITE:
+ return SPELL_ROCKET_WHITE;
+ case NPC_FIREWORK_BIG_BLUE:
+ return SPELL_ROCKET_BIG_BLUE;
+ case NPC_FIREWORK_BIG_GREEN:
+ return SPELL_ROCKET_BIG_GREEN;
+ case NPC_FIREWORK_BIG_PURPLE:
+ return SPELL_ROCKET_BIG_PURPLE;
+ case NPC_FIREWORK_BIG_RED:
+ return SPELL_ROCKET_BIG_RED;
+ case NPC_FIREWORK_BIG_YELLOW:
+ return SPELL_ROCKET_BIG_YELLOW;
+ case NPC_FIREWORK_BIG_WHITE:
+ return SPELL_ROCKET_BIG_WHITE;
+ default:
+ return 0;
+ }
+ }
+
+ uint32 GetFireworkGameObjectId()
+ {
+ uint32 spellId = 0;
+
+ switch (me->GetEntry())
+ {
+ case NPC_CLUSTER_BLUE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BLUE);
+ break;
+ case NPC_CLUSTER_GREEN:
+ spellId = GetFireworkSpell(NPC_FIREWORK_GREEN);
+ break;
+ case NPC_CLUSTER_PURPLE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_PURPLE);
+ break;
+ case NPC_CLUSTER_RED:
+ spellId = GetFireworkSpell(NPC_FIREWORK_RED);
+ break;
+ case NPC_CLUSTER_YELLOW:
+ spellId = GetFireworkSpell(NPC_FIREWORK_YELLOW);
+ break;
+ case NPC_CLUSTER_WHITE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_WHITE);
+ break;
+ case NPC_CLUSTER_BIG_BLUE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_BLUE);
+ break;
+ case NPC_CLUSTER_BIG_GREEN:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_GREEN);
+ break;
+ case NPC_CLUSTER_BIG_PURPLE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_PURPLE);
+ break;
+ case NPC_CLUSTER_BIG_RED:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_RED);
+ break;
+ case NPC_CLUSTER_BIG_YELLOW:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_YELLOW);
+ break;
+ case NPC_CLUSTER_BIG_WHITE:
+ spellId = GetFireworkSpell(NPC_FIREWORK_BIG_WHITE);
+ break;
+ case NPC_CLUSTER_ELUNE:
+ spellId = GetFireworkSpell(urand(NPC_FIREWORK_BLUE, NPC_FIREWORK_WHITE));
+ break;
+ }
+
+ const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId);
+
+ if (spellInfo && spellInfo->Effects[0].Effect == SPELL_EFFECT_SUMMON_OBJECT_WILD)
+ return spellInfo->Effects[0].MiscValue;
+
+ return 0;
+ }
+
+ void Reset()
+ {
+ if (GameObject* launcher = FindNearestLauncher())
+ {
+ launcher->SendCustomAnim(ANIM_GO_LAUNCH_FIREWORK);
+ me->SetOrientation(launcher->GetOrientation() + M_PI/2);
+ }
+ else
+ return;
+
+ if (isCluster())
+ {
+ // Check if we are near Elune'ara lake south, if so try to summon Omen or a minion
+ if (me->GetZoneId() == ZONE_MOONGLADE)
+ {
+ if (!me->FindNearestCreature(NPC_OMEN, 100.0f, false) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
+ {
+ switch (urand(0,9))
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ if (Creature* minion = me->SummonCreature(NPC_MINION_OF_OMEN, me->GetPositionX()+frand(-5.0f, 5.0f), me->GetPositionY()+frand(-5.0f, 5.0f), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ minion->AI()->AttackStart(me->SelectNearestPlayer(20.0f));
+ break;
+ case 9:
+ me->SummonCreature(NPC_OMEN, omenSummonPos);
+ break;
+ }
+ }
+ }
+ if (me->GetEntry() == NPC_CLUSTER_ELUNE)
+ DoCast(SPELL_LUNAR_FORTUNE);
+
+ float displacement = 0.7f;
+ for (uint8 i = 0; i < 4; i++)
+ me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i%2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 1);
+ }
+ else
+ //me->CastSpell(me, GetFireworkSpell(me->GetEntry()), true);
+ me->CastSpell(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), GetFireworkSpell(me->GetEntry()), true);
+ }
+ };
+
+ CreatureAI *GetAI(Creature* creature) const
+ {
+ return new npc_fireworkAI(creature);
+ }
+};
+
void AddSC_npcs_special()
{
new npc_air_force_bots;
@@ -2796,5 +3076,6 @@ void AddSC_npcs_special()
new npc_experience;
new npc_fire_elemental;
new npc_earth_elemental;
+ new npc_firework;
}