diff options
Diffstat (limited to 'src/server/scripts')
9 files changed, 1386 insertions, 91 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index d43cce45c00..56e63af5bbf 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -61,12 +61,10 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/shared/Database ${CMAKE_SOURCE_DIR}/src/server/shared/DataStores ${CMAKE_SOURCE_DIR}/src/server/shared/Debugging - ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/CountedReference ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic ${CMAKE_SOURCE_DIR}/src/server/shared/Logging ${CMAKE_SOURCE_DIR}/src/server/shared/Packets - ${CMAKE_SOURCE_DIR}/src/server/shared/Policies ${CMAKE_SOURCE_DIR}/src/server/shared/Threading ${CMAKE_SOURCE_DIR}/src/server/shared/Utilities ${CMAKE_SOURCE_DIR}/src/server/collision diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp index 595a72ec2bf..f9e4bce34d0 100644 --- a/src/server/scripts/Kalimdor/moonglade.cpp +++ b/src/server/scripts/Kalimdor/moonglade.cpp @@ -573,9 +573,151 @@ public: }; /*#### -# +# npc_omen ####*/ +enum Omen +{ + NPC_OMEN = 15467, + + SPELL_OMEN_CLEAVE = 15284, + SPELL_OMEN_STARFALL = 26540, + SPELL_OMEN_SUMMON_SPOTLIGHT = 26392, + SPELL_ELUNE_CANDLE = 26374, + + GO_ELUNE_TRAP_1 = 180876, + GO_ELUNE_TRAP_2 = 180877, + + EVENT_CAST_CLEAVE = 1, + EVENT_CAST_STARFALL = 2, + EVENT_DESPAWN = 3, +}; + +class npc_omen : public CreatureScript +{ +public: + npc_omen() : CreatureScript("npc_omen") { } + + struct npc_omenAI : public ScriptedAI + { + npc_omenAI(Creature* creature) : ScriptedAI(creature) + { + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->GetMotionMaster()->MovePoint(1, 7549.977f, -2855.137f, 456.9678f); + } + + EventMap events; + + void MovementInform(uint32 type, uint32 pointId) + { + if (type != POINT_MOTION_TYPE) + return; + + if (pointId == 1) + { + me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + if (Player* player = me->SelectNearestPlayer(40.0f)) + AttackStart(player); + } + } + + void EnterCombat(Unit* /*attacker*/) + { + events.Reset(); + events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(3000, 5000)); + events.ScheduleEvent(EVENT_CAST_STARFALL, urand(8000, 10000)); + } + + void JustDied(Unit* /*killer*/) + { + DoCast(SPELL_OMEN_SUMMON_SPOTLIGHT); + } + + void SpellHit(Unit* /*caster*/, const SpellInfo* spell) + { + if (spell->Id == SPELL_ELUNE_CANDLE) + { + if (me->HasAura(SPELL_OMEN_STARFALL)) + me->RemoveAurasDueToSpell(SPELL_OMEN_STARFALL); + + events.RescheduleEvent(EVENT_CAST_STARFALL, urand(14000, 16000)); + } + } + + void UpdateAI(const uint32 diff) + { + if (!UpdateVictim()) + return; + + events.Update(diff); + + switch (events.ExecuteEvent()) + { + case EVENT_CAST_CLEAVE: + DoCastVictim(SPELL_OMEN_CLEAVE); + events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(8000, 10000)); + break; + case EVENT_CAST_STARFALL: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + DoCast(target, SPELL_OMEN_STARFALL); + events.ScheduleEvent(EVENT_CAST_STARFALL, urand(14000, 16000)); + break; + } + + DoMeleeAttackIfReady(); + } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_omenAI(creature); + } +}; + +class npc_giant_spotlight : public CreatureScript +{ +public: + npc_giant_spotlight() : CreatureScript("npc_giant_spotlight") { } + + struct npc_giant_spotlightAI : public ScriptedAI + { + npc_giant_spotlightAI(Creature* creature) : ScriptedAI(creature) {} + + EventMap events; + + void Reset() + { + events.Reset(); + events.ScheduleEvent(EVENT_DESPAWN, 5*MINUTE*IN_MILLISECONDS); + } + + void UpdateAI(const uint32 diff) + { + events.Update(diff); + + if (events.ExecuteEvent() == EVENT_DESPAWN) + { + if (GameObject* trap = me->FindNearestGameObject(GO_ELUNE_TRAP_1, 5.0f)) + trap->RemoveFromWorld(); + + if (GameObject* trap = me->FindNearestGameObject(GO_ELUNE_TRAP_2, 5.0f)) + trap->RemoveFromWorld(); + + if (Creature* omen = me->FindNearestCreature(NPC_OMEN, 5.0f, false)) + omen->DespawnOrUnsummon(); + + me->DespawnOrUnsummon(); + } + } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_giant_spotlightAI(creature); + } +}; + void AddSC_moonglade() { new npc_bunthen_plainswind(); @@ -583,4 +725,6 @@ void AddSC_moonglade() new npc_silva_filnaveth(); new npc_clintar_dreamwalker(); new npc_clintar_spirit(); + new npc_omen(); + new npc_giant_spotlight(); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 029a7c3c351..1eca7edb590 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -155,15 +155,16 @@ public: ScriptedAI::EnterEvadeMode(); } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 type, uint32 pointId) { - if (uiType != POINT_MOTION_TYPE) return; + if (type != POINT_MOTION_TYPE) + return; - switch (uiId) + switch (pointId) { case 0: m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); me->SetInCombatWithZone(); break; @@ -215,24 +216,24 @@ public: Summons.Despawn(summon); } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; - if (m_uiImpaleTimer <= uiDiff) + if (m_uiImpaleTimer <= diff) { DoCastVictim(SPELL_IMPALE); m_uiImpaleTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS); - } else m_uiImpaleTimer -= uiDiff; + } else m_uiImpaleTimer -= diff; - if (m_uiStaggeringStompTimer <= uiDiff) + if (m_uiStaggeringStompTimer <= diff) { DoCastVictim(SPELL_STAGGERING_STOMP); m_uiStaggeringStompTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS); - } else m_uiStaggeringStompTimer -= uiDiff; + } else m_uiStaggeringStompTimer -= diff; - if (m_uiSummonTimer <= uiDiff) + if (m_uiSummonTimer <= diff) { if (m_uiSummonCount > 0) { @@ -240,7 +241,7 @@ public: DoScriptText(SAY_SNOBOLLED, me); } m_uiSummonTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else m_uiSummonTimer -= uiDiff; + } else m_uiSummonTimer -= diff; DoMeleeAttackIfReady(); } @@ -286,7 +287,7 @@ public: if (m_instance) m_uiBossGUID = m_instance->GetData64(NPC_GORMOK); //Workaround for Snobold - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); } void EnterEvadeMode() @@ -308,11 +309,12 @@ public: uiDamage = 0; } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 type, uint32 pointId) { - if (uiType != POINT_MOTION_TYPE) return; + if (type != POINT_MOTION_TYPE) + return; - switch (uiId) + switch (pointId) { case 0: if (m_bTargetDied) @@ -330,7 +332,7 @@ public: m_instance->SetData(DATA_SNOBOLD_COUNT, DECREASE); } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (m_bTargetDied || !UpdateVictim()) return; @@ -357,29 +359,29 @@ public: } } - if (m_uiFireBombTimer < uiDiff) + if (m_uiFireBombTimer < diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_FIRE_BOMB); m_uiFireBombTimer = 20000; } - else m_uiFireBombTimer -= uiDiff; + else m_uiFireBombTimer -= diff; - if (m_uiBatterTimer < uiDiff) + if (m_uiBatterTimer < diff) { if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID)) DoCast(target, SPELL_BATTER); m_uiBatterTimer = 10000; } - else m_uiBatterTimer -= uiDiff; + else m_uiBatterTimer -= diff; - if (m_uiHeadCrackTimer < uiDiff) + if (m_uiHeadCrackTimer < diff) { if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID)) DoCast(target, SPELL_HEAD_CRACK); m_uiHeadCrackTimer = 35000; } - else m_uiHeadCrackTimer -= uiDiff; + else m_uiHeadCrackTimer -= diff; DoMeleeAttackIfReady(); } @@ -450,7 +452,7 @@ struct boss_jormungarAI : public ScriptedAI instanceScript->SetData(TYPE_NORTHREND_BEASTS, SNAKES_IN_PROGRESS); } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; @@ -458,7 +460,7 @@ struct boss_jormungarAI : public ScriptedAI { DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(SPELL_ENRAGE); enraged = true; DoScriptText(SAY_BERSERK, me); @@ -478,98 +480,98 @@ struct boss_jormungarAI : public ScriptedAI switch (stage) { case 0: // Mobile - if (biteTimer <= uiDiff) + if (biteTimer <= diff) { DoCastVictim(biteSpell); biteTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else biteTimer -= uiDiff; + } else biteTimer -= diff; - if (spewTimer <= uiDiff) + if (spewTimer <= diff) { DoCastAOE(spewSpell); spewTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else spewTimer -= uiDiff; + } else spewTimer -= diff; - if (slimePoolTimer <= uiDiff) + if (slimePoolTimer <= diff) { /* Spell summon has only 30s duration */ DoCast(me, SUMMON_SLIME_POOL); slimePoolTimer = 30*IN_MILLISECONDS; - } else slimePoolTimer -= uiDiff; + } else slimePoolTimer -= diff; - if (submergeTimer <= uiDiff && !enraged) + if (submergeTimer <= diff && !enraged) { stage = 1; submergeTimer = 5*IN_MILLISECONDS; - } else submergeTimer -= uiDiff; + } else submergeTimer -= diff; DoMeleeAttackIfReady(); break; case 1: // Submerge - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_SUBMERGE_0); DoScriptText(SAY_SUBMERGE, me); - me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionY()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionZ()); + me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+ frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ()); stage = 2; case 2: // Wait til emerge - if (submergeTimer <= uiDiff) + if (submergeTimer <= diff) { stage = 3; submergeTimer = 50*IN_MILLISECONDS; - } else submergeTimer -= uiDiff; + } else submergeTimer -= diff; break; case 3: // Emerge me->SetDisplayId(modelStationary); DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); DoCast(me, SPELL_EMERGE_0); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); SetCombatMovement(false); me->GetMotionMaster()->MoveIdle(); stage = 4; break; case 4: // Stationary - if (sprayTimer <= uiDiff) + if (sprayTimer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, spraySpell); sprayTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else sprayTimer -= uiDiff; + } else sprayTimer -= diff; - if (sweepTimer <= uiDiff) + if (sweepTimer <= diff) { DoCastAOE(SPELL_SWEEP_0); sweepTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else sweepTimer -= uiDiff; + } else sweepTimer -= diff; - if (submergeTimer <= uiDiff) + if (submergeTimer <= diff) { stage = 5; submergeTimer = 10*IN_MILLISECONDS; - } else submergeTimer -= uiDiff; + } else submergeTimer -= diff; DoSpellAttackIfReady(spitSpell); break; case 5: // Submerge - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_SUBMERGE_0); DoScriptText(SAY_SUBMERGE, me); - me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionY()+urand(0, 80)-40, ToCCommonLoc[1].GetPositionZ()); + me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ()); stage = 6; case 6: // Wait til emerge - if (submergeTimer <= uiDiff) + if (submergeTimer <= diff) { stage = 7; submergeTimer = 45*IN_MILLISECONDS; - } else submergeTimer -= uiDiff; + } else submergeTimer -= diff; break; case 7: // Emerge me->SetDisplayId(modelMobile); DoScriptText(SAY_EMERGE, me); me->RemoveAurasDueToSpell(SPELL_SUBMERGE_0); DoCast(me, SPELL_EMERGE_0); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); SetCombatMovement(true); me->GetMotionMaster()->MoveChase(me->getVictim()); @@ -662,20 +664,21 @@ public: stage = 0; } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 type, uint32 pointId) { - if (uiType != POINT_MOTION_TYPE) return; + if (type != POINT_MOTION_TYPE) + return; - switch (uiId) + switch (pointId) { case 0: instanceScript->DoUseDoorOrButton(instanceScript->GetData64(GO_MAIN_GATE_DOOR)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); me->SetInCombatWithZone(); if (Creature* otherWorm = Unit::GetCreature(*me, instanceScript->GetData64(otherWormEntry))) { - otherWorm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + otherWorm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); otherWorm->SetReactState(REACT_AGGRESSIVE); otherWorm->SetVisible(true); otherWorm->SetInCombatWithZone(); @@ -728,7 +731,7 @@ public: me->SetReactState(REACT_PASSIVE); } - void UpdateAI(const uint32 /*uiDiff*/) + void UpdateAI(uint32 const /*diff*/) { if (!casted) { @@ -795,11 +798,12 @@ public: m_instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE); } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 type, uint32 pointId) { - if (uiType != POINT_MOTION_TYPE) return; + if (type != POINT_MOTION_TYPE && type != EFFECT_MOTION_TYPE) + return; - switch (uiId) + switch (pointId) { case 0: if (me->GetDistance2d(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY()) < 6.0f) @@ -813,7 +817,9 @@ public: if (Unit::GetPlayer(*me, m_uiTrampleTargetGUID)) { m_uiStage = 4; - } else m_uiStage = 6; + } + else + m_uiStage = 6; } break; case 1: // Finish trample @@ -821,7 +827,7 @@ public: break; case 2: m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); me->SetInCombatWithZone(); break; @@ -860,7 +866,7 @@ public: me->SetInCombatWithZone(); } - void SpellHitTarget(Unit* target, const SpellInfo* spell) + void SpellHitTarget(Unit* target, SpellInfo const* spell) { if (spell->Id == SPELL_TRAMPLE && target->GetTypeId() == TYPEID_PLAYER) { @@ -872,7 +878,7 @@ public: } } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; @@ -880,31 +886,31 @@ public: switch (m_uiStage) { case 0: - if (m_uiFerociousButtTimer <= uiDiff) + if (m_uiFerociousButtTimer <= diff) { DoCastVictim(SPELL_FEROCIOUS_BUTT); m_uiFerociousButtTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else m_uiFerociousButtTimer -= uiDiff; + } else m_uiFerociousButtTimer -= diff; - if (m_uiArticBreathTimer <= uiDiff) + if (m_uiArticBreathTimer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_ARCTIC_BREATH); m_uiArticBreathTimer = urand(25*IN_MILLISECONDS, 40*IN_MILLISECONDS); - } else m_uiArticBreathTimer -= uiDiff; + } else m_uiArticBreathTimer -= diff; - if (m_uiWhirlTimer <= uiDiff) + if (m_uiWhirlTimer <= diff) { DoCastAOE(SPELL_WHIRL); m_uiWhirlTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS); - } else m_uiWhirlTimer -= uiDiff; + } else m_uiWhirlTimer -= diff; - if (m_uiMassiveCrashTimer <= uiDiff) + if (m_uiMassiveCrashTimer <= diff) { me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 10.0f, 20.0f); // 1: Middle of the room m_uiStage = 7; //Invalid (Do nothing more than move) m_uiMassiveCrashTimer = 30*IN_MILLISECONDS; - } else m_uiMassiveCrashTimer -= uiDiff; + } else m_uiMassiveCrashTimer -= diff; DoMeleeAttackIfReady(); break; @@ -927,7 +933,7 @@ public: } else m_uiStage = 6; break; case 3: - if (m_uiTrampleTimer <= uiDiff) + if (m_uiTrampleTimer <= diff) { if (Unit* target = Unit::GetPlayer(*me, m_uiTrampleTargetGUID)) { @@ -942,7 +948,7 @@ public: 10.0f, 20.0f); // 2: Hop Backwards m_uiStage = 7; //Invalid (Do nothing more than move) } else m_uiStage = 6; - } else m_uiTrampleTimer -= uiDiff; + } else m_uiTrampleTimer -= diff; break; case 4: DoScriptText(SAY_TRAMPLE_START, me); @@ -953,12 +959,12 @@ public: case 5: if (m_bMovementFinish) { - if (m_uiTrampleTimer <= uiDiff) DoCastAOE(SPELL_TRAMPLE); + if (m_uiTrampleTimer <= diff) DoCastAOE(SPELL_TRAMPLE); m_bMovementFinish = false; m_uiStage = 6; return; } - if (m_uiTrampleTimer <= uiDiff) + if (m_uiTrampleTimer <= diff) { Map::PlayerList const &lPlayers = me->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr) @@ -971,7 +977,7 @@ public: break; } } - } else m_uiTrampleTimer -= uiDiff; + } else m_uiTrampleTimer -= diff; break; case 6: if (!m_bTrampleCasted) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index 7412d75c97b..b17b6f1286b 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -563,7 +563,7 @@ class npc_tirion_toc : public CreatureScript if (Creature* temp = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS)) { temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ()); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); temp->SetReactState(REACT_PASSIVE); } } @@ -591,13 +591,13 @@ class npc_tirion_toc : public CreatureScript if (Creature* temp = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN)) { temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ()); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); temp->SetReactState(REACT_PASSIVE); } if (Creature* temp = me->SummonCreature(NPC_ACIDMAW, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN)) { temp->SetVisible(true); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); temp->SetReactState(REACT_PASSIVE); } } @@ -623,7 +623,7 @@ class npc_tirion_toc : public CreatureScript if (Creature* temp = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN)) { temp->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ()); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index 04ae6f933d8..ac246abdc7c 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -106,6 +106,7 @@ class boss_lord_marrowgar : public CreatureScript events.ScheduleEvent(EVENT_COLDFLAME, 5000, EVENT_GROUP_SPECIAL); events.ScheduleEvent(EVENT_WARN_BONE_STORM, urand(45000, 50000)); events.ScheduleEvent(EVENT_ENRAGE, 600000); + _boneSlice = false; } void EnterCombat(Unit* /*who*/) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index 0d3640504c1..cf22338995b 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -75,6 +75,7 @@ enum Spells SPELL_PLAGUE_SICKNESS = 70953, SPELL_UNBOUND_PLAGUE_PROTECTION = 70955, SPELL_MUTATED_PLAGUE = 72451, + SPELL_MUTATED_PLAGUE_CLEAR = 72618, // Slime Puddle SPELL_GROW_STACKER = 70345, @@ -244,6 +245,7 @@ class boss_professor_putricide : public CreatureScript { _JustDied(); Talk(SAY_DEATH); + DoCast(SPELL_MUTATED_PLAGUE_CLEAR); } void JustSummoned(Creature* summon) @@ -1427,6 +1429,34 @@ class spell_putricide_regurgitated_ooze : public SpellScriptLoader } }; +class spell_putricide_clear_mutated_plague : public SpellScriptLoader +{ + public: + spell_putricide_clear_mutated_plague() : SpellScriptLoader("spell_putricide_clear_mutated_plague") { } + + class spell_putricide_clear_mutated_plague_SpellScript : public SpellScript + { + PrepareSpellScript(spell_putricide_clear_mutated_plague_SpellScript); + + void HandleScript(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + uint32 auraId = sSpellMgr->GetSpellIdForDifficulty(uint32(GetEffectValue()), GetCaster()); + GetHitUnit()->RemoveAurasDueToSpell(auraId); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_putricide_clear_mutated_plague_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_putricide_clear_mutated_plague_SpellScript(); + } +}; + // Stinky and Precious spell, it's here because its used for both (Festergut and Rotface "pets") class spell_stinky_precious_decimate : public SpellScriptLoader { @@ -1478,5 +1508,6 @@ void AddSC_boss_professor_putricide() new spell_putricide_mutated_transformation(); new spell_putricide_mutated_transformation_dmg(); new spell_putricide_regurgitated_ooze(); + new spell_putricide_clear_mutated_plague(); new spell_stinky_precious_decimate(); } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 2b31a50510d..3d552901295 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -342,11 +342,8 @@ class spell_gen_remove_flight_auras : public SpellScriptLoader PrepareSpellScript(spell_gen_remove_flight_auras_SpellScript); void HandleScript(SpellEffIndex /*effIndex*/) { - Unit* target = GetHitUnit(); - if (!target) - return; - target->RemoveAurasByType(SPELL_AURA_FLY); - target->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED); + GetHitUnit()->RemoveAurasByType(SPELL_AURA_FLY); + GetHitUnit()->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED); } void Register() @@ -412,6 +409,72 @@ class spell_gen_leeching_swarm : public SpellScriptLoader } }; +enum EluneCandle +{ + NPC_OMEN = 15467, + + SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622, + SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624, + SPELL_ELUNE_CANDLE_OMEN_HAND_R = 26625, + SPELL_ELUNE_CANDLE_OMEN_HAND_L = 26649, + SPELL_ELUNE_CANDLE_NORMAL = 26636, +}; + +class spell_gen_elune_candle : public SpellScriptLoader +{ + public: + spell_gen_elune_candle() : SpellScriptLoader("spell_gen_elune_candle") {} + + class spell_gen_elune_candle_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_elune_candle_SpellScript); + bool Validate(SpellInfo const* /*spellEntry*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HEAD)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_CHEST)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_R)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_OMEN_HAND_L)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_ELUNE_CANDLE_NORMAL)) + return false; + return true; + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + uint32 spellId = 0; + + if (GetHitUnit()->GetEntry() == NPC_OMEN) + { + switch (urand(0, 3)) + { + case 0: spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD; break; + case 1: spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST; break; + case 2: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R; break; + case 3: spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L; break; + } + } + else + spellId = SPELL_ELUNE_CANDLE_NORMAL; + + GetCaster()->CastSpell(GetHitUnit(), spellId, true, NULL); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_elune_candle_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_elune_candle_SpellScript(); + } +}; + // 24750 Trick enum eTrickSpells { @@ -878,11 +941,8 @@ class spell_generic_clone : public SpellScriptLoader void HandleScriptEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); - Unit* caster = GetCaster(); uint32 spellId = uint32(GetSpellInfo()->Effects[effIndex].CalcValue()); - - if (Unit* target = GetHitUnit()) - target->CastSpell(caster, spellId, true); + GetHitUnit()->CastSpell(GetCaster(), spellId, true); } void Register() @@ -1522,7 +1582,6 @@ class spell_gen_dalaran_disguise : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { - if (Player* player = GetHitPlayer()) { uint8 gender = player->getGender(); @@ -1557,6 +1616,744 @@ class spell_gen_dalaran_disguise : public SpellScriptLoader } }; +/* DOCUMENTATION: Break-Shield spells + Break-Shield spells can be classified in three groups: + + - Spells on vehicle bar used by players: + + EFFECT_0: SCRIPT_EFFECT + + EFFECT_1: NONE + + EFFECT_2: NONE + - Spells casted by players triggered by script: + + EFFECT_0: SCHOOL_DAMAGE + + EFFECT_1: SCRIPT_EFFECT + + EFFECT_2: FORCE_CAST + - Spells casted by NPCs on players: + + EFFECT_0: SCHOOL_DAMAGE + + EFFECT_1: SCRIPT_EFFECT + + EFFECT_2: NONE + + In the following script we handle the SCRIPT_EFFECT for effIndex EFFECT_0 and EFFECT_1. + - When handling EFFECT_0 we're in the "Spells on vehicle bar used by players" case + and we'll trigger "Spells casted by players triggered by script" + - When handling EFFECT_1 we're in the "Spells casted by players triggered by script" + or "Spells casted by NPCs on players" so we'll search for the first defend layer and drop it. +*/ + +enum BreakShieldSpells +{ + SPELL_BREAK_SHIELD_DAMAGE_2K = 62626, + SPELL_BREAK_SHIELD_DAMAGE_10K = 64590, + + SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS = 62575, // Also on ToC5 mounts + SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE = 64595, + SPELL_BREAK_SHIELD_TRIGGER_UNK = 66480, +}; + +class spell_gen_break_shield: public SpellScriptLoader +{ + public: + spell_gen_break_shield() : SpellScriptLoader("spell_gen_break_shield") { } + + class spell_gen_break_shield_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_break_shield_SpellScript) + + void HandleScriptEffect(SpellEffIndex effIndex) + { + Unit* target = GetHitUnit(); + + switch (effIndex) + { + case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual) + { + uint32 spellId; + + switch (GetSpellInfo()->Id) + { + case SPELL_BREAK_SHIELD_TRIGGER_UNK: + case SPELL_BREAK_SHIELD_TRIGGER_CAMPAING_WARHORSE: + spellId = SPELL_BREAK_SHIELD_DAMAGE_10K; + break; + case SPELL_BREAK_SHIELD_TRIGGER_FACTION_MOUNTS: + spellId = SPELL_BREAK_SHIELD_DAMAGE_2K; + break; + default: + return; + } + + if (Unit* rider = GetCaster()->GetCharmer()) + rider->CastSpell(target, spellId, false); + else + GetCaster()->CastSpell(target, spellId, false); + break; + } + case EFFECT_1: // On damaging spells, for removing a defend layer + { + Unit::AuraApplicationMap const& auras = target->GetAppliedAuras(); + for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + { + Aura* aura = itr->second->GetBase(); + SpellInfo const* auraInfo = aura->GetSpellInfo(); + if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) + { + aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + // Remove dummys from rider (Necessary for updating visual shields) + if (Unit* rider = target->GetCharmer()) + if (Aura* defend = rider->GetAura(aura->GetId())) + defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + break; + } + } + break; + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_break_shield_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_break_shield_SpellScript(); + } +}; + +/* DOCUMENTATION: Charge spells + Charge spells can be classified in four groups: + + - Spells on vehicle bar used by players: + + EFFECT_0: SCRIPT_EFFECT + + EFFECT_1: TRIGGER_SPELL + + EFFECT_2: NONE + - Spells casted by player's mounts triggered by script: + + EFFECT_0: CHARGE + + EFFECT_1: TRIGGER_SPELL + + EFFECT_2: APPLY_AURA + - Spells casted by players on the target triggered by script: + + EFFECT_0: SCHOOL_DAMAGE + + EFFECT_1: SCRIPT_EFFECT + + EFFECT_2: NONE + - Spells casted by NPCs on players: + + EFFECT_0: SCHOOL_DAMAGE + + EFFECT_1: CHARGE + + EFFECT_2: SCRIPT_EFFECT + + In the following script we handle the SCRIPT_EFFECT and CHARGE + - When handling SCRIPT_EFFECT: + + EFFECT_0: Corresponds to "Spells on vehicle bar used by players" and we make player's mount cast + the charge effect on the current target ("Spells casted by player's mounts triggered by script"). + + EFFECT_1 and EFFECT_2: Triggered when "Spells casted by player's mounts triggered by script" hits target, + corresponding to "Spells casted by players on the target triggered by script" and "Spells casted by + NPCs on players" and we check Defend layers and drop a charge of the first found. + - When handling CHARGE: + + Only launched for "Spells casted by player's mounts triggered by script", makes the player cast the + damaging spell on target with a small chance of failing it. +*/ + +enum ChargeSpells +{ + SPELL_CHARGE_DAMAGE_8K5 = 62874, + SPELL_CHARGE_DAMAGE_20K = 68498, + SPELL_CHARGE_DAMAGE_45K = 64591, + + SPELL_CHARGE_CHARGING_EFFECT_8K5 = 63661, + SPELL_CHARGE_CHARGING_EFFECT_20K_1 = 68284, + SPELL_CHARGE_CHARGING_EFFECT_20K_2 = 68501, + SPELL_CHARGE_CHARGING_EFFECT_45K_1 = 62563, + SPELL_CHARGE_CHARGING_EFFECT_45K_2 = 66481, + + SPELL_CHARGE_TRIGGER_FACTION_MOUNTS = 62960, + SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION = 68282, + + SPELL_CHARGE_MISS_EFFECT = 62977, +}; + +class spell_gen_mounted_charge: public SpellScriptLoader +{ + public: + spell_gen_mounted_charge() : SpellScriptLoader("spell_gen_mounted_charge") { } + + class spell_gen_mounted_charge_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_mounted_charge_SpellScript) + + void HandleScriptEffect(SpellEffIndex effIndex) + { + Unit* target = GetHitUnit(); + + switch (effIndex) + { + case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual) + { + uint32 spellId; + + switch (GetSpellInfo()->Id) + { + case SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION: + spellId = SPELL_CHARGE_CHARGING_EFFECT_20K_1; + case SPELL_CHARGE_TRIGGER_FACTION_MOUNTS: + spellId = SPELL_CHARGE_CHARGING_EFFECT_8K5; + break; + default: + return; + } + + // If target isn't a training dummy there's a chance of failing the charge + if (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f)) + spellId = SPELL_CHARGE_MISS_EFFECT; + + if (Unit* vehicle = GetCaster()->GetVehicleBase()) + vehicle->CastSpell(target, spellId, false); + else + GetCaster()->CastSpell(target, spellId, false); + break; + } + case EFFECT_1: // On damaging spells, for removing a defend layer + case EFFECT_2: + { + Unit::AuraApplicationMap const& auras = target->GetAppliedAuras(); + for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + { + Aura* aura = itr->second->GetBase(); + SpellInfo const* auraInfo = aura->GetSpellInfo(); + if (aura && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)) + { + aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + // Remove dummys from rider (Necessary for updating visual shields) + if (Unit* rider = target->GetCharmer()) + if (Aura* defend = rider->GetAura(aura->GetId())) + defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL); + break; + } + } + break; + } + } + } + + void HandleChargeEffect(SpellEffIndex effIndex) + { + uint32 spellId; + + switch (GetSpellInfo()->Id) + { + case SPELL_CHARGE_CHARGING_EFFECT_8K5: + spellId = SPELL_CHARGE_DAMAGE_8K5; + break; + case SPELL_CHARGE_CHARGING_EFFECT_20K_1: + case SPELL_CHARGE_CHARGING_EFFECT_20K_2: + spellId = SPELL_CHARGE_DAMAGE_20K; + break; + case SPELL_CHARGE_CHARGING_EFFECT_45K_1: + case SPELL_CHARGE_CHARGING_EFFECT_45K_2: + spellId = SPELL_CHARGE_DAMAGE_45K; + break; + default: + return; + } + + if (Unit* rider = GetCaster()->GetCharmer()) + rider->CastSpell(GetHitUnit(), spellId, false); + else + GetCaster()->CastSpell(GetHitUnit(), spellId, false); + } + + void Register() + { + SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId); + + if (spell->HasEffect(SPELL_EFFECT_SCRIPT_EFFECT)) + OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT); + + if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE) + OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleChargeEffect, EFFECT_0, SPELL_EFFECT_CHARGE); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_mounted_charge_SpellScript(); + } +}; + +enum DefendVisuals +{ + SPELL_VISUAL_SHIELD_1 = 63130, + SPELL_VISUAL_SHIELD_2 = 63131, + SPELL_VISUAL_SHIELD_3 = 63132, +}; + +class spell_gen_defend : public SpellScriptLoader +{ + public: + spell_gen_defend() : SpellScriptLoader("spell_gen_defend") { } + + class spell_gen_defendAuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_defendAuraScript); + + bool Validate(SpellInfo const* /*spellEntry*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_1)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_2)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_VISUAL_SHIELD_3)) + return false; + return true; + } + + void RefreshVisualShields(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + Unit* target = GetTarget(); + + for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i) + target->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i); + + target->CastSpell(target, SPELL_VISUAL_SHIELD_1 + GetAura()->GetStackAmount() - 1, true, NULL, aurEff); + } + else + GetTarget()->RemoveAurasDueToSpell(GetId()); + } + + void RemoveVisualShields(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + for (uint8 i = 0; i < GetSpellInfo()->StackAmount; ++i) + GetTarget()->RemoveAurasDueToSpell(SPELL_VISUAL_SHIELD_1 + i); + } + + void RemoveDummyFromDriver(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + if (TempSummon* vehicle = caster->ToTempSummon()) + if (Unit* rider = vehicle->GetSummoner()) + rider->RemoveAurasDueToSpell(GetId()); + } + + void Register() + { + SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId); + + // Defend spells casted by NPCs (add visuals) + if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN) + { + AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + } + + // Remove Defend spell from player when he dismounts + if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN) + OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL); + + // Defend spells casted by players (add/remove visuals) + if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY) + { + AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + } + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_defendAuraScript(); + } +}; + +enum MountedDuelSpells +{ + SPELL_ON_TOURNAMENT_MOUNT = 63034, + SPELL_MOUNTED_DUEL = 62875, +}; + +class spell_gen_tournament_duel : public SpellScriptLoader +{ + public: + spell_gen_tournament_duel() : SpellScriptLoader("spell_gen_tournament_duel") { } + + class spell_gen_tournament_duel_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_tournament_duel_SpellScript); + + bool Validate(SpellInfo const* /*spellEntry*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_ON_TOURNAMENT_MOUNT)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_MOUNTED_DUEL)) + return false; + return true; + } + + void HandleScriptEffect(SpellEffIndex effIndex) + { + if (Unit* rider = GetCaster()->GetCharmer()) + { + if (Player* plrTarget = GetHitPlayer()) + { + if (plrTarget->HasAura(SPELL_ON_TOURNAMENT_MOUNT) && plrTarget->GetVehicleBase()) + rider->CastSpell(plrTarget, SPELL_MOUNTED_DUEL, true); + } + else if (Unit* unitTarget = GetHitUnit()) + { + if (unitTarget->GetCharmer() && unitTarget->GetCharmer()->GetTypeId() == TYPEID_PLAYER && unitTarget->GetCharmer()->HasAura(SPELL_ON_TOURNAMENT_MOUNT)) + rider->CastSpell(unitTarget->GetCharmer(), SPELL_MOUNTED_DUEL, true); + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_tournament_duel_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_tournament_duel_SpellScript(); + } +}; + +enum TournamentMountsSpells +{ + SPELL_LANCE_EQUIPPED = 62853, +}; + +class spell_gen_summon_tournament_mount : public SpellScriptLoader +{ + public: + spell_gen_summon_tournament_mount() : SpellScriptLoader("spell_gen_summon_tournament_mount") { } + + class spell_gen_summon_tournament_mount_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_summon_tournament_mount_SpellScript); + + bool Validate(SpellInfo const* /*spellEntry*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_LANCE_EQUIPPED)) + return false; + return true; + } + + SpellCastResult CheckIfLanceEquiped() + { + if (GetCaster()->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT)) + { + SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_MOUNT_WITH_SHAPESHIFT); + return SPELL_FAILED_CUSTOM_ERROR; + } + + if (!GetCaster()->HasAura(SPELL_LANCE_EQUIPPED)) + { + SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED); + return SPELL_FAILED_CUSTOM_ERROR; + } + + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_gen_summon_tournament_mount_SpellScript::CheckIfLanceEquiped); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_summon_tournament_mount_SpellScript(); + } +}; + +enum TournamentPennantSpells +{ + SPELL_PENNANT_STORMWIND_ASPIRANT = 62595, + SPELL_PENNANT_STORMWIND_VALIANT = 62596, + SPELL_PENNANT_STORMWIND_CHAMPION = 62594, + SPELL_PENNANT_GNOMEREGAN_ASPIRANT = 63394, + SPELL_PENNANT_GNOMEREGAN_VALIANT = 63395, + SPELL_PENNANT_GNOMEREGAN_CHAMPION = 63396, + SPELL_PENNANT_SEN_JIN_ASPIRANT = 63397, + SPELL_PENNANT_SEN_JIN_VALIANT = 63398, + SPELL_PENNANT_SEN_JIN_CHAMPION = 63399, + SPELL_PENNANT_SILVERMOON_ASPIRANT = 63401, + SPELL_PENNANT_SILVERMOON_VALIANT = 63402, + SPELL_PENNANT_SILVERMOON_CHAMPION = 63403, + SPELL_PENNANT_DARNASSUS_ASPIRANT = 63404, + SPELL_PENNANT_DARNASSUS_VALIANT = 63405, + SPELL_PENNANT_DARNASSUS_CHAMPION = 63406, + SPELL_PENNANT_EXODAR_ASPIRANT = 63421, + SPELL_PENNANT_EXODAR_VALIANT = 63422, + SPELL_PENNANT_EXODAR_CHAMPION = 63423, + SPELL_PENNANT_IRONFORGE_ASPIRANT = 63425, + SPELL_PENNANT_IRONFORGE_VALIANT = 63426, + SPELL_PENNANT_IRONFORGE_CHAMPION = 63427, + SPELL_PENNANT_UNDERCITY_ASPIRANT = 63428, + SPELL_PENNANT_UNDERCITY_VALIANT = 63429, + SPELL_PENNANT_UNDERCITY_CHAMPION = 63430, + SPELL_PENNANT_ORGRIMMAR_ASPIRANT = 63431, + SPELL_PENNANT_ORGRIMMAR_VALIANT = 63432, + SPELL_PENNANT_ORGRIMMAR_CHAMPION = 63433, + SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT = 63434, + SPELL_PENNANT_THUNDER_BLUFF_VALIANT = 63435, + SPELL_PENNANT_THUNDER_BLUFF_CHAMPION = 63436, + SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT = 63606, + SPELL_PENNANT_ARGENT_CRUSADE_VALIANT = 63500, + SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION = 63501, + SPELL_PENNANT_EBON_BLADE_ASPIRANT = 63607, + SPELL_PENNANT_EBON_BLADE_VALIANT = 63608, + SPELL_PENNANT_EBON_BLADE_CHAMPION = 63609, +}; + +enum TournamentMounts +{ + NPC_STORMWIND_STEED = 33217, + NPC_IRONFORGE_RAM = 33316, + NPC_GNOMEREGAN_MECHANOSTRIDER = 33317, + NPC_EXODAR_ELEKK = 33318, + NPC_DARNASSIAN_NIGHTSABER = 33319, + NPC_ORGRIMMAR_WOLF = 33320, + NPC_DARK_SPEAR_RAPTOR = 33321, + NPC_THUNDER_BLUFF_KODO = 33322, + NPC_SILVERMOON_HAWKSTRIDER = 33323, + NPC_FORSAKEN_WARHORSE = 33324, + NPC_ARGENT_WARHORSE = 33782, + NPC_ARGENT_STEED_ASPIRANT = 33845, + NPC_ARGENT_HAWKSTRIDER_ASPIRANT = 33844, +}; + +enum TournamentQuestsAchievements +{ + ACHIEVEMENT_CHAMPION_STORMWIND = 2781, + ACHIEVEMENT_CHAMPION_DARNASSUS = 2777, + ACHIEVEMENT_CHAMPION_IRONFORGE = 2780, + ACHIEVEMENT_CHAMPION_GNOMEREGAN = 2779, + ACHIEVEMENT_CHAMPION_THE_EXODAR = 2778, + ACHIEVEMENT_CHAMPION_ORGRIMMAR = 2783, + ACHIEVEMENT_CHAMPION_SEN_JIN = 2784, + ACHIEVEMENT_CHAMPION_THUNDER_BLUFF = 2786, + ACHIEVEMENT_CHAMPION_UNDERCITY = 2787, + ACHIEVEMENT_CHAMPION_SILVERMOON = 2785, + ACHIEVEMENT_ARGENT_VALOR = 2758, + ACHIEVEMENT_CHAMPION_ALLIANCE = 2782, + ACHIEVEMENT_CHAMPION_HORDE = 2788, + + QUEST_VALIANT_OF_STORMWIND = 13593, + QUEST_A_VALIANT_OF_STORMWIND = 13684, + QUEST_VALIANT_OF_DARNASSUS = 13706, + QUEST_A_VALIANT_OF_DARNASSUS = 13689, + QUEST_VALIANT_OF_IRONFORGE = 13703, + QUEST_A_VALIANT_OF_IRONFORGE = 13685, + QUEST_VALIANT_OF_GNOMEREGAN = 13704, + QUEST_A_VALIANT_OF_GNOMEREGAN = 13688, + QUEST_VALIANT_OF_THE_EXODAR = 13705, + QUEST_A_VALIANT_OF_THE_EXODAR = 13690, + QUEST_VALIANT_OF_ORGRIMMAR = 13707, + QUEST_A_VALIANT_OF_ORGRIMMAR = 13691, + QUEST_VALIANT_OF_SEN_JIN = 13708, + QUEST_A_VALIANT_OF_SEN_JIN = 13693, + QUEST_VALIANT_OF_THUNDER_BLUFF = 13709, + QUEST_A_VALIANT_OF_THUNDER_BLUFF = 13694, + QUEST_VALIANT_OF_UNDERCITY = 13710, + QUEST_A_VALIANT_OF_UNDERCITY = 13695, + QUEST_VALIANT_OF_SILVERMOON = 13711, + QUEST_A_VALIANT_OF_SILVERMOON = 13696, +}; + +class spell_gen_on_tournament_mount : public SpellScriptLoader +{ + public: + spell_gen_on_tournament_mount() : SpellScriptLoader("spell_gen_on_tournament_mount") { } + + class spell_gen_on_tournament_mountAuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_on_tournament_mountAuraScript); + + uint32 _pennantSpellId; + + bool Load() + { + _pennantSpellId = 0; + return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + { + if (Unit* vehicle = caster->GetVehicleBase()) + { + _pennantSpellId = GetPennatSpellId(caster->ToPlayer(), vehicle); + caster->CastSpell(caster, _pennantSpellId, true); + } + } + } + + void HandleRemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + caster->RemoveAurasDueToSpell(_pennantSpellId); + } + + uint32 GetPennatSpellId(Player* player, Unit* mount) + { + switch (mount->GetEntry()) + { + case NPC_ARGENT_STEED_ASPIRANT: + case NPC_STORMWIND_STEED: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_STORMWIND)) + return SPELL_PENNANT_STORMWIND_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_STORMWIND) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_STORMWIND)) + return SPELL_PENNANT_STORMWIND_VALIANT; + else + return SPELL_PENNANT_STORMWIND_ASPIRANT; + } + case NPC_GNOMEREGAN_MECHANOSTRIDER: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_GNOMEREGAN)) + return SPELL_PENNANT_GNOMEREGAN_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_GNOMEREGAN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_GNOMEREGAN)) + return SPELL_PENNANT_GNOMEREGAN_VALIANT; + else + return SPELL_PENNANT_GNOMEREGAN_ASPIRANT; + } + case NPC_DARK_SPEAR_RAPTOR: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SEN_JIN)) + return SPELL_PENNANT_SEN_JIN_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SEN_JIN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SEN_JIN)) + return SPELL_PENNANT_SEN_JIN_VALIANT; + else + return SPELL_PENNANT_SEN_JIN_ASPIRANT; + } + case NPC_ARGENT_HAWKSTRIDER_ASPIRANT: + case NPC_SILVERMOON_HAWKSTRIDER: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SILVERMOON)) + return SPELL_PENNANT_SILVERMOON_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SILVERMOON) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SILVERMOON)) + return SPELL_PENNANT_SILVERMOON_VALIANT; + else + return SPELL_PENNANT_SILVERMOON_ASPIRANT; + } + case NPC_DARNASSIAN_NIGHTSABER: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_DARNASSUS)) + return SPELL_PENNANT_DARNASSUS_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_DARNASSUS) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_DARNASSUS)) + return SPELL_PENNANT_DARNASSUS_VALIANT; + else + return SPELL_PENNANT_DARNASSUS_ASPIRANT; + } + case NPC_EXODAR_ELEKK: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THE_EXODAR)) + return SPELL_PENNANT_EXODAR_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THE_EXODAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THE_EXODAR)) + return SPELL_PENNANT_EXODAR_VALIANT; + else + return SPELL_PENNANT_EXODAR_ASPIRANT; + } + case NPC_IRONFORGE_RAM: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_IRONFORGE)) + return SPELL_PENNANT_IRONFORGE_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_IRONFORGE) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_IRONFORGE)) + return SPELL_PENNANT_IRONFORGE_VALIANT; + else + return SPELL_PENNANT_IRONFORGE_ASPIRANT; + } + case NPC_FORSAKEN_WARHORSE: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_UNDERCITY)) + return SPELL_PENNANT_UNDERCITY_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_UNDERCITY) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_UNDERCITY)) + return SPELL_PENNANT_UNDERCITY_VALIANT; + else + return SPELL_PENNANT_UNDERCITY_ASPIRANT; + } + case NPC_ORGRIMMAR_WOLF: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ORGRIMMAR)) + return SPELL_PENNANT_ORGRIMMAR_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_ORGRIMMAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_ORGRIMMAR)) + return SPELL_PENNANT_ORGRIMMAR_VALIANT; + else + return SPELL_PENNANT_ORGRIMMAR_ASPIRANT; + } + case NPC_THUNDER_BLUFF_KODO: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THUNDER_BLUFF)) + return SPELL_PENNANT_THUNDER_BLUFF_CHAMPION; + else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THUNDER_BLUFF) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THUNDER_BLUFF)) + return SPELL_PENNANT_THUNDER_BLUFF_VALIANT; + else + return SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT; + } + case NPC_ARGENT_WARHORSE: + { + if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_HORDE)) + return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_CHAMPION : SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION; + else if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_ARGENT_VALOR)) + return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_VALIANT : SPELL_PENNANT_ARGENT_CRUSADE_VALIANT; + else + return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_ASPIRANT : SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT; + } + default: + return 0; + } + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_gen_on_tournament_mountAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + OnEffectRemove += AuraEffectRemoveFn(spell_gen_on_tournament_mountAuraScript::HandleRemoveEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_on_tournament_mountAuraScript(); + } +}; + +class spell_gen_tournament_pennant : public SpellScriptLoader +{ + public: + spell_gen_tournament_pennant() : SpellScriptLoader("spell_gen_tournament_pennant") { } + + class spell_gen_tournament_pennantAuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_tournament_pennantAuraScript); + + bool Load() + { + return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Unit* caster = GetCaster()) + if (!caster->GetVehicleBase()) + caster->RemoveAurasDueToSpell(GetId()); + } + + void Register() + { + OnEffectApply += AuraEffectApplyFn(spell_gen_tournament_pennantAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_tournament_pennantAuraScript(); + } +}; + void AddSC_generic_spell_scripts() { new spell_gen_absorb0_hitlimit1(); @@ -1592,4 +2389,12 @@ void AddSC_generic_spell_scripts() new spell_gen_luck_of_the_draw(); new spell_gen_dalaran_disguise("spell_gen_sunreaver_disguise"); new spell_gen_dalaran_disguise("spell_gen_silver_covenant_disguise"); + new spell_gen_elune_candle(); + new spell_gen_break_shield(); + new spell_gen_mounted_charge(); + new spell_gen_defend(); + new spell_gen_tournament_duel(); + new spell_gen_summon_tournament_mount(); + new spell_gen_on_tournament_mount(); + new spell_gen_tournament_pennant(); } diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp index 8ce06685893..9bcf450b3aa 100755 --- a/src/server/scripts/World/achievement_scripts.cpp +++ b/src/server/scripts/World/achievement_scripts.cpp @@ -285,6 +285,34 @@ class achievement_bg_sa_defense_of_ancients : public AchievementCriteriaScript } }; +enum ArgentTournamentAreas +{ + AREA_ARGENT_TOURNAMENT_FIELDS = 4658, + AREA_RING_OF_ASPIRANTS = 4670, + AREA_RING_OF_ARGENT_VALIANTS = 4671, + AREA_RING_OF_ALLIANCE_VALIANTS = 4672, + AREA_RING_OF_HORDE_VALIANTS = 4673, + AREA_RING_OF_CHAMPIONS = 4669, +}; + +class achievement_tilted : public AchievementCriteriaScript +{ + public: + achievement_tilted() : AchievementCriteriaScript("achievement_tilted") {} + + bool OnCheck(Player* player, Unit* /*target*/) + { + bool checkArea = player->GetAreaId() == AREA_ARGENT_TOURNAMENT_FIELDS || + player->GetAreaId() == AREA_RING_OF_ASPIRANTS || + player->GetAreaId() == AREA_RING_OF_ARGENT_VALIANTS || + player->GetAreaId() == AREA_RING_OF_ALLIANCE_VALIANTS || + player->GetAreaId() == AREA_RING_OF_HORDE_VALIANTS || + player->GetAreaId() == AREA_RING_OF_CHAMPIONS; + + return player && checkArea && player->duel && player->duel->isMounted; + } +}; + void AddSC_achievement_scripts() { new achievement_resilient_victory(); @@ -302,4 +330,5 @@ void AddSC_achievement_scripts() new achievement_arena_kills("achievement_arena_3v3_kills", ARENA_TYPE_3v3); new achievement_arena_kills("achievement_arena_5v5_kills", ARENA_TYPE_5v5); new achievement_bg_sa_defense_of_ancients(); + new achievement_tilted(); } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 21e4fe6a3a0..9227c0c1138 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -40,6 +40,7 @@ npc_sayge 100% Darkmoon event fortune teller, buff player based npc_snake_trap_serpents 80% AI for snakes that summoned by Snake Trap npc_shadowfiend 100% restore 5% of owner's mana when shadowfiend die from damage npc_locksmith 75% list of keys needs to be confirmed +npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual EndContentData */ #include "ScriptPCH.h" @@ -2764,6 +2765,285 @@ public: } }; +enum Fireworks +{ + NPC_OMEN = 15467, + NPC_MINION_OF_OMEN = 15466, + NPC_FIREWORK_BLUE = 15879, + NPC_FIREWORK_GREEN = 15880, + NPC_FIREWORK_PURPLE = 15881, + NPC_FIREWORK_RED = 15882, + NPC_FIREWORK_YELLOW = 15883, + NPC_FIREWORK_WHITE = 15884, + NPC_FIREWORK_BIG_BLUE = 15885, + NPC_FIREWORK_BIG_GREEN = 15886, + NPC_FIREWORK_BIG_PURPLE = 15887, + NPC_FIREWORK_BIG_RED = 15888, + NPC_FIREWORK_BIG_YELLOW = 15889, + NPC_FIREWORK_BIG_WHITE = 15890, + + NPC_CLUSTER_BLUE = 15872, + NPC_CLUSTER_RED = 15873, + NPC_CLUSTER_GREEN = 15874, + NPC_CLUSTER_PURPLE = 15875, + NPC_CLUSTER_WHITE = 15876, + NPC_CLUSTER_YELLOW = 15877, + NPC_CLUSTER_BIG_BLUE = 15911, + NPC_CLUSTER_BIG_GREEN = 15912, + NPC_CLUSTER_BIG_PURPLE = 15913, + NPC_CLUSTER_BIG_RED = 15914, + NPC_CLUSTER_BIG_WHITE = 15915, + NPC_CLUSTER_BIG_YELLOW = 15916, + NPC_CLUSTER_ELUNE = 15918, + + GO_FIREWORK_LAUNCHER_1 = 180771, + GO_FIREWORK_LAUNCHER_2 = 180868, + GO_FIREWORK_LAUNCHER_3 = 180850, + GO_CLUSTER_LAUNCHER_1 = 180772, + GO_CLUSTER_LAUNCHER_2 = 180859, + GO_CLUSTER_LAUNCHER_3 = 180869, + GO_CLUSTER_LAUNCHER_4 = 180874, + + SPELL_ROCKET_BLUE = 26344, + SPELL_ROCKET_GREEN = 26345, + SPELL_ROCKET_PURPLE = 26346, + SPELL_ROCKET_RED = 26347, + SPELL_ROCKET_WHITE = 26348, + SPELL_ROCKET_YELLOW = 26349, + SPELL_ROCKET_BIG_BLUE = 26351, + SPELL_ROCKET_BIG_GREEN = 26352, + SPELL_ROCKET_BIG_PURPLE = 26353, + SPELL_ROCKET_BIG_RED = 26354, + SPELL_ROCKET_BIG_WHITE = 26355, + SPELL_ROCKET_BIG_YELLOW = 26356, + SPELL_LUNAR_FORTUNE = 26522, + + ANIM_GO_LAUNCH_FIREWORK = 3, + ZONE_MOONGLADE = 493, +}; + +Position omenSummonPos = {7558.993f, -2839.999f, 450.0214f, 4.46f}; + +class npc_firework : public CreatureScript +{ +public: + npc_firework() : CreatureScript("npc_firework") { } + + struct npc_fireworkAI : public ScriptedAI + { + npc_fireworkAI(Creature* creature) : ScriptedAI(creature) {} + + bool isCluster() + { + switch (me->GetEntry()) + { + case NPC_FIREWORK_BLUE: + case NPC_FIREWORK_GREEN: + case NPC_FIREWORK_PURPLE: + case NPC_FIREWORK_RED: + case NPC_FIREWORK_YELLOW: + case NPC_FIREWORK_WHITE: + case NPC_FIREWORK_BIG_BLUE: + case NPC_FIREWORK_BIG_GREEN: + case NPC_FIREWORK_BIG_PURPLE: + case NPC_FIREWORK_BIG_RED: + case NPC_FIREWORK_BIG_YELLOW: + case NPC_FIREWORK_BIG_WHITE: + return false; + case NPC_CLUSTER_BLUE: + case NPC_CLUSTER_GREEN: + case NPC_CLUSTER_PURPLE: + case NPC_CLUSTER_RED: + case NPC_CLUSTER_YELLOW: + case NPC_CLUSTER_WHITE: + case NPC_CLUSTER_BIG_BLUE: + case NPC_CLUSTER_BIG_GREEN: + case NPC_CLUSTER_BIG_PURPLE: + case NPC_CLUSTER_BIG_RED: + case NPC_CLUSTER_BIG_YELLOW: + case NPC_CLUSTER_BIG_WHITE: + case NPC_CLUSTER_ELUNE: + default: + return true; + } + } + + GameObject* FindNearestLauncher() + { + GameObject* launcher = NULL; + + if (isCluster()) + { + GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_1, 0.5f); + GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_2, 0.5f); + GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_3, 0.5f); + GameObject* launcher4 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_4, 0.5f); + + if (launcher1) + launcher = launcher1; + else if (launcher2) + launcher = launcher2; + else if (launcher3) + launcher = launcher3; + else if (launcher4) + launcher = launcher4; + } + else + { + GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_1, 0.5f); + GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_2, 0.5f); + GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_3, 0.5f); + + if (launcher1) + launcher = launcher1; + else if (launcher2) + launcher = launcher2; + else if (launcher3) + launcher = launcher3; + } + + return launcher; + } + + uint32 GetFireworkSpell(uint32 entry) + { + switch (entry) + { + case NPC_FIREWORK_BLUE: + return SPELL_ROCKET_BLUE; + case NPC_FIREWORK_GREEN: + return SPELL_ROCKET_GREEN; + case NPC_FIREWORK_PURPLE: + return SPELL_ROCKET_PURPLE; + case NPC_FIREWORK_RED: + return SPELL_ROCKET_RED; + case NPC_FIREWORK_YELLOW: + return SPELL_ROCKET_YELLOW; + case NPC_FIREWORK_WHITE: + return SPELL_ROCKET_WHITE; + case NPC_FIREWORK_BIG_BLUE: + return SPELL_ROCKET_BIG_BLUE; + case NPC_FIREWORK_BIG_GREEN: + return SPELL_ROCKET_BIG_GREEN; + case NPC_FIREWORK_BIG_PURPLE: + return SPELL_ROCKET_BIG_PURPLE; + case NPC_FIREWORK_BIG_RED: + return SPELL_ROCKET_BIG_RED; + case NPC_FIREWORK_BIG_YELLOW: + return SPELL_ROCKET_BIG_YELLOW; + case NPC_FIREWORK_BIG_WHITE: + return SPELL_ROCKET_BIG_WHITE; + default: + return 0; + } + } + + uint32 GetFireworkGameObjectId() + { + uint32 spellId = 0; + + switch (me->GetEntry()) + { + case NPC_CLUSTER_BLUE: + spellId = GetFireworkSpell(NPC_FIREWORK_BLUE); + break; + case NPC_CLUSTER_GREEN: + spellId = GetFireworkSpell(NPC_FIREWORK_GREEN); + break; + case NPC_CLUSTER_PURPLE: + spellId = GetFireworkSpell(NPC_FIREWORK_PURPLE); + break; + case NPC_CLUSTER_RED: + spellId = GetFireworkSpell(NPC_FIREWORK_RED); + break; + case NPC_CLUSTER_YELLOW: + spellId = GetFireworkSpell(NPC_FIREWORK_YELLOW); + break; + case NPC_CLUSTER_WHITE: + spellId = GetFireworkSpell(NPC_FIREWORK_WHITE); + break; + case NPC_CLUSTER_BIG_BLUE: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_BLUE); + break; + case NPC_CLUSTER_BIG_GREEN: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_GREEN); + break; + case NPC_CLUSTER_BIG_PURPLE: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_PURPLE); + break; + case NPC_CLUSTER_BIG_RED: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_RED); + break; + case NPC_CLUSTER_BIG_YELLOW: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_YELLOW); + break; + case NPC_CLUSTER_BIG_WHITE: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_WHITE); + break; + case NPC_CLUSTER_ELUNE: + spellId = GetFireworkSpell(urand(NPC_FIREWORK_BLUE, NPC_FIREWORK_WHITE)); + break; + } + + const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId); + + if (spellInfo && spellInfo->Effects[0].Effect == SPELL_EFFECT_SUMMON_OBJECT_WILD) + return spellInfo->Effects[0].MiscValue; + + return 0; + } + + void Reset() + { + if (GameObject* launcher = FindNearestLauncher()) + { + launcher->SendCustomAnim(ANIM_GO_LAUNCH_FIREWORK); + me->SetOrientation(launcher->GetOrientation() + M_PI/2); + } + else + return; + + if (isCluster()) + { + // Check if we are near Elune'ara lake south, if so try to summon Omen or a minion + if (me->GetZoneId() == ZONE_MOONGLADE) + { + if (!me->FindNearestCreature(NPC_OMEN, 100.0f, false) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f) + { + switch (urand(0,9)) + { + case 0: + case 1: + case 2: + case 3: + if (Creature* minion = me->SummonCreature(NPC_MINION_OF_OMEN, me->GetPositionX()+frand(-5.0f, 5.0f), me->GetPositionY()+frand(-5.0f, 5.0f), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000)) + minion->AI()->AttackStart(me->SelectNearestPlayer(20.0f)); + break; + case 9: + me->SummonCreature(NPC_OMEN, omenSummonPos); + break; + } + } + } + if (me->GetEntry() == NPC_CLUSTER_ELUNE) + DoCast(SPELL_LUNAR_FORTUNE); + + float displacement = 0.7f; + for (uint8 i = 0; i < 4; i++) + me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i%2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 1); + } + else + //me->CastSpell(me, GetFireworkSpell(me->GetEntry()), true); + me->CastSpell(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), GetFireworkSpell(me->GetEntry()), true); + } + }; + + CreatureAI *GetAI(Creature* creature) const + { + return new npc_fireworkAI(creature); + } +}; + void AddSC_npcs_special() { new npc_air_force_bots; @@ -2796,5 +3076,6 @@ void AddSC_npcs_special() new npc_experience; new npc_fire_elemental; new npc_earth_elemental; + new npc_firework; } |
