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-rw-r--r--src/server/scripts/Spells/spell_druid.cpp765
1 files changed, 412 insertions, 353 deletions
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index cdfb62bd55c..6dfdf74b86f 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -34,6 +34,36 @@ enum DruidSpells
DRUID_SURVIVAL_INSTINCTS = 50322,
DRUID_SAVAGE_ROAR = 62071,
SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
+ SPELL_KING_OF_THE_JUNGLE = 48492,
+ SPELL_TIGER_S_FURY_ENERGIZE = 51178,
+ SPELL_ENRAGE_MOD_DAMAGE = 51185,
+};
+
+class spell_dru_enrage : public SpellScriptLoader
+{
+ public:
+ spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { }
+
+ class spell_dru_enrage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dru_enrage_SpellScript);
+
+ void OnHit()
+ {
+ if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_0))
+ GetHitUnit()->CastCustomSpell(SPELL_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
+ }
+
+ void Register()
+ {
+ AfterHit += SpellHitFn(spell_dru_enrage_SpellScript::OnHit);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dru_enrage_SpellScript();
+ }
};
// 54846 Glyph of Starfire
@@ -88,6 +118,239 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader
}
};
+class spell_dru_insect_swarm : public SpellScriptLoader
+{
+ public:
+ spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
+
+ class spell_dru_insect_swarm_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
+
+ void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
+ amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_insect_swarm_AuraScript();
+ }
+};
+
+enum EclipseSpells
+{
+ SPELL_DRUID_WRATH = 5176,
+ SPELL_DRUID_STARFIRE = 2912,
+ SPELL_DRUID_STARSURGE = 78674,
+ SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265,
+ SPELL_DRUID_STARSURGE_ENERGIZE = 86605,
+ SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar)
+ SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar)
+ SPELL_DRUID_SOLAR_ECLIPSE = 48517,
+ SPELL_DRUID_LUNAR_ECLIPSE = 48518,
+ TALENT_TREE_BALANCE = 752,
+};
+
+// Wrath, Starfire, and Starsurge
+class spell_dru_eclipse_energize : public SpellScriptLoader
+{
+public:
+ spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { }
+
+ class spell_dru_eclipse_energize_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dru_eclipse_energize_SpellScript);
+
+ int32 energizeAmount;
+
+ bool Load()
+ {
+ if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+
+ if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID)
+ return false;
+
+ energizeAmount = 0;
+
+ return true;
+ }
+
+ void HandleEnergize(SpellEffIndex effIndex)
+ {
+ Player* caster = GetCaster()->ToPlayer();
+
+ // No boomy, no deal.
+ if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_BALANCE)
+ return;
+
+ switch(GetSpellInfo()->Id)
+ {
+ case SPELL_DRUID_WRATH:
+ {
+ energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -13
+ // If we are set to fill the lunar side or we've just logged in with 0 power..
+ if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
+ || caster->GetPower(POWER_ECLIPSE) == 0)
+ {
+ caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true);
+ // If the energize was due to 0 power, cast the eclipse marker aura
+ if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
+ caster->CastSpell(caster,SPELL_DRUID_LUNAR_ECLIPSE_MARKER,true);
+ }
+ // The energizing effect brought us out of the solar eclipse, remove the aura
+ if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
+ caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE);
+ break;
+ }
+ case SPELL_DRUID_STARFIRE:
+ {
+ energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 20
+ // If we are set to fill the solar side or we've just logged in with 0 power..
+ if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
+ || caster->GetPower(POWER_ECLIPSE) == 0)
+ {
+ caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true);
+ // If the energize was due to 0 power, cast the eclipse marker aura
+ if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
+ caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true);
+ }
+ // The energizing effect brought us out of the lunar eclipse, remove the aura
+ if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
+ caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
+ break;
+ }
+ case SPELL_DRUID_STARSURGE:
+ {
+ // If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs)
+ if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
+ || caster->GetPower(POWER_ECLIPSE) == 0)
+ {
+ energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 15
+ caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true);
+
+ // If the energize was due to 0 power, cast the eclipse marker aura
+ if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
+ caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true);
+ }
+ else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
+ {
+ energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -15
+ caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true);
+ }
+ // The energizing effect brought us out of the lunar eclipse, remove the aura
+ if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
+ caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
+ // The energizing effect brought us out of the solar eclipse, remove the aura
+ else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
+ caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE);
+ break;
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dru_eclipse_energize_SpellScript;
+ }
+};
+
+class spell_dru_lifebloom : public SpellScriptLoader
+{
+ public:
+ spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
+
+ class spell_dru_lifebloom_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_lifebloom_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
+ return false;
+ return true;
+ }
+
+ void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ // Final heal only on duration end
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
+ return;
+
+ // final heal
+ int32 stack = GetStackAmount();
+ int32 healAmount = aurEff->GetAmount();
+ if (Unit* caster = GetCaster())
+ {
+ healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
+ healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
+
+ GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+
+ // restore mana
+ int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
+ caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ return;
+ }
+
+ GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ }
+
+ void HandleDispel(DispelInfo* dispelInfo)
+ {
+ if (Unit* target = GetUnitOwner())
+ {
+ if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
+ {
+ // final heal
+ int32 healAmount = aurEff->GetAmount();
+ if (Unit* caster = GetCaster())
+ {
+ healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
+ healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
+ target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+
+ // restore mana
+ int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
+ caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ return;
+ }
+
+ target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ }
+ }
+ }
+
+ void Register()
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_lifebloom_AuraScript();
+ }
+};
+
// 69366 - Moonkin Form passive
class spell_dru_moonkin_form_passive : public SpellScriptLoader
{
@@ -132,6 +395,34 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader
}
};
+class spell_dru_predatory_strikes : public SpellScriptLoader
+{
+ public:
+ spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
+
+ class spell_dru_predatory_strikes_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
+
+ void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Player* target = GetTarget()->ToPlayer())
+ target->UpdateAttackPowerAndDamage();
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_predatory_strikes_AuraScript();
+ }
+};
+
// 33851 - Primal Tenacity
class spell_dru_primal_tenacity : public SpellScriptLoader
{
@@ -219,57 +510,67 @@ class spell_dru_savage_defense : public SpellScriptLoader
}
};
-class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
+class spell_dru_savage_roar : public SpellScriptLoader
{
public:
- spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
+ spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
- class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
+ class spell_dru_savage_roar_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
+ PrepareSpellScript(spell_dru_savage_roar_SpellScript);
- bool Load()
+ SpellCastResult CheckCast()
{
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ Unit* caster = GetCaster();
+ if (caster->GetShapeshiftForm() != FORM_CAT)
+ return SPELL_FAILED_ONLY_SHAPESHIFT;
+
+ return SPELL_CAST_OK;
}
- void FilterTargets(std::list<WorldObject*>& targets)
+ void Register()
{
- if (!GetCaster()->ToPlayer()->GetGroup())
- {
- targets.clear();
- targets.push_back(GetCaster());
- }
- else
- {
- targets.remove(GetExplTargetUnit());
- std::list<Unit*> tempTargets;
- for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
- if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
- tempTargets.push_back((*itr)->ToUnit());
+ OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
+ }
+ };
- if (tempTargets.empty())
- {
- targets.clear();
- FinishCast(SPELL_FAILED_DONT_REPORT);
- return;
- }
+ class spell_dru_savage_roar_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_savage_roar_AuraScript);
- Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
- targets.clear();
- targets.push_back(target);
- }
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR))
+ return false;
+ return true;
+ }
+
+ void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ Unit* target = GetTarget();
+ target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
+ }
+
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR);
}
void Register()
{
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
+ AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_dru_t10_restoration_4p_bonus_SpellScript();
+ return new spell_dru_savage_roar_SpellScript();
+ }
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_savage_roar_AuraScript();
}
};
@@ -299,40 +600,6 @@ class spell_dru_starfall_aoe : public SpellScriptLoader
}
};
-// 40121 - Swift Flight Form (Passive)
-class spell_dru_swift_flight_passive : public SpellScriptLoader
-{
- public:
- spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
-
- class spell_dru_swift_flight_passive_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
-
- bool Load()
- {
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- if (Player* caster = GetCaster()->ToPlayer())
- if (caster->GetSkillValue(SKILL_RIDING) >= 375)
- amount = 310;
- }
-
- void Register()
- {
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
- }
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_dru_swift_flight_passive_AuraScript();
- }
-};
-
class spell_dru_starfall_dummy : public SpellScriptLoader
{
public:
@@ -378,179 +645,6 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
}
};
-class spell_dru_lifebloom : public SpellScriptLoader
-{
- public:
- spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
-
- class spell_dru_lifebloom_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dru_lifebloom_AuraScript);
-
- bool Validate(SpellInfo const* /*spell*/)
- {
- if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
- return false;
- if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
- return false;
- return true;
- }
-
- void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
- {
- // Final heal only on duration end
- if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
- return;
-
- // final heal
- int32 stack = GetStackAmount();
- int32 healAmount = aurEff->GetAmount();
- if (Unit* caster = GetCaster())
- {
- healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
- healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
-
- GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
-
- // restore mana
- int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
- caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
- return;
- }
-
- GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
- }
-
- void HandleDispel(DispelInfo* dispelInfo)
- {
- if (Unit* target = GetUnitOwner())
- {
- if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
- {
- // final heal
- int32 healAmount = aurEff->GetAmount();
- if (Unit* caster = GetCaster())
- {
- healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
- healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
- target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
-
- // restore mana
- int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
- caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
- return;
- }
-
- target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
- }
- }
- }
-
- void Register()
- {
- AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
- }
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_dru_lifebloom_AuraScript();
- }
-};
-
-class spell_dru_predatory_strikes : public SpellScriptLoader
-{
- public:
- spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
-
- class spell_dru_predatory_strikes_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
-
- void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- if (Player* target = GetTarget()->ToPlayer())
- target->UpdateAttackPowerAndDamage();
- }
-
- void Register()
- {
- AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
- AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
- }
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_dru_predatory_strikes_AuraScript();
- }
-};
-
-class spell_dru_savage_roar : public SpellScriptLoader
-{
- public:
- spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
-
- class spell_dru_savage_roar_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dru_savage_roar_SpellScript);
-
- SpellCastResult CheckCast()
- {
- Unit* caster = GetCaster();
- if (caster->GetShapeshiftForm() != FORM_CAT)
- return SPELL_FAILED_ONLY_SHAPESHIFT;
-
- return SPELL_CAST_OK;
- }
-
- void Register()
- {
- OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
- }
- };
-
- class spell_dru_savage_roar_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dru_savage_roar_AuraScript);
-
- bool Validate(SpellInfo const* /*spell*/)
- {
- if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR))
- return false;
- return true;
- }
-
- void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
- {
- Unit* target = GetTarget();
- target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
- }
-
- void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR);
- }
-
- void Register()
- {
- AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_dru_savage_roar_SpellScript();
- }
-
- AuraScript* GetAuraScript() const
- {
- return new spell_dru_savage_roar_AuraScript();
- }
-};
-
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
@@ -616,172 +710,137 @@ class spell_dru_survival_instincts : public SpellScriptLoader
}
};
-class spell_dru_insect_swarm : public SpellScriptLoader
+// 40121 - Swift Flight Form (Passive)
+class spell_dru_swift_flight_passive : public SpellScriptLoader
{
public:
- spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
+ spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
- class spell_dru_insect_swarm_AuraScript : public AuraScript
+ class spell_dru_swift_flight_passive_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
+ PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
- void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
+ bool Load()
{
- if (Unit* caster = GetCaster())
- if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
- amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ if (Player* caster = GetCaster()->ToPlayer())
+ if (caster->GetSkillValue(SKILL_RIDING) >= 375)
+ amount = 310;
}
void Register()
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
}
};
AuraScript* GetAuraScript() const
{
- return new spell_dru_insect_swarm_AuraScript();
+ return new spell_dru_swift_flight_passive_AuraScript();
}
};
-enum EclipseSpells
+class spell_dru_tiger_s_fury : public SpellScriptLoader
{
- SPELL_DRUID_WRATH = 5176,
- SPELL_DRUID_STARFIRE = 2912,
- SPELL_DRUID_STARSURGE = 78674,
- SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265,
- SPELL_DRUID_STARSURGE_ENERGIZE = 86605,
- SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar)
- SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar)
- SPELL_DRUID_SOLAR_ECLIPSE = 48517,
- SPELL_DRUID_LUNAR_ECLIPSE = 48518,
- TALENT_TREE_BALANCE = 752,
-};
-
-// Wrath, Starfire, and Starsurge
-class spell_dru_eclipse_energize : public SpellScriptLoader
-{
-public:
- spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { }
-
- class spell_dru_eclipse_energize_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dru_eclipse_energize_SpellScript);
-
- int32 energizeAmount;
+ public:
+ spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { }
- bool Load()
+ class spell_dru_tiger_s_fury_SpellScript : public SpellScript
{
- if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
- return false;
+ PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript);
- if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID)
- return false;
+ void OnHit()
+ {
+ if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_1))
+ GetHitUnit()->CastCustomSpell(SPELL_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
+ }
- energizeAmount = 0;
+ void Register()
+ {
+ AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit);
+ }
+ };
- return true;
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dru_tiger_s_fury_SpellScript();
}
+};
- void HandleEnergize(SpellEffIndex effIndex)
+class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
+{
+ public:
+ spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
+
+ class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
{
- Player* caster = GetCaster()->ToPlayer();
+ PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
- // No boomy, no deal.
- if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_BALANCE)
- return;
+ bool Load()
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
- switch(GetSpellInfo()->Id)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- case SPELL_DRUID_WRATH:
- {
- energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -13
- // If we are set to fill the lunar side or we've just logged in with 0 power..
- if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
- || caster->GetPower(POWER_ECLIPSE) == 0)
- {
- caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true);
- // If the energize was due to 0 power, cast the eclipse marker aura
- if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
- caster->CastSpell(caster,SPELL_DRUID_LUNAR_ECLIPSE_MARKER,true);
- }
- // The energizing effect brought us out of the solar eclipse, remove the aura
- if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
- caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE);
- break;
- }
- case SPELL_DRUID_STARFIRE:
+ if (!GetCaster()->ToPlayer()->GetGroup())
{
- energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 20
- // If we are set to fill the solar side or we've just logged in with 0 power..
- if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
- || caster->GetPower(POWER_ECLIPSE) == 0)
- {
- caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true);
- // If the energize was due to 0 power, cast the eclipse marker aura
- if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
- caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true);
- }
- // The energizing effect brought us out of the lunar eclipse, remove the aura
- if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
- caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
- break;
+ targets.clear();
+ targets.push_back(GetCaster());
}
- case SPELL_DRUID_STARSURGE:
+ else
{
- // If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs)
- if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
- || caster->GetPower(POWER_ECLIPSE) == 0)
- {
- energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 15
- caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true);
+ targets.remove(GetExplTargetUnit());
+ std::list<Unit*> tempTargets;
+ for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
+ if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
+ tempTargets.push_back((*itr)->ToUnit());
- // If the energize was due to 0 power, cast the eclipse marker aura
- if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
- caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true);
- }
- else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
+ if (tempTargets.empty())
{
- energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -15
- caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true);
+ targets.clear();
+ FinishCast(SPELL_FAILED_DONT_REPORT);
+ return;
}
- // The energizing effect brought us out of the lunar eclipse, remove the aura
- if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
- caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
- // The energizing effect brought us out of the solar eclipse, remove the aura
- else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
- caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE);
- break;
+
+ Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
+ targets.clear();
+ targets.push_back(target);
}
}
- }
- void Register()
+ void Register()
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
{
- OnEffectHitTarget += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_DUMMY);
+ return new spell_dru_t10_restoration_4p_bonus_SpellScript();
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_dru_eclipse_energize_SpellScript;
- }
};
void AddSC_druid_spell_scripts()
{
+ new spell_dru_enrage();
new spell_dru_glyph_of_starfire();
+ new spell_dru_insect_swarm();
+ new spell_dru_lifebloom();
new spell_dru_moonkin_form_passive();
+ new spell_dru_predatory_strikes();
new spell_dru_primal_tenacity();
new spell_dru_savage_defense();
- new spell_dru_t10_restoration_4p_bonus();
+ new spell_dru_savage_roar();
new spell_dru_starfall_aoe();
- new spell_dru_swift_flight_passive();
new spell_dru_starfall_dummy();
- new spell_dru_lifebloom();
- new spell_dru_predatory_strikes();
- new spell_dru_savage_roar();
new spell_dru_survival_instincts();
- new spell_dru_insect_swarm();
+ new spell_dru_swift_flight_passive();
+ new spell_dru_tiger_s_fury();
+ new spell_dru_t10_restoration_4p_bonus();
new spell_dru_eclipse_energize();
}