diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Spells/spell_druid.cpp | 765 |
1 files changed, 412 insertions, 353 deletions
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index cdfb62bd55c..6dfdf74b86f 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -34,6 +34,36 @@ enum DruidSpells DRUID_SURVIVAL_INSTINCTS = 50322, DRUID_SAVAGE_ROAR = 62071, SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950, + SPELL_KING_OF_THE_JUNGLE = 48492, + SPELL_TIGER_S_FURY_ENERGIZE = 51178, + SPELL_ENRAGE_MOD_DAMAGE = 51185, +}; + +class spell_dru_enrage : public SpellScriptLoader +{ + public: + spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { } + + class spell_dru_enrage_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_enrage_SpellScript); + + void OnHit() + { + if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_0)) + GetHitUnit()->CastCustomSpell(SPELL_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true); + } + + void Register() + { + AfterHit += SpellHitFn(spell_dru_enrage_SpellScript::OnHit); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_dru_enrage_SpellScript(); + } }; // 54846 Glyph of Starfire @@ -88,6 +118,239 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader } }; +class spell_dru_insect_swarm : public SpellScriptLoader +{ + public: + spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { } + + class spell_dru_insect_swarm_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_insect_swarm_AuraScript); + + void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) + { + if (Unit* caster = GetCaster()) + if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0)) + amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks(); + } + + void Register() + { + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_dru_insect_swarm_AuraScript(); + } +}; + +enum EclipseSpells +{ + SPELL_DRUID_WRATH = 5176, + SPELL_DRUID_STARFIRE = 2912, + SPELL_DRUID_STARSURGE = 78674, + SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265, + SPELL_DRUID_STARSURGE_ENERGIZE = 86605, + SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar) + SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar) + SPELL_DRUID_SOLAR_ECLIPSE = 48517, + SPELL_DRUID_LUNAR_ECLIPSE = 48518, + TALENT_TREE_BALANCE = 752, +}; + +// Wrath, Starfire, and Starsurge +class spell_dru_eclipse_energize : public SpellScriptLoader +{ +public: + spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { } + + class spell_dru_eclipse_energize_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dru_eclipse_energize_SpellScript); + + int32 energizeAmount; + + bool Load() + { + if (GetCaster()->GetTypeId() != TYPEID_PLAYER) + return false; + + if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID) + return false; + + energizeAmount = 0; + + return true; + } + + void HandleEnergize(SpellEffIndex effIndex) + { + Player* caster = GetCaster()->ToPlayer(); + + // No boomy, no deal. + if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_BALANCE) + return; + + switch(GetSpellInfo()->Id) + { + case SPELL_DRUID_WRATH: + { + energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -13 + // If we are set to fill the lunar side or we've just logged in with 0 power.. + if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) + || caster->GetPower(POWER_ECLIPSE) == 0) + { + caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true); + // If the energize was due to 0 power, cast the eclipse marker aura + if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) + caster->CastSpell(caster,SPELL_DRUID_LUNAR_ECLIPSE_MARKER,true); + } + // The energizing effect brought us out of the solar eclipse, remove the aura + if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0) + caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE); + break; + } + case SPELL_DRUID_STARFIRE: + { + energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 20 + // If we are set to fill the solar side or we've just logged in with 0 power.. + if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) + || caster->GetPower(POWER_ECLIPSE) == 0) + { + caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true); + // If the energize was due to 0 power, cast the eclipse marker aura + if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) + caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true); + } + // The energizing effect brought us out of the lunar eclipse, remove the aura + if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0) + caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE); + break; + } + case SPELL_DRUID_STARSURGE: + { + // If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs) + if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) + || caster->GetPower(POWER_ECLIPSE) == 0) + { + energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 15 + caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true); + + // If the energize was due to 0 power, cast the eclipse marker aura + if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) + caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true); + } + else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) + { + energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -15 + caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true); + } + // The energizing effect brought us out of the lunar eclipse, remove the aura + if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0) + caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE); + // The energizing effect brought us out of the solar eclipse, remove the aura + else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0) + caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE); + break; + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_dru_eclipse_energize_SpellScript; + } +}; + +class spell_dru_lifebloom : public SpellScriptLoader +{ + public: + spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { } + + class spell_dru_lifebloom_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_lifebloom_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL)) + return false; + if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE)) + return false; + return true; + } + + void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + // Final heal only on duration end + if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) + return; + + // final heal + int32 stack = GetStackAmount(); + int32 healAmount = aurEff->GetAmount(); + if (Unit* caster = GetCaster()) + { + healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack); + healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack); + + GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + + // restore mana + int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2; + caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + return; + } + + GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); + } + + void HandleDispel(DispelInfo* dispelInfo) + { + if (Unit* target = GetUnitOwner()) + { + if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) + { + // final heal + int32 healAmount = aurEff->GetAmount(); + if (Unit* caster = GetCaster()) + { + healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); + healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); + target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); + + // restore mana + int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2; + caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID()); + return; + } + + target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); + } + } + } + + void Register() + { + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_dru_lifebloom_AuraScript(); + } +}; + // 69366 - Moonkin Form passive class spell_dru_moonkin_form_passive : public SpellScriptLoader { @@ -132,6 +395,34 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader } }; +class spell_dru_predatory_strikes : public SpellScriptLoader +{ + public: + spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { } + + class spell_dru_predatory_strikes_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_predatory_strikes_AuraScript); + + void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Player* target = GetTarget()->ToPlayer()) + target->UpdateAttackPowerAndDamage(); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_dru_predatory_strikes_AuraScript(); + } +}; + // 33851 - Primal Tenacity class spell_dru_primal_tenacity : public SpellScriptLoader { @@ -219,57 +510,67 @@ class spell_dru_savage_defense : public SpellScriptLoader } }; -class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader +class spell_dru_savage_roar : public SpellScriptLoader { public: - spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { } + spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { } - class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript + class spell_dru_savage_roar_SpellScript : public SpellScript { - PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript); + PrepareSpellScript(spell_dru_savage_roar_SpellScript); - bool Load() + SpellCastResult CheckCast() { - return GetCaster()->GetTypeId() == TYPEID_PLAYER; + Unit* caster = GetCaster(); + if (caster->GetShapeshiftForm() != FORM_CAT) + return SPELL_FAILED_ONLY_SHAPESHIFT; + + return SPELL_CAST_OK; } - void FilterTargets(std::list<WorldObject*>& targets) + void Register() { - if (!GetCaster()->ToPlayer()->GetGroup()) - { - targets.clear(); - targets.push_back(GetCaster()); - } - else - { - targets.remove(GetExplTargetUnit()); - std::list<Unit*> tempTargets; - for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) - if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit())) - tempTargets.push_back((*itr)->ToUnit()); + OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast); + } + }; - if (tempTargets.empty()) - { - targets.clear(); - FinishCast(SPELL_FAILED_DONT_REPORT); - return; - } + class spell_dru_savage_roar_AuraScript : public AuraScript + { + PrepareAuraScript(spell_dru_savage_roar_AuraScript); - Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets); - targets.clear(); - targets.push_back(target); - } + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR)) + return false; + return true; + } + + void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID()); + } + + void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR); } void Register() { - OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); + AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; SpellScript* GetSpellScript() const { - return new spell_dru_t10_restoration_4p_bonus_SpellScript(); + return new spell_dru_savage_roar_SpellScript(); + } + + AuraScript* GetAuraScript() const + { + return new spell_dru_savage_roar_AuraScript(); } }; @@ -299,40 +600,6 @@ class spell_dru_starfall_aoe : public SpellScriptLoader } }; -// 40121 - Swift Flight Form (Passive) -class spell_dru_swift_flight_passive : public SpellScriptLoader -{ - public: - spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { } - - class spell_dru_swift_flight_passive_AuraScript : public AuraScript - { - PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript); - - bool Load() - { - return GetCaster()->GetTypeId() == TYPEID_PLAYER; - } - - void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) - { - if (Player* caster = GetCaster()->ToPlayer()) - if (caster->GetSkillValue(SKILL_RIDING) >= 375) - amount = 310; - } - - void Register() - { - DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED); - } - }; - - AuraScript* GetAuraScript() const - { - return new spell_dru_swift_flight_passive_AuraScript(); - } -}; - class spell_dru_starfall_dummy : public SpellScriptLoader { public: @@ -378,179 +645,6 @@ class spell_dru_starfall_dummy : public SpellScriptLoader } }; -class spell_dru_lifebloom : public SpellScriptLoader -{ - public: - spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { } - - class spell_dru_lifebloom_AuraScript : public AuraScript - { - PrepareAuraScript(spell_dru_lifebloom_AuraScript); - - bool Validate(SpellInfo const* /*spell*/) - { - if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL)) - return false; - if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE)) - return false; - return true; - } - - void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) - { - // Final heal only on duration end - if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) - return; - - // final heal - int32 stack = GetStackAmount(); - int32 healAmount = aurEff->GetAmount(); - if (Unit* caster = GetCaster()) - { - healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack); - healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack); - - GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); - - // restore mana - int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2; - caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); - return; - } - - GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); - } - - void HandleDispel(DispelInfo* dispelInfo) - { - if (Unit* target = GetUnitOwner()) - { - if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) - { - // final heal - int32 healAmount = aurEff->GetAmount(); - if (Unit* caster = GetCaster()) - { - healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); - healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); - target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); - - // restore mana - int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2; - caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID()); - return; - } - - target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); - } - } - } - - void Register() - { - AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); - AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel); - } - }; - - AuraScript* GetAuraScript() const - { - return new spell_dru_lifebloom_AuraScript(); - } -}; - -class spell_dru_predatory_strikes : public SpellScriptLoader -{ - public: - spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { } - - class spell_dru_predatory_strikes_AuraScript : public AuraScript - { - PrepareAuraScript(spell_dru_predatory_strikes_AuraScript); - - void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) - { - if (Player* target = GetTarget()->ToPlayer()) - target->UpdateAttackPowerAndDamage(); - } - - void Register() - { - AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); - AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); - } - }; - - AuraScript* GetAuraScript() const - { - return new spell_dru_predatory_strikes_AuraScript(); - } -}; - -class spell_dru_savage_roar : public SpellScriptLoader -{ - public: - spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { } - - class spell_dru_savage_roar_SpellScript : public SpellScript - { - PrepareSpellScript(spell_dru_savage_roar_SpellScript); - - SpellCastResult CheckCast() - { - Unit* caster = GetCaster(); - if (caster->GetShapeshiftForm() != FORM_CAT) - return SPELL_FAILED_ONLY_SHAPESHIFT; - - return SPELL_CAST_OK; - } - - void Register() - { - OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast); - } - }; - - class spell_dru_savage_roar_AuraScript : public AuraScript - { - PrepareAuraScript(spell_dru_savage_roar_AuraScript); - - bool Validate(SpellInfo const* /*spell*/) - { - if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR)) - return false; - return true; - } - - void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) - { - Unit* target = GetTarget(); - target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID()); - } - - void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) - { - GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR); - } - - void Register() - { - AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); - AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); - } - }; - - SpellScript* GetSpellScript() const - { - return new spell_dru_savage_roar_SpellScript(); - } - - AuraScript* GetAuraScript() const - { - return new spell_dru_savage_roar_AuraScript(); - } -}; - class spell_dru_survival_instincts : public SpellScriptLoader { public: @@ -616,172 +710,137 @@ class spell_dru_survival_instincts : public SpellScriptLoader } }; -class spell_dru_insect_swarm : public SpellScriptLoader +// 40121 - Swift Flight Form (Passive) +class spell_dru_swift_flight_passive : public SpellScriptLoader { public: - spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { } + spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { } - class spell_dru_insect_swarm_AuraScript : public AuraScript + class spell_dru_swift_flight_passive_AuraScript : public AuraScript { - PrepareAuraScript(spell_dru_insect_swarm_AuraScript); + PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript); - void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) + bool Load() { - if (Unit* caster = GetCaster()) - if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0)) - amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks(); + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + { + if (Player* caster = GetCaster()->ToPlayer()) + if (caster->GetSkillValue(SKILL_RIDING) >= 375) + amount = 310; } void Register() { - DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED); } }; AuraScript* GetAuraScript() const { - return new spell_dru_insect_swarm_AuraScript(); + return new spell_dru_swift_flight_passive_AuraScript(); } }; -enum EclipseSpells +class spell_dru_tiger_s_fury : public SpellScriptLoader { - SPELL_DRUID_WRATH = 5176, - SPELL_DRUID_STARFIRE = 2912, - SPELL_DRUID_STARSURGE = 78674, - SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265, - SPELL_DRUID_STARSURGE_ENERGIZE = 86605, - SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar) - SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar) - SPELL_DRUID_SOLAR_ECLIPSE = 48517, - SPELL_DRUID_LUNAR_ECLIPSE = 48518, - TALENT_TREE_BALANCE = 752, -}; - -// Wrath, Starfire, and Starsurge -class spell_dru_eclipse_energize : public SpellScriptLoader -{ -public: - spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { } - - class spell_dru_eclipse_energize_SpellScript : public SpellScript - { - PrepareSpellScript(spell_dru_eclipse_energize_SpellScript); - - int32 energizeAmount; + public: + spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { } - bool Load() + class spell_dru_tiger_s_fury_SpellScript : public SpellScript { - if (GetCaster()->GetTypeId() != TYPEID_PLAYER) - return false; + PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript); - if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID) - return false; + void OnHit() + { + if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_1)) + GetHitUnit()->CastCustomSpell(SPELL_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true); + } - energizeAmount = 0; + void Register() + { + AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit); + } + }; - return true; + SpellScript* GetSpellScript() const + { + return new spell_dru_tiger_s_fury_SpellScript(); } +}; - void HandleEnergize(SpellEffIndex effIndex) +class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader +{ + public: + spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { } + + class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript { - Player* caster = GetCaster()->ToPlayer(); + PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript); - // No boomy, no deal. - if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_BALANCE) - return; + bool Load() + { + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } - switch(GetSpellInfo()->Id) + void FilterTargets(std::list<WorldObject*>& targets) { - case SPELL_DRUID_WRATH: - { - energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -13 - // If we are set to fill the lunar side or we've just logged in with 0 power.. - if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) - || caster->GetPower(POWER_ECLIPSE) == 0) - { - caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true); - // If the energize was due to 0 power, cast the eclipse marker aura - if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) - caster->CastSpell(caster,SPELL_DRUID_LUNAR_ECLIPSE_MARKER,true); - } - // The energizing effect brought us out of the solar eclipse, remove the aura - if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0) - caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE); - break; - } - case SPELL_DRUID_STARFIRE: + if (!GetCaster()->ToPlayer()->GetGroup()) { - energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 20 - // If we are set to fill the solar side or we've just logged in with 0 power.. - if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) - || caster->GetPower(POWER_ECLIPSE) == 0) - { - caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true); - // If the energize was due to 0 power, cast the eclipse marker aura - if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) - caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true); - } - // The energizing effect brought us out of the lunar eclipse, remove the aura - if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0) - caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE); - break; + targets.clear(); + targets.push_back(GetCaster()); } - case SPELL_DRUID_STARSURGE: + else { - // If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs) - if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) - || caster->GetPower(POWER_ECLIPSE) == 0) - { - energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 15 - caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true); + targets.remove(GetExplTargetUnit()); + std::list<Unit*> tempTargets; + for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) + if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit())) + tempTargets.push_back((*itr)->ToUnit()); - // If the energize was due to 0 power, cast the eclipse marker aura - if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) - caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true); - } - else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) + if (tempTargets.empty()) { - energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -15 - caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true); + targets.clear(); + FinishCast(SPELL_FAILED_DONT_REPORT); + return; } - // The energizing effect brought us out of the lunar eclipse, remove the aura - if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0) - caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE); - // The energizing effect brought us out of the solar eclipse, remove the aura - else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0) - caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE); - break; + + Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets); + targets.clear(); + targets.push_back(target); } } - } - void Register() + void Register() + { + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); + } + }; + + SpellScript* GetSpellScript() const { - OnEffectHitTarget += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_DUMMY); + return new spell_dru_t10_restoration_4p_bonus_SpellScript(); } - }; - - SpellScript* GetSpellScript() const - { - return new spell_dru_eclipse_energize_SpellScript; - } }; void AddSC_druid_spell_scripts() { + new spell_dru_enrage(); new spell_dru_glyph_of_starfire(); + new spell_dru_insect_swarm(); + new spell_dru_lifebloom(); new spell_dru_moonkin_form_passive(); + new spell_dru_predatory_strikes(); new spell_dru_primal_tenacity(); new spell_dru_savage_defense(); - new spell_dru_t10_restoration_4p_bonus(); + new spell_dru_savage_roar(); new spell_dru_starfall_aoe(); - new spell_dru_swift_flight_passive(); new spell_dru_starfall_dummy(); - new spell_dru_lifebloom(); - new spell_dru_predatory_strikes(); - new spell_dru_savage_roar(); new spell_dru_survival_instincts(); - new spell_dru_insect_swarm(); + new spell_dru_swift_flight_passive(); + new spell_dru_tiger_s_fury(); + new spell_dru_t10_restoration_4p_bonus(); new spell_dru_eclipse_energize(); } |
