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-rw-r--r--src/server/scripts/Commands/cs_debug.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 7f1a364fd57..aa0f1993621 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1431,7 +1431,7 @@ public:
handler->SendSysMessage("Target is not phased");
return true;
}
-
+
static bool HandleDebugSendPlaySceneCommand(ChatHandler* handler, char const* args)
{
if (!*args)
@@ -1458,7 +1458,7 @@ public:
sceneInstanceID = atoi(c);
if (d)
sceneScriptPackageID = atoi(d);
-
+
Player* me = handler->GetSession()->GetPlayer();
WorldPackets::Scenes::PlayScene packet;
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
index d31fa4c4f09..3986e50877f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
@@ -82,7 +82,7 @@ class boss_shattered_executioner : public CreatureScript
void Reset() override
{
_Reset();
-
+
// _Reset() resets the loot mode, so we add them again, if any
uint32 prisonersExecuted = instance->GetData(DATA_PRISONERS_EXECUTED);
if (prisonersExecuted == 0)