diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 1 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp | 4 |
3 files changed, 4 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index bfa70ddc00b..17adb793b6e 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -27,6 +27,7 @@ EndScriptData */ #include "DatabaseEnv.h" #include "DBCStores.h" #include "GameEventMgr.h" +#include "GameObject.h" #include "GameObjectAI.h" #include "GameTime.h" #include "Language.h" diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index d9b501ddb9e..b4866d64933 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1908,7 +1908,7 @@ public: uint32 const gridId = Trinity::ComputeGridCoord(player->GetPositionX(), player->GetPositionY()).GetId(); for (RespawnInfo* info : data) if (info->gridId == gridId) - player->GetMap()->RemoveRespawnTime(info, true); + player->GetMap()->Respawn(info->type, info->spawnId); } return true; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index 5cb3f8d5e40..dd4b16c8483 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -337,8 +337,8 @@ struct boss_thaddius : public BossAI me->SetReactState(REACT_PASSIVE); // @todo these guys should really be moved to a summon group - this is merely a hack to make them work in dynamic_spawning - instance->instance->RemoveRespawnTime(SPAWN_TYPE_CREATURE, 130958, true); // Stalagg - instance->instance->RemoveRespawnTime(SPAWN_TYPE_CREATURE, 130959, true); // Feugen + instance->instance->Respawn(SPAWN_TYPE_CREATURE, 130958); // Stalagg + instance->instance->Respawn(SPAWN_TYPE_CREATURE, 130959); // Feugen } void UpdateAI(uint32 diff) override |
