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-rw-r--r--src/server/scripts/Commands/cs_npc.cpp4
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_dragonblight.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp2
5 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index b235c539e8e..c5ec5bd5f75 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -125,7 +125,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
CREATE_NAMED_ENUM(UNIT_FLAG_SERVER_CONTROLLED),
CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE),
CREATE_NAMED_ENUM(UNIT_FLAG_REMOVE_CLIENT_CONTROL),
- CREATE_NAMED_ENUM(UNIT_FLAG_PVP_ATTACKABLE),
+ CREATE_NAMED_ENUM(UNIT_FLAG_PLAYER_CONTROLLED),
CREATE_NAMED_ENUM(UNIT_FLAG_RENAME),
CREATE_NAMED_ENUM(UNIT_FLAG_PREPARATION),
CREATE_NAMED_ENUM(UNIT_FLAG_UNK_6),
@@ -146,7 +146,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
CREATE_NAMED_ENUM(UNIT_FLAG_DISARMED),
CREATE_NAMED_ENUM(UNIT_FLAG_CONFUSED),
CREATE_NAMED_ENUM(UNIT_FLAG_FLEEING),
- CREATE_NAMED_ENUM(UNIT_FLAG_PLAYER_CONTROLLED),
+ CREATE_NAMED_ENUM(UNIT_FLAG_POSSESSED),
CREATE_NAMED_ENUM(UNIT_FLAG_NOT_SELECTABLE),
CREATE_NAMED_ENUM(UNIT_FLAG_SKINNABLE),
CREATE_NAMED_ENUM(UNIT_FLAG_MOUNT),
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index f6014cd4061..e168681fee2 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -113,7 +113,7 @@ public:
player->SetPvpFlags(UNIT_BYTE2_FLAG_PVP);
- player->SetUnitFlags(UNIT_FLAG_PVP_ATTACKABLE);
+ player->SetUnitFlags(UNIT_FLAG_PLAYER_CONTROLLED);
//-1 is default value
player->SetWatchedFactionIndex(-1);
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index b438eb8f687..31afc1b65ef 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -87,7 +87,7 @@ public:
DoCastSelf(SPELL_IRRIDATION, true);
- me->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED);
me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
me->SetHealth(me->CountPctFromMaxHealth(10));
me->SetStandState(UNIT_STAND_STATE_SLEEP);
@@ -117,7 +117,7 @@ public:
_canAskForHelp = false;
_canUpdateEvents = true;
- me->RemoveUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED);
me->SetStandState(UNIT_STAND_STATE_STAND);
_playerGUID = caster->GetGUID();
diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp
index ba94f8f6e91..62eff94663f 100644
--- a/src/server/scripts/Northrend/zone_dragonblight.cpp
+++ b/src/server/scripts/Northrend/zone_dragonblight.cpp
@@ -549,7 +549,7 @@ class npc_wyrmrest_defender : public CreatureScript
case SPELL_WYRMREST_DEFENDER_MOUNT:
Talk(WHISPER_MOUNTED, me->GetCharmerOrOwner());
me->SetImmuneToAll(false);
- me->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED);
break;
// Both below are for checking low hp warning
case SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE:
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 4b76c2db170..55801cdc7b2 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -969,7 +969,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff)
if (Creature* Patient = me->SummonCreature(patientEntry, **point, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000))
{
//303, this flag appear to be required for client side item->spell to work (TARGET_SINGLE_FRIEND)
- Patient->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
+ Patient->AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED);
Patients.push_back(Patient->GetGUID());
ENSURE_AI(npc_injured_patient::npc_injured_patientAI, Patient->AI())->DoctorGUID = me->GetGUID();