diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_reset.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/zone_dragonblight.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index b235c539e8e..c5ec5bd5f75 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -125,7 +125,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] = CREATE_NAMED_ENUM(UNIT_FLAG_SERVER_CONTROLLED), CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE), CREATE_NAMED_ENUM(UNIT_FLAG_REMOVE_CLIENT_CONTROL), - CREATE_NAMED_ENUM(UNIT_FLAG_PVP_ATTACKABLE), + CREATE_NAMED_ENUM(UNIT_FLAG_PLAYER_CONTROLLED), CREATE_NAMED_ENUM(UNIT_FLAG_RENAME), CREATE_NAMED_ENUM(UNIT_FLAG_PREPARATION), CREATE_NAMED_ENUM(UNIT_FLAG_UNK_6), @@ -146,7 +146,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] = CREATE_NAMED_ENUM(UNIT_FLAG_DISARMED), CREATE_NAMED_ENUM(UNIT_FLAG_CONFUSED), CREATE_NAMED_ENUM(UNIT_FLAG_FLEEING), - CREATE_NAMED_ENUM(UNIT_FLAG_PLAYER_CONTROLLED), + CREATE_NAMED_ENUM(UNIT_FLAG_POSSESSED), CREATE_NAMED_ENUM(UNIT_FLAG_NOT_SELECTABLE), CREATE_NAMED_ENUM(UNIT_FLAG_SKINNABLE), CREATE_NAMED_ENUM(UNIT_FLAG_MOUNT), diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index f6014cd4061..e168681fee2 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -113,7 +113,7 @@ public: player->SetPvpFlags(UNIT_BYTE2_FLAG_PVP); - player->SetUnitFlags(UNIT_FLAG_PVP_ATTACKABLE); + player->SetUnitFlags(UNIT_FLAG_PLAYER_CONTROLLED); //-1 is default value player->SetWatchedFactionIndex(-1); diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index b438eb8f687..31afc1b65ef 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -87,7 +87,7 @@ public: DoCastSelf(SPELL_IRRIDATION, true); - me->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE); + me->AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED); me->AddUnitFlag(UNIT_FLAG_IN_COMBAT); me->SetHealth(me->CountPctFromMaxHealth(10)); me->SetStandState(UNIT_STAND_STATE_SLEEP); @@ -117,7 +117,7 @@ public: _canAskForHelp = false; _canUpdateEvents = true; - me->RemoveUnitFlag(UNIT_FLAG_PVP_ATTACKABLE); + me->RemoveUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED); me->SetStandState(UNIT_STAND_STATE_STAND); _playerGUID = caster->GetGUID(); diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index ba94f8f6e91..62eff94663f 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -549,7 +549,7 @@ class npc_wyrmrest_defender : public CreatureScript case SPELL_WYRMREST_DEFENDER_MOUNT: Talk(WHISPER_MOUNTED, me->GetCharmerOrOwner()); me->SetImmuneToAll(false); - me->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE); + me->AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED); break; // Both below are for checking low hp warning case SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE: diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 4b76c2db170..55801cdc7b2 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -969,7 +969,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff) if (Creature* Patient = me->SummonCreature(patientEntry, **point, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) { //303, this flag appear to be required for client side item->spell to work (TARGET_SINGLE_FRIEND) - Patient->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE); + Patient->AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED); Patients.push_back(Patient->GetGUID()); ENSURE_AI(npc_injured_patient::npc_injured_patientAI, Patient->AI())->DoctorGUID = me->GetGUID(); |
