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-rw-r--r--src/server/game/Entities/Player/Player.h1
-rw-r--r--src/server/game/Handlers/TokenHandler.cpp9
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h21
-rw-r--r--src/server/game/Movement/Spline/MoveSpline.cpp10
-rw-r--r--src/server/game/Server/Packets/TokenPackets.cpp6
-rw-r--r--src/server/game/Server/Packets/TokenPackets.h8
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp52
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h3
-rw-r--r--src/server/game/Server/WorldSession.cpp2
-rw-r--r--src/server/scripts/Battlegrounds/HookPoint/arena_hook_point.cpp384
-rw-r--r--src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp2
11 files changed, 442 insertions, 56 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index d6abd1c4104..28ba159b228 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -518,6 +518,7 @@ enum PlayerFlagsEx
PLAYER_FLAGS_EX_REAGENT_BANK_UNLOCKED = 0x0001,
PLAYER_FLAGS_EX_MERCENARY_MODE = 0x0002,
PLAYER_FLAGS_EX_ARTIFACT_FORGE_CHEAT = 0x0004,
+ PLAYER_FLAGS_EX_ITEM_LEVEL_SQUISH = 0x0020, // Uses ItemLevelSquish gametable
PLAYER_FLAGS_EX_IN_PVP_COMBAT = 0x0040, // Forbids /follow
PLAYER_FLAGS_EX_MENTOR = 0x0080,
PLAYER_FLAGS_EX_NEWCOMER = 0x0100,
diff --git a/src/server/game/Handlers/TokenHandler.cpp b/src/server/game/Handlers/TokenHandler.cpp
index de58aac4905..dae2aec41b2 100644
--- a/src/server/game/Handlers/TokenHandler.cpp
+++ b/src/server/game/Handlers/TokenHandler.cpp
@@ -22,9 +22,8 @@ void WorldSession::HandleCommerceTokenGetLog(WorldPackets::Token::CommerceTokenG
{
WorldPackets::Token::CommerceTokenGetLogResponse response;
- /// @todo: 6.x fix implementation
response.ClientToken = commerceTokenGetLog.ClientToken;
- response.Result = TOKEN_RESULT_SUCCESS;
+ response.Result = TOKEN_RESULT_ERROR_DISABLED;
SendPacket(response.Write());
}
@@ -33,11 +32,9 @@ void WorldSession::HandleCommerceTokenGetMarketPrice(WorldPackets::Token::Commer
{
WorldPackets::Token::CommerceTokenGetMarketPriceResponse response;
- /// @todo: 6.x fix implementation
- response.PriceGuarantee = 300000000;
+ response.Price = 0;
response.ClientToken = commerceTokenGetMarketPrice.ClientToken;
- response.ServerToken = TOKEN_RESULT_SUCCESS;
- //packet.ReadUInt32("UnkInt32");
+ response.Result = TOKEN_RESULT_ERROR_DISABLED;
SendPacket(response.Write());
}
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 26dcc9f7fdc..5695f70a322 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -7280,15 +7280,18 @@ enum LineOfSightChecks : uint8
enum TokenResult
{
- TOKEN_RESULT_SUCCESS = 0,
- TOKEN_RESULT_ERROR_DISABLED = 1,
- TOKEN_RESULT_ERROR_OTHER = 2,
- TOKEN_RESULT_ERROR_NONE_FOR_SALE = 3,
- TOKEN_RESULT_ERROR_TOO_MANY_TOKENS = 4,
- TOKEN_RESULT_SUCCESS_NO = 5,
- TOKEN_RESULT_ERROR_TRANSACTION_IN_PROGRESS = 6,
- TOKEN_RESULT_ERROR_AUCTIONABLE_TOKEN_OWNED = 7,
- TOKEN_RESULT_ERROR_TRIAL_RESTRICTED = 8
+ TOKEN_RESULT_SUCCESS = 0,
+ TOKEN_RESULT_ERROR_DISABLED = 1,
+ TOKEN_RESULT_ERROR_OTHER = 2,
+ TOKEN_RESULT_ERROR_NONE_FOR_SALE = 3,
+ TOKEN_RESULT_ERROR_TOO_MANY_TOKENS = 4,
+ TOKEN_RESULT_SUCCESS_NO = 5,
+ TOKEN_RESULT_ERROR_TRANSACTION_IN_PROGRESS = 6,
+ TOKEN_RESULT_ERROR_AUCTIONABLE_TOKEN_OWNED = 7,
+ TOKEN_RESULT_ERROR_TRIAL_RESTRICTED = 8,
+ TOKEN_RESULT_ERROR_BALANCE_NEAR_CAP = 9,
+ TOKEN_RESULT_ERROR_NOT_ENOUGH_PURCHASED_GAME_TIME = 10,
+ TOKEN_RESULT_ERROR_THROTTLE_TOKENS = 11
};
enum TutorialAction : uint8
diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp
index e5d9fb3d60b..39118263388 100644
--- a/src/server/game/Movement/Spline/MoveSpline.cpp
+++ b/src/server/game/Movement/Spline/MoveSpline.cpp
@@ -269,22 +269,18 @@ bool MoveSplineInitArgs::Validate(Unit const* unit)
// check path lengths - why are we even starting such short movement?
bool MoveSplineInitArgs::_checkPathLengths()
{
- constexpr float MIN_XY_OFFSET = -(1 << 11) / 4.0f;
- constexpr float MIN_Z_OFFSET = -(1 << 10) / 4.0f;
-
- // positive values have 1 less bit limit (if the highest bit was set, value would be sign extended into negative when decompressing)
constexpr float MAX_XY_OFFSET = (1 << 10) / 4.0f;
constexpr float MAX_Z_OFFSET = (1 << 9) / 4.0f;
- auto isValidPackedXYOffset = [](float coord) -> bool { return coord > MIN_XY_OFFSET && coord < MAX_XY_OFFSET; };
- auto isValidPackedZOffset = [](float coord) -> bool { return coord > MIN_Z_OFFSET && coord < MAX_Z_OFFSET; };
+ auto isValidPackedXYOffset = [](float coord) -> bool { return coord > -MAX_XY_OFFSET && coord < MAX_XY_OFFSET; };
+ auto isValidPackedZOffset = [](float coord) -> bool { return coord > -MAX_Z_OFFSET && coord < MAX_Z_OFFSET; };
if (path.size() > 2)
{
Vector3 middle = (path.front() + path.back()) / 2;
for (uint32 i = 1; i < path.size() - 1; ++i)
{
- if ((path[i + 1] - path[i]).length() < 0.1f)
+ if ((path[i + 1] - path[i]).squaredLength() < 0.01f)
return false;
// when compression is enabled, each point coord is packed into 11 bits (10 for Z)
diff --git a/src/server/game/Server/Packets/TokenPackets.cpp b/src/server/game/Server/Packets/TokenPackets.cpp
index db0b35c9ea6..2d94b849421 100644
--- a/src/server/game/Server/Packets/TokenPackets.cpp
+++ b/src/server/game/Server/Packets/TokenPackets.cpp
@@ -50,9 +50,9 @@ void CommerceTokenGetMarketPrice::Read()
WorldPacket const* CommerceTokenGetMarketPriceResponse::Write()
{
_worldPacket << ClientToken;
- _worldPacket << ServerToken;
- _worldPacket << PriceGuarantee;
- _worldPacket << PriceLockDurationSeconds;
+ _worldPacket << Result;
+ _worldPacket << Price;
+ _worldPacket << ExpectedSecondsUntilSold;
return &_worldPacket;
}
diff --git a/src/server/game/Server/Packets/TokenPackets.h b/src/server/game/Server/Packets/TokenPackets.h
index d6844d37bb2..0a1c8dbfc13 100644
--- a/src/server/game/Server/Packets/TokenPackets.h
+++ b/src/server/game/Server/Packets/TokenPackets.h
@@ -73,10 +73,10 @@ namespace WorldPackets
WorldPacket const* Write() override;
- uint32 ClientToken = 0;
- uint32 ServerToken = 0;
- uint64 PriceGuarantee = 0;
- uint32 PriceLockDurationSeconds = 0; // preset auction duration enum
+ uint32 ClientToken = 0;
+ int32 Result = 0;
+ uint64 Price = 0;
+ uint32 ExpectedSecondsUntilSold = 0;
};
}
}
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index ba343184245..df54c7f484a 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -174,8 +174,8 @@ void OpcodeTable::InitializeClientOpcodes()
DEFINE_HANDLER(CMSG_ASSIGN_EQUIPMENT_SET_SPEC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_ATTACK_STOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode);
DEFINE_HANDLER(CMSG_ATTACK_SWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode);
- DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_AUCTIONABLE_TOKEN_SELL_AT_MARKET_PRICE, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_AUCTION_BROWSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionBrowseQuery);
DEFINE_HANDLER(CMSG_AUCTION_CANCEL_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionCancelCommoditiesPurchase);
DEFINE_HANDLER(CMSG_AUCTION_CONFIRM_COMMODITIES_PURCHASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionConfirmCommoditiesPurchase);
@@ -220,17 +220,17 @@ void OpcodeTable::InitializeClientOpcodes()
DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_SKIRMISH, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLENET_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlenetRequest);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_VAS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_GET_PRODUCT_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_GET_PURCHASE_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_OPEN_CHECKOUT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_PRICE_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_START_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_BATTLE_PAY_START_VAS_PURCHASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_CANCEL_OPEN_CHECKOUT, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_VAS, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_GET_PRODUCT_LIST, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_GET_PURCHASE_LIST, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_OPEN_CHECKOUT, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_REQUEST_PRICE_INFO, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_START_PURCHASE, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_BATTLE_PAY_START_VAS_PURCHASE, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_BATTLE_PET_CLEAR_FANFARE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlePetClearFanfare);
DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlePetDeletePet);
DEFINE_HANDLER(CMSG_BATTLE_PET_DELETE_PET_CHEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
@@ -281,7 +281,7 @@ void OpcodeTable::InitializeClientOpcodes()
DEFINE_HANDLER(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCancelTempEnchantmentOpcode);
DEFINE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode);
DEFINE_HANDLER(CMSG_CAN_DUEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCanDuel);
- DEFINE_HANDLER(CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CAN_REDEEM_TOKEN_FOR_BALANCE, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode);
DEFINE_HANDLER(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleChangeBagSlotFlag);
@@ -379,7 +379,7 @@ void OpcodeTable::InitializeClientOpcodes()
DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_COOLDOWNS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMENTATOR_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_COUNT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_COUNT, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_LOG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetLog);
DEFINE_HANDLER(CMSG_COMMERCE_TOKEN_GET_MARKET_PRICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCommerceTokenGetMarketPrice);
DEFINE_HANDLER(CMSG_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplaint);
@@ -389,11 +389,11 @@ void OpcodeTable::InitializeClientOpcodes()
DEFINE_HANDLER(CMSG_CONFIRM_PROFESSION_RESPEC, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONFIRM_RESPEC_WIPE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode);
DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess);
- DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_BUY_AT_MARKET_PRICE, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_CAN_VETERAN_BUY, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_CONSUMABLE_TOKEN_REDEEM_CONFIRMATION, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONTENT_TRACKING_START_TRACKING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONTENT_TRACKING_STOP_TRACKING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_CONTRIBUTION_CONTRIBUTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
@@ -494,8 +494,8 @@ void OpcodeTable::InitializeClientOpcodes()
DEFINE_HANDLER(CMSG_GET_REMAINING_GAME_TIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGetUndeleteCooldownStatus);
- DEFINE_HANDLER(CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_GET_VAS_ACCOUNT_CHARACTER_LIST, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_GET_VAS_TRANSFER_TARGET_REALM_LIST, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketGetCaseStatusOpcode);
DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketSystemStatusOpcode);
@@ -1016,7 +1016,7 @@ void OpcodeTable::InitializeClientOpcodes()
DEFINE_HANDLER(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory);
DEFINE_HANDLER(CMSG_UPDATE_RAID_TARGET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateRaidTargetOpcode);
DEFINE_HANDLER(CMSG_UPDATE_SPELL_VISUAL, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleUpdateAuraVisual);
- DEFINE_HANDLER(CMSG_UPDATE_VAS_PURCHASE_STATES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_UPDATE_VAS_PURCHASE_STATES, STATUS_IGNORED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_UPGRADE_GARRISON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_UPGRADE_RUNEFORGE_LEGENDARY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
@@ -1024,9 +1024,9 @@ void OpcodeTable::InitializeClientOpcodes()
DEFINE_HANDLER(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleUseEquipmentSet);
DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleUseItemOpcode);
DEFINE_HANDLER(CMSG_USE_TOY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleUseToy);
- DEFINE_HANDLER(CMSG_VAS_CHECK_TRANSFER_OK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_VAS_GET_QUEUE_MINUTES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_VAS_GET_SERVICE_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_VAS_CHECK_TRANSFER_OK, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_VAS_GET_QUEUE_MINUTES, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_VAS_GET_SERVICE_STATUS, STATUS_IGNORED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleViolenceLevel);
DEFINE_HANDLER(CMSG_VOICE_CHANNEL_STT_TOKEN_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_VOICE_CHAT_JOIN_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index a4da8df05f8..a385c379ab1 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -2262,7 +2262,8 @@ enum SessionStatus
STATUS_TRANSFER, // Player transferring to another map (_player != NULL, m_GUID == _player->GetGUID(), !inWorld())
STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, // _player != NULL or _player == NULL && m_playerRecentlyLogout && m_playerLogout, m_GUID store last _player guid)
STATUS_NEVER, // Opcode not accepted from client (deprecated or server side only)
- STATUS_UNHANDLED // Opcode not handled yet
+ STATUS_UNHANDLED, // Opcode not handled yet
+ STATUS_IGNORED // Opcode not handled - and no plans to handle it
};
enum PacketProcessing
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index e0daa6751d5..652d912ca15 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -452,6 +452,8 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
TC_LOG_ERROR("network.opcode", "Received not handled opcode {} from {}", GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet->GetOpcode()))
, GetPlayerInfo());
break;
+ case STATUS_IGNORED:
+ break;
}
}
catch (WorldPackets::InvalidHyperlinkException const& ihe)
diff --git a/src/server/scripts/Battlegrounds/HookPoint/arena_hook_point.cpp b/src/server/scripts/Battlegrounds/HookPoint/arena_hook_point.cpp
new file mode 100644
index 00000000000..bc30f3eb8b6
--- /dev/null
+++ b/src/server/scripts/Battlegrounds/HookPoint/arena_hook_point.cpp
@@ -0,0 +1,384 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Battleground.h"
+#include "BattlegroundScript.h"
+#include "Conversation.h"
+#include "Creature.h"
+#include "CreatureAI.h"
+#include "GameObject.h"
+#include "Map.h"
+#include "MotionMaster.h"
+#include "Player.h"
+#include "ScriptMgr.h"
+#include "SpellScript.h"
+#include "TaskScheduler.h"
+
+namespace HookPoint
+{
+ namespace Actions
+ {
+ static constexpr uint32 ReactionTrigger = 1;
+ static constexpr uint32 ReactionDead = 2;
+ static constexpr uint32 ReactionCheer = 3;
+ static constexpr uint32 PennyMove = 4;
+ }
+
+ namespace BouncerPaths
+ {
+ static constexpr uint64 Path1 = 14324500;
+ static constexpr uint64 Path2 = 14324501;
+ static constexpr uint64 Path3 = 14324502;
+ static constexpr uint64 Path4 = 14324503;
+ }
+
+ namespace Conversations
+ {
+ static constexpr uint32 Prepare = 9450;
+ }
+
+ namespace Creatures
+ {
+ static constexpr uint32 DanielPoole = 137530;
+ static constexpr uint32 Bouncer = 143245;
+ static constexpr uint32 Penny = 143121;
+ }
+
+ namespace GameObjects
+ {
+ static constexpr uint32 InvisWall = 296728;
+ static constexpr uint32 SlideDoor = 297144;
+ }
+
+ namespace MapIds
+ {
+ static constexpr uint32 HookPoint = 1825;
+ }
+
+ namespace Spells
+ {
+ static constexpr uint32 KulTirasArenaVOCooldownAura = 275002;
+ static constexpr uint32 ArenaReactionTrigger = 278776;
+ static constexpr uint32 KulTirasArenaCrowdCheers = 278937;
+ static constexpr uint32 ArenaLowHealthDyingTrigger = 279047;
+ static constexpr uint32 KulTirasArenaCrowdBoos = 278926;
+ }
+
+ namespace StringIds
+ {
+ static constexpr std::string_view Bouncer1 = "hook_point_bouncer_1"sv;
+ static constexpr std::string_view Bouncer2 = "hook_point_bouncer_2"sv;
+ static constexpr std::string_view Bouncer3 = "hook_point_bouncer_3"sv;
+ static constexpr std::string_view Bouncer4 = "hook_point_bouncer_4"sv;
+ }
+
+ namespace Texts
+ {
+ namespace DanielPoole
+ {
+ static constexpr uint8 Start = 0;
+ static constexpr uint8 ReactionLowHealth = 1;
+ static constexpr uint8 ReactionKill = 2;
+ }
+ }
+}
+
+struct arena_hook_point : ArenaScript
+{
+ explicit arena_hook_point(BattlegroundMap* map) : ArenaScript(map) { }
+
+ void OnStart() override
+ {
+ for (ObjectGuid const& guid : _doorGUIDs)
+ {
+ if (GameObject* door = battlegroundMap->GetGameObject(guid))
+ {
+ door->UseDoorOrButton();
+ door->DespawnOrUnsummon(5s);
+ }
+ }
+
+ if (Creature const* creature = battlegroundMap->GetCreature(_danielPooleGUID))
+ creature->AI()->Talk(HookPoint::Texts::DanielPoole::Start);
+
+ for (ObjectGuid const& guid : _bouncerGUIDs)
+ {
+ if (Creature* bouncer = battlegroundMap->GetCreature(guid))
+ {
+ bouncer->SetAIAnimKitId(0);
+ if (bouncer->HasStringId(HookPoint::StringIds::Bouncer1))
+ bouncer->GetMotionMaster()->MovePath(HookPoint::BouncerPaths::Path1, false, {}, {}, MovementWalkRunSpeedSelectionMode::Default, {}, {}, {}, true, false);
+ else if (bouncer->HasStringId(HookPoint::StringIds::Bouncer2))
+ {
+ bouncer->m_Events.AddEventAtOffset([bouncer]()
+ {
+ bouncer->GetMotionMaster()->MovePath(HookPoint::BouncerPaths::Path2, false, {}, {}, MovementWalkRunSpeedSelectionMode::Default, {}, {}, {}, true, false);
+ }, 500ms);
+ }
+ else if (bouncer->HasStringId(HookPoint::StringIds::Bouncer3))
+ bouncer->GetMotionMaster()->MovePath(HookPoint::BouncerPaths::Path3, false, {}, {}, MovementWalkRunSpeedSelectionMode::Default, {}, {}, {}, true, false);
+ else if (bouncer->HasStringId(HookPoint::StringIds::Bouncer4))
+ {
+ bouncer->m_Events.AddEventAtOffset([bouncer]()
+ {
+ bouncer->GetMotionMaster()->MovePath(HookPoint::BouncerPaths::Path4, false, {}, {}, MovementWalkRunSpeedSelectionMode::Default, {}, {}, {}, true, false);
+ }, 500ms);
+ }
+ }
+ }
+
+ if (Creature* creature = battlegroundMap->GetCreature(_pennyGUID))
+ {
+ creature->SetAIAnimKitId(0);
+ creature->AI()->DoAction(HookPoint::Actions::PennyMove);
+ }
+ }
+
+ void OnUpdate(uint32 diff) override
+ {
+ _scheduler.Update(diff);
+ }
+
+ void OnPrepareStage1() override
+ {
+ _scheduler.Schedule(20s, [&](TaskContext)
+ {
+ if (GameObject* slideDoor = battlegroundMap->GetGameObject(_slideDoorGUID))
+ slideDoor->UseDoorOrButton();
+
+ if (Creature* creature = battlegroundMap->GetCreature(_danielPooleGUID))
+ Conversation::CreateConversation(HookPoint::Conversations::Prepare, creature, creature->GetPosition(), ObjectGuid::Empty);
+ });
+ }
+
+ void DoAction(uint32 actionId, WorldObject* source, WorldObject* target) override
+ {
+ switch (actionId)
+ {
+ case HookPoint::Actions::ReactionTrigger:
+ HandleReactionLowHealth(Object::ToPlayer(source));
+ break;
+ case HookPoint::Actions::ReactionCheer:
+ HandleReactionCheer(Object::ToPlayer(source));
+ break;
+ case HookPoint::Actions::ReactionDead:
+ HandleKill(Object::ToPlayer(target));
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case HookPoint::Creatures::DanielPoole:
+ _danielPooleGUID = creature->GetGUID();
+ break;
+ case HookPoint::Creatures::Bouncer:
+ _bouncerGUIDs.emplace_back(creature->GetGUID());
+ break;
+ case HookPoint::Creatures::Penny:
+ _pennyGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnGameObjectCreate(GameObject* gameobject) override
+ {
+ switch (gameobject->GetEntry())
+ {
+ case HookPoint::GameObjects::InvisWall:
+ _doorGUIDs.emplace_back(gameobject->GetGUID());
+ break;
+ case HookPoint::GameObjects::SlideDoor:
+ _slideDoorGUID = gameobject->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnPlayerJoined(Player* player, bool /*inBattleground*/) override
+ {
+ player->CastSpell(nullptr, HookPoint::Spells::ArenaReactionTrigger, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ void HandleKill(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ if (Creature* creature = battlegroundMap->GetCreature(_danielPooleGUID))
+ {
+ if (creature->HasAura(HookPoint::Spells::KulTirasArenaVOCooldownAura))
+ return;
+
+ creature->AI()->Talk(HookPoint::Texts::DanielPoole::ReactionKill, victim);
+
+ creature->CastSpell(nullptr, HookPoint::Spells::KulTirasArenaVOCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+ void HandleReactionCheer(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ Team const otherTeam = GetOtherTeam(victim->GetBGTeam());
+
+ battlegroundMap->DoOnPlayers([&](Player* player)
+ {
+ if (player->GetBGTeam() == otherTeam)
+ {
+ player->CastSpell(nullptr, HookPoint::Spells::KulTirasArenaCrowdCheers, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ });
+ }
+
+ void HandleReactionLowHealth(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ Team const victimTeam = victim->GetBGTeam();
+ battlegroundMap->DoOnPlayers([&](Player* player)
+ {
+ if (player->GetBGTeam() == victimTeam)
+ {
+ player->CastSpell(nullptr, HookPoint::Spells::KulTirasArenaCrowdBoos, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ });
+
+ if (Creature* creature = battlegroundMap->GetCreature(_danielPooleGUID))
+ {
+ if (creature->HasAura(HookPoint::Spells::KulTirasArenaVOCooldownAura))
+ return;
+
+ creature->AI()->Talk(HookPoint::Texts::DanielPoole::ReactionLowHealth, victim);
+
+ creature->CastSpell(nullptr, HookPoint::Spells::KulTirasArenaVOCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+private:
+ GuidVector _doorGUIDs;
+ GuidVector _bouncerGUIDs;
+ ObjectGuid _slideDoorGUID;
+ ObjectGuid _danielPooleGUID;
+ ObjectGuid _pennyGUID;
+
+ TaskScheduler _scheduler;
+};
+
+// 278775 - Arena Reaction Trigger - Low Health
+class spell_arena_reaction_trigger_low_health : public SpellScript
+{
+ bool Load() override
+ {
+ return GetCaster()->GetMapId() == HookPoint::MapIds::HookPoint;
+ }
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ HookPoint::Spells::ArenaLowHealthDyingTrigger });
+ }
+
+ void HandleHit(SpellEffIndex /*effIndex*/) const
+ {
+ Unit* target = GetHitUnit();
+ target->CastSpell(nullptr, HookPoint::Spells::ArenaLowHealthDyingTrigger, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+
+ if (ZoneScript* zoneScript = target->FindZoneScript())
+ zoneScript->DoAction(HookPoint::Actions::ReactionCheer, GetCaster(), target);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_arena_reaction_trigger_low_health::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+};
+
+// 278776 - Arena Reaction Trigger
+class spell_arena_reaction_trigger : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == HookPoint::MapIds::HookPoint;
+ }
+
+ void HandleProc(ProcEventInfo const& eventInfo) const
+ {
+ if (ZoneScript* zonescript = GetTarget()->FindZoneScript())
+ zonescript->DoAction(HookPoint::Actions::ReactionDead, eventInfo.GetActor(), eventInfo.GetProcTarget());
+ }
+
+ void Register() override
+ {
+ OnProc += AuraProcFn(spell_arena_reaction_trigger::HandleProc);
+ }
+};
+
+// 279047 - Arena Low Health Dying Trigger
+class spell_arena_low_health_dying_trigger : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == HookPoint::MapIds::HookPoint;
+ }
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({HookPoint::Spells::ArenaLowHealthDyingTrigger });
+ }
+
+ void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ Unit* target = GetTarget();
+
+ if (ZoneScript* zoneScript = target->FindZoneScript())
+ zoneScript->DoAction(HookPoint::Actions::ReactionTrigger, GetCaster(), target);
+ }
+
+ void Register() override
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_arena_low_health_dying_trigger::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
+void AddSC_arena_hook_point()
+{
+ RegisterBattlegroundMapScript(arena_hook_point, HookPoint::MapIds::HookPoint);
+ RegisterSpellScript(spell_arena_reaction_trigger_low_health);
+ RegisterSpellScript(spell_arena_reaction_trigger);
+ RegisterSpellScript(spell_arena_low_health_dying_trigger);
+}
diff --git a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
index 1e84e622ffc..56a61a43c71 100644
--- a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
+++ b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
@@ -66,6 +66,7 @@ void AddSC_battleground_deephaul_ravine();
void AddSC_arena_blades_edge_legion();
void AddSC_arena_mugambala();
+void AddSC_arena_hook_point();
void AddSC_arena_the_robodrome();
void AddSC_arena_maldraxxus_coliseum();
@@ -126,6 +127,7 @@ void AddBattlegroundsScripts()
AddSC_arena_blades_edge_legion();
AddSC_arena_mugambala();
+ AddSC_arena_hook_point();
AddSC_arena_the_robodrome();
AddSC_arena_maldraxxus_coliseum();