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-rw-r--r--src/server/game/AI/CreatureAI.h7
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp11
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h6
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp4
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h8
-rw-r--r--src/server/game/Chat/Chat.cpp3
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp2
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTrigger.cpp8
-rw-r--r--src/server/game/Entities/Player/Player.cpp66
-rw-r--r--src/server/game/Entities/Player/Player.h9
-rw-r--r--src/server/game/Groups/Group.cpp2
-rw-r--r--src/server/game/Maps/MapScripts.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp14
-rw-r--r--src/server/scripts/Battlegrounds/CageOfCarnage/arena_cage_of_carnage.cpp332
-rw-r--r--src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ReturnToKarazhan/boss_shade_of_medivh.cpp868
-rw-r--r--src/server/scripts/EasternKingdoms/ReturnToKarazhan/instance_return_to_karazhan.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/ReturnToKarazhan/return_to_karazhan.h4
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp2
-rw-r--r--src/server/scripts/KhazAlgar/CityOfThreads/boss_orator_krix_vizk.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp12
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp10
23 files changed, 1330 insertions, 57 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 953c349bad7..66fd60bfcdb 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -26,6 +26,7 @@
class AreaBoundary;
class AreaTrigger;
+class AuraApplication;
class Creature;
class DynamicObject;
class GameObject;
@@ -144,6 +145,12 @@ class TC_GAME_API CreatureAI : public UnitAI
// Called when a channeled spell finishes
virtual void OnChannelFinished(SpellInfo const* /*spell*/) { }
+ // Called when aura is applied
+ virtual void OnAuraApplied(AuraApplication const* /*aurApp*/) { }
+
+ // Called when aura is removed
+ virtual void OnAuraRemoved(AuraApplication const* /*aurApp*/) { }
+
// Should return true if the NPC is currently being escorted
virtual bool IsEscorted() const { return false; }
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index cdc2530617c..c210b7ea582 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -29,6 +29,7 @@
#include "PetDefines.h"
#include "Player.h"
#include "ScriptMgr.h"
+#include "SpellAuras.h"
#include "Vehicle.h"
#include "WaypointManager.h"
@@ -611,6 +612,16 @@ void SmartAI::OnSpellStart(SpellInfo const* spellInfo)
GetScript()->ProcessEventsFor(SMART_EVENT_ON_SPELL_START, nullptr, 0, 0, false, spellInfo);
}
+void SmartAI::OnAuraApplied(AuraApplication const* aurApp)
+{
+ GetScript()->ProcessEventsFor(SMART_EVENT_ON_AURA_APPLIED, nullptr, 0, 0, false, aurApp->GetBase()->GetSpellInfo());
+}
+
+void SmartAI::OnAuraRemoved(AuraApplication const* aurApp)
+{
+ GetScript()->ProcessEventsFor(SMART_EVENT_ON_AURA_REMOVED, nullptr, 0, 0, false, aurApp->GetBase()->GetSpellInfo());
+}
+
void SmartAI::DamageTaken(Unit* doneBy, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/)
{
GetScript()->ProcessEventsFor(SMART_EVENT_DAMAGED, doneBy, damage);
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 0d1054796d2..79ab404e971 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -132,6 +132,12 @@ class TC_GAME_API SmartAI : public CreatureAI
// Called when a spell starts
void OnSpellStart(SpellInfo const* spellInfo) override;
+ // Called when aura is applied
+ void OnAuraApplied(AuraApplication const* aurApp) override;
+
+ // Called when aura is removed
+ void OnAuraRemoved(AuraApplication const* aurApp) override;
+
// Called at any Damage from any attacker (before damage apply)
void DamageTaken(Unit* doneBy, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override;
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index e1715f787b6..7eccef96070 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -3366,6 +3366,8 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
case SMART_EVENT_ON_SPELL_CAST:
case SMART_EVENT_ON_SPELL_FAILED:
case SMART_EVENT_ON_SPELL_START:
+ case SMART_EVENT_ON_AURA_APPLIED:
+ case SMART_EVENT_ON_AURA_REMOVED:
{
if (!spell)
return;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 82ec392bfdb..7fceb43a614 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -844,6 +844,8 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
case SMART_EVENT_ON_SPELL_CAST: return sizeof(SmartEvent::spellCast);
case SMART_EVENT_ON_SPELL_FAILED: return sizeof(SmartEvent::spellCast);
case SMART_EVENT_ON_SPELL_START: return sizeof(SmartEvent::spellCast);
+ case SMART_EVENT_ON_AURA_APPLIED: return sizeof(SmartEvent::spellCast);
+ case SMART_EVENT_ON_AURA_REMOVED: return sizeof(SmartEvent::spellCast);
case SMART_EVENT_ON_DESPAWN: return NO_PARAMS;
case SMART_EVENT_SEND_EVENT_TRIGGER: return NO_PARAMS;
case SMART_EVENT_AREATRIGGER_EXIT: return NO_PARAMS;
@@ -1255,6 +1257,8 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_EVENT_ON_SPELL_CAST:
case SMART_EVENT_ON_SPELL_FAILED:
case SMART_EVENT_ON_SPELL_START:
+ case SMART_EVENT_ON_AURA_APPLIED:
+ case SMART_EVENT_ON_AURA_REMOVED:
{
if (!IsSpellValid(e, e.event.spellCast.spell))
return false;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 0c57aaf5415..ea7459ac26f 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -189,8 +189,10 @@ enum SMART_EVENT
SMART_EVENT_ON_DESPAWN = 86, // NONE
SMART_EVENT_SEND_EVENT_TRIGGER = 87, // NONE
SMART_EVENT_AREATRIGGER_EXIT = 88, // NONE
+ SMART_EVENT_ON_AURA_APPLIED = 89, // SpellID, CooldownMin, CooldownMax
+ SMART_EVENT_ON_AURA_REMOVED = 90, // SpellID, CooldownMin, CooldownMax
- SMART_EVENT_END = 89
+ SMART_EVENT_END = 91
};
struct SmartEvent
@@ -1608,7 +1610,9 @@ const uint32 SmartAIEventMask[SMART_EVENT_END][2] =
{SMART_EVENT_ON_SPELL_START, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_ON_DESPAWN, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_SEND_EVENT_TRIGGER, SMART_SCRIPT_TYPE_MASK_EVENT },
- {SMART_EVENT_AREATRIGGER_EXIT, SMART_SCRIPT_TYPE_MASK_AREATRIGGER + SMART_SCRIPT_TYPE_MASK_AREATRIGGER_ENTITY }
+ {SMART_EVENT_AREATRIGGER_EXIT, SMART_SCRIPT_TYPE_MASK_AREATRIGGER + SMART_SCRIPT_TYPE_MASK_AREATRIGGER_ENTITY },
+ {SMART_EVENT_ON_AURA_APPLIED, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_ON_AURA_REMOVED, SMART_SCRIPT_TYPE_MASK_CREATURE },
};
enum SmartEventFlags
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 6cf24b10671..b9ff4085f20 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -444,9 +444,6 @@ ObjectGuid::LowType ChatHandler::extractLowGuidFromLink(char* text, HighGuid& gu
return player->GetGUID().GetCounter();
ObjectGuid guid = sCharacterCache->GetCharacterGuidByName(name);
- if (guid.IsEmpty())
- return 0;
-
return guid.GetCounter();
}
case GUID_LINK_CREATURE:
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index fcf78441463..89012688d26 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -103,7 +103,7 @@ char const* const ConditionMgr::StaticSourceTypeData[CONDITION_SOURCE_TYPE_MAX_D
ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[CONDITION_MAX] =
{
{ .Name = "None", .HasConditionValue1 = false, .HasConditionValue2 = false, .HasConditionValue3 = false, .HasConditionStringValue1 = false },
- { .Name = "Aura", .HasConditionValue1 = true, .HasConditionValue2 = true, .HasConditionValue3 = true, .HasConditionStringValue1 = false },
+ { .Name = "Aura", .HasConditionValue1 = true, .HasConditionValue2 = true, .HasConditionValue3 = false, .HasConditionStringValue1 = false },
{ .Name = "Item Stored", .HasConditionValue1 = true, .HasConditionValue2 = true, .HasConditionValue3 = true, .HasConditionStringValue1 = false },
{ .Name = "Item Equipped", .HasConditionValue1 = true, .HasConditionValue2 = false, .HasConditionValue3 = false, .HasConditionStringValue1 = false },
{ .Name = "Zone", .HasConditionValue1 = true, .HasConditionValue2 = false, .HasConditionValue3 = false, .HasConditionStringValue1 = false },
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
index 74aa8596a58..1ed4b4d06ca 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
+++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
@@ -894,6 +894,14 @@ void AreaTrigger::HandleUnitEnter(Unit* unit)
DoActions(unit);
_ai->OnUnitEnter(unit);
+
+ // OnUnitEnter script can despawn this areatrigger
+ if (!IsInWorld())
+ return;
+
+ // Register areatrigger in Unit after actions/scripts to allow them to determine
+ // if the unit is in one or more areatriggers with the same id
+ // without forcing every script to have additional logic excluding this areatrigger
unit->EnterAreaTrigger(this);
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index c8c75eb8279..0bcdbbd1ec7 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -5626,8 +5626,8 @@ bool Player::UpdateSkillPro(uint16 skillId, int32 chance, uint32 step)
if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED)
return false;
- uint16 value = m_activePlayerData->Skill->SkillRank[itr->second.pos];
- uint16 max = m_activePlayerData->Skill->SkillMaxRank[itr->second.pos];
+ uint16 value = GetSkillRankByPos(itr->second.pos);
+ uint16 max = GetSkillMaxRankByPos(itr->second.pos);
if (!max || !value || value >= max)
return false;
@@ -5666,13 +5666,13 @@ bool Player::UpdateSkillPro(uint16 skillId, int32 chance, uint32 step)
void Player::ModifySkillBonus(uint32 skillid, int32 val, bool talent)
{
SkillStatusMap::const_iterator itr = mSkillStatus.find(skillid);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return;
if (talent)
- SetSkillPermBonus(itr->second.pos, m_activePlayerData->Skill->SkillPermBonus[itr->second.pos] + val);
+ SetSkillPermBonus(itr->second.pos, GetSkillPermBonusByPos(itr->second.pos) + val);
else
- SetSkillTempBonus(itr->second.pos, m_activePlayerData->Skill->SkillTempBonus[itr->second.pos] + val);
+ SetSkillTempBonus(itr->second.pos, GetSkillTempBonusByPos(itr->second.pos) + val);
// Apply/Remove bonus to child skill lines
if (std::vector<SkillLineEntry const*> const* childSkillLines = sDB2Manager.GetSkillLinesForParentSkill(skillid))
@@ -5687,7 +5687,7 @@ void Player::UpdateSkillsForLevel()
for (SkillStatusMap::iterator itr = mSkillStatus.begin(); itr != mSkillStatus.end(); ++itr)
{
- if (itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
continue;
uint32 pskill = itr->first;
@@ -5706,7 +5706,7 @@ void Player::UpdateSkillsForLevel()
}
// Update level dependent skillline spells
- LearnSkillRewardedSpells(rcEntry->SkillID, m_activePlayerData->Skill->SkillRank[itr->second.pos], race);
+ LearnSkillRewardedSpells(rcEntry->SkillID, GetSkillRankByPos(itr->second.pos), race);
}
}
@@ -5761,7 +5761,7 @@ void Player::SetSkill(uint32 id, uint16 step, uint16 newVal, uint16 maxVal)
// Handle already stored skills
if (itr != mSkillStatus.end())
{
- currVal = m_activePlayerData->Skill->SkillRank[itr->second.pos];
+ currVal = GetSkillRankByPos(itr->second.pos);
// Activate and update skill line
if (newVal)
@@ -5879,7 +5879,7 @@ void Player::SetSkill(uint32 id, uint16 step, uint16 newVal, uint16 maxVal)
// Find a free skill slot
for (uint32 i = 0; i < PLAYER_MAX_SKILLS; ++i)
{
- if (!m_activePlayerData->Skill->SkillLineID[i])
+ if (!GetSkillLineIdByPos(i))
{
skillSlot = i;
break;
@@ -5979,7 +5979,7 @@ bool Player::HasSkill(uint32 skill) const
return false;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- return (itr != mSkillStatus.end() && itr->second.uState != SKILL_DELETED && m_activePlayerData->Skill->SkillRank[itr->second.pos]);
+ return itr != mSkillStatus.end() && itr->second.uState != SKILL_DELETED && GetSkillRankByPos(itr->second.pos);
}
uint16 Player::GetSkillStep(uint32 skill) const
@@ -5988,10 +5988,10 @@ uint16 Player::GetSkillStep(uint32 skill) const
return 0;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return 0;
- return m_activePlayerData->Skill->SkillStep[itr->second.pos];
+ return GetSkillStepByPos(itr->second.pos);
}
uint16 Player::GetSkillValue(uint32 skill) const
@@ -6000,12 +6000,12 @@ uint16 Player::GetSkillValue(uint32 skill) const
return 0;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return 0;
- int32 result = int32(m_activePlayerData->Skill->SkillRank[itr->second.pos]);
- result += int32(m_activePlayerData->Skill->SkillTempBonus[itr->second.pos]);
- result += int32(m_activePlayerData->Skill->SkillPermBonus[itr->second.pos]);
+ int32 result = int32(GetSkillRankByPos(itr->second.pos));
+ result += int32(GetSkillTempBonusByPos(itr->second.pos));
+ result += int32(GetSkillPermBonusByPos(itr->second.pos));
return result < 0 ? 0 : result;
}
@@ -6015,12 +6015,12 @@ uint16 Player::GetMaxSkillValue(uint32 skill) const
return 0;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return 0;
- int32 result = int32(m_activePlayerData->Skill->SkillMaxRank[itr->second.pos]);
- result += int32(m_activePlayerData->Skill->SkillTempBonus[itr->second.pos]);
- result += int32(m_activePlayerData->Skill->SkillPermBonus[itr->second.pos]);
+ int32 result = int32(GetSkillMaxRankByPos(itr->second.pos));
+ result += int32(GetSkillTempBonusByPos(itr->second.pos));
+ result += int32(GetSkillPermBonusByPos(itr->second.pos));
return result < 0 ? 0 : result;
}
@@ -6030,10 +6030,10 @@ uint16 Player::GetPureMaxSkillValue(uint32 skill) const
return 0;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return 0;
- return m_activePlayerData->Skill->SkillMaxRank[itr->second.pos];
+ return GetSkillMaxRankByPos(itr->second.pos);
}
uint16 Player::GetBaseSkillValue(uint32 skill) const
@@ -6042,11 +6042,11 @@ uint16 Player::GetBaseSkillValue(uint32 skill) const
return 0;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return 0;
- int32 result = int32(m_activePlayerData->Skill->SkillRank[itr->second.pos]);
- result += int32(m_activePlayerData->Skill->SkillPermBonus[itr->second.pos]);
+ int32 result = int32(GetSkillRankByPos(itr->second.pos));
+ result += int32(GetSkillPermBonusByPos(itr->second.pos));
return result < 0 ? 0 : result;
}
@@ -6056,10 +6056,10 @@ uint16 Player::GetPureSkillValue(uint32 skill) const
return 0;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return 0;
- return m_activePlayerData->Skill->SkillRank[itr->second.pos];
+ return GetSkillRankByPos(itr->second.pos);
}
int16 Player::GetSkillPermBonusValue(uint32 skill) const
@@ -6068,10 +6068,10 @@ int16 Player::GetSkillPermBonusValue(uint32 skill) const
return 0;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return 0;
- return m_activePlayerData->Skill->SkillPermBonus[itr->second.pos];
+ return GetSkillPermBonusByPos(itr->second.pos);
}
int16 Player::GetSkillTempBonusValue(uint32 skill) const
@@ -6080,10 +6080,10 @@ int16 Player::GetSkillTempBonusValue(uint32 skill) const
return 0;
SkillStatusMap::const_iterator itr = mSkillStatus.find(skill);
- if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !m_activePlayerData->Skill->SkillRank[itr->second.pos])
+ if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED || !GetSkillRankByPos(itr->second.pos))
return 0;
- return m_activePlayerData->Skill->SkillTempBonus[itr->second.pos];
+ return GetSkillTempBonusByPos(itr->second.pos);
}
void Player::SendActionButtons(uint32 state) const
@@ -21205,8 +21205,8 @@ void Player::_SaveSkills(CharacterDatabaseTransaction trans)
continue;
}
- uint16 value = m_activePlayerData->Skill->SkillRank[itr->second.pos];
- uint16 max = m_activePlayerData->Skill->SkillMaxRank[itr->second.pos];
+ uint16 value = GetSkillRankByPos(itr->second.pos);
+ uint16 max = GetSkillMaxRankByPos(itr->second.pos);
int8 professionSlot = int8(GetProfessionSlotFor(itr->first));
switch (itr->second.uState)
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 51c91183d20..2b615518381 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2310,12 +2310,19 @@ class TC_GAME_API Player final : public Unit, public GridObject<Player>
void LearnSkillRewardedSpells(uint32 skillId, uint32 skillValue, Races race);
int32 GetProfessionSlotFor(uint32 skillId) const;
int32 FindEmptyProfessionSlotFor(uint32 skillId) const;
+ uint16 GetSkillLineIdByPos(uint32 pos) const { return m_activePlayerData->Skill->SkillLineID[pos]; }
void SetSkillLineId(uint32 pos, uint16 skillLineId) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Skill).ModifyValue(&UF::SkillInfo::SkillLineID, pos), skillLineId); }
- void SetSkillStep(uint32 pos, uint16 step) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Skill).ModifyValue(&UF::SkillInfo::SkillStep, pos), step); };
+ uint16 GetSkillStepByPos(uint32 pos) const { return m_activePlayerData->Skill->SkillStep[pos]; }
+ void SetSkillStep(uint32 pos, uint16 step) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Skill).ModifyValue(&UF::SkillInfo::SkillStep, pos), step); }
+ uint16 GetSkillRankByPos(uint32 pos) const { return m_activePlayerData->Skill->SkillRank[pos]; }
void SetSkillRank(uint32 pos, uint16 rank) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Skill).ModifyValue(&UF::SkillInfo::SkillRank, pos), rank); }
+ uint16 GetSkillStartingRankByPos(uint32 pos) const { return m_activePlayerData->Skill->SkillStartingRank[pos]; }
void SetSkillStartingRank(uint32 pos, uint16 starting) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Skill).ModifyValue(&UF::SkillInfo::SkillStartingRank, pos), starting); }
+ uint16 GetSkillMaxRankByPos(uint32 pos) const { return m_activePlayerData->Skill->SkillMaxRank[pos]; }
void SetSkillMaxRank(uint32 pos, uint16 max) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Skill).ModifyValue(&UF::SkillInfo::SkillMaxRank, pos), max); }
+ int16 GetSkillTempBonusByPos(uint32 pos) const { return m_activePlayerData->Skill->SkillTempBonus[pos]; }
void SetSkillTempBonus(uint32 pos, uint16 bonus) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Skill).ModifyValue(&UF::SkillInfo::SkillTempBonus, pos), bonus); }
+ uint16 GetSkillPermBonusByPos(uint32 pos) const { return m_activePlayerData->Skill->SkillPermBonus[pos]; }
void SetSkillPermBonus(uint32 pos, uint16 bonus) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Skill).ModifyValue(&UF::SkillInfo::SkillPermBonus, pos), bonus); }
TeleportLocation& GetTeleportDest() { return m_teleport_dest; }
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index aa504001619..36246c0c1a8 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -237,7 +237,7 @@ void Group::LoadGroupFromDB(Field* fields)
m_raidDifficulty = Player::CheckLoadedRaidDifficultyID(Difficulty(fields[14].GetUInt8()));
m_legacyRaidDifficulty = Player::CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[15].GetUInt8()));
- m_masterLooterGuid = ObjectGuid::Create<HighGuid::Player>(fields[16].GetUInt64());
+ m_masterLooterGuid = fields[16].GetUInt64() ? ObjectGuid::Create<HighGuid::Player>(fields[16].GetUInt64()) : ObjectGuid::Empty;
m_pingRestriction = RestrictPingsTo(fields[18].GetInt8());
diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp
index 299fef61b80..745783a536a 100644
--- a/src/server/game/Maps/MapScripts.cpp
+++ b/src/server/game/Maps/MapScripts.cpp
@@ -325,7 +325,7 @@ void Map::ScriptsProcess()
{
switch (step.sourceGUID.GetHigh())
{
- case HighGuid::Item: // as well as HIGHGUID_CONTAINER
+ case HighGuid::Item:
if (Player* player = GetPlayer(step.ownerGUID))
source = player->GetItemByGuid(step.sourceGUID);
break;
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 3d9100457c0..248fd007871 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -19,6 +19,7 @@
#include "CellImpl.h"
#include "Common.h"
#include "Containers.h"
+#include "CreatureAI.h"
#include "DynamicObject.h"
#include "GridNotifiersImpl.h"
#include "Item.h"
@@ -1593,6 +1594,19 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
break;
}
+
+ if (apply)
+ {
+ if (Creature* creature = target->ToCreature())
+ if (CreatureAI* ai = creature->AI())
+ ai->OnAuraApplied(aurApp);
+ }
+ else
+ {
+ if (Creature* creature = target->ToCreature())
+ if (CreatureAI* ai = creature->AI())
+ ai->OnAuraRemoved(aurApp);
+ }
}
bool Aura::CanBeAppliedOn(Unit* target)
diff --git a/src/server/scripts/Battlegrounds/CageOfCarnage/arena_cage_of_carnage.cpp b/src/server/scripts/Battlegrounds/CageOfCarnage/arena_cage_of_carnage.cpp
new file mode 100644
index 00000000000..8ef5d8903a0
--- /dev/null
+++ b/src/server/scripts/Battlegrounds/CageOfCarnage/arena_cage_of_carnage.cpp
@@ -0,0 +1,332 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Battleground.h"
+#include "BattlegroundScript.h"
+#include "Creature.h"
+#include "CreatureAI.h"
+#include "GameObject.h"
+#include "Map.h"
+#include "Player.h"
+#include "ScriptMgr.h"
+#include "SpellScript.h"
+#include "TaskScheduler.h"
+
+namespace CageOfCarnage
+{
+ namespace Actions
+ {
+ static constexpr uint32 ReactionTrigger = 1;
+ static constexpr uint32 ReactionDead = 2;
+ }
+
+ namespace Creatures
+ {
+ static constexpr uint32 NaminzeBoltfingers = 232750;
+ }
+
+ namespace GameObjects
+ {
+ static constexpr uint32 GoblinArenaTrapDoor01 = 505683;
+ }
+
+ namespace MapIds
+ {
+ static constexpr uint32 CageOfCarnage = 2759;
+ }
+
+ namespace Positions
+ {
+ static constexpr Position PurpleWarningTeleport = { 442.311f, 343.167f, -34.1166f, 1.7453293f };
+ static constexpr Position GoldWarningTeleport = { 443.167f, 439.243f, -42.6562f, 4.5902157f };
+ }
+
+ namespace Spells
+ {
+ static constexpr uint32 UndermineArenaVOCooldownAura = 472905;
+ static constexpr uint32 UndermineArenaVOCooldownAuraPlayerDeath = 472913;
+ static constexpr uint32 UndermineArenaReactionTrigger = 472885;
+ static constexpr uint32 ArenaLowHealthCooldownAura = 234031;
+ static constexpr uint32 Warning = 1214676;
+ static constexpr uint32 WarningTeleport = 371319;
+ static constexpr uint32 ArenaStartingAreaMarker = 228212;
+ }
+
+ namespace Texts
+ {
+ namespace Naminze
+ {
+ static constexpr uint8 Prepare = 0;
+ static constexpr uint8 Start = 1;
+ static constexpr uint8 ReactionAlmostDead = 2;
+ static constexpr uint8 ReactionKill = 3;
+ }
+ }
+}
+
+struct arena_cage_of_carnage : ArenaScript
+{
+ explicit arena_cage_of_carnage(BattlegroundMap* map) : ArenaScript(map) { }
+
+ void OnUpdate(uint32 diff) override
+ {
+ _scheduler.Update(diff);
+ }
+
+ void OnStart() override
+ {
+ for (ObjectGuid const& guid : _doorGUIDs)
+ {
+ if (GameObject* door = battlegroundMap->GetGameObject(guid))
+ {
+ door->UseDoorOrButton();
+ door->DespawnOrUnsummon(5s);
+ }
+ }
+
+ if (Creature const* creature = battlegroundMap->GetCreature(_naminzeGUID))
+ creature->AI()->Talk(CageOfCarnage::Texts::Naminze::Start);
+
+ _scheduler.Schedule(5s, [&](TaskContext context)
+ {
+ battlegroundMap->DoOnPlayers([&](Player* player)
+ {
+ if (!player->HasAura(CageOfCarnage::Spells::ArenaStartingAreaMarker))
+ return;
+
+ if (player->HasAura(CageOfCarnage::Spells::Warning))
+ return;
+
+ player->CastSpell(nullptr, CageOfCarnage::Spells::Warning, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ });
+
+ context.Repeat();
+ });
+ }
+
+ void DoAction(uint32 actionId, WorldObject* source, WorldObject* target) override
+ {
+ switch (actionId)
+ {
+ case CageOfCarnage::Actions::ReactionTrigger:
+ HandleReactionLowHealth(Object::ToPlayer(source));
+ break;
+ case CageOfCarnage::Actions::ReactionDead:
+ HandleKill(Object::ToPlayer(target));
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnPrepareStage2() override
+ {
+ if (Creature const* creature = battlegroundMap->GetCreature(_naminzeGUID))
+ creature->AI()->Talk(CageOfCarnage::Texts::Naminze::Prepare);
+ }
+
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case CageOfCarnage::Creatures::NaminzeBoltfingers:
+ _naminzeGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnGameObjectCreate(GameObject* gameobject) override
+ {
+ switch (gameobject->GetEntry())
+ {
+ case CageOfCarnage::GameObjects::GoblinArenaTrapDoor01:
+ _doorGUIDs.emplace_back(gameobject->GetGUID());
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnPlayerJoined(Player* player, bool /*inBattleground*/) override
+ {
+ player->CastSpell(nullptr, CageOfCarnage::Spells::UndermineArenaReactionTrigger, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ void HandleKill(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ if (Creature* creature = battlegroundMap->GetCreature(_naminzeGUID))
+ {
+ if (creature->HasAura(CageOfCarnage::Spells::UndermineArenaVOCooldownAuraPlayerDeath))
+ return;
+
+ creature->AI()->Talk(CageOfCarnage::Texts::Naminze::ReactionKill, victim);
+
+ creature->CastSpell(nullptr, CageOfCarnage::Spells::UndermineArenaVOCooldownAuraPlayerDeath, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+ void HandleReactionLowHealth(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ if (Creature* creature = battlegroundMap->GetCreature(_naminzeGUID))
+ {
+ if (creature->HasAura(CageOfCarnage::Spells::UndermineArenaVOCooldownAura))
+ return;
+
+ creature->AI()->Talk(CageOfCarnage::Texts::Naminze::ReactionAlmostDead, victim);
+
+ creature->CastSpell(nullptr, CageOfCarnage::Spells::UndermineArenaVOCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+private:
+ GuidVector _doorGUIDs;
+ ObjectGuid _naminzeGUID;
+
+ TaskScheduler _scheduler;
+};
+
+// 472883 - Undermine Arena Reaction Trigger - Low Health
+class spell_undermine_arena_reaction_trigger_low_health : public SpellScript
+{
+ bool Load() override
+ {
+ return GetCaster()->GetMapId() == CageOfCarnage::MapIds::CageOfCarnage;
+ }
+
+ void HandleHit(SpellEffIndex /*effIndex*/) const
+ {
+ Unit* target = GetHitUnit();
+ if (target->HasAura(CageOfCarnage::Spells::ArenaLowHealthCooldownAura))
+ return;
+
+ target->CastSpell(nullptr, CageOfCarnage::Spells::ArenaLowHealthCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+
+ if (ZoneScript* zoneScript = target->FindZoneScript())
+ zoneScript->DoAction(CageOfCarnage::Actions::ReactionTrigger, GetCaster(), target);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_undermine_arena_reaction_trigger_low_health::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+};
+
+// 472885 - Undermine Arena Reaction Trigger
+class spell_undermine_arena_reaction_trigger : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == CageOfCarnage::MapIds::CageOfCarnage;
+ }
+
+ void HandleProc(ProcEventInfo const& eventInfo) const
+ {
+ if (ZoneScript* zonescript = GetTarget()->FindZoneScript())
+ zonescript->DoAction(CageOfCarnage::Actions::ReactionDead, eventInfo.GetActor(), eventInfo.GetProcTarget());
+ }
+
+ void Register() override
+ {
+ OnProc += AuraProcFn(spell_undermine_arena_reaction_trigger::HandleProc);
+ }
+};
+
+// 1214676 - Warning (countdown)
+class spell_undermine_arena_warning_countdown : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == CageOfCarnage::MapIds::CageOfCarnage;
+ }
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ CageOfCarnage::Spells::WarningTeleport });
+ }
+
+ void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ Player* target= GetTarget()->ToPlayer();
+ if (!target)
+ return;
+
+ if (!target->HasAura(CageOfCarnage::Spells::ArenaStartingAreaMarker))
+ return;
+
+ target->CastSpell(nullptr, CageOfCarnage::Spells::WarningTeleport, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_undermine_arena_warning_countdown::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
+// 371319 - Warning Teleport
+class spell_undermine_arena_warning_teleport : public SpellScript
+{
+ bool Load() override
+ {
+ return GetCaster()->GetMapId() == CageOfCarnage::MapIds::CageOfCarnage;
+ }
+
+ void HandleTeleport(SpellEffIndex /*effIndex*/) const
+ {
+ Player* target = GetHitPlayer();
+ if (!target)
+ return;
+
+ if (target->GetBGTeam() == ALLIANCE)
+ target->NearTeleportTo(CageOfCarnage::Positions::PurpleWarningTeleport);
+ else
+ target->NearTeleportTo(CageOfCarnage::Positions::GoldWarningTeleport);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_undermine_arena_warning_teleport::HandleTeleport, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+};
+
+void AddSC_arena_cage_of_carnage()
+{
+ RegisterBattlegroundMapScript(arena_cage_of_carnage, CageOfCarnage::MapIds::CageOfCarnage);
+ RegisterSpellScript(spell_undermine_arena_reaction_trigger_low_health);
+ RegisterSpellScript(spell_undermine_arena_reaction_trigger);
+ RegisterSpellScript(spell_undermine_arena_warning_countdown);
+ RegisterSpellScript(spell_undermine_arena_warning_teleport);
+}
diff --git a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
index 5bf00c0a80a..c2c3d8b3439 100644
--- a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
+++ b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
@@ -70,6 +70,8 @@ void AddSC_arena_the_robodrome();
void AddSC_arena_maldraxxus_coliseum();
+void AddSC_arena_cage_of_carnage();
+
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
void AddBattlegroundsScripts()
@@ -124,4 +126,6 @@ void AddBattlegroundsScripts()
AddSC_arena_the_robodrome();
AddSC_arena_maldraxxus_coliseum();
+
+ AddSC_arena_cage_of_carnage();
}
diff --git a/src/server/scripts/EasternKingdoms/ReturnToKarazhan/boss_shade_of_medivh.cpp b/src/server/scripts/EasternKingdoms/ReturnToKarazhan/boss_shade_of_medivh.cpp
new file mode 100644
index 00000000000..c2d31a6b5f7
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ReturnToKarazhan/boss_shade_of_medivh.cpp
@@ -0,0 +1,868 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AreaTrigger.h"
+#include "AreaTriggerAI.h"
+#include "Containers.h"
+#include "Creature.h"
+#include "InstanceScript.h"
+#include "ObjectAccessor.h"
+#include "Player.h"
+#include "Position.h"
+#include "ScriptedCreature.h"
+#include "ScriptMgr.h"
+#include "Spell.h"
+#include "SpellAuras.h"
+#include "SpellAuraEffects.h"
+#include "SpellScript.h"
+#include "return_to_karazhan.h"
+
+enum ShadeOfMedivhSpells
+{
+ SPELL_ARCANE_CHANNEL = 189573,
+ SPELL_MANA_REGEN = 228582,
+ SPELL_VO_CONTROLLER = 232314,
+ SPELL_BASIC_PRIMER = 227599,
+ SPELL_INFERNO_BOLT = 227615,
+ SPELL_INFERNO_BOLT_MARKER = 228249,
+ SPELL_PIERCING_MISSILES = 227628,
+ SPELL_PIERCING_MISSILES_DEBUFF = 227644,
+ SPELL_FROSTBITE = 227592,
+ SPELL_SIGNATURE_PRIMER = 228237,
+ SPELL_FLAME_WREATH_SELECTOR = 228269,
+ SPELL_FLAME_WREATH_AREATRIGGER = 228257,
+ SPELL_FLAME_WREATH_AREA_DAMAGE = 228262,
+ SPELL_FLAME_WREATH_PERIODIC_DAMAGE = 228261,
+ SPELL_CEASELESS_WINTER = 227779,
+ SPELL_CEASELESS_WINTER_DAMAGE = 227806,
+ SPELL_CEASELESS_WINTER_PERIODIC = 228222,
+ SPELL_GUARDIANS_IMAGE = 228334,
+ SPELL_GUARDIANS_IMAGE_MISSILE = 228338,
+ SPELL_DISSOLVE = 228572,
+ SPELL_REFORM_VISUAL = 228558,
+ SPELL_REFORM_VISUAL_STATE_1 = 228568,
+ SPELL_REFORM_VISUAL_STATE_2 = 228569,
+ SPELL_ARCANE_DISSOLVE_IN = 228343,
+ SPELL_ARCANE_BOLT_SELECTOR = 228992,
+ SPELL_SHIMMER = 228521
+};
+
+enum ShadeOfMedivhEvents
+{
+ EVENT_BASIC_PRIMER = 1,
+ EVENT_CHECK_MANA,
+ EVENT_TELEPORT,
+ EVENT_BACK_TO_COMBAT,
+
+ // Guardian's Image
+ EVENT_ARCANE_BOLT
+};
+
+enum ShadeOfMedivhTexts
+{
+ SAY_INTRO = 0, // Implement later
+ SAY_AGGRO = 1,
+ SAY_INFERNO_BOLT_WARNING = 2,
+ SAY_INFERNO_BOLT = 3,
+ SAY_FLAME_WREATH_WARNING = 4,
+ SAY_FLAME_WREATH = 5,
+ SAY_CEASELESS_WINTER = 6,
+ SAY_GUARDIANS_IMAGE = 7,
+ SAY_FROSTBITE = 8,
+ SAY_PIERCING_MISSILES = 9,
+ SAY_SLAY = 10,
+ SAY_STRONGER = 11,
+ SAY_WIPE = 12,
+ SAY_DEAD = 13,
+ SAY_SPECIAL = 14 // Used if players have the item Atiesh, Greatstaff of the Guardian
+};
+
+enum ShadeOfMedivhActions
+{
+ ACTION_DISSOLVE = 1,
+ ACTION_FINISH_SPLIT,
+ ACTION_START_VISUALS
+};
+
+enum ShadeOfMedivhDatas
+{
+ DATA_INFERNO_BOLT_NEXT = 0,
+};
+
+enum ShadeOfMedivhVisuals
+{
+ SPELLVISUAL_ARCANE_MISSILE = 51100
+};
+
+static constexpr Position GuardiansImageMedivhPosition = { -4599.3f, -2517.86f, 2876.59f };
+static constexpr Position GuardiansImagePosition[3] =
+{
+ { -4599.8057f, -2494.7551f, 2876.6255f, 4.694935f },
+ { -4618.8994f, -2526.8315f, 2876.6252f, 0.663225f },
+ { -4581.1006f, -2526.6892f, 2876.6257f, 2.460914f }
+};
+
+static constexpr Position MedivhVisualSpellsPositions[14] =
+{
+ { -4573.2363f, -2517.875f, 2903.3594f },
+ { -4617.39f, -2499.2f, 2886.25f },
+ { -4620.2275f, -2535.092f, 2903.4875f },
+ { -4573.2363f, -2517.875f, 2885.7869f },
+ { -4617.3906f, -2499.1997f, 2902.f },
+ { -4598.722f, -2555.3784f, 2906.814f },
+ { -4580.137f, -2499.736f, 2887.0764f },
+ { -4624.4116f, -2517.2588f, 2886.9016f },
+ { -4624.4116f, -2517.2588f, 2904.4302f },
+ { -4580.137f, -2499.736f, 2902.3f },
+ { -4620.2275f, -2535.092f, 2887.8333f },
+ { -4577.932f, -2535.927f, 2902.615f },
+ { -4573.2363f, -2517.875f, 2903.3594f },
+ { -4577.932f, -2535.927f, 2885.7869f }
+};
+
+// 114350 - Shade of Medivh
+struct boss_shade_of_medivh : public BossAI
+{
+ boss_shade_of_medivh(Creature* creature) : BossAI(creature, DATA_SHADE_OF_MEDIVH), _triggeredSplit(false), _castInfernoBoltNext(0), _guardiansImageDefeatedCount(0) { }
+
+ void JustAppeared() override
+ {
+ scheduler.ClearValidator();
+ DoCastSelf(SPELL_ARCANE_CHANNEL);
+ me->SetPowerType(POWER_MANA);
+ me->SetPower(POWER_MANA, 0);
+
+ scheduler.Schedule(2s, [this](TaskContext task)
+ {
+ static constexpr uint8 VisualCount = 5;
+ static constexpr float TravelSpeed = 8.0f;
+
+ std::vector<Position> positions(std::begin(MedivhVisualSpellsPositions), std::end(MedivhVisualSpellsPositions));
+ Trinity::Containers::RandomShuffle(positions);
+
+ for (uint8 i = 0; i < VisualCount; i++)
+ {
+ me->SendPlaySpellVisual(positions[i], SPELLVISUAL_ARCANE_MISSILE, 0, 0, TravelSpeed);
+ }
+ task.Repeat(1200ms);
+ });
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
+ _JustDied();
+ me->RemoveAllAreaTriggers();
+ Talk(SAY_DEAD);
+ }
+
+ void EnterEvadeMode(EvadeReason /*why*/) override
+ {
+ instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
+
+ Talk(SAY_WIPE);
+ summons.DespawnAll();
+ me->RemoveAllAreaTriggers();
+ _EnterEvadeMode();
+ _DespawnAtEvade();
+ }
+
+ void KilledUnit(Unit* victim) override
+ {
+ if (!victim->IsPlayer())
+ return;
+
+ Talk(SAY_SLAY);
+ }
+
+ void Reset() override
+ {
+ events.Reset();
+ _triggeredSplit = false;
+ _castInfernoBoltNext = 0;
+ _guardiansImageDefeatedCount = 0;
+ }
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case ACTION_DISSOLVE:
+ {
+ DoCastSelf(SPELL_DISSOLVE);
+ me->RemoveAurasDueToSpell(SPELL_MANA_REGEN);
+ me->AttackStop();
+ me->SetUninteractible(true);
+ me->SetReactState(REACT_PASSIVE);
+ events.ScheduleEvent(EVENT_TELEPORT, 2s);
+ events.CancelEvent(EVENT_BASIC_PRIMER);
+ break;
+ }
+ case ACTION_FINISH_SPLIT:
+ {
+ _triggeredSplit = false;
+ _guardiansImageDefeatedCount = 0;
+ me->RemoveAurasDueToSpell(SPELL_REFORM_VISUAL_STATE_1);
+ me->RemoveAurasDueToSpell(SPELL_REFORM_VISUAL_STATE_2);
+ instance->SendEncounterUnit(ENCOUNTER_FRAME_UPDATE_PRIORITY, me, 1);
+ events.ScheduleEvent(EVENT_BACK_TO_COMBAT, 2s);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override
+ {
+ switch (spellInfo->Id)
+ {
+ case SPELL_REFORM_VISUAL:
+ {
+ _guardiansImageDefeatedCount++;
+
+ if (_guardiansImageDefeatedCount == 1)
+ DoCastSelf(SPELL_REFORM_VISUAL_STATE_1);
+ else if (_guardiansImageDefeatedCount == 2)
+ DoCastSelf(SPELL_REFORM_VISUAL_STATE_2);
+ else if (_guardiansImageDefeatedCount == 3)
+ DoAction(ACTION_FINISH_SPLIT);
+
+ break;
+ }
+ case SPELL_GUARDIANS_IMAGE:
+ {
+ if (!_triggeredSplit)
+ {
+ _triggeredSplit = true;
+ DoAction(ACTION_DISSOLVE);
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ void SpellHitTarget(WorldObject* target, SpellInfo const* spellInfo) override
+ {
+ if (!target->IsPlayer())
+ return;
+
+ switch (spellInfo->Id)
+ {
+ case SPELL_PIERCING_MISSILES_DEBUFF:
+ {
+ Talk(SAY_PIERCING_MISSILES);
+ break;
+ }
+ case SPELL_INFERNO_BOLT_MARKER:
+ {
+ Talk(SAY_INFERNO_BOLT_WARNING, target);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ void OnSpellStart(SpellInfo const* spellInfo) override
+ {
+ switch (spellInfo->Id)
+ {
+ case SPELL_GUARDIANS_IMAGE:
+ {
+ Talk(SAY_GUARDIANS_IMAGE);
+ break;
+ }
+ case SPELL_FLAME_WREATH_SELECTOR:
+ {
+ Talk(SAY_FLAME_WREATH_WARNING);
+ Talk(SAY_FLAME_WREATH);
+ break;
+ }
+ case SPELL_CEASELESS_WINTER:
+ {
+ Talk(SAY_CEASELESS_WINTER);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ void OnSpellFailed(SpellInfo const* spellInfo) override
+ {
+ switch (spellInfo->Id)
+ {
+ case SPELL_INFERNO_BOLT:
+ case SPELL_PIERCING_MISSILES:
+ case SPELL_FROSTBITE:
+ {
+ Talk(SAY_STRONGER);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ void JustEngagedWith(Unit* who) override
+ {
+ BossAI::JustEngagedWith(who);
+
+ DoCastSelf(SPELL_VO_CONTROLLER);
+ DoCastSelf(SPELL_MANA_REGEN, TRIGGERED_FULL_MASK);
+
+ scheduler.CancelAll();
+
+ instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 1);
+
+ events.ScheduleEvent(EVENT_BASIC_PRIMER, 3s);
+ events.ScheduleEvent(EVENT_CHECK_MANA, 1s);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ scheduler.Update(diff);
+
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_BASIC_PRIMER:
+ {
+ DoCastSelf(SPELL_BASIC_PRIMER);
+ events.Repeat(6s);
+ break;
+ }
+ case EVENT_CHECK_MANA:
+ {
+ if (me->GetPowerPct(POWER_MANA) >= 100)
+ DoCastSelf(SPELL_SIGNATURE_PRIMER);
+ events.Repeat(500ms);
+ break;
+ }
+ case EVENT_TELEPORT:
+ {
+ me->NearTeleportTo(GuardiansImageMedivhPosition);
+ break;
+ }
+ case EVENT_BACK_TO_COMBAT:
+ {
+ me->RemoveAurasDueToSpell(SPELL_DISSOLVE);
+ me->SetUninteractible(false);
+ me->SetReactState(REACT_AGGRESSIVE);
+ DoCastSelf(SPELL_MANA_REGEN);
+ events.ScheduleEvent(EVENT_BASIC_PRIMER, 1s);
+ break;
+ }
+ default:
+ break;
+ }
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+ }
+ }
+
+ uint32 GetData(uint32 id) const override
+ {
+ if (id == DATA_INFERNO_BOLT_NEXT)
+ return _castInfernoBoltNext;
+ return 0;
+ }
+
+ void SetData(uint32 id, uint32 value) override
+ {
+ if (id == DATA_INFERNO_BOLT_NEXT)
+ _castInfernoBoltNext = value;
+ }
+
+private:
+ bool _triggeredSplit;
+ uint8 _castInfernoBoltNext;
+ uint8 _guardiansImageDefeatedCount;
+};
+
+// 114675 - Guardian's Image
+struct boss_shade_of_medivh_guardians_image : public ScriptedAI
+{
+ boss_shade_of_medivh_guardians_image(Creature* creature) : ScriptedAI(creature) { }
+
+ void JustAppeared() override
+ {
+ DoCastSelf(SPELL_ARCANE_DISSOLVE_IN);
+ DoZoneInCombat();
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ me->GetInstanceScript()->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
+ DoCast(SPELL_REFORM_VISUAL);
+
+ me->DespawnOrUnsummon(3s);
+ }
+
+ void EnterEvadeMode(EvadeReason why) override
+ {
+ if (Creature* shadeOfMedivh = me->GetInstanceScript()->GetCreature(DATA_SHADE_OF_MEDIVH))
+ shadeOfMedivh->AI()->EnterEvadeMode(why);
+ }
+
+ void JustEngagedWith(Unit* /*who*/) override
+ {
+ me->GetInstanceScript()->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, me, 2);
+ DoCastSelf(SPELL_SHIMMER);
+ events.ScheduleEvent(EVENT_ARCANE_BOLT, 1s);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_ARCANE_BOLT:
+ {
+ DoCastSelf(SPELL_ARCANE_BOLT_SELECTOR);
+ events.Repeat(3s);
+ break;
+ }
+ default:
+ break;
+ }
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+ }
+ }
+
+private:
+ EventMap events;
+};
+
+// 228582 - Mana Regen
+class spell_shade_of_medivh_mana_regen : public AuraScript
+{
+ static constexpr std::array<uint8, 3> ShadeOfMedivhEnergizeCycle = { 3, 4, 3 };
+
+ void PeriodicTick(AuraEffect const* aurEff) const
+ {
+ uint8 cycleIdx = (aurEff->GetTickNumber() - 1) % ShadeOfMedivhEnergizeCycle.size();
+ int32 amount = ShadeOfMedivhEnergizeCycle[cycleIdx] * GetTarget()->GetMaxPower(POWER_MANA) / 100;
+ GetTarget()->ModifyPower(POWER_MANA, amount);
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_shade_of_medivh_mana_regen::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+};
+
+// 227599 - Basic Primer
+class spell_shade_of_medivh_basic_primer : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_INFERNO_BOLT_MARKER, SPELL_PIERCING_MISSILES, SPELL_FROSTBITE });
+ }
+
+ void HandleHit()
+ {
+ Creature* creatureCaster = GetCaster()->ToCreature();
+ if (!creatureCaster)
+ return;
+
+ Unit* target = creatureCaster->AI()->SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true);
+ uint32 spellId = RAND(SPELL_INFERNO_BOLT_MARKER, SPELL_PIERCING_MISSILES, SPELL_FROSTBITE);
+
+ if (creatureCaster->AI()->GetData(DATA_INFERNO_BOLT_NEXT) == 1)
+ {
+ spellId = SPELL_INFERNO_BOLT_MARKER;
+ creatureCaster->AI()->SetData(DATA_INFERNO_BOLT_NEXT, 0);
+ }
+ else if (spellId == SPELL_FROSTBITE)
+ creatureCaster->AI()->SetData(DATA_INFERNO_BOLT_NEXT, 1);
+
+ creatureCaster->CastSpell(target, spellId, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell()
+ });
+ }
+
+ void Register() override
+ {
+ OnHit += SpellHitFn(spell_shade_of_medivh_basic_primer::HandleHit);
+ }
+};
+
+// 228237 - Signature Primer
+class spell_shade_of_medivh_signature_primer : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_FLAME_WREATH_SELECTOR, SPELL_GUARDIANS_IMAGE, SPELL_CEASELESS_WINTER });
+ }
+
+ void HandleHit() const
+ {
+ Creature* creatureCaster = GetCaster()->ToCreature();
+ if (!creatureCaster)
+ return;
+
+ uint32 spellId = RAND(SPELL_FLAME_WREATH_SELECTOR, SPELL_GUARDIANS_IMAGE, SPELL_CEASELESS_WINTER);
+ creatureCaster->CastSpell(creatureCaster, spellId, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell()
+ });
+ }
+
+ void HandleAfterCast() const
+ {
+ GetCaster()->SetPower(POWER_MANA, 0);
+ }
+
+ void Register() override
+ {
+ OnHit += SpellHitFn(spell_shade_of_medivh_signature_primer::HandleHit);
+ AfterCast += SpellCastFn(spell_shade_of_medivh_signature_primer::HandleAfterCast);
+ }
+};
+
+// 228249 - Inferno Bolt
+class spell_shade_of_medivh_inferno_bolt_marker : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_INFERNO_BOLT });
+ }
+
+ void HandleInfernoBolt(SpellEffIndex /*effIndex*/) const
+ {
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_INFERNO_BOLT, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell()
+ });
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_shade_of_medivh_inferno_bolt_marker::HandleInfernoBolt, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+};
+
+// 227628 - Piercing Missiles
+class spell_shade_of_medivh_piercing_missiles : public AuraScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_PIERCING_MISSILES_DEBUFF });
+ }
+
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
+ return;
+
+ GetCaster()->CastSpell(GetTarget(), SPELL_PIERCING_MISSILES_DEBUFF, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ }
+
+ void Register() override
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_shade_of_medivh_piercing_missiles::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
+// 228269 - Flame Wreath
+class spell_shade_of_medivh_flame_wreath_selector : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_FLAME_WREATH_AREATRIGGER });
+ }
+
+ void HandleHitTarget(SpellEffIndex /*effIndex*/) const
+ {
+ GetCaster()->CastSpell(GetHitUnit()->GetPosition(), SPELL_FLAME_WREATH_AREATRIGGER, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell()
+ });
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_shade_of_medivh_flame_wreath_selector::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+};
+
+// 228222 - Ceaseless Winter
+class spell_shade_of_medivh_ceaseless_winter_periodic : public AuraScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_CEASELESS_WINTER_DAMAGE });
+ }
+
+ void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) const
+ {
+ Unit* target = GetTarget();
+ if (target->isMoving())
+ GetTarget()->RemoveAuraFromStack(SPELL_CEASELESS_WINTER_DAMAGE);
+ else
+ target->CastSpell(target, SPELL_CEASELESS_WINTER_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ }
+
+ void Register() override
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_shade_of_medivh_ceaseless_winter_periodic::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+};
+
+// 228334 - Guardian's Image
+class spell_shade_of_medivh_guardians_image : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_GUARDIANS_IMAGE_MISSILE });
+ }
+
+ void HandleHit() const
+ {
+ for (uint8 i = 0; i < 3; i++)
+ {
+ GetCaster()->CastSpell(GuardiansImagePosition[i], SPELL_GUARDIANS_IMAGE_MISSILE, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell()
+ });
+ }
+ }
+
+ void Register() override
+ {
+ OnHit += SpellHitFn(spell_shade_of_medivh_guardians_image::HandleHit);
+ }
+};
+
+// 228992 - Arcane Bolt
+class spell_shade_of_medivh_arcane_bolt_selector : public SpellScript
+{
+ void HandleScript(SpellEffIndex /*effIndex*/) const
+ {
+ GetCaster()->CastSpell(GetHitUnit(), GetEffectValue(), CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell(),
+ });
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_shade_of_medivh_arcane_bolt_selector::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+};
+
+// 232314 - V.O Controller
+class spell_shade_of_medivh_vo_controller : public SpellScript
+{
+ void HandleScript(SpellEffIndex /*effIndex*/) const
+ {
+ uint8 text = 0;
+ ObjectGuid originalCast = GetSpell()->m_originalCastId;
+
+ if (!originalCast.IsEmpty())
+ {
+ switch (originalCast.GetEntry())
+ {
+ case SPELL_FROSTBITE:
+ {
+ text = SAY_FROSTBITE;
+ break;
+ }
+ case SPELL_INFERNO_BOLT:
+ {
+ text = SAY_INFERNO_BOLT;
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ else
+ text = SAY_AGGRO;
+
+ if (Creature* shadeOfMedivh = GetHitUnit()->ToCreature())
+ shadeOfMedivh->AI()->Talk(text);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_shade_of_medivh_vo_controller::HandleScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
+ }
+};
+
+// 232314 - V.O Controller (attached to 227592 - Frostbite and 227615 - Inferno Bolt)
+class spell_shade_of_medivh_vo_controller_cast : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_VO_CONTROLLER });
+ }
+
+ void HandleAfterCast() const
+ {
+ Unit* caster = GetCaster();
+ if (caster->HasAura(SPELL_VO_CONTROLLER))
+ return;
+
+ caster->CastSpell(caster, SPELL_VO_CONTROLLER, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell(),
+ });
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_shade_of_medivh_vo_controller_cast::HandleAfterCast);
+ }
+};
+
+// 227779 - Ceaseless Winter
+// Id - 8848
+struct at_shade_of_medivh_ceaseless_winter : AreaTriggerAI
+{
+ using AreaTriggerAI::AreaTriggerAI;
+
+ void OnUnitEnter(Unit* unit) override
+ {
+ if (!unit->IsPlayer())
+ return;
+
+ unit->CastSpell(unit, SPELL_CEASELESS_WINTER_PERIODIC, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ }
+
+ void OnUnitExit(Unit* unit, AreaTriggerExitReason /*reason*/) override
+ {
+ unit->RemoveAurasDueToSpell(SPELL_CEASELESS_WINTER_DAMAGE);
+ unit->RemoveAurasDueToSpell(SPELL_CEASELESS_WINTER_PERIODIC);
+ }
+
+private:
+ TaskScheduler _scheduler;
+};
+
+// 227779 - Ceaseless Winter
+// Id - 8809
+struct at_shade_of_medivh_ceaseless_winter_jump_check : AreaTriggerAI
+{
+ using AreaTriggerAI::AreaTriggerAI;
+
+ void OnUnitExit(Unit* unit, AreaTriggerExitReason /*reason*/) override
+ {
+ unit->RemoveAuraFromStack(SPELL_CEASELESS_WINTER_DAMAGE);
+ }
+};
+
+// 228257 - Flame Wreath
+struct at_shade_of_medivh_flame_wreath : AreaTriggerAI
+{
+ using AreaTriggerAI::AreaTriggerAI;
+
+ uint32 GetInsidePlayersCount()
+ {
+ return std::ranges::count_if(at->GetInsideUnits(), [this](ObjectGuid const& guid)
+ {
+ Player* player = ObjectAccessor::GetPlayer(*at, guid);
+ if (!player || !player->IsAlive() || player->IsGameMaster())
+ return false;
+ return true;
+ });
+ }
+
+ void OnUnitEnter(Unit* unit) override
+ {
+ Unit* caster = at->GetCaster();
+ if (!caster)
+ return;
+
+ if (!unit->IsPlayer())
+ return;
+
+ if (GetInsidePlayersCount() >= 2)
+ {
+ caster->CastSpell(unit, SPELL_FLAME_WREATH_AREA_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ at->Remove();
+ }
+ else
+ caster->CastSpell(unit, SPELL_FLAME_WREATH_PERIODIC_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+
+ }
+
+ void OnUnitExit(Unit* unit, AreaTriggerExitReason /*reason*/) override
+ {
+ Unit* caster = at->GetCaster();
+ if (!caster)
+ return;
+
+ if (!unit->IsPlayer())
+ return;
+
+ if (unit->HasAura(SPELL_FLAME_WREATH_PERIODIC_DAMAGE))
+ {
+ unit->RemoveAurasDueToSpell(SPELL_FLAME_WREATH_PERIODIC_DAMAGE);
+ caster->CastSpell(unit, SPELL_FLAME_WREATH_AREA_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
+ at->Remove();
+ }
+ }
+};
+
+void AddSC_boss_shade_of_medivh()
+{
+ RegisterReturnToKarazhanCreatureAI(boss_shade_of_medivh);
+ RegisterReturnToKarazhanCreatureAI(boss_shade_of_medivh_guardians_image);
+
+ RegisterSpellScript(spell_shade_of_medivh_mana_regen);
+ RegisterSpellScript(spell_shade_of_medivh_piercing_missiles);
+ RegisterSpellScript(spell_shade_of_medivh_basic_primer);
+ RegisterSpellScript(spell_shade_of_medivh_signature_primer);
+ RegisterSpellScript(spell_shade_of_medivh_inferno_bolt_marker);
+ RegisterSpellScript(spell_shade_of_medivh_flame_wreath_selector);
+ RegisterSpellScript(spell_shade_of_medivh_ceaseless_winter_periodic);
+ RegisterSpellScript(spell_shade_of_medivh_guardians_image);
+ RegisterSpellScript(spell_shade_of_medivh_arcane_bolt_selector);
+ RegisterSpellScript(spell_shade_of_medivh_vo_controller);
+ RegisterSpellScript(spell_shade_of_medivh_vo_controller_cast);
+
+ RegisterAreaTriggerAI(at_shade_of_medivh_ceaseless_winter_jump_check);
+ RegisterAreaTriggerAI(at_shade_of_medivh_ceaseless_winter);
+ RegisterAreaTriggerAI(at_shade_of_medivh_flame_wreath);
+}
diff --git a/src/server/scripts/EasternKingdoms/ReturnToKarazhan/instance_return_to_karazhan.cpp b/src/server/scripts/EasternKingdoms/ReturnToKarazhan/instance_return_to_karazhan.cpp
index b3fefe7c4d3..23a17ec2f9d 100644
--- a/src/server/scripts/EasternKingdoms/ReturnToKarazhan/instance_return_to_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/ReturnToKarazhan/instance_return_to_karazhan.cpp
@@ -22,7 +22,8 @@
BossBoundaryData const boundaries =
{
- { DATA_MAIDEN_OF_VIRTUE_RTK, new CircleBoundary(Position(-10945.900391f, -2103.530029f, 92.794197f), 55.0f) }
+ { DATA_MAIDEN_OF_VIRTUE_RTK, new CircleBoundary(Position(-10945.900391f, -2103.530029f, 92.794197f), 55.0f) },
+ { DATA_SHADE_OF_MEDIVH, new CircleBoundary(Position(-4599.149902f, -2517.947266f, 2876.506836f), 35.0f) },
};
ObjectData const creatureData[] =
@@ -35,8 +36,10 @@ ObjectData const creatureData[] =
DoorData const doorData[] =
{
- { GO_STRANGE_WALL, DATA_THE_CURATOR_RTK, EncounterDoorBehavior::OpenWhenDone },
- { 0, 0, EncounterDoorBehavior::OpenWhenNotInProgress }
+ { GO_STRANGE_WALL, DATA_THE_CURATOR_RTK, EncounterDoorBehavior::OpenWhenDone },
+ { GO_SUSPICIOUS_BOOKCASE, DATA_SHADE_OF_MEDIVH, EncounterDoorBehavior::OpenWhenDone },
+ { GO_MEDIVH_DOOR, DATA_SHADE_OF_MEDIVH, EncounterDoorBehavior::OpenWhenNotInProgress },
+ { 0, 0, EncounterDoorBehavior::OpenWhenNotInProgress }
};
DungeonEncounterData const encounters[] =
diff --git a/src/server/scripts/EasternKingdoms/ReturnToKarazhan/return_to_karazhan.h b/src/server/scripts/EasternKingdoms/ReturnToKarazhan/return_to_karazhan.h
index 5dbf20c04dc..4614073f32d 100644
--- a/src/server/scripts/EasternKingdoms/ReturnToKarazhan/return_to_karazhan.h
+++ b/src/server/scripts/EasternKingdoms/ReturnToKarazhan/return_to_karazhan.h
@@ -49,7 +49,9 @@ enum RTKCreatureIds
enum RTKGameObjectsIds
{
- GO_STRANGE_WALL = 266508
+ GO_STRANGE_WALL = 266508,
+ GO_SUSPICIOUS_BOOKCASE = 266510,
+ GO_MEDIVH_DOOR = 266846
};
template <class AI, class T>
diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
index 13f41362243..8db2083868e 100644
--- a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
+++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
@@ -211,6 +211,7 @@ void AddSC_instance_return_to_karazhan();
void AddSC_boss_maiden_of_virtue_rtk();
void AddSC_boss_the_curator_rtk();
void AddSC_boss_mana_devourer();
+void AddSC_boss_shade_of_medivh();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
@@ -412,4 +413,5 @@ void AddEasternKingdomsScripts()
AddSC_boss_maiden_of_virtue_rtk();
AddSC_boss_the_curator_rtk();
AddSC_boss_mana_devourer();
+ AddSC_boss_shade_of_medivh();
}
diff --git a/src/server/scripts/KhazAlgar/CityOfThreads/boss_orator_krix_vizk.cpp b/src/server/scripts/KhazAlgar/CityOfThreads/boss_orator_krix_vizk.cpp
index 4494838a2f3..fb7129faf17 100644
--- a/src/server/scripts/KhazAlgar/CityOfThreads/boss_orator_krix_vizk.cpp
+++ b/src/server/scripts/KhazAlgar/CityOfThreads/boss_orator_krix_vizk.cpp
@@ -20,7 +20,7 @@
#include "CellImpl.h"
#include "Conversation.h"
#include "Creature.h"
-#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "PathGenerator.h"
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 807109e1493..659f216fc1e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -648,7 +648,7 @@ struct npc_spinestalker : public ScriptedAI
// Increase add count
if (!me->isDead())
{
- _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid::Create<HighGuid::Creature>(631, me->GetEntry(), me->GetSpawnId())); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -670,7 +670,7 @@ struct npc_spinestalker : public ScriptedAI
void JustAppeared() override
{
ScriptedAI::JustAppeared();
- _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid::Create<HighGuid::Creature>(631, me->GetEntry(), me->GetSpawnId())); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
}
void JustDied(Unit* /*killer*/) override
@@ -773,7 +773,7 @@ struct npc_rimefang_icc : public ScriptedAI
// Increase add count
if (!me->isDead())
{
- _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid::Create<HighGuid::Creature>(631, me->GetEntry(), me->GetSpawnId())); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -795,7 +795,7 @@ struct npc_rimefang_icc : public ScriptedAI
void JustAppeared() override
{
ScriptedAI::JustAppeared();
- _instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid::Create<HighGuid::Creature>(631, me->GetEntry(), me->GetSpawnId())); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
}
void JustDied(Unit* /*killer*/) override
@@ -929,7 +929,7 @@ struct npc_sindragosa_trash : public ScriptedAI
if (!me->isDead())
{
if (me->GetEntry() == NPC_FROSTWING_WHELP)
- _instance->SetGuidData(_frostwyrmId, ObjectGuid::Create<HighGuid::Creature>(631, me->GetEntry(), me->GetSpawnId())); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(_frostwyrmId, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -952,7 +952,7 @@ struct npc_sindragosa_trash : public ScriptedAI
// Increase add count
if (me->GetEntry() == NPC_FROSTWING_WHELP)
- _instance->SetGuidData(_frostwyrmId, ObjectGuid::Create<HighGuid::Creature>(631, me->GetEntry(), me->GetSpawnId())); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData64(_frostwyrmId, me->GetSpawnId()); // this cannot be in Reset because reset also happens on evade
}
void SetData(uint32 type, uint32 data) override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index e4de05aa1f5..5ea4c256ab5 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -1015,18 +1015,20 @@ class instance_icecrown_citadel : public InstanceMapScript
}
}
- void SetGuidData(uint32 type, ObjectGuid guid) override
+ void SetData64(uint32 type, uint64 data) override
{
switch (type)
{
case DATA_SINDRAGOSA_FROSTWYRMS:
- FrostwyrmGUIDs.insert(guid.GetCounter());
+ FrostwyrmGUIDs.insert(data);
break;
case DATA_SPINESTALKER:
- SpinestalkerTrash.insert(guid.GetCounter());
+ SpinestalkerTrash.insert(data);
break;
case DATA_RIMEFANG:
- RimefangTrash.insert(guid.GetCounter());
+ RimefangTrash.insert(data);
+ break;
+ default:
break;
}
}