diff options
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/scripts/Battlegrounds/BladesEdge/arena_blades_edge_legion.cpp | 246 | ||||
-rw-r--r-- | src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp | 4 |
2 files changed, 250 insertions, 0 deletions
diff --git a/src/server/scripts/Battlegrounds/BladesEdge/arena_blades_edge_legion.cpp b/src/server/scripts/Battlegrounds/BladesEdge/arena_blades_edge_legion.cpp new file mode 100644 index 00000000000..a8c973aef46 --- /dev/null +++ b/src/server/scripts/Battlegrounds/BladesEdge/arena_blades_edge_legion.cpp @@ -0,0 +1,246 @@ +/* + * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "Battleground.h" +#include "BattlegroundScript.h" +#include "Containers.h" +#include "GameObject.h" +#include "Map.h" +#include "Player.h" +#include "ScriptedCreature.h" +#include "ScriptMgr.h" +#include "SpellScript.h" +#include "TaskScheduler.h" + +namespace BladesEdge +{ + namespace Actions + { + static constexpr uint32 ArenaStart = 1; + static constexpr uint32 ReactionTrigger = 2; + static constexpr uint32 MaulgarReactionGenderedM = 3; + static constexpr uint32 MaulgarReactionGenderedF = 4; + static constexpr uint32 MaulgarReactionNonGendered = 5; + static constexpr uint32 MaulgarReactionBored = 6; + } + + namespace Creatures + { + static constexpr uint32 HighKingMaulgar = 115494; + } + + namespace GameObjects + { + static constexpr uint32 Door01 = 265571; + static constexpr uint32 Door02 = 265569; + } + + namespace MapIds + { + static constexpr uint32 BladesEdge = 1672; + } + + namespace Spells + { + static constexpr uint32 KingVoiceOverCooldownAura = 236744; + static constexpr uint32 ArenaLowHealthCooldownAura = 234031; + static constexpr uint32 ArenaReactionTrigger = 234032; + } + + namespace Texts + { + namespace HighKingMaulgar + { + static constexpr uint8 Bored = 0; + static constexpr uint8 ReactionTriggerGenderedM = 1; + static constexpr uint8 ReactionTriggerGenderedF = 2; + static constexpr uint8 ReactionTriggerNonGendered = 3; + static constexpr uint8 ArenaStart = 4; + } + } +} + +struct arena_blades_edge_legion : ArenaScript +{ + explicit arena_blades_edge_legion(BattlegroundMap* map) : ArenaScript(map), _scheduleBored(true) { } + + void OnUpdate(uint32 diff) override + { + _scheduler.Update(diff); + } + + void DoAction(uint32 actionId, WorldObject* source, WorldObject* /*target*/) override + { + switch (actionId) + { + case BladesEdge::Actions::ReactionTrigger: + HandleReactionTriggerLowHealth(Object::ToPlayer(source)); + break; + default: + break; + } + } + + void OnStart() override + { + for (ObjectGuid const& guid : _doorGUIDs) + { + if (GameObject* door = battlegroundMap->GetGameObject(guid)) + { + door->UseDoorOrButton(); + door->DespawnOrUnsummon(5s); + } + } + + if (Creature const* maulgar = battlegroundMap->GetCreature(_maulgarGUID)) + maulgar->AI()->DoAction(BladesEdge::Actions::ArenaStart); + + _scheduler.Schedule(5s, [&](TaskContext context) + { + if (_scheduleBored) + context.Repeat(1min, 2min); + }); + } + + void OnCreatureCreate(Creature* creature) override + { + switch (creature->GetEntry()) + { + case BladesEdge::Creatures::HighKingMaulgar: + _maulgarGUID = creature->GetGUID(); + break; + default: + break; + } + } + + void OnGameObjectCreate(GameObject* gameobject) override + { + switch (gameobject->GetEntry()) + { + case BladesEdge::GameObjects::Door01: + case BladesEdge::GameObjects::Door02: + _doorGUIDs.push_back(gameobject->GetGUID()); + break; + default: + break; + } + } + + void OnPlayerJoined(Player* player, bool /*inBattleground*/) override + { + player->CastSpell(nullptr, BladesEdge::Spells::ArenaReactionTrigger, CastSpellExtraArgsInit{ + .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR + }); + } + + void HandleReactionTriggerLowHealth(Player const* source) + { + if (Creature const* maulgar = battlegroundMap->GetCreature(_maulgarGUID)) + { + if (urand(0, 1)) + maulgar->AI()->DoAction(BladesEdge::Actions::MaulgarReactionNonGendered); + else if (source) + { + if (source->GetGender() == GENDER_FEMALE) + maulgar->AI()->DoAction(BladesEdge::Actions::MaulgarReactionGenderedF); + else + maulgar->AI()->DoAction(BladesEdge::Actions::MaulgarReactionGenderedM); + } + } + + _scheduleBored = false; + } + +private: + TaskScheduler _scheduler; + GuidVector _doorGUIDs; + ObjectGuid _maulgarGUID; + bool _scheduleBored; +}; + +// 115494 - High King Maulgar +class npc_blades_edge_high_king_maulgar : public ScriptedAI +{ +public: + explicit npc_blades_edge_high_king_maulgar(Creature* creature) : ScriptedAI(creature) {} + + void DoAction(int32 actionId) override + { + switch (actionId) + { + case BladesEdge::Actions::ArenaStart: + ProcessTalk(BladesEdge::Texts::HighKingMaulgar::ArenaStart); + break; + case BladesEdge::Actions::MaulgarReactionNonGendered: + ProcessTalk(BladesEdge::Texts::HighKingMaulgar::ReactionTriggerNonGendered); + break; + case BladesEdge::Actions::MaulgarReactionGenderedM: + ProcessTalk(BladesEdge::Texts::HighKingMaulgar::ReactionTriggerGenderedM); + break; + case BladesEdge::Actions::MaulgarReactionGenderedF: + ProcessTalk(BladesEdge::Texts::HighKingMaulgar::ReactionTriggerGenderedF); + break; + case BladesEdge::Actions::MaulgarReactionBored: + ProcessTalk(BladesEdge::Texts::HighKingMaulgar::Bored); + break; + default: + break; + } + } + + void ProcessTalk(uint8 id) + { + Talk(id); + DoCastAOE(BladesEdge::Spells::KingVoiceOverCooldownAura); + } +}; + +// 234033 - Blade's Edge Arena Game Event +class spell_blades_edge_arena_game_event : public SpellScript +{ + bool Load() override + { + return GetCaster()->GetMapId() == BladesEdge::MapIds::BladesEdge; + } + + void HandleHit(SpellEffIndex /*effIndex*/) const + { + Unit* target = GetHitUnit(); + if (target->HasAura(BladesEdge::Spells::ArenaLowHealthCooldownAura)) + return; + + target->CastSpell(nullptr, BladesEdge::Spells::ArenaLowHealthCooldownAura, CastSpellExtraArgsInit{ + .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR + }); + + if (ZoneScript* zoneScript = target->FindZoneScript()) + zoneScript->DoAction(BladesEdge::Actions::ReactionTrigger, GetCaster(), target); + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_blades_edge_arena_game_event::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } +}; + +void AddSC_arena_blades_edge_legion() +{ + RegisterBattlegroundMapScript(arena_blades_edge_legion, BladesEdge::MapIds::BladesEdge); + RegisterSpellScript(spell_blades_edge_arena_game_event); + RegisterCreatureAI(npc_blades_edge_high_king_maulgar); +} diff --git a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp index 32e5a42dcdf..c74ed11a623 100644 --- a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp +++ b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp @@ -63,6 +63,8 @@ void AddSC_battleground_temple_of_kotmogu(); void AddSC_battleground_deephaul_ravine(); +void AddSC_arena_blades_edge_legion(); + // The name of this function should match: // void Add${NameOfDirectory}Scripts() void AddBattlegroundsScripts() @@ -110,4 +112,6 @@ void AddBattlegroundsScripts() AddSC_battleground_silvershard_mines(); AddSC_battleground_temple_of_kotmogu(); AddSC_battleground_deephaul_ravine(); + + AddSC_arena_blades_edge_legion(); } |