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-rw-r--r--src/shared/Database/DBCStructure.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shared/Database/DBCStructure.h b/src/shared/Database/DBCStructure.h
index 95703f9b778..8e8aa8bfba8 100644
--- a/src/shared/Database/DBCStructure.h
+++ b/src/shared/Database/DBCStructure.h
@@ -605,7 +605,7 @@ struct SpellEntry
int32 EquippedItemInventoryTypeMask; // 64 (mask)
uint32 Effect[3]; // 65-67
int32 EffectDieSides[3]; // 68-70
- uint32 EffectBaseDice[3]; // 71-73
+ int32 EffectBaseDice[3]; // 71-73
float EffectDicePerLevel[3]; // 74-76
float EffectRealPointsPerLevel[3]; // 77-79
int32 EffectBasePoints[3]; // 80-82 (don't must be used in spell/auras explicitly, must be used cached Spell::m_currentBasePoints)