diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/CreatureAISelector.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAISelector.cpp b/src/game/CreatureAISelector.cpp index bac4f3a4973..f950e9f508c 100644 --- a/src/game/CreatureAISelector.cpp +++ b/src/game/CreatureAISelector.cpp @@ -55,7 +55,7 @@ namespace FactorySelector          // select by NPC flags          if(!ai_factory)          { -            if(creature->isVehicle()) +            if(creature->isVehicle() || creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK))                  ai_factory = ai_registry.GetRegistryItem("NullCreatureAI");              else if(creature->isGuard())                  ai_factory = ai_registry.GetRegistryItem("GuardAI");  | 
