diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 902d1034796..10a48914ee0 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -455,6 +455,9 @@ void Creature::RemoveCorpse(bool setSpawnTime, bool destroyForNearbyPlayers) } else { + if (CreatureAI* ai = AI()) + ai->CorpseRemoved(m_respawnDelay); + // In case this is called directly and normal respawn timer not set // Since this timer will be longer than the already present time it // will be ignored if the correct place added a respawn timer |