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-rw-r--r--src/server/game/AI/CoreAI/PassiveAI.cpp4
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp6
-rw-r--r--src/server/game/Entities/AreaTrigger/AreaTrigger.cpp5
-rw-r--r--src/server/game/Entities/Corpse/Corpse.cpp1
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp9
-rw-r--r--src/server/game/Entities/DynamicObject/DynamicObject.cpp1
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp3
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h4
-rw-r--r--src/server/game/Entities/Item/Container/Bag.cpp9
-rw-r--r--src/server/game/Entities/Item/Item.cpp17
-rw-r--r--src/server/game/Entities/Item/Item.h6
-rw-r--r--src/server/game/Entities/Object/Object.cpp185
-rw-r--r--src/server/game/Entities/Object/Object.h13
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp3420
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateFieldFlags.h27
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateFields.h873
-rw-r--r--src/server/game/Entities/Object/Updates/UpdateMask.h21
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp298
-rw-r--r--src/server/game/Entities/Player/Player.h25
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp42
-rw-r--r--src/server/game/Entities/Unit/Unit.h8
-rw-r--r--src/server/game/Guilds/Guild.cpp2
-rw-r--r--src/server/game/Handlers/LootHandler.cpp4
-rw-r--r--src/server/game/Handlers/PetitionsHandler.cpp2
-rw-r--r--src/server/game/Maps/TransportMgr.cpp3
-rw-r--r--src/server/game/Server/WorldSession.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp10
-rw-r--r--src/server/game/Spells/SpellEffects.cpp6
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp6
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp6
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp2
47 files changed, 3299 insertions, 1773 deletions
diff --git a/src/server/game/AI/CoreAI/PassiveAI.cpp b/src/server/game/AI/CoreAI/PassiveAI.cpp
index 3ae73636619..a717cbbe2f1 100644
--- a/src/server/game/AI/CoreAI/PassiveAI.cpp
+++ b/src/server/game/AI/CoreAI/PassiveAI.cpp
@@ -49,14 +49,14 @@ void PossessedAI::UpdateAI(uint32 /*diff*/)
void PossessedAI::JustDied(Unit* /*u*/)
{
// We died while possessed, disable our loot
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
void PossessedAI::KilledUnit(Unit* victim)
{
// We killed a creature, disable victim's loot
if (victim->GetTypeId() == TYPEID_UNIT)
- victim->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ victim->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
void CritterAI::DamageTaken(Unit* /*done_by*/, uint32&)
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 6fea7a7acc2..9a2e43e79ff 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1908,7 +1908,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
- (*itr)->ToUnit()->SetUInt32Value(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
+ (*itr)->ToUnit()->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
@@ -1921,7 +1921,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
- (*itr)->ToUnit()->SetFlag(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
+ (*itr)->ToUnit()->SetFlag(OBJECT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
@@ -1934,7 +1934,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
- (*itr)->ToUnit()->RemoveFlag(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
+ (*itr)->ToUnit()->RemoveFlag(OBJECT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
index 71836fb5210..c6ef9546b70 100644
--- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
+++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp
@@ -29,6 +29,7 @@ AreaTrigger::AreaTrigger() : WorldObject(false), _duration(0)
m_updateFlag = UPDATEFLAG_STATIONARY_POSITION;
m_valuesCount = AREATRIGGER_END;
+ _dynamicValuesCount = AREATRIGGER_DYNAMIC_END;
}
AreaTrigger::~AreaTrigger()
@@ -71,12 +72,10 @@ bool AreaTrigger::CreateAreaTrigger(ObjectGuid::LowType guidlow, uint32 triggerE
SetDuration(spell->GetDuration());
SetObjectScale(1);
+ SetGuidValue(AREATRIGGER_CASTER, caster->GetGUID());
SetUInt32Value(AREATRIGGER_SPELLID, spell->Id);
SetUInt32Value(AREATRIGGER_SPELLVISUALID, spell->SpellVisual[0]);
SetUInt32Value(AREATRIGGER_DURATION, spell->GetDuration());
- SetFloatValue(AREATRIGGER_FINAL_POS + 0, pos.GetPositionX());
- SetFloatValue(AREATRIGGER_FINAL_POS + 1, pos.GetPositionY());
- SetFloatValue(AREATRIGGER_FINAL_POS + 2, pos.GetPositionZ());
for (auto phase : caster->GetPhases())
SetInPhase(phase, false, true);
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp
index 052e91640a2..955e608c72c 100644
--- a/src/server/game/Entities/Corpse/Corpse.cpp
+++ b/src/server/game/Entities/Corpse/Corpse.cpp
@@ -34,6 +34,7 @@ Corpse::Corpse(CorpseType type) : WorldObject(type != CORPSE_BONES), m_type(type
m_updateFlag = UPDATEFLAG_STATIONARY_POSITION;
m_valuesCount = CORPSE_END;
+ _dynamicValuesCount = CORPSE_DYNAMIC_END;
m_time = time(NULL);
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index bea37cec080..fce6ac71815 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -151,6 +151,7 @@ m_originalEntry(0), m_homePosition(), m_transportHomePosition(), m_creatureInfo(
{
m_regenTimer = CREATURE_REGEN_INTERVAL;
m_valuesCount = UNIT_END;
+ _dynamicValuesCount = UNIT_DYNAMIC_END;
for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i)
m_spells[i] = 0;
@@ -381,7 +382,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/)
SetUInt32Value(UNIT_FIELD_FLAGS, unit_flags);
SetUInt32Value(UNIT_FIELD_FLAGS_2, cInfo->unit_flags2);
- SetUInt32Value(UNIT_DYNAMIC_FLAGS, dynamicflags);
+ SetUInt32Value(OBJECT_DYNAMIC_FLAGS, dynamicflags);
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
@@ -898,7 +899,7 @@ void Creature::SetLootRecipient(Unit* unit)
{
m_lootRecipient.Clear();
m_lootRecipientGroup.Clear();
- RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE|UNIT_DYNFLAG_TAPPED);
+ RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE | UNIT_DYNFLAG_TAPPED);
return;
}
@@ -913,7 +914,7 @@ void Creature::SetLootRecipient(Unit* unit)
if (Group* group = player->GetGroup())
m_lootRecipientGroup = group->GetGUID();
- SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TAPPED);
+ SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TAPPED);
}
// return true if this creature is tapped by the player or by a member of his group.
@@ -955,7 +956,7 @@ void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
uint32 displayId = GetNativeDisplayId();
uint32 npcflag = GetUInt32Value(UNIT_NPC_FLAGS);
uint32 unit_flags = GetUInt32Value(UNIT_FIELD_FLAGS);
- uint32 dynamicflags = GetUInt32Value(UNIT_DYNAMIC_FLAGS);
+ uint32 dynamicflags = GetUInt32Value(OBJECT_DYNAMIC_FLAGS);
// check if it's a custom model and if not, use 0 for displayId
CreatureTemplate const* cinfo = GetCreatureTemplate();
diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.cpp b/src/server/game/Entities/DynamicObject/DynamicObject.cpp
index 1d3ea42a4df..893e77631e1 100644
--- a/src/server/game/Entities/DynamicObject/DynamicObject.cpp
+++ b/src/server/game/Entities/DynamicObject/DynamicObject.cpp
@@ -37,6 +37,7 @@ DynamicObject::DynamicObject(bool isWorldObject) : WorldObject(isWorldObject),
m_updateFlag = UPDATEFLAG_STATIONARY_POSITION;
m_valuesCount = DYNAMICOBJECT_END;
+ _dynamicValuesCount = DYNAMICOBJECT_DYNAMIC_END;
}
DynamicObject::~DynamicObject()
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index f5facec6ba4..d42a8f60cff 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -44,6 +44,7 @@ GameObject::GameObject() : WorldObject(false), MapObject(),
m_updateFlag = (UPDATEFLAG_STATIONARY_POSITION | UPDATEFLAG_ROTATION);
m_valuesCount = GAMEOBJECT_END;
+ _dynamicValuesCount = GAMEOBJECT_DYNAMIC_END;
m_respawnTime = 0;
m_respawnDelayTime = 300;
m_lootState = GO_NOT_READY;
@@ -2263,7 +2264,7 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t
{
updateMask.SetBit(index);
- if (index == GAMEOBJECT_DYNAMIC)
+ if (index == OBJECT_DYNAMIC_FLAGS)
{
uint16 dynFlags = 0;
int16 pathProgress = -1;
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index 07df49485fc..9fba8da35c7 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -686,9 +686,9 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map
ASSERT(false);
}
m_spawnedByDefault = false; // all object with owner is despawned after delay
- SetGuidValue(OBJECT_FIELD_CREATED_BY, owner);
+ SetGuidValue(GAMEOBJECT_FIELD_CREATED_BY, owner);
}
- ObjectGuid GetOwnerGUID() const { return GetGuidValue(OBJECT_FIELD_CREATED_BY); }
+ ObjectGuid GetOwnerGUID() const { return GetGuidValue(GAMEOBJECT_FIELD_CREATED_BY); }
Unit* GetOwner() const;
void SetSpellId(uint32 id)
diff --git a/src/server/game/Entities/Item/Container/Bag.cpp b/src/server/game/Entities/Item/Container/Bag.cpp
index b1b06da4cda..8a2fbfa76fe 100644
--- a/src/server/game/Entities/Item/Container/Bag.cpp
+++ b/src/server/game/Entities/Item/Container/Bag.cpp
@@ -31,6 +31,7 @@ Bag::Bag(): Item()
m_objectTypeId = TYPEID_CONTAINER;
m_valuesCount = CONTAINER_END;
+ _dynamicValuesCount = CONTAINER_DYNAMIC_END;
memset(m_bagslot, 0, sizeof(Item*) * MAX_BAG_SIZE);
}
@@ -97,7 +98,7 @@ bool Bag::Create(ObjectGuid::LowType guidlow, uint32 itemid, Player const* owner
// Cleaning 20 slots
for (uint8 i = 0; i < MAX_BAG_SIZE; ++i)
{
- SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i*2), ObjectGuid::Empty);
+ SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 4), ObjectGuid::Empty);
m_bagslot[i] = NULL;
}
@@ -119,7 +120,7 @@ bool Bag::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fie
// cleanup bag content related item value fields (its will be filled correctly from `character_inventory`)
for (uint8 i = 0; i < MAX_BAG_SIZE; ++i)
{
- SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 2), ObjectGuid::Empty);
+ SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 4), ObjectGuid::Empty);
delete m_bagslot[i];
m_bagslot[i] = NULL;
}
@@ -154,7 +155,7 @@ void Bag::RemoveItem(uint8 slot, bool /*update*/)
m_bagslot[slot]->SetContainer(NULL);
m_bagslot[slot] = NULL;
- SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 2), ObjectGuid::Empty);
+ SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 4), ObjectGuid::Empty);
}
void Bag::StoreItem(uint8 slot, Item* pItem, bool /*update*/)
@@ -164,7 +165,7 @@ void Bag::StoreItem(uint8 slot, Item* pItem, bool /*update*/)
if (pItem && pItem->GetGUID() != this->GetGUID())
{
m_bagslot[slot] = pItem;
- SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 2), pItem->GetGUID());
+ SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 4), pItem->GetGUID());
pItem->SetGuidValue(ITEM_FIELD_CONTAINED, GetGUID());
pItem->SetGuidValue(ITEM_FIELD_OWNER, GetOwnerGUID());
pItem->SetContainer(this);
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 5ec4b917208..f2b86727af0 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -247,6 +247,7 @@ Item::Item()
m_updateFlag = 0;
m_valuesCount = ITEM_END;
+ _dynamicValuesCount = ITEM_DYNAMIC_END;
m_slot = 0;
uState = ITEM_NEW;
uQueuePos = -1;
@@ -268,7 +269,7 @@ bool Item::Create(ObjectGuid::LowType guidlow, uint32 itemid, Player const* owne
if (owner)
{
- SetGuidValue(ITEM_FIELD_OWNER, owner->GetGUID());
+ SetOwnerGUID(owner->GetGUID());
SetGuidValue(ITEM_FIELD_CONTAINED, owner->GetGUID());
}
@@ -450,7 +451,7 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fi
}
std::string enchants = fields[6].GetString();
- _LoadIntoDataField(enchants.c_str(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET);
+ _LoadIntoDataField(enchants.c_str(), ITEM_FIELD_ENCHANTMENT, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET);
SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].GetInt16());
// recalculate suffix factor
if (GetItemRandomPropertyId() < 0)
@@ -881,9 +882,9 @@ void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint
owner->GetSession()->SendEnchantmentLog(GetOwnerGUID(), caster, GetEntry(), id);
}
- SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET, id);
- SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET, duration);
- SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET, charges);
+ SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET, id);
+ SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET, duration);
+ SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET, charges);
SetState(ITEM_CHANGED, owner);
}
@@ -892,7 +893,7 @@ void Item::SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration, Player*
if (GetEnchantmentDuration(slot) == duration)
return;
- SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET, duration);
+ SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET, duration);
SetState(ITEM_CHANGED, owner);
// Cannot use GetOwner() here, has to be passed as an argument to avoid freeze due to hashtable locking
}
@@ -902,7 +903,7 @@ void Item::SetEnchantmentCharges(EnchantmentSlot slot, uint32 charges)
if (GetEnchantmentCharges(slot) == charges)
return;
- SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET, charges);
+ SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET, charges);
SetState(ITEM_CHANGED, GetOwner());
}
@@ -912,7 +913,7 @@ void Item::ClearEnchantment(EnchantmentSlot slot)
return;
for (uint8 x = 0; x < MAX_ITEM_ENCHANTMENT_EFFECTS; ++x)
- SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + x, 0);
+ SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + x, 0);
SetState(ITEM_CHANGED, GetOwner());
}
diff --git a/src/server/game/Entities/Item/Item.h b/src/server/game/Entities/Item/Item.h
index d7d40b53f97..6d60eb2466a 100644
--- a/src/server/game/Entities/Item/Item.h
+++ b/src/server/game/Entities/Item/Item.h
@@ -300,9 +300,9 @@ class Item : public Object
void SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration, Player* owner);
void SetEnchantmentCharges(EnchantmentSlot slot, uint32 charges);
void ClearEnchantment(EnchantmentSlot slot);
- uint32 GetEnchantmentId(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET);}
- uint32 GetEnchantmentDuration(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET);}
- uint32 GetEnchantmentCharges(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET);}
+ uint32 GetEnchantmentId(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET);}
+ uint32 GetEnchantmentDuration(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET);}
+ uint32 GetEnchantmentCharges(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET);}
std::string const& GetText() const { return m_text; }
void SetText(std::string const& text) { m_text = text; }
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 8f58ea156f2..6b418d10897 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -59,8 +59,11 @@ Object::Object()
m_objectType = TYPEMASK_OBJECT;
m_updateFlag = UPDATEFLAG_NONE;
- m_uint32Values = NULL;
+ m_uint32Values = nullptr;
+ _dynamicValues = nullptr;
+ _dynamicChangesArrayMask = nullptr;
m_valuesCount = 0;
+ _dynamicValuesCount = 0;
_fieldNotifyFlags = UF_FLAG_DYNAMIC;
m_inWorld = false;
@@ -100,8 +103,14 @@ Object::~Object()
sObjectAccessor->RemoveUpdateObject(this);
}
- delete [] m_uint32Values;
+ delete[] m_uint32Values;
m_uint32Values = nullptr;
+
+ delete[] _dynamicValues;
+ _dynamicValues = nullptr;
+
+ delete[] _dynamicChangesArrayMask;
+ _dynamicChangesArrayMask = nullptr;
}
void Object::_InitValues()
@@ -111,6 +120,13 @@ void Object::_InitValues()
_changesMask.SetCount(m_valuesCount);
+ _dynamicChangesMask.SetCount(_dynamicValuesCount);
+ if (_dynamicValuesCount)
+ {
+ _dynamicValues = new std::vector<uint32>[_dynamicValuesCount];
+ _dynamicChangesArrayMask = new UpdateMask[_dynamicValuesCount];
+ }
+
m_objectUpdated = false;
}
@@ -231,6 +247,7 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) c
BuildMovementUpdate(&buf, flags);
BuildValuesUpdate(updateType, &buf, target);
+ BuildDynamicValuesUpdate(updateType, &buf, target);
data->AddUpdateBlock(buf);
}
@@ -253,6 +270,7 @@ void Object::BuildValuesUpdateBlockForPlayer(UpdateData* data, Player* target) c
buf << GetPackGUID();
BuildValuesUpdate(UPDATETYPE_VALUES, &buf, target);
+ BuildDynamicValuesUpdate(UPDATETYPE_VALUES, &buf, target);
data->AddUpdateBlock(buf);
}
@@ -691,9 +709,55 @@ void Object::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* targe
data->append(fieldBuffer);
}
+void Object::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) const
+{
+ if (!target)
+ return;
+
+ ByteBuffer fieldBuffer;
+ UpdateMask updateMask;
+ updateMask.SetCount(_dynamicValuesCount);
+
+ uint32* flags = nullptr;
+ uint32 visibleFlag = GetDynamicUpdateFieldData(target, flags);
+
+ for (uint16 index = 0; index < _dynamicValuesCount; ++index)
+ {
+ ByteBuffer buffer;
+ std::vector<uint32> const& values = _dynamicValues[index];
+ if (_fieldNotifyFlags & flags[index] ||
+ ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag)))
+ {
+ updateMask.SetBit(index);
+
+ UpdateMask arrayMask;
+ arrayMask.SetCount(values.size());
+ for (std::size_t v = 0; v < values.size(); ++v)
+ {
+ if (updateType != UPDATETYPE_VALUES || _dynamicChangesArrayMask[index].GetBit(v))
+ {
+ arrayMask.SetBit(v);
+ buffer << uint32(values[v]);
+ }
+ }
+
+ fieldBuffer << uint8(arrayMask.GetBlockCount());
+ arrayMask.AppendToPacket(&fieldBuffer);
+ fieldBuffer.append(buffer);
+ }
+ }
+
+ *data << uint8(updateMask.GetBlockCount());
+ updateMask.AppendToPacket(data);
+ data->append(fieldBuffer);
+}
+
void Object::ClearUpdateMask(bool remove)
{
_changesMask.Clear();
+ _dynamicChangesMask.Clear();
+ for (uint32 i = 0; i < _dynamicValuesCount; ++i)
+ _dynamicChangesArrayMask[i].Clear();
if (m_objectUpdated)
{
@@ -740,7 +804,7 @@ uint32 Object::GetUpdateFieldData(Player const* target, uint32*& flags) const
if (ToUnit()->GetOwnerGUID() == target->GetGUID())
visibleFlag |= UF_FLAG_OWNER;
- if (HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO))
+ if (HasFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO))
if (ToUnit()->HasAuraTypeWithCaster(SPELL_AURA_EMPATHY, target->GetGUID()))
visibleFlag |= UF_FLAG_SPECIAL_INFO;
@@ -773,6 +837,45 @@ uint32 Object::GetUpdateFieldData(Player const* target, uint32*& flags) const
return visibleFlag;
}
+uint32 Object::GetDynamicUpdateFieldData(Player const* target, uint32*& flags) const
+{
+ uint32 visibleFlag = UF_FLAG_PUBLIC;
+
+ if (target == this)
+ visibleFlag |= UF_FLAG_PRIVATE;
+
+ switch (GetTypeId())
+ {
+ case TYPEID_ITEM:
+ case TYPEID_CONTAINER:
+ flags = ItemDynamicUpdateFieldFlags;
+ if (((Item const*)this)->GetOwnerGUID() == target->GetGUID())
+ visibleFlag |= UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER;
+ break;
+ case TYPEID_UNIT:
+ case TYPEID_PLAYER:
+ {
+ Player* plr = ToUnit()->GetCharmerOrOwnerPlayerOrPlayerItself();
+ flags = UnitDynamicUpdateFieldFlags;
+ if (ToUnit()->GetOwnerGUID() == target->GetGUID())
+ visibleFlag |= UF_FLAG_OWNER;
+
+ if (HasFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO))
+ if (ToUnit()->HasAuraTypeWithCaster(SPELL_AURA_EMPATHY, target->GetGUID()))
+ visibleFlag |= UF_FLAG_SPECIAL_INFO;
+
+ if (plr && plr->IsInSameRaidWith(target))
+ visibleFlag |= UF_FLAG_PARTY_MEMBER;
+ break;
+ }
+ default:
+ flags = nullptr;
+ break;
+ }
+
+ return visibleFlag;
+}
+
void Object::_LoadIntoDataField(std::string const& data, uint32 startOffset, uint32 count)
{
if (data.empty())
@@ -1185,6 +1288,82 @@ void Object::ApplyModFlag64(uint16 index, uint64 flag, bool apply)
if (apply) SetFlag64(index, flag); else RemoveFlag64(index, flag);
}
+std::vector<uint32> const& Object::GetDynamicValues(uint16 index) const
+{
+ ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
+ return _dynamicValues[index];
+}
+
+void Object::AddDynamicValue(uint16 index, uint32 value)
+{
+ ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
+
+ std::vector<uint32>& values = _dynamicValues[index];
+ UpdateMask& mask = _dynamicChangesArrayMask[index];
+
+ _dynamicChangesMask.SetBit(index);
+ if (values.size() >= values.capacity())
+ values.reserve(values.capacity() + 32);
+
+ values.push_back(value);
+ if (mask.GetCount() < values.size())
+ mask.AddBlock();
+
+ mask.SetBit(values.size());
+
+ if (m_inWorld && !m_objectUpdated)
+ {
+ sObjectAccessor->AddUpdateObject(this);
+ m_objectUpdated = true;
+ }
+}
+
+void Object::RemoveDynamicValue(uint16 index, uint32 value)
+{
+ ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
+ /// TODO: Research if this is actually needed
+}
+
+void Object::ClearDynamicValue(uint16 index)
+{
+ ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
+
+ if (!_dynamicValues[index].empty())
+ {
+ _dynamicValues[index].clear();
+ _dynamicChangesMask.SetBit(index);
+ _dynamicChangesArrayMask[index].SetCount(0);
+
+ if (m_inWorld && !m_objectUpdated)
+ {
+ sObjectAccessor->AddUpdateObject(this);
+ m_objectUpdated = true;
+ }
+ }
+}
+
+void Object::SetDynamicValue(uint16 index, uint8 offset, uint32 value)
+{
+ ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
+
+ std::vector<uint32>& values = _dynamicValues[index];
+
+ ASSERT(offset < values.size());
+
+ if (values[offset] != value)
+ {
+ values[offset] = value;
+ _dynamicChangesMask.SetBit(index);
+ _dynamicChangesArrayMask[index].SetBit(offset);
+
+ if (m_inWorld && !m_objectUpdated)
+ {
+ sObjectAccessor->AddUpdateObject(this);
+ m_objectUpdated = true;
+ }
+ }
+}
+
bool Object::PrintIndexError(uint32 index, bool set) const
{
TC_LOG_ERROR("misc", "Attempt %s non-existed value field: %u (count: %u) for object typeid: %u type mask: %u", (set ? "set value to" : "get value from"), index, m_valuesCount, GetTypeId(), m_objectType);
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 95d85b2afce..353dfc1b917 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -165,6 +165,12 @@ class Object
bool HasFlag64(uint16 index, uint64 flag) const;
void ApplyModFlag64(uint16 index, uint64 flag, bool apply);
+ std::vector<uint32> const& GetDynamicValues(uint16 index) const;
+ void AddDynamicValue(uint16 index, uint32 value);
+ void RemoveDynamicValue(uint16 index, uint32 value);
+ void ClearDynamicValue(uint16 index);
+ void SetDynamicValue(uint16 index, uint8 offset, uint32 value);
+
void ClearUpdateMask(bool remove);
uint16 GetValuesCount() const { return m_valuesCount; }
@@ -210,9 +216,11 @@ class Object
void _LoadIntoDataField(std::string const& data, uint32 startOffset, uint32 count);
uint32 GetUpdateFieldData(Player const* target, uint32*& flags) const;
+ uint32 GetDynamicUpdateFieldData(Player const* target, uint32*& flags) const;
void BuildMovementUpdate(ByteBuffer* data, uint16 flags) const;
virtual void BuildValuesUpdate(uint8 updatetype, ByteBuffer* data, Player* target) const;
+ virtual void BuildDynamicValuesUpdate(uint8 updatetype, ByteBuffer* data, Player* target) const;
uint16 m_objectType;
@@ -226,9 +234,14 @@ class Object
float *m_floatValues;
};
+ std::vector<uint32>* _dynamicValues;
+
UpdateMask _changesMask;
+ UpdateMask _dynamicChangesMask;
+ UpdateMask* _dynamicChangesArrayMask;
uint16 m_valuesCount;
+ uint16 _dynamicValuesCount;
uint16 _fieldNotifyFlags;
diff --git a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp
index 0db2a312c9a..c19096f31f2 100644
--- a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp
+++ b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp
@@ -21,80 +21,86 @@ uint32 ItemUpdateFieldFlags[CONTAINER_END] =
{
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE
- UF_FLAG_PUBLIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS
UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X
- UF_FLAG_NONE, // OBJECT_FIELD_PADDING
UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER
UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+1
+ UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+2
+ UF_FLAG_PUBLIC, // ITEM_FIELD_OWNER+3
UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED
UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+1
+ UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+2
+ UF_FLAG_PUBLIC, // ITEM_FIELD_CONTAINED+3
UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR
UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+1
+ UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+2
+ UF_FLAG_PUBLIC, // ITEM_FIELD_CREATOR+3
UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR
UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+1
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_STACK_COUNT
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_DURATION
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_SPELL_CHARGES
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_SPELL_CHARGES+1
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_SPELL_CHARGES+2
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_SPELL_CHARGES+3
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_SPELL_CHARGES+4
+ UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+2
+ UF_FLAG_PUBLIC, // ITEM_FIELD_GIFTCREATOR+3
+ UF_FLAG_OWNER, // ITEM_FIELD_STACK_COUNT
+ UF_FLAG_OWNER, // ITEM_FIELD_DURATION
+ UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES
+ UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+1
+ UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+2
+ UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+3
+ UF_FLAG_OWNER, // ITEM_FIELD_SPELL_CHARGES+4
UF_FLAG_PUBLIC, // ITEM_FIELD_FLAGS
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_1_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_1_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_1_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_2_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_2_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_2_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_3_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_3_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_3_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_4_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_4_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_4_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_5_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_5_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_5_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_6_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_6_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_6_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_7_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_7_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_7_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_8_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_8_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_8_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_9_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_9_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_9_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_10_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_10_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_10_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_11_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_11_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_11_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_12_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_12_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_12_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_13_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_13_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_13_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_14_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_14_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_14_3
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_15_1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_15_1+1
- UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT_15_3
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+1
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+2
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+3
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+4
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+5
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+6
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+7
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+8
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+9
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+10
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+11
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+12
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+13
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+14
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+15
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+16
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+17
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+18
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+19
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+20
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+21
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+22
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+23
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+24
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+25
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+26
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+27
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+28
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+29
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+30
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+31
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+32
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+33
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+34
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+35
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+36
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+37
+ UF_FLAG_PUBLIC, // ITEM_FIELD_ENCHANTMENT+38
UF_FLAG_PUBLIC, // ITEM_FIELD_PROPERTY_SEED
UF_FLAG_PUBLIC, // ITEM_FIELD_RANDOM_PROPERTIES_ID
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_DURABILITY
- UF_FLAG_OWNER | UF_FLAG_ITEM_OWNER, // ITEM_FIELD_MAXDURABILITY
+ UF_FLAG_OWNER, // ITEM_FIELD_DURABILITY
+ UF_FLAG_OWNER, // ITEM_FIELD_MAXDURABILITY
UF_FLAG_PUBLIC, // ITEM_FIELD_CREATE_PLAYED_TIME
- UF_FLAG_PUBLIC, // CONTAINER_FIELD_NUM_SLOTS
- UF_FLAG_NONE, // CONTAINER_ALIGN_PAD
+ UF_FLAG_OWNER, // ITEM_FIELD_MODIFIERS_MASK
+ UF_FLAG_PUBLIC, // ITEM_FIELD_CONTEXT
UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1
UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+1
UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+2
@@ -167,74 +173,192 @@ uint32 ItemUpdateFieldFlags[CONTAINER_END] =
UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+69
UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+70
UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+71
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+72
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+73
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+74
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+75
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+76
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+77
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+78
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+79
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+80
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+81
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+82
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+83
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+84
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+85
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+86
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+87
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+88
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+89
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+90
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+91
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+92
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+93
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+94
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+95
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+96
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+97
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+98
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+99
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+100
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+101
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+102
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+103
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+104
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+105
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+106
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+107
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+108
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+109
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+110
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+111
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+112
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+113
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+114
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+115
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+116
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+117
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+118
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+119
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+120
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+121
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+122
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+123
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+124
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+125
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+126
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+127
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+128
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+129
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+130
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+131
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+132
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+133
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+134
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+135
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+136
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+137
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+138
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+139
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+140
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+141
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+142
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_SLOT_1+143
+ UF_FLAG_PUBLIC, // CONTAINER_FIELD_NUM_SLOTS
+};
+
+uint32 ItemDynamicUpdateFieldFlags[CONTAINER_DYNAMIC_END] =
+{
+ UF_FLAG_OWNER, // ITEM_DYNAMIC_FIELD_MODIFIERS
+ UF_FLAG_OWNER, // ITEM_DYNAMIC_FIELD_BONUSLIST_IDS
};
uint32 UnitUpdateFieldFlags[PLAYER_END] =
{
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE
- UF_FLAG_PUBLIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS
UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X
- UF_FLAG_NONE, // OBJECT_FIELD_PADDING
UF_FLAG_PUBLIC, // UNIT_FIELD_CHARM
UF_FLAG_PUBLIC, // UNIT_FIELD_CHARM+1
+ UF_FLAG_PUBLIC, // UNIT_FIELD_CHARM+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_CHARM+3
UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMON
UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMON+1
+ UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMON+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMON+3
UF_FLAG_PRIVATE, // UNIT_FIELD_CRITTER
UF_FLAG_PRIVATE, // UNIT_FIELD_CRITTER+1
+ UF_FLAG_PRIVATE, // UNIT_FIELD_CRITTER+2
+ UF_FLAG_PRIVATE, // UNIT_FIELD_CRITTER+3
UF_FLAG_PUBLIC, // UNIT_FIELD_CHARMEDBY
UF_FLAG_PUBLIC, // UNIT_FIELD_CHARMEDBY+1
+ UF_FLAG_PUBLIC, // UNIT_FIELD_CHARMEDBY+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_CHARMEDBY+3
UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMONEDBY
UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMONEDBY+1
+ UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMONEDBY+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMONEDBY+3
UF_FLAG_PUBLIC, // UNIT_FIELD_CREATEDBY
UF_FLAG_PUBLIC, // UNIT_FIELD_CREATEDBY+1
+ UF_FLAG_PUBLIC, // UNIT_FIELD_CREATEDBY+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_CREATEDBY+3
+ UF_FLAG_PUBLIC, // UNIT_FIELD_DEMON_CREATOR
+ UF_FLAG_PUBLIC, // UNIT_FIELD_DEMON_CREATOR+1
+ UF_FLAG_PUBLIC, // UNIT_FIELD_DEMON_CREATOR+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_DEMON_CREATOR+3
UF_FLAG_PUBLIC, // UNIT_FIELD_TARGET
UF_FLAG_PUBLIC, // UNIT_FIELD_TARGET+1
- UF_FLAG_PUBLIC, // UNIT_FIELD_CHANNEL_OBJECT
- UF_FLAG_PUBLIC, // UNIT_FIELD_CHANNEL_OBJECT+1
- UF_FLAG_PUBLIC, // UNIT_CHANNEL_SPELL
+ UF_FLAG_PUBLIC, // UNIT_FIELD_TARGET+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_TARGET+3
+ UF_FLAG_PUBLIC, // UNIT_FIELD_BATTLE_PET_COMPANION_GUID
+ UF_FLAG_PUBLIC, // UNIT_FIELD_BATTLE_PET_COMPANION_GUID+1
+ UF_FLAG_PUBLIC, // UNIT_FIELD_BATTLE_PET_COMPANION_GUID+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_BATTLE_PET_COMPANION_GUID+3
+ UF_FLAG_PUBLIC, // UNIT_FIELD_BATTLE_PET_DB_ID
+ UF_FLAG_PUBLIC, // UNIT_FIELD_BATTLE_PET_DB_ID+1
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_CHANNEL_OBJECT
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_CHANNEL_OBJECT+1
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_CHANNEL_OBJECT+2
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_CHANNEL_OBJECT+3
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_CHANNEL_SPELL
+ UF_FLAG_PUBLIC, // UNIT_FIELD_SUMMONED_BY_HOME_REALM
UF_FLAG_PUBLIC, // UNIT_FIELD_BYTES_0
+ UF_FLAG_PUBLIC, // UNIT_FIELD_DISPLAY_POWER
+ UF_FLAG_PUBLIC, // UNIT_FIELD_OVERRIDE_DISPLAY_POWER_ID
UF_FLAG_PUBLIC, // UNIT_FIELD_HEALTH
- UF_FLAG_PUBLIC, // UNIT_FIELD_POWER1
- UF_FLAG_PUBLIC, // UNIT_FIELD_POWER2
- UF_FLAG_PUBLIC, // UNIT_FIELD_POWER3
- UF_FLAG_PUBLIC, // UNIT_FIELD_POWER4
- UF_FLAG_PUBLIC, // UNIT_FIELD_POWER5
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT_SELF_ONLY, // UNIT_FIELD_POWER
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT_SELF_ONLY, // UNIT_FIELD_POWER+1
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT_SELF_ONLY, // UNIT_FIELD_POWER+2
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT_SELF_ONLY, // UNIT_FIELD_POWER+3
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT_SELF_ONLY, // UNIT_FIELD_POWER+4
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT_SELF_ONLY, // UNIT_FIELD_POWER+5
UF_FLAG_PUBLIC, // UNIT_FIELD_MAXHEALTH
- UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER1
- UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER2
- UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER3
- UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER4
- UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER5
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+1
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+2
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+3
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+4
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+1
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+2
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+3
- UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNUSED2, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+4
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER+1
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER+2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER+3
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER+4
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MAXPOWER+5
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+1
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+2
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+3
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+4
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER+5
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+1
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+2
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+3
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+4
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_UNIT_ALL, // UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER+5
UF_FLAG_PUBLIC, // UNIT_FIELD_LEVEL
+ UF_FLAG_PUBLIC, // UNIT_FIELD_EFFECTIVE_LEVEL
UF_FLAG_PUBLIC, // UNIT_FIELD_FACTIONTEMPLATE
UF_FLAG_PUBLIC, // UNIT_VIRTUAL_ITEM_SLOT_ID
UF_FLAG_PUBLIC, // UNIT_VIRTUAL_ITEM_SLOT_ID+1
UF_FLAG_PUBLIC, // UNIT_VIRTUAL_ITEM_SLOT_ID+2
UF_FLAG_PUBLIC, // UNIT_FIELD_FLAGS
UF_FLAG_PUBLIC, // UNIT_FIELD_FLAGS_2
+ UF_FLAG_PUBLIC, // UNIT_FIELD_FLAGS_3
UF_FLAG_PUBLIC, // UNIT_FIELD_AURASTATE
UF_FLAG_PUBLIC, // UNIT_FIELD_BASEATTACKTIME
UF_FLAG_PUBLIC, // UNIT_FIELD_BASEATTACKTIME+1
UF_FLAG_PRIVATE, // UNIT_FIELD_RANGEDATTACKTIME
UF_FLAG_PUBLIC, // UNIT_FIELD_BOUNDINGRADIUS
UF_FLAG_PUBLIC, // UNIT_FIELD_COMBATREACH
- UF_FLAG_DYNAMIC, // UNIT_FIELD_DISPLAYID
- UF_FLAG_PUBLIC, // UNIT_FIELD_NATIVEDISPLAYID
- UF_FLAG_PUBLIC, // UNIT_FIELD_MOUNTDISPLAYID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_DISPLAYID
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_NATIVEDISPLAYID
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_FIELD_MOUNTDISPLAYID
UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_MINDAMAGE
UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_MAXDAMAGE
UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_MINOFFHANDDAMAGE
@@ -244,27 +368,30 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PUBLIC, // UNIT_FIELD_PET_NAME_TIMESTAMP
UF_FLAG_OWNER, // UNIT_FIELD_PETEXPERIENCE
UF_FLAG_OWNER, // UNIT_FIELD_PETNEXTLEVELEXP
- UF_FLAG_DYNAMIC, // UNIT_DYNAMIC_FLAGS
UF_FLAG_PUBLIC, // UNIT_MOD_CAST_SPEED
UF_FLAG_PUBLIC, // UNIT_MOD_CAST_HASTE
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MOD_HASTE
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MOD_RANGED_HASTE
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MOD_HASTE_REGEN
UF_FLAG_PUBLIC, // UNIT_CREATED_BY_SPELL
- UF_FLAG_DYNAMIC, // UNIT_NPC_FLAGS
+ UF_FLAG_PUBLIC | UF_FLAG_DYNAMIC, // UNIT_NPC_FLAGS
+ UF_FLAG_PUBLIC | UF_FLAG_DYNAMIC, // UNIT_NPC_FLAGS+1
UF_FLAG_PUBLIC, // UNIT_NPC_EMOTESTATE
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT0
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT1
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT2
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT3
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT4
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT0
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT1
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT2
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT3
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT4
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT0
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT1
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT2
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT3
- UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT4
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT+1
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT+2
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT+3
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_STAT+4
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT+1
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT+2
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT+3
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POSSTAT+4
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT+1
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT+2
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT+3
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_NEGSTAT+4
UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_RESISTANCES
UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_RESISTANCES+1
UF_FLAG_PRIVATE | UF_FLAG_OWNER | UF_FLAG_SPECIAL_INFO, // UNIT_FIELD_RESISTANCES+2
@@ -286,6 +413,7 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+4
UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+5
UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE+6
+ UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_MOD_BONUS_ARMOR
UF_FLAG_PUBLIC, // UNIT_FIELD_BASE_MANA
UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_BASE_HEALTH
UF_FLAG_PUBLIC, // UNIT_FIELD_BYTES_2
@@ -315,11 +443,36 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_POWER_COST_MULTIPLIER+6
UF_FLAG_PRIVATE | UF_FLAG_OWNER, // UNIT_FIELD_MAXHEALTHMODIFIER
UF_FLAG_PUBLIC, // UNIT_FIELD_HOVERHEIGHT
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MIN_ITEM_LEVEL_CUTOFF
+ UF_FLAG_PUBLIC, // UNIT_FIELD_MIN_ITEM_LEVEL
UF_FLAG_PUBLIC, // UNIT_FIELD_MAXITEMLEVEL
- UF_FLAG_NONE, // UNIT_FIELD_PADDING
+ UF_FLAG_PUBLIC, // UNIT_FIELD_WILD_BATTLEPET_LEVEL
+ UF_FLAG_PUBLIC, // UNIT_FIELD_BATTLEPET_COMPANION_NAME_TIMESTAMP
+ UF_FLAG_PUBLIC, // UNIT_FIELD_INTERACT_SPELLID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_STATE_SPELL_VISUAL_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_STATE_ANIM_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_STATE_ANIM_KIT_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_STATE_WORLD_EFFECT_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_STATE_WORLD_EFFECT_ID+1
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_STATE_WORLD_EFFECT_ID+2
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // UNIT_FIELD_STATE_WORLD_EFFECT_ID+3
+ UF_FLAG_PUBLIC, // UNIT_FIELD_SCALE_DURATION
+ UF_FLAG_PUBLIC, // UNIT_FIELD_LOOKS_LIKE_MOUNT_ID
+ UF_FLAG_PUBLIC, // UNIT_FIELD_LOOKS_LIKE_CREATURE_ID
UF_FLAG_PUBLIC, // PLAYER_DUEL_ARBITER
UF_FLAG_PUBLIC, // PLAYER_DUEL_ARBITER+1
+ UF_FLAG_PUBLIC, // PLAYER_DUEL_ARBITER+2
+ UF_FLAG_PUBLIC, // PLAYER_DUEL_ARBITER+3
+ UF_FLAG_PUBLIC, // PLAYER_WOW_ACCOUNT
+ UF_FLAG_PUBLIC, // PLAYER_WOW_ACCOUNT+1
+ UF_FLAG_PUBLIC, // PLAYER_WOW_ACCOUNT+2
+ UF_FLAG_PUBLIC, // PLAYER_WOW_ACCOUNT+3
+ UF_FLAG_PUBLIC, // PLAYER_LOOT_TARGET_GUID
+ UF_FLAG_PUBLIC, // PLAYER_LOOT_TARGET_GUID+1
+ UF_FLAG_PUBLIC, // PLAYER_LOOT_TARGET_GUID+2
+ UF_FLAG_PUBLIC, // PLAYER_LOOT_TARGET_GUID+3
UF_FLAG_PUBLIC, // PLAYER_FLAGS
+ UF_FLAG_PUBLIC, // PLAYER_FLAGS_EX
UF_FLAG_PUBLIC, // PLAYER_GUILDRANK
UF_FLAG_PUBLIC, // PLAYER_GUILDDELETE_DATE
UF_FLAG_PUBLIC, // PLAYER_GUILDLEVEL
@@ -328,297 +481,821 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PUBLIC, // PLAYER_BYTES_3
UF_FLAG_PUBLIC, // PLAYER_DUEL_TEAM
UF_FLAG_PUBLIC, // PLAYER_GUILD_TIMESTAMP
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_1_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_1_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_1_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_1_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_1_4
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_2_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_2_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_2_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_2_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_2_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_3_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_3_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_3_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_3_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_3_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_4_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_4_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_4_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_4_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_4_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_5_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_5_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_5_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_5_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_5_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_6_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_6_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_6_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_6_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_6_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_7_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_7_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_7_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_7_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_7_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_8_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_8_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_8_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_8_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_8_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_9_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_9_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_9_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_9_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_9_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_10_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_10_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_10_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_10_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_10_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_11_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_11_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_11_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_11_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_11_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_12_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_12_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_12_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_12_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_12_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_13_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_13_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_13_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_13_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_13_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_14_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_14_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_14_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_14_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_14_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_15_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_15_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_15_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_15_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_15_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_16_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_16_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_16_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_16_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_16_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_17_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_17_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_17_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_17_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_17_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_18_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_18_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_18_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_18_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_18_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_19_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_19_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_19_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_19_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_19_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_20_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_20_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_20_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_20_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_20_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_21_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_21_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_21_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_21_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_21_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_22_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_22_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_22_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_22_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_22_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_23_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_23_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_23_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_23_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_23_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_24_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_24_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_24_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_24_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_24_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_25_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_25_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_25_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_25_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_25_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_26_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_26_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_26_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_26_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_26_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_27_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_27_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_27_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_27_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_27_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_28_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_28_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_28_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_28_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_28_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_29_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_29_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_29_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_29_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_29_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_30_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_30_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_30_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_30_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_30_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_31_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_31_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_31_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_31_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_31_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_32_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_32_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_32_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_32_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_32_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_33_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_33_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_33_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_33_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_33_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_34_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_34_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_34_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_34_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_34_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_35_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_35_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_35_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_35_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_35_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_36_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_36_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_36_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_36_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_36_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_37_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_37_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_37_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_37_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_37_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_38_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_38_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_38_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_38_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_38_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_39_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_39_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_39_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_39_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_39_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_40_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_40_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_40_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_40_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_40_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_41_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_41_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_41_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_41_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_41_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_42_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_42_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_42_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_42_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_42_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_43_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_43_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_43_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_43_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_43_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_44_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_44_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_44_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_44_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_44_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_45_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_45_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_45_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_45_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_45_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_46_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_46_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_46_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_46_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_46_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_47_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_47_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_47_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_47_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_47_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_48_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_48_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_48_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_48_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_48_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_49_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_49_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_49_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_49_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_49_5
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_50_1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_50_2
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_50_3
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_50_3+1
- UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG_50_5
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_1_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_1_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_2_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_2_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_3_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_3_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_4_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_4_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_5_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_5_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_6_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_6_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_7_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_7_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_8_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_8_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_9_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_9_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_10_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_10_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_11_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_11_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_12_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_12_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_13_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_13_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_14_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_14_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_15_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_15_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_16_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_16_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_17_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_17_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_18_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_18_ENCHANTMENT
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_19_ENTRYID
- UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM_19_ENCHANTMENT
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+1
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+2
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+3
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+4
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+5
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+6
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+7
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+8
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+9
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+10
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+11
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+12
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+13
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+14
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+15
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+16
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+17
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+18
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+19
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+20
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+21
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+22
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+23
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+24
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+25
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+26
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+27
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+28
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+29
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+30
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+31
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+32
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+33
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+34
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+35
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+36
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+37
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+38
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+39
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+40
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+41
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+42
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+43
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+44
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+45
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+46
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+47
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+48
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+49
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+50
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+51
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+52
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+53
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+54
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+55
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+56
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+57
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+58
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+59
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+60
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+61
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+62
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+63
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+64
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+65
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+66
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+67
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+68
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+69
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+70
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+71
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+72
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+73
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+74
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+75
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+76
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+77
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+78
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+79
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+80
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+81
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+82
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+83
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+84
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+85
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+86
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+87
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+88
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+89
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+90
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+91
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+92
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+93
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+94
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+95
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+96
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+97
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+98
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+99
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+100
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+101
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+102
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+103
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+104
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+105
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+106
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+107
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+108
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+109
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+110
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+111
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+112
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+113
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+114
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+115
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+116
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+117
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+118
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+119
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+120
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+121
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+122
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+123
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+124
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+125
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+126
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+127
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+128
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+129
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+130
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+131
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+132
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+133
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+134
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+135
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+136
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+137
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+138
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+139
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+140
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+141
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+142
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+143
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+144
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+145
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+146
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+147
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+148
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+149
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+150
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+151
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+152
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+153
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+154
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+155
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+156
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+157
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+158
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+159
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+160
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+161
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+162
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+163
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+164
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+165
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+166
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+167
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+168
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+169
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+170
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+171
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+172
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+173
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+174
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+175
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+176
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+177
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+178
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+179
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+180
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+181
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+182
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+183
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+184
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+185
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+186
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+187
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+188
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+189
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+190
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+191
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+192
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+193
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+194
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+195
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+196
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+197
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+198
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+199
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+200
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+201
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+202
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+203
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+204
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+205
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+206
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+207
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+208
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+209
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+210
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+211
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+212
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+213
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+214
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+215
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+216
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+217
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+218
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+219
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+220
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+221
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+222
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+223
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+224
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+225
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+226
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+227
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+228
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+229
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+230
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+231
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+232
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+233
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+234
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+235
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+236
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+237
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+238
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+239
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+240
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+241
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+242
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+243
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+244
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+245
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+246
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+247
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+248
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+249
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+250
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+251
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+252
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+253
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+254
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+255
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+256
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+257
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+258
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+259
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+260
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+261
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+262
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+263
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+264
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+265
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+266
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+267
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+268
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+269
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+270
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+271
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+272
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+273
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+274
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+275
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+276
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+277
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+278
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+279
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+280
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+281
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+282
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+283
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+284
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+285
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+286
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+287
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+288
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+289
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+290
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+291
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+292
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+293
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+294
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+295
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+296
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+297
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+298
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+299
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+300
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+301
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+302
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+303
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+304
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+305
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+306
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+307
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+308
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+309
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+310
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+311
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+312
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+313
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+314
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+315
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+316
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+317
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+318
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+319
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+320
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+321
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+322
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+323
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+324
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+325
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+326
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+327
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+328
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+329
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+330
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+331
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+332
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+333
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+334
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+335
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+336
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+337
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+338
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+339
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+340
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+341
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+342
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+343
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+344
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+345
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+346
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+347
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+348
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+349
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+350
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+351
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+352
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+353
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+354
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+355
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+356
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+357
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+358
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+359
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+360
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+361
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+362
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+363
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+364
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+365
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+366
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+367
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+368
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+369
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+370
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+371
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+372
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+373
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+374
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+375
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+376
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+377
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+378
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+379
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+380
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+381
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+382
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+383
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+384
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+385
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+386
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+387
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+388
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+389
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+390
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+391
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+392
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+393
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+394
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+395
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+396
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+397
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+398
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+399
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+400
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+401
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+402
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+403
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+404
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+405
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+406
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+407
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+408
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+409
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+410
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+411
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+412
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+413
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+414
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+415
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+416
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+417
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+418
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+419
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+420
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+421
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+422
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+423
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+424
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+425
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+426
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+427
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+428
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+429
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+430
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+431
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+432
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+433
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+434
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+435
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+436
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+437
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+438
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+439
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+440
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+441
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+442
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+443
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+444
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+445
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+446
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+447
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+448
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+449
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+450
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+451
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+452
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+453
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+454
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+455
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+456
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+457
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+458
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+459
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+460
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+461
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+462
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+463
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+464
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+465
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+466
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+467
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+468
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+469
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+470
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+471
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+472
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+473
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+474
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+475
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+476
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+477
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+478
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+479
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+480
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+481
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+482
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+483
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+484
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+485
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+486
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+487
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+488
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+489
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+490
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+491
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+492
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+493
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+494
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+495
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+496
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+497
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+498
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+499
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+500
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+501
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+502
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+503
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+504
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+505
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+506
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+507
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+508
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+509
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+510
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+511
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+512
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+513
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+514
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+515
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+516
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+517
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+518
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+519
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+520
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+521
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+522
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+523
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+524
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+525
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+526
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+527
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+528
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+529
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+530
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+531
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+532
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+533
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+534
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+535
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+536
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+537
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+538
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+539
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+540
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+541
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+542
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+543
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+544
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+545
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+546
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+547
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+548
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+549
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+550
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+551
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+552
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+553
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+554
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+555
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+556
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+557
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+558
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+559
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+560
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+561
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+562
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+563
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+564
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+565
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+566
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+567
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+568
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+569
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+570
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+571
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+572
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+573
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+574
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+575
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+576
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+577
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+578
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+579
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+580
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+581
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+582
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+583
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+584
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+585
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+586
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+587
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+588
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+589
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+590
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+591
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+592
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+593
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+594
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+595
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+596
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+597
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+598
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+599
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+600
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+601
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+602
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+603
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+604
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+605
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+606
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+607
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+608
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+609
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+610
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+611
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+612
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+613
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+614
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+615
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+616
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+617
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+618
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+619
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+620
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+621
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+622
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+623
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+624
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+625
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+626
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+627
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+628
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+629
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+630
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+631
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+632
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+633
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+634
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+635
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+636
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+637
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+638
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+639
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+640
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+641
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+642
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+643
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+644
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+645
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+646
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+647
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+648
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+649
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+650
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+651
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+652
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+653
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+654
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+655
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+656
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+657
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+658
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+659
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+660
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+661
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+662
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+663
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+664
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+665
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+666
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+667
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+668
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+669
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+670
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+671
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+672
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+673
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+674
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+675
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+676
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+677
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+678
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+679
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+680
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+681
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+682
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+683
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+684
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+685
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+686
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+687
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+688
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+689
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+690
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+691
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+692
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+693
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+694
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+695
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+696
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+697
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+698
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+699
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+700
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+701
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+702
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+703
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+704
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+705
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+706
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+707
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+708
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+709
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+710
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+711
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+712
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+713
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+714
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+715
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+716
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+717
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+718
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+719
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+720
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+721
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+722
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+723
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+724
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+725
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+726
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+727
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+728
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+729
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+730
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+731
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+732
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+733
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+734
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+735
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+736
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+737
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+738
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+739
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+740
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+741
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+742
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+743
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+744
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+745
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+746
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+747
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+748
+ UF_FLAG_PARTY_MEMBER, // PLAYER_QUEST_LOG+749
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+1
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+2
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+3
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+4
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+5
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+6
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+7
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+8
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+9
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+10
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+11
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+12
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+13
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+14
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+15
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+16
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+17
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+18
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+19
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+20
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+21
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+22
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+23
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+24
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+25
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+26
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+27
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+28
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+29
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+30
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+31
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+32
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+33
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+34
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+35
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+36
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+37
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+38
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+39
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+40
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+41
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+42
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+43
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+44
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+45
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+46
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+47
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+48
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+49
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+50
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+51
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+52
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+53
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+54
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+55
+ UF_FLAG_PUBLIC, // PLAYER_VISIBLE_ITEM+56
UF_FLAG_PUBLIC, // PLAYER_CHOSEN_TITLE
UF_FLAG_PUBLIC, // PLAYER_FAKE_INEBRIATION
- UF_FLAG_NONE, // PLAYER_FIELD_PAD_0
+ UF_FLAG_PUBLIC, // PLAYER_FIELD_VIRTUAL_PLAYER_REALM
+ UF_FLAG_PUBLIC, // PLAYER_FIELD_CURRENT_SPEC_ID
+ UF_FLAG_PUBLIC, // PLAYER_FIELD_TAXI_MOUNT_ANIM_KIT_ID
+ UF_FLAG_PUBLIC, // PLAYER_FIELD_AVG_ITEM_LEVEL_TOTAL
+ UF_FLAG_PUBLIC, // PLAYER_FIELD_AVG_ITEM_LEVEL_EQUIPPED
+ UF_FLAG_PUBLIC, // PLAYER_FIELD_CURRENT_BATTLE_PET_BREED_QUALITY
UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD
UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+1
UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+2
@@ -665,533 +1342,1170 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+43
UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+44
UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+45
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+2
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+3
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+4
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+5
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+6
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+7
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+8
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+9
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+10
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+11
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+12
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+13
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+14
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+15
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+16
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+17
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+18
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+19
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+20
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+21
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+22
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+23
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+24
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+25
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+26
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+27
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+28
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+29
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+30
- UF_FLAG_PRIVATE, // PLAYER_FIELD_PACK_SLOT_1+31
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+2
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+3
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+4
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+5
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+6
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+7
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+8
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+9
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+10
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+11
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+12
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+13
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+14
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+15
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+16
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+17
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+18
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+19
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+20
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+21
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+22
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+23
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+24
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+25
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+26
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+27
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+28
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+29
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+30
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+31
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+32
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+33
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+34
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+35
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+36
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+37
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+38
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+39
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+40
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+41
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+42
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+43
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+44
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+45
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+46
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+47
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+48
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+49
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+50
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+51
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+52
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+53
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+54
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_SLOT_1+55
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+2
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+3
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+4
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+5
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+6
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+7
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+8
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+9
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+10
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+11
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+12
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BANKBAG_SLOT_1+13
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+2
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+3
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+4
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+5
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+6
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+7
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+8
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+9
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+10
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+11
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+12
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+13
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+14
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+15
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+16
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+17
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+18
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+19
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+20
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+21
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+22
- UF_FLAG_PRIVATE, // PLAYER_FIELD_VENDORBUYBACK_SLOT_1+23
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+46
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+47
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+48
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+49
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+50
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+51
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+52
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+53
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+54
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+55
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+56
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+57
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+58
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+59
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+60
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+61
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+62
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+63
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+64
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+65
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+66
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+67
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+68
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+69
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+70
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+71
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+72
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+73
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+74
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+75
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+76
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+77
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+78
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+79
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+80
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+81
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+82
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+83
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+84
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+85
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+86
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+87
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+88
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+89
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+90
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+91
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+92
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+93
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+94
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+95
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+96
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+97
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+98
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+99
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+100
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+101
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+102
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+103
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+104
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+105
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+106
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+107
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+108
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+109
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+110
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+111
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+112
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+113
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+114
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+115
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+116
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+117
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+118
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+119
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+120
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+121
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+122
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+123
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+124
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+125
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+126
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+127
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+128
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+129
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+130
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+131
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+132
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+133
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+134
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+135
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+136
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+137
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+138
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+139
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+140
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+141
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+142
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+143
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+144
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+145
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+146
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+147
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+148
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+149
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+150
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+151
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+152
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+153
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+154
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+155
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+156
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+157
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+158
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+159
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+160
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+161
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+162
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+163
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+164
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+165
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+166
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+167
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+168
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+169
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+170
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+171
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+172
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+173
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+174
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+175
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+176
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+177
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+178
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+179
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+180
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+181
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+182
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+183
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+184
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+185
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+186
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+187
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+188
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+189
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+190
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+191
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+192
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+193
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+194
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+195
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+196
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+197
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+198
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+199
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+200
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+201
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+202
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+203
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+204
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+205
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+206
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+207
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+208
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+209
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+210
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+211
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+212
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+213
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+214
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+215
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+216
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+217
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+218
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+219
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+220
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+221
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+222
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+223
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+224
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+225
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+226
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+227
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+228
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+229
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+230
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+231
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+232
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+233
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+234
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+235
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+236
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+237
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+238
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+239
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+240
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+241
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+242
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+243
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+244
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+245
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+246
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+247
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+248
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+249
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+250
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+251
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+252
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+253
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+254
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+255
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+256
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+257
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+258
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+259
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+260
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+261
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+262
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+263
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+264
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+265
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+266
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+267
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+268
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+269
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+270
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+271
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+272
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+273
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+274
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+275
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+276
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+277
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+278
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+279
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+280
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+281
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+282
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+283
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+284
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+285
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+286
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+287
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+288
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+289
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+290
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+291
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+292
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+293
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+294
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+295
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+296
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+297
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+298
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+299
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+300
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+301
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+302
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+303
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+304
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+305
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+306
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+307
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+308
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+309
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+310
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+311
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+312
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+313
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+314
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+315
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+316
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+317
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+318
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+319
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+320
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+321
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+322
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+323
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+324
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+325
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+326
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+327
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+328
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+329
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+330
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+331
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+332
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+333
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+334
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+335
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+336
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+337
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+338
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+339
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+340
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+341
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+342
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+343
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+344
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+345
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+346
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+347
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+348
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+349
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+350
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+351
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+352
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+353
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+354
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+355
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+356
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+357
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+358
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+359
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+360
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+361
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+362
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+363
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+364
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+365
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+366
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+367
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+368
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+369
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+370
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+371
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+372
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+373
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+374
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+375
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+376
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+377
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+378
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+379
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+380
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+381
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+382
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+383
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+384
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+385
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+386
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+387
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+388
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+389
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+390
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+391
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+392
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+393
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+394
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+395
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+396
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+397
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+398
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+399
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+400
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+401
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+402
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+403
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+404
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+405
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+406
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+407
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+408
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+409
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+410
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+411
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+412
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+413
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+414
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+415
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+416
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+417
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+418
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+419
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+420
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+421
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+422
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+423
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+424
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+425
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+426
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+427
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+428
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+429
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+430
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+431
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+432
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+433
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+434
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+435
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+436
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+437
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+438
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+439
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+440
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+441
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+442
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+443
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+444
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+445
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+446
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+447
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+448
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+449
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+450
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+451
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+452
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+453
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+454
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+455
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+456
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+457
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+458
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+459
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+460
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+461
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+462
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+463
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+464
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+465
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+466
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+467
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+468
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+469
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+470
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+471
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+472
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+473
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+474
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+475
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+476
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+477
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+478
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+479
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+480
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+481
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+482
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+483
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+484
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+485
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+486
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+487
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+488
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+489
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+490
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+491
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+492
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+493
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+494
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+495
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+496
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+497
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+498
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+499
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+500
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+501
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+502
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+503
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+504
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+505
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+506
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+507
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+508
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+509
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+510
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+511
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+512
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+513
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+514
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+515
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+516
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+517
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+518
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+519
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+520
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+521
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+522
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+523
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+524
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+525
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+526
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+527
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+528
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+529
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+530
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+531
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+532
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+533
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+534
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+535
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+536
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+537
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+538
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+539
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+540
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+541
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+542
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+543
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+544
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+545
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+546
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+547
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+548
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+549
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+550
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+551
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+552
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+553
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+554
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+555
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+556
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+557
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+558
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+559
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+560
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+561
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+562
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+563
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+564
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+565
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+566
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+567
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+568
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+569
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+570
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+571
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+572
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+573
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+574
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+575
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+576
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+577
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+578
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+579
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+580
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+581
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+582
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+583
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+584
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+585
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+586
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+587
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+588
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+589
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+590
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+591
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+592
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+593
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+594
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+595
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+596
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+597
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+598
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+599
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+600
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+601
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+602
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+603
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+604
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+605
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+606
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+607
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+608
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+609
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+610
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+611
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+612
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+613
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+614
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+615
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+616
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+617
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+618
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+619
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+620
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+621
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+622
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+623
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+624
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+625
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+626
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+627
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+628
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+629
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+630
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+631
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+632
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+633
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+634
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+635
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+636
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+637
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+638
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+639
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+640
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+641
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+642
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+643
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+644
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+645
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+646
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+647
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+648
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+649
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+650
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+651
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+652
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+653
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+654
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+655
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+656
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+657
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+658
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+659
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+660
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+661
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+662
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+663
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+664
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+665
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+666
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+667
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+668
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+669
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+670
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+671
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+672
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+673
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+674
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+675
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+676
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+677
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+678
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+679
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+680
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+681
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+682
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+683
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+684
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+685
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+686
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+687
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+688
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+689
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+690
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+691
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+692
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+693
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+694
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+695
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+696
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+697
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+698
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+699
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+700
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+701
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+702
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+703
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+704
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+705
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+706
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+707
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+708
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+709
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+710
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+711
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+712
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+713
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+714
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+715
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+716
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+717
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+718
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+719
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+720
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+721
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+722
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+723
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+724
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+725
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+726
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+727
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+728
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+729
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+730
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+731
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+732
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+733
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+734
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INV_SLOT_HEAD+735
UF_FLAG_PRIVATE, // PLAYER_FARSIGHT
UF_FLAG_PRIVATE, // PLAYER_FARSIGHT+1
+ UF_FLAG_PRIVATE, // PLAYER_FARSIGHT+2
+ UF_FLAG_PRIVATE, // PLAYER_FARSIGHT+3
UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES
UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+1
- UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES1
- UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES1+1
- UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES2
- UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES2+1
- UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES3
- UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES3+1
+ UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+2
+ UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+3
+ UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+4
+ UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+5
+ UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+6
+ UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+7
+ UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+8
+ UF_FLAG_PRIVATE, // PLAYER__FIELD_KNOWN_TITLES+9
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COINAGE
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COINAGE+1
UF_FLAG_PRIVATE, // PLAYER_XP
UF_FLAG_PRIVATE, // PLAYER_NEXT_LEVEL_XP
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+1
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+2
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+3
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+4
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+5
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+6
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+7
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+8
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+9
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+10
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+11
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+12
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+13
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+14
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+15
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+16
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+17
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+18
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+19
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+20
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+21
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+22
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+23
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+24
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+25
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+26
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+27
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+28
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+29
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+30
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+31
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+32
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+33
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+34
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+35
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+36
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+37
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+38
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+39
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+40
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+41
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+42
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+43
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+44
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+45
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+46
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+47
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+48
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+49
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+50
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+51
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+52
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+53
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+54
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+55
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+56
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+57
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+58
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+59
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+60
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+61
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+62
- UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID_0+63
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+1
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+2
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+3
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+4
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+5
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+6
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+7
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+8
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+9
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+10
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+11
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+12
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+13
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+14
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+15
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+16
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+17
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+18
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+19
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+20
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+21
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+22
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+23
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+24
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+25
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+26
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+27
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+28
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+29
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+30
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+31
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+32
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+33
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+34
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+35
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+36
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+37
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+38
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+39
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+40
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+41
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+42
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+43
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+44
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+45
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+46
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+47
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+48
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+49
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+50
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+51
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+52
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+53
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+54
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+55
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+56
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+57
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+58
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+59
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+60
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+61
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+62
- UF_FLAG_PRIVATE, // PLAYER_SKILL_STEP_0+63
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+1
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+2
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+3
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+4
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+5
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+6
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+7
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+8
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+9
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+10
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+11
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+12
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+13
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+14
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+15
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+16
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+17
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+18
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+19
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+20
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+21
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+22
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+23
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+24
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+25
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+26
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+27
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+28
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+29
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+30
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+31
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+32
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+33
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+34
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+35
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+36
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+37
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+38
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+39
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+40
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+41
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+42
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+43
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+44
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+45
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+46
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+47
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+48
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+49
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+50
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+51
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+52
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+53
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+54
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+55
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+56
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+57
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+58
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+59
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+60
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+61
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+62
- UF_FLAG_PRIVATE, // PLAYER_SKILL_RANK_0+63
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+1
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+2
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+3
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+4
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+5
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+6
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+7
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+8
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+9
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+10
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+11
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+12
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+13
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+14
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+15
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+16
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+17
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+18
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+19
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+20
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+21
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+22
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+23
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+24
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+25
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+26
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+27
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+28
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+29
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+30
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+31
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+32
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+33
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+34
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+35
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+36
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+37
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+38
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+39
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+40
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+41
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+42
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+43
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+44
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+45
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+46
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+47
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+48
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+49
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+50
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+51
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+52
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+53
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+54
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+55
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+56
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+57
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+58
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+59
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+60
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+61
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+62
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MAX_RANK_0+63
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+1
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+2
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+3
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+4
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+5
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+6
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+7
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+8
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+9
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+10
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+11
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+12
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+13
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+14
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+15
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+16
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+17
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+18
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+19
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+20
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+21
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+22
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+23
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+24
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+25
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+26
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+27
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+28
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+29
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+30
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+31
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+32
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+33
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+34
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+35
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+36
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+37
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+38
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+39
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+40
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+41
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+42
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+43
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+44
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+45
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+46
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+47
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+48
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+49
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+50
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+51
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+52
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+53
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+54
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+55
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+56
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+57
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+58
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+59
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+60
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+61
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+62
- UF_FLAG_PRIVATE, // PLAYER_SKILL_MODIFIER_0+63
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+1
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+2
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+3
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+4
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+5
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+6
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+7
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+8
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+9
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+10
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+11
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+12
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+13
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+14
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+15
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+16
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+17
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+18
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+19
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+20
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+21
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+22
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+23
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+24
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+25
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+26
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+27
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+28
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+29
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+30
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+31
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+32
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+33
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+34
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+35
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+36
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+37
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+38
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+39
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+40
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+41
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+42
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+43
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+44
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+45
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+46
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+47
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+48
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+49
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+50
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+51
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+52
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+53
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+54
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+55
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+56
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+57
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+58
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+59
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+60
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+61
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+62
- UF_FLAG_PRIVATE, // PLAYER_SKILL_TALENT_0+63
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+1
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+2
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+3
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+4
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+5
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+6
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+7
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+8
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+9
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+10
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+11
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+12
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+13
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+14
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+15
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+16
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+17
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+18
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+19
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+20
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+21
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+22
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+23
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+24
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+25
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+26
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+27
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+28
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+29
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+30
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+31
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+32
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+33
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+34
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+35
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+36
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+37
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+38
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+39
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+40
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+41
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+42
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+43
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+44
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+45
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+46
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+47
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+48
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+49
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+50
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+51
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+52
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+53
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+54
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+55
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+56
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+57
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+58
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+59
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+60
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+61
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+62
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+63
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+64
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+65
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+66
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+67
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+68
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+69
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+70
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+71
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+72
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+73
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+74
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+75
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+76
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+77
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+78
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+79
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+80
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+81
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+82
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+83
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+84
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+85
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+86
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+87
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+88
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+89
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+90
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+91
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+92
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+93
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+94
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+95
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+96
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+97
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+98
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+99
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+100
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+101
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+102
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+103
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+104
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+105
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+106
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+107
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+108
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+109
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+110
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+111
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+112
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+113
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+114
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+115
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+116
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+117
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+118
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+119
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+120
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+121
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+122
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+123
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+124
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+125
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+126
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+127
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+128
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+129
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+130
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+131
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+132
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+133
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+134
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+135
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+136
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+137
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+138
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+139
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+140
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+141
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+142
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+143
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+144
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+145
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+146
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+147
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+148
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+149
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+150
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+151
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+152
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+153
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+154
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+155
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+156
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+157
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+158
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+159
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+160
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+161
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+162
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+163
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+164
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+165
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+166
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+167
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+168
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+169
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+170
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+171
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+172
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+173
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+174
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+175
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+176
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+177
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+178
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+179
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+180
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+181
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+182
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+183
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+184
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+185
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+186
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+187
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+188
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+189
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+190
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+191
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+192
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+193
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+194
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+195
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+196
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+197
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+198
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+199
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+200
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+201
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+202
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+203
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+204
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+205
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+206
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+207
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+208
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+209
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+210
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+211
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+212
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+213
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+214
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+215
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+216
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+217
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+218
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+219
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+220
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+221
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+222
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+223
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+224
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+225
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+226
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+227
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+228
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+229
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+230
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+231
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+232
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+233
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+234
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+235
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+236
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+237
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+238
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+239
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+240
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+241
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+242
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+243
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+244
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+245
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+246
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+247
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+248
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+249
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+250
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+251
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+252
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+253
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+254
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+255
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+256
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+257
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+258
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+259
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+260
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+261
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+262
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+263
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+264
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+265
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+266
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+267
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+268
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+269
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+270
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+271
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+272
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+273
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+274
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+275
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+276
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+277
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+278
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+279
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+280
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+281
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+282
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+283
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+284
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+285
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+286
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+287
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+288
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+289
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+290
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+291
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+292
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+293
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+294
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+295
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+296
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+297
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+298
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+299
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+300
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+301
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+302
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+303
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+304
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+305
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+306
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+307
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+308
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+309
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+310
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+311
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+312
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+313
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+314
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+315
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+316
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+317
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+318
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+319
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+320
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+321
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+322
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+323
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+324
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+325
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+326
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+327
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+328
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+329
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+330
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+331
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+332
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+333
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+334
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+335
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+336
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+337
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+338
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+339
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+340
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+341
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+342
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+343
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+344
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+345
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+346
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+347
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+348
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+349
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+350
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+351
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+352
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+353
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+354
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+355
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+356
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+357
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+358
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+359
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+360
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+361
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+362
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+363
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+364
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+365
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+366
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+367
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+368
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+369
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+370
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+371
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+372
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+373
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+374
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+375
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+376
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+377
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+378
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+379
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+380
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+381
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+382
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+383
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+384
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+385
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+386
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+387
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+388
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+389
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+390
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+391
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+392
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+393
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+394
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+395
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+396
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+397
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+398
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+399
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+400
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+401
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+402
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+403
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+404
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+405
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+406
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+407
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+408
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+409
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+410
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+411
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+412
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+413
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+414
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+415
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+416
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+417
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+418
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+419
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+420
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+421
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+422
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+423
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+424
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+425
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+426
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+427
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+428
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+429
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+430
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+431
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+432
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+433
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+434
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+435
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+436
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+437
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+438
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+439
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+440
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+441
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+442
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+443
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+444
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+445
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+446
+ UF_FLAG_PRIVATE, // PLAYER_SKILL_LINEID+447
UF_FLAG_PRIVATE, // PLAYER_CHARACTER_POINTS
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_TALENT_TIERS
UF_FLAG_PRIVATE, // PLAYER_TRACK_CREATURES
UF_FLAG_PRIVATE, // PLAYER_TRACK_RESOURCES
UF_FLAG_PRIVATE, // PLAYER_EXPERTISE
UF_FLAG_PRIVATE, // PLAYER_OFFHAND_EXPERTISE
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_RANGED_EXPERTISE
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_EXPERTISE
UF_FLAG_PRIVATE, // PLAYER_BLOCK_PERCENTAGE
UF_FLAG_PRIVATE, // PLAYER_DODGE_PERCENTAGE
UF_FLAG_PRIVATE, // PLAYER_PARRY_PERCENTAGE
@@ -1208,6 +2522,19 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_SHIELD_BLOCK
UF_FLAG_PRIVATE, // PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE
UF_FLAG_PRIVATE, // PLAYER_MASTERY
+ UF_FLAG_PRIVATE, // PLAYER_AMPLIFY
+ UF_FLAG_PRIVATE, // PLAYER_MULTISTRIKE
+ UF_FLAG_PRIVATE, // PLAYER_MULTISTRIKE_EFFECT
+ UF_FLAG_PRIVATE, // PLAYER_READINESS
+ UF_FLAG_PRIVATE, // PLAYER_SPEED
+ UF_FLAG_PRIVATE, // PLAYER_LIFESTEAL
+ UF_FLAG_PRIVATE, // PLAYER_AVOIDANCE
+ UF_FLAG_PRIVATE, // PLAYER_STURDINESS
+ UF_FLAG_PRIVATE, // PLAYER_CLEAVE
+ UF_FLAG_PRIVATE, // PLAYER_VERSATILITY
+ UF_FLAG_PRIVATE, // PLAYER_VERSATILITY_BONUS
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_PVP_POWER_DAMAGE
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_PVP_POWER_HEALING
UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1
UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+1
UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+2
@@ -1364,9 +2691,51 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+153
UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+154
UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+155
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+156
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+157
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+158
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+159
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+160
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+161
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+162
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+163
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+164
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+165
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+166
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+167
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+168
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+169
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+170
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+171
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+172
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+173
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+174
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+175
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+176
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+177
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+178
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+179
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+180
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+181
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+182
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+183
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+184
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+185
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+186
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+187
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+188
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+189
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+190
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+191
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+192
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+193
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+194
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+195
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+196
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+197
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+198
+ UF_FLAG_PRIVATE, // PLAYER_EXPLORED_ZONES_1+199
UF_FLAG_PRIVATE, // PLAYER_REST_STATE_EXPERIENCE
- UF_FLAG_PRIVATE, // PLAYER_FIELD_COINAGE
- UF_FLAG_PRIVATE, // PLAYER_FIELD_COINAGE+1
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS+1
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_DAMAGE_DONE_POS+2
@@ -1391,13 +2760,20 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_HEALING_DONE_POS
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_HEALING_PCT
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_HEALING_DONE_PCT
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT
UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS
UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS+1
UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS+2
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS+1
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS+2
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_SPELL_POWER_PCT
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_RESILIENCE_PERCENT
UF_FLAG_PRIVATE, // PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_TARGET_RESISTANCE
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_LOCAL_FLAGS
UF_FLAG_PRIVATE, // PLAYER_FIELD_BYTES
UF_FLAG_PRIVATE, // PLAYER_SELF_RES_SPELL
UF_FLAG_PRIVATE, // PLAYER_FIELD_PVP_MEDALS
@@ -1426,8 +2802,7 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+10
UF_FLAG_PRIVATE, // PLAYER_FIELD_BUYBACK_TIMESTAMP_1+11
UF_FLAG_PRIVATE, // PLAYER_FIELD_KILLS
- UF_FLAG_PRIVATE, // PLAYER_FIELD_LIFETIME_HONORBALE_KILLS
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BYTES2
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_LIFETIME_HONORABLE_KILLS
UF_FLAG_PRIVATE, // PLAYER_FIELD_WATCHED_FACTION_INDEX
UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1
UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+1
@@ -1455,6 +2830,12 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+23
UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+24
UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+25
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+26
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+27
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+28
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+29
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+30
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_1+31
UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1
UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+1
UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+2
@@ -1476,33 +2857,22 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+18
UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+19
UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+20
- UF_FLAG_PRIVATE, // PLAYER_FIELD_BATTLEGROUND_RATING
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+21
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+22
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+23
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+24
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+25
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+26
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+27
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+28
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+29
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+30
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+31
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+32
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+33
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+34
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+35
UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_LEVEL
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+2
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+3
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+4
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+5
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+6
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+7
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+8
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+9
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+10
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+11
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+12
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+13
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+14
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+15
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+16
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+17
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+18
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+19
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+20
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+21
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+22
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+23
- UF_FLAG_PRIVATE, // PLAYER_FIELD_DAILY_QUESTS_1+24
UF_FLAG_PRIVATE, // PLAYER_RUNE_REGEN_1
UF_FLAG_PRIVATE, // PLAYER_RUNE_REGEN_1+1
UF_FLAG_PRIVATE, // PLAYER_RUNE_REGEN_1+2
@@ -1510,24 +2880,19 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_NO_REAGENT_COST_1
UF_FLAG_PRIVATE, // PLAYER_NO_REAGENT_COST_1+1
UF_FLAG_PRIVATE, // PLAYER_NO_REAGENT_COST_1+2
+ UF_FLAG_PRIVATE, // PLAYER_NO_REAGENT_COST_1+3
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1+1
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1+2
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1+3
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1+4
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1+5
- UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1+6
- UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1+7
- UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPH_SLOTS_1+8
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1+1
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1+2
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1+3
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1+4
UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1+5
- UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1+6
- UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1+7
- UF_FLAG_PRIVATE, // PLAYER_FIELD_GLYPHS_1+8
UF_FLAG_PRIVATE, // PLAYER_GLYPHS_ENABLED
UF_FLAG_PRIVATE, // PLAYER_PET_SPELL_POWER
UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1
@@ -1538,61 +2903,104 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] =
UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+5
UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+6
UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+7
- UF_FLAG_PRIVATE, // PLAYER_FIELD_RESERACH_SITE_1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_RESERACH_SITE_1+1
- UF_FLAG_PRIVATE, // PLAYER_FIELD_RESERACH_SITE_1+2
- UF_FLAG_PRIVATE, // PLAYER_FIELD_RESERACH_SITE_1+3
- UF_FLAG_PRIVATE, // PLAYER_FIELD_RESERACH_SITE_1+4
- UF_FLAG_PRIVATE, // PLAYER_FIELD_RESERACH_SITE_1+5
- UF_FLAG_PRIVATE, // PLAYER_FIELD_RESERACH_SITE_1+6
- UF_FLAG_PRIVATE, // PLAYER_FIELD_RESERACH_SITE_1+7
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+8
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_RESEARCHING_1+9
UF_FLAG_PRIVATE, // PLAYER_PROFESSION_SKILL_LINE_1
UF_FLAG_PRIVATE, // PLAYER_PROFESSION_SKILL_LINE_1+1
UF_FLAG_PRIVATE, // PLAYER_FIELD_UI_HIT_MODIFIER
UF_FLAG_PRIVATE, // PLAYER_FIELD_UI_SPELL_HIT_MODIFIER
UF_FLAG_PRIVATE, // PLAYER_FIELD_HOME_REALM_TIME_OFFSET
- UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_HASTE
- UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_RANGED_HASTE
UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_PET_HASTE
- UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_HASTE_REGEN
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_SUMMONED_BATTLE_PET_ID
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+1
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+2
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_SUMMONED_BATTLE_PET_ID+3
+ UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_BYTES2
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_LFG_BONUS_FACTION_ID
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_LOOT_SPEC_ID
+ UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_ITEM_LEVEL_DELTA
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BAG_SLOT_FLAGS
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BAG_SLOT_FLAGS+1
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BAG_SLOT_FLAGS+2
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BAG_SLOT_FLAGS+3
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+1
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+2
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+3
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+4
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+5
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_BANK_BAG_SLOT_FLAGS+6
+ UF_FLAG_PRIVATE, // PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT
+};
+
+uint32 UnitDynamicUpdateFieldFlags[PLAYER_DYNAMIC_END] =
+{
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_DYNAMIC_FIELD_PASSIVE_SPELLS
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // UNIT_DYNAMIC_FIELD_WORLD_EFFECTS
+ UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_RESERACH_SITE
+ UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_RESEARCH_SITE_PROGRESS
+ UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_DAILY_QUESTS
+ UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_AVAILABLE_QUEST_LINE_X_QUEST_ID
+ UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_HEIRLOOMS
+ UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_TOYS
};
uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END] =
{
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE
- UF_FLAG_PUBLIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS
UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X
- UF_FLAG_NONE, // OBJECT_FIELD_PADDING
- UF_FLAG_PUBLIC, // OBJECT_FIELD_CREATED_BY
- UF_FLAG_PUBLIC, // OBJECT_FIELD_CREATED_BY+1
- UF_FLAG_PUBLIC, // GAMEOBJECT_DISPLAYID
- UF_FLAG_PUBLIC, // GAMEOBJECT_FLAGS
+ UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_CREATED_BY
+ UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_CREATED_BY+1
+ UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_CREATED_BY+2
+ UF_FLAG_PUBLIC, // GAMEOBJECT_FIELD_CREATED_BY+3
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_DISPLAYID
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // GAMEOBJECT_FLAGS
UF_FLAG_PUBLIC, // GAMEOBJECT_PARENTROTATION
UF_FLAG_PUBLIC, // GAMEOBJECT_PARENTROTATION+1
UF_FLAG_PUBLIC, // GAMEOBJECT_PARENTROTATION+2
UF_FLAG_PUBLIC, // GAMEOBJECT_PARENTROTATION+3
- UF_FLAG_DYNAMIC, // GAMEOBJECT_DYNAMIC
UF_FLAG_PUBLIC, // GAMEOBJECT_FACTION
UF_FLAG_PUBLIC, // GAMEOBJECT_LEVEL
- UF_FLAG_PUBLIC, // GAMEOBJECT_BYTES_1
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // GAMEOBJECT_BYTES_1
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // GAMEOBJECT_SPELL_VISUAL_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_SPELL_VISUAL_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_ANIM_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_ANIM_KIT_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_WORLD_EFFECT_ID
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_WORLD_EFFECT_ID+1
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_WORLD_EFFECT_ID+2
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // GAMEOBJECT_STATE_WORLD_EFFECT_ID+3
};
uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END] =
{
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE
- UF_FLAG_PUBLIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS
UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X
- UF_FLAG_NONE, // OBJECT_FIELD_PADDING
UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER
UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+1
+ UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+2
+ UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+3
UF_FLAG_DYNAMIC, // DYNAMICOBJECT_BYTES
UF_FLAG_PUBLIC, // DYNAMICOBJECT_SPELLID
UF_FLAG_PUBLIC, // DYNAMICOBJECT_RADIUS
@@ -1603,16 +3011,24 @@ uint32 CorpseUpdateFieldFlags[CORPSE_END] =
{
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE
- UF_FLAG_PUBLIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS
UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X
- UF_FLAG_NONE, // OBJECT_FIELD_PADDING
UF_FLAG_PUBLIC, // CORPSE_FIELD_OWNER
UF_FLAG_PUBLIC, // CORPSE_FIELD_OWNER+1
+ UF_FLAG_PUBLIC, // CORPSE_FIELD_OWNER+2
+ UF_FLAG_PUBLIC, // CORPSE_FIELD_OWNER+3
UF_FLAG_PUBLIC, // CORPSE_FIELD_PARTY
UF_FLAG_PUBLIC, // CORPSE_FIELD_PARTY+1
+ UF_FLAG_PUBLIC, // CORPSE_FIELD_PARTY+2
+ UF_FLAG_PUBLIC, // CORPSE_FIELD_PARTY+3
UF_FLAG_PUBLIC, // CORPSE_FIELD_DISPLAY_ID
UF_FLAG_PUBLIC, // CORPSE_FIELD_ITEM
UF_FLAG_PUBLIC, // CORPSE_FIELD_ITEM+1
@@ -1637,22 +3053,76 @@ uint32 CorpseUpdateFieldFlags[CORPSE_END] =
UF_FLAG_PUBLIC, // CORPSE_FIELD_BYTES_2
UF_FLAG_PUBLIC, // CORPSE_FIELD_FLAGS
UF_FLAG_DYNAMIC, // CORPSE_FIELD_DYNAMIC_FLAGS
+ UF_FLAG_PUBLIC, // CORPSE_FIELD_FACTIONTEMPLATE
};
uint32 AreaTriggerUpdateFieldFlags[AREATRIGGER_END] =
{
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID
UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA
UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3
UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE
- UF_FLAG_PUBLIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS
UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X
- UF_FLAG_NONE, // OBJECT_FIELD_PADDING
- UF_FLAG_PUBLIC, // AREATRIGGER_SPELLID
- UF_FLAG_PUBLIC, // AREATRIGGER_SPELLVISUALID
+ UF_FLAG_PUBLIC, // AREATRIGGER_CASTER
+ UF_FLAG_PUBLIC, // AREATRIGGER_CASTER+1
+ UF_FLAG_PUBLIC, // AREATRIGGER_CASTER+2
+ UF_FLAG_PUBLIC, // AREATRIGGER_CASTER+3
UF_FLAG_PUBLIC, // AREATRIGGER_DURATION
- UF_FLAG_PUBLIC, // AREATRIGGER_FINAL_POS
- UF_FLAG_PUBLIC, // AREATRIGGER_FINAL_POS+1
- UF_FLAG_PUBLIC, // AREATRIGGER_FINAL_POS+2
+ UF_FLAG_PUBLIC, // AREATRIGGER_SPELLID
+ UF_FLAG_DYNAMIC, // AREATRIGGER_SPELLVISUALID
+ UF_FLAG_PUBLIC | UF_FLAG_URGENT, // AREATRIGGER_EXPLICIT_SCALE
+};
+
+uint32 SceneObjectUpdateFieldFlags[SCENEOBJECT_END] =
+{
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE
+ UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X
+ UF_FLAG_PUBLIC, // SCENEOBJECT_FIELD_SCRIPT_PACKAGE_ID
+ UF_FLAG_PUBLIC, // SCENEOBJECT_FIELD_RND_SEED_VAL
+ UF_FLAG_PUBLIC, // SCENEOBJECT_FIELD_CREATEDBY
+ UF_FLAG_PUBLIC, // SCENEOBJECT_FIELD_CREATEDBY+1
+ UF_FLAG_PUBLIC, // SCENEOBJECT_FIELD_CREATEDBY+2
+ UF_FLAG_PUBLIC, // SCENEOBJECT_FIELD_CREATEDBY+3
+ UF_FLAG_PUBLIC, // SCENEOBJECT_FIELD_SCENE_TYPE
+};
+
+uint32 ConversationUpdateFieldFlags[CONVERSATION_END] =
+{
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_GUID+3
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+1
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+2
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_DATA+3
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_TYPE
+ UF_FLAG_DYNAMIC, // OBJECT_FIELD_ENTRY
+ UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // OBJECT_DYNAMIC_FLAGS
+ UF_FLAG_PUBLIC, // OBJECT_FIELD_SCALE_X
+ UF_FLAG_PRIVATE, // CONVERSATION_FIELD_DUMMY
};
+
+uint32 ConversationDynamicUpdateFieldFlags[CONVERSATION_DYNAMIC_END] =
+{
+ UF_FLAG_PUBLIC, // CONVERSATION_DYNAMIC_FIELD_ACTORS
+ UF_FLAG_0x100, // CONVERSATION_DYNAMIC_FIELD_LINES
+};
+
diff --git a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.h b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.h
index b0e6bb6afa2..829d2340ded 100644
--- a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.h
+++ b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.h
@@ -23,23 +23,30 @@
enum UpdatefieldFlags
{
- UF_FLAG_NONE = 0x000,
- UF_FLAG_PUBLIC = 0x001,
- UF_FLAG_PRIVATE = 0x002,
- UF_FLAG_OWNER = 0x004,
- UF_FLAG_UNUSED1 = 0x008,
- UF_FLAG_ITEM_OWNER = 0x010,
- UF_FLAG_SPECIAL_INFO = 0x020,
- UF_FLAG_PARTY_MEMBER = 0x040,
- UF_FLAG_UNUSED2 = 0x080,
- UF_FLAG_DYNAMIC = 0x100
+ UF_FLAG_NONE = 0x000,
+ UF_FLAG_PUBLIC = 0x001,
+ UF_FLAG_PRIVATE = 0x002,
+ UF_FLAG_OWNER = 0x004,
+ UF_FLAG_ITEM_OWNER = 0x008,
+ UF_FLAG_SPECIAL_INFO = 0x010,
+ UF_FLAG_PARTY_MEMBER = 0x020,
+ UF_FLAG_UNIT_ALL = 0x040,
+ UF_FLAG_DYNAMIC = 0x080,
+ UF_FLAG_0x100 = 0x100,
+ UF_FLAG_URGENT = 0x200,
+ UF_FLAG_URGENT_SELF_ONLY = 0x400
};
extern uint32 ItemUpdateFieldFlags[CONTAINER_END];
+extern uint32 ItemDynamicUpdateFieldFlags[CONTAINER_DYNAMIC_END];
extern uint32 UnitUpdateFieldFlags[PLAYER_END];
+extern uint32 UnitDynamicUpdateFieldFlags[PLAYER_DYNAMIC_END];
extern uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END];
extern uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END];
extern uint32 CorpseUpdateFieldFlags[CORPSE_END];
extern uint32 AreaTriggerUpdateFieldFlags[AREATRIGGER_END];
+extern uint32 SceneObjectUpdateFieldFlags[SCENEOBJECT_END];
+extern uint32 ConversationUpdateFieldFlags[CONVERSATION_END];
+extern uint32 ConversationDynamicUpdateFieldFlags[CONVERSATION_DYNAMIC_END];
#endif // _UPDATEFIELDFLAGS_H
diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.h b/src/server/game/Entities/Object/Updates/UpdateFields.h
index 880eb68bb89..aa406048714 100644
--- a/src/server/game/Entities/Object/Updates/UpdateFields.h
+++ b/src/server/game/Entities/Object/Updates/UpdateFields.h
@@ -19,547 +19,392 @@
#ifndef _UPDATEFIELDS_H
#define _UPDATEFIELDS_H
-// Auto generated for version 4, 3, 4, 15595
+// Auto generated for version 6, 0, 2, 19034
-enum EObjectFields
+enum ObjectFields
{
- OBJECT_FIELD_GUID = 0x0000, // Size: 2, Type: LONG, Flags: PUBLIC
- OBJECT_FIELD_DATA = 0x0002, // Size: 2, Type: LONG, Flags: PUBLIC
- OBJECT_FIELD_TYPE = 0x0004, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- OBJECT_FIELD_ENTRY = 0x0005, // Size: 1, Type: INT, Flags: PUBLIC
- OBJECT_FIELD_SCALE_X = 0x0006, // Size: 1, Type: FLOAT, Flags: PUBLIC
- OBJECT_FIELD_PADDING = 0x0007, // Size: 1, Type: INT, Flags: NONE
- OBJECT_END = 0x0008
+ OBJECT_FIELD_GUID = 0x000, // Size: 4, Flags: PUBLIC
+ OBJECT_FIELD_DATA = 0x004, // Size: 4, Flags: PUBLIC
+ OBJECT_FIELD_TYPE = 0x008, // Size: 1, Flags: PUBLIC
+ OBJECT_FIELD_ENTRY = 0x009, // Size: 1, Flags: DYNAMIC
+ OBJECT_DYNAMIC_FLAGS = 0x00A, // Size: 1, Flags: DYNAMIC, URGENT
+ OBJECT_FIELD_SCALE_X = 0x00B, // Size: 1, Flags: PUBLIC
+ OBJECT_END = 0x00C,
};
-enum EItemFields
+enum ObjectDynamicFields
{
- ITEM_FIELD_OWNER = OBJECT_END + 0x0000, // Size: 2, Type: LONG, Flags: PUBLIC
- ITEM_FIELD_CONTAINED = OBJECT_END + 0x0002, // Size: 2, Type: LONG, Flags: PUBLIC
- ITEM_FIELD_CREATOR = OBJECT_END + 0x0004, // Size: 2, Type: LONG, Flags: PUBLIC
- ITEM_FIELD_GIFTCREATOR = OBJECT_END + 0x0006, // Size: 2, Type: LONG, Flags: PUBLIC
- ITEM_FIELD_STACK_COUNT = OBJECT_END + 0x0008, // Size: 1, Type: INT, Flags: OWNER, ITEM_OWNER
- ITEM_FIELD_DURATION = OBJECT_END + 0x0009, // Size: 1, Type: INT, Flags: OWNER, ITEM_OWNER
- ITEM_FIELD_SPELL_CHARGES = OBJECT_END + 0x000A, // Size: 5, Type: INT, Flags: OWNER, ITEM_OWNER
- ITEM_FIELD_FLAGS = OBJECT_END + 0x000F, // Size: 1, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_1_1 = OBJECT_END + 0x0010, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_1_3 = OBJECT_END + 0x0012, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_2_1 = OBJECT_END + 0x0013, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_2_3 = OBJECT_END + 0x0015, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_3_1 = OBJECT_END + 0x0016, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_3_3 = OBJECT_END + 0x0018, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_4_1 = OBJECT_END + 0x0019, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_4_3 = OBJECT_END + 0x001B, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_5_1 = OBJECT_END + 0x001C, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_5_3 = OBJECT_END + 0x001E, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_6_1 = OBJECT_END + 0x001F, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_6_3 = OBJECT_END + 0x0021, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_7_1 = OBJECT_END + 0x0022, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_7_3 = OBJECT_END + 0x0024, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_8_1 = OBJECT_END + 0x0025, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_8_3 = OBJECT_END + 0x0027, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_9_1 = OBJECT_END + 0x0028, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_9_3 = OBJECT_END + 0x002A, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_10_1 = OBJECT_END + 0x002B, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_10_3 = OBJECT_END + 0x002D, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_11_1 = OBJECT_END + 0x002E, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_11_3 = OBJECT_END + 0x0030, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_12_1 = OBJECT_END + 0x0031, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_12_3 = OBJECT_END + 0x0033, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_13_1 = OBJECT_END + 0x0034, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_13_3 = OBJECT_END + 0x0036, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_14_1 = OBJECT_END + 0x0037, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_14_3 = OBJECT_END + 0x0039, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_15_1 = OBJECT_END + 0x003A, // Size: 2, Type: INT, Flags: PUBLIC
- ITEM_FIELD_ENCHANTMENT_15_3 = OBJECT_END + 0x003C, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- ITEM_FIELD_PROPERTY_SEED = OBJECT_END + 0x003D, // Size: 1, Type: INT, Flags: PUBLIC
- ITEM_FIELD_RANDOM_PROPERTIES_ID = OBJECT_END + 0x003E, // Size: 1, Type: INT, Flags: PUBLIC
- ITEM_FIELD_DURABILITY = OBJECT_END + 0x003F, // Size: 1, Type: INT, Flags: OWNER, ITEM_OWNER
- ITEM_FIELD_MAXDURABILITY = OBJECT_END + 0x0040, // Size: 1, Type: INT, Flags: OWNER, ITEM_OWNER
- ITEM_FIELD_CREATE_PLAYED_TIME = OBJECT_END + 0x0041, // Size: 1, Type: INT, Flags: PUBLIC
- ITEM_END = OBJECT_END + 0x0042,
+ OBJECT_DYNAMIC_END = 0x000,
};
-enum EContainerFields
+enum ItemFields
{
- CONTAINER_FIELD_NUM_SLOTS = ITEM_END + 0x0000, // Size: 1, Type: INT, Flags: PUBLIC
- CONTAINER_ALIGN_PAD = ITEM_END + 0x0001, // Size: 1, Type: BYTES, Flags: NONE
- CONTAINER_FIELD_SLOT_1 = ITEM_END + 0x0002, // Size: 72, Type: LONG, Flags: PUBLIC
- CONTAINER_END = ITEM_END + 0x004A
+ ITEM_FIELD_OWNER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
+ ITEM_FIELD_CONTAINED = OBJECT_END + 0x004, // Size: 4, Flags: PUBLIC
+ ITEM_FIELD_CREATOR = OBJECT_END + 0x008, // Size: 4, Flags: PUBLIC
+ ITEM_FIELD_GIFTCREATOR = OBJECT_END + 0x00C, // Size: 4, Flags: PUBLIC
+ ITEM_FIELD_STACK_COUNT = OBJECT_END + 0x010, // Size: 1, Flags: OWNER
+ ITEM_FIELD_DURATION = OBJECT_END + 0x011, // Size: 1, Flags: OWNER
+ ITEM_FIELD_SPELL_CHARGES = OBJECT_END + 0x012, // Size: 5, Flags: OWNER
+ ITEM_FIELD_FLAGS = OBJECT_END + 0x017, // Size: 1, Flags: PUBLIC
+ ITEM_FIELD_ENCHANTMENT = OBJECT_END + 0x018, // Size: 39, Flags: PUBLIC
+ ITEM_FIELD_PROPERTY_SEED = OBJECT_END + 0x03F, // Size: 1, Flags: PUBLIC
+ ITEM_FIELD_RANDOM_PROPERTIES_ID = OBJECT_END + 0x040, // Size: 1, Flags: PUBLIC
+ ITEM_FIELD_DURABILITY = OBJECT_END + 0x041, // Size: 1, Flags: OWNER
+ ITEM_FIELD_MAXDURABILITY = OBJECT_END + 0x042, // Size: 1, Flags: OWNER
+ ITEM_FIELD_CREATE_PLAYED_TIME = OBJECT_END + 0x043, // Size: 1, Flags: PUBLIC
+ ITEM_FIELD_MODIFIERS_MASK = OBJECT_END + 0x044, // Size: 1, Flags: OWNER
+ ITEM_FIELD_CONTEXT = OBJECT_END + 0x045, // Size: 1, Flags: PUBLIC
+ ITEM_END = OBJECT_END + 0x046,
};
-enum EUnitFields
+enum ItemDynamicFields
{
- UNIT_FIELD_CHARM = OBJECT_END + 0x0000, // Size: 2, Type: LONG, Flags: PUBLIC
- UNIT_FIELD_SUMMON = OBJECT_END + 0x0002, // Size: 2, Type: LONG, Flags: PUBLIC
- UNIT_FIELD_CRITTER = OBJECT_END + 0x0004, // Size: 2, Type: LONG, Flags: PRIVATE
- UNIT_FIELD_CHARMEDBY = OBJECT_END + 0x0006, // Size: 2, Type: LONG, Flags: PUBLIC
- UNIT_FIELD_SUMMONEDBY = OBJECT_END + 0x0008, // Size: 2, Type: LONG, Flags: PUBLIC
- UNIT_FIELD_CREATEDBY = OBJECT_END + 0x000A, // Size: 2, Type: LONG, Flags: PUBLIC
- UNIT_FIELD_TARGET = OBJECT_END + 0x000C, // Size: 2, Type: LONG, Flags: PUBLIC
- UNIT_FIELD_CHANNEL_OBJECT = OBJECT_END + 0x000E, // Size: 2, Type: LONG, Flags: PUBLIC
- UNIT_CHANNEL_SPELL = OBJECT_END + 0x0010, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_BYTES_0 = OBJECT_END + 0x0011, // Size: 1, Type: BYTES, Flags: PUBLIC
- UNIT_FIELD_HEALTH = OBJECT_END + 0x0012, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_POWER1 = OBJECT_END + 0x0013, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_POWER2 = OBJECT_END + 0x0014, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_POWER3 = OBJECT_END + 0x0015, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_POWER4 = OBJECT_END + 0x0016, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_POWER5 = OBJECT_END + 0x0017, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x0018, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_MAXPOWER1 = OBJECT_END + 0x0019, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_MAXPOWER2 = OBJECT_END + 0x001A, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_MAXPOWER3 = OBJECT_END + 0x001B, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_MAXPOWER4 = OBJECT_END + 0x001C, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_MAXPOWER5 = OBJECT_END + 0x001D, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x001E, // Size: 5, Type: FLOAT, Flags: PRIVATE, OWNER, UNUSED2
- UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x0023, // Size: 5, Type: FLOAT, Flags: PRIVATE, OWNER, UNUSED2
- UNIT_FIELD_LEVEL = OBJECT_END + 0x0028, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x0029, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x002A, // Size: 3, Type: INT, Flags: PUBLIC
- UNIT_FIELD_FLAGS = OBJECT_END + 0x002D, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x002E, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_AURASTATE = OBJECT_END + 0x002F, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x0030, // Size: 2, Type: INT, Flags: PUBLIC
- UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x0032, // Size: 1, Type: INT, Flags: PRIVATE
- UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x0033, // Size: 1, Type: FLOAT, Flags: PUBLIC
- UNIT_FIELD_COMBATREACH = OBJECT_END + 0x0034, // Size: 1, Type: FLOAT, Flags: PUBLIC
- UNIT_FIELD_DISPLAYID = OBJECT_END + 0x0035, // Size: 1, Type: INT, Flags: DYNAMIC
- UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x0036, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x0037, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x0038, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, SPECIAL_INFO
- UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x0039, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, SPECIAL_INFO
- UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x003A, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, SPECIAL_INFO
- UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x003B, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, SPECIAL_INFO
- UNIT_FIELD_BYTES_1 = OBJECT_END + 0x003C, // Size: 1, Type: BYTES, Flags: PUBLIC
- UNIT_FIELD_PETNUMBER = OBJECT_END + 0x003D, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x003E, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x003F, // Size: 1, Type: INT, Flags: OWNER
- UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x0040, // Size: 1, Type: INT, Flags: OWNER
- UNIT_DYNAMIC_FLAGS = OBJECT_END + 0x0041, // Size: 1, Type: INT, Flags: DYNAMIC
- UNIT_MOD_CAST_SPEED = OBJECT_END + 0x0042, // Size: 1, Type: FLOAT, Flags: PUBLIC
- UNIT_MOD_CAST_HASTE = OBJECT_END + 0x0043, // Size: 1, Type: FLOAT, Flags: PUBLIC
- UNIT_CREATED_BY_SPELL = OBJECT_END + 0x0044, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_NPC_FLAGS = OBJECT_END + 0x0045, // Size: 1, Type: INT, Flags: DYNAMIC
- UNIT_NPC_EMOTESTATE = OBJECT_END + 0x0046, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_STAT0 = OBJECT_END + 0x0047, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_STAT1 = OBJECT_END + 0x0048, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_STAT2 = OBJECT_END + 0x0049, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_STAT3 = OBJECT_END + 0x004A, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_STAT4 = OBJECT_END + 0x004B, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_POSSTAT0 = OBJECT_END + 0x004C, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_POSSTAT1 = OBJECT_END + 0x004D, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_POSSTAT2 = OBJECT_END + 0x004E, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_POSSTAT3 = OBJECT_END + 0x004F, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_POSSTAT4 = OBJECT_END + 0x0050, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_NEGSTAT0 = OBJECT_END + 0x0051, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_NEGSTAT1 = OBJECT_END + 0x0052, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_NEGSTAT2 = OBJECT_END + 0x0053, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_NEGSTAT3 = OBJECT_END + 0x0054, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_NEGSTAT4 = OBJECT_END + 0x0055, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_RESISTANCES = OBJECT_END + 0x0056, // Size: 7, Type: INT, Flags: PRIVATE, OWNER, SPECIAL_INFO
- UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = OBJECT_END + 0x005D, // Size: 7, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = OBJECT_END + 0x0064, // Size: 7, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_BASE_MANA = OBJECT_END + 0x006B, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x006C, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_BYTES_2 = OBJECT_END + 0x006D, // Size: 1, Type: BYTES, Flags: PUBLIC
- UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x006E, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_ATTACK_POWER_MOD_POS = OBJECT_END + 0x006F, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x0070, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x0071, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER
- UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x0072, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_RANGED_ATTACK_POWER_MOD_POS = OBJECT_END + 0x0073, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_RANGED_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x0074, // Size: 1, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x0075, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER
- UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x0076, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER
- UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x0077, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER
- UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x0078, // Size: 7, Type: INT, Flags: PRIVATE, OWNER
- UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x007F, // Size: 7, Type: FLOAT, Flags: PRIVATE, OWNER
- UNIT_FIELD_MAXHEALTHMODIFIER = OBJECT_END + 0x0086, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER
- UNIT_FIELD_HOVERHEIGHT = OBJECT_END + 0x0087, // Size: 1, Type: FLOAT, Flags: PUBLIC
- UNIT_FIELD_MAXITEMLEVEL = OBJECT_END + 0x0088, // Size: 1, Type: INT, Flags: PUBLIC
- UNIT_FIELD_PADDING = OBJECT_END + 0x0089, // Size: 1, Type: INT, Flags: NONE
- UNIT_END = OBJECT_END + 0x008A
+ ITEM_DYNAMIC_FIELD_MODIFIERS = OBJECT_DYNAMIC_END + 0x000, // Flags: OWNER
+ ITEM_DYNAMIC_FIELD_BONUSLIST_IDS = OBJECT_DYNAMIC_END + 0x001, // Flags: OWNER
+ ITEM_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x002,
};
-enum EPlayerFields
+enum ContainerFields
{
- PLAYER_DUEL_ARBITER = UNIT_END + 0x0000, // Size: 2, Type: LONG, Flags: PUBLIC
- PLAYER_FLAGS = UNIT_END + 0x0002, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_GUILDRANK = UNIT_END + 0x0003, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_GUILDDELETE_DATE = UNIT_END + 0x0004, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_GUILDLEVEL = UNIT_END + 0x0005, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_BYTES = UNIT_END + 0x0006, // Size: 1, Type: BYTES, Flags: PUBLIC
- PLAYER_BYTES_2 = UNIT_END + 0x0007, // Size: 1, Type: BYTES, Flags: PUBLIC
- PLAYER_BYTES_3 = UNIT_END + 0x0008, // Size: 1, Type: BYTES, Flags: PUBLIC
- PLAYER_DUEL_TEAM = UNIT_END + 0x0009, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_GUILD_TIMESTAMP = UNIT_END + 0x000A, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_QUEST_LOG_1_1 = UNIT_END + 0x000B, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_1_2 = UNIT_END + 0x000C, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_1_3 = UNIT_END + 0x000D, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_1_4 = UNIT_END + 0x000F, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_2_1 = UNIT_END + 0x0010, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_2_2 = UNIT_END + 0x0011, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_2_3 = UNIT_END + 0x0012, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_2_5 = UNIT_END + 0x0014, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_3_1 = UNIT_END + 0x0015, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_3_2 = UNIT_END + 0x0016, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_3_3 = UNIT_END + 0x0017, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_3_5 = UNIT_END + 0x0019, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_4_1 = UNIT_END + 0x001A, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_4_2 = UNIT_END + 0x001B, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_4_3 = UNIT_END + 0x001C, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_4_5 = UNIT_END + 0x001E, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_5_1 = UNIT_END + 0x001F, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_5_2 = UNIT_END + 0x0020, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_5_3 = UNIT_END + 0x0021, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_5_5 = UNIT_END + 0x0023, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_6_1 = UNIT_END + 0x0024, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_6_2 = UNIT_END + 0x0025, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_6_3 = UNIT_END + 0x0026, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_6_5 = UNIT_END + 0x0028, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_7_1 = UNIT_END + 0x0029, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_7_2 = UNIT_END + 0x002A, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_7_3 = UNIT_END + 0x002B, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_7_5 = UNIT_END + 0x002D, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_8_1 = UNIT_END + 0x002E, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_8_2 = UNIT_END + 0x002F, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_8_3 = UNIT_END + 0x0030, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_8_5 = UNIT_END + 0x0032, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_9_1 = UNIT_END + 0x0033, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_9_2 = UNIT_END + 0x0034, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_9_3 = UNIT_END + 0x0035, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_9_5 = UNIT_END + 0x0037, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_10_1 = UNIT_END + 0x0038, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_10_2 = UNIT_END + 0x0039, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_10_3 = UNIT_END + 0x003A, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_10_5 = UNIT_END + 0x003C, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_11_1 = UNIT_END + 0x003D, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_11_2 = UNIT_END + 0x003E, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_11_3 = UNIT_END + 0x003F, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_11_5 = UNIT_END + 0x0041, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_12_1 = UNIT_END + 0x0042, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_12_2 = UNIT_END + 0x0043, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_12_3 = UNIT_END + 0x0044, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_12_5 = UNIT_END + 0x0046, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_13_1 = UNIT_END + 0x0047, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_13_2 = UNIT_END + 0x0048, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_13_3 = UNIT_END + 0x0049, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_13_5 = UNIT_END + 0x004B, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_14_1 = UNIT_END + 0x004C, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_14_2 = UNIT_END + 0x004D, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_14_3 = UNIT_END + 0x004E, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_14_5 = UNIT_END + 0x0050, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_15_1 = UNIT_END + 0x0051, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_15_2 = UNIT_END + 0x0052, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_15_3 = UNIT_END + 0x0053, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_15_5 = UNIT_END + 0x0055, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_16_1 = UNIT_END + 0x0056, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_16_2 = UNIT_END + 0x0057, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_16_3 = UNIT_END + 0x0058, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_16_5 = UNIT_END + 0x005A, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_17_1 = UNIT_END + 0x005B, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_17_2 = UNIT_END + 0x005C, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_17_3 = UNIT_END + 0x005D, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_17_5 = UNIT_END + 0x005F, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_18_1 = UNIT_END + 0x0060, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_18_2 = UNIT_END + 0x0061, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_18_3 = UNIT_END + 0x0062, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_18_5 = UNIT_END + 0x0064, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_19_1 = UNIT_END + 0x0065, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_19_2 = UNIT_END + 0x0066, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_19_3 = UNIT_END + 0x0067, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_19_5 = UNIT_END + 0x0069, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_20_1 = UNIT_END + 0x006A, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_20_2 = UNIT_END + 0x006B, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_20_3 = UNIT_END + 0x006C, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_20_5 = UNIT_END + 0x006E, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_21_1 = UNIT_END + 0x006F, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_21_2 = UNIT_END + 0x0070, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_21_3 = UNIT_END + 0x0071, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_21_5 = UNIT_END + 0x0073, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_22_1 = UNIT_END + 0x0074, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_22_2 = UNIT_END + 0x0075, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_22_3 = UNIT_END + 0x0076, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_22_5 = UNIT_END + 0x0078, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_23_1 = UNIT_END + 0x0079, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_23_2 = UNIT_END + 0x007A, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_23_3 = UNIT_END + 0x007B, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_23_5 = UNIT_END + 0x007D, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_24_1 = UNIT_END + 0x007E, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_24_2 = UNIT_END + 0x007F, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_24_3 = UNIT_END + 0x0080, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_24_5 = UNIT_END + 0x0082, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_25_1 = UNIT_END + 0x0083, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_25_2 = UNIT_END + 0x0084, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_25_3 = UNIT_END + 0x0085, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_25_5 = UNIT_END + 0x0087, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_26_1 = UNIT_END + 0x0088, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_26_2 = UNIT_END + 0x0089, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_26_3 = UNIT_END + 0x008A, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_26_5 = UNIT_END + 0x008C, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_27_1 = UNIT_END + 0x008D, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_27_2 = UNIT_END + 0x008E, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_27_3 = UNIT_END + 0x008F, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_27_5 = UNIT_END + 0x0091, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_28_1 = UNIT_END + 0x0092, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_28_2 = UNIT_END + 0x0093, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_28_3 = UNIT_END + 0x0094, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_28_5 = UNIT_END + 0x0096, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_29_1 = UNIT_END + 0x0097, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_29_2 = UNIT_END + 0x0098, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_29_3 = UNIT_END + 0x0099, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_29_5 = UNIT_END + 0x009B, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_30_1 = UNIT_END + 0x009C, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_30_2 = UNIT_END + 0x009D, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_30_3 = UNIT_END + 0x009E, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_30_5 = UNIT_END + 0x00A0, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_31_1 = UNIT_END + 0x00A1, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_31_2 = UNIT_END + 0x00A2, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_31_3 = UNIT_END + 0x00A3, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_31_5 = UNIT_END + 0x00A5, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_32_1 = UNIT_END + 0x00A6, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_32_2 = UNIT_END + 0x00A7, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_32_3 = UNIT_END + 0x00A8, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_32_5 = UNIT_END + 0x00AA, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_33_1 = UNIT_END + 0x00AB, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_33_2 = UNIT_END + 0x00AC, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_33_3 = UNIT_END + 0x00AD, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_33_5 = UNIT_END + 0x00AF, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_34_1 = UNIT_END + 0x00B0, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_34_2 = UNIT_END + 0x00B1, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_34_3 = UNIT_END + 0x00B2, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_34_5 = UNIT_END + 0x00B4, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_35_1 = UNIT_END + 0x00B5, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_35_2 = UNIT_END + 0x00B6, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_35_3 = UNIT_END + 0x00B7, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_35_5 = UNIT_END + 0x00B9, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_36_1 = UNIT_END + 0x00BA, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_36_2 = UNIT_END + 0x00BB, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_36_3 = UNIT_END + 0x00BC, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_36_5 = UNIT_END + 0x00BE, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_37_1 = UNIT_END + 0x00BF, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_37_2 = UNIT_END + 0x00C0, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_37_3 = UNIT_END + 0x00C1, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_37_5 = UNIT_END + 0x00C3, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_38_1 = UNIT_END + 0x00C4, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_38_2 = UNIT_END + 0x00C5, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_38_3 = UNIT_END + 0x00C6, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_38_5 = UNIT_END + 0x00C8, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_39_1 = UNIT_END + 0x00C9, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_39_2 = UNIT_END + 0x00CA, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_39_3 = UNIT_END + 0x00CB, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_39_5 = UNIT_END + 0x00CD, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_40_1 = UNIT_END + 0x00CE, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_40_2 = UNIT_END + 0x00CF, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_40_3 = UNIT_END + 0x00D0, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_40_5 = UNIT_END + 0x00D2, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_41_1 = UNIT_END + 0x00D3, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_41_2 = UNIT_END + 0x00D4, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_41_3 = UNIT_END + 0x00D5, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_41_5 = UNIT_END + 0x00D7, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_42_1 = UNIT_END + 0x00D8, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_42_2 = UNIT_END + 0x00D9, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_42_3 = UNIT_END + 0x00DA, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_42_5 = UNIT_END + 0x00DC, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_43_1 = UNIT_END + 0x00DD, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_43_2 = UNIT_END + 0x00DE, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_43_3 = UNIT_END + 0x00DF, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_43_5 = UNIT_END + 0x00E1, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_44_1 = UNIT_END + 0x00E2, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_44_2 = UNIT_END + 0x00E3, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_44_3 = UNIT_END + 0x00E4, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_44_5 = UNIT_END + 0x00E6, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_45_1 = UNIT_END + 0x00E7, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_45_2 = UNIT_END + 0x00E8, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_45_3 = UNIT_END + 0x00E9, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_45_5 = UNIT_END + 0x00EB, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_46_1 = UNIT_END + 0x00EC, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_46_2 = UNIT_END + 0x00ED, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_46_3 = UNIT_END + 0x00EE, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_46_5 = UNIT_END + 0x00F0, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_47_1 = UNIT_END + 0x00F1, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_47_2 = UNIT_END + 0x00F2, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_47_3 = UNIT_END + 0x00F3, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_47_5 = UNIT_END + 0x00F5, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_48_1 = UNIT_END + 0x00F6, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_48_2 = UNIT_END + 0x00F7, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_48_3 = UNIT_END + 0x00F8, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_48_5 = UNIT_END + 0x00FA, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_49_1 = UNIT_END + 0x00FB, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_49_2 = UNIT_END + 0x00FC, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_49_3 = UNIT_END + 0x00FD, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_49_5 = UNIT_END + 0x00FF, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_50_1 = UNIT_END + 0x0100, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_50_2 = UNIT_END + 0x0101, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_50_3 = UNIT_END + 0x0102, // Size: 2, Type: TWO_SHORT, Flags: PARTY_MEMBER
- PLAYER_QUEST_LOG_50_5 = UNIT_END + 0x0104, // Size: 1, Type: INT, Flags: PARTY_MEMBER
- PLAYER_VISIBLE_ITEM_1_ENTRYID = UNIT_END + 0x0105, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_1_ENCHANTMENT = UNIT_END + 0x0106, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_2_ENTRYID = UNIT_END + 0x0107, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_2_ENCHANTMENT = UNIT_END + 0x0108, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_3_ENTRYID = UNIT_END + 0x0109, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_3_ENCHANTMENT = UNIT_END + 0x010A, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_4_ENTRYID = UNIT_END + 0x010B, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_4_ENCHANTMENT = UNIT_END + 0x010C, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_5_ENTRYID = UNIT_END + 0x010D, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_5_ENCHANTMENT = UNIT_END + 0x010E, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_6_ENTRYID = UNIT_END + 0x010F, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_6_ENCHANTMENT = UNIT_END + 0x0110, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_7_ENTRYID = UNIT_END + 0x0111, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_7_ENCHANTMENT = UNIT_END + 0x0112, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_8_ENTRYID = UNIT_END + 0x0113, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_8_ENCHANTMENT = UNIT_END + 0x0114, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_9_ENTRYID = UNIT_END + 0x0115, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_9_ENCHANTMENT = UNIT_END + 0x0116, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_10_ENTRYID = UNIT_END + 0x0117, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_10_ENCHANTMENT = UNIT_END + 0x0118, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_11_ENTRYID = UNIT_END + 0x0119, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_11_ENCHANTMENT = UNIT_END + 0x011A, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_12_ENTRYID = UNIT_END + 0x011B, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_12_ENCHANTMENT = UNIT_END + 0x011C, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_13_ENTRYID = UNIT_END + 0x011D, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_13_ENCHANTMENT = UNIT_END + 0x011E, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_14_ENTRYID = UNIT_END + 0x011F, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_14_ENCHANTMENT = UNIT_END + 0x0120, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_15_ENTRYID = UNIT_END + 0x0121, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_15_ENCHANTMENT = UNIT_END + 0x0122, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_16_ENTRYID = UNIT_END + 0x0123, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_16_ENCHANTMENT = UNIT_END + 0x0124, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_17_ENTRYID = UNIT_END + 0x0125, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_17_ENCHANTMENT = UNIT_END + 0x0126, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_18_ENTRYID = UNIT_END + 0x0127, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_18_ENCHANTMENT = UNIT_END + 0x0128, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_19_ENTRYID = UNIT_END + 0x0129, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_VISIBLE_ITEM_19_ENCHANTMENT = UNIT_END + 0x012A, // Size: 1, Type: TWO_SHORT, Flags: PUBLIC
- PLAYER_CHOSEN_TITLE = UNIT_END + 0x012B, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_FAKE_INEBRIATION = UNIT_END + 0x012C, // Size: 1, Type: INT, Flags: PUBLIC
- PLAYER_FIELD_PAD_0 = UNIT_END + 0x012D, // Size: 1, Type: INT, Flags: NONE
- PLAYER_END_NOT_SELF = UNIT_END + 0x012E,
+ CONTAINER_FIELD_SLOT_1 = ITEM_END + 0x000, // Size: 144, Flags: PUBLIC
+ CONTAINER_FIELD_NUM_SLOTS = ITEM_END + 0x090, // Size: 1, Flags: PUBLIC
+ CONTAINER_END = ITEM_END + 0x091,
+};
+
+enum ContainerDynamicFields
+{
+ CONTAINER_DYNAMIC_END = ITEM_DYNAMIC_END + 0x000,
+};
+
+enum UnitFields
+{
+ UNIT_FIELD_CHARM = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
+ UNIT_FIELD_SUMMON = OBJECT_END + 0x004, // Size: 4, Flags: PUBLIC
+ UNIT_FIELD_CRITTER = OBJECT_END + 0x008, // Size: 4, Flags: PRIVATE
+ UNIT_FIELD_CHARMEDBY = OBJECT_END + 0x00C, // Size: 4, Flags: PUBLIC
+ UNIT_FIELD_SUMMONEDBY = OBJECT_END + 0x010, // Size: 4, Flags: PUBLIC
+ UNIT_FIELD_CREATEDBY = OBJECT_END + 0x014, // Size: 4, Flags: PUBLIC
+ UNIT_FIELD_DEMON_CREATOR = OBJECT_END + 0x018, // Size: 4, Flags: PUBLIC
+ UNIT_FIELD_TARGET = OBJECT_END + 0x01C, // Size: 4, Flags: PUBLIC
+ UNIT_FIELD_BATTLE_PET_COMPANION_GUID = OBJECT_END + 0x020, // Size: 4, Flags: PUBLIC
+ UNIT_FIELD_BATTLE_PET_DB_ID = OBJECT_END + 0x024, // Size: 2, Flags: PUBLIC
+ UNIT_FIELD_CHANNEL_OBJECT = OBJECT_END + 0x026, // Size: 4, Flags: PUBLIC, URGENT
+ UNIT_CHANNEL_SPELL = OBJECT_END + 0x02A, // Size: 1, Flags: PUBLIC, URGENT
+ UNIT_FIELD_SUMMONED_BY_HOME_REALM = OBJECT_END + 0x02B, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_BYTES_0 = OBJECT_END + 0x02C, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_DISPLAY_POWER = OBJECT_END + 0x02D, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_OVERRIDE_DISPLAY_POWER_ID = OBJECT_END + 0x02E, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_HEALTH = OBJECT_END + 0x02F, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_POWER = OBJECT_END + 0x030, // Size: 6, Flags: PUBLIC, URGENT_SELF_ONLY
+ UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x036, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_MAXPOWER = OBJECT_END + 0x037, // Size: 6, Flags: PUBLIC
+ UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x03D, // Size: 6, Flags: PRIVATE, OWNER, UNIT_ALL
+ UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x043, // Size: 6, Flags: PRIVATE, OWNER, UNIT_ALL
+ UNIT_FIELD_LEVEL = OBJECT_END + 0x049, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_EFFECTIVE_LEVEL = OBJECT_END + 0x04A, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x04B, // Size: 1, Flags: PUBLIC
+ UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x04C, // Size: 3, Flags: PUBLIC
+ UNIT_FIELD_FLAGS = OBJECT_END + 0x04F, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x050, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_FLAGS_3 = OBJECT_END + 0x051, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_AURASTATE = OBJECT_END + 0x052, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x053, // Size: 2, Flags: PUBLIC
+ UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x055, // Size: 1, Flags: PRIVATE
+ UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x056, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_COMBATREACH = OBJECT_END + 0x057, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_DISPLAYID = OBJECT_END + 0x058, // Size: 1, Flags: DYNAMIC, URGENT
+ UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x059, // Size: 1, Flags: PUBLIC, URGENT
+ UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x05A, // Size: 1, Flags: PUBLIC, URGENT
+ UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x05B, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO
+ UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x05C, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO
+ UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x05D, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO
+ UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x05E, // Size: 1, Flags: PRIVATE, OWNER, SPECIAL_INFO
+ UNIT_FIELD_BYTES_1 = OBJECT_END + 0x05F, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_PETNUMBER = OBJECT_END + 0x060, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x061, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x062, // Size: 1, Flags: OWNER
+ UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x063, // Size: 1, Flags: OWNER
+ UNIT_MOD_CAST_SPEED = OBJECT_END + 0x064, // Size: 1, Flags: PUBLIC
+ UNIT_MOD_CAST_HASTE = OBJECT_END + 0x065, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_MOD_HASTE = OBJECT_END + 0x066, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_MOD_RANGED_HASTE = OBJECT_END + 0x067, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_MOD_HASTE_REGEN = OBJECT_END + 0x068, // Size: 1, Flags: PUBLIC
+ UNIT_CREATED_BY_SPELL = OBJECT_END + 0x069, // Size: 1, Flags: PUBLIC
+ UNIT_NPC_FLAGS = OBJECT_END + 0x06A, // Size: 2, Flags: PUBLIC, DYNAMIC
+ UNIT_NPC_EMOTESTATE = OBJECT_END + 0x06C, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_STAT = OBJECT_END + 0x06D, // Size: 5, Flags: PRIVATE, OWNER
+ UNIT_FIELD_POSSTAT = OBJECT_END + 0x072, // Size: 5, Flags: PRIVATE, OWNER
+ UNIT_FIELD_NEGSTAT = OBJECT_END + 0x077, // Size: 5, Flags: PRIVATE, OWNER
+ UNIT_FIELD_RESISTANCES = OBJECT_END + 0x07C, // Size: 7, Flags: PRIVATE, OWNER, SPECIAL_INFO
+ UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = OBJECT_END + 0x083, // Size: 7, Flags: PRIVATE, OWNER
+ UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = OBJECT_END + 0x08A, // Size: 7, Flags: PRIVATE, OWNER
+ UNIT_FIELD_MOD_BONUS_ARMOR = OBJECT_END + 0x091, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_BASE_MANA = OBJECT_END + 0x092, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_BASE_HEALTH = OBJECT_END + 0x093, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_BYTES_2 = OBJECT_END + 0x094, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_ATTACK_POWER = OBJECT_END + 0x095, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_ATTACK_POWER_MOD_POS = OBJECT_END + 0x096, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x097, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x098, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_RANGED_ATTACK_POWER = OBJECT_END + 0x099, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_RANGED_ATTACK_POWER_MOD_POS = OBJECT_END + 0x09A, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_RANGED_ATTACK_POWER_MOD_NEG = OBJECT_END + 0x09B, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = OBJECT_END + 0x09C, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_MINRANGEDDAMAGE = OBJECT_END + 0x09D, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_MAXRANGEDDAMAGE = OBJECT_END + 0x09E, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_POWER_COST_MODIFIER = OBJECT_END + 0x09F, // Size: 7, Flags: PRIVATE, OWNER
+ UNIT_FIELD_POWER_COST_MULTIPLIER = OBJECT_END + 0x0A6, // Size: 7, Flags: PRIVATE, OWNER
+ UNIT_FIELD_MAXHEALTHMODIFIER = OBJECT_END + 0x0AD, // Size: 1, Flags: PRIVATE, OWNER
+ UNIT_FIELD_HOVERHEIGHT = OBJECT_END + 0x0AE, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_MIN_ITEM_LEVEL_CUTOFF = OBJECT_END + 0x0AF, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_MIN_ITEM_LEVEL = OBJECT_END + 0x0B0, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_MAXITEMLEVEL = OBJECT_END + 0x0B1, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_WILD_BATTLEPET_LEVEL = OBJECT_END + 0x0B2, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_BATTLEPET_COMPANION_NAME_TIMESTAMP = OBJECT_END + 0x0B3, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_INTERACT_SPELLID = OBJECT_END + 0x0B4, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x0B5, // Size: 1, Flags: DYNAMIC, URGENT
+ UNIT_FIELD_STATE_ANIM_ID = OBJECT_END + 0x0B6, // Size: 1, Flags: DYNAMIC, URGENT
+ UNIT_FIELD_STATE_ANIM_KIT_ID = OBJECT_END + 0x0B7, // Size: 1, Flags: DYNAMIC, URGENT
+ UNIT_FIELD_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x0B8, // Size: 4, Flags: DYNAMIC, URGENT
+ UNIT_FIELD_SCALE_DURATION = OBJECT_END + 0x0BC, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_LOOKS_LIKE_MOUNT_ID = OBJECT_END + 0x0BD, // Size: 1, Flags: PUBLIC
+ UNIT_FIELD_LOOKS_LIKE_CREATURE_ID = OBJECT_END + 0x0BE, // Size: 1, Flags: PUBLIC
+ UNIT_END = OBJECT_END + 0x0BF,
+};
+
+enum UnitDynamicFields
+{
+ UNIT_DYNAMIC_FIELD_PASSIVE_SPELLS = OBJECT_DYNAMIC_END + 0x000, // Flags: PUBLIC, URGENT
+ UNIT_DYNAMIC_FIELD_WORLD_EFFECTS = OBJECT_DYNAMIC_END + 0x001, // Flags: PUBLIC, URGENT
+ UNIT_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x002,
+};
+
+enum PlayerFields
+{
+ PLAYER_DUEL_ARBITER = UNIT_END + 0x000, // Size: 4, Flags: PUBLIC
+ PLAYER_WOW_ACCOUNT = UNIT_END + 0x004, // Size: 4, Flags: PUBLIC
+ PLAYER_LOOT_TARGET_GUID = UNIT_END + 0x008, // Size: 4, Flags: PUBLIC
+ PLAYER_FLAGS = UNIT_END + 0x00C, // Size: 1, Flags: PUBLIC
+ PLAYER_FLAGS_EX = UNIT_END + 0x00D, // Size: 1, Flags: PUBLIC
+ PLAYER_GUILDRANK = UNIT_END + 0x00E, // Size: 1, Flags: PUBLIC
+ PLAYER_GUILDDELETE_DATE = UNIT_END + 0x00F, // Size: 1, Flags: PUBLIC
+ PLAYER_GUILDLEVEL = UNIT_END + 0x010, // Size: 1, Flags: PUBLIC
+ PLAYER_BYTES = UNIT_END + 0x011, // Size: 1, Flags: PUBLIC
+ PLAYER_BYTES_2 = UNIT_END + 0x012, // Size: 1, Flags: PUBLIC
+ PLAYER_BYTES_3 = UNIT_END + 0x013, // Size: 1, Flags: PUBLIC
+ PLAYER_DUEL_TEAM = UNIT_END + 0x014, // Size: 1, Flags: PUBLIC
+ PLAYER_GUILD_TIMESTAMP = UNIT_END + 0x015, // Size: 1, Flags: PUBLIC
+ PLAYER_QUEST_LOG = UNIT_END + 0x016, // Size: 750, Flags: PARTY_MEMBER
+ PLAYER_VISIBLE_ITEM = UNIT_END + 0x304, // Size: 57, Flags: PUBLIC
+ PLAYER_CHOSEN_TITLE = UNIT_END + 0x33D, // Size: 1, Flags: PUBLIC
+ PLAYER_FAKE_INEBRIATION = UNIT_END + 0x33E, // Size: 1, Flags: PUBLIC
+ PLAYER_FIELD_VIRTUAL_PLAYER_REALM = UNIT_END + 0x33F, // Size: 1, Flags: PUBLIC
+ PLAYER_FIELD_CURRENT_SPEC_ID = UNIT_END + 0x340, // Size: 1, Flags: PUBLIC
+ PLAYER_FIELD_TAXI_MOUNT_ANIM_KIT_ID = UNIT_END + 0x341, // Size: 1, Flags: PUBLIC
+ PLAYER_FIELD_AVG_ITEM_LEVEL_TOTAL = UNIT_END + 0x342, // Size: 1, Flags: PUBLIC
+ PLAYER_FIELD_AVG_ITEM_LEVEL_EQUIPPED = UNIT_END + 0x343, // Size: 1, Flags: PUBLIC
+ PLAYER_FIELD_CURRENT_BATTLE_PET_BREED_QUALITY = UNIT_END + 0x344, // Size: 1, Flags: PUBLIC
+ PLAYER_END_NOT_SELF = UNIT_END + 0x345,
+
+ PLAYER_FIELD_INV_SLOT_HEAD = UNIT_END + 0x345, // Size: 736, Flags: PRIVATE
+ PLAYER_FARSIGHT = UNIT_END + 0x625, // Size: 4, Flags: PRIVATE
+ PLAYER__FIELD_KNOWN_TITLES = UNIT_END + 0x629, // Size: 10, Flags: PRIVATE
+ PLAYER_FIELD_COINAGE = UNIT_END + 0x633, // Size: 2, Flags: PRIVATE
+ PLAYER_XP = UNIT_END + 0x635, // Size: 1, Flags: PRIVATE
+ PLAYER_NEXT_LEVEL_XP = UNIT_END + 0x636, // Size: 1, Flags: PRIVATE
+ PLAYER_SKILL_LINEID = UNIT_END + 0x637, // Size: 448, Flags: PRIVATE
+ PLAYER_CHARACTER_POINTS = UNIT_END + 0x7F7, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MAX_TALENT_TIERS = UNIT_END + 0x7F8, // Size: 1, Flags: PRIVATE
+ PLAYER_TRACK_CREATURES = UNIT_END + 0x7F9, // Size: 1, Flags: PRIVATE
+ PLAYER_TRACK_RESOURCES = UNIT_END + 0x7FA, // Size: 1, Flags: PRIVATE
+ PLAYER_EXPERTISE = UNIT_END + 0x7FB, // Size: 1, Flags: PRIVATE
+ PLAYER_OFFHAND_EXPERTISE = UNIT_END + 0x7FC, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_RANGED_EXPERTISE = UNIT_END + 0x7FD, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_COMBAT_RATING_EXPERTISE = UNIT_END + 0x7FE, // Size: 1, Flags: PRIVATE
+ PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x7FF, // Size: 1, Flags: PRIVATE
+ PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x800, // Size: 1, Flags: PRIVATE
+ PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x801, // Size: 1, Flags: PRIVATE
+ PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x802, // Size: 1, Flags: PRIVATE
+ PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x803, // Size: 1, Flags: PRIVATE
+ PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x804, // Size: 1, Flags: PRIVATE
+ PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x805, // Size: 7, Flags: PRIVATE
+ PLAYER_SHIELD_BLOCK = UNIT_END + 0x80C, // Size: 1, Flags: PRIVATE
+ PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x80D, // Size: 1, Flags: PRIVATE
+ PLAYER_MASTERY = UNIT_END + 0x80E, // Size: 1, Flags: PRIVATE
+ PLAYER_AMPLIFY = UNIT_END + 0x80F, // Size: 1, Flags: PRIVATE
+ PLAYER_MULTISTRIKE = UNIT_END + 0x810, // Size: 1, Flags: PRIVATE
+ PLAYER_MULTISTRIKE_EFFECT = UNIT_END + 0x811, // Size: 1, Flags: PRIVATE
+ PLAYER_READINESS = UNIT_END + 0x812, // Size: 1, Flags: PRIVATE
+ PLAYER_SPEED = UNIT_END + 0x813, // Size: 1, Flags: PRIVATE
+ PLAYER_LIFESTEAL = UNIT_END + 0x814, // Size: 1, Flags: PRIVATE
+ PLAYER_AVOIDANCE = UNIT_END + 0x815, // Size: 1, Flags: PRIVATE
+ PLAYER_STURDINESS = UNIT_END + 0x816, // Size: 1, Flags: PRIVATE
+ PLAYER_CLEAVE = UNIT_END + 0x817, // Size: 1, Flags: PRIVATE
+ PLAYER_VERSATILITY = UNIT_END + 0x818, // Size: 1, Flags: PRIVATE
+ PLAYER_VERSATILITY_BONUS = UNIT_END + 0x819, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_PVP_POWER_DAMAGE = UNIT_END + 0x81A, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_PVP_POWER_HEALING = UNIT_END + 0x81B, // Size: 1, Flags: PRIVATE
+ PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x81C, // Size: 200, Flags: PRIVATE
+ PLAYER_REST_STATE_EXPERIENCE = UNIT_END + 0x8E4, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x8E5, // Size: 7, Flags: PRIVATE
+ PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x8EC, // Size: 7, Flags: PRIVATE
+ PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x8F3, // Size: 7, Flags: PRIVATE
+ PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x8FA, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x8FB, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x8FC, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = UNIT_END + 0x8FD, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x8FE, // Size: 3, Flags: PRIVATE
+ PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = UNIT_END + 0x901, // Size: 3, Flags: PRIVATE
+ PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x904, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MOD_RESILIENCE_PERCENT = UNIT_END + 0x905, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x906, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = UNIT_END + 0x907, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x908, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x909, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_LOCAL_FLAGS = UNIT_END + 0x90A, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_BYTES = UNIT_END + 0x90B, // Size: 1, Flags: PRIVATE
+ PLAYER_SELF_RES_SPELL = UNIT_END + 0x90C, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x90D, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x90E, // Size: 12, Flags: PRIVATE
+ PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x91A, // Size: 12, Flags: PRIVATE
+ PLAYER_FIELD_KILLS = UNIT_END + 0x926, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x927, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x928, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x929, // Size: 32, Flags: PRIVATE
+ PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x949, // Size: 36, Flags: PRIVATE
+ PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x96D, // Size: 1, Flags: PRIVATE
+ PLAYER_RUNE_REGEN_1 = UNIT_END + 0x96E, // Size: 4, Flags: PRIVATE
+ PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x972, // Size: 4, Flags: PRIVATE
+ PLAYER_FIELD_GLYPH_SLOTS_1 = UNIT_END + 0x976, // Size: 6, Flags: PRIVATE
+ PLAYER_FIELD_GLYPHS_1 = UNIT_END + 0x97C, // Size: 6, Flags: PRIVATE
+ PLAYER_GLYPHS_ENABLED = UNIT_END + 0x982, // Size: 1, Flags: PRIVATE
+ PLAYER_PET_SPELL_POWER = UNIT_END + 0x983, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0x984, // Size: 10, Flags: PRIVATE
+ PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0x98E, // Size: 2, Flags: PRIVATE
+ PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0x990, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0x991, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0x992, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0x993, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_SUMMONED_BATTLE_PET_ID = UNIT_END + 0x994, // Size: 4, Flags: PRIVATE
+ PLAYER_FIELD_BYTES2 = UNIT_END + 0x998, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY
+ PLAYER_FIELD_LFG_BONUS_FACTION_ID = UNIT_END + 0x999, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_LOOT_SPEC_ID = UNIT_END + 0x99A, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = UNIT_END + 0x99B, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY
+ PLAYER_FIELD_ITEM_LEVEL_DELTA = UNIT_END + 0x99C, // Size: 1, Flags: PRIVATE
+ PLAYER_FIELD_BAG_SLOT_FLAGS = UNIT_END + 0x99D, // Size: 4, Flags: PRIVATE
+ PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = UNIT_END + 0x9A1, // Size: 7, Flags: PRIVATE
+ PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = UNIT_END + 0x9A8, // Size: 1, Flags: PRIVATE
+ PLAYER_END = UNIT_END + 0x9A9,
+};
+
+enum PlayerDynamicFields
+{
+ PLAYER_DYNAMIC_FIELD_RESERACH_SITE = UNIT_DYNAMIC_END + 0x000, // Flags: PRIVATE
+ PLAYER_DYNAMIC_FIELD_RESEARCH_SITE_PROGRESS = UNIT_DYNAMIC_END + 0x001, // Flags: PRIVATE
+ PLAYER_DYNAMIC_FIELD_DAILY_QUESTS = UNIT_DYNAMIC_END + 0x002, // Flags: PRIVATE
+ PLAYER_DYNAMIC_FIELD_AVAILABLE_QUEST_LINE_X_QUEST_ID = UNIT_DYNAMIC_END + 0x003, // Flags: PRIVATE
+ PLAYER_DYNAMIC_FIELD_HEIRLOOMS = UNIT_DYNAMIC_END + 0x004, // Flags: PRIVATE
+ PLAYER_DYNAMIC_FIELD_TOYS = UNIT_DYNAMIC_END + 0x005, // Flags: PRIVATE
+ PLAYER_DYNAMIC_END = UNIT_DYNAMIC_END + 0x006,
+};
+
+enum GameObjectFields
+{
+ GAMEOBJECT_FIELD_CREATED_BY = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
+ GAMEOBJECT_DISPLAYID = OBJECT_END + 0x004, // Size: 1, Flags: DYNAMIC, URGENT
+ GAMEOBJECT_FLAGS = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC, URGENT
+ GAMEOBJECT_PARENTROTATION = OBJECT_END + 0x006, // Size: 4, Flags: PUBLIC
+ GAMEOBJECT_FACTION = OBJECT_END + 0x00A, // Size: 1, Flags: PUBLIC
+ GAMEOBJECT_LEVEL = OBJECT_END + 0x00B, // Size: 1, Flags: PUBLIC
+ GAMEOBJECT_BYTES_1 = OBJECT_END + 0x00C, // Size: 1, Flags: PUBLIC, URGENT
+ GAMEOBJECT_SPELL_VISUAL_ID = OBJECT_END + 0x00D, // Size: 1, Flags: PUBLIC, URGENT
+ GAMEOBJECT_STATE_SPELL_VISUAL_ID = OBJECT_END + 0x00E, // Size: 1, Flags: DYNAMIC, URGENT
+ GAMEOBJECT_STATE_ANIM_ID = OBJECT_END + 0x00F, // Size: 1, Flags: DYNAMIC, URGENT
+ GAMEOBJECT_STATE_ANIM_KIT_ID = OBJECT_END + 0x010, // Size: 1, Flags: DYNAMIC, URGENT
+ GAMEOBJECT_STATE_WORLD_EFFECT_ID = OBJECT_END + 0x011, // Size: 4, Flags: DYNAMIC, URGENT
+ GAMEOBJECT_END = OBJECT_END + 0x015,
+};
- PLAYER_FIELD_INV_SLOT_HEAD = UNIT_END + 0x012E, // Size: 46, Type: LONG, Flags: PRIVATE
- PLAYER_FIELD_PACK_SLOT_1 = UNIT_END + 0x015C, // Size: 32, Type: LONG, Flags: PRIVATE
- PLAYER_FIELD_BANK_SLOT_1 = UNIT_END + 0x017C, // Size: 56, Type: LONG, Flags: PRIVATE
- PLAYER_FIELD_BANKBAG_SLOT_1 = UNIT_END + 0x01B4, // Size: 14, Type: LONG, Flags: PRIVATE
- PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = UNIT_END + 0x01C2, // Size: 24, Type: LONG, Flags: PRIVATE
- PLAYER_FARSIGHT = UNIT_END + 0x01DA, // Size: 2, Type: LONG, Flags: PRIVATE
- PLAYER__FIELD_KNOWN_TITLES = UNIT_END + 0x01DC, // Size: 2, Type: LONG, Flags: PRIVATE
- PLAYER__FIELD_KNOWN_TITLES1 = UNIT_END + 0x01DE, // Size: 2, Type: LONG, Flags: PRIVATE
- PLAYER__FIELD_KNOWN_TITLES2 = UNIT_END + 0x01E0, // Size: 2, Type: LONG, Flags: PRIVATE
- PLAYER__FIELD_KNOWN_TITLES3 = UNIT_END + 0x01E2, // Size: 2, Type: LONG, Flags: PRIVATE
- PLAYER_XP = UNIT_END + 0x01E4, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_NEXT_LEVEL_XP = UNIT_END + 0x01E5, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_SKILL_LINEID_0 = UNIT_END + 0x01E6, // Size: 64, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_SKILL_STEP_0 = UNIT_END + 0x0226, // Size: 64, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_SKILL_RANK_0 = UNIT_END + 0x0266, // Size: 64, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_SKILL_MAX_RANK_0 = UNIT_END + 0x02A6, // Size: 64, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_SKILL_MODIFIER_0 = UNIT_END + 0x02E6, // Size: 64, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_SKILL_TALENT_0 = UNIT_END + 0x0326, // Size: 64, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_CHARACTER_POINTS = UNIT_END + 0x0366, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_TRACK_CREATURES = UNIT_END + 0x0367, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_TRACK_RESOURCES = UNIT_END + 0x0368, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_EXPERTISE = UNIT_END + 0x0369, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_OFFHAND_EXPERTISE = UNIT_END + 0x036A, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x036B, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x036C, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x036D, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x036E, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x036F, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x0370, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x0371, // Size: 7, Type: FLOAT, Flags: PRIVATE
- PLAYER_SHIELD_BLOCK = UNIT_END + 0x0378, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x0379, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_MASTERY = UNIT_END + 0x037A, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x037B, // Size: 156, Type: BYTES, Flags: PRIVATE
- PLAYER_REST_STATE_EXPERIENCE = UNIT_END + 0x0417, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_COINAGE = UNIT_END + 0x0418, // Size: 2, Type: LONG, Flags: PRIVATE
- PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x041A, // Size: 7, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x0421, // Size: 7, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x0428, // Size: 7, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x042F, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x0430, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x0431, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x0432, // Size: 3, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x0435, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x0436, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x0437, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x0438, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_BYTES = UNIT_END + 0x0439, // Size: 1, Type: BYTES, Flags: PRIVATE
- PLAYER_SELF_RES_SPELL = UNIT_END + 0x043A, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x043B, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x043C, // Size: 12, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x0448, // Size: 12, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_KILLS = UNIT_END + 0x0454, // Size: 1, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x0455, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_BYTES2 = UNIT_END + 0x0456, // Size: 1, Type: 6, Flags: PRIVATE
- PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x0457, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x0458, // Size: 26, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x0472, // Size: 21, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_BATTLEGROUND_RATING = UNIT_END + 0x0487, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x0488, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_DAILY_QUESTS_1 = UNIT_END + 0x0489, // Size: 25, Type: INT, Flags: PRIVATE
- PLAYER_RUNE_REGEN_1 = UNIT_END + 0x04A2, // Size: 4, Type: FLOAT, Flags: PRIVATE
- PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x04A6, // Size: 3, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_GLYPH_SLOTS_1 = UNIT_END + 0x04A9, // Size: 9, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_GLYPHS_1 = UNIT_END + 0x04B2, // Size: 9, Type: INT, Flags: PRIVATE
- PLAYER_GLYPHS_ENABLED = UNIT_END + 0x04BB, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_PET_SPELL_POWER = UNIT_END + 0x04BC, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0x04BD, // Size: 8, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_FIELD_RESERACH_SITE_1 = UNIT_END + 0x04C5, // Size: 8, Type: TWO_SHORT, Flags: PRIVATE
- PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0x04CD, // Size: 2, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0x04CF, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0x04D0, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0x04D1, // Size: 1, Type: INT, Flags: PRIVATE
- PLAYER_FIELD_MOD_HASTE = UNIT_END + 0x04D2, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_MOD_RANGED_HASTE = UNIT_END + 0x04D3, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0x04D4, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_FIELD_MOD_HASTE_REGEN = UNIT_END + 0x04D5, // Size: 1, Type: FLOAT, Flags: PRIVATE
- PLAYER_END = UNIT_END + 0x04D6
+enum GameObjectDynamicFields
+{
+ GAMEOBJECT_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000,
+};
+
+enum DynamicObjectFields
+{
+ DYNAMICOBJECT_CASTER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
+ DYNAMICOBJECT_BYTES = OBJECT_END + 0x004, // Size: 1, Flags: DYNAMIC
+ DYNAMICOBJECT_SPELLID = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC
+ DYNAMICOBJECT_RADIUS = OBJECT_END + 0x006, // Size: 1, Flags: PUBLIC
+ DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x007, // Size: 1, Flags: PUBLIC
+ DYNAMICOBJECT_END = OBJECT_END + 0x008,
+};
+
+enum DynamicObjectDynamicFields
+{
+ DYNAMICOBJECT_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000,
+};
+
+enum CorpseFields
+{
+ CORPSE_FIELD_OWNER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
+ CORPSE_FIELD_PARTY = OBJECT_END + 0x004, // Size: 4, Flags: PUBLIC
+ CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x008, // Size: 1, Flags: PUBLIC
+ CORPSE_FIELD_ITEM = OBJECT_END + 0x009, // Size: 19, Flags: PUBLIC
+ CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x01C, // Size: 1, Flags: PUBLIC
+ CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x01D, // Size: 1, Flags: PUBLIC
+ CORPSE_FIELD_FLAGS = OBJECT_END + 0x01E, // Size: 1, Flags: PUBLIC
+ CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x01F, // Size: 1, Flags: DYNAMIC
+ CORPSE_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x020, // Size: 1, Flags: PUBLIC
+ CORPSE_END = OBJECT_END + 0x021,
+};
+
+enum CorpseDynamicFields
+{
+ CORPSE_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000,
+};
+
+enum AreaTriggerFields
+{
+ AREATRIGGER_CASTER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC
+ AREATRIGGER_DURATION = OBJECT_END + 0x004, // Size: 1, Flags: PUBLIC
+ AREATRIGGER_SPELLID = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC
+ AREATRIGGER_SPELLVISUALID = OBJECT_END + 0x006, // Size: 1, Flags: DYNAMIC
+ AREATRIGGER_EXPLICIT_SCALE = OBJECT_END + 0x007, // Size: 1, Flags: PUBLIC, URGENT
+ AREATRIGGER_END = OBJECT_END + 0x008,
+};
+
+enum AreaTriggerDynamicFields
+{
+ AREATRIGGER_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000,
};
-enum EGameObjectFields
+enum SceneObjectFields
{
- OBJECT_FIELD_CREATED_BY = OBJECT_END + 0x0000, // Size: 2, Type: LONG, Flags: PUBLIC
- GAMEOBJECT_DISPLAYID = OBJECT_END + 0x0002, // Size: 1, Type: INT, Flags: PUBLIC
- GAMEOBJECT_FLAGS = OBJECT_END + 0x0003, // Size: 1, Type: INT, Flags: PUBLIC
- GAMEOBJECT_PARENTROTATION = OBJECT_END + 0x0004, // Size: 4, Type: FLOAT, Flags: PUBLIC
- GAMEOBJECT_DYNAMIC = OBJECT_END + 0x0008, // Size: 1, Type: TWO_SHORT, Flags: DYNAMIC
- GAMEOBJECT_FACTION = OBJECT_END + 0x0009, // Size: 1, Type: INT, Flags: PUBLIC
- GAMEOBJECT_LEVEL = OBJECT_END + 0x000A, // Size: 1, Type: INT, Flags: PUBLIC
- GAMEOBJECT_BYTES_1 = OBJECT_END + 0x000B, // Size: 1, Type: BYTES, Flags: PUBLIC
- GAMEOBJECT_END = OBJECT_END + 0x000C
+ SCENEOBJECT_FIELD_SCRIPT_PACKAGE_ID = OBJECT_END + 0x000, // Size: 1, Flags: PUBLIC
+ SCENEOBJECT_FIELD_RND_SEED_VAL = OBJECT_END + 0x001, // Size: 1, Flags: PUBLIC
+ SCENEOBJECT_FIELD_CREATEDBY = OBJECT_END + 0x002, // Size: 4, Flags: PUBLIC
+ SCENEOBJECT_FIELD_SCENE_TYPE = OBJECT_END + 0x006, // Size: 1, Flags: PUBLIC
+ SCENEOBJECT_END = OBJECT_END + 0x007,
};
-enum EDynamicObjectFields
+enum SceneObjectDynamicFields
{
- DYNAMICOBJECT_CASTER = OBJECT_END + 0x0000, // Size: 2, Type: LONG, Flags: PUBLIC
- DYNAMICOBJECT_BYTES = OBJECT_END + 0x0002, // Size: 1, Type: INT, Flags: DYNAMIC
- DYNAMICOBJECT_SPELLID = OBJECT_END + 0x0003, // Size: 1, Type: INT, Flags: PUBLIC
- DYNAMICOBJECT_RADIUS = OBJECT_END + 0x0004, // Size: 1, Type: FLOAT, Flags: PUBLIC
- DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x0005, // Size: 1, Type: INT, Flags: PUBLIC
- DYNAMICOBJECT_END = OBJECT_END + 0x0006
+ SCENEOBJECT_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x000,
};
-enum ECorpseFields
+enum ConversationField
{
- CORPSE_FIELD_OWNER = OBJECT_END + 0x0000, // Size: 2, Type: LONG, Flags: PUBLIC
- CORPSE_FIELD_PARTY = OBJECT_END + 0x0002, // Size: 2, Type: LONG, Flags: PUBLIC
- CORPSE_FIELD_DISPLAY_ID = OBJECT_END + 0x0004, // Size: 1, Type: INT, Flags: PUBLIC
- CORPSE_FIELD_ITEM = OBJECT_END + 0x0005, // Size: 19, Type: INT, Flags: PUBLIC
- CORPSE_FIELD_BYTES_1 = OBJECT_END + 0x0018, // Size: 1, Type: BYTES, Flags: PUBLIC
- CORPSE_FIELD_BYTES_2 = OBJECT_END + 0x0019, // Size: 1, Type: BYTES, Flags: PUBLIC
- CORPSE_FIELD_FLAGS = OBJECT_END + 0x001A, // Size: 1, Type: INT, Flags: PUBLIC
- CORPSE_FIELD_DYNAMIC_FLAGS = OBJECT_END + 0x001B, // Size: 1, Type: INT, Flags: DYNAMIC
- CORPSE_END = OBJECT_END + 0x001C
+ CONVERSATION_FIELD_DUMMY = OBJECT_END + 0x000, // Size: 1, Flags: PRIVATE
+ CONVERSATION_END = OBJECT_END + 0x001,
};
-enum EAreaTriggerFields
+enum ConversationDynamicField
{
- AREATRIGGER_SPELLID = OBJECT_END + 0x0000, // Size: 1, Type: INT, Flags: PUBLIC
- AREATRIGGER_SPELLVISUALID = OBJECT_END + 0x0001, // Size: 1, Type: INT, Flags: PUBLIC
- AREATRIGGER_DURATION = OBJECT_END + 0x0002, // Size: 1, Type: INT, Flags: PUBLIC
- AREATRIGGER_FINAL_POS = OBJECT_END + 0x0003, // Size: 3, Type: FLOAT, Flags: PUBLIC
- AREATRIGGER_END = OBJECT_END + 0x0006
+ CONVERSATION_DYNAMIC_FIELD_ACTORS = OBJECT_DYNAMIC_END + 0x000, // Flags: PUBLIC
+ CONVERSATION_DYNAMIC_FIELD_LINES = OBJECT_DYNAMIC_END + 0x001, // Flags: 0x100
+ CONVERSATION_DYNAMIC_END = OBJECT_DYNAMIC_END + 0x002,
};
#endif // _UPDATEFIELDS_H
diff --git a/src/server/game/Entities/Object/Updates/UpdateMask.h b/src/server/game/Entities/Object/Updates/UpdateMask.h
index 3c5708fb117..dc2f82172b3 100644
--- a/src/server/game/Entities/Object/Updates/UpdateMask.h
+++ b/src/server/game/Entities/Object/Updates/UpdateMask.h
@@ -71,10 +71,31 @@ class UpdateMask
_fieldCount = valuesCount;
_blockCount = (valuesCount + CLIENT_UPDATE_MASK_BITS - 1) / CLIENT_UPDATE_MASK_BITS;
+ if (!valuesCount)
+ {
+ _bits = nullptr;
+ return;
+ }
+
_bits = new uint8[_blockCount * CLIENT_UPDATE_MASK_BITS];
memset(_bits, 0, sizeof(uint8) * _blockCount * CLIENT_UPDATE_MASK_BITS);
}
+ void AddBlock()
+ {
+ uint8* curr = _bits;
+ _fieldCount += CLIENT_UPDATE_MASK_BITS;
+ ++_blockCount;
+
+ _bits = new uint8[_blockCount * CLIENT_UPDATE_MASK_BITS];
+ memset(&_bits[(_blockCount - 1) * CLIENT_UPDATE_MASK_BITS], 0, CLIENT_UPDATE_MASK_BITS);
+ if (curr)
+ {
+ memcpy(_bits, curr, sizeof(uint8) * (_blockCount - 1) * CLIENT_UPDATE_MASK_BITS);
+ delete[] curr;
+ }
+ }
+
void Clear()
{
if (_bits)
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 8af74d318b7..dbabab3bbe5 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -520,7 +520,7 @@ void Pet::setDeathState(DeathState s) // overwrite virtual
if (getPetType() == HUNTER_PET)
{
// pet corpse non lootable and non skinnable
- SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
+ SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
//SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 26e314d13e5..2cf407adc77 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -686,6 +686,7 @@ Player::Player(WorldSession* session): Unit(true)
m_objectTypeId = TYPEID_PLAYER;
m_valuesCount = PLAYER_END;
+ _dynamicValuesCount = PLAYER_DYNAMIC_END;
m_session = session;
@@ -1044,7 +1045,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
SetByteValue(PLAYER_BYTES_3, 0, createInfo->Gender);
SetByteValue(PLAYER_BYTES_3, 3, 0); // BattlefieldArenaFaction (0 or 1)
- SetUInt64Value(OBJECT_FIELD_DATA, 0);
+ SetGuidValue(OBJECT_FIELD_DATA, ObjectGuid::Empty);
SetUInt32Value(PLAYER_GUILDRANK, 0);
SetGuildLevel(0);
SetUInt32Value(PLAYER_GUILD_TIMESTAMP, 0);
@@ -2582,8 +2583,8 @@ void Player::Regenerate(Powers power)
float addvalue = 0.0f;
// Powers now benefit from haste.
- float rangedHaste = GetFloatValue(PLAYER_FIELD_MOD_RANGED_HASTE);
- float meleeHaste = GetFloatValue(PLAYER_FIELD_MOD_HASTE);
+ float rangedHaste = GetFloatValue(UNIT_FIELD_MOD_RANGED_HASTE);
+ float meleeHaste = GetFloatValue(UNIT_FIELD_MOD_HASTE);
float spellHaste = GetFloatValue(UNIT_MOD_CAST_SPEED);
switch (power)
@@ -2694,7 +2695,7 @@ void Player::Regenerate(Powers power)
if (m_regenTimerCount >= 2000)
SetPower(power, curValue);
else
- UpdateUInt32Value(UNIT_FIELD_POWER1 + powerIndex, curValue);
+ UpdateUInt32Value(UNIT_FIELD_POWER + powerIndex, curValue);
}
void Player::RegenerateHealth()
@@ -3233,8 +3234,8 @@ void Player::InitStatsForLevel(bool reapplyMods)
// set default cast time multiplier
SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0f);
SetFloatValue(UNIT_MOD_CAST_HASTE, 1.0f);
- SetFloatValue(PLAYER_FIELD_MOD_HASTE, 1.0f);
- SetFloatValue(PLAYER_FIELD_MOD_RANGED_HASTE, 1.0f);
+ SetFloatValue(UNIT_FIELD_MOD_HASTE, 1.0f);
+ SetFloatValue(UNIT_FIELD_MOD_RANGED_HASTE, 1.0f);
// reset size before reapply auras
SetObjectScale(1.0f);
@@ -5100,7 +5101,7 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness)
RemoveAurasDueToSpell(8326); // SPELL_AURA_GHOST
if (GetSession()->IsARecruiter() || (GetSession()->GetRecruiterId() != 0))
- SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_REFER_A_FRIEND);
+ SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_REFER_A_FRIEND);
setDeathState(ALIVE);
@@ -5175,7 +5176,7 @@ void Player::KillPlayer()
setDeathState(CORPSE);
//SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_IN_PVP);
- SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
+ SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
ApplyModFlag(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTE_RELEASE_TIMER, !sMapStore.LookupEntry(GetMapId())->Instanceable() && !HasAuraType(SPELL_AURA_PREVENT_RESURRECTION));
// 6 minutes until repop at graveyard
@@ -6001,8 +6002,8 @@ bool Player::UpdateSkill(uint32 skill_id, uint32 step)
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1; // itr->second.pos % 2
- uint16 value = GetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset);
- uint16 max = GetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset);
+ uint16 value = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset);
+ uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset);
if (!max || !value || value >= max)
return false;
@@ -6013,7 +6014,7 @@ bool Player::UpdateSkill(uint32 skill_id, uint32 step)
if (new_value > max)
new_value = max;
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, new_value);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, new_value);
if (itr->second.uState != SKILL_NEW)
itr->second.uState = SKILL_CHANGED;
@@ -6134,8 +6135,8 @@ bool Player::UpdateSkillPro(uint16 skillId, int32 chance, uint32 step)
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1; // itr->second.pos % 2
- uint16 value = GetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset);
- uint16 max = GetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset);
+ uint16 value = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset);
+ uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset);
if (!max || !value || value >= max)
return false;
@@ -6150,7 +6151,7 @@ bool Player::UpdateSkillPro(uint16 skillId, int32 chance, uint32 step)
if (new_value > max)
new_value = max;
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, new_value);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, new_value);
if (itr->second.uState != SKILL_NEW)
itr->second.uState = SKILL_CHANGED;
@@ -6176,7 +6177,7 @@ void Player::ModifySkillBonus(uint32 skillid, int32 val, bool talent)
if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED)
return;
- uint16 field = itr->second.pos / 2 + (talent ? PLAYER_SKILL_TALENT_0 : PLAYER_SKILL_MODIFIER_0);
+ uint16 field = itr->second.pos / 2 + (talent ? PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET : PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET);
uint8 offset = itr->second.pos & 1; // itr->second.pos % 2
uint16 bonus = GetUInt16Value(field, offset);
@@ -6207,14 +6208,14 @@ void Player::UpdateSkillsForLevel()
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1; // itr->second.pos % 2
- //uint16 val = GetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset);
- uint16 max = GetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset);
+ //uint16 val = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset);
+ uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset);
/// update only level dependent max skill values
if (max != 1)
{
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, maxSkill);
- SetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset, maxSkill);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, maxSkill);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxSkill);
if (itr->second.uState != SKILL_NEW)
itr->second.uState = SKILL_CHANGED;
}
@@ -6242,11 +6243,11 @@ void Player::UpdateSkillsToMaxSkillsForLevel()
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1; // itr->second.pos % 2
- uint16 max = GetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset);
+ uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset);
if (max > 1)
{
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, max);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, max);
if (itr->second.uState != SKILL_NEW)
itr->second.uState = SKILL_CHANGED;
@@ -6269,7 +6270,7 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
{
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1; // itr->second.pos % 2
- currVal = GetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset);
+ currVal = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset);
if (newVal)
{
// if skill value is going down, update enchantments before setting the new value
@@ -6277,10 +6278,10 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
UpdateSkillEnchantments(id, currVal, newVal);
// update step
- SetUInt16Value(PLAYER_SKILL_STEP_0 + field, offset, step);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step);
// update value
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, newVal);
- SetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset, maxVal);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, newVal);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxVal);
if (itr->second.uState != SKILL_NEW)
itr->second.uState = SKILL_CHANGED;
@@ -6298,12 +6299,12 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
//remove enchantments needing this skill
UpdateSkillEnchantments(id, currVal, 0);
// clear skill fields
- SetUInt16Value(PLAYER_SKILL_LINEID_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_STEP_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_MODIFIER_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_TALENT_0 + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0);
// mark as deleted or simply remove from map if not saved yet
if (itr->second.uState != SKILL_NEW)
@@ -6332,7 +6333,7 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
uint16 field = i / 2;
uint8 offset = i & 1; // i % 2
- if (!GetUInt16Value(PLAYER_SKILL_LINEID_0 + field, offset))
+ if (!GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset))
{
SkillLineEntry const* skillEntry = sSkillLineStore.LookupEntry(id);
if (!skillEntry)
@@ -6341,7 +6342,7 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
return;
}
- SetUInt16Value(PLAYER_SKILL_LINEID_0 + field, offset, id);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, id);
if (skillEntry->categoryId == SKILL_CATEGORY_PROFESSION)
{
if (!GetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1))
@@ -6350,9 +6351,9 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
SetUInt32Value(PLAYER_PROFESSION_SKILL_LINE_1 + 1, id);
}
- SetUInt16Value(PLAYER_SKILL_STEP_0 + field, offset, step);
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, newVal);
- SetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset, maxVal);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, newVal);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, maxVal);
UpdateSkillEnchantments(id, currVal, newVal);
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL, id);
@@ -6368,8 +6369,8 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
mSkillStatus.insert(SkillStatusMap::value_type(id, SkillStatusData(i, SKILL_NEW)));
// apply skill bonuses
- SetUInt16Value(PLAYER_SKILL_MODIFIER_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_TALENT_0 + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0);
// temporary bonuses
AuraEffectList const& mModSkill = GetAuraEffectsByType(SPELL_AURA_MOD_SKILL);
for (AuraEffectList::const_iterator j = mModSkill.begin(); j != mModSkill.end(); ++j)
@@ -6408,7 +6409,7 @@ uint16 Player::GetSkillStep(uint16 skill) const
if (itr == mSkillStatus.end() || itr->second.uState == SKILL_DELETED)
return 0;
- return GetUInt16Value(PLAYER_SKILL_STEP_0 + itr->second.pos / 2, itr->second.pos & 1);
+ return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + itr->second.pos / 2, itr->second.pos & 1);
}
uint16 Player::GetSkillValue(uint32 skill) const
@@ -6423,9 +6424,9 @@ uint16 Player::GetSkillValue(uint32 skill) const
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1;
- int32 result = int32(GetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset));
- result += int32(GetUInt16Value(PLAYER_SKILL_MODIFIER_0 + field, offset));
- result += int32(GetUInt16Value(PLAYER_SKILL_TALENT_0 + field, offset));
+ int32 result = int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset));
+ result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset));
+ result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset));
return result < 0 ? 0 : result;
}
@@ -6441,9 +6442,9 @@ uint16 Player::GetMaxSkillValue(uint32 skill) const
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1;
- int32 result = int32(GetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset));
- result += int32(GetUInt16Value(PLAYER_SKILL_MODIFIER_0 + field, offset));
- result += int32(GetUInt16Value(PLAYER_SKILL_TALENT_0 + field, offset));
+ int32 result = int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset));
+ result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset));
+ result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset));
return result < 0 ? 0 : result;
}
@@ -6459,7 +6460,7 @@ uint16 Player::GetPureMaxSkillValue(uint32 skill) const
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1;
- return GetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset);
+ return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset);
}
uint16 Player::GetBaseSkillValue(uint32 skill) const
@@ -6474,8 +6475,8 @@ uint16 Player::GetBaseSkillValue(uint32 skill) const
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1;
- int32 result = int32(GetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset));
- result += int32(GetUInt16Value(PLAYER_SKILL_TALENT_0 + field, offset));
+ int32 result = int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset));
+ result += int32(GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset));
return result < 0 ? 0 : result;
}
@@ -6491,7 +6492,7 @@ uint16 Player::GetPureSkillValue(uint32 skill) const
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1;
- return GetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset);
+ return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset);
}
int16 Player::GetSkillPermBonusValue(uint32 skill) const
@@ -6506,7 +6507,7 @@ int16 Player::GetSkillPermBonusValue(uint32 skill) const
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1;
- return GetUInt16Value(PLAYER_SKILL_TALENT_0 + field, offset);
+ return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset);
}
int16 Player::GetSkillTempBonusValue(uint32 skill) const
@@ -6521,7 +6522,7 @@ int16 Player::GetSkillTempBonusValue(uint32 skill) const
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1;
- return GetUInt16Value(PLAYER_SKILL_MODIFIER_0 + field, offset);
+ return GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset);
}
void Player::SendActionButtons(uint32 state) const
@@ -12044,9 +12045,9 @@ Item* Player::_StoreItem(uint16 pos, Item* pItem, uint32 count, bool clone, bool
if (!pBag)
{
m_items[slot] = pItem;
- SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 2), pItem->GetGUID());
+ SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID());
pItem->SetGuidValue(ITEM_FIELD_CONTAINED, GetGUID());
- pItem->SetGuidValue(ITEM_FIELD_OWNER, GetGUID());
+ pItem->SetOwnerGUID(GetGUID());
pItem->SetSlot(slot);
pItem->SetContainer(NULL);
@@ -12264,14 +12265,14 @@ void Player::SetVisibleItemSlot(uint8 slot, Item* pItem)
{
if (pItem)
{
- SetUInt32Value(PLAYER_VISIBLE_ITEM_1_ENTRYID + (slot * 2), pItem->GetVisibleEntry());
- SetUInt16Value(PLAYER_VISIBLE_ITEM_1_ENCHANTMENT + (slot * 2), 0, pItem->GetEnchantmentId(PERM_ENCHANTMENT_SLOT));
- SetUInt16Value(PLAYER_VISIBLE_ITEM_1_ENCHANTMENT + (slot * 2), 1, pItem->GetEnchantmentId(TEMP_ENCHANTMENT_SLOT));
+ SetUInt32Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENTRY_OFFSET + (slot * 2), pItem->GetVisibleEntry());
+ SetUInt16Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (slot * 2), 0, pItem->GetEnchantmentId(PERM_ENCHANTMENT_SLOT));
+ SetUInt16Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (slot * 2), 1, pItem->GetEnchantmentId(TEMP_ENCHANTMENT_SLOT));
}
else
{
- SetUInt32Value(PLAYER_VISIBLE_ITEM_1_ENTRYID + (slot * 2), 0);
- SetUInt32Value(PLAYER_VISIBLE_ITEM_1_ENCHANTMENT + (slot * 2), 0);
+ SetUInt32Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENTRY_OFFSET + (slot * 2), 0);
+ SetUInt32Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (slot * 2), 0);
}
}
@@ -12287,9 +12288,9 @@ void Player::VisualizeItem(uint8 slot, Item* pItem)
TC_LOG_DEBUG("entities.player.items", "STORAGE: EquipItem slot = %u, item = %u", slot, pItem->GetEntry());
m_items[slot] = pItem;
- SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 2), pItem->GetGUID());
+ SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID());
pItem->SetGuidValue(ITEM_FIELD_CONTAINED, GetGUID());
- pItem->SetGuidValue(ITEM_FIELD_OWNER, GetGUID());
+ pItem->SetOwnerGUID(GetGUID());
pItem->SetSlot(slot);
pItem->SetContainer(NULL);
@@ -12369,7 +12370,7 @@ void Player::RemoveItem(uint8 bag, uint8 slot, bool update)
}
m_items[slot] = NULL;
- SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 2), ObjectGuid::Empty);
+ SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty);
if (slot < EQUIPMENT_SLOT_END)
SetVisibleItemSlot(slot, NULL);
@@ -12466,7 +12467,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
if (bag == INVENTORY_SLOT_BAG_0)
{
- SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 2), ObjectGuid::Empty);
+ SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty);
// equipment and equipped bags can have applied bonuses
if (slot < INVENTORY_SLOT_BAG_END)
@@ -13289,11 +13290,12 @@ void Player::AddItemToBuyBackSlot(Item* pItem)
uint32 etime = uint32(base - m_logintime + (30 * 3600));
uint32 eslot = slot - BUYBACK_SLOT_START;
- SetGuidValue(PLAYER_FIELD_VENDORBUYBACK_SLOT_1 + (eslot * 2), pItem->GetGUID());
+ SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), pItem->GetGUID());
if (ItemTemplate const* proto = pItem->GetTemplate())
SetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + eslot, proto->SellPrice * pItem->GetCount());
else
SetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + eslot, 0);
+
SetUInt32Value(PLAYER_FIELD_BUYBACK_TIMESTAMP_1 + eslot, (uint32)etime);
// move to next (for non filled list is move most optimized choice)
@@ -13326,7 +13328,7 @@ void Player::RemoveItemFromBuyBackSlot(uint32 slot, bool del)
m_items[slot] = NULL;
uint32 eslot = slot - BUYBACK_SLOT_START;
- SetGuidValue(PLAYER_FIELD_VENDORBUYBACK_SLOT_1 + (eslot * 2), ObjectGuid::Empty);
+ SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty);
SetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + eslot, 0);
SetUInt32Value(PLAYER_FIELD_BUYBACK_TIMESTAMP_1 + eslot, 0);
@@ -14219,10 +14221,10 @@ void Player::ApplyEnchantment(Item* item, EnchantmentSlot slot, bool apply, bool
// visualize enchantment at player and equipped items
if (slot == PERM_ENCHANTMENT_SLOT)
- SetUInt16Value(PLAYER_VISIBLE_ITEM_1_ENCHANTMENT + (item->GetSlot() * 2), 0, apply ? item->GetEnchantmentId(slot) : 0);
+ SetUInt16Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (item->GetSlot() * 2), 0, apply ? item->GetEnchantmentId(slot) : 0);
if (slot == TEMP_ENCHANTMENT_SLOT)
- SetUInt16Value(PLAYER_VISIBLE_ITEM_1_ENCHANTMENT + (item->GetSlot() * 2), 1, apply ? item->GetEnchantmentId(slot) : 0);
+ SetUInt16Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (item->GetSlot() * 2), 1, apply ? item->GetEnchantmentId(slot) : 0);
if (apply_dur)
{
@@ -15916,7 +15918,7 @@ bool Player::SatisfyQuestPrevChain(Quest const* qInfo, bool msg)
return true;
}
-bool Player::SatisfyQuestDay(Quest const* qInfo, bool msg)
+bool Player::SatisfyQuestDay(Quest const* qInfo, bool /*msg*/)
{
if (!qInfo->IsDaily() && !qInfo->IsDFQuest())
return true;
@@ -15929,27 +15931,11 @@ bool Player::SatisfyQuestDay(Quest const* qInfo, bool msg)
return true;
}
- bool have_slot = false;
- for (uint32 quest_daily_idx = 0; quest_daily_idx < PLAYER_MAX_DAILY_QUESTS; ++quest_daily_idx)
- {
- uint32 id = GetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1+quest_daily_idx);
- if (qInfo->GetQuestId() == id)
+ std::vector<uint32> const& dailies = GetDynamicValues(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS);
+ for (uint32 dailyQuestId : dailies)
+ if (dailyQuestId == qInfo->GetQuestId())
return false;
- if (!id)
- have_slot = true;
- }
-
- if (!have_slot)
- {
- if (msg)
- {
- SendCanTakeQuestResponse(INVALIDREASON_DAILY_QUESTS_REMAINING);
- TC_LOG_DEBUG("misc", "SatisfyQuestDay: Sent INVALIDREASON_DAILY_QUESTS_REMAINING (questId: %u) because player already did all possible quests today.", qInfo->GetQuestId());
- }
- return false;
- }
-
return true;
}
@@ -16309,65 +16295,65 @@ uint16 Player::FindQuestSlot(uint32 quest_id) const
uint32 Player::GetQuestSlotQuestId(uint16 slot) const
{
- return GetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_ID_OFFSET);
+ return GetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_ID_OFFSET);
}
uint32 Player::GetQuestSlotState(uint16 slot) const
{
- return GetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET);
+ return GetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET);
}
uint16 Player::GetQuestSlotCounter(uint16 slot, uint8 counter) const
{
- return (uint16)(GetUInt64Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET) >> (counter * 16));
+ return (uint16)(GetUInt64Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET) >> (counter * 16));
}
uint32 Player::GetQuestSlotTime(uint16 slot) const
{
- return GetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_TIME_OFFSET);
+ return GetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_TIME_OFFSET);
}
void Player::SetQuestSlot(uint16 slot, uint32 quest_id, uint32 timer /*= 0*/)
{
- SetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_ID_OFFSET, quest_id);
- SetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET, 0);
- SetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET, 0);
- SetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET + 1, 0);
- SetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_TIME_OFFSET, timer);
+ SetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_ID_OFFSET, quest_id);
+ SetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET, 0);
+ SetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET, 0);
+ SetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET + 1, 0);
+ SetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_TIME_OFFSET, timer);
}
void Player::SetQuestSlotCounter(uint16 slot, uint8 counter, uint16 count)
{
- uint64 val = GetUInt64Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET);
+ uint64 val = GetUInt64Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET);
val &= ~((uint64)0xFFFF << (counter * 16));
val |= ((uint64)count << (counter * 16));
- SetUInt64Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET, val);
+ SetUInt64Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET, val);
}
void Player::SetQuestSlotState(uint16 slot, uint32 state)
{
- SetFlag(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET, state);
+ SetFlag(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET, state);
}
void Player::RemoveQuestSlotState(uint16 slot, uint32 state)
{
- RemoveFlag(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET, state);
+ RemoveFlag(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET, state);
}
void Player::SetQuestSlotTimer(uint16 slot, uint32 timer)
{
- SetUInt32Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_TIME_OFFSET, timer);
+ SetUInt32Value(PLAYER_QUEST_LOG + slot * MAX_QUEST_OFFSET + QUEST_TIME_OFFSET, timer);
}
void Player::SwapQuestSlot(uint16 slot1, uint16 slot2)
{
for (int i = 0; i < MAX_QUEST_OFFSET; ++i)
{
- uint32 temp1 = GetUInt32Value(PLAYER_QUEST_LOG_1_1 + MAX_QUEST_OFFSET * slot1 + i);
- uint32 temp2 = GetUInt32Value(PLAYER_QUEST_LOG_1_1 + MAX_QUEST_OFFSET * slot2 + i);
+ uint32 temp1 = GetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot1 + i);
+ uint32 temp2 = GetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot2 + i);
- SetUInt32Value(PLAYER_QUEST_LOG_1_1 + MAX_QUEST_OFFSET * slot1 + i, temp2);
- SetUInt32Value(PLAYER_QUEST_LOG_1_1 + MAX_QUEST_OFFSET * slot2 + i, temp1);
+ SetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot1 + i, temp2);
+ SetUInt32Value(PLAYER_QUEST_LOG + MAX_QUEST_OFFSET * slot2 + i, temp1);
}
}
@@ -17316,7 +17302,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
// cleanup inventory related item value fields (its will be filled correctly in _LoadInventory)
for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; ++slot)
{
- SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 2), ObjectGuid::Empty);
+ SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 4), ObjectGuid::Empty);
SetVisibleItemSlot(slot, NULL);
delete m_items[slot];
@@ -17820,7 +17806,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
if (GetPowerIndex(i) != MAX_POWERS)
{
uint32 savedPower = fields[47+loadedPowers].GetUInt32();
- uint32 maxPower = GetUInt32Value(UNIT_FIELD_MAXPOWER1 + loadedPowers);
+ uint32 maxPower = GetUInt32Value(UNIT_FIELD_MAXPOWER + loadedPowers);
SetPower(Powers(i), (savedPower > maxPower) ? maxPower : savedPower);
if (++loadedPowers >= MAX_POWERS_PER_CLASS)
break;
@@ -17828,7 +17814,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
}
for (; loadedPowers < MAX_POWERS_PER_CLASS; ++loadedPowers)
- SetUInt32Value(UNIT_FIELD_POWER1 + loadedPowers, 0);
+ SetUInt32Value(UNIT_FIELD_POWER + loadedPowers, 0);
SetPower(POWER_ECLIPSE, 0);
@@ -17897,7 +17883,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)
// RaF stuff.
m_grantableLevels = fields[59].GetUInt8();
if (GetSession()->IsARecruiter() || (GetSession()->GetRecruiterId() != 0))
- SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_REFER_A_FRIEND);
+ SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_REFER_A_FRIEND);
if (m_grantableLevels > 0)
SetByteValue(PLAYER_FIELD_BYTES, 1, 0x01);
@@ -18707,21 +18693,17 @@ void Player::_LoadQuestStatusRewarded(PreparedQueryResult result)
void Player::_LoadDailyQuestStatus(PreparedQueryResult result)
{
- for (uint32 quest_daily_idx = 0; quest_daily_idx < PLAYER_MAX_DAILY_QUESTS; ++quest_daily_idx)
- SetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1+quest_daily_idx, 0);
-
m_DFQuests.clear();
//QueryResult* result = CharacterDatabase.PQuery("SELECT quest, time FROM character_queststatus_daily WHERE guid = '%u'", GetGUIDLow());
if (result)
{
- uint32 quest_daily_idx = 0;
-
do
{
Field* fields = result->Fetch();
- if (Quest const* qQuest = sObjectMgr->GetQuestTemplate(fields[0].GetUInt32()))
+ uint32 quest_id = fields[0].GetUInt32();
+ if (Quest const* qQuest = sObjectMgr->GetQuestTemplate(quest_id))
{
if (qQuest->IsDFQuest())
{
@@ -18731,14 +18713,6 @@ void Player::_LoadDailyQuestStatus(PreparedQueryResult result)
}
}
- if (quest_daily_idx >= PLAYER_MAX_DAILY_QUESTS) // max amount with exist data in query
- {
- TC_LOG_ERROR("entities.player", "Player (%s) have more 25 daily quest records in `charcter_queststatus_daily`", GetGUID().ToString().c_str());
- break;
- }
-
- uint32 quest_id = fields[0].GetUInt32();
-
// save _any_ from daily quest times (it must be after last reset anyway)
m_lastDailyQuestTime = time_t(fields[1].GetUInt32());
@@ -18746,8 +18720,7 @@ void Player::_LoadDailyQuestStatus(PreparedQueryResult result)
if (!quest)
continue;
- SetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1+quest_daily_idx, quest_id);
- ++quest_daily_idx;
+ AddDynamicValue(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS, quest_id);
TC_LOG_DEBUG("entities.player.loading", "Daily quest (%u) cooldown for player (5s)", quest_id, GetGUID().ToString().c_str());
}
@@ -19447,7 +19420,7 @@ void Player::SaveToDB(bool create /*=false*/)
{
if (GetPowerIndex(i) != MAX_POWERS)
{
- stmt->setUInt32(index++, GetUInt32Value(UNIT_FIELD_POWER1 + storedPowers));
+ stmt->setUInt32(index++, GetUInt32Value(UNIT_FIELD_POWER + storedPowers));
if (++storedPowers >= MAX_POWERS_PER_CLASS)
break;
}
@@ -19469,7 +19442,7 @@ void Player::SaveToDB(bool create /*=false*/)
ss.str("");
// cache equipment...
for (uint32 i = 0; i < EQUIPMENT_SLOT_END * 2; ++i)
- ss << GetUInt32Value(PLAYER_VISIBLE_ITEM_1_ENTRYID + i) << ' ';
+ ss << GetUInt32Value(PLAYER_VISIBLE_ITEM + i) << ' ';
// ...and bags for enum opcode
for (uint32 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i)
@@ -19576,7 +19549,7 @@ void Player::SaveToDB(bool create /*=false*/)
{
if (GetPowerIndex(i) != MAX_POWERS)
{
- stmt->setUInt32(index++, GetUInt32Value(UNIT_FIELD_POWER1 + storedPowers));
+ stmt->setUInt32(index++, GetUInt32Value(UNIT_FIELD_POWER + storedPowers));
if (++storedPowers >= MAX_POWERS_PER_CLASS)
break;
}
@@ -19598,7 +19571,7 @@ void Player::SaveToDB(bool create /*=false*/)
ss.str("");
// cache equipment...
for (uint32 i = 0; i < EQUIPMENT_SLOT_END * 2; ++i)
- ss << GetUInt32Value(PLAYER_VISIBLE_ITEM_1_ENTRYID + i) << ' ';
+ ss << GetUInt32Value(PLAYER_VISIBLE_ITEM + i) << ' ';
// ...and bags for enum opcode
for (uint32 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i)
@@ -20133,16 +20106,14 @@ void Player::_SaveDailyQuestStatus(SQLTransaction& trans)
stmt->setUInt64(0, GetGUID().GetCounter());
trans->Append(stmt);
- for (uint32 quest_daily_idx = 0; quest_daily_idx < PLAYER_MAX_DAILY_QUESTS; ++quest_daily_idx)
+ std::vector<uint32> const& dailies = GetDynamicValues(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS);
+ for (uint32 questId : dailies)
{
- if (GetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1 + quest_daily_idx))
- {
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHARACTER_QUESTSTATUS_DAILY);
- stmt->setUInt64(0, GetGUID().GetCounter());
- stmt->setUInt32(1, GetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1 + quest_daily_idx));
- stmt->setUInt64(2, uint64(m_lastDailyQuestTime));
- trans->Append(stmt);
- }
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHARACTER_QUESTSTATUS_DAILY);
+ stmt->setUInt64(0, GetGUID().GetCounter());
+ stmt->setUInt32(1, questId);
+ stmt->setUInt64(2, uint64(m_lastDailyQuestTime));
+ trans->Append(stmt);
}
if (!m_DFQuests.empty())
@@ -20259,8 +20230,8 @@ void Player::_SaveSkills(SQLTransaction& trans)
uint16 field = itr->second.pos / 2;
uint8 offset = itr->second.pos & 1;
- uint16 value = GetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset);
- uint16 max = GetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset);
+ uint16 value = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset);
+ uint16 max = GetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset);
switch (itr->second.uState)
{
@@ -23885,17 +23856,11 @@ void Player::SetDailyQuestStatus(uint32 quest_id)
{
if (!qQuest->IsDFQuest())
{
- for (uint32 quest_daily_idx = 0; quest_daily_idx < PLAYER_MAX_DAILY_QUESTS; ++quest_daily_idx)
- {
- if (!GetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1+quest_daily_idx))
- {
- SetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1+quest_daily_idx, quest_id);
- m_lastDailyQuestTime = time(NULL); // last daily quest time
- m_DailyQuestChanged = true;
- break;
- }
- }
- } else
+ AddDynamicValue(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS, quest_id);
+ m_lastDailyQuestTime = time(NULL); // last daily quest time
+ m_DailyQuestChanged = true;
+ }
+ else
{
m_DFQuests.insert(quest_id);
m_lastDailyQuestTime = time(NULL);
@@ -23928,8 +23893,7 @@ void Player::SetMonthlyQuestStatus(uint32 quest_id)
void Player::ResetDailyQuestStatus()
{
- for (uint32 quest_daily_idx = 0; quest_daily_idx < PLAYER_MAX_DAILY_QUESTS; ++quest_daily_idx)
- SetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1+quest_daily_idx, 0);
+ ClearDynamicValue(PLAYER_DYNAMIC_FIELD_DAILY_QUESTS);
m_DFQuests.clear(); // Dungeon Finder Quests.
@@ -25635,7 +25599,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
uint16 field = count / 2;
uint8 offset = count & 1;
- SetUInt16Value(PLAYER_SKILL_LINEID_0 + field, offset, skill);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, skill);
uint16 step = 0;
SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(rcEntry->SkillId);
@@ -25653,11 +25617,11 @@ void Player::_LoadSkills(PreparedQueryResult result)
}
}
- SetUInt16Value(PLAYER_SKILL_STEP_0 + field, offset, step);
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, value);
- SetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset, max);
- SetUInt16Value(PLAYER_SKILL_MODIFIER_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_TALENT_0 + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, step);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, value);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, max);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0);
mSkillStatus.insert(SkillStatusMap::value_type(skill, SkillStatusData(count, SKILL_UNCHANGED)));
@@ -25674,20 +25638,20 @@ void Player::_LoadSkills(PreparedQueryResult result)
while (result->NextRow());
}
+ if (HasSkill(SKILL_FIST_WEAPONS))
+ SetSkill(SKILL_FIST_WEAPONS, 0, GetSkillValue(SKILL_UNARMED), GetMaxSkillValueForLevel());
+
for (; count < PLAYER_MAX_SKILLS; ++count)
{
uint16 field = count / 2;
uint8 offset = count & 1;
- if (HasSkill(SKILL_FIST_WEAPONS))
- SetSkill(SKILL_FIST_WEAPONS, 0, GetSkillValue(SKILL_UNARMED), GetMaxSkillValueForLevel());
-
- SetUInt16Value(PLAYER_SKILL_LINEID_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_STEP_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_RANK_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_MAX_RANK_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_MODIFIER_0 + field, offset, 0);
- SetUInt16Value(PLAYER_SKILL_TALENT_0 + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_ID_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_STEP_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_RANK_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_MAX_RANK_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_TEMP_BONUS_OFFSET + field, offset, 0);
+ SetUInt16Value(PLAYER_SKILL_LINEID + SKILL_PERM_BONUS_OFFSET + field, offset, 0);
}
}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index eb5acf19fb8..41291dabb68 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -60,8 +60,18 @@ struct CharacterCustomizeInfo;
typedef std::deque<Mail*> PlayerMails;
-#define PLAYER_MAX_SKILLS 128
-#define PLAYER_MAX_DAILY_QUESTS 25
+#define PLAYER_MAX_SKILLS 128
+enum SkillFieldOffset
+{
+ SKILL_ID_OFFSET = 0,
+ SKILL_STEP_OFFSET = 64,
+ SKILL_RANK_OFFSET = SKILL_STEP_OFFSET + 64,
+ SUBSKILL_START_RANK_OFFSET = SKILL_RANK_OFFSET + 64,
+ SKILL_MAX_RANK_OFFSET = SUBSKILL_START_RANK_OFFSET + 64,
+ SKILL_TEMP_BONUS_OFFSET = SKILL_MAX_RANK_OFFSET + 64,
+ SKILL_PERM_BONUS_OFFSET = SKILL_TEMP_BONUS_OFFSET + 64
+};
+
#define PLAYER_EXPLORED_ZONES_SIZE 156
// Note: SPELLMOD_* values is aura types in fact
@@ -663,7 +673,7 @@ enum PlayerSlots
// first slot for item stored (in any way in player m_items data)
PLAYER_SLOT_START = 0,
// last+1 slot for item stored (in any way in player m_items data)
- PLAYER_SLOT_END = 86,
+ PLAYER_SLOT_END = 184,
PLAYER_SLOTS_COUNT = (PLAYER_SLOT_END - PLAYER_SLOT_START)
};
@@ -694,6 +704,9 @@ enum EquipmentSlots // 19 slots
EQUIPMENT_SLOT_END = 19
};
+#define VISIBLE_ITEM_ENTRY_OFFSET 0
+#define VISIBLE_ITEM_ENCHANTMENT_OFFSET 1
+
enum InventorySlots // 4 slots
{
INVENTORY_SLOT_BAG_START = 19,
@@ -725,6 +738,12 @@ enum BuyBackSlots // 12 slots
BUYBACK_SLOT_END = 86
};
+enum ReagentSlots
+{
+ REAGENT_SLOT_START = 87,
+ REAGENT_SLOT_END = 184,
+};
+
enum EquipmentSetUpdateState
{
EQUIPMENT_SET_UNCHANGED = 0,
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 6ff17c9b7cc..af5e1f84ad0 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -4553,20 +4553,20 @@ void Unit::ApplyResistanceBuffModsPercentMod(SpellSchools school, bool positive,
void Unit::InitStatBuffMods()
{
for (uint8 i = STAT_STRENGTH; i < MAX_STATS; ++i)
- SetFloatValue(UNIT_FIELD_POSSTAT0+i, 0);
+ SetFloatValue(UNIT_FIELD_POSSTAT+i, 0);
for (uint8 i = STAT_STRENGTH; i < MAX_STATS; ++i)
- SetFloatValue(UNIT_FIELD_NEGSTAT0+i, 0);
+ SetFloatValue(UNIT_FIELD_NEGSTAT+i, 0);
}
void Unit::ApplyStatBuffMod(Stats stat, float val, bool apply)
{
- ApplyModSignedFloatValue((val > 0 ? UNIT_FIELD_POSSTAT0+stat : UNIT_FIELD_NEGSTAT0+stat), val, apply);
+ ApplyModSignedFloatValue((val > 0 ? UNIT_FIELD_POSSTAT+stat : UNIT_FIELD_NEGSTAT+stat), val, apply);
}
void Unit::ApplyStatPercentBuffMod(Stats stat, float val, bool apply)
{
- ApplyPercentModFloatValue(UNIT_FIELD_POSSTAT0+stat, val, apply);
- ApplyPercentModFloatValue(UNIT_FIELD_NEGSTAT0+stat, val, apply);
+ ApplyPercentModFloatValue(UNIT_FIELD_POSSTAT+stat, val, apply);
+ ApplyPercentModFloatValue(UNIT_FIELD_NEGSTAT+stat, val, apply);
}
void Unit::_RegisterDynObject(DynamicObject* dynObj)
@@ -10210,8 +10210,8 @@ void Unit::ClearInCombat()
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); // set immunity state to the one from db on evade
ClearUnitState(UNIT_STATE_ATTACK_PLAYER);
- if (HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TAPPED))
- SetUInt32Value(UNIT_DYNAMIC_FLAGS, creature->GetCreatureTemplate()->dynamicflags);
+ if (HasFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TAPPED))
+ SetUInt32Value(OBJECT_DYNAMIC_FLAGS, creature->GetCreatureTemplate()->dynamicflags);
if (creature->IsPet())
{
@@ -11763,7 +11763,7 @@ int32 Unit::GetPower(Powers power) const
if (powerIndex == MAX_POWERS)
return 0;
- return GetUInt32Value(UNIT_FIELD_POWER1 + powerIndex);
+ return GetUInt32Value(UNIT_FIELD_POWER + powerIndex);
}
int32 Unit::GetMaxPower(Powers power) const
@@ -11772,7 +11772,7 @@ int32 Unit::GetMaxPower(Powers power) const
if (powerIndex == MAX_POWERS)
return 0;
- return GetInt32Value(UNIT_FIELD_MAXPOWER1 + powerIndex);
+ return GetInt32Value(UNIT_FIELD_MAXPOWER + powerIndex);
}
void Unit::SetPower(Powers power, int32 val)
@@ -11785,7 +11785,7 @@ void Unit::SetPower(Powers power, int32 val)
if (maxPower < val)
val = maxPower;
- SetInt32Value(UNIT_FIELD_POWER1 + powerIndex, val);
+ SetInt32Value(UNIT_FIELD_POWER + powerIndex, val);
if (IsInWorld())
{
@@ -11821,7 +11821,7 @@ void Unit::SetMaxPower(Powers power, int32 val)
return;
int32 cur_power = GetPower(power);
- SetInt32Value(UNIT_FIELD_MAXPOWER1 + powerIndex, val);
+ SetInt32Value(UNIT_FIELD_MAXPOWER + powerIndex, val);
// group update
if (GetTypeId() == TYPEID_PLAYER)
@@ -13101,9 +13101,9 @@ void Unit::ApplyAttackTimePercentMod(WeaponAttackType att, float val, bool apply
if (GetTypeId() == TYPEID_PLAYER)
{
if (att == BASE_ATTACK)
- ApplyPercentModFloatValue(PLAYER_FIELD_MOD_HASTE, val, !apply);
+ ApplyPercentModFloatValue(UNIT_FIELD_MOD_HASTE, val, !apply);
else if (att == RANGED_ATTACK)
- ApplyPercentModFloatValue(PLAYER_FIELD_MOD_RANGED_HASTE, val, !apply);
+ ApplyPercentModFloatValue(UNIT_FIELD_MOD_RANGED_HASTE, val, !apply);
}
}
else
@@ -13114,9 +13114,9 @@ void Unit::ApplyAttackTimePercentMod(WeaponAttackType att, float val, bool apply
if (GetTypeId() == TYPEID_PLAYER)
{
if (att == BASE_ATTACK)
- ApplyPercentModFloatValue(PLAYER_FIELD_MOD_HASTE, -val, apply);
+ ApplyPercentModFloatValue(UNIT_FIELD_MOD_HASTE, -val, apply);
else if (att == RANGED_ATTACK)
- ApplyPercentModFloatValue(PLAYER_FIELD_MOD_RANGED_HASTE, -val, apply);
+ ApplyPercentModFloatValue(UNIT_FIELD_MOD_RANGED_HASTE, -val, apply);
}
}
m_attackTimer[att] = uint32(GetAttackTime(att) * m_modAttackSpeedPct[att] * remainingTimePct);
@@ -13863,7 +13863,7 @@ void Unit::Kill(Unit* victim, bool durabilityLoss)
// must be after setDeathState which resets dynamic flags
if (!creature->loot.isLooted())
- creature->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ creature->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
else
creature->AllLootRemovedFromCorpse();
}
@@ -16492,7 +16492,7 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target)
if (GetOwnerGUID() == target->GetGUID())
visibleFlag |= UF_FLAG_OWNER;
- if (HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO))
+ if (HasFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO))
if (HasAuraTypeWithCaster(SPELL_AURA_EMPATHY, target->GetGUID()))
visibleFlag |= UF_FLAG_SPECIAL_INFO;
@@ -16531,10 +16531,10 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target)
fieldBuffer << uint32(m_floatValues[index] < 0 ? 0 : m_floatValues[index]);
}
// there are some float values which may be negative or can't get negative due to other checks
- else if ((index >= UNIT_FIELD_NEGSTAT0 && index <= UNIT_FIELD_NEGSTAT4) ||
+ else if ((index >= UNIT_FIELD_NEGSTAT && index < UNIT_FIELD_NEGSTAT + 5) ||
(index >= UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE && index <= (UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE + 6)) ||
(index >= UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE && index <= (UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE + 6)) ||
- (index >= UNIT_FIELD_POSSTAT0 && index <= UNIT_FIELD_POSSTAT4))
+ (index >= UNIT_FIELD_POSSTAT && index < UNIT_FIELD_POSSTAT + 5))
{
fieldBuffer << uint32(m_floatValues[index]);
}
@@ -16587,9 +16587,9 @@ void Unit::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target)
fieldBuffer << uint32(displayId);
}
// hide lootable animation for unallowed players
- else if (index == UNIT_DYNAMIC_FLAGS)
+ else if (index == OBJECT_DYNAMIC_FLAGS)
{
- uint32 dynamicFlags = m_uint32Values[UNIT_DYNAMIC_FLAGS] & ~(UNIT_DYNFLAG_TAPPED | UNIT_DYNFLAG_TAPPED_BY_PLAYER);
+ uint32 dynamicFlags = m_uint32Values[OBJECT_DYNAMIC_FLAGS] & ~(UNIT_DYNFLAG_TAPPED | UNIT_DYNFLAG_TAPPED_BY_PLAYER);
if (creature)
{
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 4d6bb4cd6f1..b28d26af2c9 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1379,8 +1379,8 @@ class Unit : public WorldObject
uint32 getClassMask() const { return 1 << (getClass()-1); }
uint8 getGender() const { return GetByteValue(UNIT_FIELD_BYTES_0, 2); }
- float GetStat(Stats stat) const { return float(GetUInt32Value(UNIT_FIELD_STAT0+stat)); }
- void SetStat(Stats stat, int32 val) { SetStatInt32Value(UNIT_FIELD_STAT0+stat, val); }
+ float GetStat(Stats stat) const { return float(GetUInt32Value(UNIT_FIELD_STAT+stat)); }
+ void SetStat(Stats stat, int32 val) { SetStatInt32Value(UNIT_FIELD_STAT+stat, val); }
uint32 GetArmor() const { return GetResistance(SPELL_SCHOOL_NORMAL); }
void SetArmor(int32 val) { SetResistance(SPELL_SCHOOL_NORMAL, val); }
@@ -1854,8 +1854,8 @@ class Unit : public WorldObject
uint32 GetCreateMana() const { return GetUInt32Value(UNIT_FIELD_BASE_MANA); }
uint32 GetPowerIndex(uint32 powerType) const;
int32 GetCreatePowers(Powers power) const;
- float GetPosStat(Stats stat) const { return GetFloatValue(UNIT_FIELD_POSSTAT0+stat); }
- float GetNegStat(Stats stat) const { return GetFloatValue(UNIT_FIELD_NEGSTAT0+stat); }
+ float GetPosStat(Stats stat) const { return GetFloatValue(UNIT_FIELD_POSSTAT+stat); }
+ float GetNegStat(Stats stat) const { return GetFloatValue(UNIT_FIELD_NEGSTAT+stat); }
float GetCreateStat(Stats stat) const { return m_createStats[stat]; }
ObjectGuid GetChannelObjectGuid() const { return GetGuidValue(UNIT_FIELD_CHANNEL_OBJECT); }
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 84a466e5001..b3c648cdae9 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -602,7 +602,7 @@ bool Guild::BankTab::SetItem(SQLTransaction& trans, uint8 slotId, Item* item)
CharacterDatabase.ExecuteOrAppend(trans, stmt);
item->SetGuidValue(ITEM_FIELD_CONTAINED, ObjectGuid::Empty);
- item->SetGuidValue(ITEM_FIELD_OWNER, ObjectGuid::Empty);
+ item->SetOwnerGUID(ObjectGuid::Empty);
item->FSetState(ITEM_NEW);
item->SaveToDB(trans); // Not in inventory and can be saved standalone
}
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index 68cac2aa12d..225e6de55c1 100644
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -366,7 +366,7 @@ void WorldSession::DoLootRelease(ObjectGuid lguid)
loot = &creature->loot;
if (loot->isLooted())
{
- creature->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ creature->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
// skip pickpocketing loot for speed, skinning timer reduction is no-op in fact
if (!creature->IsAlive())
@@ -386,7 +386,7 @@ void WorldSession::DoLootRelease(ObjectGuid lguid)
group->SendLooter(creature, NULL);
// force update of dynamic flags, otherwise other group's players still not able to loot.
- creature->ForceValuesUpdateAtIndex(UNIT_DYNAMIC_FLAGS);
+ creature->ForceValuesUpdateAtIndex(OBJECT_DYNAMIC_FLAGS);
}
}
}
diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp
index 78b593605e0..dd95492fb54 100644
--- a/src/server/game/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Handlers/PetitionsHandler.cpp
@@ -201,7 +201,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
if (!charter)
return;
- charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1, charter->GetGUID().GetCounter());
+ charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT, charter->GetGUID().GetCounter());
// ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id
// ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item)
charter->SetState(ITEM_CHANGED, _player);
diff --git a/src/server/game/Maps/TransportMgr.cpp b/src/server/game/Maps/TransportMgr.cpp
index cf61ec3adf8..f92e5144479 100644
--- a/src/server/game/Maps/TransportMgr.cpp
+++ b/src/server/game/Maps/TransportMgr.cpp
@@ -72,6 +72,9 @@ void TransportMgr::LoadTransportTemplates()
continue;
}
+ if (!goInfo->moTransport.taxiPathId)
+ continue;
+
// paths are generated per template, saves us from generating it again in case of instanced transports
TransportTemplate& transport = _transportTemplates[entry];
transport.entry = entry;
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index efe28806dc6..050a30a4b5d 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -539,7 +539,7 @@ void WorldSession::LogoutPlayer(bool save)
for (int j = BUYBACK_SLOT_START; j < BUYBACK_SLOT_END; ++j)
{
eslot = j - BUYBACK_SLOT_START;
- _player->SetGuidValue(PLAYER_FIELD_VENDORBUYBACK_SLOT_1 + (eslot * 2), ObjectGuid::Empty);
+ _player->SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (j * 4), ObjectGuid::Empty);
_player->SetUInt32Value(PLAYER_FIELD_BUYBACK_PRICE_1 + eslot, 0);
_player->SetUInt32Value(PLAYER_FIELD_BUYBACK_TIMESTAMP_1 + eslot, 0);
}
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index ba48d62a58e..cb7df6c2650 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -2221,7 +2221,7 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo
target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29); // blizz like 2.0.x
target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); // blizz like 2.0.x
- target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); // blizz like 2.0.x
+ target->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); // blizz like 2.0.x
target->AddUnitState(UNIT_STATE_DIED);
if (Creature* creature = target->ToCreature())
@@ -2236,7 +2236,7 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29); // blizz like 2.0.x
target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); // blizz like 2.0.x
- target->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); // blizz like 2.0.x
+ target->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); // blizz like 2.0.x
target->ClearUnitState(UNIT_STATE_DIED);
if (Creature* creature = target->ToCreature())
@@ -2493,12 +2493,12 @@ void AuraEffect::HandleAuraModStalked(AuraApplication const* aurApp, uint8 mode,
// used by spells: Hunter's Mark, Mind Vision, Syndicate Tracker (MURP) DND
if (apply)
- target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TRACK_UNIT);
+ target->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TRACK_UNIT);
else
{
// do not remove unit flag if there are more than this auraEffect of that kind on unit on unit
if (!target->HasAuraType(GetAuraType()))
- target->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TRACK_UNIT);
+ target->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TRACK_UNIT);
}
// call functions which may have additional effects after chainging state of unit
@@ -5106,7 +5106,7 @@ void AuraEffect::HandleAuraEmpathy(AuraApplication const* aurApp, uint8 mode, bo
}
if (target->GetCreatureType() == CREATURE_TYPE_BEAST)
- target->ApplyModUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO, apply);
+ target->ApplyModUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_SPECIALINFO, apply);
}
void AuraEffect::HandleAuraModFaction(AuraApplication const* aurApp, uint8 mode, bool apply) const
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index d5a54a7f1a1..32decae2b14 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4435,7 +4435,7 @@ void Spell::EffectSkinning(SpellEffIndex /*effIndex*/)
m_caster->ToPlayer()->SendLoot(creature->GetGUID(), LOOT_SKINNING);
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
- creature->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ creature->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
int32 reqValue = targetLevel < 10 ? 0 : targetLevel < 20 ? (targetLevel-10)*10 : targetLevel*5;
@@ -4692,7 +4692,7 @@ void Spell::EffectResurrectPet(SpellEffIndex /*effIndex*/)
pet->Relocate(x, y, z, player->GetOrientation()); // This is needed so SaveStayPosition() will get the proper coords.
}
- pet->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
+ pet->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
pet->setDeathState(ALIVE);
pet->ClearUnitState(uint32(UNIT_STATE_ALL_STATE));
@@ -5437,7 +5437,7 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const*
if (summon->GetEntry() == 27893)
{
- if (uint32 weapon = m_caster->GetUInt32Value(PLAYER_VISIBLE_ITEM_16_ENTRYID))
+ if (uint32 weapon = m_caster->GetUInt32Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENTRY_OFFSET + (EQUIPMENT_SLOT_MAINHAND * 2)))
{
summon->SetDisplayId(11686); // modelid2
summon->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, weapon);
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 3ab7fd9637d..0075891ba5f 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -313,7 +313,7 @@ public:
uint32 factionid = target->getFaction();
uint32 flag = target->GetUInt32Value(UNIT_FIELD_FLAGS);
uint32 npcflag = target->GetUInt32Value(UNIT_NPC_FLAGS);
- uint32 dyflag = target->GetUInt32Value(UNIT_DYNAMIC_FLAGS);
+ uint32 dyflag = target->GetUInt32Value(OBJECT_DYNAMIC_FLAGS);
handler->PSendSysMessage(LANG_CURRENT_FACTION, target->GetGUID().ToString().c_str(), factionid, flag, npcflag, dyflag);
return true;
}
@@ -339,7 +339,7 @@ public:
uint32 dyflag;
if (!pdyflag)
- dyflag = target->GetUInt32Value(UNIT_DYNAMIC_FLAGS);
+ dyflag = target->GetUInt32Value(OBJECT_DYNAMIC_FLAGS);
else
dyflag = atoi(pdyflag);
@@ -355,7 +355,7 @@ public:
target->setFaction(factionid);
target->SetUInt32Value(UNIT_FIELD_FLAGS, flag);
target->SetUInt32Value(UNIT_NPC_FLAGS, npcflag);
- target->SetUInt32Value(UNIT_DYNAMIC_FLAGS, dyflag);
+ target->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, dyflag);
return true;
}
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index feba03d259e..cd914517122 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -751,7 +751,7 @@ public:
if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & unitFlags[i].Value)
handler->PSendSysMessage("%s (0x%X)", unitFlags[i].Name, unitFlags[i].Value);
- handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS_2), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->getFaction());
+ handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS_2), target->GetUInt32Value(OBJECT_DYNAMIC_FLAGS), target->getFaction());
handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str());
handler->PSendSysMessage(LANG_NPCINFO_LOOT, cInfo->lootid, cInfo->pickpocketLootId, cInfo->SkinLootId);
handler->PSendSysMessage(LANG_NPCINFO_DUNGEON_ID, target->GetInstanceId());
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index e32b32029d2..944858fc573 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -1271,7 +1271,7 @@ public:
Julianne->setDeathState(JUST_DIED);
Julianne->CombatStop(true);
Julianne->DeleteThreatList();
- Julianne->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ Julianne->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
return;
}
@@ -1547,7 +1547,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama
Romulo->setDeathState(JUST_DIED);
Romulo->CombatStop(true);
Romulo->DeleteThreatList();
- Romulo->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ Romulo->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
return;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index 9acf82c312e..c6bd65cb909 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -248,8 +248,8 @@ public:
instance->SetBossState(DATA_DELRISSA, DONE);
else
{
- if (me->HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE))
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ if (me->HasFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE))
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
}
@@ -441,8 +441,8 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
//time to make her lootable and complete event if she died before lackeys
if (!pDelrissa->IsAlive())
{
- if (!pDelrissa->HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE))
- pDelrissa->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ if (!pDelrissa->HasFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE))
+ pDelrissa->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
instance->SetBossState(DATA_DELRISSA, DONE);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index f42e28026a7..d2288ab8af7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -887,7 +887,7 @@ class go_loosely_turned_soil : public GameObjectScript
public:
go_loosely_turned_soil() : GameObjectScript("go_loosely_turned_soil") { }
- bool OnGossipHello(Player* player, GameObject* go) override
+ bool OnGossipHello(Player* player, GameObject* /*go*/) override
{
if (InstanceScript* instance = player->GetInstanceScript())
if (instance->GetBossState(DATA_HORSEMAN_EVENT) == IN_PROGRESS || player->GetQuestStatus(QUEST_CALL_THE_HEADLESS_HORSEMAN) != QUEST_STATUS_COMPLETE)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 7613811e021..9705e4305d7 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -157,7 +157,7 @@ public:
instance->SetBossState(DATA_EREDAR_TWINS, DONE);
}
else
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
void SpellHitTarget(Unit* target, const SpellInfo* spell) override
@@ -433,7 +433,7 @@ public:
instance->SetBossState(DATA_EREDAR_TWINS, DONE);
}
else
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
void SpellHitTarget(Unit* target, const SpellInfo* spell) override
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 900b7b52bd7..dd1152a02a5 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -107,7 +107,7 @@ class npc_voljin_zulaman : public CreatureScript
_events.Reset();
me->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID, 0);
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
+ me->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
_events.ScheduleEvent(EVENT_INTRO_MOVEPOINT_1, 1000);
Talk(SAY_INTRO_1, player);
me->SetWalk(true);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index c6adbd58c4a..56b79b6b3e1 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -402,7 +402,7 @@ void hyjal_trashAI::JustDied(Unit* /*killer*/)
instance->SetData(DATA_TRASH, 0);//signal trash is dead
if ((instance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE && !me->isWorldBoss()) || (damageTaken < me->GetMaxHealth()/4 && me->isWorldBoss()))
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);//no loot
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);//no loot
}
class npc_giant_infernal : public CreatureScript
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
index 4ed4c3c2e26..861ef1227d6 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
@@ -90,7 +90,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
instance->SetData(DATA_BUG_TRIO_DEATH, 1);
}
@@ -184,7 +184,7 @@ public:
{
instance->SetData(DATA_VEM_DEATH, 0);
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
instance->SetData(DATA_BUG_TRIO_DEATH, 1);
}
@@ -278,7 +278,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
instance->SetData(DATA_BUG_TRIO_DEATH, 1);
for (uint8 i = 0; i < 10; ++i)
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index c653064d62c..62123282e0b 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -125,7 +125,7 @@ struct boss_twinemperorsAI : public ScriptedAI
if (ohealth <= 0)
{
pOtherBoss->setDeathState(JUST_DIED);
- pOtherBoss->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ pOtherBoss->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
}
}
@@ -137,7 +137,7 @@ struct boss_twinemperorsAI : public ScriptedAI
{
pOtherBoss->SetHealth(0);
pOtherBoss->setDeathState(JUST_DIED);
- pOtherBoss->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ pOtherBoss->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
ENSURE_AI(boss_twinemperorsAI, pOtherBoss->AI())->DontYellWhenDead = true;
}
if (!DontYellWhenDead) // I hope AI is not threaded
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 63b47da0807..5d76a441933 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -251,13 +251,13 @@ struct boss_twin_baseAI : public BossAI
{
if (!pSister->IsAlive())
{
- me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- pSister->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ pSister->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
_JustDied();
}
else
{
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
instance->SetBossState(BOSS_VALKIRIES, SPECIAL);
}
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index da952dc31c3..01022a3c963 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -489,7 +489,7 @@ class boss_prince_keleseth_icc : public CreatureScript
case ACTION_STAND_UP:
me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why
me->m_Events.AddEvent(new StandUpEvent(*me), me->m_Events.CalculateTime(1000));
@@ -708,7 +708,7 @@ class boss_prince_taldaram_icc : public CreatureScript
case ACTION_STAND_UP:
me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why
me->m_Events.AddEvent(new StandUpEvent(*me), me->m_Events.CalculateTime(1000));
@@ -947,7 +947,7 @@ class boss_prince_valanar_icc : public CreatureScript
case ACTION_STAND_UP:
me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why
me->m_Events.AddEvent(new StandUpEvent(*me), me->m_Events.CalculateTime(1000));
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index bf11e3cca7b..edc62beb63d 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -121,7 +121,7 @@ struct generic_boss_controllerAI : public BossAI
if (otherBoss->IsAlive())
{
Talk(SAY_DIED_FIRST);
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
otherBoss->AI()->DoAction(ACTION_OTHER_JUST_DIED);
DoCast(me, OtherBossData == DATA_DALRONN ? SPELL_SUMMON_SKARVALD_GHOST : SPELL_SUMMON_DALRONN_GHOST, true);
}
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 830f9624ae0..5585d09b0d6 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -147,7 +147,7 @@ public:
if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f))
{
me->Kill(worm);
- worm->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ worm->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
phaseTimer = 2000;
phase = 7;
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index 198fd53438a..899d9cbe30d 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -372,7 +372,7 @@ public:
{
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
+ me->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
}
_phase = 0;
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 153e4fa758c..badb19c12c3 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1069,7 +1069,7 @@ class spell_gen_creature_permanent_feign_death : public SpellScriptLoader
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
- target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
+ target->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
if (target->GetTypeId() == TYPEID_UNIT)
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 311c37e085f..f8f788b0332 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -838,7 +838,7 @@ class spell_symbol_of_life_dummy : public SpellScriptLoader
if (target->HasAura(SPELL_PERMANENT_FEIGN_DEATH))
{
target->RemoveAurasDueToSpell(SPELL_PERMANENT_FEIGN_DEATH);
- target->SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0);
+ target->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, 0);
target->SetUInt32Value(UNIT_FIELD_FLAGS_2, 0);
target->SetHealth(target->GetMaxHealth() / 2);
target->SetPower(POWER_MANA, uint32(target->GetMaxPower(POWER_MANA) * 0.75f));
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 6df02b7b20d..57c0ddf066e 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -829,7 +829,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->setDeathState(JUST_DIED);
- me->SetFlag(UNIT_DYNAMIC_FLAGS, 32);
+ me->SetFlag(OBJECT_DYNAMIC_FLAGS, 32);
if (!DoctorGUID.IsEmpty())
if (Creature* doctor = ObjectAccessor::GetCreature((*me), DoctorGUID))