diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/CharacterPackets.h | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index b7c500cccc9..63431e7e4ad 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -298,6 +298,9 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result) if (!sWorld->HasCharacterInfo(charInfo.Guid)) // This can happen if characters are inserted into the database manually. Core hasn't loaded name data yet. sWorld->AddCharacterInfo(charInfo.Guid, GetAccountId(), charInfo.Name, charInfo.Sex, charInfo.Race, charInfo.Class, charInfo.Level, false); + if (charInfo.Class == CLASS_DEMON_HUNTER) + charEnum.HasDemonHunterOnRealm = true; + charEnum.Characters.emplace_back(charInfo); } while (result->NextRow()); diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h index 4d9a94fb0ca..e61b7535cca 100644 --- a/src/server/game/Server/Packets/CharacterPackets.h +++ b/src/server/game/Server/Packets/CharacterPackets.h @@ -176,7 +176,7 @@ namespace WorldPackets bool Success = false; ///< bool IsDeletedCharacters = false; ///< used for character undelete list - bool IsDemonHunterCreationAllowed = false; + bool IsDemonHunterCreationAllowed = false; ///< used for demon hunter early access bool HasDemonHunterOnRealm = false; bool HasLevel70OnAccount = false; bool Unknown7x = false; |
