aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/SpellHandler.cpp2
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraDefines.h2
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp2
-rw-r--r--src/server/game/Spells/SpellInfo.cpp4
6 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index df8fe46499d..f1bfb3e1421 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -1762,7 +1762,7 @@ void Player::Update(uint32 p_time)
}
// not auto-free ghost from body in instances
- if (m_deathTimer > 0 && !GetBaseMap()->Instanceable() && !HasAuraType(SPELL_AURA_PREVENT_RESSURECTION))
+ if (m_deathTimer > 0 && !GetBaseMap()->Instanceable() && !HasAuraType(SPELL_AURA_PREVENT_RESURRECTION))
{
if (p_time >= m_deathTimer)
{
@@ -5187,7 +5187,7 @@ void Player::KillPlayer()
//SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_IN_PVP);
SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
- ApplyModFlag(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTE_RELEASE_TIMER, !sMapStore.LookupEntry(GetMapId())->Instanceable() && !HasAuraType(SPELL_AURA_PREVENT_RESSURECTION));
+ ApplyModFlag(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTE_RELEASE_TIMER, !sMapStore.LookupEntry(GetMapId())->Instanceable() && !HasAuraType(SPELL_AURA_PREVENT_RESURRECTION));
// 6 minutes until repop at graveyard
m_deathTimer = 6 * MINUTE * IN_MILLISECONDS;
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index f5cd293e9ee..b53aa79dde8 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -60,7 +60,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data)
if (GetPlayer()->isAlive() || GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
return;
- if (GetPlayer()->HasAuraType(SPELL_AURA_PREVENT_RESSURECTION))
+ if (GetPlayer()->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION))
return; // silently return, client should display the error by itself
// the world update order is sessions, players, creatures
diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
index 3978d582e84..6400bee0f06 100755
--- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
@@ -537,7 +537,7 @@ void WorldSession::HandleSelfResOpcode(WorldPacket & /*recv_data*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SELF_RES"); // empty opcode
- if (_player->HasAuraType(SPELL_AURA_PREVENT_RESSURECTION))
+ if (_player->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION))
return; // silent return, client should display error by itself and not send this opcode
if (_player->GetUInt32Value(PLAYER_SELF_RES_SPELL))
diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h
index 727e48b2041..7c0be84bf50 100755
--- a/src/server/game/Spells/Auras/SpellAuraDefines.h
+++ b/src/server/game/Spells/Auras/SpellAuraDefines.h
@@ -373,7 +373,7 @@ enum AuraType
SPELL_AURA_311 = 311,
SPELL_AURA_312 = 312,
SPELL_AURA_313 = 313,
- SPELL_AURA_PREVENT_RESSURECTION = 314,
+ SPELL_AURA_PREVENT_RESURRECTION = 314,
SPELL_AURA_UNDERWATER_WALKING = 315,
SPELL_AURA_PERIODIC_HASTE = 316,
TOTAL_AURAS = 317
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 8a3402b743c..faabbcc50ce 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -367,7 +367,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleNULL, //311 0 spells in 3.3.5
&AuraEffect::HandleNULL, //312 0 spells in 3.3.5
&AuraEffect::HandleNULL, //313 0 spells in 3.3.5
- &AuraEffect::HandlePreventResurrection, //314 SPELL_AURA_PREVENT_RESSURECTION todo
+ &AuraEffect::HandlePreventResurrection, //314 SPELL_AURA_PREVENT_RESURRECTION todo
&AuraEffect::HandleNoImmediateEffect, //315 SPELL_AURA_UNDERWATER_WALKING todo
&AuraEffect::HandleNoImmediateEffect, //316 SPELL_AURA_PERIODIC_HASTE implemented in AuraEffect::CalculatePeriodic
};
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 3e374b62cd1..ea9146ae5f1 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1714,7 +1714,7 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, Unit const* target, b
}
}
- if (target->HasAuraType(SPELL_AURA_PREVENT_RESSURECTION))
+ if (target->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION))
if (HasEffect(SPELL_EFFECT_SELF_RESURRECT) || HasEffect(SPELL_EFFECT_RESURRECT) || HasEffect(SPELL_EFFECT_RESURRECT_NEW))
return SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED;
@@ -2505,7 +2505,7 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_MOD_STALKED:
case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
- case SPELL_AURA_PREVENT_RESSURECTION:
+ case SPELL_AURA_PREVENT_RESURRECTION:
return false;
case SPELL_AURA_PERIODIC_DAMAGE: // used in positive spells also.
// part of negative spell if casted at self (prevent cancel)