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-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.cpp2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp4
-rw-r--r--src/server/game/Calendar/CalendarMgr.cpp2
-rw-r--r--src/server/game/Entities/Creature/GossipDef.cpp2
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp9
-rw-r--r--src/server/game/Entities/Object/Object.cpp2
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp4
-rw-r--r--src/server/game/Entities/Player/Player.cpp63
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp20
-rw-r--r--src/server/game/Entities/Unit/Unit.h1
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
-rw-r--r--src/server/game/Guilds/Guild.cpp4
-rw-r--r--src/server/game/Guilds/GuildFinderMgr.cpp2
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp34
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp16
-rw-r--r--src/server/game/Handlers/BattlefieldHandler.cpp10
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp29
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp14
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp12
-rw-r--r--src/server/game/Handlers/GuildFinderHandler.cpp2
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp2
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp20
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp30
-rw-r--r--src/server/game/Handlers/PetHandler.cpp4
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp4
-rw-r--r--src/server/game/Handlers/TaxiHandler.cpp4
-rw-r--r--src/server/game/Instances/InstanceScript.cpp20
-rw-r--r--src/server/game/Maps/Map.cpp2
-rw-r--r--src/server/game/Maps/MapManager.cpp5
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h68
-rw-r--r--src/server/game/Reputation/ReputationMgr.cpp3
-rw-r--r--src/server/game/Reputation/ReputationMgr.h4
-rw-r--r--src/server/game/Server/Packets/AuthenticationPackets.cpp444
-rw-r--r--src/server/game/Server/Packets/ChannelPackets.cpp20
-rw-r--r--src/server/game/Server/Packets/ChannelPackets.h22
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.cpp15
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.h36
-rw-r--r--src/server/game/Server/Packets/ChatPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/ChatPackets.h6
-rw-r--r--src/server/game/Server/Packets/ClientConfigPackets.h2
-rw-r--r--src/server/game/Server/Packets/CombatLogPackets.h2
-rw-r--r--src/server/game/Server/Packets/CombatPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/CombatPackets.h10
-rw-r--r--src/server/game/Server/Packets/EquipmentSetPackets.h4
-rw-r--r--src/server/game/Server/Packets/GuildPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/GuildPackets.h8
-rw-r--r--src/server/game/Server/Packets/MailPackets.h2
-rw-r--r--src/server/game/Server/Packets/MiscPackets.h18
-rw-r--r--src/server/game/Server/Packets/NPCPackets.h4
-rw-r--r--src/server/game/Server/Packets/PetitionPackets.h2
-rw-r--r--src/server/game/Server/Packets/QueryPackets.h10
-rw-r--r--src/server/game/Server/Packets/QuestPackets.h14
-rw-r--r--src/server/game/Server/Packets/SocialPackets.h2
-rw-r--r--src/server/game/Server/Packets/SpellPackets.h6
-rw-r--r--src/server/game/Server/Packets/SystemPackets.cpp13
-rw-r--r--src/server/game/Server/Packets/SystemPackets.h12
-rw-r--r--src/server/game/Server/Packets/TalentPackets.h2
-rw-r--r--src/server/game/Server/Packets/WhoPackets.h4
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp834
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h3009
-rw-r--r--src/server/game/Server/Protocol/PacketLog.cpp2
-rw-r--r--src/server/game/Server/WorldSession.cpp41
-rw-r--r--src/server/game/Server/WorldSession.h15
-rw-r--r--src/server/game/Server/WorldSocket.cpp141
-rw-r--r--src/server/game/Server/WorldSocket.h8
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp5
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp4
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
-rw-r--r--src/server/game/Support/SupportMgr.cpp4
-rw-r--r--src/server/game/World/World.cpp4
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp7
-rw-r--r--src/server/scripts/Commands/cs_send.cpp5
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp720
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp39
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp39
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp4
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp9
-rw-r--r--src/server/shared/Database/MySQLConnection.cpp4
-rw-r--r--src/server/shared/Logging/Appender.cpp19
-rw-r--r--src/server/shared/Logging/Appender.h3
-rw-r--r--src/server/shared/Logging/Log.h4
-rw-r--r--src/server/shared/Networking/Socket.h15
-rw-r--r--src/server/shared/Updater/UpdateFetcher.cpp2
86 files changed, 3328 insertions, 2687 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
index 9a6b1c3412e..80995bdaba9 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
@@ -242,7 +242,7 @@ void BattlegroundMgr::BuildBattlegroundStatusPacket(WorldPacket* data, Battlegro
}
case STATUS_WAIT_JOIN:
{
- data->Initialize(SMSG_BATTLEFIELD_STATUS_NEEDCONFIRMATION);
+ data->Initialize(SMSG_BATTLEFIELD_STATUS_NEED_CONFIRMATION);
*data << uint32(bg->GetClientInstanceID()); // Client Instance ID
*data << uint32(Time1); // Time until closed
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
index 14781b0324b..bcb5cbea16c 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
@@ -240,13 +240,13 @@ void BattlegroundAB::HandleAreaTrigger(Player* player, uint32 trigger)
{
case 3948: // Arathi Basin Alliance Exit.
if (player->GetTeam() != ALLIANCE)
- player->GetSession()->SendAreaTriggerMessage("Only The Alliance can use that portal");
+ player->GetSession()->SendNotification("Only The Alliance can use that portal");
else
player->LeaveBattleground();
break;
case 3949: // Arathi Basin Horde Exit.
if (player->GetTeam() != HORDE)
- player->GetSession()->SendAreaTriggerMessage("Only The Horde can use that portal");
+ player->GetSession()->SendNotification("Only The Horde can use that portal");
else
player->LeaveBattleground();
break;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index cf9507a34ed..193a7009818 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -503,13 +503,13 @@ void BattlegroundAV::HandleAreaTrigger(Player* player, uint32 trigger)
case 95:
case 2608:
if (player->GetTeam() != ALLIANCE)
- player->GetSession()->SendAreaTriggerMessage("Only The Alliance can use that portal");
+ player->GetSession()->SendNotification("Only The Alliance can use that portal");
else
player->LeaveBattleground();
break;
case 2606:
if (player->GetTeam() != HORDE)
- player->GetSession()->SendAreaTriggerMessage("Only The Horde can use that portal");
+ player->GetSession()->SendNotification("Only The Horde can use that portal");
else
player->LeaveBattleground();
break;
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp
index 562fcad29a4..d79ed707d72 100644
--- a/src/server/game/Calendar/CalendarMgr.cpp
+++ b/src/server/game/Calendar/CalendarMgr.cpp
@@ -473,7 +473,7 @@ void CalendarMgr::SendCalendarEventUpdateAlert(CalendarEvent const& calendarEven
void CalendarMgr::SendCalendarEventStatus(CalendarEvent const& calendarEvent, CalendarInvite const& invite)
{
- WorldPacket data(SMSG_CALENDAR_EVENT_STATUS, 8 + 8 + 4 + 4 + 1 + 1 + 4);
+ WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_STATUS, 8 + 8 + 4 + 4 + 1 + 1 + 4);
data << invite.GetInviteeGUID().WriteAsPacked();
data << uint64(calendarEvent.GetEventId());
data.AppendPackedTime(calendarEvent.GetEventTime());
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp
index 314aae65617..d676a54d79f 100644
--- a/src/server/game/Entities/Creature/GossipDef.cpp
+++ b/src/server/game/Entities/Creature/GossipDef.cpp
@@ -333,7 +333,7 @@ void QuestMenu::ClearMenu()
void PlayerMenu::SendQuestGiverQuestList(QEmote const& eEmote, const std::string& Title, ObjectGuid npcGUID)
{
- WorldPacket data(SMSG_QUESTGIVER_QUEST_LIST, 100); // guess size
+ WorldPacket data(SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE, 100); // guess size
data << npcGUID;
data << Title;
data << uint32(eEmote._Delay); // player emote
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 2a6f5ae7df8..87ba06f9267 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -25,6 +25,7 @@
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "GroupMgr.h"
+#include "MiscPackets.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
#include "PoolMgr.h"
@@ -1361,7 +1362,7 @@ void GameObject::Use(Unit* user)
{
if (info->goober.pageID) // show page...
{
- WorldPacket data(SMSG_GAMEOBJECT_PAGETEXT, 8);
+ WorldPacket data(SMSG_PAGE_TEXT, 8);
data << GetGUID();
player->SendDirectMessage(&data);
}
@@ -1770,8 +1771,8 @@ void GameObject::Use(Unit* user)
// fallback, will always work
player->TeleportTo(GetMapId(), GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation(), TELE_TO_NOT_LEAVE_TRANSPORT | TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET);
- WorldPacket data(SMSG_ENABLE_BARBER_SHOP, 0);
- player->SendDirectMessage(&data);
+ WorldPackets::Misc::EnableBarberShop packet;
+ player->SendDirectMessage(packet.Write());
player->SetStandState(UnitStandStateType(UNIT_STAND_STATE_SIT_LOW_CHAIR + info->barberChair.chairheight));
return;
@@ -1848,7 +1849,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId, bool triggered /*= true
void GameObject::SendCustomAnim(uint32 anim)
{
- WorldPacket data(SMSG_GAMEOBJECT_CUSTOM_ANIM, 8+4);
+ WorldPacket data(SMSG_GAME_OBJECT_CUSTOM_ANIM, 8 + 4);
data << GetGUID();
data << uint32(anim);
SendMessageToSet(&data, true);
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 44fbae1e208..d202665b18f 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -2358,7 +2358,7 @@ void WorldObject::SendMessageToSet(WorldPacket const* data, Player const* skippe
void WorldObject::SendObjectDeSpawnAnim(ObjectGuid guid)
{
- WorldPacket data(SMSG_GAMEOBJECT_DESPAWN_ANIM, 8);
+ WorldPacket data(SMSG_GAME_OBJECT_DESPAWN, 8);
data << guid;
SendMessageToSet(&data, true);
}
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index d96e1c65eda..87ca9110e24 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -1428,7 +1428,7 @@ bool Pet::learnSpell(uint32 spell_id)
if (!m_loading)
{
- WorldPacket data(SMSG_PET_LEARNED_SPELL, 4);
+ WorldPacket data(SMSG_PET_LEARNED_SPELLS, 4);
data << uint32(spell_id);
GetOwner()->GetSession()->SendPacket(&data);
GetOwner()->PetSpellInitialize();
@@ -1481,7 +1481,7 @@ bool Pet::unlearnSpell(uint32 spell_id, bool learn_prev, bool clear_ab)
{
if (!m_loading)
{
- WorldPacket data(SMSG_PET_REMOVED_SPELL, 4);
+ WorldPacket data(SMSG_PET_UNLEARNED_SPELLS, 4);
data << uint32(spell_id);
GetOwner()->GetSession()->SendPacket(&data);
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 284e669cd49..b594e694416 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2817,7 +2817,7 @@ void Player::RemoveFromGroup(Group* group, ObjectGuid guid, RemoveMethod method
void Player::SendLogXPGain(uint32 GivenXP, Unit* victim, uint32 BonusXP, bool recruitAFriend, float /*group_rate*/)
{
- WorldPacket data(SMSG_LOG_XPGAIN, 21); // guess size?
+ WorldPacket data(SMSG_LOG_XP_GAIN, 21); // guess size?
data << (victim ? victim->GetGUID() : ObjectGuid::Empty);
data << uint32(GivenXP + BonusXP); // given experience
data << uint8(victim ? 0 : 1); // 00-kill_xp type, 01-non_kill_xp type
@@ -7158,7 +7158,7 @@ void Player::UpdateConquestCurrencyCap(uint32 currency)
uint32 precision = (currencyEntry->Flags & CURRENCY_FLAG_HIGH_PRECISION) ? 100 : 1;
uint32 cap = GetCurrencyWeekCap(currencyEntry);
- WorldPacket packet(SMSG_UPDATE_CURRENCY_WEEK_LIMIT, 8);
+ WorldPacket packet(SMSG_SET_MAX_WEEKLY_QUANTITY, 8);
packet << uint32(cap / precision);
packet << uint32(currenciesToUpdate[i]);
GetSession()->SendPacket(&packet);
@@ -16272,7 +16272,7 @@ void Player::SendQuestFailed(uint32 questId, InventoryResult reason)
{
if (questId)
{
- WorldPacket data(SMSG_QUESTGIVER_QUEST_FAILED, 4 + 4);
+ WorldPacket data(SMSG_QUEST_GIVER_QUEST_FAILED, 4 + 4);
data << uint32(questId);
data << uint32(reason); // failed reason (valid reasons: 4, 16, 50, 17, 74, other values show default message)
GetSession()->SendPacket(&data);
@@ -16293,7 +16293,7 @@ void Player::SendQuestTimerFailed(uint32 quest_id)
void Player::SendCanTakeQuestResponse(QuestFailedReason msg) const
{
- WorldPacket data(SMSG_QUESTGIVER_QUEST_INVALID, 4);
+ WorldPacket data(SMSG_QUEST_GIVER_INVALID_QUEST, 4);
data << uint32(msg);
GetSession()->SendPacket(&data);
TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_QUEST_INVALID");
@@ -18454,7 +18454,7 @@ void Player::SendRaidInfo()
{
uint32 counter = 0;
- WorldPacket data(SMSG_RAID_INSTANCE_INFO, 4);
+ WorldPacket data(SMSG_INSTANCE_INFO, 4);
size_t p_counter = data.wpos();
data << uint32(counter); // placeholder
@@ -18589,7 +18589,7 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report
if (DisableMgr::IsDisabledFor(DISABLE_TYPE_MAP, target_map, this))
{
- GetSession()->SendAreaTriggerMessage("%s", GetSession()->GetTrinityString(LANG_INSTANCE_CLOSED));
+ GetSession()->SendNotification("%s", GetSession()->GetTrinityString(LANG_INSTANCE_CLOSED));
return false;
}
@@ -18620,9 +18620,9 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report
else if (mapDiff->HasMessage()) // if (missingAchievement) covered by this case
SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY, target_difficulty);
else if (missingItem)
- GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(missingItem))->GetName(GetSession()->GetSessionDbcLocale()));
+ GetSession()->SendNotification(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(missingItem))->GetName(GetSession()->GetSessionDbcLocale()));
else if (LevelMin)
- GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin);
+ GetSession()->SendNotification(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin);
}
return false;
}
@@ -20150,7 +20150,7 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
if (pet->isControlled())
{
- WorldPacket data(SMSG_PET_SPELLS, 8);
+ WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8);
data << uint64(0);
GetSession()->SendPacket(&data);
@@ -20302,7 +20302,7 @@ void Player::PetSpellInitialize()
CharmInfo* charmInfo = pet->GetCharmInfo();
- WorldPacket data(SMSG_PET_SPELLS, 8+2+4+4+4*MAX_UNIT_ACTION_BAR_INDEX+1+1);
+ WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8 + 2 + 4 + 4 + 4 * MAX_UNIT_ACTION_BAR_INDEX + 1 + 1);
data << pet->GetGUID();
data << uint16(pet->GetCreatureTemplate()->family); // creature family (required for pet talents)
data << uint32(pet->GetDuration());
@@ -20354,7 +20354,7 @@ void Player::PossessSpellInitialize()
return;
}
- WorldPacket data(SMSG_PET_SPELLS, 8+2+4+4+4*MAX_UNIT_ACTION_BAR_INDEX+1+1);
+ WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8 + 2 + 4 + 4 + 4 * MAX_UNIT_ACTION_BAR_INDEX + 1 + 1);
data << charm->GetGUID();
data << uint16(0);
data << uint32(0);
@@ -20378,7 +20378,7 @@ void Player::VehicleSpellInitialize()
uint8 cooldownCount = 0;
- WorldPacket data(SMSG_PET_SPELLS, 8 + 2 + 4 + 4 + 4 * 10 + 1 + 1 + cooldownCount * (4 + 2 + 4 + 4));
+ WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8 + 2 + 4 + 4 + 4 * 10 + 1 + 1 + cooldownCount * (4 + 2 + 4 + 4));
data << vehicle->GetGUID(); // Guid
data << uint16(0); // Pet Family (0 for all vehicles)
data << uint32(vehicle->IsSummon() ? vehicle->ToTempSummon()->GetTimer() : 0); // Duration
@@ -20446,7 +20446,7 @@ void Player::CharmSpellInitialize()
}
}
- WorldPacket data(SMSG_PET_SPELLS, 8+2+4+4+4*MAX_UNIT_ACTION_BAR_INDEX+1+4*addlist+1);
+ WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8 + 2 + 4 + 4 + 4 * MAX_UNIT_ACTION_BAR_INDEX + 1 + 4 * addlist + 1);
data << charm->GetGUID();
data << uint16(0);
data << uint32(0);
@@ -20478,7 +20478,7 @@ void Player::CharmSpellInitialize()
void Player::SendRemoveControlBar()
{
- WorldPacket data(SMSG_PET_SPELLS, 8);
+ WorldPacket data(SMSG_PET_SPELLS_MESSAGE, 8);
data << uint64(0);
GetSession()->SendPacket(&data);
}
@@ -22157,7 +22157,7 @@ void Player::UpdateTriggerVisibility()
WorldPacket packet;
for (auto itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr)
{
- if (itr->IsCreature())
+ if (itr->IsCreatureOrVehicle())
{
Creature* creature = GetMap()->GetCreature(*itr);
// Update fields of triggers, transformed units or unselectable units (values dependent on GM state)
@@ -22329,17 +22329,18 @@ void Player::SendComboPoints()
Unit* combotarget = ObjectAccessor::GetUnit(*this, m_comboTarget);
if (combotarget)
{
- WorldPacket data;
- if (m_mover != this)
- {
- data.Initialize(SMSG_PET_UPDATE_COMBO_POINTS, m_mover->GetPackGUID().size()+combotarget->GetPackGUID().size()+1);
- data << m_mover->GetPackGUID();
- }
- else
- data.Initialize(SMSG_UPDATE_COMBO_POINTS, combotarget->GetPackGUID().size()+1);
- data << combotarget->GetPackGUID();
- data << uint8(m_comboPoints);
- GetSession()->SendPacket(&data);
+ // Combo points are now a power
+ //WorldPacket data;
+ //if (m_mover != this)
+ //{
+ // data.Initialize(SMSG_PET_UPDATE_COMBO_POINTS, m_mover->GetPackGUID().size()+combotarget->GetPackGUID().size()+1);
+ // data << m_mover->GetPackGUID();
+ //}
+ //else
+ // data.Initialize(SMSG_UPDATE_COMBO_POINTS, combotarget->GetPackGUID().size()+1);
+ //data << combotarget->GetPackGUID();
+ //data << uint8(m_comboPoints);
+ //GetSession()->SendPacket(&data);
}
}
@@ -23700,7 +23701,7 @@ void Player::ResurrectUsingRequestData()
void Player::SetClientControl(Unit* target, bool allowMove)
{
- WorldPacket data(SMSG_CLIENT_CONTROL_UPDATE, target->GetPackGUID().size()+1);
+ WorldPacket data(SMSG_CONTROL_UPDATE, target->GetPackGUID().size()+1);
data << target->GetPackGUID();
data << uint8(allowMove ? 1 : 0);
GetSession()->SendPacket(&data);
@@ -25646,7 +25647,7 @@ void Player::SendRefundInfo(Item* item)
}
ObjectGuid guid = item->GetGUID();
- WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4);
+ WorldPacket data(SMSG_SET_ITEM_PURCHASE_DATA, 8 + 4 + 4 + 4 + 4 * 4 + 4 * 4 + 4 + 4);
data.WriteBit(guid[3]);
data.WriteBit(guid[5]);
data.WriteBit(guid[7]);
@@ -26080,8 +26081,8 @@ void Player::OnCombatExit()
void Player::SendMovementSetCanTransitionBetweenSwimAndFly(bool apply)
{
Movement::PacketSender(this, static_cast<OpcodeServer>(NULL_OPCODE), apply ?
- SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY :
- SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY).Send();
+ SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY :
+ SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY).Send();
}
void Player::SendMovementSetCollisionHeight(float height)
@@ -26593,7 +26594,7 @@ void Player::SendUpdatePhasing()
void Player::SendSupercededSpell(uint32 oldSpell, uint32 newSpell)
{
- WorldPacket data(SMSG_SUPERCEDED_SPELL, 8);
+ WorldPacket data(SMSG_SUPERCEDED_SPELLS, 8);
data << uint32(newSpell) << uint32(oldSpell);
GetSession()->SendPacket(&data);
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index a5596158441..324cd209afc 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -4755,7 +4755,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo)
{
AuraEffect const* aura = pInfo->auraEff;
- WorldPacket data(SMSG_PERIODICAURALOG, 30);
+ WorldPacket data(SMSG_SPELL_PERIODIC_AURA_LOG, 30);
data << GetPackGUID();
data << aura->GetCasterGUID().WriteAsPacked();
data << uint32(aura->GetId()); // spellId
@@ -9548,7 +9548,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry)
if (CreateVehicleKit(VehicleId, creatureEntry))
{
// Send others that we now have a vehicle
- WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, GetPackGUID().size()+4);
+ WorldPacket data(SMSG_SET_VEHICLE_REC_ID, GetPackGUID().size() + 4);
data << GetPackGUID();
data << uint32(VehicleId);
SendMessageToSet(&data, true);
@@ -9597,7 +9597,7 @@ void Unit::Dismount()
if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit())
{
// Send other players that we are no longer a vehicle
- data.Initialize(SMSG_PLAYER_VEHICLE_DATA, 8+4);
+ data.Initialize(SMSG_SET_VEHICLE_REC_ID, 8 + 4);
data << GetPackGUID();
data << uint32(0);
ToPlayer()->SendMessageToSet(&data, true);
@@ -13329,7 +13329,7 @@ void Unit::SetMovementAnimKitId(uint16 animKitId)
_movementAnimKitId = animKitId;
- WorldPacket data(SMSG_MOVE_SET_ANIM_KIT, 8 + 2);
+ WorldPacket data(SMSG_SET_MOVEMENT_ANIM_KIT, 8 + 2);
data << GetPackGUID();
data << uint16(animKitId);
SendMessageToSet(&data, true);
@@ -16143,8 +16143,8 @@ bool Unit::SetHover(bool enable, bool packetOnly /*= false*/)
static OpcodeServer const hoverOpcodeTable[2][2] =
{
- { SMSG_MOVE_SPLINE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVER },
- { SMSG_MOVE_SPLINE_SET_HOVER, SMSG_MOVE_SET_HOVER }
+ { SMSG_MOVE_SPLINE_UNSET_HOVER, SMSG_MOVE_UNSET_HOVERING },
+ { SMSG_MOVE_SPLINE_SET_HOVER, SMSG_MOVE_SET_HOVERING }
};
bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER;
@@ -16192,14 +16192,6 @@ void Unit::SendSetPlayHoverAnim(bool enable)
SendMessageToSet(&data, true);
}
-void Unit::SendMovementSetSplineAnim(Movement::AnimType anim)
-{
- WorldPacket data(SMSG_MOVE_SPLINE_SET_ANIM, 8 + 4);
- data << GetPackGUID();
- data << uint32(anim);
- SendMessageToSet(&data, false);
-}
-
bool Unit::IsSplineEnabled() const
{
return movespline->Initialized() && !movespline->Finalized();
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 1704164f592..080dd7e322e 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1650,7 +1650,6 @@ class Unit : public WorldObject
void SendSetPlayHoverAnim(bool enable);
- void SendMovementSetSplineAnim(Movement::AnimType anim);
bool IsLevitating() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY); }
bool IsWalking() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_WALKING); }
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 9bf73c57193..acadc036fb3 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -3358,8 +3358,6 @@ void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, Play
}
}
-int32 const ReputationMgr::Reputation_Cap;
-
void ObjectMgr::LoadQuests()
{
uint32 oldMSTime = getMSTime();
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 77484f372a3..fa7223205d5 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2520,7 +2520,7 @@ void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 max
{
uint32 count = 0;
- WorldPacket data(SMSG_CALENDAR_FILTER_GUILD);
+ WorldPacket data(SMSG_CALENDAR_EVENT_INITIAL_INVITES);
data << uint32(count); // count placeholder
for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
@@ -2539,7 +2539,7 @@ void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 max
if (member->GetGUID() != session->GetPlayer()->GetGUID() && level >= minLevel && level <= maxLevel && member->IsRankNotLower(minRank))
{
data << member->GetGUID().WriteAsPacked();
- data << uint8(0); // unk
+ data << uint8(level);
++count;
}
}
diff --git a/src/server/game/Guilds/GuildFinderMgr.cpp b/src/server/game/Guilds/GuildFinderMgr.cpp
index 45364a4bae0..3eec50efbc8 100644
--- a/src/server/game/Guilds/GuildFinderMgr.cpp
+++ b/src/server/game/Guilds/GuildFinderMgr.cpp
@@ -317,7 +317,7 @@ void GuildFinderMgr::DeleteGuild(ObjectGuid const& guildId)
void GuildFinderMgr::SendApplicantListUpdate(Guild* guild)
{
- WorldPacket data(SMSG_LF_GUILD_APPLICANT_LIST_UPDATED, 0);
+ WorldPacket data(SMSG_LF_GUILD_APPLICANT_LIST_CHANGED, 0);
if (Player* player = ObjectAccessor::FindPlayer(guild->GetLeaderGUID()))
player->SendDirectMessage(&data);
guild->BroadcastPacketToRank(&data, GR_OFFICER);
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index bef8aa2fdb4..8c3ae15cefc 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -78,23 +78,23 @@ void WorldSession::SendAuctionCommandResult(AuctionEntry* auction, uint32 action
}
//this function sends notification, if bidder is online
-void WorldSession::SendAuctionBidderNotification(uint32 location, uint32 auctionId, ObjectGuid bidder, uint32 bidSum, uint32 diff, uint32 itemEntry)
+void WorldSession::SendAuctionBidderNotification(uint32 /*location*/, uint32 /*auctionId*/, ObjectGuid /*bidder*/, uint32 /*bidSum*/, uint32 /*diff*/, uint32 /*itemEntry*/)
{
- WorldPacket data(SMSG_AUCTION_BIDDER_NOTIFICATION, (8*4));
- data << uint32(location);
- data << uint32(auctionId);
- data << bidder;
- data << uint64(bidSum);
- data << uint64(diff);
- data << uint32(itemEntry);
- data << uint32(0);
- SendPacket(&data);
+ //WorldPacket data(SMSG_AUCTION_BIDDER_NOTIFICATION, (8*4));
+ //data << uint32(location);
+ //data << uint32(auctionId);
+ //data << bidder;
+ //data << uint64(bidSum);
+ //data << uint64(diff);
+ //data << uint32(itemEntry);
+ //data << uint32(0);
+ //SendPacket(&data);
}
// this void causes on client to display: "Your auction sold"
void WorldSession::SendAuctionOwnerNotification(AuctionEntry* auction)
{
- WorldPacket data(SMSG_AUCTION_OWNER_NOTIFICATION, 40);
+ WorldPacket data(SMSG_AUCTION_CLOSED_NOTIFICATION, 40);
data << uint32(auction->Id);
data << uint64(auction->bid);
data << uint64(0); //unk
@@ -105,13 +105,13 @@ void WorldSession::SendAuctionOwnerNotification(AuctionEntry* auction)
SendPacket(&data);
}
-void WorldSession::SendAuctionRemovedNotification(uint32 auctionId, uint32 itemEntry, int32 randomPropertyId)
+void WorldSession::SendAuctionRemovedNotification(uint32 /*auctionId*/, uint32 /*itemEntry*/, int32 /*randomPropertyId*/)
{
- WorldPacket data(SMSG_AUCTION_REMOVED_NOTIFICATION, (4+4+4));
- data << uint32(auctionId);
- data << uint32(itemEntry);
- data << uint32(randomPropertyId);
- SendPacket(&data);
+ //WorldPacket data(SMSG_AUCTION_REMOVED_NOTIFICATION, (4+4+4));
+ //data << uint32(auctionId);
+ //data << uint32(itemEntry);
+ //data << uint32(randomPropertyId);
+ //SendPacket(&data);
}
//this void creates new auction and adds auction to some auctionhouse
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index bff4087bdd5..db8fd6edae3 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -799,7 +799,7 @@ void WorldSession::HandleRequestRatedBattlefieldInfo(WorldPacket& recvData)
/// @Todo: perfome research in this case
/// The unk fields are related to arenas
- WorldPacket data(SMSG_RATED_BG_STATS, 72);
+ WorldPacket data(SMSG_RATED_BATTLEFIELD_INFO, 72);
data << uint32(0); // BgWeeklyWins20vs20
data << uint32(0); // BgWeeklyPlayed20vs20
data << uint32(0); // BgWeeklyPlayed15vs15
@@ -848,17 +848,5 @@ void WorldSession::HandleRequestPvpReward(WorldPacket& /*recvData*/)
void WorldSession::HandleRequestRatedBgStats(WorldPacket& /*recvData*/)
{
- TC_LOG_DEBUG("network", "WORLD: CMSG_REQUEST_RATED_BG_STATS");
-
- WorldPacket data(SMSG_BATTLEFIELD_RATED_INFO, 29);
- data << uint32(0); // Reward
- data << uint8(3); // unk
- data << uint32(0); // unk
- data << uint32(0); // unk
- data << _player->GetCurrencyWeekCap(CURRENCY_TYPE_CONQUEST_META_RBG, true);
- data << uint32(0); // unk
- data << uint32(0); // unk
- data << _player->GetCurrency(CURRENCY_TYPE_CONQUEST_POINTS, true);
-
- SendPacket(&data);
+ // deleted opcode
}
diff --git a/src/server/game/Handlers/BattlefieldHandler.cpp b/src/server/game/Handlers/BattlefieldHandler.cpp
index e95e9ee9104..542ebee4950 100644
--- a/src/server/game/Handlers/BattlefieldHandler.cpp
+++ b/src/server/game/Handlers/BattlefieldHandler.cpp
@@ -37,7 +37,7 @@
*/
void WorldSession::SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint32 acceptTime)
{
- WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, 16);
+ WorldPacket data(SMSG_BF_MGR_ENTRY_INVITE, 16);
data.WriteBit(guid[5]);
data.WriteBit(guid[3]);
@@ -70,7 +70,7 @@ void WorldSession::SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint3
*/
void WorldSession::SendBfInvitePlayerToQueue(ObjectGuid guid)
{
- WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_INVITE, 5);
+ WorldPacket data(SMSG_BF_MGR_QUEUE_INVITE, 5);
data.WriteBit(1); // unk
data.WriteBit(0); // Has Warmup
@@ -117,7 +117,7 @@ void WorldSession::SendBfQueueInviteResponse(ObjectGuid guid, uint32 zoneId, boo
const bool hasSecondGuid = false;
const bool warmup = true;
- WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 16);
+ WorldPacket data(SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE, 16);
data.WriteBit(guid[1]);
data.WriteBit(guid[6]);
@@ -167,7 +167,7 @@ void WorldSession::SendBfEntered(ObjectGuid guid)
{
uint8 isAFK = _player->isAFK() ? 1 : 0;
- WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTERING, 11);
+ WorldPacket data(SMSG_BF_MGR_ENTERING, 11);
data.WriteBit(0); // unk
data.WriteBit(isAFK); // Clear AFK
@@ -205,7 +205,7 @@ void WorldSession::SendBfEntered(ObjectGuid guid)
*/
void WorldSession::SendBfLeaveMessage(ObjectGuid guid, BFLeaveReason reason /*= BF_LEAVE_REASON_EXITED*/)
{
- WorldPacket data(SMSG_BATTLEFIELD_MGR_EJECTED, 11);
+ WorldPacket data(SMSG_BF_MGR_EJECTED, 11);
data.WriteBit(guid[2]);
data.WriteBit(guid[5]);
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 34c50cac180..b7d24b97478 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -921,9 +921,9 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
pCurrChar->SetGuildLevel(0);
}
- WorldPacket data(SMSG_LEARNED_DANCE_MOVES, 4+4);
- data << uint64(0);
- SendPacket(&data);
+ //WorldPacket data(SMSG_LEARNED_DANCE_MOVES, 4+4);
+ //data << uint64(0);
+ //SendPacket(&data);
WorldPackets::Query::HotfixNotifyBlob hotfixInfo;
hotfixInfo.Hotfixes = sDB2Manager.GetHotfixData();
@@ -1089,7 +1089,7 @@ void WorldSession::SendFeatureSystemStatus()
features.ScrollOfResurrectionRequestsRemaining = 1;
features.ScrollOfResurrectionMaxRequestsPerDay = 1;
features.UnkInt27 = 60;
- features.UnkInt29 = 20;
+ features.TwitterMsTillCanPost = 20;
features.CfgRealmID = 2;
features.CfgRealmRecID = 0;
features.VoiceEnabled = false;
@@ -1365,24 +1365,21 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData)
SendSetPlayerDeclinedNamesResult(DECLINED_NAMES_RESULT_SUCCESS, guid);
}
-void WorldSession::HandleAlterAppearance(WorldPacket& recvData)
+void WorldSession::HandleAlterAppearance(WorldPackets::Character::AlterApperance& packet)
{
TC_LOG_DEBUG("network", "CMSG_ALTER_APPEARANCE");
- uint32 Hair, Color, FacialHair, SkinColor;
- recvData >> Hair >> Color >> FacialHair >> SkinColor;
-
- BarberShopStyleEntry const* bs_hair = sBarberShopStyleStore.LookupEntry(Hair);
+ BarberShopStyleEntry const* bs_hair = sBarberShopStyleStore.LookupEntry(packet.NewHairStyle);
if (!bs_hair || bs_hair->Type != 0 || bs_hair->Race != _player->getRace() || bs_hair->Sex != _player->getGender())
return;
- BarberShopStyleEntry const* bs_facialHair = sBarberShopStyleStore.LookupEntry(FacialHair);
+ BarberShopStyleEntry const* bs_facialHair = sBarberShopStyleStore.LookupEntry(packet.NewFacialHair);
if (!bs_facialHair || bs_facialHair->Type != 2 || bs_facialHair->Race != _player->getRace() || bs_facialHair->Sex != _player->getGender())
return;
- BarberShopStyleEntry const* bs_skinColor = sBarberShopStyleStore.LookupEntry(SkinColor);
+ BarberShopStyleEntry const* bs_skinColor = sBarberShopStyleStore.LookupEntry(packet.NewSkinColor);
if (bs_skinColor && (bs_skinColor->Type != 3 || bs_skinColor->Race != _player->getRace() || bs_skinColor->Sex != _player->getGender()))
return;
@@ -1400,7 +1397,7 @@ void WorldSession::HandleAlterAppearance(WorldPacket& recvData)
return;
}
- uint32 cost = _player->GetBarberShopCost(bs_hair->Data, Color, bs_facialHair->Data, bs_skinColor);
+ uint32 cost = _player->GetBarberShopCost(bs_hair->Data, packet.NewHairColor, bs_facialHair->Data, bs_skinColor);
// 0 - ok
// 1, 3 - not enough money
@@ -1417,7 +1414,7 @@ void WorldSession::HandleAlterAppearance(WorldPacket& recvData)
_player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER, cost);
_player->SetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_HAIR_STYLE_ID, uint8(bs_hair->Data));
- _player->SetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_HAIR_COLOR_ID, uint8(Color));
+ _player->SetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_HAIR_COLOR_ID, uint8(packet.NewHairColor));
_player->SetByteValue(PLAYER_BYTES_2, PLAYER_BYTES_2_OFFSET_FACIAL_STYLE, uint8(bs_facialHair->Data));
if (bs_skinColor)
_player->SetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_SKIN_ID, uint8(bs_skinColor->Data));
@@ -2572,9 +2569,9 @@ void WorldSession::SendSetPlayerDeclinedNamesResult(DeclinedNameResult result, O
void WorldSession::SendBarberShopResult(BarberShopResult result)
{
- WorldPacket data(SMSG_BARBER_SHOP_RESULT, 4);
- data << uint32(result);
- SendPacket(&data);
+ WorldPackets::Character::BarberShopResultServer packet;
+ packet.Result = result;
+ SendPacket(packet.Write());
}
void WorldSession::SendUndeleteCooldownStatusResponse(uint32 currentCooldown, uint32 maxCooldown)
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 4818d428db9..ad613fbb750 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -59,7 +59,7 @@ void WorldSession::HandleChatMessageOpcode(WorldPackets::Chat::ChatMessage& pack
case CMSG_MESSAGECHAT_OFFICER:
type = CHAT_MSG_OFFICER;
break;
- /*case CMSG_MESSAGECHAT_PARTY:
+ case CMSG_MESSAGECHAT_PARTY:
type = CHAT_MSG_PARTY;
break;
case CMSG_MESSAGECHAT_RAID:
@@ -67,7 +67,7 @@ void WorldSession::HandleChatMessageOpcode(WorldPackets::Chat::ChatMessage& pack
break;
case CMSG_MESSAGECHAT_RAID_WARNING:
type = CHAT_MSG_RAID_WARNING;
- break;*/
+ break;
default:
TC_LOG_ERROR("network", "HandleMessagechatOpcode : Unknown chat opcode (%u)", packet.GetOpcode());
return;
@@ -249,7 +249,7 @@ void WorldSession::HandleChatMessage(ChatMsg type, uint32 lang, std::string msg,
if (GetPlayer()->GetTeam() != receiver->GetTeam() && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
{
- SendWrongFactionNotice();
+ SendPlayerNotFoundNotice(target);
return;
}
@@ -628,7 +628,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
void WorldSession::SendPlayerNotFoundNotice(std::string const& name)
{
- WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
+ WorldPacket data(SMSG_CHAT_PLAYER_NOTFOUND, name.size()+1);
data << name;
SendPacket(&data);
}
@@ -640,12 +640,6 @@ void WorldSession::SendPlayerAmbiguousNotice(std::string const& name)
SendPacket(&data);
}
-void WorldSession::SendWrongFactionNotice()
-{
- WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
- SendPacket(&data);
-}
-
void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
{
WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 03d4cb6e367..13f735c793e 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -751,11 +751,7 @@ void WorldSession::HandleGroupRequestJoinUpdates(WorldPacket& /*recvData*/)
if (!group)
return;
- WorldPacket data(SMSG_REAL_GROUP_UPDATE, 1 + 4 + 8);
- data << uint8(group->GetGroupType());
- data << uint32(group->GetMembersCount() - 1);
- data << group->GetLeaderGUID();
- SendPacket(&data);
+ // does some stuff. dunno what.
}
void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
@@ -909,7 +905,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
if (mask & GROUP_UPDATE_FLAG_PET_POWER_TYPE) // same for pets
mask |= (GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER);
- data->Initialize(SMSG_PARTY_MEMBER_STATS, 80); // average value
+ data->Initialize(SMSG_PARTY_MEMBER_STATE, 80); // average value
*data << player->GetPackGUID();
*data << uint32(mask);
@@ -1142,7 +1138,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
Player* player = ObjectAccessor::FindConnectedPlayer(Guid);
if (!player)
{
- WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2);
+ WorldPacket data(SMSG_PARTY_MEMBER_STATE, 3 + 4 + 2);
data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
data << Guid.WriteAsPacked();
data << uint32(GROUP_UPDATE_FLAG_STATUS);
@@ -1155,7 +1151,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
Powers powerType = player->getPowerType();
std::set<uint32> const& phases = player->GetPhases();
- WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4+2+2+2+1+2*6+8+1+8);
+ WorldPacket data(SMSG_PARTY_MEMBER_STATE, 4 + 2 + 2 + 2 + 1 + 2 * 6 + 8 + 1 + 8);
data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
data << player->GetPackGUID();
diff --git a/src/server/game/Handlers/GuildFinderHandler.cpp b/src/server/game/Handlers/GuildFinderHandler.cpp
index 76cca1c3954..3959f659e85 100644
--- a/src/server/game/Handlers/GuildFinderHandler.cpp
+++ b/src/server/game/Handlers/GuildFinderHandler.cpp
@@ -214,7 +214,7 @@ void WorldSession::HandleGuildFinderGetApplications(WorldPacket& /*recvPacket*/)
std::list<MembershipRequest> applicatedGuilds = sGuildFinderMgr->GetAllMembershipRequestsForPlayer(GetPlayer()->GetGUID());
uint32 applicationsCount = applicatedGuilds.size();
- WorldPacket data(SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED, 7 + 54 * applicationsCount);
+ WorldPacket data(SMSG_LF_GUILD_APPLICATIONS, 7 + 54 * applicationsCount);
data.WriteBits(applicationsCount, 20);
if (applicationsCount > 0)
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index db7b49521c3..c03aee9dd5a 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -332,7 +332,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
}
else
{
- data.Initialize(SMSG_READ_ITEM_FAILED, 8);
+ data.Initialize(SMSG_READ_ITEM_RESULT_FAILED, 8);
TC_LOG_INFO("network", "STORAGE: Unable to read item");
_player->SendEquipError(msg, pItem, NULL);
}
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index b291ffb0c9e..5c7a13ffa69 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -272,7 +272,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData)
void WorldSession::HandleLfgGetLockInfoOpcode(WorldPacket& recvData)
{
bool forPlayer = recvData.ReadBit();
- TC_LOG_DEBUG("lfg", "CMSG_LFG_LOCK_INFO_REQUEST %s for %s", GetPlayerInfo().c_str(), (forPlayer ? "player" : "party"));
+ TC_LOG_DEBUG("lfg", "CMSG_DF_GET_SYSTEM_INFO %s for %s", GetPlayerInfo().c_str(), (forPlayer ? "player" : "party"));
if (forPlayer)
SendLfgPlayerLockInfo();
@@ -404,7 +404,7 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData)
void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
{
- TC_LOG_DEBUG("lfg", "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
+ TC_LOG_DEBUG("lfg", "CMSG_DF_GET_JOIN_STATUS %s", GetPlayerInfo().c_str());
if (!GetPlayer()->isUsingLfg())
return;
@@ -502,7 +502,7 @@ void WorldSession::SendLfgRoleChosen(ObjectGuid guid, uint8 roles)
TC_LOG_DEBUG("lfg", "SMSG_LFG_ROLE_CHOSEN %s guid: %s roles: %u",
GetPlayerInfo().c_str(), guid.ToString().c_str(), roles);
- WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4);
+ WorldPacket data(SMSG_ROLE_CHOSEN, 8 + 1 + 4);
data << guid; // Guid
data << uint8(roles > 0); // Ready
data << uint32(roles); // Roles
@@ -716,7 +716,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING),
uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim.ToString().c_str(), votesNum, agreeNum,
secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str());
- WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length());
+ WorldPacket data(SMSG_LFG_BOOT_PLAYER, 1 + 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length());
data << uint8(boot.inProgress); // Vote in progress
data << uint8(agreeNum >= lfg::LFG_GROUP_KICK_VOTES_NEEDED); // Did succeed
data << uint8(playerVote != lfg::LFG_ANSWER_PENDING); // Did Vote
@@ -831,13 +831,13 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
SendPacket(&data);
}
-void WorldSession::SendLfgLfrList(bool update)
+void WorldSession::SendLfgLfrList(bool /*update*/)
{
- TC_LOG_DEBUG("lfg", "SMSG_LFG_LFR_LIST %s update: %u",
- GetPlayerInfo().c_str(), update ? 1 : 0);
- WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1);
- data << uint8(update); // In Lfg Queue?
- SendPacket(&data);
+ //TC_LOG_DEBUG("lfg", "SMSG_LFG_LFR_LIST %s update: %u",
+ // GetPlayerInfo().c_str(), update ? 1 : 0);
+ //WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1);
+ //data << uint8(update); // In Lfg Queue?
+ //SendPacket(&data);
}
void WorldSession::SendLfgDisabled()
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 6d813f88cdc..7d0236fe9eb 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -598,23 +598,6 @@ void WorldSession::HandleResurrectResponse(WorldPackets::Misc::ResurrectResponse
GetPlayer()->ResurrectUsingRequestData();
}
-void WorldSession::SendAreaTriggerMessage(const char* Text, ...)
-{
- va_list ap;
- char szStr [1024];
- szStr[0] = '\0';
-
- va_start(ap, Text);
- vsnprintf(szStr, 1024, Text, ap);
- va_end(ap);
-
- uint32 length = strlen(szStr)+1;
- WorldPacket data(SMSG_AREA_TRIGGER_MESSAGE, 4+length);
- data << length;
- data << szStr;
- SendPacket(&data);
-}
-
void WorldSession::HandleAreaTriggerOpcode(WorldPackets::Misc::AreaTrigger& packet)
{
TC_LOG_DEBUG("network", "CMSG_AREATRIGGER. Trigger ID: %u", packet.AreaTriggerID);
@@ -822,13 +805,6 @@ void WorldSession::HandleRequestAccountData(WorldPackets::ClientConfig::RequestA
SendPacket(data.Write());
}
-int32 WorldSession::HandleEnableNagleAlgorithm()
-{
- // Instructs the server we wish to receive few amounts of large packets (SMSG_MULTIPLE_PACKETS?)
- // instead of large amount of small packets
- return 0;
-}
-
void WorldSession::HandleSetActionButtonOpcode(WorldPackets::Spells::SetActionButton& packet)
{
uint32 action = ACTION_BUTTON_ACTION(packet.Action);
@@ -1008,7 +984,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recvData)
SendNotification(LANG_YOU_NOT_HAVE_PERMISSION);
}
-void WorldSession::HandleWhoisOpcode(WorldPackets::Who::WhoIsRequest& packet)
+void WorldSession::HandleWhoIsOpcode(WorldPackets::Who::WhoIsRequest& packet)
{
TC_LOG_DEBUG("network", "Received whois command from player %s for character %s",
GetPlayer()->GetName().c_str(), packet.CharName.c_str());
@@ -1149,7 +1125,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
void WorldSession::HandleSetTitleOpcode(WorldPackets::Character::SetTitle& packet)
{
TC_LOG_DEBUG("network", "CMSG_SET_TITLE");
-
+
// -1 at none
if (packet.TitleID > 0 && packet.TitleID < MAX_TITLE_INDEX)
{
@@ -1423,7 +1399,7 @@ void WorldSession::HandleUITimeRequest(WorldPackets::Misc::UITimeRequest& /*requ
void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set<uint32> const& terrainswaps, std::set<uint32> const& worldMapAreaSwaps)
{
- WorldPacket data(SMSG_SET_PHASE_SHIFT_CHANGE, 1 + 8 + 4 + 4 + 4 + 4 + 2 * phaseIds.size() + 4 + terrainswaps.size() * 2);
+ WorldPacket data(SMSG_PHASE_SHIFT_CHANGE, 1 + 8 + 4 + 4 + 4 + 4 + 2 * phaseIds.size() + 4 + terrainswaps.size() * 2);
data << _player->GetGUID(); // Client
data << uint32(phaseIds.size() ? 0 : 8); // PhaseShiftFlags
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index c7e98e75dfa..c9cc6d547f1 100644
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -431,7 +431,7 @@ void WorldSession::SendPetNameQuery(ObjectGuid petguid, uint32 petnumber)
Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, petguid);
if (!pet)
{
- WorldPacket data(SMSG_PET_NAME_QUERY_RESPONSE, (4+1+4+1));
+ WorldPacket data(SMSG_QUERY_PET_NAME_RESPONSE, (4 + 1 + 4 + 1));
data << uint32(petnumber);
data << uint8(0);
data << uint32(0);
@@ -440,7 +440,7 @@ void WorldSession::SendPetNameQuery(ObjectGuid petguid, uint32 petnumber)
return;
}
- WorldPacket data(SMSG_PET_NAME_QUERY_RESPONSE, (4+4+pet->GetName().size()+1));
+ WorldPacket data(SMSG_QUERY_PET_NAME_RESPONSE, (4 + 4 + pet->GetName().size() + 1));
data << uint32(petnumber);
data << pet->GetName();
data << uint32(pet->GetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP));
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 1cbfd7057b7..944d76958c2 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -581,7 +581,7 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData)
void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket)
{
- TC_LOG_DEBUG("network", "WORLD: CMSG_UPDATE_PROJECTILE_POSITION");
+ TC_LOG_DEBUG("network", "WORLD: CMSG_MISSILE_TRAJECTORY_COLLISION");
ObjectGuid casterGuid;
uint32 spellId;
@@ -607,7 +607,7 @@ void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket)
pos.Relocate(x, y, z);
spell->m_targets.ModDst(pos);
- WorldPacket data(SMSG_SET_PROJECTILE_POSITION, 21);
+ WorldPacket data(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, 21);
data << casterGuid;
data << uint8(castCount);
data << float(x);
diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp
index b8f13f9d014..6b1d40d23d6 100644
--- a/src/server/game/Handlers/TaxiHandler.cpp
+++ b/src/server/game/Handlers/TaxiHandler.cpp
@@ -56,7 +56,7 @@ void WorldSession::SendTaxiStatus(ObjectGuid guid)
TC_LOG_DEBUG("network", "WORLD: current location %u ", curloc);
- WorldPacket data(SMSG_TAXINODE_STATUS, 9);
+ WorldPacket data(SMSG_TAXI_NODE_STATUS, 9);
data << guid;
data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0);
SendPacket(&data);
@@ -143,7 +143,7 @@ bool WorldSession::SendLearnNewTaxiNode(Creature* unit)
WorldPacket msg(SMSG_NEW_TAXI_PATH, 0);
SendPacket(&msg);
- WorldPacket update(SMSG_TAXINODE_STATUS, 9);
+ WorldPacket update(SMSG_TAXI_NODE_STATUS, 9);
update << unit->GetGUID();
update << uint8(1);
SendPacket(&update);
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 280d95f6f76..c151183da8a 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -560,32 +560,28 @@ bool InstanceScript::CheckAchievementCriteriaMeet(uint32 criteria_id, Player con
void InstanceScript::SendEncounterUnit(uint32 type, Unit* unit /*= NULL*/, uint8 param1 /*= 0*/, uint8 param2 /*= 0*/)
{
// size of this packet is at most 15 (usually less)
- WorldPacket data(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, 15);
+ WorldPacket data(SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT, 15);
data << uint32(type);
switch (type)
{
- case ENCOUNTER_FRAME_ENGAGE:
- case ENCOUNTER_FRAME_DISENGAGE:
- case ENCOUNTER_FRAME_UPDATE_PRIORITY:
+ case ENCOUNTER_FRAME_ENGAGE: // SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT
+ case ENCOUNTER_FRAME_DISENGAGE: // SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT
+ case ENCOUNTER_FRAME_UPDATE_PRIORITY: // SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY
if (!unit)
return;
data << unit->GetPackGUID();
data << uint8(param1);
break;
- case ENCOUNTER_FRAME_ADD_TIMER:
- case ENCOUNTER_FRAME_ENABLE_OBJECTIVE:
- case ENCOUNTER_FRAME_DISABLE_OBJECTIVE:
- case ENCOUNTER_FRAME_SET_COMBAT_RES_LIMIT:
+ case ENCOUNTER_FRAME_ADD_TIMER: // SMSG_INSTANCE_ENCOUNTER_TIMER_START
+ case ENCOUNTER_FRAME_ENABLE_OBJECTIVE: // SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START
+ case ENCOUNTER_FRAME_DISABLE_OBJECTIVE: // SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE
data << uint8(param1);
break;
- case ENCOUNTER_FRAME_UPDATE_OBJECTIVE:
+ case ENCOUNTER_FRAME_UPDATE_OBJECTIVE: // SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE
data << uint8(param1);
data << uint8(param2);
break;
- case ENCOUNTER_FRAME_UNK7:
- case ENCOUNTER_FRAME_ADD_COMBAT_RES_LIMIT:
- case ENCOUNTER_FRAME_RESET_COMBAT_RES_LIMIT:
default:
break;
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index d15b54b9b6c..c2bec063223 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -3008,7 +3008,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
// players also become permanently bound when they enter
if (groupBind->perm)
{
- WorldPacket data(SMSG_INSTANCE_LOCK_WARNING_QUERY, 10);
+ WorldPacket data(SMSG_PENDING_RAID_LOCK, 10);
data << uint32(60000);
data << uint32(i_data ? i_data->GetCompletedEncounterMask() : 0);
data << uint8(0);
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 89ca656675b..d49bde4415d 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -155,9 +155,10 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
// can only enter in a raid group
if ((!group || !group->isRaidGroup()) && !sWorld->getBoolConfig(CONFIG_INSTANCE_IGNORE_RAID))
{
- // probably there must be special opcode, because client has this string constant in GlobalStrings.lua
/// @todo this is not a good place to send the message
- player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName);
+ WorldPacket data(SMSG_RAID_GROUP_ONLY);
+ data << uint32(0) << uint32(2);
+ player->GetSession()->SendPacket(&data);
TC_LOG_DEBUG("maps", "MAP: Player '%s' must be in a raid group to enter instance '%s'", player->GetName().c_str(), mapName);
return false;
}
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 0f01ba2dfae..9a0714b105a 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -4496,39 +4496,41 @@ enum ResponseCodes
CHAR_DELETE_FAILED_GUILD_LEADER = 76,
CHAR_DELETE_FAILED_ARENA_CAPTAIN = 77,
CHAR_DELETE_FAILED_HAS_HEIRLOOM_OR_MAIL = 78,
-
- CHAR_LOGIN_IN_PROGRESS = 79,
- CHAR_LOGIN_SUCCESS = 80,
- CHAR_LOGIN_NO_WORLD = 81,
- CHAR_LOGIN_DUPLICATE_CHARACTER = 82,
- CHAR_LOGIN_NO_INSTANCES = 83,
- CHAR_LOGIN_FAILED = 84,
- CHAR_LOGIN_DISABLED = 85,
- CHAR_LOGIN_NO_CHARACTER = 86,
- CHAR_LOGIN_LOCKED_FOR_TRANSFER = 87,
- CHAR_LOGIN_LOCKED_BY_BILLING = 88,
- CHAR_LOGIN_LOCKED_BY_MOBILE_AH = 89,
- CHAR_LOGIN_TEMPORARY_GM_LOCK = 90,
- CHAR_LOGIN_LOCKED_BY_CHARACTER_UPGRADE = 91,
- CHAR_LOGIN_LOCKED_BY_REVOKED_CHARACTER_UPGRADE = 92,
-
- CHAR_NAME_SUCCESS = 93,
- CHAR_NAME_FAILURE = 94,
- CHAR_NAME_NO_NAME = 95,
- CHAR_NAME_TOO_SHORT = 96,
- CHAR_NAME_TOO_LONG = 97,
- CHAR_NAME_INVALID_CHARACTER = 98,
- CHAR_NAME_MIXED_LANGUAGES = 99,
- CHAR_NAME_PROFANE = 100,
- CHAR_NAME_RESERVED = 101,
- CHAR_NAME_INVALID_APOSTROPHE = 102,
- CHAR_NAME_MULTIPLE_APOSTROPHES = 103,
- CHAR_NAME_THREE_CONSECUTIVE = 104,
- CHAR_NAME_INVALID_SPACE = 105,
- CHAR_NAME_CONSECUTIVE_SPACES = 106,
- CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 107,
- CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 108,
- CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 109
+ CHAR_DELETE_FAILED_UPGRADE_IN_PROGRESS = 79,
+ CHAR_DELETE_FAILED_HAS_WOW_TOKEN = 80,
+
+ CHAR_LOGIN_IN_PROGRESS = 81,
+ CHAR_LOGIN_SUCCESS = 82,
+ CHAR_LOGIN_NO_WORLD = 83,
+ CHAR_LOGIN_DUPLICATE_CHARACTER = 84,
+ CHAR_LOGIN_NO_INSTANCES = 85,
+ CHAR_LOGIN_FAILED = 86,
+ CHAR_LOGIN_DISABLED = 87,
+ CHAR_LOGIN_NO_CHARACTER = 88,
+ CHAR_LOGIN_LOCKED_FOR_TRANSFER = 89,
+ CHAR_LOGIN_LOCKED_BY_BILLING = 90,
+ CHAR_LOGIN_LOCKED_BY_MOBILE_AH = 91,
+ CHAR_LOGIN_TEMPORARY_GM_LOCK = 92,
+ CHAR_LOGIN_LOCKED_BY_CHARACTER_UPGRADE = 93,
+ CHAR_LOGIN_LOCKED_BY_REVOKED_CHARACTER_UPGRADE = 94,
+
+ CHAR_NAME_SUCCESS = 95,
+ CHAR_NAME_FAILURE = 96,
+ CHAR_NAME_NO_NAME = 97,
+ CHAR_NAME_TOO_SHORT = 98,
+ CHAR_NAME_TOO_LONG = 99,
+ CHAR_NAME_INVALID_CHARACTER = 100,
+ CHAR_NAME_MIXED_LANGUAGES = 101,
+ CHAR_NAME_PROFANE = 102,
+ CHAR_NAME_RESERVED = 103,
+ CHAR_NAME_INVALID_APOSTROPHE = 104,
+ CHAR_NAME_MULTIPLE_APOSTROPHES = 105,
+ CHAR_NAME_THREE_CONSECUTIVE = 106,
+ CHAR_NAME_INVALID_SPACE = 107,
+ CHAR_NAME_CONSECUTIVE_SPACES = 108,
+ CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 109,
+ CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 110,
+ CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 111
};
enum CharacterUndeleteResult
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp
index adc4768501c..d2fdc9b1da8 100644
--- a/src/server/game/Reputation/ReputationMgr.cpp
+++ b/src/server/game/Reputation/ReputationMgr.cpp
@@ -30,6 +30,9 @@
const int32 ReputationMgr::PointsInRank[MAX_REPUTATION_RANK] = {36000, 3000, 3000, 3000, 6000, 12000, 21000, 1000};
+const int32 ReputationMgr::Reputation_Cap = 42999;
+const int32 ReputationMgr::Reputation_Bottom = -42000;
+
ReputationRank ReputationMgr::ReputationToRank(int32 standing)
{
int32 limit = Reputation_Cap + 1;
diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h
index f328d9809ca..1504447f37a 100644
--- a/src/server/game/Reputation/ReputationMgr.h
+++ b/src/server/game/Reputation/ReputationMgr.h
@@ -72,8 +72,8 @@ class ReputationMgr
void LoadFromDB(PreparedQueryResult result);
public: // statics
static const int32 PointsInRank[MAX_REPUTATION_RANK];
- static const int32 Reputation_Cap = 42999;
- static const int32 Reputation_Bottom = -42000;
+ static const int32 Reputation_Cap;
+ static const int32 Reputation_Bottom;
static ReputationRank ReputationToRank(int32 standing);
public: // accessors
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp
index 4ea824dcb81..b6d2ff21630 100644
--- a/src/server/game/Server/Packets/AuthenticationPackets.cpp
+++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp
@@ -273,7 +273,7 @@ uint8 const WherePacketHmac[] =
0x83, 0x95, 0x81, 0x69, 0xB0, 0x5A, 0xB4, 0x9D, 0xA8, 0x55, 0xFF, 0xFC, 0xEE, 0x58, 0x0A, 0x2F
};
-WorldPackets::Auth::ConnectTo::ConnectTo() : ServerPacket(SMSG_REDIRECT_CLIENT, 8 + 4 + 256 + 1)
+WorldPackets::Auth::ConnectTo::ConnectTo() : ServerPacket(SMSG_CONNECT_TO, 8 + 4 + 256 + 1)
{
HexStrToByteArray("F41DCB2D728CF3337A4FF338FA89DB01BBBE9C3B65E9DA96268687353E48B94C", Payload.PanamaKey);
Payload.Adler32 = 0xA0A66C10;
@@ -314,258 +314,258 @@ WorldPacket const* WorldPackets::Auth::ConnectTo::Write()
uint8* hmac = hmacHash.GetDigest();
- payload << uint8(PiDigits[41]);
- payload << uint8(Haiku[23]);
- payload << uint8(PiDigits[11]);
- payload << uint8(PiDigits[43]);
- payload << uint8(Payload.PanamaKey[13]);
- payload << uint8(Haiku[57]);
- payload << uint8(Haiku[21]);
- payload << uint8(Payload.PanamaKey[25]);
- payload << uint8(PiDigits[23]);
- payload << uint8(Payload.PanamaKey[31]);
- payload << uint8(PiDigits[97]);
- payload << uint8(PiDigits[25]);
- payload << uint8(PiDigits[9]);
- payload << uint8(Haiku[9]);
- payload << uint8(Haiku[26]);
- payload << uint8(Haiku[62]);
- payload << uint8(Haiku[68]);
- payload << uint8(Haiku[24]);
- payload << uint8(Haiku[41]);
- payload << uint8(PiDigits[89]);
- payload << uint8(PiDigits[40]);
- payload << uint8(Haiku[43]);
- payload << uint8(Haiku[50]);
- payload << uint8(PiDigits[3]);
- payload << uint8(PiDigits[76]);
- payload << uint8(address[3]);
- payload << uint8(Payload.PanamaKey[28]);
- payload << uint8(addressType);
- payload << uint8(PiDigits[79]);
- payload << uint8(PiDigits[69]);
- payload << uint8(PiDigits[24]);
- payload << uint8(Haiku[60]);
- payload << uint8(PiDigits[21]);
- payload << uint8(PiDigits[1]);
- payload << uint8(PiDigits[55]);
- payload << uint8(PiDigits[27]);
- payload << uint8(PiDigits[81]);
- payload << uint8(hmac[7]);
- payload << uint8(Haiku[13]);
- payload << uint8(PiDigits[82]);
- payload << uint8(PiDigits[102]);
- payload << uint8(PiDigits[77]);
- payload << uint8(PiDigits[35]);
- payload << uint8(Haiku[19]);
- payload << uint8(PiDigits[33]);
- payload << uint8(PiDigits[5]);
- payload << uint8(Haiku[45]);
- payload << uint8(hmac[12]);
- payload << uint8(hmac[9]);
- payload << uint8(Haiku[1]);
- payload << uint8(Haiku[17]);
- payload << uint8(PiDigits[85]);
- payload << uint8(address[14]);
- payload << uint8(Payload.PanamaKey[5]);
- payload << uint8(hmac[1]);
- payload << uint8(PiDigits[73]);
- payload << uint8(PiDigits[46]);
- payload << uint8(address[1]);
- payload << uint8(PiDigits[95]);
payload << uint8((port >> 8) & 0xFF);
- payload << uint8(address[15]);
- payload << uint8(Payload.PanamaKey[14]);
- payload << uint8(Haiku[0]);
- payload << uint8(Haiku[36]);
- payload << uint8(PiDigits[34]);
- payload << uint8(Haiku[6]);
- payload << uint8(hmac[18]);
- payload << uint8(Payload.PanamaKey[24]);
- payload << uint8(Haiku[37]);
- payload << uint8(Payload.PanamaKey[1]);
- payload << uint8(Haiku[39]);
- payload << uint8(Haiku[27]);
- payload << uint8(Haiku[12]);
- payload << uint8(Haiku[35]);
- payload << uint8(PiDigits[57]);
- payload << uint8(PiDigits[50]);
- payload << uint8(PiDigits[99]);
- payload << uint8(PiDigits[60]);
- payload << uint8(PiDigits[54]);
- payload << uint8(Payload.PanamaKey[26]);
- payload << uint8(hmac[14]);
- payload << uint8(PiDigits[106]);
- payload << uint8(Payload.PanamaKey[4]);
+ payload << uint8(PiDigits[59]);
+ payload << uint8(address[4]);
payload << uint8(PiDigits[18]);
- payload << uint8(PiDigits[20]);
- payload << uint8(Haiku[46]);
- payload << uint8(address[7]);
- payload << uint8(Payload.PanamaKey[10]);
- payload << uint8(hmac[11]);
- payload << uint8(Payload.PanamaKey[16]);
+ payload << uint8(PiDigits[50]);
+ payload << uint8(PiDigits[95]);
payload << uint8(PiDigits[101]);
+ payload << uint8(Payload.PanamaKey[9]);
+ payload << uint8(PiDigits[70]);
payload << uint8(PiDigits[56]);
- payload << uint8(hmac[2]);
- payload << uint8(PiDigits[6]);
- payload << uint8(PiDigits[84]);
- payload << uint8(Haiku[52]);
- payload << uint8(Payload.PanamaKey[15]);
- payload << uint8(Payload.PanamaKey[7]);
- payload << uint8(Payload.PanamaKey[3]);
- payload << uint8(PiDigits[39]);
- payload << uint8(Payload.PanamaKey[22]);
- payload << uint8(hmac[0]);
- payload << uint8(Haiku[2]);
- payload << uint8(Payload.PanamaKey[12]);
- payload << uint8(Payload.PanamaKey[20]);
- payload << uint8(PiDigits[80]);
- payload << uint8(Haiku[67]);
+ payload << uint8(PiDigits[28]);
payload << uint8(Haiku[63]);
+ payload << uint8(Haiku[30]);
+ payload << uint8(PiDigits[42]);
+ payload << uint8(PiDigits[93]);
+ payload << uint8(address[15]);
+ payload << uint8(PiDigits[2]);
+ payload << uint8(PiDigits[1]);
+ payload << uint8(address[1]);
+ payload << uint8(PiDigits[94]);
+ payload << uint8(PiDigits[26]);
+ payload << uint8(PiDigits[39]);
+ payload << uint8(Haiku[19]);
+ payload << uint8(PiDigits[46]);
+ payload << uint8(PiDigits[13]);
+ payload << uint8(Haiku[70]);
+ payload << uint8(Haiku[45]);
+ payload << uint8(PiDigits[7]);
+ payload << uint8(Haiku[50]);
+ payload << uint8(Payload.PanamaKey[0]);
+ payload << uint8(address[10]);
+ payload << uint8(Payload.PanamaKey[27]);
+ payload << uint8(Payload.PanamaKey[21]);
+ payload << uint8(hmac[2]);
+ payload << uint8(PiDigits[37]);
+ payload << uint8(Haiku[61]);
+ payload << uint8(PiDigits[83]);
payload << uint8(PiDigits[47]);
+ payload << uint8(Haiku[37]);
+ payload << uint8(Haiku[46]);
+ payload << uint8(PiDigits[73]);
+ payload << uint8(Payload.PanamaKey[30]);
+ payload << uint8(address[9]);
+ payload << uint8(address[11]);
+ payload << uint8(PiDigits[20]);
+ payload << uint8(Haiku[54]);
payload << uint8(Payload.PanamaKey[23]);
- payload << uint8(PiDigits[91]);
- payload << uint8(Haiku[53]);
- payload << uint8(Haiku[10]);
- payload << uint8(address[0]);
- payload << uint8(PiDigits[70]);
- payload << uint8(PiDigits[8]);
- payload << uint8(PiDigits[75]);
+ payload << uint8(PiDigits[38]);
+ payload << uint8(hmac[1]);
payload << uint8(address[8]);
- payload << uint8(PiDigits[72]);
- payload << uint8(Haiku[4]);
- payload << uint8(Haiku[25]);
- payload << uint8(Haiku[5]);
- payload << uint8(Haiku[42]);
- payload << uint8(hmac[13]);
- payload << uint8(Haiku[40]);
- payload << uint8(PiDigits[28]);
+ payload << uint8(PiDigits[43]);
+ payload << uint8(Payload.PanamaKey[15]);
+ payload << uint8(PiDigits[97]);
+ payload << uint8(Haiku[55]);
+ payload << uint8(Payload.PanamaKey[24]);
+ payload << uint8(PiDigits[36]);
+ payload << uint8(Haiku[48]);
+ payload << uint8(Haiku[41]);
+ payload << uint8(Haiku[22]);
+ payload << uint8(Payload.PanamaKey[18]);
+ payload << uint8(PiDigits[25]);
+ payload << uint8(Haiku[36]);
+ payload << uint8(PiDigits[52]);
+ payload << uint8(Haiku[53]);
payload << uint8(Haiku[15]);
- payload << uint8(PiDigits[51]);
- payload << uint8(PiDigits[68]);
- payload << uint8(Haiku[29]);
- payload << uint8(PiDigits[45]);
- payload << uint8(address[9]);
- payload << uint8(Payload.PanamaKey[6]);
- payload << uint8(Haiku[59]);
- payload << uint8(Payload.PanamaKey[27]);
- payload << uint8(Haiku[47]);
- payload << uint8(hmac[5]);
+ payload << uint8(PiDigits[87]);
+ payload << uint8(PiDigits[21]);
+ payload << uint8(Payload.XorMagic);
+ payload << uint8(Payload.PanamaKey[1]);
+ payload << uint8(Haiku[44]);
+ payload << uint8(Payload.PanamaKey[16]);
+ payload << uint8(PiDigits[80]);
+ payload << uint8(address[12]);
+ payload << uint8(PiDigits[81]);
+ payload << uint8(Haiku[69]);
payload << uint8(PiDigits[61]);
- payload << uint8(hmac[19]);
+ payload << uint8(PiDigits[69]);
payload << uint8(PiDigits[96]);
- payload << uint8(Haiku[33]);
- payload << uint8(Haiku[70]);
- payload << uint8(PiDigits[86]);
+ payload << uint8(Haiku[68]);
+ payload << uint8(Haiku[18]);
+ payload << uint8(PiDigits[41]);
+ payload << uint8(Haiku[56]);
+ payload << uint8(PiDigits[74]);
+ payload << uint8(Payload.PanamaKey[7]);
+ payload << uint8(Haiku[20]);
+ payload << uint8(PiDigits[3]);
+ payload << uint8(hmac[4]);
+ payload << uint8(Payload.PanamaKey[26]);
payload << uint8(Haiku[14]);
+ payload << uint8(Payload.PanamaKey[6]);
+ payload << uint8(Payload.PanamaKey[5]);
+ payload << uint8(PiDigits[89]);
payload << uint8(hmac[3]);
- payload << uint8(Haiku[65]);
- payload << uint8(PiDigits[71]);
- payload << uint8(PiDigits[7]);
- payload << uint8(PiDigits[19]);
- payload << uint8(hmac[4]);
- payload << uint8(Haiku[34]);
- payload << uint8(PiDigits[29]);
- payload << uint8(Haiku[3]);
- payload << uint8(address[11]);
- payload << uint8(address[2]);
- payload << uint8(PiDigits[87]);
- payload << uint8(PiDigits[94]);
- payload << uint8(PiDigits[62]);
- payload << uint8(Haiku[55]);
+ payload << uint8(PiDigits[60]);
+ payload << uint8(PiDigits[54]);
+ payload << uint8(PiDigits[67]);
+ payload << uint8(Haiku[52]);
payload << uint8(PiDigits[32]);
- payload << uint8(hmac[8]);
- payload << uint8(PiDigits[4]);
- payload << uint8(PiDigits[59]);
- payload << uint8(PiDigits[63]);
- payload << uint8(PiDigits[26]);
- payload << uint8(PiDigits[36]);
- payload << uint8(Haiku[7]);
- payload << uint8(Haiku[16]);
- payload << uint8(Haiku[69]);
+ payload << uint8(Haiku[29]);
+ payload << uint8(address[2]);
payload << uint8(PiDigits[44]);
- payload << uint8(PiDigits[67]);
- payload << uint8(PiDigits[90]);
- payload << uint8(Haiku[31]);
- payload << uint8(Payload.PanamaKey[30]);
+ payload << uint8(PiDigits[78]);
+ payload << uint8(Haiku[65]);
+ payload << uint8(PiDigits[51]);
+ payload << uint8(PiDigits[72]);
payload << uint8(PiDigits[53]);
payload << uint8(Haiku[49]);
- payload << uint8(Haiku[44]);
- payload << uint32(Payload.Adler32);
- payload << uint8(Haiku[54]);
+ payload << uint8(PiDigits[6]);
+ payload << uint8(Haiku[33]);
+ payload << uint8(Haiku[28]);
+ payload << uint8(Haiku[0]);
+ payload << uint8(Payload.PanamaKey[20]);
+ payload << uint8(PiDigits[75]);
+ payload << uint8(address[6]);
+ payload << uint8(PiDigits[86]);
+ payload << uint8(Haiku[60]);
+ payload << uint8(hmac[12]);
+ payload << uint8(Haiku[35]);
+ payload << uint8(PiDigits[45]);
+ payload << uint8(Haiku[67]);
+ payload << uint8(Haiku[26]);
+ payload << uint8(PiDigits[57]);
+ payload << uint8(PiDigits[90]);
+ payload << uint8(Haiku[5]);
+ payload << uint8(Haiku[13]);
+ payload << uint8(Haiku[8]);
+ payload << uint8(Haiku[17]);
+ payload << uint8(Payload.PanamaKey[10]);
+ payload << uint8(PiDigits[104]);
+ payload << uint8(address[0]);
payload << uint8(PiDigits[15]);
- payload << uint8(PiDigits[42]);
- payload << uint8(PiDigits[74]);
- payload << uint8(address[5]);
+ payload << uint8(hmac[19]);
+ payload << uint8(PiDigits[8]);
+ payload << uint8(PiDigits[64]);
+ payload << uint8(PiDigits[27]);
+ payload << uint8(Haiku[7]);
+ payload << uint8(hmac[10]);
+ payload << uint8(hmac[14]);
+ payload << uint8(Haiku[10]);
+ payload << uint8(Haiku[2]);
+ payload << uint8(address[14]);
+ payload << uint8(Haiku[21]);
+ payload << uint32(Payload.Adler32);
+ payload << uint8(Payload.PanamaKey[14]);
+ payload << uint8(Haiku[39]);
+ payload << uint8(Payload.PanamaKey[19]);
+ payload << uint8(PiDigits[16]);
+ payload << uint8(PiDigits[91]);
+ payload << uint8(hmac[6]);
+ payload << uint8(addressType);
payload << uint8(hmac[16]);
- payload << uint8(Haiku[22]);
+ payload << uint8(PiDigits[63]);
+ payload << uint8(PiDigits[12]);
+ payload << uint8(PiDigits[102]);
+ payload << uint8(PiDigits[62]);
+ payload << uint8(PiDigits[22]);
payload << uint8(Haiku[32]);
- payload << uint8(PiDigits[104]);
- payload << uint8(hmac[10]);
+ payload << uint8(PiDigits[14]);
+ payload << uint8(PiDigits[30]);
+ payload << uint8(Haiku[16]);
+ payload << uint8(Haiku[47]);
+ payload << uint8(Haiku[9]);
+ payload << uint8(PiDigits[34]);
+ payload << uint8(Payload.PanamaKey[4]);
+ payload << uint8(PiDigits[29]);
+ payload << uint8(PiDigits[76]);
+ payload << uint8(Haiku[40]);
+ payload << uint8(Haiku[59]);
+ payload << uint8(PiDigits[5]);
+ payload << uint8(PiDigits[31]);
+ payload << uint8(Haiku[43]);
+ payload << uint8(Haiku[3]);
+ payload << uint8(PiDigits[0]);
+ payload << uint8(PiDigits[49]);
+ payload << uint8(Haiku[24]);
+ payload << uint8(Payload.PanamaKey[17]);
+ payload << uint8(Haiku[62]);
+ payload << uint8(Payload.PanamaKey[13]);
+ payload << uint8(hmac[5]);
+ payload << uint8(Haiku[27]);
+ payload << uint8(hmac[13]);
+ payload << uint8(address[5]);
+ payload << uint8(Payload.PanamaKey[3]);
+ payload << uint8(PiDigits[71]);
+ payload << uint8(Haiku[38]);
payload << uint8(PiDigits[98]);
- payload << uint8(Haiku[8]);
- payload << uint8(PiDigits[65]);
- payload << uint8(Haiku[11]);
+ payload << uint8(PiDigits[100]);
payload << uint8(PiDigits[66]);
- payload << uint8(address[12]);
+ payload << uint8(Haiku[6]);
+ payload << uint8(PiDigits[40]);
+ payload << uint8(Haiku[31]);
+ payload << uint8(PiDigits[17]);
+ payload << uint8(PiDigits[92]);
+ payload << uint8(address[3]);
payload << uint8(Payload.PanamaKey[8]);
- payload << uint8(PiDigits[22]);
+ payload << uint8(PiDigits[88]);
+ payload << uint8(PiDigits[65]);
+ payload << uint8(Payload.PanamaKey[31]);
payload << uint8(PiDigits[58]);
- payload << uint8(PiDigits[64]);
- payload << uint8(Payload.PanamaKey[0]);
- payload << uint8(PiDigits[93]);
+ payload << uint8(Payload.PanamaKey[2]);
+ payload << uint8(PiDigits[79]);
+ payload << uint8(Haiku[66]);
+ payload << uint8(PiDigits[24]);
+ payload << uint8(Haiku[34]);
+ payload << uint8(PiDigits[77]);
+ payload << uint8(Haiku[58]);
+ payload << uint8(Haiku[1]);
+ payload << uint8(PiDigits[10]);
payload << uint8(PiDigits[107]);
- payload << uint8(PiDigits[38]);
- payload << uint8(Haiku[48]);
- payload << uint8(address[4]);
+ payload << uint8(PiDigits[55]);
+ payload << uint8(Haiku[12]);
+ payload << uint8(PiDigits[106]);
+ payload << uint8(hmac[8]);
+ payload << uint8(PiDigits[105]);
+ payload << uint8(Payload.PanamaKey[12]);
+ payload << uint8(PiDigits[4]);
+ payload << uint8(PiDigits[11]);
+ payload << uint8(PiDigits[99]);
+ payload << uint8(Haiku[23]);
+ payload << uint8(Haiku[42]);
+ payload << uint8(Haiku[4]);
+ payload << uint8(PiDigits[19]);
payload << uint8(PiDigits[48]);
- payload << uint8(Payload.PanamaKey[19]);
- payload << uint8(PiDigits[88]);
- payload << uint8(PiDigits[31]);
- payload << uint8(PiDigits[78]);
+ payload << uint8(PiDigits[85]);
+ payload << uint8(hmac[15]);
+ payload << uint8(PiDigits[82]);
payload << uint8(PiDigits[103]);
- payload << uint8(PiDigits[16]);
- payload << uint8(Haiku[38]);
- payload << uint8(PiDigits[14]);
- payload << uint8(Haiku[30]);
- payload << uint8(Payload.PanamaKey[2]);
- payload << uint8(PiDigits[12]);
- payload << uint8(Payload.PanamaKey[11]);
- payload << uint8(PiDigits[30]);
- payload << uint8(Haiku[61]);
+ payload << uint8(address[13]);
+ payload << uint8(PiDigits[23]);
payload << uint8(Haiku[64]);
- payload << uint8(Haiku[56]);
- payload << uint8(Payload.PanamaKey[17]);
- payload << uint8(Haiku[18]);
- payload << uint8(PiDigits[17]);
- payload << uint8(address[6]);
+ payload << uint8(Haiku[11]);
+ payload << uint8(hmac[11]);
+ payload << uint8(hmac[0]);
+ payload << uint8(PiDigits[68]);
+ payload << uint8(Haiku[57]);
+ payload << uint8(hmac[18]);
+ payload << uint8(PiDigits[9]);
+ payload << uint8(hmac[9]);
+ payload << uint8(hmac[7]);
payload << uint8(Payload.PanamaKey[29]);
- payload << uint8(PiDigits[105]);
- payload << uint8(PiDigits[10]);
- payload << uint8(PiDigits[37]);
- payload << uint8(PiDigits[13]);
- payload << uint8(PiDigits[49]);
- payload << uint8(Haiku[20]);
- payload << uint8(address[13]);
- payload << uint8(address[10]);
- payload << uint8(Payload.XorMagic);
+ payload << uint8(Haiku[51]);
+ payload << uint8(Payload.PanamaKey[11]);
+ payload << uint8(Haiku[25]);
+ payload << uint8(Payload.PanamaKey[22]);
+ payload << uint8(address[7]);
payload << uint8(hmac[17]);
- payload << uint8(PiDigits[100]);
+ payload << uint8(PiDigits[35]);
+ payload << uint8(PiDigits[84]);
+ payload << uint8(PiDigits[33]);
+ payload << uint8(Payload.PanamaKey[25]);
payload << uint8(port & 0xFF);
- payload << uint8(Payload.PanamaKey[9]);
- payload << uint8(PiDigits[0]);
- payload << uint8(Haiku[58]);
- payload << uint8(Haiku[66]);
- payload << uint8(Payload.PanamaKey[21]);
- payload << uint8(Haiku[28]);
- payload << uint8(PiDigits[92]);
- payload << uint8(PiDigits[52]);
- payload << uint8(Payload.PanamaKey[18]);
- payload << uint8(hmac[15]);
- payload << uint8(PiDigits[2]);
- payload << uint8(hmac[6]);
- payload << uint8(PiDigits[83]);
- payload << uint8(Haiku[51]);
+ payload << uint8(Payload.PanamaKey[28]);
BigNumber bnData;
bnData.SetBinary(payload.contents(), payload.size());
diff --git a/src/server/game/Server/Packets/ChannelPackets.cpp b/src/server/game/Server/Packets/ChannelPackets.cpp
index 9ee652fac06..92226981df6 100644
--- a/src/server/game/Server/Packets/ChannelPackets.cpp
+++ b/src/server/game/Server/Packets/ChannelPackets.cpp
@@ -94,12 +94,12 @@ void WorldPackets::Channel::ChannelPlayerCommand::Read()
case CMSG_CHANNEL_MUTE:
case CMSG_CHANNEL_SET_OWNER:
case CMSG_CHANNEL_SILENCE_ALL:
- //case CMSG_CHANNEL_SILENCE_VOICE:
+ case CMSG_CHANNEL_SILENCE_VOICE:
case CMSG_CHANNEL_UNBAN:
case CMSG_CHANNEL_UNMODERATOR:
case CMSG_CHANNEL_UNMUTE:
- //case CMSG_CHANNEL_UNSILENCE_ALL:
- //case CMSG_CHANNEL_UNSILENCE_VOICE:
+ case CMSG_CHANNEL_UNSILENCE_ALL:
+ case CMSG_CHANNEL_UNSILENCE_VOICE:
{
uint32 channelNameLength = _worldPacket.ReadBits(7);
uint32 nameLength = _worldPacket.ReadBits(9);
@@ -107,14 +107,14 @@ void WorldPackets::Channel::ChannelPlayerCommand::Read()
Name = _worldPacket.ReadString(nameLength);
break;
}
- //case CMSG_CHANNEL_ANNOUNCEMENTS:
- //case CMSG_CHANNEL_DECLINE_INVITE:
- //case CMSG_CHANNEL_DISPLAY_LIST:
- //case CMSG_CHANNEL_LIST:
+ case CMSG_CHANNEL_ANNOUNCEMENTS:
+ case CMSG_CHANNEL_DECLINE_INVITE:
+ case CMSG_CHANNEL_DISPLAY_LIST:
+ case CMSG_CHANNEL_LIST:
//case CMSG_CHANNEL_MODERATE:
- //case CMSG_CHANNEL_OWNER:
- //case CMSG_CHANNEL_VOICE_OFF:
- //case CMSG_CHANNEL_VOICE_ON:
+ case CMSG_CHANNEL_OWNER:
+ case CMSG_CHANNEL_VOICE_OFF:
+ case CMSG_CHANNEL_VOICE_ON:
{
ChannelName = _worldPacket.ReadString(_worldPacket.ReadBits(7));
break;
diff --git a/src/server/game/Server/Packets/ChannelPackets.h b/src/server/game/Server/Packets/ChannelPackets.h
index 6948628c6c0..14fbac84cf9 100644
--- a/src/server/game/Server/Packets/ChannelPackets.h
+++ b/src/server/game/Server/Packets/ChannelPackets.h
@@ -104,28 +104,28 @@ namespace WorldPackets
{
default:
ASSERT(false);
- //case CMSG_CHANNEL_ANNOUNCEMENTS:
+ case CMSG_CHANNEL_ANNOUNCEMENTS:
case CMSG_CHANNEL_BAN:
- //case CMSG_CHANNEL_DECLINE_INVITE:
- //case CMSG_CHANNEL_DISPLAY_LIST:
+ case CMSG_CHANNEL_DECLINE_INVITE:
+ case CMSG_CHANNEL_DISPLAY_LIST:
case CMSG_CHANNEL_INVITE:
case CMSG_CHANNEL_KICK:
- //case CMSG_CHANNEL_LIST:
+ case CMSG_CHANNEL_LIST:
//case CMSG_CHANNEL_MODERATE:
case CMSG_CHANNEL_MODERATOR:
case CMSG_CHANNEL_MUTE:
- //case CMSG_CHANNEL_OWNER:
+ case CMSG_CHANNEL_OWNER:
case CMSG_CHANNEL_PASSWORD:
case CMSG_CHANNEL_SET_OWNER:
- //case CMSG_CHANNEL_SILENCE_ALL:
- //case CMSG_CHANNEL_SILENCE_VOICE:
+ case CMSG_CHANNEL_SILENCE_ALL:
+ case CMSG_CHANNEL_SILENCE_VOICE:
case CMSG_CHANNEL_UNBAN:
case CMSG_CHANNEL_UNMODERATOR:
case CMSG_CHANNEL_UNMUTE:
- //case CMSG_CHANNEL_UNSILENCE_ALL:
- //case CMSG_CHANNEL_UNSILENCE_VOICE:
- //case CMSG_CHANNEL_VOICE_OFF:
- //case CMSG_CHANNEL_VOICE_ON:
+ case CMSG_CHANNEL_UNSILENCE_ALL:
+ case CMSG_CHANNEL_UNSILENCE_VOICE:
+ case CMSG_CHANNEL_VOICE_OFF:
+ case CMSG_CHANNEL_VOICE_ON:
break;
}
}
diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp
index 010183ed56e..fe50552cd30 100644
--- a/src/server/game/Server/Packets/CharacterPackets.cpp
+++ b/src/server/game/Server/Packets/CharacterPackets.cpp
@@ -428,3 +428,18 @@ void WorldPackets::Character::SetTitle::Read()
{
_worldPacket >> TitleID;
}
+
+void WorldPackets::Character::AlterApperance::Read()
+{
+ _worldPacket >> NewHairStyle;
+ _worldPacket >> NewHairColor;
+ _worldPacket >> NewFacialHair;
+ _worldPacket >> NewSkinColor;
+ _worldPacket >> Unk;
+}
+
+WorldPacket const* WorldPackets::Character::BarberShopResultServer::Write()
+{
+ _worldPacket << int32(Result);
+ return &_worldPacket;
+}
diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h
index 3cbf969f4d3..7183e8cc7b1 100644
--- a/src/server/game/Server/Packets/CharacterPackets.h
+++ b/src/server/game/Server/Packets/CharacterPackets.h
@@ -162,7 +162,7 @@ namespace WorldPackets
uint8 Race = 0;
};
- EnumCharactersResult() : ServerPacket(SMSG_CHAR_ENUM) { }
+ EnumCharactersResult() : ServerPacket(SMSG_ENUM_CHARACTERS_RESULT) { }
WorldPacket const* Write() override;
@@ -199,7 +199,7 @@ namespace WorldPackets
class CharacterCreateResponse final : public ServerPacket
{
public:
- CharacterCreateResponse() : ServerPacket(SMSG_CHAR_CREATE, 1) { }
+ CharacterCreateResponse() : ServerPacket(SMSG_CREATE_CHAR, 1) { }
WorldPacket const* Write() override;
@@ -219,7 +219,7 @@ namespace WorldPackets
class CharacterDeleteResponse final : public ServerPacket
{
public:
- CharacterDeleteResponse(): ServerPacket(SMSG_CHAR_DELETE, 1) { }
+ CharacterDeleteResponse(): ServerPacket(SMSG_DELETE_CHAR, 1) { }
WorldPacket const* Write() override;
@@ -243,7 +243,7 @@ namespace WorldPackets
class CharacterRenameResult final : public ServerPacket
{
public:
- CharacterRenameResult() : ServerPacket(SMSG_CHAR_RENAME, 20) { }
+ CharacterRenameResult() : ServerPacket(SMSG_CHARACTER_RENAME_RESULT, 20) { }
WorldPacket const* Write() override;
@@ -311,7 +311,7 @@ namespace WorldPackets
uint8 RaceID = RACE_NONE;
};
- CharFactionChangeResult() : ServerPacket(SMSG_CHAR_FACTION_CHANGE, 20 + sizeof(CharFactionChangeDisplayInfo)) { }
+ CharFactionChangeResult() : ServerPacket(SMSG_CHAR_FACTION_CHANGE_RESULT, 20 + sizeof(CharFactionChangeDisplayInfo)) { }
WorldPacket const* Write() override;
@@ -334,7 +334,7 @@ namespace WorldPackets
class GenerateRandomCharacterNameResult final : public ServerPacket
{
public:
- GenerateRandomCharacterNameResult() : ServerPacket(SMSG_RANDOMIZE_CHAR_NAME, 20) { }
+ GenerateRandomCharacterNameResult() : ServerPacket(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, 20) { }
WorldPacket const* Write() override;
@@ -586,6 +586,30 @@ namespace WorldPackets
int32 TitleID = 0;
};
+
+ class AlterApperance final : public ClientPacket
+ {
+ public:
+ AlterApperance(WorldPacket&& packet) : ClientPacket(CMSG_ALTER_APPEARANCE, std::move(packet)) { }
+
+ void Read() override;
+
+ uint32 NewHairStyle = 0;
+ uint32 NewHairColor = 0;
+ uint32 NewFacialHair = 0;
+ uint32 NewSkinColor = 0;
+ uint32 Unk = 0;
+ };
+
+ class BarberShopResultServer final : public ServerPacket
+ {
+ public:
+ BarberShopResultServer() : ServerPacket(SMSG_BARBER_SHOP_RESULT, 4) { }
+
+ WorldPacket const* Write() override;
+
+ BarberShopResult Result;
+ };
}
}
diff --git a/src/server/game/Server/Packets/ChatPackets.cpp b/src/server/game/Server/Packets/ChatPackets.cpp
index 50b89790226..1b93b401a29 100644
--- a/src/server/game/Server/Packets/ChatPackets.cpp
+++ b/src/server/game/Server/Packets/ChatPackets.cpp
@@ -152,7 +152,7 @@ WorldPacket const* WorldPackets::Chat::Chat::Write()
_worldPacket.WriteBits(Prefix.length(), 5);
_worldPacket.WriteBits(_Channel.length(), 7);
_worldPacket.WriteBits(ChatText.length(), 12);
- _worldPacket.WriteBits(_ChatFlags, 10);
+ _worldPacket.WriteBits(_ChatFlags, 11);
_worldPacket.WriteBit(HideChatLog);
_worldPacket.WriteBit(FakeSenderName);
_worldPacket.WriteString(SenderName);
diff --git a/src/server/game/Server/Packets/ChatPackets.h b/src/server/game/Server/Packets/ChatPackets.h
index 54634e64b92..1c0ef63983c 100644
--- a/src/server/game/Server/Packets/ChatPackets.h
+++ b/src/server/game/Server/Packets/ChatPackets.h
@@ -130,11 +130,11 @@ namespace WorldPackets
std::string Text;
};
- // SMSG_MESSAGECHAT
+ // SMSG_CHAT
class Chat final : public ServerPacket
{
public:
- Chat() : ServerPacket(SMSG_MESSAGECHAT, 100) { }
+ Chat() : ServerPacket(SMSG_CHAT, 100) { }
void Initalize(ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string message, uint32 achievementId = 0, std::string channelName = "", LocaleConstant locale = DEFAULT_LOCALE, std::string addonPrefix = "");
WorldPacket const* Write() override;
@@ -200,7 +200,7 @@ namespace WorldPackets
class PrintNotification final : public ServerPacket
{
public:
- PrintNotification(std::string const& notifyText) : ServerPacket(SMSG_NOTIFICATION, 2 + notifyText.size()), NotifyText(notifyText) { }
+ PrintNotification(std::string const& notifyText) : ServerPacket(SMSG_PRINT_NOTIFICATION, 2 + notifyText.size()), NotifyText(notifyText) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/ClientConfigPackets.h b/src/server/game/Server/Packets/ClientConfigPackets.h
index d967fd5ab42..a1ed1a355bb 100644
--- a/src/server/game/Server/Packets/ClientConfigPackets.h
+++ b/src/server/game/Server/Packets/ClientConfigPackets.h
@@ -54,7 +54,7 @@ namespace WorldPackets
class ClientCacheVersion final : public ServerPacket
{
public:
- ClientCacheVersion() : ServerPacket(SMSG_CLIENTCACHE_VERSION, 4) { }
+ ClientCacheVersion() : ServerPacket(SMSG_CACHE_VERSION, 4) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/CombatLogPackets.h b/src/server/game/Server/Packets/CombatLogPackets.h
index 81e59b66c96..606322e5d35 100644
--- a/src/server/game/Server/Packets/CombatLogPackets.h
+++ b/src/server/game/Server/Packets/CombatLogPackets.h
@@ -50,7 +50,7 @@ namespace WorldPackets
class EnvironmentalDamageLog final : public ServerPacket
{
public:
- EnvironmentalDamageLog() : ServerPacket(SMSG_ENVIRONMENTALDAMAGELOG, 23) { }
+ EnvironmentalDamageLog() : ServerPacket(SMSG_ENVIRONMENTAL_DAMAGE_LOG, 23) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/CombatPackets.cpp b/src/server/game/Server/Packets/CombatPackets.cpp
index 473e49d2921..5d0a499e80b 100644
--- a/src/server/game/Server/Packets/CombatPackets.cpp
+++ b/src/server/game/Server/Packets/CombatPackets.cpp
@@ -31,7 +31,7 @@ WorldPacket const* WorldPackets::Combat::AttackStart::Write()
return &_worldPacket;
}
-WorldPackets::Combat::SAttackStop::SAttackStop(Unit const* attacker, Unit const* victim) : ServerPacket(SMSG_ATTACKSTOP, 16 + 16 + 1)
+WorldPackets::Combat::SAttackStop::SAttackStop(Unit const* attacker, Unit const* victim) : ServerPacket(SMSG_ATTACK_STOP, 16 + 16 + 1)
{
Attacker = attacker->GetGUID();
if (victim)
diff --git a/src/server/game/Server/Packets/CombatPackets.h b/src/server/game/Server/Packets/CombatPackets.h
index 0e9ea087d38..c5d8432ec66 100644
--- a/src/server/game/Server/Packets/CombatPackets.h
+++ b/src/server/game/Server/Packets/CombatPackets.h
@@ -39,8 +39,8 @@ namespace WorldPackets
class AttackSwingError final : public ServerPacket
{
public:
- AttackSwingError() : ServerPacket(SMSG_ATTACKSWING_ERROR, 4) { }
- AttackSwingError(AttackSwingErr reason) : ServerPacket(SMSG_ATTACKSWING_ERROR, 4), Reason(reason) { }
+ AttackSwingError() : ServerPacket(SMSG_ATTACK_SWING_ERROR, 4) { }
+ AttackSwingError(AttackSwingErr reason) : ServerPacket(SMSG_ATTACK_SWING_ERROR, 4), Reason(reason) { }
WorldPacket const* Write() override;
@@ -58,7 +58,7 @@ namespace WorldPackets
class AttackStart final : public ServerPacket
{
public:
- AttackStart() : ServerPacket(SMSG_ATTACKSTART, 16) { }
+ AttackStart() : ServerPacket(SMSG_ATTACK_START, 16) { }
WorldPacket const* Write() override;
@@ -69,7 +69,7 @@ namespace WorldPackets
class SAttackStop final : public ServerPacket
{
public:
- SAttackStop() : ServerPacket(SMSG_ATTACKSTOP, 16 + 16 + 1) { }
+ SAttackStop() : ServerPacket(SMSG_ATTACK_STOP, 16 + 16 + 1) { }
SAttackStop(Unit const* attacker, Unit const* victim);
WorldPacket const* Write() override;
@@ -158,7 +158,7 @@ namespace WorldPackets
class AttackerStateUpdate final : public ServerPacket
{
public:
- AttackerStateUpdate() : ServerPacket(SMSG_ATTACKERSTATEUPDATE, 70) { }
+ AttackerStateUpdate() : ServerPacket(SMSG_ATTACKER_STATE_UPDATE, 70) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/EquipmentSetPackets.h b/src/server/game/Server/Packets/EquipmentSetPackets.h
index 14e5ac808eb..71731b69a81 100644
--- a/src/server/game/Server/Packets/EquipmentSetPackets.h
+++ b/src/server/game/Server/Packets/EquipmentSetPackets.h
@@ -27,7 +27,7 @@ namespace WorldPackets
class EquipmentSetID final : public ServerPacket
{
public:
- EquipmentSetID() : ServerPacket(SMSG_EQUIPMENT_SET_SAVED, 8 + 4) { }
+ EquipmentSetID() : ServerPacket(SMSG_EQUIPMENT_SET_ID, 8 + 4) { }
WorldPacket const* Write() override;
@@ -38,7 +38,7 @@ namespace WorldPackets
class LoadEquipmentSet final : public ServerPacket
{
public:
- LoadEquipmentSet() : ServerPacket(SMSG_EQUIPMENT_SET_LIST, 4) { }
+ LoadEquipmentSet() : ServerPacket(SMSG_LOAD_EQUIPMENT_SET, 4) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/GuildPackets.cpp b/src/server/game/Server/Packets/GuildPackets.cpp
index 82b003fef23..7fcc0f05eda 100644
--- a/src/server/game/Server/Packets/GuildPackets.cpp
+++ b/src/server/game/Server/Packets/GuildPackets.cpp
@@ -24,7 +24,7 @@ void WorldPackets::Guild::QueryGuildInfo::Read()
}
WorldPackets::Guild::QueryGuildInfoResponse::QueryGuildInfoResponse()
- : ServerPacket(SMSG_GUILD_QUERY_RESPONSE) { }
+ : ServerPacket(SMSG_QUERY_GUILD_INFO_RESPONSE) { }
WorldPacket const* WorldPackets::Guild::QueryGuildInfoResponse::Write()
{
diff --git a/src/server/game/Server/Packets/GuildPackets.h b/src/server/game/Server/Packets/GuildPackets.h
index ff59831612a..b874627128f 100644
--- a/src/server/game/Server/Packets/GuildPackets.h
+++ b/src/server/game/Server/Packets/GuildPackets.h
@@ -648,7 +648,7 @@ namespace WorldPackets
class GuildPartyState final : public ServerPacket
{
public:
- GuildPartyState() : ServerPacket(SMSG_GUILD_PARTY_STATE_RESPONSE, 15) { }
+ GuildPartyState() : ServerPacket(SMSG_GUILD_PARTY_STATE, 15) { }
WorldPacket const* Write() override;
@@ -682,7 +682,7 @@ namespace WorldPackets
class GuildRewardList final : public ServerPacket
{
public:
- GuildRewardList() : ServerPacket(SMSG_GUILD_REWARDS_LIST, 8) { }
+ GuildRewardList() : ServerPacket(SMSG_GUILD_REWARD_LIST, 8) { }
WorldPacket const* Write() override;
@@ -866,7 +866,7 @@ namespace WorldPackets
class GuildBankLogQueryResults final : public ServerPacket
{
public:
- GuildBankLogQueryResults() : ServerPacket(SMSG_GUILD_BANK_LOG_QUERY_RESULT, 25) { }
+ GuildBankLogQueryResults() : ServerPacket(SMSG_GUILD_BANK_LOG_QUERY_RESULTS, 25) { }
WorldPacket const* Write() override;
@@ -1000,7 +1000,7 @@ namespace WorldPackets
class PlayerSaveGuildEmblem final : public ServerPacket
{
public:
- PlayerSaveGuildEmblem() : ServerPacket(SMSG_SAVE_GUILD_EMBLEM, 4) { }
+ PlayerSaveGuildEmblem() : ServerPacket(SMSG_PLAYER_SAVE_GUILD_EMBLEM, 4) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/MailPackets.h b/src/server/game/Server/Packets/MailPackets.h
index e79469a76d8..2b91df96026 100644
--- a/src/server/game/Server/Packets/MailPackets.h
+++ b/src/server/game/Server/Packets/MailPackets.h
@@ -137,7 +137,7 @@ namespace WorldPackets
class MailCommandResult final : public ServerPacket
{
public:
- MailCommandResult() : ServerPacket(SMSG_SEND_MAIL_RESULT) { }
+ MailCommandResult() : ServerPacket(SMSG_MAIL_COMMAND_RESULT) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h
index e2b097900a1..15dd164f994 100644
--- a/src/server/game/Server/Packets/MiscPackets.h
+++ b/src/server/game/Server/Packets/MiscPackets.h
@@ -33,7 +33,7 @@ namespace WorldPackets
class BindPointUpdate final : public ServerPacket
{
public:
- BindPointUpdate() : ServerPacket(SMSG_BINDPOINTUPDATE, 20) { }
+ BindPointUpdate() : ServerPacket(SMSG_BIND_POINT_UPDATE, 20) { }
WorldPacket const* Write() override;
@@ -78,7 +78,7 @@ namespace WorldPackets
class LoginSetTimeSpeed final : public ServerPacket
{
public:
- LoginSetTimeSpeed() : ServerPacket(SMSG_LOGIN_SETTIMESPEED, 20) { }
+ LoginSetTimeSpeed() : ServerPacket(SMSG_LOGIN_SET_TIME_SPEED, 20) { }
WorldPacket const* Write() override;
@@ -147,7 +147,7 @@ namespace WorldPackets
class TimeSyncRequest final : public ServerPacket
{
public:
- TimeSyncRequest() : ServerPacket(SMSG_TIME_SYNC_REQ, 4) { }
+ TimeSyncRequest() : ServerPacket(SMSG_TIME_SYNC_REQUEST, 4) { }
WorldPacket const* Write() override;
@@ -289,7 +289,7 @@ namespace WorldPackets
class RaidDifficultySet final : public ServerPacket
{
public:
- RaidDifficultySet() : ServerPacket(SMSG_SET_RAID_DIFFICULTY, 4 + 1) { }
+ RaidDifficultySet() : ServerPacket(SMSG_RAID_DIFFICULTY_SET, 4 + 1) { }
WorldPacket const* Write() override;
@@ -483,7 +483,7 @@ namespace WorldPackets
class LevelUpInfo final : public ServerPacket
{
public:
- LevelUpInfo() : ServerPacket(SMSG_LEVELUP_INFO, 56) { }
+ LevelUpInfo() : ServerPacket(SMSG_LEVEL_UP_INFO, 56) { }
WorldPacket const* Write() override;
@@ -530,6 +530,14 @@ namespace WorldPackets
int32 Max = 0;
int32 Result = 0;
};
+
+ class EnableBarberShop final : public ServerPacket
+ {
+ public:
+ EnableBarberShop() : ServerPacket(SMSG_ENABLE_BARBER_SHOP, 0) { }
+
+ WorldPacket const* Write() override { return &_worldPacket; }
+ };
}
}
diff --git a/src/server/game/Server/Packets/NPCPackets.h b/src/server/game/Server/Packets/NPCPackets.h
index 849013fb5d8..bc69abc914a 100644
--- a/src/server/game/Server/Packets/NPCPackets.h
+++ b/src/server/game/Server/Packets/NPCPackets.h
@@ -115,7 +115,7 @@ namespace WorldPackets
class VendorInventory final : public ServerPacket
{
public:
- VendorInventory() : ServerPacket(SMSG_LIST_INVENTORY, 600) { }
+ VendorInventory() : ServerPacket(SMSG_VENDOR_INVENTORY, 600) { }
WorldPacket const* Write() override;
@@ -162,7 +162,7 @@ namespace WorldPackets
class PlayerTabardVendorActivate final : public ServerPacket
{
public:
- PlayerTabardVendorActivate() : ServerPacket(SMSG_TABARD_VENDOR_ACTIVATE, 16) { }
+ PlayerTabardVendorActivate() : ServerPacket(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, 16) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/PetitionPackets.h b/src/server/game/Server/Packets/PetitionPackets.h
index fe136508547..776d1262606 100644
--- a/src/server/game/Server/Packets/PetitionPackets.h
+++ b/src/server/game/Server/Packets/PetitionPackets.h
@@ -189,7 +189,7 @@ namespace WorldPackets
class TurnInPetitionResult final : public ServerPacket
{
public:
- TurnInPetitionResult() : ServerPacket(SMSG_TURN_IN_PETITION_RESULTS, 4) { }
+ TurnInPetitionResult() : ServerPacket(SMSG_TURN_IN_PETITION_RESULT, 4) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h
index 6495aaf0e12..895bb24af6e 100644
--- a/src/server/game/Server/Packets/QueryPackets.h
+++ b/src/server/game/Server/Packets/QueryPackets.h
@@ -64,7 +64,7 @@ namespace WorldPackets
class QueryCreatureResponse final : public ServerPacket
{
public:
- QueryCreatureResponse() : ServerPacket(SMSG_CREATURE_QUERY_RESPONSE, 76) { }
+ QueryCreatureResponse() : ServerPacket(SMSG_QUERY_CREATURE_RESPONSE, 76) { }
WorldPacket const* Write() override;
@@ -109,7 +109,7 @@ namespace WorldPackets
class QueryPlayerNameResponse final : public ServerPacket
{
public:
- QueryPlayerNameResponse() : ServerPacket(SMSG_NAME_QUERY_RESPONSE, 60) { }
+ QueryPlayerNameResponse() : ServerPacket(SMSG_QUERY_PLAYER_NAME_RESPONSE, 60) { }
WorldPacket const* Write() override;
@@ -139,7 +139,7 @@ namespace WorldPackets
class QueryPageTextResponse final : public ServerPacket
{
public:
- QueryPageTextResponse() : ServerPacket(SMSG_PAGE_TEXT_QUERY_RESPONSE, 15) { }
+ QueryPageTextResponse() : ServerPacket(SMSG_QUERY_PAGE_TEXT_RESPONSE, 15) { }
WorldPacket const* Write() override;
@@ -162,7 +162,7 @@ namespace WorldPackets
class QueryNPCTextResponse final : public ServerPacket
{
public:
- QueryNPCTextResponse() : ServerPacket(SMSG_NPC_TEXT_UPDATE, 73) { }
+ QueryNPCTextResponse() : ServerPacket(SMSG_QUERY_NPC_TEXT_RESPONSE, 73) { }
WorldPacket const* Write() override;
@@ -246,7 +246,7 @@ namespace WorldPackets
class QueryGameObjectResponse final : public ServerPacket
{
public:
- QueryGameObjectResponse() : ServerPacket(SMSG_GAMEOBJECT_QUERY_RESPONSE, 165) { }
+ QueryGameObjectResponse() : ServerPacket(SMSG_QUERY_GAME_OBJECT_RESPONSE, 165) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h
index 440c8ea5478..016fb2e0df3 100644
--- a/src/server/game/Server/Packets/QuestPackets.h
+++ b/src/server/game/Server/Packets/QuestPackets.h
@@ -59,7 +59,7 @@ namespace WorldPackets
class QuestGiverStatus final : public ServerPacket
{
public:
- QuestGiverStatus() : ServerPacket(SMSG_QUESTGIVER_STATUS, 22) { }
+ QuestGiverStatus() : ServerPacket(SMSG_QUEST_GIVER_STATUS, 22) { }
WorldPacket const* Write() override;
@@ -69,7 +69,7 @@ namespace WorldPackets
class QuestGiverStatusMultiple final : public ServerPacket
{
public:
- QuestGiverStatusMultiple() : ServerPacket(SMSG_QUESTGIVER_STATUS_MULTIPLE, 24) { }
+ QuestGiverStatusMultiple() : ServerPacket(SMSG_QUEST_GIVER_STATUS_MULTIPLE, 24) { }
WorldPacket const* Write() override;
@@ -172,7 +172,7 @@ namespace WorldPackets
class QueryQuestInfoResponse final : public ServerPacket
{
public:
- QueryQuestInfoResponse() : ServerPacket(SMSG_QUEST_QUERY_RESPONSE, 1200) { }
+ QueryQuestInfoResponse() : ServerPacket(SMSG_QUERY_QUEST_INFO_RESPONSE, 1200) { }
WorldPacket const* Write() override;
@@ -247,7 +247,7 @@ namespace WorldPackets
class QuestGiverOfferRewardMessage final : public ServerPacket
{
public:
- QuestGiverOfferRewardMessage() : ServerPacket(SMSG_QUESTGIVER_OFFER_REWARD, 600) { }
+ QuestGiverOfferRewardMessage() : ServerPacket(SMSG_QUEST_GIVER_OFFER_REWARD_MESSAGE, 600) { }
WorldPacket const* Write() override;
@@ -278,7 +278,7 @@ namespace WorldPackets
class QuestGiverQuestComplete final : public ServerPacket
{
public:
- QuestGiverQuestComplete() : ServerPacket(SMSG_QUESTGIVER_QUEST_COMPLETE, 40) { }
+ QuestGiverQuestComplete() : ServerPacket(SMSG_QUEST_GIVER_QUEST_COMPLETE, 40) { }
WorldPacket const* Write() override;
@@ -318,7 +318,7 @@ namespace WorldPackets
class QuestGiverQuestDetails final : public ServerPacket
{
public:
- QuestGiverQuestDetails() : ServerPacket(SMSG_QUESTGIVER_QUEST_DETAILS, 1000) { }
+ QuestGiverQuestDetails() : ServerPacket(SMSG_QUEST_GIVER_QUEST_DETAILS, 1000) { }
WorldPacket const* Write() override;
@@ -363,7 +363,7 @@ namespace WorldPackets
class QuestGiverRequestItems final : public ServerPacket
{
public:
- QuestGiverRequestItems() : ServerPacket(SMSG_QUESTGIVER_REQUEST_ITEMS, 300) { }
+ QuestGiverRequestItems() : ServerPacket(SMSG_QUEST_GIVER_REQUEST_ITEMS, 300) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/SocialPackets.h b/src/server/game/Server/Packets/SocialPackets.h
index 8224fd70437..9bda9a54ad6 100644
--- a/src/server/game/Server/Packets/SocialPackets.h
+++ b/src/server/game/Server/Packets/SocialPackets.h
@@ -69,7 +69,7 @@ namespace WorldPackets
class FriendStatus final : public ServerPacket
{
public:
- FriendStatus() : ServerPacket(SMSG_CONTACT_STATUS, 38) { }
+ FriendStatus() : ServerPacket(SMSG_FRIEND_STATUS, 38) { }
void Initialize(ObjectGuid const& guid, FriendsResult result, FriendInfo const& friendInfo);
diff --git a/src/server/game/Server/Packets/SpellPackets.h b/src/server/game/Server/Packets/SpellPackets.h
index 865e856aa6f..bb7253c22dc 100644
--- a/src/server/game/Server/Packets/SpellPackets.h
+++ b/src/server/game/Server/Packets/SpellPackets.h
@@ -50,7 +50,7 @@ namespace WorldPackets
int32 ModCooldown = 0; ///< Reduced Cooldown in ms
};
- CategoryCooldown() : ServerPacket(SMSG_SPELL_CATEGORY_COOLDOWN, 4) { }
+ CategoryCooldown() : ServerPacket(SMSG_CATEGORY_COOLDOWN, 4) { }
WorldPacket const* Write() override;
@@ -60,7 +60,7 @@ namespace WorldPackets
class SendKnownSpells final : public ServerPacket
{
public:
- SendKnownSpells() : ServerPacket(SMSG_INITIAL_SPELLS, 5) { }
+ SendKnownSpells() : ServerPacket(SMSG_SEND_KNOWN_SPELLS, 5) { }
WorldPacket const* Write() override;
@@ -71,7 +71,7 @@ namespace WorldPackets
class UpdateActionButtons final : public ServerPacket
{
public:
- UpdateActionButtons() : ServerPacket(SMSG_ACTION_BUTTONS, MAX_ACTION_BUTTONS * 8 + 1)
+ UpdateActionButtons() : ServerPacket(SMSG_UPDATE_ACTION_BUTTONS, MAX_ACTION_BUTTONS * 8 + 1)
{
std::memset(ActionButtons, 0, sizeof(ActionButtons));
}
diff --git a/src/server/game/Server/Packets/SystemPackets.cpp b/src/server/game/Server/Packets/SystemPackets.cpp
index a88895fb35c..d7a0d5b5fef 100644
--- a/src/server/game/Server/Packets/SystemPackets.cpp
+++ b/src/server/game/Server/Packets/SystemPackets.cpp
@@ -26,7 +26,9 @@ WorldPacket const* WorldPackets::System::FeatureSystemStatus::Write()
_worldPacket << uint32(CfgRealmID);
_worldPacket << int32(CfgRealmRecID);
_worldPacket << uint32(UnkInt27);
- _worldPacket << uint32(UnkInt29);
+ _worldPacket << uint32(TwitterMsTillCanPost);
+ _worldPacket << uint32(TokenPollTimeSeconds);
+ _worldPacket << uint32(TokenRedeemIndex);
_worldPacket.WriteBit(VoiceEnabled);
_worldPacket.WriteBit(EuropaTicketSystemStatus.HasValue);
@@ -43,6 +45,9 @@ WorldPacket const* WorldPackets::System::FeatureSystemStatus::Write()
_worldPacket.WriteBit(TutorialsEnabled);
_worldPacket.WriteBit(UnkBit90);
_worldPacket.WriteBit(TwitterEnabled);
+ _worldPacket.WriteBit(CommerceSystemEnabled);
+ _worldPacket.WriteBit(Unk67);
+ _worldPacket.WriteBit(WillKickFromWorld);
_worldPacket.WriteBit(UnkBit61);
_worldPacket.FlushBits();
@@ -85,8 +90,14 @@ WorldPacket const* WorldPackets::System::FeatureSystemStatusGlueScreen::Write()
_worldPacket.WriteBit(BpayStoreAvailable);
_worldPacket.WriteBit(BpayStoreDisabledByParentalControls);
_worldPacket.WriteBit(CharUndeleteEnabled);
+ _worldPacket.WriteBit(CommerceSystemEnabled);
+ _worldPacket.WriteBit(Unk14);
+ _worldPacket.WriteBit(WillKickFromWorld);
_worldPacket.FlushBits();
+ _worldPacket << int32(TokenPollTimeSeconds);
+ _worldPacket << int32(TokenRedeemIndex);
+
return &_worldPacket;
}
diff --git a/src/server/game/Server/Packets/SystemPackets.h b/src/server/game/Server/Packets/SystemPackets.h
index d20d35649fb..851c84ec3b8 100644
--- a/src/server/game/Server/Packets/SystemPackets.h
+++ b/src/server/game/Server/Packets/SystemPackets.h
@@ -70,11 +70,16 @@ namespace WorldPackets
uint8 ComplaintStatus = 0;
int32 CfgRealmRecID = 0;
int32 UnkInt27 = 0;
- int32 UnkInt29 = 0;
+ int32 TwitterMsTillCanPost = 0;
+ int32 TokenPollTimeSeconds = 0;
+ int32 TokenRedeemIndex = 0;
bool ItemRestorationButtonEnabled = false;
bool CharUndeleteEnabled = false; ///< Implemented
bool BpayStoreDisabledByParentalControls = false;
bool TwitterEnabled = false;
+ bool CommerceSystemEnabled = false;
+ bool Unk67 = false;
+ bool WillKickFromWorld = false;
bool RestrictedAccount = false;
bool TutorialsEnabled = false;
@@ -93,6 +98,11 @@ namespace WorldPackets
bool BpayStoreDisabledByParentalControls = false; // NYI
bool CharUndeleteEnabled = false;
bool BpayStoreEnabled = false; // NYI
+ bool CommerceSystemEnabled = false; // NYI
+ bool Unk14 = false; // NYI
+ bool WillKickFromWorld = false; // NYI
+ int32 TokenPollTimeSeconds = 0; // NYI
+ int32 TokenRedeemIndex = 0; // NYI
};
class MOTD final : public ServerPacket
diff --git a/src/server/game/Server/Packets/TalentPackets.h b/src/server/game/Server/Packets/TalentPackets.h
index 4147eeb58b6..97427779f67 100644
--- a/src/server/game/Server/Packets/TalentPackets.h
+++ b/src/server/game/Server/Packets/TalentPackets.h
@@ -41,7 +41,7 @@ namespace WorldPackets
class UpdateTalentData final : public ServerPacket
{
public:
- UpdateTalentData() : ServerPacket(SMSG_TALENTS_INFO, 2+4+4+4+12) { }
+ UpdateTalentData() : ServerPacket(SMSG_UPDATE_TALENT_DATA, 2+4+4+4+12) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/WhoPackets.h b/src/server/game/Server/Packets/WhoPackets.h
index 3a3618c9756..fdfbde67174 100644
--- a/src/server/game/Server/Packets/WhoPackets.h
+++ b/src/server/game/Server/Packets/WhoPackets.h
@@ -29,7 +29,7 @@ namespace WorldPackets
class WhoIsRequest final : public ClientPacket
{
public:
- WhoIsRequest(WorldPacket&& packet) : ClientPacket(CMSG_WHOIS, std::move(packet)) { }
+ WhoIsRequest(WorldPacket&& packet) : ClientPacket(CMSG_WHO_IS, std::move(packet)) { }
void Read() override;
@@ -39,7 +39,7 @@ namespace WorldPackets
class WhoIsResponse final : public ServerPacket
{
public:
- WhoIsResponse() : ServerPacket(SMSG_WHOIS, 2) { }
+ WhoIsResponse() : ServerPacket(SMSG_WHO_IS, 2) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 26a35c0ff18..0f853a2a161 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -150,9 +150,9 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACTIVATE_TAXI, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACTIVATE_TAXI_EXPRESS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_ADD_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::AddFriend, &WorldSession::HandleAddFriendOpcode);
- DEFINE_HANDLER(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::AddIgnore, &WorldSession::HandleAddIgnoreOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ALTER_APPEARANCE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearance );
+ DEFINE_HANDLER(CMSG_ADD_FRIEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::AddFriend, &WorldSession::HandleAddFriendOpcode);
+ DEFINE_HANDLER(CMSG_ADD_IGNORE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::AddIgnore, &WorldSession::HandleAddIgnoreOpcode);
+ DEFINE_HANDLER(CMSG_ALTER_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::AlterApperance, &WorldSession::HandleAlterAppearance);
DEFINE_HANDLER(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::AreaTrigger, &WorldSession::HandleAreaTriggerOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode);
@@ -166,9 +166,9 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_REMOVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_ROSTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode );
- DEFINE_HANDLER(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackStop, &WorldSession::HandleAttackStopOpcode);
- DEFINE_HANDLER(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackSwing, &WorldSession::HandleAttackSwingOpcode);
- DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::AuctionHouse::AuctionHelloRequest, &WorldSession::HandleAuctionHelloOpcode);
+ DEFINE_HANDLER(CMSG_ATTACKSTOP, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Combat::AttackStop, &WorldSession::HandleAttackStopOpcode);
+ DEFINE_HANDLER(CMSG_ATTACKSWING, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Combat::AttackSwing, &WorldSession::HandleAttackSwingOpcode);
+ DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::AuctionHouse::AuctionHelloRequest, &WorldSession::HandleAuctionHelloOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems );
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems );
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems );
@@ -179,15 +179,15 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_SELL_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem );
DEFINE_HANDLER(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
- DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoBankItem, &WorldSession::HandleAutoBankItemOpcode);
+ DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoBankItem, &WorldSession::HandleAutoBankItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoEquipItem, &WorldSession::HandleAutoEquipItemOpcode);
+ DEFINE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoEquipItem, &WorldSession::HandleAutoEquipItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode );
- DEFINE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoStoreBagItem, &WorldSession::HandleAutoStoreBagItemOpcode);
- DEFINE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoStoreBankItem, &WorldSession::HandleAutoStoreBankItemOpcode);
+ DEFINE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoStoreBagItem, &WorldSession::HandleAutoStoreBagItemOpcode);
+ DEFINE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoStoreBankItem, &WorldSession::HandleAutoStoreBankItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::AutoStoreLootItem, &WorldSession::HandleAutostoreLootItemOpcode);
- DEFINE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBankerActivateOpcode);
+ DEFINE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Loot::AutoStoreLootItem, &WorldSession::HandleAutostoreLootItemOpcode);
+ DEFINE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBankerActivateOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBattlefieldLeaveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode );
@@ -221,15 +221,15 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_SUMMON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_UPDATE_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BEGIN_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode );
- DEFINE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBinderActivateOpcode);
+ DEFINE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBinderActivateOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BLACK_MARKET_BID_ON_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_BLACK_MARKET_OPEN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::BlackMarket::BlackMarketOpen, &WorldSession::HandleBlackMarketOpen);
+ DEFINE_HANDLER(CMSG_BLACK_MARKET_OPEN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::BlackMarket::BlackMarketOpen, &WorldSession::HandleBlackMarketOpen);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BLACK_MARKET_REQUEST_ITEMS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BOT_DETECTED2, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BUG_REPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBugReportOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BUSY_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode );
- DEFINE_HANDLER(CMSG_BUY_BACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyBackItem, &WorldSession::HandleBuybackItem);
- DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::BuyBankSlot, &WorldSession::HandleBuyBankSlotOpcode);
+ DEFINE_HANDLER(CMSG_BUY_BACK_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyBackItem, &WorldSession::HandleBuybackItem);
+ DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Bank::BuyBankSlot, &WorldSession::HandleBuyBankSlotOpcode);
DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyItem, &WorldSession::HandleBuyItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CAGE_BATTLE_PET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_ADD_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent );
@@ -268,35 +268,35 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_BANK_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_SUB_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupChangeSubGroupOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Announce>);
+ DEFINE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Announce>);
DEFINE_HANDLER(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Ban>);
- DEFINE_HANDLER(CMSG_CHANNEL_DECLINE_INVITE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeclineInvite>);
- DEFINE_HANDLER(CMSG_CHANNEL_DISPLAY_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::List>);
+ DEFINE_HANDLER(CMSG_CHANNEL_DECLINE_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeclineInvite>);
+ DEFINE_HANDLER(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::List>);
DEFINE_HANDLER(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Invite>);
DEFINE_HANDLER(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Kick>);
- DEFINE_HANDLER(CMSG_CHANNEL_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::List>);
+ DEFINE_HANDLER(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::List>);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANNEL_MODERATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetModerator>);
DEFINE_HANDLER(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetMute>);
- DEFINE_HANDLER(CMSG_CHANNEL_OWNER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::SendWhoOwner>);
+ DEFINE_HANDLER(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::SendWhoOwner>);
DEFINE_HANDLER(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Password>);
DEFINE_HANDLER(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetOwner>);
- DEFINE_HANDLER(CMSG_CHANNEL_SILENCE_ALL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SilenceAll>);
- DEFINE_HANDLER(CMSG_CHANNEL_SILENCE_VOICE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SilenceVoice>);
+ DEFINE_HANDLER(CMSG_CHANNEL_SILENCE_ALL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SilenceAll>);
+ DEFINE_HANDLER(CMSG_CHANNEL_SILENCE_VOICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SilenceVoice>);
DEFINE_HANDLER(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnBan>);
DEFINE_HANDLER(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsetModerator>);
DEFINE_HANDLER(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsetMute>);
- DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceAll>);
- DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceVoice>);
- DEFINE_HANDLER(CMSG_CHANNEL_VOICE_OFF, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeVoice>);
- DEFINE_HANDLER(CMSG_CHANNEL_VOICE_ON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Voice>);
+ DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceAll>);
+ DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceVoice>);
+ DEFINE_HANDLER(CMSG_CHANNEL_VOICE_OFF, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeVoice>);
+ DEFINE_HANDLER(CMSG_CHANNEL_VOICE_ON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Voice>);
DEFINE_HANDLER(CMSG_CHAR_CREATE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CreateChar, &WorldSession::HandleCharCreateOpcode);
- DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharCustomize, &WorldSession::HandleCharCustomizeOpcode);
+ DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharCustomize, &WorldSession::HandleCharCustomizeOpcode);
DEFINE_HANDLER(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::DeleteChar, &WorldSession::HandleCharDeleteOpcode);
DEFINE_HANDLER(CMSG_CHAR_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharEnumOpcode);
- DEFINE_HANDLER(CMSG_CHAR_RACE_OR_FACTION_CHANGE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharRaceOrFactionChange, &WorldSession::HandleCharRaceOrFactionChangeOpcode);
- DEFINE_HANDLER(CMSG_CHAR_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharacterRenameRequest, &WorldSession::HandleCharRenameOpcode);
- DEFINE_HANDLER(CMSG_CHAR_UNDELETE_ENUM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharUndeleteEnumOpcode);
+ DEFINE_HANDLER(CMSG_CHAR_RACE_OR_FACTION_CHANGE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharRaceOrFactionChange, &WorldSession::HandleCharRaceOrFactionChangeOpcode);
+ DEFINE_HANDLER(CMSG_CHAR_RENAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharacterRenameRequest, &WorldSession::HandleCharRenameOpcode);
+ DEFINE_HANDLER(CMSG_CHAR_UNDELETE_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharUndeleteEnumOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHECK_RAF_EMAIL_ENABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHOICE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CLEAR_RAID_MARKER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -315,7 +315,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLETE_CINEMATIC, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLETE_MOVIE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONFIRM_RESPEC_WIPE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode );
- DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
+ DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONVERSATION_UNK1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONVERT_RAID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupRaidConvertOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CREATE_SHIPMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -323,12 +323,12 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_DANCE_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_DB_QUERY_BULK, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Query::DBQueryBulk, &WorldSession::HandleDBQueryBulk);
DEFINE_HANDLER(CMSG_DECLINE_GUILD_INVITES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::DeclineGuildInvites, &WorldSession::HandleDeclineGuildInvites);
- DEFINE_HANDLER(CMSG_DECLINE_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::DeclinePetition, &WorldSession::HandleDeclinePetition);
+ DEFINE_HANDLER(CMSG_DECLINE_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::DeclinePetition, &WorldSession::HandleDeclinePetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_DELETE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete );
- DEFINE_HANDLER(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::DelFriend, &WorldSession::HandleDelFriendOpcode);
- DEFINE_HANDLER(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::DelIgnore, &WorldSession::HandleDelIgnoreOpcode);
+ DEFINE_HANDLER(CMSG_DEL_FRIEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::DelFriend, &WorldSession::HandleDelFriendOpcode);
+ DEFINE_HANDLER(CMSG_DEL_IGNORE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::DelIgnore, &WorldSession::HandleDelIgnoreOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_DEPOSIT_REAGENT_BANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_DESTROY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::DestroyItem, &WorldSession::HandleDestroyItemOpcode);
+ DEFINE_HANDLER(CMSG_DESTROY_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::DestroyItem, &WorldSession::HandleDestroyItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_BOOT_PLAYER_VOTE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgJoinOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgLeaveOpcode );
@@ -347,11 +347,11 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::EmoteClient, &WorldSession::HandleEmoteOpcode);
DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_TAXI_NODE, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
- DEFINE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::SaveEquipmentSet, &WorldSession::HandleEquipmentSetSave);
+ DEFINE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::SaveEquipmentSet, &WorldSession::HandleEquipmentSetSave);
DEFINE_OPCODE_HANDLER_OLD(CMSG_FAR_SIGHT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
DEFINE_HANDLER(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryGameObject, &WorldSession::HandleGameObjectQueryOpcode);
- DEFINE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectReportUse, &WorldSession::HandleGameobjectReportUse);
- DEFINE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectUse, &WorldSession::HandleGameObjectUseOpcode);
+ DEFINE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectReportUse, &WorldSession::HandleGameobjectReportUse);
+ DEFINE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectUse, &WorldSession::HandleGameObjectUseOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GAMESPEED_SET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GAMETIME_SET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -397,44 +397,44 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_GROUP_CANCEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GROUP_REQUEST_JOIN_UPDATES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRequestJoinUpdates );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildAddRank, &WorldSession::HandleGuildAddRank);
+ DEFINE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildAddRank, &WorldSession::HandleGuildAddRank);
DEFINE_HANDLER(CMSG_GUILD_ASSIGN_MEMBER_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildAssignMemberRank, &WorldSession::HandleGuildAssignRank);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_AUTO_DECLINE_INVITATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_BANK_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankActivate, &WorldSession::HandleGuildBankActivate);
+ DEFINE_HANDLER(CMSG_GUILD_BANK_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankActivate, &WorldSession::HandleGuildBankActivate);
DEFINE_HANDLER(CMSG_GUILD_BANK_BUY_TAB, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankBuyTab, &WorldSession::HandleGuildBankBuyTab);
DEFINE_HANDLER(CMSG_GUILD_BANK_DEPOSIT_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankDepositMoney, &WorldSession::HandleGuildBankDepositMoney);
DEFINE_HANDLER(CMSG_GUILD_BANK_LOG_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankLogQuery, &WorldSession::HandleGuildBankLogQuery);
DEFINE_HANDLER(CMSG_GUILD_BANK_QUERY_TAB, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankQueryTab, &WorldSession::HandleGuildBankQueryTab);
- DEFINE_HANDLER(CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankRemainingWithdrawMoneyQuery, &WorldSession::HandleGuildBankMoneyWithdrawn);
+ DEFINE_HANDLER(CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankRemainingWithdrawMoneyQuery, &WorldSession::HandleGuildBankMoneyWithdrawn);
DEFINE_HANDLER(CMSG_GUILD_BANK_SET_TAB_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankSetTabText, &WorldSession::HandleGuildBankSetTabText);
DEFINE_HANDLER(CMSG_GUILD_BANK_SWAP_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankSwapItems, &WorldSession::HandleGuildBankSwapItems);
DEFINE_HANDLER(CMSG_GUILD_BANK_TEXT_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankTextQuery, &WorldSession::HandleGuildBankTextQuery);
DEFINE_HANDLER(CMSG_GUILD_BANK_UPDATE_TAB, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankUpdateTab, &WorldSession::HandleGuildBankUpdateTab);
DEFINE_HANDLER(CMSG_GUILD_BANK_WITHDRAW_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildBankWithdrawMoney, &WorldSession::HandleGuildBankWithdrawMoney);
- DEFINE_HANDLER(CMSG_GUILD_CHALLENGE_UPDATE_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildChallengeUpdateRequest, &WorldSession::HandleGuildChallengeUpdateRequest);
+ DEFINE_HANDLER(CMSG_GUILD_CHALLENGE_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildChallengeUpdateRequest, &WorldSession::HandleGuildChallengeUpdateRequest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_CHANGE_NAME_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GUILD_DECLINE_INVITATION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDeclineInvitation, &WorldSession::HandleGuildDeclineInvitation);
- DEFINE_HANDLER(CMSG_GUILD_DELETE_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDeleteRank, &WorldSession::HandleGuildDeleteRank);
+ DEFINE_HANDLER(CMSG_GUILD_DELETE_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDeleteRank, &WorldSession::HandleGuildDeleteRank);
DEFINE_HANDLER(CMSG_GUILD_DEMOTE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDemoteMember, &WorldSession::HandleGuildDemoteMember);
DEFINE_HANDLER(CMSG_GUILD_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDelete, &WorldSession::HandleGuildDelete);
DEFINE_HANDLER(CMSG_GUILD_EVENT_LOG_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildEventLogQuery, &WorldSession::HandleGuildEventLogQuery);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_GET_RANKS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRanks, &WorldSession::HandleGuildGetRanks);
- DEFINE_HANDLER(CMSG_GUILD_GET_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRoster, &WorldSession::HandleGuildGetRoster);
+ DEFINE_HANDLER(CMSG_GUILD_GET_RANKS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRanks, &WorldSession::HandleGuildGetRanks);
+ DEFINE_HANDLER(CMSG_GUILD_GET_ROSTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRoster, &WorldSession::HandleGuildGetRoster);
DEFINE_HANDLER(CMSG_GUILD_INVITE_BY_NAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildInviteByName, &WorldSession::HandleGuildInviteByName);
DEFINE_HANDLER(CMSG_GUILD_LEAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildLeave, &WorldSession::HandleGuildLeave);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_MEMBER_SEND_SOR_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GUILD_NEWS_UPDATE_STICKY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Guild::GuildNewsUpdateSticky, &WorldSession::HandleGuildNewsUpdateSticky);
DEFINE_HANDLER(CMSG_GUILD_OFFICER_REMOVE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildOfficerRemoveMember, &WorldSession::HandleGuildOfficerRemoveMember);
- DEFINE_HANDLER(CMSG_GUILD_PERMISSIONS_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildPermissionsQuery, &WorldSession::HandleGuildPermissionsQuery);
+ DEFINE_HANDLER(CMSG_GUILD_PERMISSIONS_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildPermissionsQuery, &WorldSession::HandleGuildPermissionsQuery);
DEFINE_HANDLER(CMSG_GUILD_PROMOTE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildPromoteMember, &WorldSession::HandleGuildPromoteMember);
DEFINE_HANDLER(CMSG_GUILD_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::QueryGuildInfo, &WorldSession::HandleGuildQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBER_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_QUERY_NEWS, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Guild::GuildQueryNews, &WorldSession::HandleGuildQueryNews);
+ DEFINE_HANDLER(CMSG_GUILD_QUERY_NEWS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Guild::GuildQueryNews, &WorldSession::HandleGuildQueryNews);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REPLACE_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_REQUEST_PARTY_STATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Guild::RequestGuildPartyState, &WorldSession::HandleGuildRequestPartyState);
+ DEFINE_HANDLER(CMSG_GUILD_REQUEST_PARTY_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::RequestGuildPartyState, &WorldSession::HandleGuildRequestPartyState);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_ACHIEVEMENT_TRACKING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetAchievementTracking);
DEFINE_HANDLER(CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Achievement::GuildSetFocusedAchievement, &WorldSession::HandleGuildSetFocusedAchievement);
DEFINE_HANDLER(CMSG_GUILD_SET_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildSetGuildMaster, &WorldSession::HandleGuildSetGuildMaster);
@@ -448,7 +448,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_INCREASE_CAST_TIME_FOR_SPELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_ROLE_POLL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode );
- DEFINE_HANDLER(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode);
+ DEFINE_HANDLER(CMSG_INSPECT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode);
DEFINE_HANDLER(CMSG_INSPECT_PVP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::InspectPVPRequest, &WorldSession::HandleInspectPVP);
DEFINE_OPCODE_HANDLER_OLD(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_PURCHASE_REFUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund );
@@ -459,11 +459,11 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_RATED_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_KEYBOUND_OVERRIDE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_LEARN_TALENTS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Talent::LearnTalents, &WorldSession::HandleLearnTalentsOpcode);
+ DEFINE_HANDLER(CMSG_LEARN_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Talent::LearnTalents, &WorldSession::HandleLearnTalentsOpcode);
DEFINE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::LeaveChannel, &WorldSession::HandleLeaveChannel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupDisbandOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_GET_STATUS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetStatus );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_GET_JOIN_STATUS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetStatus );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LFR_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LFR_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_CANCEL_APPLICATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -475,7 +475,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_SEARCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LOCK_INFO_REQUEST, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetLockInfoOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_GET_SYSTEM_INFO, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetLockInfoOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_PROPOSAL_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgProposalResultOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_SET_BOOT_VOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetBootVoteOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_SET_COMMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgSetCommentOpcode );
@@ -494,21 +494,21 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::LogoutRequest, &WorldSession::HandleLogoutRequestOpcode);
DEFINE_HANDLER(CMSG_LOG_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOG_STREAMING_ERROR, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootUnit, &WorldSession::HandleLootOpcode);
+ DEFINE_HANDLER(CMSG_LOOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootUnit, &WorldSession::HandleLootOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_CURRENCY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_MASTER_GIVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_METHOD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode );
- DEFINE_HANDLER(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootMoney, &WorldSession::HandleLootMoneyOpcode);
- DEFINE_HANDLER(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootRelease, &WorldSession::HandleLootReleaseOpcode);
+ DEFINE_HANDLER(CMSG_LOOT_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootMoney, &WorldSession::HandleLootMoneyOpcode);
+ DEFINE_HANDLER(CMSG_LOOT_RELEASE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootRelease, &WorldSession::HandleLootReleaseOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_ROLL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOW_LEVEL_RAID1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOW_LEVEL_RAID2, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MAIL_CREATE_TEXT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailCreateTextItem, &WorldSession::HandleMailCreateTextItem);
- DEFINE_HANDLER(CMSG_MAIL_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailDelete, &WorldSession::HandleMailDelete);
- DEFINE_HANDLER(CMSG_MAIL_MARK_AS_READ, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailMarkAsRead, &WorldSession::HandleMailMarkAsRead);
+ DEFINE_HANDLER(CMSG_MAIL_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailDelete, &WorldSession::HandleMailDelete);
+ DEFINE_HANDLER(CMSG_MAIL_MARK_AS_READ, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailMarkAsRead, &WorldSession::HandleMailMarkAsRead);
DEFINE_HANDLER(CMSG_MAIL_RETURN_TO_SENDER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailReturnToSender, &WorldSession::HandleMailReturnToSender);
- DEFINE_HANDLER(CMSG_MAIL_TAKE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeItem, &WorldSession::HandleMailTakeItem);
- DEFINE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeMoney, &WorldSession::HandleMailTakeMoney);
+ DEFINE_HANDLER(CMSG_MAIL_TAKE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeItem, &WorldSession::HandleMailTakeItem);
+ DEFINE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeMoney, &WorldSession::HandleMailTakeMoney);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MASTER_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MEETINGSTONE_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_CHANNEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -525,9 +525,9 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MESSAGECHAT_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_INSTANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MESSAGECHAT_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
DEFINE_HANDLER(CMSG_MESSAGECHAT_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
DEFINE_HANDLER(CMSG_MESSAGECHAT_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageWhisper, &WorldSession::HandleChatMessageWhisperOpcode);
DEFINE_HANDLER(CMSG_MESSAGECHAT_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
@@ -545,15 +545,15 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck );
- DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
- DEFINE_HANDLER(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_ROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck );
DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_HANDLER(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
- DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_HANDLER(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
- DEFINE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
+ DEFINE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_UNROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
DEFINE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -597,7 +597,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MOVE_STOP_TURN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MoveTeleportAck, &WorldSession::HandleMoveTeleportAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TELEPORT_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TIME_SKIPPED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TOGGLE_COLLISION_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_WATER_WALK_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck );
@@ -612,7 +612,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_OFFER_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::OfferPetition, &WorldSession::HandleOfferPetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPENING_CINEMATIC, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOpeningCinematic );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_GARRISON_MISSION_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_OPEN_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::OpenItem, &WorldSession::HandleOpenItemOpcode );
+ DEFINE_HANDLER(CMSG_OPEN_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::OpenItem, &WorldSession::HandleOpenItemOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_SHIPMENT_GAME_OBJ, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_SHIPMENT_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPT_OUT_OF_LOOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode );
@@ -622,10 +622,10 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_SILENCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_UNINVITE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_UNSILENCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_PETITION_BUY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionBuy, &WorldSession::HandlePetitionBuy);
+ DEFINE_HANDLER(CMSG_PETITION_BUY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionBuy, &WorldSession::HandlePetitionBuy);
DEFINE_HANDLER(CMSG_PETITION_RENAME_GUILD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionRenameGuild, &WorldSession::HandlePetitionRenameGuild);
- DEFINE_HANDLER(CMSG_PETITION_SHOW_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowList, &WorldSession::HandlePetitionShowList);
- DEFINE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowSignatures, &WorldSession::HandlePetitionShowSignatures);
+ DEFINE_HANDLER(CMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowList, &WorldSession::HandlePetitionShowList);
+ DEFINE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowSignatures, &WorldSession::HandlePetitionShowSignatures);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ABANDON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_FINAL_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -637,7 +637,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_REQUEST_WILD, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_CANCEL_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode );
- DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCastSpell, &WorldSession::HandlePetCastSpellOpcode);
+ DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCastSpell, &WorldSession::HandlePetCastSpellOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_NAME_CACHE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_NAME_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename );
@@ -649,50 +649,50 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayedTimeClient, &WorldSession::HandlePlayedTime);
DEFINE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayerLogin, &WorldSession::HandlePlayerLoginOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAY_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_PORT_GRAVEYARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::PortGraveyard, &WorldSession::HandlePortGraveyard);
+ DEFINE_HANDLER(CMSG_PORT_GRAVEYARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::PortGraveyard, &WorldSession::HandlePortGraveyard);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PUSH_QUEST_TO_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PVP_LOG_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandlePVPLogDataOpcode );
- DEFINE_HANDLER(CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseLocationFromClient, &WorldSession::HandleQueryCorpseLocation);
- DEFINE_HANDLER(CMSG_QUERY_CORPSE_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseTransport, &WorldSession::HandleQueryCorpseTransport);
+ DEFINE_HANDLER(CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseLocationFromClient, &WorldSession::HandleQueryCorpseLocation);
+ DEFINE_HANDLER(CMSG_QUERY_CORPSE_TRANSPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseTransport, &WorldSession::HandleQueryCorpseTransport);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_COUNTDOWN_TIMER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::QueryInspectAchievements, &WorldSession::HandleQueryInspectAchievements);
- DEFINE_HANDLER(CMSG_QUERY_NEXT_MAIL_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailQueryNextMailTime, &WorldSession::HandleQueryNextMailTime);
+ DEFINE_HANDLER(CMSG_QUERY_NEXT_MAIL_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailQueryNextMailTime, &WorldSession::HandleQueryNextMailTime);
DEFINE_HANDLER(CMSG_QUERY_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::QueryPetition, &WorldSession::HandleQueryPetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_SCENARIO_POI, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryTime, &WorldSession::HandleQueryTimeOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverAcceptQuest, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverAcceptQuest, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_CANCEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
- DEFINE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverHello, &WorldSession::HandleQuestgiverHelloOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverQueryQuest, &WorldSession::HandleQuestgiverQueryQuestOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverHello, &WorldSession::HandleQuestgiverHelloOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverQueryQuest, &WorldSession::HandleQuestgiverQueryQuestOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Quest::QuestGiverStatusQuery, &WorldSession::HandleQuestgiverStatusQueryOpcode);
- DEFINE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestLogRemoveQuest, &WorldSession::HandleQuestLogRemoveQuest);
+ DEFINE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestLogRemoveQuest, &WorldSession::HandleQuestLogRemoveQuest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTLOG_SWAP_QUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_CLOSE_AUTOACCEPT_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_QUEST_COMPLETION_NPCS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestNPCQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_POI_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult );
- DEFINE_HANDLER(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QueryQuestInfo, &WorldSession::HandleQuestQueryOpcode);
+ DEFINE_HANDLER(CMSG_QUEST_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QueryQuestInfo, &WorldSession::HandleQuestQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEUED_MESSAGES_END, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GenerateRandomCharacterName, &WorldSession::HandleRandomizeCharNameOpcode);
- DEFINE_HANDLER(CMSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::RandomRollClient, &WorldSession::HandleRandomRollOpcode);
+ DEFINE_HANDLER(CMSG_RANDOM_ROLL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::RandomRollClient, &WorldSession::HandleRandomRollOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_READY_CHECK_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_READ_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REAGENT_BANK_BUY_TAB, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REALM_NAME_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::ReclaimCorpse, &WorldSession::HandleReclaimCorpse);
+ DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::ReclaimCorpse, &WorldSession::HandleReclaimCorpse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_RECRUIT_A_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REGISTER_ADDON_PREFIXES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonRegisteredPrefixesOpcode);
DEFINE_HANDLER(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::ReorderCharacters, &WorldSession::HandleReorderCharacters);
- DEFINE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::RepairItem, &WorldSession::HandleRepairItemOpcode);
+ DEFINE_HANDLER(CMSG_REPAIR_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::RepairItem, &WorldSession::HandleRepairItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPLACE_ACCOUNT_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPLACE_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::RepopRequest, &WorldSession::HandleRepopRequest);
+ DEFINE_HANDLER(CMSG_REPOP_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::RepopRequest, &WorldSession::HandleRepopRequest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_IGNORED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_PVP_AFK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK );
@@ -703,7 +703,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_REQUEST_CEMETERY_LIST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::RequestCemeteryList, &WorldSession::HandleRequestCemeteryList);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_FORCED_REACTIONS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_REQUEST_GUILD_REWARDS_LIST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Guild::RequestGuildRewardsList, &WorldSession::HandleRequestGuildRewardsList);
+ DEFINE_HANDLER(CMSG_REQUEST_GUILD_REWARDS_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Guild::RequestGuildRewardsList, &WorldSession::HandleRequestGuildRewardsList);
DEFINE_HANDLER(CMSG_REQUEST_HONOR_STATS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::RequestHonorStats, &WorldSession::HandleRequestHonorStatsOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_LFG_LIST_BLACKLIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PARTY_JOIN_UPDATES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -722,7 +722,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_CHALLENGE_MODE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_FACTION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_INSTANCES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode );
- DEFINE_HANDLER(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::ResurrectResponse, &WorldSession::HandleResurrectResponse);
+ DEFINE_HANDLER(CMSG_RESURRECT_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::ResurrectResponse, &WorldSession::HandleResurrectResponse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REVERT_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RIDE_VEHICLE_INTERACT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleEnterPlayerVehicle );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ROLE_POLL_BEGIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRolePollBeginOpcode );
@@ -733,7 +733,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_PLAYBACK_COMPLETE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_TRIGGER_EVENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SELF_RES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode );
- DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SellItem, &WorldSession::HandleSellItemOpcode);
+ DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::SellItem, &WorldSession::HandleSellItemOpcode);
DEFINE_HANDLER(CMSG_SEND_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::SendContactList, &WorldSession::HandleContactListOpcode);
DEFINE_HANDLER(CMSG_SEND_MAIL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::SendMail, &WorldSession::HandleSendMail);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SEND_SOR_REQUEST_VIA_ADDRESS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -741,15 +741,15 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SERVERTIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SETDEATHBINDPOINT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACHIEVEMENTS_HIDDEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetActionBarToggles, &WorldSession::HandleSetActionBarToggles);
- DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::SetActionButton, &WorldSession::HandleSetActionButtonOpcode);
+ DEFINE_HANDLER(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::SetActionBarToggles, &WorldSession::HandleSetActionBarToggles);
+ DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::SetActionButton, &WorldSession::HandleSetActionButtonOpcode);
DEFINE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Movement::SetActiveMover, &WorldSession::HandleSetActiveMoverOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ADVANCED_COMBAT_LOGGING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ASSISTANT_LEADER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupAssistantLeaderOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_BACKPACK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_BANK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::SetContactNotes, &WorldSession::HandleSetContactNotesOpcode);
+ DEFINE_HANDLER(CMSG_SET_CONTACT_NOTES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Social::SetContactNotes, &WorldSession::HandleSetContactNotesOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_CURRENCY_FLAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_DIFFICULTY_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetDungeonDifficulty, &WorldSession::HandleSetDungeonDifficultyOpcode);
@@ -773,19 +773,19 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ROLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupSetRolesOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetSavedInstanceExtend );
DEFINE_HANDLER(CMSG_SET_SELECTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetSelection, &WorldSession::HandleSetSelectionOpcode);
- DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::SetSheathed, &WorldSession::HandleSetSheathedOpcode);
+ DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Combat::SetSheathed, &WorldSession::HandleSetSheathedOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SKILL_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_SPECIALIZATION, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Talent::SetSpecialization, &WorldSession::HandleSetSpecializationOpcode);
+ DEFINE_HANDLER(CMSG_SET_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Talent::SetSpecialization, &WorldSession::HandleSetSpecializationOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode );
- DEFINE_HANDLER(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetTitle, &WorldSession::HandleSetTitleOpcode);
+ DEFINE_HANDLER(CMSG_SET_TITLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::SetTitle, &WorldSession::HandleSetTitleOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_CURRENCY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_GOLD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_VEHICLE_REC_ID_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_WATCHED_FACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode );
- DEFINE_HANDLER(CMSG_SHOWING_CLOAK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingCloak, &WorldSession::HandleShowingCloakOpcode);
- DEFINE_HANDLER(CMSG_SHOWING_HELM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingHelm, &WorldSession::HandleShowingHelmOpcode);
+ DEFINE_HANDLER(CMSG_SHOWING_CLOAK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingCloak, &WorldSession::HandleShowingCloakOpcode);
+ DEFINE_HANDLER(CMSG_SHOWING_HELM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingHelm, &WorldSession::HandleShowingHelmOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SHOW_TRADE_SKILL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_SIGN_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::SignPetition, &WorldSession::HandleSignPetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SILENCE_PARTY_TALKER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -796,7 +796,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SPELLCLICK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode);
DEFINE_HANDLER(CMSG_SPLIT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::SplitItem, &WorldSession::HandleSplitItemOpcode);
- DEFINE_HANDLER(CMSG_STAND_STATE_CHANGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::StandStateChange, &WorldSession::HandleStandStateChangeOpcode);
+ DEFINE_HANDLER(CMSG_STAND_STATE_CHANGE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::StandStateChange, &WorldSession::HandleStandStateChangeOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_START_QUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_START_SPECTATOR_WAR_GAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -808,8 +808,8 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_SUGGESTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitSuggestion, &WorldSession::HandleSupportTicketSubmitSuggestion);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SUSPEND_COMMS_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SUSPEND_TOKEN_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapInvItem, &WorldSession::HandleSwapInvItemOpcode);
- DEFINE_HANDLER(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapItem, &WorldSession::HandleSwapItem);
+ DEFINE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapInvItem, &WorldSession::HandleSwapInvItemOpcode);
+ DEFINE_HANDLER(CMSG_SWAP_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapItem, &WorldSession::HandleSwapItem);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SWAP_SUB_GROUPS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupSwapSubGroupOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SYNC_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleTabardVendorActivateOpcode);
@@ -838,7 +838,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_UI_TIME_REQUEST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::UITimeRequest, &WorldSession::HandleUITimeRequest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_GET_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL);
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNACCEPT_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode );
- DEFINE_HANDLER(CMSG_UNDELETE_CHARACTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::UndeleteCharacter, &WorldSession::HandleCharUndeleteOpcode);
+ DEFINE_HANDLER(CMSG_UNDELETE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::UndeleteCharacter, &WorldSession::HandleCharUndeleteOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNLEARN_SKILL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNLEARN_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAddonPrefixesOpcode);
@@ -852,7 +852,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_USE_CRITTER_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_USE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse );
- DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::UseItem, &WorldSession::HandleUseItemOpcode);
+ DEFINE_HANDLER(CMSG_USE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::UseItem, &WorldSession::HandleUseItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_USE_TOY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Misc::ViolenceLevel, &WorldSession::HandleViolenceLevel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOICE_ADD_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -864,7 +864,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_SWAP_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidSwapItem );
DEFINE_OPCODE_HANDLER_OLD(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode );
DEFINE_HANDLER(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoRequestPkt, &WorldSession::HandleWhoOpcode);
- DEFINE_HANDLER(CMSG_WHOIS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoIsRequest, &WorldSession::HandleWhoisOpcode);
+ DEFINE_HANDLER(CMSG_WHO_IS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoIsRequest, &WorldSession::HandleWhoIsOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_WORLD_TELEPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_WRAP_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ZONEUPDATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleZoneUpdateOpcode );
@@ -893,15 +893,12 @@ void OpcodeTable::Initialize()
ValidateAndSetServerOpcode(opcode, #opcode, status, con)
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ABORT_NEW_WORLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_RESTRICTED_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_TOYS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_BATTLENET_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -912,71 +909,47 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGET_ACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKER_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_START, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_STOP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACK_SWING_LANDED_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_PENDING_SALES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OUTBID_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_BID_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REPLICATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_WON_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AVERAGE_ITEM_LEVEL_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_DROP_TIMER_CANCELED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_DROP_TIMER_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECT_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTERING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EXIT_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_RATED_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_ACTIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_NEEDCONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_NEED_CONFIRMATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_NONE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_WAITFORGROUPS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_WAIT_FOR_GROUPS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -989,17 +962,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_CONFIRM_PURCHASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_ENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_PURCHASE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PETS_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_CAGE_DATE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1008,20 +979,29 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_TRAP_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_UPDATES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_DROP_TIMER_CANCELLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_DROP_TIMER_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_EJECTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_EJECT_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_ENTERING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_ENTRY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_QUEUE_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_QUEUE_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BF_MGR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BIND_POINT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_OPEN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_OUTBID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_EMPTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BOSS_KILL_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_SUCCEEDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_ACTION_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_ARENA_TEAM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INITIAL_INVITES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1035,117 +1015,99 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_FILTER_GUILD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_CALENDAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_UPDATE_INVITE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAMERA_SHAKE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_ORPHAN_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLEGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_OBJECT_TEST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_RENAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_CHARACTER_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CREATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHARACTER_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_DELETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_ENUM, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_RENAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_UPGRADE_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_AUTO_RESPONDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_DOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_IGNORED_ACCOUNT_MUTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_IS_DOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_NOT_IN_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOT_FOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOTFOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RECONNECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_WRONG_FACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_IGNORE_DIMISHING_RETURNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_FOR_BOTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHUNKED_PACKET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_ALL_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_BOSS_EMOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWNS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COIN_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMBAT_LOG_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PARTY_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLETE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_MOVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_PACKET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_CONNECT_FAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_DISCONNECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMSAT_RECONNECT_TRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONNECT_TO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTACT_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONTROL_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONVERT_RUNE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_LOCATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_LOCATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_CHAR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CURRENCY_LOOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CURRENCY_LOOT_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CUSTOM_LOAD_SCREEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAILY_QUESTS_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_DONE_OBSOLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_DANCE_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DANCE_STUDIO_CREATE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEBUG_SERVER_GEO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DELETE_CHAR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTROY_ARENA_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DIFFERENT_INSTANCE_FROM_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1166,75 +1128,79 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_OUT_OF_BOUNDS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_DUMP_RIDE_TICKETS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ECHO_PARTY_SQUELCH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_SAVED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENUM_CHARACTERS_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTAL_DAMAGE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_ID, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FACTION_BONUS_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FAILED_PLAYER_CONDITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FINAL_CHUNK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FLOOD_DETECTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCEACTIONSHOW, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_DISPLAY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_OBJECT_RELINK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORGE_MASTER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_LOGGEDIN, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_CUSTOM_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_DESPAWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_SPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ADD_FOLLOWER_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ADD_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_ACTIVATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_SET_ACTIVE_SPECIALIZATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_COMPLETE_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_DELETE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL2, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_XP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LANDINGPAGE_SHIPMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_IS_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_BLUEPRINT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_MISSIONS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_TRADESKILL_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_NUM_FOLLOWER_ACTIVATIONS_REMAINING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_ARCHITECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_MISSION_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_TRADESKILL_NPC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_PLACE_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_PLOT_PLACED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_PLOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_RECRUITMENT_FOLLOWERS_GENERATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_RECRUIT_FOLLOWER_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REMOTE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_SET_NUM_FOLLOWER_ACTIVATIONS_REMAINING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REMOVE_FOLLOWER_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_START_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNK1, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNK3, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_FOLLOWER_ITEM_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_GARRISON_INFO_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_MESSAGECHAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1250,85 +1216,78 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_ACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_EARNED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_LOG_QUERY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_LOG_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_BANK_TEXT_QUERY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHALLENGE_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHALLENGE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHALLENGE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CHANGE_NAME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_MONEY_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_DISBANDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_NEW_LEADER, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_LEFT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PRESENCE_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANKS_UPDATED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANK_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_ADDED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_MONEY_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_DISBANDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_MOTD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_JOINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_LEFT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PRESENCE_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANKS_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANK_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_MODIFIED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_TEXT_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_MODIFIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_TEXT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_FLAGGED_FOR_RENAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_DECLINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_KNOWN_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBERS_WITH_RECIPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_DAILY_RESET, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_DAILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_UPDATE_NOTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVE_STARTING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NAME_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PARTY_STATE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANKS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PARTY_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANKS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REPUTATION_REACTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARDS_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARD_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY_BLOB, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCREASE_CAST_TIME_FOR_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SETUP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_HONOR_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_PVP, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1337,181 +1296,161 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_TIMER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_GROUP_SIZE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_LOCK_WARNING_QUERY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_SAVE_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_DANCE_MOVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVEL_UP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_BOOT_PROPOSAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_SEARCH_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_UPDATE_BLACKLIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_UPDATE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_OFFER_CONTINUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_OPEN_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PARTY_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PLAYER_REWARD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PROPOSAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_READY_CHECK_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_READY_CHECK_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_ROLE_CHECK_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_ROLE_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_SLOT_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_TELEPORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_SEARCH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICANT_LIST_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICANT_LIST_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_BROWSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_POST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_RECRUITS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIST_INVENTORY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_EQUIPMENT_SET, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_SELECTED_TROPHY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SET_TIME_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CONTENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLLS_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_SLOT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOSS_OF_CONTROL_AURA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVES_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJ_EVENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MASTER_LOOT_CANDIDATE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_IN_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_MEMBER_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_SETQUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGECHAT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MESSAGE_BOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_SETUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIGAME_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIMAP_PING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_COMPONENTED_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_CREATURE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MISSILE_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ACTIVE_MOVER, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COMPOUND_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FEATHER_FALL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVERING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_LAND_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_NORMAL_FALL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WATER_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WATER_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLYING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_START_SWIM, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_STOP_SWIM, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_FLYING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVERING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_COLLISION_HEIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1523,41 +1462,32 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_WONT_TALK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_KILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_DECLINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_RENAME_GUILD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SIGN_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ACTION_FEEDBACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1578,31 +1508,28 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_REQUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_SLOT_UPDATES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BROKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CAST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CLEAR_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_DISMISS_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_GOD_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_GUIDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_GUI_DS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_REMOVED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_RENAMEABLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SLOT_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPECIALIZATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_SPELLS_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_STABLE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_STABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_TAME_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UNLEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PHASE_SHIFT_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1611,36 +1538,43 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUREMOUNT_CANCELLED_OBSOLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_BATTLE_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_CREATURE_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GAME_OBJECT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GUILD_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_NPC_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PAGE_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PLAYER_NAME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_QUEST_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_INVALID_QUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_INVALID_QUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_OFFER_REWARD_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_DETAILS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_REQUEST_ITEMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_GIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1648,24 +1582,20 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAF_EMAIL_ENABLED_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_DIFFICULTY_SET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BG_RATING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BG_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BATTLEFIELD_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_OK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REDIRECT_CLIENT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_COMPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1673,34 +1603,29 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_ITEM_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPLACE_TROPHY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_AFK_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_REPORT_PVP_PLAYER_AFK_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_CEMETERY_LIST_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REQUEST_PVP_REWARDS_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESEARCH_SETUP_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_COMPRESSION_CONTEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESTRICTED_ACCOUNT_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHANGED_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RUNE_REGEN_DEBUG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_BOOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_OUT_OF_BOUNDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_POIS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PO_IS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PROGRESS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1708,12 +1633,12 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_INITIAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_KNOWN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_RAID_TARGET_UPDATE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_RAID_TARGET_UPDATE_SINGLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1721,12 +1646,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_PERF, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_TROPHY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_RESEARCH_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1744,40 +1666,34 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LOOT_METHOD_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MAX_WEEKLY_QUANTITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MELEE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MOVEMENT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT_CHANGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PET_SPECIALIZATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROJECTILE_POSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_RAID_DIFFICULTY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VIGNETTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_RATINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TRADE_SKILL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SORT_BAGS_ACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOR_START_EXPERIENCE_INCOMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIAL_MOUNT_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ABSORB_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CHANNEL_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CHANNEL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DAMAGE_SHIELD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DISPEL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DISPELL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ENERGIZE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_EXECUTE_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_GO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1786,38 +1702,35 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MULTISTRIKE_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_NON_MELEE_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_OR_DAMAGE_IMMUNE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_PERIODIC_AURA_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_STAND_STATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STAND_STATE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMERS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_STREAMING_MOVIE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_SPEAKERBOT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STREAMING_MOVIES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_REQUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPPRESS_NPC_GREETINGS, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUPPRESS_NPC_GREETINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUSPEND_TOKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TABARD_VENDOR_ACTIVATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXINODE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEST_DROP_RATE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TAXI_NODE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_CLEAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_REMOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_THREAT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_ADJUSTMENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_SYNC_REQ, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_SYNC_REQUEST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_LOST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1825,44 +1738,39 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UI_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_CHARACTER_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNIT_HEALTH_FREQUENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNIT_SPELLCAST_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UNLEARNED_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CAPTURE_POINT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CHARACTER_FLAGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_COMBO_POINTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_CURRENCY_WEEK_LIMIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_SERVER_PLAYER_POSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TALENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_WORLD_STATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_ADD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICESESSION_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VENDOR_INVENTORY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_VIGNETTE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_CHAT_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SESSION_LEAVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOICE_SET_TALKER_MUTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_ITEM_SWAP_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_CONTENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_VOID_STORAGE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1871,13 +1779,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_LAST_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHOIS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO_IS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_SERVER_INFO, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WORLD_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_XP_GAIN_ABORTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 8f55575fe53..b79c78d8878 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -48,17 +48,17 @@ enum OpcodeClient : uint32
{
CMSG_ACCEPT_GUILD_INVITE = 0xBADD,
CMSG_ACCEPT_LEVEL_GRANT = 0xBADD,
- CMSG_ACCEPT_TRADE = 0xBADD,
- CMSG_ACCEPT_WARGAME_INVITE = 0xBADD,
- CMSG_ACTIVATE_TAXI = 0x0823,
+ CMSG_ACCEPT_TRADE = 0x0F07,
+ CMSG_ACCEPT_WARGAME_INVITE = 0x0E3F,
+ CMSG_ACTIVATE_TAXI = 0xBADD,
CMSG_ACTIVATE_TAXI_EXPRESS = 0xBADD,
- CMSG_ADD_BATTLENET_FRIEND = 0xBADD,
- CMSG_ADD_FRIEND = 0x15E2,
- CMSG_ADD_IGNORE = 0x1D33,
- CMSG_ALTER_APPEARANCE = 0x0822,
- CMSG_AREATRIGGER = 0x1904,
- CMSG_AREA_SPIRIT_HEALER_QUERY = 0x093A,
- CMSG_AREA_SPIRIT_HEALER_QUEUE = 0xBADD,
+ CMSG_ADD_BATTLENET_FRIEND = 0x0335,
+ CMSG_ADD_FRIEND = 0x039E,
+ CMSG_ADD_IGNORE = 0x16A0,
+ CMSG_ALTER_APPEARANCE = 0x0F82,
+ CMSG_AREATRIGGER = 0x0BDB,
+ CMSG_AREA_SPIRIT_HEALER_QUERY = 0x1825,
+ CMSG_AREA_SPIRIT_HEALER_QUEUE = 0x0E81,
CMSG_ARENA_TEAM_ACCEPT = 0xBADD,
CMSG_ARENA_TEAM_CREATE = 0xBADD,
CMSG_ARENA_TEAM_DECLINE = 0xBADD,
@@ -69,30 +69,30 @@ enum OpcodeClient : uint32
CMSG_ARENA_TEAM_QUERY = 0xBADD,
CMSG_ARENA_TEAM_REMOVE = 0xBADD,
CMSG_ARENA_TEAM_ROSTER = 0xBADD,
- CMSG_ATTACKSTOP = 0x0853,
- CMSG_ATTACKSWING = 0x048B,
- CMSG_AUCTION_HELLO_REQUEST = 0x06E3,
- CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x0C81,
- CMSG_AUCTION_LIST_ITEMS = 0x05C3,
- CMSG_AUCTION_LIST_OWNER_ITEMS = 0x082A,
- CMSG_AUCTION_LIST_PENDING_SALES = 0x0D82,
- CMSG_AUCTION_PLACE_BID = 0x09E1,
- CMSG_AUCTION_REMOVE_ITEM = 0x1309,
- CMSG_AUCTION_REPLICATE_ITEMS = 0xBADD,
- CMSG_AUCTION_SELL_ITEM = 0x09A3,
- CMSG_AUTH_CONTINUED_SESSION = 0x1A72,
- CMSG_AUTH_SESSION = 0x1872,
- CMSG_AUTOBANK_ITEM = 0x00C6,
+ CMSG_ATTACKSTOP = 0x0A01,
+ CMSG_ATTACKSWING = 0x0BF4,
+ CMSG_AUCTION_HELLO_REQUEST = 0x1F82,
+ CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x1821,
+ CMSG_AUCTION_LIST_ITEMS = 0xBADD,
+ CMSG_AUCTION_LIST_OWNER_ITEMS = 0xBADD,
+ CMSG_AUCTION_LIST_PENDING_SALES = 0x0935,
+ CMSG_AUCTION_PLACE_BID = 0x1822,
+ CMSG_AUCTION_REMOVE_ITEM = 0x1C32,
+ CMSG_AUCTION_REPLICATE_ITEMS = 0x0E82,
+ CMSG_AUCTION_SELL_ITEM = 0xBADD,
+ CMSG_AUTH_CONTINUED_SESSION = 0x0376,
+ CMSG_AUTH_SESSION = 0x03DD,
+ CMSG_AUTOBANK_ITEM = 0xBADD,
CMSG_AUTOEQUIP_GROUND_ITEM = 0xBADD,
- CMSG_AUTOEQUIP_ITEM = 0x0235,
- CMSG_AUTOEQUIP_ITEM_SLOT = 0x0076,
- CMSG_AUTOSTORE_BAG_ITEM = 0x00E5,
- CMSG_AUTOSTORE_BANK_ITEM = 0x00D5,
+ CMSG_AUTOEQUIP_ITEM = 0xBADD,
+ CMSG_AUTOEQUIP_ITEM_SLOT = 0xBADD,
+ CMSG_AUTOSTORE_BAG_ITEM = 0xBADD,
+ CMSG_AUTOSTORE_BANK_ITEM = 0xBADD,
CMSG_AUTOSTORE_GROUND_ITEM = 0xBADD,
- CMSG_AUTOSTORE_LOOT_ITEM = 0x0843,
- CMSG_BANKER_ACTIVATE = 0x0931,
- CMSG_BATTLEFIELD_JOIN = 0xBADD,
- CMSG_BATTLEFIELD_LEAVE = 0xBADD,
+ CMSG_AUTOSTORE_LOOT_ITEM = 0x1BAC,
+ CMSG_BANKER_ACTIVATE = 0x0CA5,
+ CMSG_BATTLEFIELD_JOIN = 0x1D36,
+ CMSG_BATTLEFIELD_LEAVE = 0x0272,
CMSG_BATTLEFIELD_LIST = 0xBADD,
CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE = 0xBADD,
CMSG_BATTLEFIELD_MGR_EXIT_REQUEST = 0xBADD,
@@ -101,679 +101,679 @@ enum OpcodeClient : uint32
CMSG_BATTLEFIELD_PORT = 0xBADD,
CMSG_BATTLEFIELD_REQUEST_SCORE_DATA = 0xBADD,
CMSG_BATTLEGROUND_PLAYER_POSITIONS = 0xBADD,
- CMSG_BATTLEMASTER_HELLO = 0x032A,
- CMSG_BATTLEMASTER_JOIN = 0x0B63,
+ CMSG_BATTLEMASTER_HELLO = 0x1605,
+ CMSG_BATTLEMASTER_JOIN = 0xBADD,
CMSG_BATTLEMASTER_JOIN_ARENA = 0xBADD,
CMSG_BATTLEMASTER_JOIN_RATED = 0xBADD,
- CMSG_BATTLENET_CHALLENGE_RESPONSE = 0xBADD,
- CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0xBADD,
- CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0xBADD,
+ CMSG_BATTLENET_CHALLENGE_RESPONSE = 0x0695,
+ CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0x0E3D,
+ CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0x1A1F,
CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET = 0xBADD,
- CMSG_BATTLE_PAY_GET_PRODUCT_LIST_QUERY = 0xBADD,
- CMSG_BATTLE_PAY_GET_PURCHASE_LIST_QUERY = 0x11AA,
- CMSG_BATTLE_PAY_START_PURCHASE = 0xBADD,
- CMSG_BATTLE_PET_DELETE_PET = 0xBADD,
- CMSG_BATTLE_PET_DELETE_PET_CHEAT = 0xBADD,
- CMSG_BATTLE_PET_MODIFY_NAME = 0x1131,
- CMSG_BATTLE_PET_NAME_QUERY = 0x1184,
- CMSG_BATTLE_PET_REQUEST_JOURNAL = 0x1773,
- CMSG_BATTLE_PET_REQUEST_JOURNAL_LOCK = 0x1B24,
+ CMSG_BATTLE_PAY_GET_PRODUCT_LIST_QUERY = 0x0A1D,
+ CMSG_BATTLE_PAY_GET_PURCHASE_LIST_QUERY = 0x1616,
+ CMSG_BATTLE_PAY_START_PURCHASE = 0x173F,
+ CMSG_BATTLE_PET_DELETE_PET = 0x07BD,
+ CMSG_BATTLE_PET_DELETE_PET_CHEAT = 0x079D,
+ CMSG_BATTLE_PET_MODIFY_NAME = 0x0B37,
+ CMSG_BATTLE_PET_NAME_QUERY = 0x0AFC,
+ CMSG_BATTLE_PET_REQUEST_JOURNAL = 0x0F37,
+ CMSG_BATTLE_PET_REQUEST_JOURNAL_LOCK = 0x0396,
CMSG_BATTLE_PET_REQUEST_UPDATE = 0xBADD,
- CMSG_BATTLE_PET_SET_BATTLE_SLOT = 0xBADD,
- CMSG_BATTLE_PET_SET_FLAGS = 0xBADD,
- CMSG_BATTLE_PET_SUMMON = 0x1321,
- CMSG_BATTLE_PET_UPDATE_NOTIFY = 0xBADD,
- CMSG_BEGIN_TRADE = 0xBADD,
- CMSG_BINDER_ACTIVATE = 0x0E84,
+ CMSG_BATTLE_PET_SET_BATTLE_SLOT = 0x17BD,
+ CMSG_BATTLE_PET_SET_FLAGS = 0x16BD,
+ CMSG_BATTLE_PET_SUMMON = 0x0A9D,
+ CMSG_BATTLE_PET_UPDATE_NOTIFY = 0x1A24,
+ CMSG_BEGIN_TRADE = 0x0E53,
+ CMSG_BINDER_ACTIVATE = 0x1C71,
CMSG_BLACK_MARKET_BID_ON_ITEM = 0xBADD,
- CMSG_BLACK_MARKET_OPEN = 0x0B69,
+ CMSG_BLACK_MARKET_OPEN = 0x0F84,
CMSG_BLACK_MARKET_REQUEST_ITEMS = 0xBADD,
CMSG_BOT_DETECTED2 = 0xBADD,
- CMSG_BUG_REPORT = 0xBADD,
- CMSG_BUSY_TRADE = 0xBADD,
- CMSG_BUY_BACK_ITEM = 0x11CB,
- CMSG_BUY_BANK_SLOT = 0x0971,
- CMSG_BUY_ITEM = 0x01A2,
- CMSG_CAGE_BATTLE_PET = 0xBADD,
+ CMSG_BUG_REPORT = 0x0B96,
+ CMSG_BUSY_TRADE = 0x0E2B,
+ CMSG_BUY_BACK_ITEM = 0x1E84,
+ CMSG_BUY_BANK_SLOT = 0x1DE2,
+ CMSG_BUY_ITEM = 0x1CE5,
+ CMSG_CAGE_BATTLE_PET = 0x0AAB,
CMSG_CALENDAR_ADD_EVENT = 0xBADD,
CMSG_CALENDAR_ARENA_TEAM = 0xBADD,
- CMSG_CALENDAR_COMPLAIN = 0xBADD,
+ CMSG_CALENDAR_COMPLAIN = 0x1395,
CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP = 0xBADD,
- CMSG_CALENDAR_COPY_EVENT = 0xBADD,
- CMSG_CALENDAR_EVENT_INVITE = 0xBADD,
- CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0xBADD,
- CMSG_CALENDAR_EVENT_RSVP = 0xBADD,
- CMSG_CALENDAR_EVENT_SIGNUP = 0xBADD,
- CMSG_CALENDAR_EVENT_STATUS = 0xBADD,
- CMSG_CALENDAR_GET = 0x17F2,
- CMSG_CALENDAR_GET_EVENT = 0xBADD,
- CMSG_CALENDAR_GET_NUM_PENDING = 0x1564,
- CMSG_CALENDAR_GUILD_FILTER = 0xBADD,
- CMSG_CALENDAR_REMOVE_EVENT = 0xBADD,
- CMSG_CALENDAR_REMOVE_INVITE = 0xBADD,
- CMSG_CALENDAR_UPDATE_EVENT = 0xBADD,
- CMSG_CANCEL_AURA = 0x084B,
- CMSG_CANCEL_AUTO_REPEAT_SPELL = 0xBADD,
- CMSG_CANCEL_CAST = 0x0F63,
- CMSG_CANCEL_CHANNELLING = 0xBADD,
- CMSG_CANCEL_GROWTH_AURA = 0xBADD,
- CMSG_CANCEL_MASTER_LOOT_ROLL = 0xBADD,
- CMSG_CANCEL_MOD_SPEED_NO_CONTROL_AURAS = 0x0851,
- CMSG_CANCEL_MOUNT_AURA = 0x0B4C,
+ CMSG_CALENDAR_COPY_EVENT = 0x123F,
+ CMSG_CALENDAR_EVENT_INVITE = 0x02B5,
+ CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0x03B8,
+ CMSG_CALENDAR_EVENT_RSVP = 0x021E,
+ CMSG_CALENDAR_EVENT_SIGNUP = 0x0F3F,
+ CMSG_CALENDAR_EVENT_STATUS = 0x13B8,
+ CMSG_CALENDAR_GET = 0x1A38,
+ CMSG_CALENDAR_GET_EVENT = 0x13BD,
+ CMSG_CALENDAR_GET_NUM_PENDING = 0x0BB6,
+ CMSG_CALENDAR_GUILD_FILTER = 0x123D,
+ CMSG_CALENDAR_REMOVE_EVENT = 0x023F,
+ CMSG_CALENDAR_REMOVE_INVITE = 0x16B8,
+ CMSG_CALENDAR_UPDATE_EVENT = 0x0F1E,
+ CMSG_CANCEL_AURA = 0x12FB,
+ CMSG_CANCEL_AUTO_REPEAT_SPELL = 0x0821,
+ CMSG_CANCEL_CAST = 0x058A,
+ CMSG_CANCEL_CHANNELLING = 0x0F71,
+ CMSG_CANCEL_GROWTH_AURA = 0x0AA3,
+ CMSG_CANCEL_MASTER_LOOT_ROLL = 0x06F9,
+ CMSG_CANCEL_MOD_SPEED_NO_CONTROL_AURAS = 0x018A,
+ CMSG_CANCEL_MOUNT_AURA = 0x012D,
CMSG_CANCEL_QUEUED_SPELL = 0xBADD,
CMSG_CANCEL_TEMP_ENCHANTMENT = 0xBADD,
- CMSG_CANCEL_TRADE = 0x1114,
- CMSG_CAN_DUEL = 0x13F2,
- CMSG_CAST_SPELL = 0x1B02,
- CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0xBADD,
- CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0xBADD,
+ CMSG_CANCEL_TRADE = 0x0E0F,
+ CMSG_CAN_DUEL = 0x0A38,
+ CMSG_CAST_SPELL = 0x1274,
+ CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0x1017,
+ CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0x1503,
CMSG_CHANGE_BAG_SLOT_FLAG = 0xBADD,
CMSG_CHANGE_BANK_BAG_SLOT_FLAG = 0xBADD,
- CMSG_CHANGE_SUB_GROUP = 0xBADD,
+ CMSG_CHANGE_SUB_GROUP = 0x0AB7,
CMSG_CHANGE_TROPHY = 0xBADD,
- CMSG_CHANNEL_ANNOUNCEMENTS = 0xBADD,
- CMSG_CHANNEL_BAN = 0x108B,
- CMSG_CHANNEL_DECLINE_INVITE = 0xBADD,
- CMSG_CHANNEL_DISPLAY_LIST = 0xBADD,
- CMSG_CHANNEL_INVITE = 0x188C,
- CMSG_CHANNEL_KICK = 0x052B,
- CMSG_CHANNEL_LIST = 0xBADD,
+ CMSG_CHANNEL_ANNOUNCEMENTS = 0x11B9,
+ CMSG_CHANNEL_BAN = 0x187E,
+ CMSG_CHANNEL_DECLINE_INVITE = 0x10D9,
+ CMSG_CHANNEL_DISPLAY_LIST = 0x1419,
+ CMSG_CHANNEL_INVITE = 0x142D,
+ CMSG_CHANNEL_KICK = 0x153D,
+ CMSG_CHANNEL_LIST = 0x1999,
CMSG_CHANNEL_MODERATE = 0xBADD,
- CMSG_CHANNEL_MODERATOR = 0x0E6B,
- CMSG_CHANNEL_MUTE = 0x045B,
- CMSG_CHANNEL_OWNER = 0xBADD,
- CMSG_CHANNEL_PASSWORD = 0x10CA,
- CMSG_CHANNEL_SET_OWNER = 0x1483,
- CMSG_CHANNEL_SILENCE_ALL = 0xBADD,
- CMSG_CHANNEL_SILENCE_VOICE = 0xBADD,
- CMSG_CHANNEL_UNBAN = 0x18CC,
- CMSG_CHANNEL_UNMODERATOR = 0x050B,
- CMSG_CHANNEL_UNMUTE = 0x14C2,
- CMSG_CHANNEL_UNSILENCE_ALL = 0xBADD,
- CMSG_CHANNEL_UNSILENCE_VOICE = 0xBADD,
- CMSG_CHANNEL_VOICE_OFF = 0xBADD,
- CMSG_CHANNEL_VOICE_ON = 0xBADD,
- CMSG_CHAR_CREATE = 0x133A,
- CMSG_CHAR_CUSTOMIZE = 0xBADD,
- CMSG_CHAR_DELETE = 0x1774,
- CMSG_CHAR_ENUM = 0x19E3,
- CMSG_CHAR_RACE_OR_FACTION_CHANGE = 0xBADD,
- CMSG_CHAR_RENAME = 0xBADD,
- CMSG_CHAR_UNDELETE_ENUM = 0xBADD,
+ CMSG_CHANNEL_MODERATOR = 0x152D,
+ CMSG_CHANNEL_MUTE = 0x1909,
+ CMSG_CHANNEL_OWNER = 0x15ED,
+ CMSG_CHANNEL_PASSWORD = 0x193A,
+ CMSG_CHANNEL_SET_OWNER = 0x14CA,
+ CMSG_CHANNEL_SILENCE_ALL = 0x141E,
+ CMSG_CHANNEL_SILENCE_VOICE = 0x148E,
+ CMSG_CHANNEL_UNBAN = 0x155D,
+ CMSG_CHANNEL_UNMODERATOR = 0x10AE,
+ CMSG_CHANNEL_UNMUTE = 0x109A,
+ CMSG_CHANNEL_UNSILENCE_ALL = 0x11FE,
+ CMSG_CHANNEL_UNSILENCE_VOICE = 0x10FE,
+ CMSG_CHANNEL_VOICE_OFF = 0x103E,
+ CMSG_CHANNEL_VOICE_ON = 0x119D,
+ CMSG_CHAR_CREATE = 0x1636,
+ CMSG_CHAR_CUSTOMIZE = 0x0A3D,
+ CMSG_CHAR_DELETE = 0x12B8,
+ CMSG_CHAR_ENUM = 0x1696,
+ CMSG_CHAR_RACE_OR_FACTION_CHANGE = 0x0F38,
+ CMSG_CHAR_RENAME = 0x0616,
+ CMSG_CHAR_UNDELETE_ENUM = 0x1216,
CMSG_CHECK_RAF_EMAIL_ENABLED = 0xBADD,
- CMSG_CHOICE_RESPONSE = 0x094C,
- CMSG_CLEAR_RAID_MARKER = 0xBADD,
- CMSG_CLEAR_TRADE_ITEM = 0xBADD,
- CMSG_CLOSE_INTERACTION = 0x0A3A,
- CMSG_COMMENTATOR_ENABLE = 0xBADD,
+ CMSG_CHOICE_RESPONSE = 0x1FCF,
+ CMSG_CLEAR_RAID_MARKER = 0x0FDB,
+ CMSG_CLEAR_TRADE_ITEM = 0x0F7B,
+ CMSG_CLOSE_INTERACTION = 0x1C36,
+ CMSG_COMMENTATOR_ENABLE = 0x073F,
CMSG_COMMENTATOR_ENTER_INSTANCE = 0xBADD,
CMSG_COMMENTATOR_EXIT_INSTANCE = 0xBADD,
- CMSG_COMMENTATOR_GET_MAP_INFO = 0xBADD,
+ CMSG_COMMENTATOR_GET_MAP_INFO = 0x1A40,
CMSG_COMMENTATOR_GET_PARTY_INFO = 0xBADD,
CMSG_COMMENTATOR_GET_PLAYER_INFO = 0xBADD,
CMSG_COMMENTATOR_INSTANCE_COMMAND = 0xBADD,
CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0xBADD,
CMSG_COMMENTATOR_START_WARGAME = 0xBADD,
CMSG_COMPLAIN = 0xBADD,
- CMSG_COMPLETE_CINEMATIC = 0x0EC4,
- CMSG_COMPLETE_MOVIE = 0x1319,
- CMSG_CONFIRM_RESPEC_WIPE = 0xBADD,
- CMSG_CONNECT_TO_FAILED = 0x15B4,
+ CMSG_COMPLETE_CINEMATIC = 0x0CF2,
+ CMSG_COMPLETE_MOVIE = 0x1E0A,
+ CMSG_CONFIRM_RESPEC_WIPE = 0x1226,
+ CMSG_CONNECT_TO_FAILED = 0x0736,
CMSG_CONVERSATION_UNK1 = 0xBADD,
- CMSG_CONVERT_RAID = 0x1329,
- CMSG_CREATE_SHIPMENT = 0x1B94,
- CMSG_CREATURE_QUERY = 0x007C,
+ CMSG_CONVERT_RAID = 0x0A98,
+ CMSG_CREATE_SHIPMENT = 0xBADD,
+ CMSG_CREATURE_QUERY = 0x0FD3,
CMSG_DANCE_QUERY = 0xBADD,
- CMSG_DB_QUERY_BULK = 0x1731,
+ CMSG_DB_QUERY_BULK = 0x039F,
CMSG_DECLINE_GUILD_INVITES = 0xBADD,
- CMSG_DECLINE_PETITION = 0x0932,
- CMSG_DELETE_EQUIPMENT_SET = 0x1599,
- CMSG_DEL_FRIEND = 0x1B71,
- CMSG_DEL_IGNORE = 0x1BB3,
- CMSG_DEPOSIT_REAGENT_BANK = 0x1142,
- CMSG_DESTROY_ITEM = 0x0651,
- CMSG_DF_BOOT_PLAYER_VOTE = 0xBADD,
- CMSG_DF_JOIN = 0x1D39,
+ CMSG_DECLINE_PETITION = 0x1D66,
+ CMSG_DELETE_EQUIPMENT_SET = 0x014A,
+ CMSG_DEL_FRIEND = 0x163F,
+ CMSG_DEL_IGNORE = 0x03C0,
+ CMSG_DEPOSIT_REAGENT_BANK = 0x002A,
+ CMSG_DESTROY_ITEM = 0x0A72,
+ CMSG_DF_BOOT_PLAYER_VOTE = 0x0EBF,
+ CMSG_DF_GET_JOIN_STATUS = 0x1236,
+ CMSG_DF_GET_SYSTEM_INFO = 0x1298,
+ CMSG_DF_JOIN = 0xBADD,
CMSG_DF_LEAVE = 0xBADD,
CMSG_DF_PROPOSAL_RESPONSE = 0xBADD,
- CMSG_DF_SEARCH_JOIN = 0xBADD,
- CMSG_DF_SEARCH_LEAVE = 0xBADD,
+ CMSG_DF_SEARCH_JOIN = 0x1797,
+ CMSG_DF_SEARCH_LEAVE = 0x0EB7,
CMSG_DF_SET_COMMENT = 0xBADD,
- CMSG_DF_SET_ROLES = 0xBADD,
- CMSG_DF_TELEPORT = 0xBADD,
- CMSG_DISCARDED_TIME_SYNC_ACKS = 0x02DA,
- CMSG_DISMISS_CRITTER = 0xBADD,
- CMSG_DO_MASTER_LOOT_ROLL = 0xBADD,
- CMSG_DO_READY_CHECK = 0xBADD,
- CMSG_DUEL_RESPONSE = 0x01A1,
- CMSG_EJECT_PASSENGER = 0xBADD,
- CMSG_EMOTE = 0x0B2C,
- CMSG_ENABLE_NAGLE = 0x1433,
- CMSG_ENABLE_TAXI_NODE = 0x13D9,
- CMSG_EQUIPMENT_SET_SAVE = 0x0A7C,
- CMSG_FAR_SIGHT = 0x0181,
- CMSG_GAMEOBJECT_QUERY = 0x021A,
- CMSG_GAMEOBJ_REPORT_USE = 0x087C,
- CMSG_GAMEOBJ_USE = 0x0EE4,
+ CMSG_DF_SET_ROLES = 0x0297,
+ CMSG_DF_TELEPORT = 0x0FB7,
+ CMSG_DISCARDED_TIME_SYNC_ACKS = 0x0103,
+ CMSG_DISMISS_CRITTER = 0x1D21,
+ CMSG_DO_MASTER_LOOT_ROLL = 0x0409,
+ CMSG_DO_READY_CHECK = 0x139E,
+ CMSG_DUEL_RESPONSE = 0x0C62,
+ CMSG_EJECT_PASSENGER = 0x1AD0,
+ CMSG_EMOTE = 0x0E03,
+ CMSG_ENABLE_NAGLE = 0x0B55,
+ CMSG_ENABLE_TAXI_NODE = 0x0926,
+ CMSG_EQUIPMENT_SET_SAVE = 0x09E2,
+ CMSG_FAR_SIGHT = 0x00EE,
+ CMSG_GAMEOBJECT_QUERY = 0x06C8,
+ CMSG_GAMEOBJ_REPORT_USE = 0x18B2,
+ CMSG_GAMEOBJ_USE = 0x08B1,
CMSG_GAMESPEED_SET = 0xBADD,
CMSG_GAMETIME_SET = 0xBADD,
CMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING = 0xBADD,
- CMSG_GARRISON_COMPLETE_MISSION = 0x15C3,
- CMSG_GARRISON_MISSION_BONUS_ROLL = 0x1B83,
+ CMSG_GARRISON_COMPLETE_MISSION = 0xBADD,
+ CMSG_GARRISON_MISSION_BONUS_ROLL = 0xBADD,
CMSG_GARRISON_OPEN_TRADESKILL_NPC = 0xBADD,
- CMSG_GARRISON_PURCHASE_BUILDING = 0x0E24,
+ CMSG_GARRISON_PURCHASE_BUILDING = 0xBADD,
CMSG_GARRISON_RECRUIT_FOLLOWER = 0xBADD,
CMSG_GARRISON_REMOVE_FOLLOWER = 0xBADD,
CMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING = 0xBADD,
- CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA = 0x1992,
- CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO = 0x1701,
- CMSG_GARRISON_REQUEST_UPGRADEABLE = 0x0CCC,
+ CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA = 0x1B8C,
+ CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO = 0x06DA,
+ CMSG_GARRISON_REQUEST_UPGRADEABLE = 0x12FA,
CMSG_GARRISON_SET_BUILDING_ACTIVE = 0xBADD,
CMSG_GARRISON_SET_FOLLOWER_INACTIVE = 0xBADD,
CMSG_GARRISON_SET_RECRUITMENT_PREFERENCES = 0xBADD,
- CMSG_GARRISON_START_MISSION = 0x0023,
- CMSG_GARRISON_SWAP_BUILDINGS = 0xBADD,
- CMSG_GARRISON_UNK1 = 0xBADD,
+ CMSG_GARRISON_START_MISSION = 0xBADD,
+ CMSG_GARRISON_SWAP_BUILDINGS = 0x0ADB,
+ CMSG_GARRISON_UNK1 = 0x072D,
CMSG_GETDEATHBINDZONE = 0xBADD,
CMSG_GET_CHALLENGE_MODE_REWARDS = 0xBADD,
- CMSG_GET_GARRISON_INFO = 0x0352,
- CMSG_GET_ITEM_PURCHASE_DATA = 0x0CE4,
- CMSG_GET_MAIL_LIST = 0x0979,
- CMSG_GET_MIRROR_IMAGE_DATA = 0x1952,
- CMSG_GET_SHIPMENT_INFO = 0x0321,
- CMSG_GET_TROPHY_LIST = 0xBADD,
- CMSG_GET_UNDELETE_COOLDOWN_STATUS = 0x196A,
+ CMSG_GET_GARRISON_INFO = 0x0EFC,
+ CMSG_GET_ITEM_PURCHASE_DATA = 0x016E,
+ CMSG_GET_MAIL_LIST = 0x1F04,
+ CMSG_GET_MIRROR_IMAGE_DATA = 0xBADD,
+ CMSG_GET_SHIPMENT_INFO = 0xBADD,
+ CMSG_GET_TROPHY_LIST = 0x17D0,
+ CMSG_GET_UNDELETE_COOLDOWN_STATUS = 0x063D,
CMSG_GHOST = 0xBADD,
CMSG_GM_INVIS = 0xBADD,
CMSG_GM_LAG_REPORT = 0xBADD,
CMSG_GM_NUKE = 0xBADD,
CMSG_GM_SET_SECURITY_GROUP = 0xBADD,
- CMSG_GM_SURVEY_SUBMIT = 0x1BAB,
- CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0xBADD,
- CMSG_GM_TICKET_CREATE = 0x19A4,
- CMSG_GM_TICKET_DELETE_TICKET = 0x1B39,
- CMSG_GM_TICKET_GET_CASE_STATUS = 0x17E1,
- CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0x1BB9,
- CMSG_GM_TICKET_GET_TICKET = 0x1939,
- CMSG_GM_TICKET_RESPONSE_RESOLVE = 0x19FB,
- CMSG_GM_TICKET_UPDATE_TEXT = 0x19EB,
- CMSG_GOSSIP_HELLO = 0x0483,
- CMSG_GOSSIP_SELECT_OPTION = 0x086A,
- CMSG_GRANT_LEVEL = 0xBADD,
+ CMSG_GM_SURVEY_SUBMIT = 0xBADD,
+ CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0x0FBE,
+ CMSG_GM_TICKET_CREATE = 0x0A1E,
+ CMSG_GM_TICKET_DELETE_TICKET = 0x129E,
+ CMSG_GM_TICKET_GET_CASE_STATUS = 0x0F0A,
+ CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0x0A18,
+ CMSG_GM_TICKET_GET_TICKET = 0x0717,
+ CMSG_GM_TICKET_RESPONSE_RESOLVE = 0x0217,
+ CMSG_GM_TICKET_UPDATE_TEXT = 0x13A0,
+ CMSG_GOSSIP_HELLO = 0x1C22,
+ CMSG_GOSSIP_SELECT_OPTION = 0x1E0C,
+ CMSG_GRANT_LEVEL = 0x1DF1,
CMSG_GROUP_CANCEL = 0xBADD,
CMSG_GROUP_REQUEST_JOIN_UPDATES = 0xBADD,
- CMSG_GUILD_ADD_BATTLENET_FRIEND = 0xBADD,
- CMSG_GUILD_ADD_RANK = 0x038E,
+ CMSG_GUILD_ADD_BATTLENET_FRIEND = 0x1C07,
+ CMSG_GUILD_ADD_RANK = 0xBADD,
CMSG_GUILD_ASSIGN_MEMBER_RANK = 0xBADD,
- CMSG_GUILD_AUTO_DECLINE_INVITATION = 0x0386,
- CMSG_GUILD_BANK_ACTIVATE = 0x0B64,
- CMSG_GUILD_BANK_BUY_TAB = 0xBADD,
- CMSG_GUILD_BANK_DEPOSIT_MONEY = 0xBADD,
+ CMSG_GUILD_AUTO_DECLINE_INVITATION = 0x1853,
+ CMSG_GUILD_BANK_ACTIVATE = 0x0DE2,
+ CMSG_GUILD_BANK_BUY_TAB = 0x0F09,
+ CMSG_GUILD_BANK_DEPOSIT_MONEY = 0x0832,
CMSG_GUILD_BANK_LOG_QUERY = 0xBADD,
CMSG_GUILD_BANK_NOTE = 0xBADD,
- CMSG_GUILD_BANK_QUERY_TAB = 0xBADD,
- CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY = 0x0320,
- CMSG_GUILD_BANK_SET_TAB_TEXT = 0xBADD,
+ CMSG_GUILD_BANK_QUERY_TAB = 0x1DE5,
+ CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY = 0x1417,
+ CMSG_GUILD_BANK_SET_TAB_TEXT = 0x1917,
CMSG_GUILD_BANK_SWAP_ITEMS = 0xBADD,
CMSG_GUILD_BANK_TEXT_QUERY = 0xBADD,
- CMSG_GUILD_BANK_UPDATE_TAB = 0xBADD,
- CMSG_GUILD_BANK_WITHDRAW_MONEY = 0xBADD,
- CMSG_GUILD_CHALLENGE_UPDATE_REQUEST = 0x03B0,
- CMSG_GUILD_CHANGE_NAME_REQUEST = 0xBADD,
+ CMSG_GUILD_BANK_UPDATE_TAB = 0x1F09,
+ CMSG_GUILD_BANK_WITHDRAW_MONEY = 0x1D61,
+ CMSG_GUILD_CHALLENGE_UPDATE_REQUEST = 0xBADD,
+ CMSG_GUILD_CHANGE_NAME_REQUEST = 0x1527,
CMSG_GUILD_DECLINE_INVITATION = 0xBADD,
CMSG_GUILD_DELETE = 0xBADD,
- CMSG_GUILD_DELETE_RANK = 0x019D,
+ CMSG_GUILD_DELETE_RANK = 0xBADD,
CMSG_GUILD_DEMOTE_MEMBER = 0xBADD,
CMSG_GUILD_EVENT_LOG_QUERY = 0xBADD,
CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS = 0xBADD,
- CMSG_GUILD_GET_RANKS = 0x05B0,
- CMSG_GUILD_GET_ROSTER = 0x03B6,
+ CMSG_GUILD_GET_RANKS = 0xBADD,
+ CMSG_GUILD_GET_ROSTER = 0x1434,
CMSG_GUILD_INFO = 0xBADD,
- CMSG_GUILD_INVITE_BY_NAME = 0xBADD,
- CMSG_GUILD_LEAVE = 0xBADD,
- CMSG_GUILD_MEMBER_SEND_SOR_REQUEST = 0xBADD,
+ CMSG_GUILD_INVITE_BY_NAME = 0x0716,
+ CMSG_GUILD_LEAVE = 0x1168,
+ CMSG_GUILD_MEMBER_SEND_SOR_REQUEST = 0x1138,
CMSG_GUILD_NEWS_UPDATE_STICKY = 0xBADD,
CMSG_GUILD_OFFICER_REMOVE_MEMBER = 0xBADD,
- CMSG_GUILD_PERMISSIONS_QUERY = 0x03AD,
+ CMSG_GUILD_PERMISSIONS_QUERY = 0x1878,
CMSG_GUILD_PROMOTE_MEMBER = 0xBADD,
- CMSG_GUILD_QUERY = 0x19B3,
+ CMSG_GUILD_QUERY = 0x12BE,
CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE = 0xBADD,
- CMSG_GUILD_QUERY_MEMBER_RECIPES = 0x0110,
- CMSG_GUILD_QUERY_NEWS = 0x01A5,
- CMSG_GUILD_QUERY_RECIPES = 0x0538,
- CMSG_GUILD_REPLACE_GUILD_MASTER = 0xBADD,
- CMSG_GUILD_REQUEST_PARTY_STATE = 0x0B52,
- CMSG_GUILD_SET_ACHIEVEMENT_TRACKING = 0x039E,
- CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT = 0xBADD,
+ CMSG_GUILD_QUERY_MEMBER_RECIPES = 0xBADD,
+ CMSG_GUILD_QUERY_NEWS = 0xBADD,
+ CMSG_GUILD_QUERY_RECIPES = 0xBADD,
+ CMSG_GUILD_REPLACE_GUILD_MASTER = 0x1923,
+ CMSG_GUILD_REQUEST_PARTY_STATE = 0x0B5B,
+ CMSG_GUILD_SET_ACHIEVEMENT_TRACKING = 0x1977,
+ CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT = 0x1167,
CMSG_GUILD_SET_GUILD_MASTER = 0xBADD,
CMSG_GUILD_SET_MEMBER_NOTE = 0xBADD,
- CMSG_GUILD_SET_RANK_PERMISSIONS = 0xBADD,
+ CMSG_GUILD_SET_RANK_PERMISSIONS = 0x1053,
CMSG_GUILD_SHIFT_RANK = 0xBADD,
CMSG_GUILD_UPDATE_INFO_TEXT = 0xBADD,
CMSG_GUILD_UPDATE_MOTD_TEXT = 0xBADD,
CMSG_HEARTH_AND_RESURRECT = 0xBADD,
- CMSG_IGNORE_TRADE = 0xBADD,
+ CMSG_IGNORE_TRADE = 0x1A08,
CMSG_INCREASE_CAST_TIME_FOR_SPELL = 0xBADD,
- CMSG_INITIATE_ROLE_POLL = 0xBADD,
- CMSG_INITIATE_TRADE = 0xBADD,
- CMSG_INSPECT = 0x0929,
+ CMSG_INITIATE_ROLE_POLL = 0x071E,
+ CMSG_INITIATE_TRADE = 0x1A8C,
+ CMSG_INSPECT = 0x1C21,
CMSG_INSPECT_PVP = 0xBADD,
CMSG_INSTANCE_LOCK_RESPONSE = 0xBADD,
- CMSG_ITEM_PURCHASE_REFUND = 0xBADD,
+ CMSG_ITEM_PURCHASE_REFUND = 0x08B2,
CMSG_ITEM_TEXT_QUERY = 0xBADD,
- CMSG_JOIN_ARENA_SKIRMISH = 0xBADD,
- CMSG_JOIN_CHANNEL = 0x0C6C,
- CMSG_JOIN_PET_BATTLE_QUEUE = 0xBADD,
+ CMSG_JOIN_ARENA_SKIRMISH = 0x1E01,
+ CMSG_JOIN_CHANNEL = 0x152A,
+ CMSG_JOIN_PET_BATTLE_QUEUE = 0x0F2A,
CMSG_JOIN_RATED_BATTLEGROUND = 0xBADD,
- CMSG_KEEP_ALIVE = 0x1963,
- CMSG_KEYBOUND_OVERRIDE = 0xBADD,
- CMSG_LEARN_TALENTS = 0xBADD,
- CMSG_LEAVE_CHANNEL = 0x0D4C,
- CMSG_LEAVE_GROUP = 0x192B,
+ CMSG_KEEP_ALIVE = 0x1737,
+ CMSG_KEYBOUND_OVERRIDE = 0x0ADA,
+ CMSG_LEARN_TALENTS = 0x0AAA,
+ CMSG_LEAVE_CHANNEL = 0x113D,
+ CMSG_LEAVE_GROUP = 0x179E,
CMSG_LEAVE_PET_BATTLE_QUEUE = 0xBADD,
- CMSG_LFG_GET_STATUS = 0x11FB,
CMSG_LFG_LFR_JOIN = 0xBADD,
CMSG_LFG_LFR_LEAVE = 0xBADD,
CMSG_LFG_LIST_CANCEL_APPLICATION = 0xBADD,
CMSG_LFG_LIST_DECLINE_APPLICANT = 0xBADD,
- CMSG_LFG_LIST_GET_STATUS = 0x1724,
+ CMSG_LFG_LIST_GET_STATUS = 0x0338,
CMSG_LFG_LIST_INVITE_APPLICANT = 0xBADD,
CMSG_LFG_LIST_INVITE_RESPONSE = 0xBADD,
CMSG_LFG_LIST_JOIN = 0xBADD,
CMSG_LFG_LIST_LEAVE = 0xBADD,
CMSG_LFG_LIST_SEARCH = 0xBADD,
CMSG_LFG_LIST_UPDATE_REQUEST = 0xBADD,
- CMSG_LFG_LOCK_INFO_REQUEST = 0x19EA,
CMSG_LFG_PROPOSAL_RESULT = 0xBADD,
CMSG_LFG_SET_BOOT_VOTE = 0xBADD,
CMSG_LFG_SET_COMMENT = 0xBADD,
- CMSG_LF_GUILD_ADD_RECRUIT = 0xBADD,
- CMSG_LF_GUILD_BROWSE = 0x11E4,
+ CMSG_LF_GUILD_ADD_RECRUIT = 0x0B9F,
+ CMSG_LF_GUILD_BROWSE = 0x1A37,
CMSG_LF_GUILD_DECLINE_RECRUIT = 0xBADD,
CMSG_LF_GUILD_GET_APPLICATIONS = 0xBADD,
- CMSG_LF_GUILD_GET_GUILD_POST = 0x012E,
+ CMSG_LF_GUILD_GET_GUILD_POST = 0xBADD,
CMSG_LF_GUILD_GET_RECRUITS = 0xBADD,
- CMSG_LF_GUILD_REMOVE_RECRUIT = 0xBADD,
- CMSG_LF_GUILD_SET_GUILD_POST = 0xBADD,
- CMSG_LIST_INVENTORY = 0x06C4,
- CMSG_LOAD_SCREEN = 0x13E4,
- CMSG_LOGOUT_CANCEL = 0x0DC1,
- CMSG_LOGOUT_INSTANT = 0xBADD,
- CMSG_LOGOUT_REQUEST = 0x0824,
- CMSG_LOG_DISCONNECT = 0x1432,
- CMSG_LOG_STREAMING_ERROR = 0x1439,
- CMSG_LOOT = 0x1064,
+ CMSG_LF_GUILD_REMOVE_RECRUIT = 0x1803,
+ CMSG_LF_GUILD_SET_GUILD_POST = 0x121F,
+ CMSG_LIST_INVENTORY = 0x1922,
+ CMSG_LOAD_SCREEN = 0x13C0,
+ CMSG_LOGOUT_CANCEL = 0x0F8C,
+ CMSG_LOGOUT_INSTANT = 0x1CA5,
+ CMSG_LOGOUT_REQUEST = 0x0CA6,
+ CMSG_LOG_DISCONNECT = 0x12D5,
+ CMSG_LOG_STREAMING_ERROR = 0x12D6,
+ CMSG_LOOT = 0x0BF1,
CMSG_LOOT_CURRENCY = 0xBADD,
CMSG_LOOT_MASTER_GIVE = 0xBADD,
- CMSG_LOOT_METHOD = 0xBADD,
- CMSG_LOOT_MONEY = 0x1593,
- CMSG_LOOT_RELEASE = 0x1BD2,
- CMSG_LOOT_ROLL = 0xBADD,
+ CMSG_LOOT_METHOD = 0x0E3E,
+ CMSG_LOOT_MONEY = 0x050A,
+ CMSG_LOOT_RELEASE = 0x1A25,
+ CMSG_LOOT_ROLL = 0x1F23,
CMSG_LOW_LEVEL_RAID1 = 0xBADD,
CMSG_LOW_LEVEL_RAID2 = 0xBADD,
- CMSG_MAIL_CREATE_TEXT_ITEM = 0xBADD,
- CMSG_MAIL_DELETE = 0x0C89,
- CMSG_MAIL_MARK_AS_READ = 0x13C9,
- CMSG_MAIL_RETURN_TO_SENDER = 0xBADD,
- CMSG_MAIL_TAKE_ITEM = 0x0D84,
- CMSG_MAIL_TAKE_MONEY = 0x0861,
+ CMSG_MAIL_CREATE_TEXT_ITEM = 0x0149,
+ CMSG_MAIL_DELETE = 0x0A73,
+ CMSG_MAIL_MARK_AS_READ = 0x1C31,
+ CMSG_MAIL_RETURN_TO_SENDER = 0x02A0,
+ CMSG_MAIL_TAKE_ITEM = 0x0975,
+ CMSG_MAIL_TAKE_MONEY = 0x0871,
CMSG_MASTER_LOOT_ITEM = 0xBADD,
CMSG_MEETINGSTONE_INFO = 0xBADD,
- CMSG_MESSAGECHAT_ADDON_CHANNEL = 0x108C,
- CMSG_MESSAGECHAT_ADDON_GUILD = 0x1A09,
- CMSG_MESSAGECHAT_ADDON_INSTANCE = 0x060C,
- CMSG_MESSAGECHAT_ADDON_OFFICER = 0x14C1,
- CMSG_MESSAGECHAT_ADDON_PARTY = 0x168C,
- CMSG_MESSAGECHAT_ADDON_RAID = 0x1482,
- CMSG_MESSAGECHAT_ADDON_WHISPER = 0x061B,
- CMSG_MESSAGECHAT_AFK = 0x180C,
- CMSG_MESSAGECHAT_CHANNEL = 0x067B,
- CMSG_MESSAGECHAT_DND = 0x0479,
- CMSG_MESSAGECHAT_EMOTE = 0x0C59,
- CMSG_MESSAGECHAT_GUILD = 0x1A4B,
- CMSG_MESSAGECHAT_INSTANCE = 0x077A,
- CMSG_MESSAGECHAT_OFFICER = 0x1243,
- CMSG_MESSAGECHAT_PARTY = 0xBADD,
- CMSG_MESSAGECHAT_RAID = 0xBADD,
- CMSG_MESSAGECHAT_RAID_WARNING = 0xBADD,
- CMSG_MESSAGECHAT_SAY = 0x140B,
- CMSG_MESSAGECHAT_WHISPER = 0x100C,
- CMSG_MESSAGECHAT_YELL = 0x1481,
+ CMSG_MESSAGECHAT_ADDON_CHANNEL = 0x1199,
+ CMSG_MESSAGECHAT_ADDON_GUILD = 0x1C3D,
+ CMSG_MESSAGECHAT_ADDON_INSTANCE = 0x1D9A,
+ CMSG_MESSAGECHAT_ADDON_OFFICER = 0x1C8D,
+ CMSG_MESSAGECHAT_ADDON_PARTY = 0x1D89,
+ CMSG_MESSAGECHAT_ADDON_RAID = 0x10F9,
+ CMSG_MESSAGECHAT_ADDON_WHISPER = 0x10FD,
+ CMSG_MESSAGECHAT_AFK = 0x185E,
+ CMSG_MESSAGECHAT_CHANNEL = 0x1D8A,
+ CMSG_MESSAGECHAT_DND = 0x183E,
+ CMSG_MESSAGECHAT_EMOTE = 0x1DAA,
+ CMSG_MESSAGECHAT_GUILD = 0x14E9,
+ CMSG_MESSAGECHAT_INSTANCE = 0x14FD,
+ CMSG_MESSAGECHAT_OFFICER = 0x155A,
+ CMSG_MESSAGECHAT_PARTY = 0x14BA,
+ CMSG_MESSAGECHAT_RAID = 0x1CAA,
+ CMSG_MESSAGECHAT_RAID_WARNING = 0x147A,
+ CMSG_MESSAGECHAT_SAY = 0x192A,
+ CMSG_MESSAGECHAT_WHISPER = 0x103A,
+ CMSG_MESSAGECHAT_YELL = 0x1CB9,
CMSG_MINIGAME_MOVE = 0xBADD,
CMSG_MINIMAP_PING = 0xBADD,
- CMSG_MISSILE_TRAJECTORY_COLLISION = 0x085A,
- CMSG_MOUNT_SET_FAVORITE = 0x15B1,
- CMSG_MOUNT_SPECIAL_ANIM = 0xBADD,
- CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK = 0xBADD,
- CMSG_MOVE_CHANGE_TRANSPORT = 0x098A,
- CMSG_MOVE_CHANGE_VEHICLE_SEATS = 0x05CC,
- CMSG_MOVE_CHARM_TELEPORT_CHEAT = 0xBADD,
- CMSG_MOVE_DISMISS_VEHICLE = 0x0F8B,
- CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK = 0x038B,
- CMSG_MOVE_FALL_LAND = 0x0DEA,
- CMSG_MOVE_FALL_RESET = 0x0F89,
- CMSG_MOVE_FEATHER_FALL_ACK = 0x02B1,
- CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0xBADD,
- CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x09CB,
- CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK = 0xBADD,
- CMSG_MOVE_FORCE_ROOT_ACK = 0x01C9,
- CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0x03CB,
- CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK = 0x09E9,
- CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0xBADD,
- CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK = 0x07C9,
- CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK = 0xBADD,
- CMSG_MOVE_FORCE_UNROOT_ACK = 0x05A9,
- CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK = 0x03D1,
- CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x0B8B,
- CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x0399,
- CMSG_MOVE_HEARTBEAT = 0x01F1,
- CMSG_MOVE_HOVER_ACK = 0x0FA9,
- CMSG_MOVE_JUMP = 0x0BCC,
- CMSG_MOVE_KNOCK_BACK_ACK = 0x09EC,
+ CMSG_MISSILE_TRAJECTORY_COLLISION = 0xBADD,
+ CMSG_MOUNT_SET_FAVORITE = 0x061E,
+ CMSG_MOUNT_SPECIAL_ANIM = 0x02D1,
+ CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK = 0x090F,
+ CMSG_MOVE_CHANGE_TRANSPORT = 0x044F,
+ CMSG_MOVE_CHANGE_VEHICLE_SEATS = 0x0404,
+ CMSG_MOVE_CHARM_TELEPORT_CHEAT = 0x055B,
+ CMSG_MOVE_DISMISS_VEHICLE = 0x085F,
+ CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK = 0x0944,
+ CMSG_MOVE_FALL_LAND = 0x095F,
+ CMSG_MOVE_FALL_RESET = 0x0448,
+ CMSG_MOVE_FEATHER_FALL_ACK = 0x0120,
+ CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0x0148,
+ CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x004F,
+ CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK = 0x0410,
+ CMSG_MOVE_FORCE_ROOT_ACK = 0x0008,
+ CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0x044C,
+ CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK = 0x0407,
+ CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0x0110,
+ CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK = 0x0517,
+ CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK = 0x014C,
+ CMSG_MOVE_FORCE_UNROOT_ACK = 0x054C,
+ CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK = 0x0813,
+ CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x050B,
+ CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x0017,
+ CMSG_MOVE_HEARTBEAT = 0x055C,
+ CMSG_MOVE_HOVER_ACK = 0x0860,
+ CMSG_MOVE_JUMP = 0x0158,
+ CMSG_MOVE_KNOCK_BACK_ACK = 0x040F,
CMSG_MOVE_NOT_ACTIVE_MOVER = 0xBADD,
- CMSG_MOVE_REMOVE_MOVEMENT_FORCES = 0x0899,
- CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK = 0xBADD,
- CMSG_MOVE_SET_CAN_FLY_ACK = 0x01FA,
+ CMSG_MOVE_REMOVE_MOVEMENT_FORCES = 0x0913,
+ CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK = 0x090C,
+ CMSG_MOVE_SET_CAN_FLY_ACK = 0x0C03,
CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK = 0xBADD,
- CMSG_MOVE_SET_CAN_TURN_WHILE_FALLING_ACK = 0xBADD,
- CMSG_MOVE_SET_COLLISION_HEIGHT_ACK = 0x01CC,
- CMSG_MOVE_SET_FACING = 0x09CA,
- CMSG_MOVE_SET_FLY = 0x05AB,
- CMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES_ACK = 0xBADD,
- CMSG_MOVE_SET_PITCH = 0x0FAC,
- CMSG_MOVE_SET_RELATIVE_POSITION = 0xBADD,
- CMSG_MOVE_SET_RUN_MODE = 0x01AC,
- CMSG_MOVE_SET_VEHICLE_REC_ID_ACK = 0x00F2,
- CMSG_MOVE_SET_WALK_MODE = 0x01DA,
- CMSG_MOVE_SPLINE_DONE = 0x0091,
- CMSG_MOVE_START_ASCEND = 0x078C,
- CMSG_MOVE_START_BACKWARD = 0x0389,
- CMSG_MOVE_START_DESCEND = 0x00D2,
- CMSG_MOVE_START_FORWARD = 0x01EB,
- CMSG_MOVE_START_PITCH_DOWN = 0x0BAB,
- CMSG_MOVE_START_PITCH_UP = 0x03B2,
- CMSG_MOVE_START_STRAFE_LEFT = 0x03D2,
- CMSG_MOVE_START_STRAFE_RIGHT = 0x01CB,
- CMSG_MOVE_START_SWIM = 0x01B2,
- CMSG_MOVE_START_TURN_LEFT = 0x0189,
- CMSG_MOVE_START_TURN_RIGHT = 0x0DAA,
- CMSG_MOVE_STOP = 0x0892,
- CMSG_MOVE_STOP_ASCEND = 0x01F9,
- CMSG_MOVE_STOP_PITCH = 0x01AB,
- CMSG_MOVE_STOP_STRAFE = 0x0D8A,
- CMSG_MOVE_STOP_SWIM = 0x03F9,
- CMSG_MOVE_STOP_TURN = 0x05E9,
- CMSG_MOVE_TELEPORT_ACK = 0x0FCB,
- CMSG_MOVE_TELEPORT_CHEAT = 0xBADD,
- CMSG_MOVE_TIME_SKIPPED = 0x07EB,
+ CMSG_MOVE_SET_CAN_TURN_WHILE_FALLING_ACK = 0x054F,
+ CMSG_MOVE_SET_COLLISION_HEIGHT_ACK = 0x0018,
+ CMSG_MOVE_SET_FACING = 0x0803,
+ CMSG_MOVE_SET_FLY = 0x010C,
+ CMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES_ACK = 0x0557,
+ CMSG_MOVE_SET_PITCH = 0x080F,
+ CMSG_MOVE_SET_RELATIVE_POSITION = 0x051B,
+ CMSG_MOVE_SET_RUN_MODE = 0x0053,
+ CMSG_MOVE_SET_VEHICLE_REC_ID_ACK = 0x091B,
+ CMSG_MOVE_SET_WALK_MODE = 0x0843,
+ CMSG_MOVE_SPLINE_DONE = 0x0514,
+ CMSG_MOVE_START_ASCEND = 0x0510,
+ CMSG_MOVE_START_BACKWARD = 0x0147,
+ CMSG_MOVE_START_DESCEND = 0x0117,
+ CMSG_MOVE_START_FORWARD = 0x0004,
+ CMSG_MOVE_START_PITCH_DOWN = 0x004B,
+ CMSG_MOVE_START_PITCH_UP = 0x0450,
+ CMSG_MOVE_START_STRAFE_LEFT = 0x0844,
+ CMSG_MOVE_START_STRAFE_RIGHT = 0x0957,
+ CMSG_MOVE_START_SWIM = 0x0157,
+ CMSG_MOVE_START_TURN_LEFT = 0x0918,
+ CMSG_MOVE_START_TURN_RIGHT = 0x094B,
+ CMSG_MOVE_STOP = 0x044B,
+ CMSG_MOVE_STOP_ASCEND = 0x011C,
+ CMSG_MOVE_STOP_PITCH = 0x045B,
+ CMSG_MOVE_STOP_STRAFE = 0x084B,
+ CMSG_MOVE_STOP_SWIM = 0x081B,
+ CMSG_MOVE_STOP_TURN = 0x0854,
+ CMSG_MOVE_TELEPORT_ACK = 0x0520,
+ CMSG_MOVE_TELEPORT_CHEAT = 0x0C0B,
+ CMSG_MOVE_TIME_SKIPPED = 0x0903,
CMSG_MOVE_TOGGLE_COLLISION_ACK = 0xBADD,
- CMSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x0DEB,
- CMSG_MOVE_WATER_WALK_ACK = 0x0BE9,
- CMSG_MOVE_WORLDPORT_ACK = 0x17B3,
- CMSG_NAME_QUERY = 0x15A2,
+ CMSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x0548,
+ CMSG_MOVE_WATER_WALK_ACK = 0x0C07,
+ CMSG_MOVE_WORLDPORT_ACK = 0x061D,
+ CMSG_NAME_QUERY = 0x0BBD,
CMSG_NEUTRAL_PLAYER_SELECT_FACTION = 0xBADD,
CMSG_NEW_SPELL_SLOT = 0xBADD,
- CMSG_NEXT_CINEMATIC_CAMERA = 0x110B,
- CMSG_NPC_TEXT_QUERY = 0x0E44,
- CMSG_OBJECT_UPDATE_FAILED = 0xBADD,
- CMSG_OBJECT_UPDATE_RESCUED = 0x0C8A,
- CMSG_OFFER_PETITION = 0xBADD,
+ CMSG_NEXT_CINEMATIC_CAMERA = 0x0CE1,
+ CMSG_NPC_TEXT_QUERY = 0x1E24,
+ CMSG_OBJECT_UPDATE_FAILED = 0x0B2D,
+ CMSG_OBJECT_UPDATE_RESCUED = 0x0A89,
+ CMSG_OFFER_PETITION = 0x1A17,
CMSG_OPENING_CINEMATIC = 0xBADD,
- CMSG_OPEN_GARRISON_MISSION_NPC = 0x1911,
- CMSG_OPEN_ITEM = 0x0E51,
+ CMSG_OPEN_GARRISON_MISSION_NPC = 0x0BA9,
+ CMSG_OPEN_ITEM = 0x0354,
CMSG_OPEN_SHIPMENT_GAME_OBJ = 0xBADD,
- CMSG_OPEN_SHIPMENT_NPC = 0x0E41,
- CMSG_OPT_OUT_OF_LOOT = 0xBADD,
+ CMSG_OPEN_SHIPMENT_NPC = 0x074F,
+ CMSG_OPT_OUT_OF_LOOT = 0x1F89,
CMSG_PAGE_TEXT_QUERY = 0xBADD,
- CMSG_PARTY_INVITE = 0x19E2,
- CMSG_PARTY_INVITE_RESPONSE = 0x157A,
+ CMSG_PARTY_INVITE = 0x12BD,
+ CMSG_PARTY_INVITE_RESPONSE = 0x16BF,
CMSG_PARTY_SILENCE = 0xBADD,
- CMSG_PARTY_UNINVITE = 0xBADD,
+ CMSG_PARTY_UNINVITE = 0x02B6,
CMSG_PARTY_UNSILENCE = 0xBADD,
- CMSG_PETITION_BUY = 0x159B,
- CMSG_PETITION_RENAME_GUILD = 0xBADD,
- CMSG_PETITION_SHOW_LIST = 0x06E1,
- CMSG_PETITION_SHOW_SIGNATURES = 0x115A,
- CMSG_PET_ABANDON = 0xBADD,
- CMSG_PET_ACTION = 0x114A,
- CMSG_PET_BATTLE_FINAL_NOTIFY = 0x004B,
- CMSG_PET_BATTLE_INPUT = 0x1B34,
- CMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH_RESULT = 0xBADD,
- CMSG_PET_BATTLE_QUIT_NOTIFY = 0xBADD,
- CMSG_PET_BATTLE_REPLACE_FRONT_PET = 0x192A,
+ CMSG_PETITION_BUY = 0x1872,
+ CMSG_PETITION_RENAME_GUILD = 0x0E37,
+ CMSG_PETITION_SHOW_LIST = 0x0CF5,
+ CMSG_PETITION_SHOW_SIGNATURES = 0x09B6,
+ CMSG_PET_ABANDON = 0x09E1,
+ CMSG_PET_ACTION = 0x09F5,
+ CMSG_PET_BATTLE_FINAL_NOTIFY = 0x030D,
+ CMSG_PET_BATTLE_INPUT = 0xBADD,
+ CMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH_RESULT = 0x1ACF,
+ CMSG_PET_BATTLE_QUIT_NOTIFY = 0x0B03,
+ CMSG_PET_BATTLE_REPLACE_FRONT_PET = 0x0B35,
CMSG_PET_BATTLE_REQUEST_PVP = 0xBADD,
- CMSG_PET_BATTLE_REQUEST_WILD = 0x084C,
- CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY = 0xBADD,
- CMSG_PET_CANCEL_AURA = 0xBADD,
- CMSG_PET_CAST_SPELL = 0x1FC1,
+ CMSG_PET_BATTLE_REQUEST_WILD = 0x1FAC,
+ CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY = 0x0EAB,
+ CMSG_PET_CANCEL_AURA = 0x01E9,
+ CMSG_PET_CAST_SPELL = 0xBADD,
CMSG_PET_NAME_CACHE = 0xBADD,
- CMSG_PET_NAME_QUERY = 0x0CCB,
- CMSG_PET_RENAME = 0x1333,
- CMSG_PET_SET_ACTION = 0xBADD,
+ CMSG_PET_NAME_QUERY = 0xBADD,
+ CMSG_PET_RENAME = 0x1618,
+ CMSG_PET_SET_ACTION = 0x0C75,
CMSG_PET_SET_SPECIALIZATION = 0xBADD,
- CMSG_PET_SPELL_AUTOCAST = 0xBADD,
- CMSG_PET_STOP_ATTACK = 0xBADD,
- CMSG_PING = 0x167B,
- CMSG_PLAYED_TIME = 0x0074,
- CMSG_PLAYER_LOGIN = 0x1D31,
+ CMSG_PET_SPELL_AUTOCAST = 0x0CE5,
+ CMSG_PET_STOP_ATTACK = 0x09A6,
+ CMSG_PING = 0x12DE,
+ CMSG_PLAYED_TIME = 0x0750,
+ CMSG_PLAYER_LOGIN = 0x0E98,
CMSG_PLAY_DANCE = 0xBADD,
- CMSG_PORT_GRAVEYARD = 0x11DA,
- CMSG_PUSH_QUEST_TO_PARTY = 0xBADD,
- CMSG_PVP_LOG_DATA = 0xBADD,
- CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT = 0x1962,
- CMSG_QUERY_CORPSE_TRANSPORT = 0x1164,
- CMSG_QUERY_COUNTDOWN_TIMER = 0x015B,
- CMSG_QUERY_INSPECT_ACHIEVEMENTS = 0xBADD,
- CMSG_QUERY_NEXT_MAIL_TIME = 0x1119,
+ CMSG_PORT_GRAVEYARD = 0x0C65,
+ CMSG_PUSH_QUEST_TO_PARTY = 0x0DE1,
+ CMSG_PVP_LOG_DATA = 0x0E08,
+ CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT = 0x03B7,
+ CMSG_QUERY_CORPSE_TRANSPORT = 0x1215,
+ CMSG_QUERY_COUNTDOWN_TIMER = 0x06F1,
+ CMSG_QUERY_INSPECT_ACHIEVEMENTS = 0x014E,
+ CMSG_QUERY_NEXT_MAIL_TIME = 0x08B6,
CMSG_QUERY_PETITION = 0xBADD,
- CMSG_QUERY_QUEST_COMPLETION_NPCS = 0x0662,
+ CMSG_QUERY_QUEST_COMPLETION_NPCS = 0x0489,
CMSG_QUERY_SCENARIO_POI = 0xBADD,
- CMSG_QUERY_TIME = 0x04E4,
- CMSG_QUESTGIVER_ACCEPT_QUEST = 0x0A62,
+ CMSG_QUERY_TIME = 0x0F0A,
+ CMSG_QUESTGIVER_ACCEPT_QUEST = 0x1865,
CMSG_QUESTGIVER_CANCEL = 0xBADD,
- CMSG_QUESTGIVER_CHOOSE_REWARD = 0x0CE1,
- CMSG_QUESTGIVER_COMPLETE_QUEST = 0x0A69,
- CMSG_QUESTGIVER_HELLO = 0x0B2A,
- CMSG_QUESTGIVER_QUERY_QUEST = 0x131A,
+ CMSG_QUESTGIVER_CHOOSE_REWARD = 0x0DA2,
+ CMSG_QUESTGIVER_COMPLETE_QUEST = 0x0CE6,
+ CMSG_QUESTGIVER_HELLO = 0x01CE,
+ CMSG_QUESTGIVER_QUERY_QUEST = 0x0DA6,
CMSG_QUESTGIVER_QUEST_AUTOLAUNCH = 0xBADD,
- CMSG_QUESTGIVER_REQUEST_REWARD = 0x1509,
- CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0x0A39,
- CMSG_QUESTGIVER_STATUS_QUERY = 0x0A7B,
- CMSG_QUESTLOG_REMOVE_QUEST = 0x04C3,
+ CMSG_QUESTGIVER_REQUEST_REWARD = 0x19F6,
+ CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0x0DA5,
+ CMSG_QUESTGIVER_STATUS_QUERY = 0x0836,
+ CMSG_QUESTLOG_REMOVE_QUEST = 0x1DE1,
CMSG_QUESTLOG_SWAP_QUEST = 0xBADD,
- CMSG_QUEST_CLOSE_AUTOACCEPT_QUEST = 0x150A,
+ CMSG_QUEST_CLOSE_AUTOACCEPT_QUEST = 0x0925,
CMSG_QUEST_CONFIRM_ACCEPT = 0xBADD,
- CMSG_QUEST_POI_QUERY = 0x1B2A,
- CMSG_QUEST_PUSH_RESULT = 0xBADD,
- CMSG_QUEST_QUERY = 0x005A,
- CMSG_QUEUED_MESSAGES_END = 0x147B,
- CMSG_RANDOMIZE_CHAR_NAME = 0x17FA,
- CMSG_RANDOM_ROLL = 0x1BE2,
- CMSG_READY_CHECK_RESPONSE = 0xBADD,
- CMSG_READ_ITEM = 0xBADD,
- CMSG_REAGENT_BANK_BUY_TAB = 0x0A3C,
- CMSG_REALM_NAME_QUERY = 0x17BC,
- CMSG_RECLAIM_CORPSE = 0x093B,
- CMSG_RECRUIT_A_FRIEND = 0xBADD,
- CMSG_REGISTER_ADDON_PREFIXES = 0x063B,
- CMSG_REORDER_CHARACTERS = 0x1729,
- CMSG_REPAIR_ITEM = 0x05E2,
+ CMSG_QUEST_POI_QUERY = 0x1240,
+ CMSG_QUEST_PUSH_RESULT = 0x1F81,
+ CMSG_QUEST_QUERY = 0x0FA9,
+ CMSG_QUEUED_MESSAGES_END = 0x027E,
+ CMSG_RANDOMIZE_CHAR_NAME = 0x0B3E,
+ CMSG_RANDOM_ROLL = 0x179F,
+ CMSG_READY_CHECK_RESPONSE = 0x07B5,
+ CMSG_READ_ITEM = 0x042A,
+ CMSG_REAGENT_BANK_BUY_TAB = 0x1D75,
+ CMSG_REALM_NAME_QUERY = 0x0F9F,
+ CMSG_RECLAIM_CORPSE = 0x0DB1,
+ CMSG_RECRUIT_A_FRIEND = 0x0F3E,
+ CMSG_REGISTER_ADDON_PREFIXES = 0x1D2A,
+ CMSG_REORDER_CHARACTERS = 0x17B7,
+ CMSG_REPAIR_ITEM = 0x19A2,
CMSG_REPLACE_ACCOUNT_DATA = 0xBADD,
CMSG_REPLACE_TROPHY = 0xBADD,
- CMSG_REPOP_REQUEST = 0x0B3B,
- CMSG_REPORT_FILTERED = 0xBADD,
- CMSG_REPORT_IGNORED = 0xBADD,
- CMSG_REPORT_PVP_AFK = 0xBADD,
- CMSG_REQUEST_ACCOUNT_DATA = 0x1934,
- CMSG_REQUEST_ARTIFACT_COMPLETION_HISTORY = 0x025A,
- CMSG_REQUEST_BATTLEFIELD_STATUS = 0x17EC,
- CMSG_REQUEST_CATEGORY_COOLDOWNS = 0x0C72,
- CMSG_REQUEST_CEMETERY_LIST = 0x0421,
- CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS = 0x1342,
- CMSG_REQUEST_FORCED_REACTIONS = 0x012A,
- CMSG_REQUEST_GUILD_REWARDS_LIST = 0x015A,
+ CMSG_REPOP_REQUEST = 0x0D36,
+ CMSG_REPORT_FILTERED = 0x159E,
+ CMSG_REPORT_IGNORED = 0x151A,
+ CMSG_REPORT_PVP_AFK = 0x0F0C,
+ CMSG_REQUEST_ACCOUNT_DATA = 0x0798,
+ CMSG_REQUEST_ARTIFACT_COMPLETION_HISTORY = 0xBADD,
+ CMSG_REQUEST_BATTLEFIELD_STATUS = 0x039D,
+ CMSG_REQUEST_CATEGORY_COOLDOWNS = 0x0ED3,
+ CMSG_REQUEST_CEMETERY_LIST = 0x0FD0,
+ CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS = 0x1B8A,
+ CMSG_REQUEST_FORCED_REACTIONS = 0x1AAC,
+ CMSG_REQUEST_GUILD_REWARDS_LIST = 0xBADD,
CMSG_REQUEST_HONOR_STATS = 0xBADD,
CMSG_REQUEST_LFG_LIST_BLACKLIST = 0xBADD,
- CMSG_REQUEST_PARTY_JOIN_UPDATES = 0x1339,
- CMSG_REQUEST_PARTY_MEMBER_STATS = 0x1972,
- CMSG_REQUEST_PET_INFO = 0x0981,
+ CMSG_REQUEST_PARTY_JOIN_UPDATES = 0x0620,
+ CMSG_REQUEST_PARTY_MEMBER_STATS = 0x0EB8,
+ CMSG_REQUEST_PET_INFO = 0x19F5,
CMSG_REQUEST_PVP_OPTIONS_ENABLED = 0xBADD,
CMSG_REQUEST_PVP_REWARDS = 0xBADD,
- CMSG_REQUEST_RAID_INFO = 0x1163,
+ CMSG_REQUEST_RAID_INFO = 0x0A96,
CMSG_REQUEST_RATED_BATTLEFIELD_INFO = 0xBADD,
CMSG_REQUEST_RATED_BG_STATS = 0xBADD,
- CMSG_REQUEST_STABLED_PETS = 0x110C,
- CMSG_REQUEST_VEHICLE_EXIT = 0x1743,
+ CMSG_REQUEST_STABLED_PETS = 0x01CA,
+ CMSG_REQUEST_VEHICLE_EXIT = 0x054D,
CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0xBADD,
CMSG_REQUEST_VEHICLE_PREV_SEAT = 0xBADD,
- CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0xBADD,
- CMSG_RESET_CHALLENGE_MODE = 0xBADD,
+ CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x0E7C,
+ CMSG_RESET_CHALLENGE_MODE = 0x1248,
CMSG_RESET_FACTION_CHEAT = 0xBADD,
CMSG_RESET_INSTANCES = 0xBADD,
- CMSG_RESURRECT_RESPONSE = 0x177C,
- CMSG_REVERT_TROPHY = 0xBADD,
- CMSG_RIDE_VEHICLE_INTERACT = 0x023A,
+ CMSG_RESURRECT_RESPONSE = 0x033E,
+ CMSG_REVERT_TROPHY = 0x0679,
+ CMSG_RIDE_VEHICLE_INTERACT = 0x1ED0,
CMSG_ROLE_POLL_BEGIN = 0xBADD,
- CMSG_SAVE_CUF_PROFILES = 0x10E9,
- CMSG_SAVE_GUILD_EMBLEM = 0xBADD,
+ CMSG_SAVE_CUF_PROFILES = 0x0EC7,
+ CMSG_SAVE_GUILD_EMBLEM = 0x0B0C,
CMSG_SAVE_PLAYER = 0xBADD,
- CMSG_SCENE_PLAYBACK_CANCELED = 0x1F94,
- CMSG_SCENE_PLAYBACK_COMPLETE = 0x024A,
+ CMSG_SCENE_PLAYBACK_CANCELED = 0x0A8C,
+ CMSG_SCENE_PLAYBACK_COMPLETE = 0x0BD0,
CMSG_SCENE_TRIGGER_EVENT = 0xBADD,
- CMSG_SELF_RES = 0xBADD,
- CMSG_SELL_ITEM = 0x1349,
- CMSG_SEND_CONTACT_LIST = 0x15F9,
+ CMSG_SELF_RES = 0x1E0B,
+ CMSG_SELL_ITEM = 0x1931,
+ CMSG_SEND_CONTACT_LIST = 0x0EC0,
CMSG_SEND_MAIL = 0xBADD,
- CMSG_SEND_SOR_REQUEST_VIA_ADDRESS = 0xBADD,
- CMSG_SEND_SOR_REQUEST_VIA_BNET_ACCOUNT_ID = 0xBADD,
+ CMSG_SEND_SOR_REQUEST_VIA_ADDRESS = 0x1335,
+ CMSG_SEND_SOR_REQUEST_VIA_BNET_ACCOUNT_ID = 0x0AB5,
CMSG_SERVERTIME = 0xBADD,
CMSG_SETDEATHBINDPOINT = 0xBADD,
- CMSG_SET_ACHIEVEMENTS_HIDDEN = 0xBADD,
- CMSG_SET_ACTIONBAR_TOGGLES = 0x111B,
- CMSG_SET_ACTION_BUTTON = 0x13BA,
- CMSG_SET_ACTIVE_MOVER = 0x07CC,
- CMSG_SET_ACTIVE_VOICE_CHANNEL = 0xBADD,
- CMSG_SET_ADVANCED_COMBAT_LOGGING = 0x017C,
- CMSG_SET_ASSISTANT_LEADER = 0xBADD,
+ CMSG_SET_ACHIEVEMENTS_HIDDEN = 0x16D0,
+ CMSG_SET_ACTIONBAR_TOGGLES = 0x0F81,
+ CMSG_SET_ACTION_BUTTON = 0x133F,
+ CMSG_SET_ACTIVE_MOVER = 0x0108,
+ CMSG_SET_ACTIVE_VOICE_CHANNEL = 0x0298,
+ CMSG_SET_ADVANCED_COMBAT_LOGGING = 0x035A,
+ CMSG_SET_ASSISTANT_LEADER = 0x0395,
CMSG_SET_BACKPACK_AUTOSORT_DISABLED = 0xBADD,
CMSG_SET_BANK_AUTOSORT_DISABLED = 0xBADD,
- CMSG_SET_CONTACT_NOTES = 0x13AC,
- CMSG_SET_CURRENCY_FLAGS = 0xBADD,
- CMSG_SET_DIFFICULTY_ID = 0xBADD,
- CMSG_SET_DUNGEON_DIFFICULTY = 0x117A,
- CMSG_SET_EVERYONE_IS_ASSISTANT = 0xBADD,
- CMSG_SET_FACTION_AT_WAR = 0x05E4,
+ CMSG_SET_CONTACT_NOTES = 0x0B3D,
+ CMSG_SET_CURRENCY_FLAGS = 0x065C,
+ CMSG_SET_DIFFICULTY_ID = 0x0BD3,
+ CMSG_SET_DUNGEON_DIFFICULTY = 0x0E16,
+ CMSG_SET_EVERYONE_IS_ASSISTANT = 0x1716,
+ CMSG_SET_FACTION_AT_WAR = 0x1C66,
CMSG_SET_FACTION_CHEAT = 0xBADD,
- CMSG_SET_FACTION_INACTIVE = 0x0821,
- CMSG_SET_FACTION_NOT_AT_WAR = 0x15C9,
+ CMSG_SET_FACTION_INACTIVE = 0x1862,
+ CMSG_SET_FACTION_NOT_AT_WAR = 0x0DF2,
CMSG_SET_INSERT_ITEMS_LEFT_TO_RIGHT = 0xBADD,
- CMSG_SET_LFG_BONUS_FACTION_ID = 0xBADD,
+ CMSG_SET_LFG_BONUS_FACTION_ID = 0x0252,
CMSG_SET_LFG_COMMENT = 0xBADD,
- CMSG_SET_LOOT_SPECIALIZATION = 0x0B7A,
- CMSG_SET_PARTY_ASSIGNMENT = 0xBADD,
- CMSG_SET_PARTY_LEADER = 0x1932,
- CMSG_SET_PET_SLOT = 0xBADD,
- CMSG_SET_PLAYER_DECLINED_NAMES = 0x1331,
+ CMSG_SET_LOOT_SPECIALIZATION = 0x0D72,
+ CMSG_SET_PARTY_ASSIGNMENT = 0x0AB8,
+ CMSG_SET_PARTY_LEADER = 0x131D,
+ CMSG_SET_PET_SLOT = 0x1B02,
+ CMSG_SET_PLAYER_DECLINED_NAMES = 0x1617,
CMSG_SET_PREFERED_CEMETERY = 0xBADD,
- CMSG_SET_PVP = 0xBADD,
- CMSG_SET_RAID_DIFFICULTY = 0x1162,
+ CMSG_SET_PVP = 0x1BC7,
+ CMSG_SET_RAID_DIFFICULTY = 0x0397,
CMSG_SET_RELATIVE_POSITION = 0xBADD,
- CMSG_SET_ROLE = 0x11B2,
- CMSG_SET_SAVED_INSTANCE_EXTEND = 0xBADD,
- CMSG_SET_SELECTION = 0x0DC4,
- CMSG_SET_SHEATHED = 0x0A64,
+ CMSG_SET_ROLE = 0x0398,
+ CMSG_SET_SAVED_INSTANCE_EXTEND = 0x0B97,
+ CMSG_SET_SELECTION = 0x0E8C,
+ CMSG_SET_SHEATHED = 0x1CB1,
CMSG_SET_SKILL_CHEAT = 0xBADD,
CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT = 0xBADD,
- CMSG_SET_SPECIALIZATION = 0x0472,
+ CMSG_SET_SPECIALIZATION = 0x0759,
CMSG_SET_TAXI_BENCHMARK_MODE = 0xBADD,
- CMSG_SET_TITLE = 0x0654,
- CMSG_SET_TRADE_CURRENCY = 0x0261,
- CMSG_SET_TRADE_GOLD = 0xBADD,
- CMSG_SET_TRADE_ITEM = 0xBADD,
+ CMSG_SET_TITLE = 0x1650,
+ CMSG_SET_TRADE_CURRENCY = 0x06F2,
+ CMSG_SET_TRADE_GOLD = 0x0E5A,
+ CMSG_SET_TRADE_ITEM = 0x0626,
CMSG_SET_VEHICLE_REC_ID_ACK = 0xBADD,
- CMSG_SET_WATCHED_FACTION = 0x154B,
- CMSG_SHOWING_CLOAK = 0x1199,
- CMSG_SHOWING_HELM = 0x05A3,
- CMSG_SHOW_TRADE_SKILL = 0xBADD,
- CMSG_SIGN_PETITION = 0xBADD,
- CMSG_SILENCE_PARTY_TALKER = 0xBADD,
- CMSG_SOCKET_GEMS = 0xBADD,
- CMSG_SORT_BAGS = 0x0254,
- CMSG_SORT_BANK_BAGS = 0x1901,
- CMSG_SORT_REAGENT_BANK_BAGS = 0xBADD,
- CMSG_SPELLCLICK = 0x0DE3,
- CMSG_SPIRIT_HEALER_ACTIVATE = 0x0CA4,
- CMSG_SPLIT_ITEM = 0x0095,
- CMSG_STAND_STATE_CHANGE = 0x037A,
+ CMSG_SET_WATCHED_FACTION = 0x1E82,
+ CMSG_SHOWING_CLOAK = 0x0F04,
+ CMSG_SHOWING_HELM = 0x0C36,
+ CMSG_SHOW_TRADE_SKILL = 0x1735,
+ CMSG_SIGN_PETITION = 0x18E5,
+ CMSG_SILENCE_PARTY_TALKER = 0x1A36,
+ CMSG_SOCKET_GEMS = 0x0F8B,
+ CMSG_SORT_BAGS = 0x0AF1,
+ CMSG_SORT_BANK_BAGS = 0x0659,
+ CMSG_SORT_REAGENT_BANK_BAGS = 0x06D2,
+ CMSG_SPELLCLICK = 0x1DB2,
+ CMSG_SPIRIT_HEALER_ACTIVATE = 0x1E8A,
+ CMSG_SPLIT_ITEM = 0x052B,
+ CMSG_STAND_STATE_CHANGE = 0x01AD,
CMSG_START_QUEST = 0xBADD,
- CMSG_START_SPECTATOR_WAR_GAME = 0xBADD,
+ CMSG_START_SPECTATOR_WAR_GAME = 0x16B5,
CMSG_START_WARGAME = 0xBADD,
CMSG_STOP_DANCE = 0xBADD,
CMSG_STORE_LOOT_IN_SLOT = 0xBADD,
- CMSG_SUMMON_RESPONSE = 0x1BFA,
- CMSG_SUPPORT_TICKET_SUBMIT_BUG = 0x11BB,
- CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT = 0x1BB1,
- CMSG_SUPPORT_TICKET_SUBMIT_SUGGESTION = 0x1B63,
- CMSG_SUSPEND_COMMS_ACK = 0x123C,
- CMSG_SUSPEND_TOKEN_RESPONSE = 0x1273,
- CMSG_SWAP_INV_ITEM = 0x00C5,
- CMSG_SWAP_ITEM = 0x0206,
- CMSG_SWAP_SUB_GROUPS = 0xBADD,
+ CMSG_SUMMON_RESPONSE = 0x0740,
+ CMSG_SUPPORT_TICKET_SUBMIT_BUG = 0x06B6,
+ CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT = 0x16C0,
+ CMSG_SUPPORT_TICKET_SUBMIT_SUGGESTION = 0x1A16,
+ CMSG_SUSPEND_COMMS_ACK = 0x1375,
+ CMSG_SUSPEND_TOKEN_RESPONSE = 0x1255,
+ CMSG_SWAP_INV_ITEM = 0x003C,
+ CMSG_SWAP_ITEM = 0x0438,
+ CMSG_SWAP_SUB_GROUPS = 0x0F98,
CMSG_SYNC_DANCE = 0xBADD,
- CMSG_TABARD_VENDOR_ACTIVATE = 0x1951,
+ CMSG_TABARD_VENDOR_ACTIVATE = 0x07FC,
CMSG_TAXICLEARALLNODES = 0xBADD,
CMSG_TAXIENABLEALLNODES = 0xBADD,
CMSG_TAXISHOWNODES = 0xBADD,
- CMSG_TAXI_NODE_STATUS_QUERY = 0x0EA1,
- CMSG_TAXI_QUERY_AVAILABLE_NODES = 0x0A3B,
- CMSG_TELEPORT_TO_UNIT = 0xBADD,
- CMSG_TEXT_EMOTE = 0x0B2B,
- CMSG_TIME_ADJUSTMENT_RESPONSE = 0xBADD,
- CMSG_TIME_SYNC_RESPONSE = 0x0B8C,
- CMSG_TIME_SYNC_RESPONSE_DROPPED = 0xBADD,
+ CMSG_TAXI_NODE_STATUS_QUERY = 0x0CF1,
+ CMSG_TAXI_QUERY_AVAILABLE_NODES = 0x0E02,
+ CMSG_TELEPORT_TO_UNIT = 0x069D,
+ CMSG_TEXT_EMOTE = 0x01EE,
+ CMSG_TIME_ADJUSTMENT_RESPONSE = 0x0554,
+ CMSG_TIME_SYNC_RESPONSE = 0x0550,
+ CMSG_TIME_SYNC_RESPONSE_DROPPED = 0x040B,
CMSG_TIME_SYNC_RESPONSE_FAILED = 0xBADD,
- CMSG_TOGGLE_DIFFICULTY = 0xBADD,
- CMSG_TOGGLE_PVP = 0x10A2,
- CMSG_TOTEM_DESTROYED = 0x1189,
- CMSG_TOY_SET_FAVORITE = 0xBADD,
- CMSG_TRAINER_BUY_SPELL = 0x151A,
- CMSG_TRAINER_LIST = 0x130C,
- CMSG_TRANSMOGRIFY_ITEMS = 0xBADD,
+ CMSG_TOGGLE_DIFFICULTY = 0x0FC0,
+ CMSG_TOGGLE_PVP = 0x1BAB,
+ CMSG_TOTEM_DESTROYED = 0x19B5,
+ CMSG_TOY_SET_FAVORITE = 0x02BE,
+ CMSG_TRAINER_BUY_SPELL = 0x0921,
+ CMSG_TRAINER_LIST = 0x0D21,
+ CMSG_TRANSMOGRIFY_ITEMS = 0x03F1,
CMSG_TRIGGER_CINEMATIC_CHEAT = 0xBADD,
CMSG_TROPHY_MONUMENT_LOAD_SELECTED_TROPHY_ID = 0xBADD,
- CMSG_TURN_IN_PETITION = 0xBADD,
- CMSG_TUTORIAL_FLAG = 0x1132,
- CMSG_TWITTER_GET_STATUS = 0x1128,
- CMSG_UI_TIME_REQUEST = 0x1B7B,
- CMSG_UNACCEPT_TRADE = 0xBADD,
- CMSG_UNDELETE_CHARACTER = 0xBADD,
- CMSG_UNLEARN_SKILL = 0xBADD,
- CMSG_UNLEARN_SPECIALIZATION = 0xBADD,
- CMSG_UNREGISTER_ALL_ADDON_PREFIXES = 0x0C5B,
- CMSG_UPDATE_ACCOUNT_DATA = 0x17BB,
+ CMSG_TURN_IN_PETITION = 0x0DF5,
+ CMSG_TUTORIAL_FLAG = 0x0E9F,
+ CMSG_TWITTER_GET_STATUS = 0xBADD,
+ CMSG_UI_TIME_REQUEST = 0x0316,
+ CMSG_UNACCEPT_TRADE = 0x0AD1,
+ CMSG_UNDELETE_CHARACTER = 0x1296,
+ CMSG_UNLEARN_SKILL = 0x0931,
+ CMSG_UNLEARN_SPECIALIZATION = 0x0708,
+ CMSG_UNREGISTER_ALL_ADDON_PREFIXES = 0x15FA,
+ CMSG_UPDATE_ACCOUNT_DATA = 0x1637,
CMSG_UPDATE_CLIENT_SETTINGS = 0xBADD,
CMSG_UPDATE_MISSILE_TRAJECTORY = 0xBADD,
CMSG_UPDATE_PROJECTILE_POSITION = 0xBADD,
- CMSG_UPDATE_RAID_TARGET = 0xBADD,
+ CMSG_UPDATE_RAID_TARGET = 0x17A0,
CMSG_UPGRADE_GARRISON = 0xBADD,
- CMSG_UPGRADE_ITEM = 0xBADD,
- CMSG_USED_FOLLOW = 0xBADD,
- CMSG_USE_CRITTER_ITEM = 0xBADD,
- CMSG_USE_EQUIPMENT_SET = 0x0026,
- CMSG_USE_ITEM = 0x0A5A,
- CMSG_USE_PARTY_GARRISON = 0xBADD,
- CMSG_USE_TOY = 0x1BC3,
- CMSG_VIOLENCE_LEVEL = 0x0071,
+ CMSG_UPGRADE_ITEM = 0x0AA4,
+ CMSG_USED_FOLLOW = 0x054E,
+ CMSG_USE_CRITTER_ITEM = 0x0ADC,
+ CMSG_USE_EQUIPMENT_SET = 0x083C,
+ CMSG_USE_ITEM = 0x06D0,
+ CMSG_USE_PARTY_GARRISON = 0x1A26,
+ CMSG_USE_TOY = 0xBADD,
+ CMSG_VIOLENCE_LEVEL = 0x0F48,
CMSG_VOICE_ADD_IGNORE = 0xBADD,
CMSG_VOICE_DEL_IGNORE = 0xBADD,
- CMSG_VOICE_SESSION_ENABLE = 0x153A,
- CMSG_VOID_STORAGE_QUERY = 0x17C3,
- CMSG_VOID_STORAGE_TRANSFER = 0x0674,
- CMSG_VOID_STORAGE_UNLOCK = 0xBADD,
- CMSG_VOID_SWAP_ITEM = 0xBADD,
- CMSG_WARDEN_DATA = 0x11E3,
- CMSG_WHO = 0x1B3B,
- CMSG_WHOIS = 0xBADD,
+ CMSG_VOICE_SESSION_ENABLE = 0x1238,
+ CMSG_VOID_STORAGE_QUERY = 0x03D3,
+ CMSG_VOID_STORAGE_TRANSFER = 0x0E07,
+ CMSG_VOID_STORAGE_UNLOCK = 0x0AA1,
+ CMSG_VOID_SWAP_ITEM = 0x0B02,
+ CMSG_WARDEN_DATA = 0x02B8,
+ CMSG_WHO = 0x079E,
+ CMSG_WHO_IS = 0x17BF,
CMSG_WORLD_TELEPORT = 0xBADD,
CMSG_WRAP_ITEM = 0xBADD,
CMSG_ZONEUPDATE = 0xBADD,
@@ -799,1057 +799,929 @@ enum OpcodeClient : uint32
// SMSGs 6.0.3.19342
enum OpcodeServer : uint32
{
- SMSG_ABORT_NEW_WORLD = 0xBADD,
- SMSG_ACCOUNT_CRITERIA_UPDATE = 0x0A7A,
- SMSG_ACCOUNT_DATA_TIMES = 0x15F3,
- SMSG_ACCOUNT_INFO_RESPONSE = 0xBADD,
- SMSG_ACCOUNT_MOUNT_UPDATE = 0x19A2,
- SMSG_ACCOUNT_PROFILE = 0xBADD,
- SMSG_ACCOUNT_RESTRICTED_WARNING = 0xBADD,
- SMSG_ACCOUNT_TOYS_UPDATE = 0x1F1C,
- SMSG_ACHIEVEMENT_DELETED = 0x0B2C,
- SMSG_ACHIEVEMENT_EARNED = 0x1D8C,
- SMSG_ACTION_BUTTONS = 0x153B,
- SMSG_ACTIVATE_TAXI_REPLY = 0x1B8A,
- SMSG_ADDON_INFO = 0x1F5C,
- SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0xBADD,
- SMSG_ADD_ITEM_PASSIVE = 0xBADD,
- SMSG_ADD_LOSS_OF_CONTROL = 0xBADD,
- SMSG_ADD_RUNE_POWER = 0xBADD,
- SMSG_ADJUST_SPLINE_DURATION = 0x131C,
- SMSG_AE_LOOT_TARGETS = 0x1763,
- SMSG_AE_LOOT_TARGET_ACK = 0x1B9A,
- SMSG_AI_REACTION = 0x1BDA,
- SMSG_ALL_ACCOUNT_CRITERIA = 0x17AC,
- SMSG_ALL_ACHIEVEMENT_DATA = 0x097A,
- SMSG_ALL_GUILD_ACHIEVEMENTS = 0x02F4,
- SMSG_ARCHAEOLOGY_SURVERY_CAST = 0xBADD,
- SMSG_AREA_SHARE_INFO_RESPONSE = 0xBADD,
- SMSG_AREA_SHARE_MAPPINGS_RESPONSE = 0xBADD,
- SMSG_AREA_SPIRIT_HEALER_TIME = 0xBADD,
- SMSG_AREA_TRIGGER_DEBUG_PLAYER_INSIDE = 0xBADD,
- SMSG_AREA_TRIGGER_DEBUG_SWEEP = 0xBADD,
- SMSG_AREA_TRIGGER_DENIED = 0x19FC,
- SMSG_AREA_TRIGGER_MESSAGE = 0xBADD,
- SMSG_AREA_TRIGGER_NO_CORPSE = 0xBADD,
- SMSG_AREA_TRIGGER_RE_PATH = 0xBADD,
- SMSG_AREA_TRIGGER_RE_SHAPE = 0xBADD,
- SMSG_ARENA_ERROR = 0xBADD,
- SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS = 0xBADD,
- SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED = 0xBADD,
+ SMSG_ABORT_NEW_WORLD = 0x0740,
+ SMSG_ACCOUNT_CRITERIA_UPDATE = 0x1635,
+ SMSG_ACCOUNT_DATA_TIMES = 0x16B8,
+ SMSG_ACCOUNT_MOUNT_UPDATE = 0x079D,
+ SMSG_ACCOUNT_TOYS_UPDATE = 0x0E1D,
+ SMSG_ACHIEVEMENT_DELETED = 0x1CF2,
+ SMSG_ACHIEVEMENT_EARNED = 0x06C0,
+ SMSG_ACTIVATE_TAXI_REPLY = 0x0C61,
+ SMSG_ADDON_INFO = 0x1715,
+ SMSG_ADD_BATTLENET_FRIEND_RESPONSE = 0x0F8B,
+ SMSG_ADD_ITEM_PASSIVE = 0x1DB1,
+ SMSG_ADD_LOSS_OF_CONTROL = 0x19E2,
+ SMSG_ADD_RUNE_POWER = 0x1718,
+ SMSG_ADJUST_SPLINE_DURATION = 0x0E97,
+ SMSG_AE_LOOT_TARGETS = 0x1835,
+ SMSG_AE_LOOT_TARGET_ACK = 0x1C72,
+ SMSG_AI_REACTION = 0x1739,
+ SMSG_ALL_ACCOUNT_CRITERIA = 0x0392,
+ SMSG_ALL_ACHIEVEMENT_DATA = 0x163D,
+ SMSG_ALL_GUILD_ACHIEVEMENTS = 0x14AB,
+ SMSG_ARCHAEOLOGY_SURVERY_CAST = 0x160F,
+ SMSG_AREA_SPIRIT_HEALER_TIME = 0x02B7,
+ SMSG_AREA_TRIGGER_DENIED = 0x1391,
+ SMSG_AREA_TRIGGER_NO_CORPSE = 0x0297,
+ SMSG_AREA_TRIGGER_RE_PATH = 0x1F09,
+ SMSG_AREA_TRIGGER_RE_SHAPE = 0x1A0E,
+ SMSG_ARENA_ERROR = 0x122E,
+ SMSG_ARENA_PREP_OPPONENT_SPECIALIZATIONS = 0x1876,
+ SMSG_ATTACKER_STATE_UPDATE = 0x0EBD,
+ SMSG_ATTACK_START = 0x1971,
+ SMSG_ATTACK_STOP = 0x17C0,
+ SMSG_ATTACK_SWING_ERROR = 0x1D66,
+ SMSG_ATTACK_SWING_LANDED_LOG = 0x1865,
+ SMSG_AUCTION_CLOSED_NOTIFICATION = 0x0EA0,
+ SMSG_AUCTION_COMMAND_RESULT = 0x13B6,
+ SMSG_AUCTION_HELLO_RESPONSE = 0x1338,
+ SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x02B9,
+ SMSG_AUCTION_LIST_ITEMS_RESULT = 0x0E01,
+ SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x0FA0,
+ SMSG_AUCTION_LIST_PENDING_SALES_RESULT = 0x0E1F,
+ SMSG_AUCTION_OUTBID_NOTIFICATION = 0x073E,
+ SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x0612,
+ SMSG_AUCTION_REPLICATE_RESPONSE = 0x161D,
+ SMSG_AUCTION_WON_NOTIFICATION = 0x161A,
+ SMSG_AURA_POINTS_DEPLETED = 0x119D,
+ SMSG_AURA_UPDATE = 0x1999,
+ SMSG_AUTH_CHALLENGE = 0x007E,
+ SMSG_AUTH_RESPONSE = 0x18F6,
+ SMSG_AVAILABLE_VOICE_CHANNEL = 0x15C3,
+ SMSG_BARBER_SHOP_RESULT = 0x1866,
+ SMSG_BATTLEFIELD_LIST = 0x0338,
+ SMSG_BATTLEFIELD_PORT_DENIED = 0x1E82,
+ SMSG_BATTLEFIELD_STATUS_ACTIVE = 0x0B38,
+ SMSG_BATTLEFIELD_STATUS_FAILED = 0x0715,
+ SMSG_BATTLEFIELD_STATUS_NEED_CONFIRMATION = 0x1E8A,
+ SMSG_BATTLEFIELD_STATUS_NONE = 0x07B7,
+ SMSG_BATTLEFIELD_STATUS_QUEUED = 0x163F,
+ SMSG_BATTLEFIELD_STATUS_WAIT_FOR_GROUPS = 0x0791,
+ SMSG_BATTLEGROUND_INFO_THROTTLED = 0x12A0,
+ SMSG_BATTLEGROUND_INIT = 0x1961,
+ SMSG_BATTLEGROUND_PLAYER_JOINED = 0x1C26,
+ SMSG_BATTLEGROUND_PLAYER_LEFT = 0x0AA0,
+ SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0x0976,
+ SMSG_BATTLEGROUND_POINTS = 0x0617,
+ SMSG_BATTLENET_CHALLENGE_ABORT = 0x0312,
+ SMSG_BATTLENET_CHALLENGE_START = 0x0961,
+ SMSG_BATTLE_PAY_ACK_FAILED = 0x09F6,
+ SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0x1716,
+ SMSG_BATTLE_PAY_DELIVERY_ENDED = 0x0DE1,
+ SMSG_BATTLE_PAY_DELIVERY_STARTED = 0x058E,
+ SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0x0CE1,
+ SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x02C0,
+ SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0x1639,
+ SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0x1212,
+ SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0x0F04,
+ SMSG_BATTLE_PETS_HEALED = 0x162E,
+ SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x1972,
+ SMSG_BATTLE_PET_DELETED = 0x0A40,
+ SMSG_BATTLE_PET_ERROR = 0x1DB2,
+ SMSG_BATTLE_PET_JOURNAL = 0x1C35,
+ SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x023F,
+ SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x1346,
+ SMSG_BATTLE_PET_LICENSE_CHANGED = 0x131A,
+ SMSG_BATTLE_PET_RESTORED = 0x1D62,
+ SMSG_BATTLE_PET_REVOKED = 0x0F0C,
+ SMSG_BATTLE_PET_TRAP_LEVEL = 0x0638,
+ SMSG_BATTLE_PET_UPDATES = 0x1340,
+ SMSG_BF_MGR_DROP_TIMER_CANCELLED = 0x120D,
+ SMSG_BF_MGR_DROP_TIMER_STARTED = 0x0F98,
+ SMSG_BF_MGR_EJECTED = 0x121E,
+ SMSG_BF_MGR_EJECT_PENDING = 0x0F95,
+ SMSG_BF_MGR_ENTERING = 0x0299,
+ SMSG_BF_MGR_ENTRY_INVITE = 0x18B1,
+ SMSG_BF_MGR_QUEUE_INVITE = 0x0B17,
+ SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE = 0x1631,
+ SMSG_BF_MGR_QUEUE_STATUS_UPDATE = 0x169A,
+ SMSG_BF_MGR_STATE_CHANGED = 0x0316,
+ SMSG_BINDER_CONFIRM = 0x19E5,
+ SMSG_BIND_POINT_UPDATE = 0x0399,
+ SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT = 0x0DB2,
+ SMSG_BLACK_MARKET_OPEN_RESULT = 0x18B5,
+ SMSG_BLACK_MARKET_OUTBID = 0x18E6,
+ SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0x06B6,
+ SMSG_BLACK_MARKET_WON = 0x1A45,
+ SMSG_BONUS_ROLL_EMPTY = 0x0A46,
+ SMSG_BOSS_KILL_CREDIT = 0x0395,
+ SMSG_BREAK_TARGET = 0x0E02,
+ SMSG_BUY_FAILED = 0x1337,
+ SMSG_BUY_SUCCEEDED = 0x1320,
+ SMSG_CACHE_VERSION = 0x0E09,
+ SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x0932,
+ SMSG_CALENDAR_COMMAND_RESULT = 0x0CE5,
+ SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0x1F82,
+ SMSG_CALENDAR_EVENT_INVITE = 0x0298,
+ SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x1797,
+ SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0x0835,
+ SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x0F01,
+ SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x1922,
+ SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x09A6,
+ SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x0A20,
+ SMSG_CALENDAR_EVENT_INVITE_STATUS = 0x1637,
+ SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x0738,
+ SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x061D,
+ SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x12B7,
+ SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x05AE,
+ SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x07B9,
+ SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x0CF5,
+ SMSG_CALENDAR_SEND_CALENDAR = 0x0A1F,
+ SMSG_CALENDAR_SEND_EVENT = 0x17BE,
+ SMSG_CALENDAR_SEND_NUM_PENDING = 0x129E,
+ SMSG_CAMERA_SHAKE = 0x1638,
+ SMSG_CANCEL_AUTO_REPEAT = 0x1931,
+ SMSG_CANCEL_COMBAT = 0x0220,
+ SMSG_CANCEL_ORPHAN_SPELL_VISUAL = 0x10ED,
+ SMSG_CANCEL_SCENE = 0x0AB8,
+ SMSG_CANCEL_SPELL_VISUAL = 0x106D,
+ SMSG_CANCEL_SPELL_VISUAL_KIT = 0x112E,
+ SMSG_CAN_DUEL_RESULT = 0x1831,
+ SMSG_CAST_FAILED = 0x1409,
+ SMSG_CATEGORY_COOLDOWN = 0x15FA,
+ SMSG_CHALLEGE_MODE_REWARDS = 0x08F5,
+ SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x0D22,
+ SMSG_CHALLENGE_MODE_COMPLETE = 0x0A97,
+ SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE = 0x07C0,
+ SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0x13A0,
+ SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0x1976,
+ SMSG_CHALLENGE_MODE_RESET = 0x1232,
+ SMSG_CHALLENGE_MODE_START = 0x03B1,
+ SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0x0921,
+ SMSG_CHANNEL_LIST = 0x14CC,
+ SMSG_CHANNEL_NOTIFY = 0x15EF,
+ SMSG_CHANNEL_NOTIFY_JOINED = 0x14C3,
+ SMSG_CHANNEL_NOTIFY_LEFT = 0x19CF,
+ SMSG_CHARACTER_LOGIN_FAILED = 0x0FBD,
+ SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0x0872,
+ SMSG_CHARACTER_RENAME_RESULT = 0x1F81,
+ SMSG_CHARACTER_UPGRADE_CHARACTER_CHOSEN = 0x0FBF,
+ SMSG_CHARACTER_UPGRADE_COMPLETE = 0x063F,
+ SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0x0339,
+ SMSG_CHARACTER_UPGRADE_STARTED = 0x1732,
+ SMSG_CHAR_CUSTOMIZE = 0x03B9,
+ SMSG_CHAR_CUSTOMIZE_FAILED = 0x121A,
+ SMSG_CHAR_FACTION_CHANGE_RESULT = 0x0F8A,
+ SMSG_CHAT = 0x11E7,
+ SMSG_CHAT_AUTO_RESPONDED = 0x14C7,
+ SMSG_CHAT_DOWN = 0x14E7,
+ SMSG_CHAT_IGNORED_ACCOUNT_MUTED = 0x19CB,
+ SMSG_CHAT_IS_DOWN = 0x15EB,
+ SMSG_CHAT_NOT_IN_PARTY = 0x19CC,
+ SMSG_CHAT_PLAYER_AMBIGUOUS = 0x18E3,
+ SMSG_CHAT_PLAYER_NOTFOUND = 0x19D0,
+ SMSG_CHAT_RECONNECT = 0x14F0,
+ SMSG_CHAT_RESTRICTED = 0x19E8,
+ SMSG_CHAT_SERVER_MESSAGE = 0x14E3,
+ SMSG_CHEAT_IGNORE_DIMISHING_RETURNS = 0x118E,
+ SMSG_CHECK_WARGAME_ENTRY = 0x129F,
+ SMSG_CHUNKED_PACKET = 0x005A,
+ SMSG_CLEAR_ALL_SPELL_CHARGES = 0x152D,
+ SMSG_CLEAR_BOSS_EMOTES = 0x18A1,
+ SMSG_CLEAR_COOLDOWN = 0x0A38,
+ SMSG_CLEAR_COOLDOWNS = 0x15ED,
+ SMSG_CLEAR_LOSS_OF_CONTROL = 0x0636,
+ SMSG_CLEAR_SPELL_CHARGES = 0x10AE,
+ SMSG_CLEAR_TARGET = 0x1DF5,
+ SMSG_COIN_REMOVED = 0x069D,
+ SMSG_COMBAT_EVENT_FAILED = 0x0792,
+ SMSG_COMMENTATOR_MAP_INFO = 0x02B6,
+ SMSG_COMMENTATOR_PLAYER_INFO = 0x1A30,
+ SMSG_COMMENTATOR_STATE_CHANGED = 0x0332,
+ SMSG_COMPLAINT_RESULT = 0x1C71,
+ SMSG_COMPLETE_SHIPMENT_RESPONSE = 0x0EBE,
+ SMSG_COMPRESSED_PACKET = 0x007D,
+ SMSG_CONNECT_TO = 0x0119,
+ SMSG_CONQUEST_FORMULA_CONSTANTS = 0x1C75,
+ SMSG_CONSOLE_WRITE = 0x169F,
+ SMSG_CONTACT_LIST = 0x039F,
+ SMSG_CONTROL_UPDATE = 0x0D32,
+ SMSG_CONVERT_RUNE = 0x052E,
+ SMSG_COOLDOWN_CHEAT = 0x029D,
+ SMSG_COOLDOWN_EVENT = 0x0922,
+ SMSG_CORPSE_LOCATION = 0x0ABF,
+ SMSG_CORPSE_RECLAIM_DELAY = 0x02BA,
+ SMSG_CORPSE_TRANSPORT_QUERY = 0x1E2E,
+ SMSG_CREATE_CHAR = 0x16BA,
+ SMSG_CREATE_SHIPMENT_RESPONSE = 0x0D61,
+ SMSG_CRITERIA_DELETED = 0x1E2F,
+ SMSG_CRITERIA_UPDATE = 0x0716,
+ SMSG_CROSSED_INEBRIATION_THRESHOLD = 0x133A,
+ SMSG_CUSTOM_LOAD_SCREEN = 0x1E0E,
+ SMSG_DAILY_QUESTS_RESET = 0x055B,
+ SMSG_DAMAGE_CALC_LOG = 0x123D,
+ SMSG_DANCE_STUDIO_CREATE_RESULT = 0x09E6,
+ SMSG_DB_REPLY = 0x09A5,
+ SMSG_DEATH_RELEASE_LOC = 0x0A17,
+ SMSG_DEFENSE_MESSAGE = 0x11E3,
+ SMSG_DELETE_CHAR = 0x06B8,
+ SMSG_DESTROY_ARENA_UNIT = 0x0826,
+ SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x08B5,
+ SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0x1DE5,
+ SMSG_DISENCHANT_CREDIT = 0x19A1,
+ SMSG_DISMOUNT = 0x03BF,
+ SMSG_DISMOUNT_RESULT = 0x0C62,
+ SMSG_DISPEL_FAILED = 0x148E,
+ SMSG_DISPLAY_GAME_ERROR = 0x13B1,
+ SMSG_DISPLAY_PLAYER_CHOICE = 0x0C76,
+ SMSG_DISPLAY_PROMOTION = 0x0236,
+ SMSG_DISPLAY_QUEST_POPUP = 0x0827,
+ SMSG_DISPLAY_TOAST = 0x1CF1,
+ SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0x162D,
+ SMSG_DROP_NEW_CONNECTION = 0x011E,
+ SMSG_DUEL_COMPLETE = 0x1E83,
+ SMSG_DUEL_COUNTDOWN = 0x0318,
+ SMSG_DUEL_IN_BOUNDS = 0x0796,
+ SMSG_DUEL_OUT_OF_BOUNDS = 0x07B1,
+ SMSG_DUEL_REQUESTED = 0x0BBF,
+ SMSG_DUEL_WINNER = 0x1299,
+ SMSG_DURABILITY_DAMAGE_DEATH = 0x1936,
+ SMSG_EMOTE = 0x0FC0,
+ SMSG_ENABLE_BARBER_SHOP = 0x17B1,
+ SMSG_ENCHANTMENT_LOG = 0x0DA6,
+ SMSG_ENCOUNTER_END = 0x0862,
+ SMSG_ENCOUNTER_START = 0x171A,
+ SMSG_ENUM_CHARACTERS_RESULT = 0x18F1,
+ SMSG_ENVIRONMENTAL_DAMAGE_LOG = 0x183E,
+ SMSG_EQUIPMENT_SET_ID = 0x03B7,
+ SMSG_EXPECTED_SPAM_RECORDS = 0x18C3,
+ SMSG_EXPLORATION_EXPERIENCE = 0x0692,
+ SMSG_FACTION_BONUS_INFO = 0x0E89,
+ SMSG_FAILED_PLAYER_CONDITION = 0x0A9E,
+ SMSG_FEATURE_SYSTEM_STATUS = 0x0B3E,
+ SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x0A1D,
+ SMSG_FEIGN_DEATH_RESISTED = 0x1CE5,
+ SMSG_FINAL_CHUNK = 0x001A,
+ SMSG_FISH_ESCAPED = 0x0A3E,
+ SMSG_FISH_NOT_HOOKED = 0x0231,
+ SMSG_FLIGHT_SPLINE_SYNC = 0x1647,
+ SMSG_FORCED_DEATH_UPDATE = 0x0346,
+ SMSG_FORCE_ANIM = 0x0F37,
+ SMSG_FORCE_OBJECT_RELINK = 0x173F,
+ SMSG_FRIEND_STATUS = 0x0F03,
+ SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT = 0x0DA5,
+ SMSG_GAME_OBJECT_CUSTOM_ANIM = 0x0797,
+ SMSG_GAME_OBJECT_DESPAWN = 0x0E0A,
+ SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL = 0x19AD,
+ SMSG_GAME_OBJECT_PLAY_SPELL_VISUAL_KIT = 0x141D,
+ SMSG_GAME_OBJECT_RESET_STATE = 0x1CB1,
+ SMSG_GAME_SPEED_SET = 0x1331,
+ SMSG_GAME_TIME_SET = 0x0F9F,
+ SMSG_GAME_TIME_UPDATE = 0x0D76,
+ SMSG_GARRISON_ADD_FOLLOWER_RESULT = 0x08A3,
+ SMSG_GARRISON_ADD_MISSION_RESULT = 0x01DB,
+ SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0x0187,
+ SMSG_GARRISON_BUILDING_ACTIVATED = 0x00AB,
+ SMSG_GARRISON_BUILDING_REMOVED = 0x08F7,
+ SMSG_GARRISON_BUILDING_SET_ACTIVE_SPECIALIZATION_RESULT = 0x00F8,
+ SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0x00F7,
+ SMSG_GARRISON_DELETE_RESULT = 0x01FC,
+ SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL = 0x01B4,
+ SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL2 = 0x0093,
+ SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0x00AC,
+ SMSG_GARRISON_IS_UPGRADEABLE_RESULT = 0x01A8,
+ SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0x08D8,
+ SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0x08AB,
+ SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0x01FB,
+ SMSG_GARRISON_LIST_MISSIONS_CHEAT_RESULT = 0x08C3,
+ SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT = 0x019C,
+ SMSG_GARRISON_NUM_FOLLOWER_ACTIVATIONS_REMAINING = 0x088F,
+ SMSG_GARRISON_OPEN_ARCHITECT = 0x08FB,
+ SMSG_GARRISON_OPEN_MISSION_NPC = 0x08C0,
+ SMSG_GARRISON_OPEN_TRADESKILL_NPC = 0x018F,
+ SMSG_GARRISON_PLACE_BUILDING_RESULT = 0x08A4,
+ SMSG_GARRISON_PLOT_PLACED = 0x00E7,
+ SMSG_GARRISON_PLOT_REMOVED = 0x01AB,
+ SMSG_GARRISON_RECRUITMENT_FOLLOWERS_GENERATED = 0x0088,
+ SMSG_GARRISON_RECRUIT_FOLLOWER_RESULT = 0x01EC,
+ SMSG_GARRISON_REMOTE_INFO = 0x01B0,
+ SMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING_RESULT = 0x01AC,
+ SMSG_GARRISON_REMOVE_FOLLOWER_RESULT = 0x098B,
+ SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT = 0x08B4,
+ SMSG_GARRISON_START_MISSION_RESULT = 0x01E0,
+ SMSG_GARRISON_UNLEARN_BLUEPRINT_RESULT = 0x08EB,
+ SMSG_GARRISON_UPGRADE_RESULT = 0x00B3,
+ SMSG_GENERATE_RANDOM_CHARACTER_NAME_RESULT = 0x0216,
+ SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x0DB6,
+ SMSG_GET_DISPLAYED_TROPHY_LIST_RESPONSE = 0x01D4,
+ SMSG_GET_GARRISON_INFO_RESULT = 0x0084,
+ SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE = 0x1A10,
+ SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x1D35,
+ SMSG_GET_TROPHY_LIST_RESPONSE = 0x0391,
+ SMSG_GM_PLAYER_INFO = 0x0CB5,
+ SMSG_GM_REQUEST_PLAYER_INFO = 0x0BC0,
+ SMSG_GM_TICKET_CASE_STATUS = 0x17B7,
+ SMSG_GM_TICKET_GET_TICKET_RESPONSE = 0x0B95,
+ SMSG_GM_TICKET_RESOLVE_RESPONSE = 0x0A37,
+ SMSG_GM_TICKET_RESPONSE = 0x07B6,
+ SMSG_GM_TICKET_RESPONSE_ERROR = 0x08A2,
+ SMSG_GM_TICKET_STATUS_UPDATE = 0x13B7,
+ SMSG_GM_TICKET_SYSTEM_STATUS = 0x0B16,
+ SMSG_GM_TICKET_UPDATE = 0x0925,
+ SMSG_GOD_MODE = 0x0DE2,
+ SMSG_GOSSIP_COMPLETE = 0x0010,
+ SMSG_GOSSIP_MESSAGE = 0x0077,
+ SMSG_GOSSIP_POI = 0x1CA1,
+ SMSG_GROUP_ACTION_THROTTLED = 0x1F02,
+ SMSG_GROUP_DECLINE = 0x139F,
+ SMSG_GROUP_DESTROYED = 0x1395,
+ SMSG_GROUP_NEW_LEADER = 0x0C32,
+ SMSG_GROUP_UNINVITE = 0x1318,
+ SMSG_GUILD_ACHIEVEMENT_DELETED = 0x11AB,
+ SMSG_GUILD_ACHIEVEMENT_EARNED = 0x14B8,
+ SMSG_GUILD_ACHIEVEMENT_MEMBERS = 0x10B3,
+ SMSG_GUILD_BANK_LOG_QUERY_RESULTS = 0x10AB,
+ SMSG_GUILD_BANK_QUERY_RESULTS = 0x1083,
+ SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY = 0x1588,
+ SMSG_GUILD_BANK_TEXT_QUERY_RESULT = 0x10B8,
+ SMSG_GUILD_CHALLENGE_COMPLETED = 0x14AF,
+ SMSG_GUILD_CHALLENGE_UPDATE = 0x1183,
+ SMSG_GUILD_CHANGE_NAME_RESULT = 0x11B4,
+ SMSG_GUILD_COMMAND_RESULT = 0x10AC,
+ SMSG_GUILD_CRITERIA_DELETED = 0x118F,
+ SMSG_GUILD_CRITERIA_UPDATE = 0x14AC,
+ SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED = 0x11AF,
+ SMSG_GUILD_EVENT_BANK_MONEY_CHANGED = 0x10C0,
+ SMSG_GUILD_EVENT_DISBANDED = 0x14A3,
+ SMSG_GUILD_EVENT_LOG_QUERY_RESULTS = 0x119B,
+ SMSG_GUILD_EVENT_MOTD = 0x10BF,
+ SMSG_GUILD_EVENT_NEW_LEADER = 0x1587,
+ SMSG_GUILD_EVENT_PLAYER_JOINED = 0x1198,
+ SMSG_GUILD_EVENT_PLAYER_LEFT = 0x109B,
+ SMSG_GUILD_EVENT_PRESENCE_CHANGE = 0x10AF,
+ SMSG_GUILD_EVENT_RANKS_UPDATED = 0x11BC,
+ SMSG_GUILD_EVENT_RANK_CHANGED = 0x10BC,
+ SMSG_GUILD_EVENT_TAB_ADDED = 0x1084,
+ SMSG_GUILD_EVENT_TAB_DELETED = 0x1190,
+ SMSG_GUILD_EVENT_TAB_MODIFIED = 0x14A8,
+ SMSG_GUILD_EVENT_TAB_TEXT_CHANGED = 0x1497,
+ SMSG_GUILD_FLAGGED_FOR_RENAME = 0x14B3,
+ SMSG_GUILD_INVITE = 0x11C0,
+ SMSG_GUILD_INVITE_DECLINED = 0x10A7,
+ SMSG_GUILD_INVITE_EXPIRED = 0x118B,
+ SMSG_GUILD_KNOWN_RECIPES = 0x11A3,
+ SMSG_GUILD_MEMBERS_WITH_RECIPE = 0x1090,
+ SMSG_GUILD_MEMBER_DAILY_RESET = 0x148C,
+ SMSG_GUILD_MEMBER_RECIPES = 0x1483,
+ SMSG_GUILD_MEMBER_UPDATE_NOTE = 0x1187,
+ SMSG_GUILD_MOVED = 0x11A8,
+ SMSG_GUILD_MOVE_STARTING = 0x14A7,
+ SMSG_GUILD_NAME_CHANGED = 0x1488,
+ SMSG_GUILD_NEWS = 0x10A4,
+ SMSG_GUILD_NEWS_DELETED = 0x149B,
+ SMSG_GUILD_PARTY_STATE = 0x1094,
+ SMSG_GUILD_PERMISSIONS_QUERY_RESULTS = 0x1097,
+ SMSG_GUILD_RANKS = 0x14B0,
+ SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0x149F,
+ SMSG_GUILD_RESET = 0x119C,
+ SMSG_GUILD_REWARD_LIST = 0x1494,
+ SMSG_GUILD_ROSTER = 0x1498,
+ SMSG_GUILD_ROSTER_UPDATE = 0x1493,
+ SMSG_GUILD_SEND_RANK_CHANGE = 0x10B7,
+ SMSG_HEALTH_UPDATE = 0x07BD,
+ SMSG_HIGHEST_THREAT_UPDATE = 0x0F35,
+ SMSG_HOTFIX_NOTIFY = 0x1736,
+ SMSG_HOTFIX_NOTIFY_BLOB = 0x1D71,
+ SMSG_INCREASE_CAST_TIME_FOR_SPELL = 0x1C8E,
+ SMSG_INITIALIZE_FACTIONS = 0x1C32,
+ SMSG_INITIAL_SETUP = 0x0238,
+ SMSG_INIT_WORLD_STATES = 0x09E1,
+ SMSG_INSPECT_HONOR_STATS = 0x1740,
+ SMSG_INSPECT_PVP = 0x12B9,
+ SMSG_INSPECT_RESULT = 0x1D22,
+ SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY = 0x0C72,
+ SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT = 0x1DB6,
+ SMSG_INSTANCE_ENCOUNTER_END = 0x16B5,
+ SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT = 0x08E6,
+ SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE = 0x0866,
+ SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION = 0x1717,
+ SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE = 0x0735,
+ SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0x0B3D,
+ SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0x1219,
+ SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x0F89,
+ SMSG_INSTANCE_ENCOUNTER_START = 0x06B9,
+ SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0x0619,
+ SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x1C22,
+ SMSG_INSTANCE_INFO = 0x12B5,
+ SMSG_INSTANCE_RESET = 0x0825,
+ SMSG_INSTANCE_RESET_FAILED = 0x0F40,
+ SMSG_INSTANCE_SAVE_CREATED = 0x0DA2,
+ SMSG_INVALIDATE_PLAYER = 0x0B9D,
+ SMSG_INVALID_PROMOTION_CODE = 0x1A16,
+ SMSG_INVENTORY_CHANGE_FAILURE = 0x07B5,
+ SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x0063,
+ SMSG_ITEM_CHANGED = 0x19B5,
+ SMSG_ITEM_COOLDOWN = 0x0D35,
+ SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x1E30,
+ SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x1798,
+ SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x1620,
+ SMSG_ITEM_PUSH_RESULT = 0x0B15,
+ SMSG_ITEM_TIME_UPDATE = 0x1DB5,
+ SMSG_KICK_REASON = 0x042E,
+ SMSG_LEARNED_SPELLS = 0x183D,
+ SMSG_LEARN_TALENT_FAILED = 0x0B9E,
+ SMSG_LEVEL_UP_INFO = 0x0B36,
+ SMSG_LFG_BOOT_PLAYER = 0x0E11,
+ SMSG_LFG_DISABLED = 0x0EBA,
+ SMSG_LFG_JOIN_RESULT = 0x1B31,
+ SMSG_LFG_LIST_JOIN_RESULT = 0x0B99,
+ SMSG_LFG_LIST_SEARCH_RESULTS = 0x0B32,
+ SMSG_LFG_LIST_SEARCH_STATUS = 0x1A9A,
+ SMSG_LFG_LIST_UPDATE_BLACKLIST = 0x0F31,
+ SMSG_LFG_LIST_UPDATE_STATUS = 0x0B12,
+ SMSG_LFG_OFFER_CONTINUE = 0x0FB9,
+ SMSG_LFG_PARTY_INFO = 0x1B39,
+ SMSG_LFG_PLAYER_INFO = 0x0E32,
+ SMSG_LFG_PLAYER_REWARD = 0x0E91,
+ SMSG_LFG_PROPOSAL_UPDATE = 0x1B3A,
+ SMSG_LFG_QUEUE_STATUS = 0x1A91,
+ SMSG_LFG_READY_CHECK_RESULT = 0x0EB2,
+ SMSG_LFG_READY_CHECK_UPDATE = 0x0F11,
+ SMSG_LFG_ROLE_CHECK_UPDATE = 0x1A11,
+ SMSG_LFG_SEARCH_RESULTS = 0x0E19,
+ SMSG_LFG_SLOT_INVALID = 0x1AB9,
+ SMSG_LFG_TELEPORT_DENIED = 0x0FB1,
+ SMSG_LFG_UPDATE_STATUS = 0x1A92,
+ SMSG_LF_GUILD_APPLICANT_LIST_CHANGED = 0x118C,
+ SMSG_LF_GUILD_APPLICATIONS = 0x11BF,
+ SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED = 0x1193,
+ SMSG_LF_GUILD_BROWSE = 0x1197,
+ SMSG_LF_GUILD_COMMAND_RESULT = 0x11A0,
+ SMSG_LF_GUILD_POST = 0x10B0,
+ SMSG_LF_GUILD_RECRUITS = 0x11BB,
+ SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0x1A0D,
+ SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0x0E3D,
+ SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0x18B2,
+ SMSG_LOAD_CUF_PROFILES = 0x139A,
+ SMSG_LOAD_EQUIPMENT_SET = 0x079E,
+ SMSG_LOAD_SELECTED_TROPHY_RESULT = 0x1D72,
+ SMSG_LOGIN_SET_TIME_SPEED = 0x0D65,
+ SMSG_LOGIN_VERIFY_WORLD = 0x0A98,
+ SMSG_LOGOUT_CANCEL_ACK = 0x08B2,
+ SMSG_LOGOUT_COMPLETE = 0x0E95,
+ SMSG_LOGOUT_RESPONSE = 0x0731,
+ SMSG_LOG_XP_GAIN = 0x0E3E,
+ SMSG_LOOT_ALL_PASSED = 0x0C26,
+ SMSG_LOOT_CONTENTS = 0x02BF,
+ SMSG_LOOT_ITEM_LIST = 0x061F,
+ SMSG_LOOT_LIST = 0x08E2,
+ SMSG_LOOT_MONEY_NOTIFY = 0x17A0,
+ SMSG_LOOT_RELEASE = 0x06B7,
+ SMSG_LOOT_RELEASE_ALL = 0x1C61,
+ SMSG_LOOT_REMOVED = 0x0F15,
+ SMSG_LOOT_RESPONSE = 0x122D,
+ SMSG_LOOT_ROLL = 0x09B2,
+ SMSG_LOOT_ROLLS_COMPLETE = 0x0219,
+ SMSG_LOOT_ROLL_WON = 0x1296,
+ SMSG_LOSS_OF_CONTROL_AURA_UPDATE = 0x0737,
+ SMSG_MAIL_COMMAND_RESULT = 0x17BF,
+ SMSG_MAIL_LIST_RESULT = 0x0871,
+ SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x0F8C,
+ SMSG_MAP_OBJECTIVES_INIT = 0x1238,
+ SMSG_MAP_OBJ_EVENTS = 0x161F,
+ SMSG_MASTER_LOOT_CANDIDATE_LIST = 0x1821,
+ SMSG_MESSAGE_BOX = 0x13BD,
+ SMSG_MINIMAP_PING = 0x1697,
+ SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0x159E,
+ SMSG_MIRROR_IMAGE_CREATURE_DATA = 0x151A,
+ SMSG_MISSILE_CANCEL = 0x1A17,
+ SMSG_MODIFY_COOLDOWN = 0x0832,
+ SMSG_MOTD = 0x18E8,
+ SMSG_MOUNT_RESULT = 0x06BE,
+ SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x1F50,
+ SMSG_MOVE_DISABLE_COLLISION = 0x0A2A,
+ SMSG_MOVE_DISABLE_GRAVITY = 0x1B81,
+ SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x1EAC,
+ SMSG_MOVE_ENABLE_COLLISION = 0x1E27,
+ SMSG_MOVE_ENABLE_GRAVITY = 0x002D,
+ SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0BCF,
+ SMSG_MOVE_KNOCK_BACK = 0x1BA3,
+ SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0x000E,
+ SMSG_MOVE_ROOT = 0x018A,
+ SMSG_MOVE_SET_ACTIVE_MOVER = 0x025B,
+ SMSG_MOVE_SET_CAN_FLY = 0x012A,
+ SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING = 0x0EA1,
+ SMSG_MOVE_SET_COLLISION_HEIGHT = 0x1BA4,
+ SMSG_MOVE_SET_COMPOUND_STATE = 0x02D0,
+ SMSG_MOVE_SET_FEATHER_FALL = 0x0674,
+ SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x030D,
+ SMSG_MOVE_SET_FLIGHT_SPEED = 0x046D,
+ SMSG_MOVE_SET_HOVERING = 0x0B21,
+ SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0x1347,
+ SMSG_MOVE_SET_LAND_WALK = 0x0AC7,
+ SMSG_MOVE_SET_NORMAL_FALL = 0x04EE,
+ SMSG_MOVE_SET_PITCH_RATE = 0x0B2C,
+ SMSG_MOVE_SET_RUN_BACK_SPEED = 0x03DA,
+ SMSG_MOVE_SET_RUN_SPEED = 0x1EA9,
+ SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x0605,
+ SMSG_MOVE_SET_SWIM_SPEED = 0x1628,
+ SMSG_MOVE_SET_TURN_RATE = 0x1E24,
+ SMSG_MOVE_SET_VEHICLE_REC_ID = 0x1A29,
+ SMSG_MOVE_SET_WALK_SPEED = 0x0F28,
+ SMSG_MOVE_SET_WATER_WALK = 0x035C,
+ SMSG_MOVE_SKIP_TIME = 0x0FCF,
+ SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0x1A8A,
+ SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0x1A21,
+ SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0x0254,
+ SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0x0252,
+ SMSG_MOVE_SPLINE_ROOT = 0x02D1,
+ SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0x0F30,
+ SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0x1F22,
+ SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x1208,
+ SMSG_MOVE_SPLINE_SET_FLYING = 0x0B2A,
+ SMSG_MOVE_SPLINE_SET_HOVER = 0x1B21,
+ SMSG_MOVE_SPLINE_SET_LAND_WALK = 0x1A28,
+ SMSG_MOVE_SPLINE_SET_NORMAL_FALL = 0x037A,
+ SMSG_MOVE_SPLINE_SET_PITCH_RATE = 0x02C8,
+ SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED = 0x0305,
+ SMSG_MOVE_SPLINE_SET_RUN_MODE = 0x1A8C,
+ SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0x164F,
+ SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0x0A47,
+ SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0x0E22,
+ SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x035B,
+ SMSG_MOVE_SPLINE_SET_WALK_MODE = 0x0B09,
+ SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0x1205,
+ SMSG_MOVE_SPLINE_SET_WATER_WALK = 0x0EAB,
+ SMSG_MOVE_SPLINE_START_SWIM = 0x1A81,
+ SMSG_MOVE_SPLINE_STOP_SWIM = 0x1A0B,
+ SMSG_MOVE_SPLINE_UNROOT = 0x1BA2,
+ SMSG_MOVE_SPLINE_UNSET_FLYING = 0x1A2C,
+ SMSG_MOVE_SPLINE_UNSET_HOVER = 0x0E47,
+ SMSG_MOVE_TELEPORT = 0x1206,
+ SMSG_MOVE_UNROOT = 0x046E,
+ SMSG_MOVE_UNSET_CAN_FLY = 0x03DC,
+ SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING = 0x124F,
+ SMSG_MOVE_UNSET_HOVERING = 0x0651,
+ SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0x0F2B,
+ SMSG_MOVE_UPDATE = 0x0F2C,
+ SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0x0705,
+ SMSG_MOVE_UPDATE_COLLISION_HEIGHT = 0x1A04,
+ SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0x032E,
+ SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0x0628,
+ SMSG_MOVE_UPDATE_KNOCK_BACK = 0x0273,
+ SMSG_MOVE_UPDATE_PITCH_RATE = 0x1AAC,
+ SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0x1F47,
+ SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0x1B82,
+ SMSG_MOVE_UPDATE_RUN_SPEED = 0x06DA,
+ SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0x0B06,
+ SMSG_MOVE_UPDATE_SWIM_SPEED = 0x1A83,
+ SMSG_MOVE_UPDATE_TELEPORT = 0x1F21,
+ SMSG_MOVE_UPDATE_TURN_RATE = 0x000A,
+ SMSG_MOVE_UPDATE_WALK_SPEED = 0x1F29,
+ SMSG_MULTIPLE_PACKETS = 0x0039,
+ SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0x1332,
+ SMSG_NEW_TAXI_PATH = 0x06BA,
+ SMSG_NEW_WORLD = 0x0A15,
+ SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x1589,
+ SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0x073F,
+ SMSG_NOTIFY_MONEY = 0x0B1E,
+ SMSG_NOTIFY_RECEIVED_MAIL = 0x18E2,
+ SMSG_OFFER_PETITION_ERROR = 0x1DA2,
+ SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x0C66,
+ SMSG_ON_MONSTER_MOVE = 0x0EA9,
+ SMSG_OPEN_CONTAINER = 0x0235,
+ SMSG_OPEN_LFG_DUNGEON_FINDER = 0x0E99,
+ SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x1712,
+ SMSG_OPEN_SHIPMENT_NPC_RESULT = 0x1230,
+ SMSG_OVERRIDE_LIGHT = 0x0936,
+ SMSG_PAGE_TEXT = 0x0E03,
+ SMSG_PARTY_COMMAND_RESULT = 0x13B5,
+ SMSG_PARTY_INVITE = 0x0E83,
+ SMSG_PARTY_KILL_LOG = 0x120F,
+ SMSG_PARTY_MEMBER_STATE = 0x0335,
+ SMSG_PARTY_UPDATE = 0x0F02,
+ SMSG_PAUSE_MIRROR_TIMER = 0x029F,
+ SMSG_PENDING_RAID_LOCK = 0x071D,
+ SMSG_PETITION_ALREADY_SIGNED = 0x0F18,
+ SMSG_PETITION_RENAME_GUILD_RESPONSE = 0x1484,
+ SMSG_PETITION_SHOW_LIST = 0x0B1F,
+ SMSG_PETITION_SHOW_SIGNATURES = 0x1CA2,
+ SMSG_PETITION_SIGN_RESULTS = 0x1C31,
+ SMSG_PET_ACTION_FEEDBACK = 0x1692,
+ SMSG_PET_ACTION_SOUND = 0x0875,
+ SMSG_PET_ADDED = 0x0F83,
+ SMSG_PET_BATTLE_CHAT_RESTRICTED = 0x1396,
+ SMSG_PET_BATTLE_DEBUG_QUEUE_DUMP_RESPONSE = 0x1F01,
+ SMSG_PET_BATTLE_FINALIZE_LOCATION = 0x0A35,
+ SMSG_PET_BATTLE_FINAL_ROUND = 0x18B6,
+ SMSG_PET_BATTLE_FINISHED = 0x19B6,
+ SMSG_PET_BATTLE_FIRST_ROUND = 0x08A1,
+ SMSG_PET_BATTLE_INITIAL_UPDATE = 0x17B6,
+ SMSG_PET_BATTLE_MAX_GAME_LENGTH_WARNING = 0x0962,
+ SMSG_PET_BATTLE_PVP_CHALLENGE = 0x1A2F,
+ SMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH = 0x1C76,
+ SMSG_PET_BATTLE_QUEUE_STATUS = 0x1612,
+ SMSG_PET_BATTLE_REPLACEMENTS_MADE = 0x0E9E,
+ SMSG_PET_BATTLE_REQUEST_FAILED = 0x0EB5,
+ SMSG_PET_BATTLE_ROUND_RESULT = 0x0292,
+ SMSG_PET_BATTLE_SLOT_UPDATES = 0x1D21,
+ SMSG_PET_CAST_FAILED = 0x108D,
+ SMSG_PET_CLEAR_SPELLS = 0x193A,
+ SMSG_PET_DISMISS_SOUND = 0x0237,
+ SMSG_PET_GOD_MODE = 0x1C66,
+ SMSG_PET_GUI_DS = 0x0245,
+ SMSG_PET_LEARNED_SPELLS = 0x1099,
+ SMSG_PET_MODE = 0x1F0B,
+ SMSG_PET_NAME_INVALID = 0x0975,
+ SMSG_PET_SLOT_UPDATED = 0x0640,
+ SMSG_PET_SPELLS_MESSAGE = 0x14CA,
+ SMSG_PET_STABLE_LIST = 0x0D36,
+ SMSG_PET_STABLE_RESULT = 0x0E0C,
+ SMSG_PET_TAME_FAILURE = 0x0616,
+ SMSG_PET_UNLEARNED_SPELLS = 0x15CD,
+ SMSG_PHASE_SHIFT_CHANGE = 0x18A6,
+ SMSG_PLAYED_TIME = 0x1875,
+ SMSG_PLAYER_BOUND = 0x1935,
+ SMSG_PLAYER_SAVE_GUILD_EMBLEM = 0x148B,
+ SMSG_PLAYER_SKINNED = 0x0D21,
+ SMSG_PLAYER_TABARD_VENDOR_ACTIVATE = 0x139E,
+ SMSG_PLAY_MUSIC = 0x09F1,
+ SMSG_PLAY_OBJECT_SOUND = 0x16BF,
+ SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x0FB6,
+ SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0x191E,
+ SMSG_PLAY_SCENE = 0x09B1,
+ SMSG_PLAY_SOUND = 0x1298,
+ SMSG_PLAY_SPEAKERBOT_SOUND = 0x0F81,
+ SMSG_PLAY_SPELL_VISUAL = 0x11EA,
+ SMSG_PLAY_SPELL_VISUAL_KIT = 0x1859,
+ SMSG_PLAY_TIME_WARNING = 0x0972,
+ SMSG_PONG = 0x005E,
+ SMSG_POWER_UPDATE = 0x0F96,
+ SMSG_PRE_RESSURECT = 0x058D,
+ SMSG_PRINT_NOTIFICATION = 0x0F3D,
+ SMSG_PROC_RESIST = 0x0611,
+ SMSG_PROPOSE_LEVEL_GRANT = 0x1C65,
+ SMSG_PVP_CREDIT = 0x0B18,
+ SMSG_PVP_LOG_DATA = 0x063E,
+ SMSG_PVP_OPTIONS_ENABLED = 0x1E0F,
+ SMSG_PVP_SEASON = 0x1D61,
+ SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x17BD,
+ SMSG_QUERY_CREATURE_RESPONSE = 0x1A15,
+ SMSG_QUERY_GAME_OBJECT_RESPONSE = 0x1345,
+ SMSG_QUERY_GUILD_INFO_RESPONSE = 0x1194,
+ SMSG_QUERY_ITEM_TEXT_RESPONSE = 0x1D36,
+ SMSG_QUERY_NPC_TEXT_RESPONSE = 0x071E,
+ SMSG_QUERY_PAGE_TEXT_RESPONSE = 0x048E,
+ SMSG_QUERY_PETITION_RESPONSE = 0x1872,
+ SMSG_QUERY_PET_NAME_RESPONSE = 0x023D,
+ SMSG_QUERY_PLAYER_NAME_RESPONSE = 0x0C71,
+ SMSG_QUERY_QUEST_INFO_RESPONSE = 0x0817,
+ SMSG_QUERY_TIME_RESPONSE = 0x0CF1,
+ SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0x0540,
+ SMSG_QUEST_CONFIRM_ACCEPT = 0x054C,
+ SMSG_QUEST_FORCE_REMOVED = 0x0504,
+ SMSG_QUEST_GIVER_INVALID_QUEST = 0x0543,
+ SMSG_QUEST_GIVER_OFFER_REWARD_MESSAGE = 0x0547,
+ SMSG_QUEST_GIVER_QUEST_COMPLETE = 0x004C,
+ SMSG_QUEST_GIVER_QUEST_DETAILS = 0x0534,
+ SMSG_QUEST_GIVER_QUEST_FAILED = 0x007F,
+ SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE = 0x0843,
+ SMSG_QUEST_GIVER_REQUEST_ITEMS = 0x0528,
+ SMSG_QUEST_GIVER_STATUS = 0x052F,
+ SMSG_QUEST_GIVER_STATUS_MULTIPLE = 0x0814,
+ SMSG_QUEST_LOG_FULL = 0x0508,
+ SMSG_QUEST_POI_QUERY_RESPONSE = 0x051F,
+ SMSG_QUEST_PUSH_RESULT = 0x007B,
+ SMSG_QUEST_UPDATE_ADD_CREDIT = 0x006C,
+ SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x0070,
+ SMSG_QUEST_UPDATE_ADD_PVP_CREDIT = 0x005B,
+ SMSG_QUEST_UPDATE_COMPLETE = 0x0480,
+ SMSG_QUEST_UPDATE_FAILED = 0x0573,
+ SMSG_QUEST_UPDATE_FAILED_TIMER = 0x0108,
+ SMSG_RAF_EMAIL_ENABLED_RESPONSE = 0x0695,
+ SMSG_RAID_DIFFICULTY_SET = 0x0E8B,
+ SMSG_RAID_GROUP_ONLY = 0x1832,
+ SMSG_RAID_INSTANCE_MESSAGE = 0x15CB,
+ SMSG_RAID_MARKERS_CHANGED = 0x18F5,
+ SMSG_RANDOM_ROLL = 0x1240,
+ SMSG_RATED_BATTLEFIELD_INFO = 0x0311,
+ SMSG_READY_CHECK_COMPLETED = 0x0B35,
+ SMSG_READY_CHECK_RESPONSE = 0x0DF6,
+ SMSG_READY_CHECK_STARTED = 0x1618,
+ SMSG_READ_ITEM_RESULT_FAILED = 0x1617,
+ SMSG_READ_ITEM_RESULT_OK = 0x131E,
+ SMSG_REALM_QUERY_RESPONSE = 0x0DF2,
+ SMSG_REALM_SPLIT = 0x1E8C,
+ SMSG_RECRUIT_A_FRIEND_RESPONSE = 0x08F1,
+ SMSG_REFER_A_FRIEND_EXPIRED = 0x0C25,
+ SMSG_REFER_A_FRIEND_FAILURE = 0x0B98,
+ SMSG_REFRESH_COMPONENT = 0x0E04,
+ SMSG_REFRESH_SPELL_HISTORY = 0x153D,
+ SMSG_REMOVE_ITEM_PASSIVE = 0x179D,
+ SMSG_REMOVE_LOSS_OF_CONTROL = 0x0821,
+ SMSG_REPLACE_TROPHY_RESPONSE = 0x19B2,
+ SMSG_REPORT_PVP_PLAYER_AFK_RESULT = 0x12B2,
+ SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x1398,
+ SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x0218,
+ SMSG_RESEARCH_COMPLETE = 0x1335,
+ SMSG_RESET_COMPRESSION_CONTEXT = 0x0059,
+ SMSG_RESET_FAILED_NOTIFY = 0x040D,
+ SMSG_RESET_RANGED_COMBAT_TIMER = 0x171F,
+ SMSG_RESET_WEEKLY_CURRENCY = 0x18F2,
+ SMSG_RESPEC_WIPE_CONFIRM = 0x1630,
+ SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x1A2E,
+ SMSG_RESUME_CAST_BAR = 0x10F9,
+ SMSG_RESUME_COMMS = 0x003A,
+ SMSG_RESUME_TOKEN = 0x0E20,
+ SMSG_RESURRECT_REQUEST = 0x0CF2,
+ SMSG_RESYNC_RUNES = 0x06BD,
+ SMSG_ROLE_CHANGED_INFORM = 0x0F09,
+ SMSG_ROLE_CHOSEN = 0x0A9A,
+ SMSG_ROLE_POLL_INFORM = 0x0EC0,
+ SMSG_RUNE_REGEN_DEBUG = 0x0732,
+ SMSG_SCENARIO_BOOT = 0x0212,
+ SMSG_SCENARIO_COMPLETED = 0x1925,
+ SMSG_SCENARIO_OUT_OF_BOUNDS = 0x16BD,
+ SMSG_SCENARIO_PO_IS = 0x0CB2,
+ SMSG_SCENARIO_PROGRESS_UPDATE = 0x1F89,
+ SMSG_SCENARIO_STATE = 0x0E16,
+ SMSG_SCENE_OBJECT_EVENT = 0x1DA5,
+ SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0x1792,
+ SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0x1610,
+ SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND = 0x1611,
+ SMSG_SCENE_OBJECT_PET_BATTLE_INITIAL_UPDATE = 0x021E,
+ SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0x0A36,
+ SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0x1E84,
+ SMSG_SCRIPT_CAST = 0x106A,
+ SMSG_SELL_RESPONSE = 0x133E,
+ SMSG_SEND_ITEM_PASSIVES = 0x0CB6,
+ SMSG_SEND_KNOWN_SPELLS = 0x109A,
+ SMSG_SEND_RAID_TARGET_UPDATE_ALL = 0x1F84,
+ SMSG_SEND_RAID_TARGET_UPDATE_SINGLE = 0x1F0C,
+ SMSG_SEND_SPELL_CHARGES = 0x187E,
+ SMSG_SEND_SPELL_HISTORY = 0x142D,
+ SMSG_SEND_UNLEARN_SPELLS = 0x155D,
+ SMSG_SERVER_FIRST_ACHIEVEMENT = 0x11D0,
+ SMSG_SERVER_FIRST_ACHIEVEMENTS = 0x0337,
+ SMSG_SERVER_TIME = 0x160D,
+ SMSG_SETUP_CURRENCY = 0x1CE2,
+ SMSG_SETUP_RESEARCH_HISTORY = 0x071F,
+ SMSG_SET_AI_ANIM_KIT = 0x1295,
+ SMSG_SET_ALL_TASK_PROGRESS = 0x0ABD,
+ SMSG_SET_ANIM_TIER = 0x0317,
+ SMSG_SET_CURRENCY = 0x0336,
+ SMSG_SET_DF_FAST_LAUNCH_RESULT = 0x0FBA,
+ SMSG_SET_DUNGEON_DIFFICULTY = 0x19F2,
+ SMSG_SET_FACTION_AT_WAR = 0x0F9D,
+ SMSG_SET_FACTION_NOT_VISIBLE = 0x1217,
+ SMSG_SET_FACTION_STANDING = 0x1210,
+ SMSG_SET_FACTION_VISIBLE = 0x18A5,
+ SMSG_SET_FLAT_SPELL_MODIFIER = 0x192A,
+ SMSG_SET_FORCED_REACTIONS = 0x07BA,
+ SMSG_SET_ITEM_PURCHASE_DATA = 0x179E,
+ SMSG_SET_LFG_TIME_WALKER = 0x0A92,
+ SMSG_SET_LOOT_METHOD_FAILED = 0x09B6,
+ SMSG_SET_MAX_WEEKLY_QUANTITY = 0x0D31,
+ SMSG_SET_MELEE_ANIM_KIT = 0x0BB5,
+ SMSG_SET_MOVEMENT_ANIM_KIT = 0x0D25,
+ SMSG_SET_PCT_SPELL_MODIFIER = 0x1DAA,
+ SMSG_SET_PET_SPECIALIZATION = 0x1336,
+ SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x0CA2,
+ SMSG_SET_PLAY_HOVER_ANIM = 0x0F9E,
+ SMSG_SET_PROFICIENCY = 0x0D75,
+ SMSG_SET_SPELL_CHARGES = 0x1909,
+ SMSG_SET_TASK_COMPLETE = 0x0865,
+ SMSG_SET_TIME_ZONE_INFORMATION = 0x073A,
+ SMSG_SET_VEHICLE_REC_ID = 0x0F1F,
+ SMSG_SHOW_BANK = 0x179F,
+ SMSG_SHOW_MAILBOX = 0x1871,
+ SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x0331,
+ SMSG_SHOW_TAXI_NODES = 0x0FB8,
+ SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x1E0D,
+ SMSG_SOCKET_GEMS = 0x1DF6,
+ SMSG_SOR_START_EXPERIENCE_INCOMPLETE = 0x1640,
+ SMSG_SPECIAL_MOUNT_ANIM = 0x1319,
+ SMSG_SPELL_CHANNEL_START = 0x103E,
+ SMSG_SPELL_CHANNEL_UPDATE = 0x10D9,
+ SMSG_SPELL_COOLDOWN = 0x1D2A,
+ SMSG_SPELL_DAMAGE_SHIELD = 0x10FE,
+ SMSG_SPELL_DELAYED = 0x14FD,
+ SMSG_SPELL_DISPELL_LOG = 0x10FD,
+ SMSG_SPELL_ENERGIZE_LOG = 0x1C3D,
+ SMSG_SPELL_EXECUTE_LOG = 0x1D9A,
+ SMSG_SPELL_FAILED_OTHER = 0x10CE,
+ SMSG_SPELL_FAILURE = 0x1CAD,
+ SMSG_SPELL_GO = 0x1CB9,
+ SMSG_SPELL_HEAL_LOG = 0x155A,
+ SMSG_SPELL_INSTAKILL_LOG = 0x11FE,
+ SMSG_SPELL_INTERRUPT_LOG = 0x185E,
+ SMSG_SPELL_MISS_LOG = 0x147A,
+ SMSG_SPELL_MULTISTRIKE_EFFECT = 0x150A,
+ SMSG_SPELL_NON_MELEE_DAMAGE_LOG = 0x141E,
+ SMSG_SPELL_OR_DAMAGE_IMMUNE = 0x11B9,
+ SMSG_SPELL_PERIODIC_AURA_LOG = 0x14E9,
+ SMSG_SPELL_START = 0x14BA,
+ SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x1419,
+ SMSG_SPIRIT_HEALER_CONFIRM = 0x1737,
+ SMSG_STAND_STATE_UPDATE = 0x0B37,
+ SMSG_START_ELAPSED_TIMER = 0x0E98,
+ SMSG_START_ELAPSED_TIMERS = 0x063D,
+ SMSG_START_LOOT_ROLL = 0x0831,
+ SMSG_START_MIRROR_TIMER = 0x0861,
+ SMSG_START_TIMER = 0x1A2D,
+ SMSG_STOP_ELAPSED_TIMER = 0x0795,
+ SMSG_STOP_MIRROR_TIMER = 0x0BB6,
+ SMSG_STOP_SPEAKERBOT_SOUND = 0x1E81,
+ SMSG_STREAMING_MOVIES = 0x0DE6,
+ SMSG_SUMMON_CANCEL = 0x1926,
+ SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED = 0x08E5,
+ SMSG_SUMMON_REQUEST = 0x1CE1,
+ SMSG_SUPERCEDED_SPELLS = 0x15EA,
+ SMSG_SUPPRESS_NPC_GREETINGS = 0x07A0,
+ SMSG_SUSPEND_COMMS = 0x001E,
+ SMSG_SUSPEND_TOKEN = 0x07BF,
+ SMSG_TALENTS_INVOLUNTARILY_RESET = 0x1246,
+ SMSG_TAXI_NODE_STATUS = 0x0EBF,
+ SMSG_TEXT_EMOTE = 0x0696,
+ SMSG_THREAT_CLEAR = 0x0F1D,
+ SMSG_THREAT_REMOVE = 0x0BBE,
+ SMSG_THREAT_UPDATE = 0x0AC0,
+ SMSG_TIME_ADJUSTMENT = 0x06C8,
+ SMSG_TIME_SYNC_REQUEST = 0x1E23,
+ SMSG_TITLE_EARNED = 0x1E03,
+ SMSG_TITLE_LOST = 0x03B2,
+ SMSG_TOTEM_CREATED = 0x0BB7,
+ SMSG_TOTEM_MOVED = 0x040E,
+ SMSG_TRADE_STATUS = 0x071A,
+ SMSG_TRADE_UPDATED = 0x123F,
+ SMSG_TRAINER_BUY_FAILED = 0x0876,
+ SMSG_TRAINER_LIST = 0x17B2,
+ SMSG_TRANSFER_ABORTED = 0x1D31,
+ SMSG_TRANSFER_PENDING = 0x03B8,
+ SMSG_TRIGGER_CINEMATIC = 0x1CF6,
+ SMSG_TRIGGER_MOVIE = 0x163A,
+ SMSG_TURN_IN_PETITION_RESULT = 0x0A45,
+ SMSG_TUTORIAL_FLAGS = 0x0E82,
+ SMSG_UI_TIME = 0x0DA1,
+ SMSG_UNDELETE_CHARACTER_RESPONSE = 0x0CA5,
+ SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x0B9F,
+ SMSG_UNLEARNED_SPELLS = 0x151E,
+ SMSG_UPDATE_ACCOUNT_DATA = 0x1698,
+ SMSG_UPDATE_ACTION_BUTTONS = 0x03C0,
+ SMSG_UPDATE_CHARACTER_FLAGS = 0x171E,
+ SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT = 0x0B3A,
+ SMSG_UPDATE_EXPANSION_LEVEL = 0x1236,
+ SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x12BF,
+ SMSG_UPDATE_LAST_INSTANCE = 0x0971,
+ SMSG_UPDATE_OBJECT = 0x1CB2,
+ SMSG_UPDATE_TALENT_DATA = 0x1862,
+ SMSG_UPDATE_TASK_PROGRESS = 0x1317,
+ SMSG_UPDATE_WEEKLY_SPELL_USAGE = 0x103A,
+ SMSG_UPDATE_WORLD_STATE = 0x1DF1,
+ SMSG_USERLIST_ADD = 0x15F0,
+ SMSG_USERLIST_REMOVE = 0x10E4,
+ SMSG_USERLIST_UPDATE = 0x18EF,
+ SMSG_USE_EQUIPMENT_SET_RESULT = 0x07B2,
+ SMSG_VENDOR_INVENTORY = 0x0E40,
+ SMSG_VIGNETTE_UPDATE = 0x1691,
+ SMSG_VOICE_CHAT_STATUS = 0x10D0,
+ SMSG_VOICE_PARENTAL_CONTROLS = 0x18E4,
+ SMSG_VOICE_SESSION_LEAVE = 0x18EB,
+ SMSG_VOICE_SESSION_ROSTER_UPDATE = 0x11C4,
+ SMSG_VOID_ITEM_SWAP_RESPONSE = 0x08A5,
+ SMSG_VOID_STORAGE_CONTENTS = 0x0F82,
+ SMSG_VOID_STORAGE_FAILED = 0x1962,
+ SMSG_VOID_STORAGE_TRANSFER_CHANGES = 0x162F,
+ SMSG_VOID_TRANSFER_RESULT = 0x0D66,
+ SMSG_WAIT_QUEUE_FINISH = 0x163E,
+ SMSG_WAIT_QUEUE_UPDATE = 0x0A18,
+ SMSG_WARDEN_DATA = 0x0E96,
+ SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0x0965,
+ SMSG_WEATHER = 0x0397,
+ SMSG_WEEKLY_SPELL_USAGE = 0x1199,
+ SMSG_WHO = 0x11CC,
+ SMSG_WHO_IS = 0x0F20,
+ SMSG_WORLD_SERVER_INFO = 0x0FB5,
+ SMSG_WORLD_TEXT = 0x1CB6,
+ SMSG_XP_GAIN_ABORTED = 0x19F5,
+ SMSG_XP_GAIN_ENABLED = 0x0EB7,
+ SMSG_ZONE_UNDER_ATTACK = 0x14CF,
+
+ // Deleted opcodes, here only to allow compile
SMSG_ARENA_TEAM_COMMAND_RESULT = 0xBADD,
SMSG_ARENA_TEAM_EVENT = 0xBADD,
SMSG_ARENA_TEAM_INVITE = 0xBADD,
SMSG_ARENA_TEAM_QUERY_RESPONSE = 0xBADD,
SMSG_ARENA_TEAM_ROSTER = 0xBADD,
SMSG_ARENA_TEAM_STATS = 0xBADD,
- SMSG_ATTACKERSTATEUPDATE = 0x13DC,
- SMSG_ATTACKSTART = 0x19A4,
- SMSG_ATTACKSTOP = 0x171A,
- SMSG_ATTACKSWING_ERROR = 0x1F4C,
- SMSG_ATTACKSWING_LANDED_LOG = 0x15CB,
- SMSG_AUCTION_BIDDER_NOTIFICATION = 0xBADD,
- SMSG_AUCTION_CLOSED_NOTIFICATION = 0x0B73,
- SMSG_AUCTION_COMMAND_RESULT = 0x1972,
- SMSG_AUCTION_HELLO_RESPONSE = 0x0A29,
- SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x1339,
- SMSG_AUCTION_LIST_ITEMS_RESULT = 0x09C4,
- SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x0929,
- SMSG_AUCTION_LIST_PENDING_SALES_RESULT = 0x1F89,
- SMSG_AUCTION_OUTBID_NOTIFICATION = 0x0972,
- SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x1B09,
- SMSG_AUCTION_OWNER_NOTIFICATION = 0xBADD,
- SMSG_AUCTION_REMOVED_NOTIFICATION = 0xBADD,
- SMSG_AUCTION_REPLICATE_RESPONSE = 0x193B,
- SMSG_AUCTION_WON_NOTIFICATION = 0x136B,
- SMSG_AURACASTLOG = 0xBADD,
- SMSG_AURA_POINTS_DEPLETED = 0x02A9,
- SMSG_AURA_UPDATE = 0x070A,
- SMSG_AUTH_CHALLENGE = 0x0403,
- SMSG_AUTH_RESPONSE = 0x0B61,
- SMSG_AVAILABLE_VOICE_CHANNEL = 0xBADD,
- SMSG_AVERAGE_ITEM_LEVEL_INFORM = 0xBADD,
- SMSG_BARBER_SHOP_RESULT = 0x1B89,
- SMSG_BATTLEFIELD_LIST = 0xBADD,
- SMSG_BATTLEFIELD_MGR_DROP_TIMER_CANCELED = 0xBADD,
- SMSG_BATTLEFIELD_MGR_DROP_TIMER_STARTED = 0xBADD,
- SMSG_BATTLEFIELD_MGR_EJECTED = 0xBADD,
- SMSG_BATTLEFIELD_MGR_EJECT_PENDING = 0xBADD,
- SMSG_BATTLEFIELD_MGR_ENTERING = 0xBADD,
- SMSG_BATTLEFIELD_MGR_ENTRY_INVITE = 0xBADD,
- SMSG_BATTLEFIELD_MGR_EXIT_REQUEST = 0xBADD,
- SMSG_BATTLEFIELD_MGR_QUEUE_INVITE = 0xBADD,
- SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE = 0xBADD,
- SMSG_BATTLEFIELD_MGR_STATE_CHANGED = 0xBADD,
- SMSG_BATTLEFIELD_PORT_DENIED = 0xBADD,
- SMSG_BATTLEFIELD_RATED_INFO = 0x1322,
- SMSG_BATTLEFIELD_STATUS_ACTIVE = 0xBADD,
- SMSG_BATTLEFIELD_STATUS_FAILED = 0xBADD,
- SMSG_BATTLEFIELD_STATUS_NEEDCONFIRMATION = 0xBADD,
- SMSG_BATTLEFIELD_STATUS_NONE = 0xBADD,
- SMSG_BATTLEFIELD_STATUS_QUEUED = 0x135A,
- SMSG_BATTLEFIELD_STATUS_WAITFORGROUPS = 0xBADD,
- SMSG_BATTLEGROUND_INFO_THROTTLED = 0xBADD,
- SMSG_BATTLEGROUND_INIT = 0xBADD,
- SMSG_BATTLEGROUND_PLAYER_JOINED = 0xBADD,
- SMSG_BATTLEGROUND_PLAYER_LEFT = 0xBADD,
- SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0x1962,
- SMSG_BATTLEGROUND_POINTS = 0x15AB,
- SMSG_BATTLENET_CHALLENGE_ABORT = 0xBADD,
- SMSG_BATTLENET_CHALLENGE_START = 0xBADD,
- SMSG_BATTLE_PAY_ACK_FAILED = 0xBADD,
- SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0xBADD,
- SMSG_BATTLE_PAY_DELIVERY_ENDED = 0xBADD,
- SMSG_BATTLE_PAY_DELIVERY_STARTED = 0xBADD,
- SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0xBADD,
- SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x17A3,
- SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0xBADD,
- SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x1FC9,
- SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0xBADD,
- SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0xBADD,
- SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0xBADD,
- SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x175B,
- SMSG_BATTLE_PET_DELETED = 0x150A,
- SMSG_BATTLE_PET_ERROR = 0x1599,
- SMSG_BATTLE_PET_HEALED = 0x093C,
- SMSG_BATTLE_PET_JOURNAL = 0x15AC,
- SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x13A9,
- SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x1359,
- SMSG_BATTLE_PET_LICENSE_CHANGED = 0x0823,
- SMSG_BATTLE_PET_RESTORED = 0x0E82,
- SMSG_BATTLE_PET_REVOKED = 0x0B72,
- SMSG_BATTLE_PET_TRAP_LEVEL = 0x1BCB,
- SMSG_BATTLE_PET_UPDATES = 0x1FCC,
- SMSG_BINDER_CONFIRM = 0x1BBB,
- SMSG_BINDPOINTUPDATE = 0x156C,
- SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT = 0xBADD,
- SMSG_BLACK_MARKET_OPEN_RESULT = 0xBADD,
- SMSG_BLACK_MARKET_OUTBID = 0xBADD,
- SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0xBADD,
- SMSG_BLACK_MARKET_WON = 0xBADD,
- SMSG_BONUS_ROLL_EMPTY = 0xBADD,
- SMSG_BREAK_TARGET = 0x159A,
SMSG_BUY_BANK_SLOT_RESULT = 0xBADD,
- SMSG_BUY_FAILED = 0xBADD,
- SMSG_BUY_SUCCEEDED = 0x117B,
- SMSG_CALENDAR_ACTION_PENDING = 0xBADD,
SMSG_CALENDAR_ARENA_TEAM = 0xBADD,
- SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0xBADD,
- SMSG_CALENDAR_COMMAND_RESULT = 0xBADD,
- SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_ALERT = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_NOTES = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_STATUS = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0xBADD,
- SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0xBADD,
- SMSG_CALENDAR_EVENT_STATUS = 0xBADD,
- SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0xBADD,
- SMSG_CALENDAR_FILTER_GUILD = 0xBADD,
- SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x0C83,
- SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0xBADD,
- SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0xBADD,
- SMSG_CALENDAR_SEND_CALENDAR = 0x1562,
- SMSG_CALENDAR_SEND_EVENT = 0xBADD,
- SMSG_CALENDAR_SEND_NUM_PENDING = 0x17B1,
- SMSG_CALENDAR_UPDATE_INVITE_LIST = 0xBADD,
- SMSG_CAMERA_SHAKE = 0xBADD,
- SMSG_CANCEL_AUTO_REPEAT = 0x1959,
- SMSG_CANCEL_COMBAT = 0x09A2,
- SMSG_CANCEL_ORPHAN_SPELL_VISUAL = 0x0579,
- SMSG_CANCEL_SCENE = 0x19B2,
- SMSG_CANCEL_SPELL_VISUAL = 0x1849,
- SMSG_CANCEL_SPELL_VISUAL_KIT = 0x00AC,
- SMSG_CAN_DUEL_RESULT = 0x11BB,
- SMSG_CAST_FAILED = 0x040C,
- SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0xBADD,
- SMSG_CHALLENGE_MODE_COMPLETE = 0xBADD,
- SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE = 0xBADD,
- SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0xBADD,
- SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0xBADD,
- SMSG_CHALLENGE_MODE_REWARDS = 0xBADD,
- SMSG_CHALLENGE_MODE_START = 0xBADD,
- SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0xBADD,
- SMSG_CHANNEL_LIST = 0x12FC,
- SMSG_CHANNEL_NOTIFY = 0x1634,
- SMSG_CHANNEL_NOTIFY_JOINED = 0x123B,
- SMSG_CHANNEL_NOTIFY_LEFT = 0x143B,
- SMSG_CHANNEL_START = 0x0F5A,
- SMSG_CHANNEL_UPDATE = 0x12CA,
- SMSG_CHARACTER_LOGIN_FAILED = 0x1722,
- SMSG_CHARACTER_OBJECT_TEST_RESPONSE = 0xBADD,
- SMSG_CHARACTER_UPGRADE_COMPLETE = 0xBADD,
- SMSG_CHARACTER_UPGRADE_SPELL_TIER_SET = 0xBADD,
- SMSG_CHAR_CREATE = 0x13E4,
- SMSG_CHAR_CUSTOMIZE = 0xBADD,
- SMSG_CHAR_CUSTOMIZE_RESULT = 0xBADD,
- SMSG_CHAR_DELETE = 0x01C2,
- SMSG_CHAR_ENUM = 0x13F2,
- SMSG_CHAR_FACTION_CHANGE = 0x0A64,
- SMSG_CHAR_RENAME = 0xBADD,
- SMSG_CHAR_UPGRADE_STARTED = 0xBADD,
- SMSG_CHAT_AUTO_RESPONDED = 0xBADD,
- SMSG_CHAT_DOWN = 0xBADD,
- SMSG_CHAT_IGNORED_ACCOUNT_MUTED = 0xBADD,
- SMSG_CHAT_IS_DOWN = 0xBADD,
- SMSG_CHAT_NOT_IN_PARTY = 0xBADD,
- SMSG_CHAT_PLAYER_AMBIGUOUS = 0xBADD,
- SMSG_CHAT_PLAYER_NOT_FOUND = 0xBADD,
- SMSG_CHAT_RECONNECT = 0xBADD,
- SMSG_CHAT_RESTRICTED = 0xBADD,
- SMSG_CHAT_WRONG_FACTION = 0xBADD,
- SMSG_CHEAT_IGNORE_DIMISHING_RETURNS = 0xBADD,
- SMSG_CHECK_FOR_BOTS = 0xBADD,
- SMSG_CHECK_WARGAME_ENTRY = 0xBADD,
- SMSG_CLEAR_ALL_SPELL_CHARGES = 0xBADD,
- SMSG_CLEAR_BOSS_EMOTES = 0xBADD,
- SMSG_CLEAR_COOLDOWN = 0x0964,
- SMSG_CLEAR_COOLDOWNS = 0xBADD,
- SMSG_CLEAR_FAR_SIGHT_IMMEDIATE = 0xBADD,
- SMSG_CLEAR_LOSS_OF_CONTROL = 0xBADD,
- SMSG_CLEAR_SPELL_CHARGES = 0xBADD,
- SMSG_CLEAR_TARGET = 0x17FA,
- SMSG_CLIENTCACHE_VERSION = 0x116C,
- SMSG_CLIENT_CONTROL_UPDATE = 0x1B4C,
- SMSG_COIN_REMOVED = 0x11A4,
- SMSG_COMBAT_EVENT_FAILED = 0x19D9,
- SMSG_COMBAT_LOG_MULTIPLE = 0xBADD,
- SMSG_COMMENTATOR_MAP_INFO = 0xBADD,
- SMSG_COMMENTATOR_PARTY_INFO = 0xBADD,
- SMSG_COMMENTATOR_PLAYER_INFO = 0xBADD,
- SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1 = 0xBADD,
- SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2 = 0xBADD,
- SMSG_COMMENTATOR_STATE_CHANGED = 0xBADD,
- SMSG_COMPLAINT_RESULT = 0xBADD,
- SMSG_COMPLETE_SHIPMENT_RESPONSE = 0xBADD,
- SMSG_COMPRESSED_MOVES = 0xBADD,
- SMSG_COMPRESSED_PACKET = 0x0689,
- SMSG_COMSAT_CONNECT_FAIL = 0xBADD,
- SMSG_COMSAT_DISCONNECT = 0xBADD,
- SMSG_COMSAT_RECONNECT_TRY = 0xBADD,
- SMSG_CONQUEST_FORMULA_CONSTANTS = 0x1B29,
- SMSG_CONSOLE_WRITE = 0xBADD,
- SMSG_CONTACT_LIST = 0x15A1,
- SMSG_CONTACT_STATUS = 0x174C,
- SMSG_CONVERT_RUNE = 0xBADD,
- SMSG_COOLDOWN_CHEAT = 0xBADD,
- SMSG_COOLDOWN_EVENT = 0x1BE4,
- SMSG_CORPSE_LOCATION = 0x0A63,
- SMSG_CORPSE_RECLAIM_DELAY = 0x1B9C,
- SMSG_CORPSE_TRANSPORT_QUERY = 0x0B6C,
- SMSG_CREATE_SHIPMENT_RESPONSE = 0x0839,
- SMSG_CREATURE_QUERY_RESPONSE = 0x0DC2,
- SMSG_CRITERIA_DELETED = 0x0B2A,
- SMSG_CRITERIA_UPDATE = 0x115A,
- SMSG_CROSSED_INEBRIATION_THRESHOLD = 0xBADD,
- SMSG_CURRENCY_LOOT_REMOVED = 0xBADD,
- SMSG_CURRENCY_LOOT_RESTORED = 0xBADD,
- SMSG_CUSTOM_LOAD_SCREEN = 0xBADD,
- SMSG_DAILY_QUESTS_RESET = 0xBADD,
- SMSG_DAMAGE_CALC_LOG = 0xBADD,
- SMSG_DAMAGE_DONE_OBSOLETE = 0xBADD,
- SMSG_DANCE_QUERY_RESPONSE = 0xBADD,
- SMSG_DANCE_STUDIO_CREATE_RESULT = 0x15F2,
- SMSG_DB_LOOKUP_RESULTS = 0xBADD,
- SMSG_DB_REPLY = 0x097C,
- SMSG_DEATH_RELEASE_LOC = 0x15DC,
- SMSG_DEBUG_AISTATE = 0xBADD,
- SMSG_DEBUG_DRAW_AURA = 0xBADD,
- SMSG_DEBUG_SERVER_GEO = 0xBADD,
- SMSG_DEFENSE_MESSAGE = 0x14F1,
- SMSG_DESTROY_ARENA_UNIT = 0xBADD,
- SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0xBADD,
- SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0xBADD,
- SMSG_DISENCHANT_CREDIT = 0xBADD,
- SMSG_DISMOUNT = 0x1371,
- SMSG_DISMOUNT_RESULT = 0xBADD,
- SMSG_DISPEL_FAILED = 0xBADD,
- SMSG_DISPLAY_GAME_ERROR = 0x173B,
- SMSG_DISPLAY_PLAYER_CHOICE = 0x087C,
- SMSG_DISPLAY_PROMOTION = 0x01E2,
- SMSG_DISPLAY_QUEST_POPUP = 0xBADD,
- SMSG_DISPLAY_TOAST = 0x17DA,
- SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0xBADD,
- SMSG_DROP_NEW_CONNECTION = 0xBADD,
- SMSG_DUEL_COMPLETE = 0x1531,
- SMSG_DUEL_COUNTDOWN = 0x1B1A,
- SMSG_DUEL_IN_BOUNDS = 0x13A3,
- SMSG_DUEL_OUT_OF_BOUNDS = 0x15F4,
- SMSG_DUEL_REQUESTED = 0x0983,
- SMSG_DUEL_WINNER = 0x1519,
- SMSG_DUMP_RIDE_TICKETS_RESPONSE = 0xBADD,
- SMSG_DURABILITY_DAMAGE_DEATH = 0x1BCA,
- SMSG_DYNAMIC_DROP_ROLL_RESULT = 0xBADD,
- SMSG_ECHO_PARTY_SQUELCH = 0xBADD,
- SMSG_EMOTE = 0x171C,
- SMSG_ENABLE_BARBER_SHOP = 0x1D5C,
- SMSG_ENCHANTMENT_LOG = 0x1563,
- SMSG_ENCOUNTER_END = 0x0EC4,
- SMSG_ENCOUNTER_START = 0x1B5C,
- SMSG_ENVIRONMENTALDAMAGELOG = 0x0679,
- SMSG_EQUIPMENT_SET_LIST = 0x111A,
- SMSG_EQUIPMENT_SET_SAVED = 0xBADD,
- SMSG_EXPECTED_SPAM_RECORDS = 0xBADD,
- SMSG_EXPLORATION_EXPERIENCE = 0x1139,
- SMSG_FACTION_BONUS_INFO = 0x13B9,
- SMSG_FAILED_PLAYER_CONDITION = 0x1161,
- SMSG_FEATURE_SYSTEM_STATUS = 0x13F3,
- SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x117A,
- SMSG_FEIGN_DEATH_RESISTED = 0xBADD,
- SMSG_FISH_ESCAPED = 0xBADD,
- SMSG_FISH_NOT_HOOKED = 0xBADD,
- SMSG_FLIGHT_SPLINE_SYNC = 0x0272,
- SMSG_FLOOD_DETECTED = 0xBADD,
- SMSG_FORCEACTIONSHOW = 0xBADD,
- SMSG_FORCED_DEATH_UPDATE = 0xBADD,
- SMSG_FORCE_ACTION_SHOW_RESPONSE = 0xBADD,
- SMSG_FORCE_ANIM = 0xBADD,
- SMSG_FORCE_DISPLAY_UPDATE = 0xBADD,
- SMSG_FORCE_OBJECT_RELINK = 0xBADD,
- SMSG_FORGE_MASTER_SET = 0xBADD,
- SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT = 0xBADD,
- SMSG_GAMEOBJECT_CUSTOM_ANIM = 0x0873,
- SMSG_GAMEOBJECT_DESPAWN = 0x1B99,
- SMSG_GAMEOBJECT_DESPAWN_ANIM = 0xBADD,
- SMSG_GAMEOBJECT_PAGETEXT = 0xBADD,
- SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL = 0xBADD,
- SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL_KIT = 0xBADD,
- SMSG_GAMEOBJECT_QUERY_RESPONSE = 0x1559,
- SMSG_GAMEOBJECT_RESET_STATE = 0xBADD,
- SMSG_GAME_EVENT_DEBUG_LOG = 0xBADD,
- SMSG_GAME_SPEED_SET = 0xBADD,
- SMSG_GAME_TIME_SET = 0x1309,
- SMSG_GAME_TIME_UPDATE = 0x13E9,
- SMSG_GARRISON_ADD_FOLLOWER_RESULT = 0xBADD,
- SMSG_GARRISON_ADD_MISSION_RESULT = 0xBADD,
- SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0xBADD,
- SMSG_GARRISON_BUILDING_ACTIVATED = 0x07AA,
- SMSG_GARRISON_BUILDING_REMOVED = 0x0723,
- SMSG_GARRISON_BUILDING_SET_ACTIVE_SPECIALIZATION_RESULT = 0xBADD,
- SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0x02C2,
- SMSG_GARRISON_DELETE_RESULT = 0xBADD,
- SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0xBADD,
- SMSG_GARRISON_LANDINGPAGE_SHIPMENTS = 0xBADD,
- SMSG_GARRISON_LEARN_BLUEPRINT_RESULT = 0x0701,
- SMSG_GARRISON_LEARN_SPECIALIZATION_RESULT = 0xBADD,
- SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0xBADD,
- SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT = 0xBADD,
- SMSG_GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED = 0xBADD,
- SMSG_GARRISON_OPEN_ARCHITECT = 0xBADD,
- SMSG_GARRISON_OPEN_MISSION_NPC = 0xBADD,
- SMSG_GARRISON_OPEN_TRADESKILL_NPC_RESPONSE = 0xBADD,
- SMSG_GARRISON_PLACE_BUILDING_RESULT = 0x07CA,
- SMSG_GARRISON_PLOT_PLACED = 0xBADD,
- SMSG_GARRISON_PLOT_REMOVED = 0xBADD,
- SMSG_GARRISON_REMOTE_INFO = 0x0C39,
- SMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING_RESULT = 0xBADD,
- SMSG_GARRISON_REMOVE_FOLLOWER_RESULT = 0xBADD,
- SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT = 0xBADD,
- SMSG_GARRISON_SET_NUM_FOLLOWER_ACTIVATIONS_REMAINING = 0xBADD,
- SMSG_GARRISON_START_MISSION_RESULT = 0x0AA1,
- SMSG_GARRISON_UNK1 = 0xBADD,
- SMSG_GARRISON_UNK3 = 0xBADD,
- SMSG_GARRISON_UPGRADEABLE_RESULT = 0xBADD,
- SMSG_GARRISON_UPGRADE_FOLLOWER_ITEM_LEVEL = 0xBADD,
- SMSG_GARRISON_UPGRADE_RESULT = 0xBADD,
- SMSG_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0xBADD,
- SMSG_GET_GARRISON_INFO_RESULT = 0x0733,
- SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x1F09,
- SMSG_GET_TROPHY_LIST_RESPONSE = 0xBADD,
- SMSG_GHOST = 0xBADD,
- SMSG_GHOSTEE_GONE = 0xBADD,
- SMSG_GM_ACCOUNT_ONLINE_RESPONSE = 0xBADD,
- SMSG_GM_CHANGE_ARENA_RATING = 0xBADD,
- SMSG_GM_CHARACTER_RESTORE_RESPONSE = 0xBADD,
- SMSG_GM_MESSAGECHAT = 0xBADD,
- SMSG_GM_PLAYER_INFO = 0xBADD,
- SMSG_GM_REQUEST_PLAYER_INFO = 0xBADD,
- SMSG_GM_SUMMON = 0xBADD,
- SMSG_GM_TICKET_CASE_STATUS = 0x086B,
- SMSG_GM_TICKET_GET_TICKET_RESPONSE = 0x0183,
- SMSG_GM_TICKET_RESOLVE_RESPONSE = 0x0869,
- SMSG_GM_TICKET_RESPONSE = 0x1729,
- SMSG_GM_TICKET_RESPONSE_ERROR = 0x0A33,
- SMSG_GM_TICKET_STATUS_UPDATE = 0x0B74,
- SMSG_GM_TICKET_SYSTEM_STATUS = 0x134C,
- SMSG_GM_TICKET_UPDATE = 0x193A,
- SMSG_GOD_MODE = 0xBADD,
- SMSG_GOSSIP_COMPLETE = 0x07A8,
- SMSG_GOSSIP_MESSAGE = 0x0117,
- SMSG_GOSSIP_POI = 0x1BBC,
- SMSG_GROUP_ACTION_THROTTLED = 0xBADD,
- SMSG_GROUP_CANCEL = 0xBADD,
- SMSG_GROUP_DECLINE = 0xBADD,
- SMSG_GROUP_DESTROYED = 0xBADD,
- SMSG_GROUP_NEW_LEADER = 0x1BF1,
- SMSG_GROUP_UNINVITE = 0xBADD,
- SMSG_GUILD_ACHIEVEMENT_DELETED = 0x07B3,
- SMSG_GUILD_ACHIEVEMENT_EARNED = 0x00F3,
- SMSG_GUILD_ACHIEVEMENT_MEMBERS = 0x0B93,
- SMSG_GUILD_BANK_LOG_QUERY_RESULT = 0xBADD,
- SMSG_GUILD_BANK_QUERY_RESULTS = 0xBADD,
- SMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY = 0x0793,
- SMSG_GUILD_BANK_TEXT_QUERY_RESULT = 0xBADD,
- SMSG_GUILD_CANCEL = 0xBADD,
- SMSG_GUILD_CHALLENGE_COMPLETED = 0xBADD,
- SMSG_GUILD_CHALLENGE_UPDATE = 0x04F3,
- SMSG_GUILD_CHANGE_NAME_RESULT = 0xBADD,
- SMSG_GUILD_COMMAND_RESULT = 0x0B94,
- SMSG_GUILD_CRITERIA_DELETED = 0x09B4,
- SMSG_GUILD_CRITERIA_UPDATE = 0x03D4,
- SMSG_GUILD_DECLINE = 0xBADD,
- SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED = 0x01F4,
- SMSG_GUILD_EVENT_BANK_MONEY_CHANGED = 0x04B4,
- SMSG_GUILD_EVENT_DISBANDED = 0x02F3,
- SMSG_GUILD_EVENT_LOG_QUERY_RESULTS = 0x0794,
- SMSG_GUILD_EVENT_MOTD = 0x09D3,
- SMSG_GUILD_EVENT_NEW_LEADER = 0x0AB4,
- SMSG_GUILD_EVENT_PLAYER_JOINED = 0x0AB3,
- SMSG_GUILD_EVENT_PLAYER_LEFT = 0x0093,
- SMSG_GUILD_EVENT_PRESENCE_CHANGE = 0x0C94,
- SMSG_GUILD_EVENT_RANKS_UPDATED = 0x02D4,
- SMSG_GUILD_EVENT_RANK_CHANGED = 0x09F3,
- SMSG_GUILD_EVENT_TAB_ADDED = 0x0BB4,
- SMSG_GUILD_EVENT_TAB_DELETED = 0x01D4,
- SMSG_GUILD_EVENT_TAB_MODIFIED = 0x0693,
- SMSG_GUILD_EVENT_TAB_TEXT_CHANGED = 0x0594,
- SMSG_GUILD_FLAGGED_FOR_RENAME = 0xBADD,
- SMSG_GUILD_INVITE = 0xBADD,
- SMSG_GUILD_INVITE_CANCEL = 0xBADD,
- SMSG_GUILD_INVITE_DECLINED = 0xBADD,
- SMSG_GUILD_INVITE_EXPIRED = 0xBADD,
- SMSG_GUILD_KNOWN_RECIPES = 0x04B3,
- SMSG_GUILD_MEMBERS_WITH_RECIPE = 0xBADD,
- SMSG_GUILD_MEMBER_DAILY_RESET = 0x08D4,
- SMSG_GUILD_MEMBER_RECIPES = 0xBADD,
- SMSG_GUILD_MEMBER_UPDATE_NOTE = 0xBADD,
- SMSG_GUILD_MOVED = 0xBADD,
- SMSG_GUILD_MOVE_STARTING = 0xBADD,
- SMSG_GUILD_NAME_CHANGED = 0xBADD,
- SMSG_GUILD_NEWS = 0x05F4,
- SMSG_GUILD_NEWS_DELETED = 0x0194,
- SMSG_GUILD_PARTY_STATE_RESPONSE = 0x0BD4,
- SMSG_GUILD_PERMISSIONS_QUERY_RESULTS = 0x07D4,
- SMSG_GUILD_QUERY_RESPONSE = 0x06F3,
- SMSG_GUILD_RANKS = 0x01D3,
- SMSG_GUILD_RECIPES = 0xBADD,
- SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0x0293,
- SMSG_GUILD_RESET = 0xBADD,
- SMSG_GUILD_REWARDS_LIST = 0x04D3,
- SMSG_GUILD_ROSTER = 0x07F3,
- SMSG_GUILD_ROSTER_UPDATE = 0xBADD,
- SMSG_GUILD_SEND_RANK_CHANGE = 0xBADD,
- SMSG_HEALTH_UPDATE = 0x1BD9,
- SMSG_HIGHEST_THREAT_UPDATE = 0x086A,
- SMSG_HOTFIX_NOTIFY = 0xBADD,
- SMSG_HOTFIX_NOTIFY_BLOB = 0x19B9,
- SMSG_IGNORE_REQUIREMENTS_CHEAT = 0xBADD,
- SMSG_IMMIGRANT_HOST_SEARCH_LOG = 0xBADD,
- SMSG_INCREASE_CAST_TIME_FOR_SPELL = 0xBADD,
- SMSG_INITIALIZE_FACTIONS = 0x06C3,
- SMSG_INITIAL_SETUP = 0x0A6B,
- SMSG_INITIAL_SPELLS = 0x12C2,
- SMSG_INIT_WORLD_STATES = 0x11F9,
- SMSG_INSPECT_HONOR_STATS = 0xBADD,
- SMSG_INSPECT_PVP = 0xBADD,
- SMSG_INSPECT_RESULT = 0x0C82,
- SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY = 0x1971,
- SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT = 0x0682,
- SMSG_INSTANCE_ENCOUNTER_END = 0x1B2A,
- SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT = 0x1BAA,
- SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE = 0x0EA2,
- SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION = 0x1D9B,
- SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE = 0x17F4,
- SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_START = 0x0B3C,
- SMSG_INSTANCE_ENCOUNTER_OBJECTIVE_UPDATE = 0x1331,
- SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x11B9,
- SMSG_INSTANCE_ENCOUNTER_START = 0x0A2C,
- SMSG_INSTANCE_ENCOUNTER_TIMER_START = 0x19F4,
- SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x0EC3,
- SMSG_INSTANCE_INFO = 0x082B,
- SMSG_INSTANCE_LOCK_WARNING_QUERY = 0xBADD,
- SMSG_INSTANCE_RESET = 0x15CA,
- SMSG_INSTANCE_RESET_FAILED = 0x194C,
- SMSG_INSTANCE_SAVE_CREATED = 0x1B39,
- SMSG_INVALIDATE_DANCE = 0xBADD,
- SMSG_INVALIDATE_PLAYER = 0x1799,
- SMSG_INVALID_PROMOTION_CODE = 0xBADD,
- SMSG_INVENTORY_CHANGE_FAILURE = 0x05E1,
- SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x0108,
- SMSG_ITEM_COOLDOWN = 0x05A3,
- SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x176A,
- SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x112B,
- SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x158C,
- SMSG_ITEM_PUSH_RESULT = 0x1121,
- SMSG_ITEM_REFUND_INFO_RESPONSE = 0xBADD,
- SMSG_ITEM_TIME_UPDATE = 0x174A,
- SMSG_ITEM_UPGRADE_RESULT = 0xBADD,
- SMSG_JOINED_BATTLEGROUND_QUEUE = 0xBADD,
- SMSG_KICK_REASON = 0xBADD,
- SMSG_LEARNED_DANCE_MOVES = 0xBADD,
- SMSG_LEARNED_SPELLS = 0x08E9,
- SMSG_LEARN_TALENT_FAILED = 0xBADD,
- SMSG_LEVELUP_INFO = 0x092C,
- SMSG_LFG_BOOT_PLAYER = 0xBADD,
- SMSG_LFG_BOOT_PROPOSAL_UPDATE = 0xBADD,
- SMSG_LFG_DISABLED = 0xBADD,
- SMSG_LFG_JOIN_RESULT = 0x01BA,
- SMSG_LFG_LIST_JOIN_RESULT = 0xBADD,
- SMSG_LFG_LIST_UPDATE_BLACKLIST = 0xBADD,
- SMSG_LFG_LIST_UPDATE_STATUS = 0xBADD,
- SMSG_LFG_OFFER_CONTINUE = 0xBADD,
- SMSG_LFG_OPEN_FROM_GOSSIP = 0xBADD,
- SMSG_LFG_PARTY_INFO = 0xBADD,
- SMSG_LFG_PLAYER_INFO = 0x03FA,
- SMSG_LFG_PLAYER_REWARD = 0xBADD,
- SMSG_LFG_PROPOSAL_UPDATE = 0xBADD,
- SMSG_LFG_QUEUE_STATUS = 0x0292,
- SMSG_LFG_ROLE_CHECK_UPDATE = 0x01D9,
- SMSG_LFG_ROLE_CHOSEN = 0xBADD,
- SMSG_LFG_SEARCH_RESULTS = 0xBADD,
- SMSG_LFG_SLOT_INVALID = 0x0191,
- SMSG_LFG_TELEPORT_DENIED = 0xBADD,
- SMSG_LFG_UPDATE_LIST = 0xBADD,
- SMSG_LFG_UPDATE_SEARCH = 0xBADD,
- SMSG_LFG_UPDATE_STATUS = 0x02B1,
- SMSG_LF_GUILD_APPLICANT_LIST_UPDATED = 0xBADD,
- SMSG_LF_GUILD_APPLICATIONS = 0xBADD,
- SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED = 0xBADD,
- SMSG_LF_GUILD_BROWSE = 0xBADD,
- SMSG_LF_GUILD_COMMAND_RESULT = 0xBADD,
- SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED = 0xBADD,
- SMSG_LF_GUILD_POST = 0x0BD3,
- SMSG_LF_GUILD_RECRUITS = 0x0CB3,
- SMSG_LIST_INVENTORY = 0x17A1,
- SMSG_LIST_TARGETS = 0xBADD,
- SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT = 0xBADD,
- SMSG_LIVE_REGION_CHARACTER_COPY_RESULT = 0xBADD,
- SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT = 0xBADD,
- SMSG_LOAD_CUF_PROFILES = 0x17EA,
- SMSG_LOGIN_SETTIMESPEED = 0x1573,
- SMSG_LOGIN_VERIFY_WORLD = 0x0B31,
- SMSG_LOGOUT_CANCEL_ACK = 0x1D8A,
- SMSG_LOGOUT_COMPLETE = 0x17AA,
- SMSG_LOGOUT_RESPONSE = 0x05C3,
- SMSG_LOG_XPGAIN = 0x1B8B,
- SMSG_LOOT_ALL_PASSED = 0xBADD,
- SMSG_LOOT_CONTENTS = 0x1334,
- SMSG_LOOT_ITEM_LIST = 0xBADD,
- SMSG_LOOT_ITEM_NOTIFY = 0xBADD,
- SMSG_LOOT_LIST = 0x05A1,
- SMSG_LOOT_MONEY_NOTIFY = 0x1B23,
- SMSG_LOOT_RELEASE = 0x1789,
- SMSG_LOOT_RELEASE_ALL = 0x1B59,
- SMSG_LOOT_REMOVED = 0x17E9,
- SMSG_LOOT_RESPONSE = 0x1939,
- SMSG_LOOT_ROLL = 0xBADD,
- SMSG_LOOT_ROLLS_COMPLETE = 0xBADD,
- SMSG_LOOT_ROLL_WON = 0xBADD,
- SMSG_LOOT_SLOT_CHANGED = 0xBADD,
- SMSG_LOOT_UPDATED = 0xBADD,
- SMSG_LOSS_OF_CONTROL_AURA_UPDATE = 0x04C2,
- SMSG_MAIL_LIST_RESULT = 0x1B71,
- SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x083A,
- SMSG_MAP_OBJECTIVES_INIT = 0xBADD,
- SMSG_MAP_OBJ_EVENTS = 0xBADD,
- SMSG_MASTER_LOOT_CANDIDATE_LIST = 0xBADD,
- SMSG_MEETINGSTONE_COMPLETE = 0xBADD,
- SMSG_MEETINGSTONE_IN_PROGRESS = 0xBADD,
- SMSG_MEETINGSTONE_MEMBER_ADDED = 0xBADD,
- SMSG_MEETINGSTONE_SETQUEUE = 0xBADD,
- SMSG_MESSAGECHAT = 0x1472,
- SMSG_MESSAGE_BOX = 0xBADD,
- SMSG_MINIGAME_SETUP = 0xBADD,
- SMSG_MINIGAME_STATE = 0xBADD,
- SMSG_MINIMAP_PING = 0xBADD,
- SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0xBADD,
- SMSG_MIRROR_IMAGE_CREATURE_DATA = 0xBADD,
- SMSG_MISSILE_CANCEL = 0xBADD,
- SMSG_MODIFY_COOLDOWN = 0x15EA,
- SMSG_MONEY_NOTIFY = 0xBADD,
- SMSG_MOTD = 0x12FB,
- SMSG_MOUNT_RESULT = 0x1BAC,
- SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x033A,
- SMSG_MOVE_CHARACTER_CHEAT_FAILURE = 0xBADD,
- SMSG_MOVE_CHARACTER_CHEAT_SUCCESS = 0xBADD,
- SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0C12,
- SMSG_MOVE_DISABLE_COLLISION = 0x027C,
- SMSG_MOVE_DISABLE_GRAVITY = 0x0124,
- SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0AC9,
- SMSG_MOVE_ENABLE_COLLISION = 0x0512,
- SMSG_MOVE_ENABLE_GRAVITY = 0x0024,
- SMSG_MOVE_KNOCK_BACK = 0x048B,
- SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0x0361,
- SMSG_MOVE_ROOT = 0x0031,
- SMSG_MOVE_SET_ACTIVE_MOVER = 0x024C,
- SMSG_MOVE_SET_ANIM_KIT = 0x1F9B,
- SMSG_MOVE_SET_CAN_FLY = 0x0D11,
- SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING = 0x027A,
- SMSG_MOVE_SET_COLLISION_HEIGHT = 0x0D52,
- SMSG_MOVE_SET_COMPOUND_STATE = 0x0041,
- SMSG_MOVE_SET_FEATHER_FALL = 0x0264,
- SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x0752,
- SMSG_MOVE_SET_FLIGHT_SPEED = 0x0324,
- SMSG_MOVE_SET_HOVER = 0x0673,
- SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0x0C8B,
- SMSG_MOVE_SET_LAND_WALK = 0x0661,
- SMSG_MOVE_SET_NORMAL_FALL = 0x1301,
- SMSG_MOVE_SET_PITCH_RATE = 0x0D21,
- SMSG_MOVE_SET_RUN_BACK_SPEED = 0x0019,
- SMSG_MOVE_SET_RUN_SPEED = 0x0363,
- SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x0021,
- SMSG_MOVE_SET_SWIM_SPEED = 0x0432,
- SMSG_MOVE_SET_TURN_RATE = 0x0E74,
- SMSG_MOVE_SET_VEHICLE_REC_ID = 0x1302,
- SMSG_MOVE_SET_WALK_IN_AIR = 0xBADD,
- SMSG_MOVE_SET_WALK_SPEED = 0x024A,
- SMSG_MOVE_SET_WATER_WALK = 0x0D62,
- SMSG_MOVE_SKIP_TIME = 0x0359,
- SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0x1392,
- SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0x002A,
- SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0x0152,
- SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0x0641,
- SMSG_MOVE_SPLINE_ROOT = 0x0A4B,
- SMSG_MOVE_SPLINE_SET_ANIM = 0xBADD,
- SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0x094B,
- SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0x0C02,
- SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x0A5B,
- SMSG_MOVE_SPLINE_SET_FLYING = 0x0212,
- SMSG_MOVE_SPLINE_SET_HOVER = 0x0301,
- SMSG_MOVE_SPLINE_SET_LAND_WALK = 0x0632,
- SMSG_MOVE_SPLINE_SET_NORMAL_FALL = 0x0073,
- SMSG_MOVE_SPLINE_SET_PITCH_RATE = 0x0289,
- SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED = 0x0111,
- SMSG_MOVE_SPLINE_SET_RUN_MODE = 0x014A,
- SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0x0C89,
- SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0x0811,
- SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0x0131,
- SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x13C1,
- SMSG_MOVE_SPLINE_SET_WALK_BACK_SPEED = 0x0172,
- SMSG_MOVE_SPLINE_SET_WALK_MODE = 0x0A51,
- SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0xBADD,
- SMSG_MOVE_SPLINE_SET_WATER_WALK = 0x0CCB,
- SMSG_MOVE_SPLINE_START_SWIM = 0x1594,
- SMSG_MOVE_SPLINE_STOP_SWIM = 0x11D1,
- SMSG_MOVE_SPLINE_UNROOT = 0x02CC,
- SMSG_MOVE_SPLINE_UNSET_FLYING = 0x1344,
- SMSG_MOVE_SPLINE_UNSET_HOVER = 0x025C,
- SMSG_MOVE_TELEPORT = 0x0C21,
- SMSG_MOVE_UNROOT = 0x0A52,
- SMSG_MOVE_UNSET_CAN_FLY = 0x0163,
- SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING = 0x015C,
- SMSG_MOVE_UNSET_HOVER = 0x1581,
- SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0x0E31,
- SMSG_MOVE_UNSET_WALK_IN_AIR = 0xBADD,
- SMSG_MOVE_UPDATE = 0x1514,
- SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0x1193,
- SMSG_MOVE_UPDATE_COLLISION_HEIGHT = 0x0624,
- SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0x036B,
- SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0x0D72,
- SMSG_MOVE_UPDATE_KNOCK_BACK = 0x1304,
- SMSG_MOVE_UPDATE_PITCH_RATE = 0x0372,
- SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0x13D1,
- SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0x012A,
- SMSG_MOVE_UPDATE_RUN_SPEED = 0x015B,
- SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0x0223,
- SMSG_MOVE_UPDATE_SWIM_SPEED = 0x016B,
- SMSG_MOVE_UPDATE_TELEPORT = 0x0171,
- SMSG_MOVE_UPDATE_TURN_RATE = 0x084A,
- SMSG_MOVE_UPDATE_WALK_SPEED = 0x0A19,
- SMSG_MULTIPLE_PACKETS = 0x0C33,
- SMSG_NAME_QUERY_RESPONSE = 0x11A9,
- SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0xBADD,
- SMSG_NEW_TAXI_PATH = 0xBADD,
- SMSG_NEW_WORLD = 0x190B,
- SMSG_NOTIFICATION = 0xBADD,
- SMSG_NOTIFY_DANCE = 0xBADD,
- SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0xBADD,
- SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0x1F49,
- SMSG_NOTIFY_MONEY = 0xBADD,
- SMSG_NOTIFY_RECEIVED_MAIL = 0x136C,
- SMSG_NPC_TEXT_UPDATE = 0x0A31,
- SMSG_NPC_WONT_TALK = 0xBADD,
- SMSG_OFFER_PETITION_ERROR = 0xBADD,
- SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x096C,
- SMSG_ON_MONSTER_MOVE = 0x0B09,
- SMSG_OPEN_CONTAINER = 0xBADD,
- SMSG_OPEN_LFG_DUNGEON_FINDER = 0xBADD,
- SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x11F2,
- SMSG_OPEN_SHIPMENT_NPC_RESULT = 0xBADD,
- SMSG_OVERRIDE_LIGHT = 0xBADD,
- SMSG_PAGE_TEXT = 0xBADD,
- SMSG_PAGE_TEXT_QUERY_RESPONSE = 0xBADD,
- SMSG_PARTY_COMMAND_RESULT = 0xBADD,
- SMSG_PARTY_INVITE = 0x1F9C,
- SMSG_PARTY_KILL_LOG = 0x0CA4,
- SMSG_PARTY_MEMBER_STATE = 0x1564,
- SMSG_PARTY_MEMBER_STATS = 0xBADD,
- SMSG_PARTY_MEMBER_STATS_FULL = 0xBADD,
- SMSG_PARTY_UPDATE = 0x0981,
- SMSG_PAUSE_MIRROR_TIMER = 0xBADD,
- SMSG_PENDING_RAID_LOCK = 0xBADD,
- SMSG_PERIODICAURALOG = 0x184B,
- SMSG_PETITION_ALREADY_SIGNED = 0xBADD,
- SMSG_PETITION_DECLINED = 0xBADD,
- SMSG_PETITION_RENAME_GUILD_RESPONSE = 0xBADD,
- SMSG_PETITION_SHOW_LIST = 0x1134,
- SMSG_PETITION_SHOW_SIGNATURES = 0xBADD,
- SMSG_PETITION_SIGN_RESULTS = 0xBADD,
- SMSG_PET_ACTION_FEEDBACK = 0xBADD,
- SMSG_PET_ACTION_SOUND = 0x1924,
- SMSG_PET_ADDED = 0xBADD,
- SMSG_PET_BATTLE_CHAT_RESTRICTED = 0xBADD,
- SMSG_PET_BATTLE_DEBUG_QUEUE_DUMP_RESPONSE = 0xBADD,
- SMSG_PET_BATTLE_FINALIZE_LOCATION = 0x1D24,
- SMSG_PET_BATTLE_FINAL_ROUND = 0x0B29,
- SMSG_PET_BATTLE_FINISHED = 0x15FC,
- SMSG_PET_BATTLE_FIRST_ROUND = 0x11CA,
- SMSG_PET_BATTLE_INITIAL_UPDATE = 0x153A,
- SMSG_PET_BATTLE_MAX_GAME_LENGTH_WARNING = 0xBADD,
- SMSG_PET_BATTLE_PVP_CHALLENGE = 0xBADD,
- SMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH = 0xBADD,
- SMSG_PET_BATTLE_QUEUE_STATUS = 0xBADD,
- SMSG_PET_BATTLE_REPLACEMENTS_MADE = 0xBADD,
- SMSG_PET_BATTLE_REQUEST_FAILED = 0xBADD,
- SMSG_PET_BATTLE_ROUND_RESULT = 0x15F9,
- SMSG_PET_BATTLE_SLOT_UPDATES = 0xBADD,
- SMSG_PET_BROKEN = 0xBADD,
- SMSG_PET_CAST_FAILED = 0xBADD,
- SMSG_PET_CLEAR_SPELLS = 0x0EEA,
- SMSG_PET_DISMISS_SOUND = 0x11BC,
- SMSG_PET_GOD_MODE = 0xBADD,
- SMSG_PET_GUIDS = 0x198A,
- SMSG_PET_LEARNED_SPELL = 0xBADD,
- SMSG_PET_MODE = 0x196B,
- SMSG_PET_NAME_INVALID = 0xBADD,
- SMSG_PET_NAME_QUERY_RESPONSE = 0x15A9,
- SMSG_PET_REMOVED_SPELL = 0xBADD,
- SMSG_PET_RENAMEABLE = 0xBADD,
- SMSG_PET_SLOT_UPDATED = 0xBADD,
- SMSG_PET_SPECIALIZATION = 0xBADD,
- SMSG_PET_SPELLS = 0x1283,
- SMSG_PET_STABLE_LIST = 0x04E2,
- SMSG_PET_STABLE_RESULT = 0xBADD,
- SMSG_PET_TAME_FAILURE = 0xBADD,
- SMSG_PET_UPDATE_COMBO_POINTS = 0xBADD,
- SMSG_PLAYED_TIME = 0x0B71,
- SMSG_PLAYER_BOUND = 0x19A1,
- SMSG_PLAYER_SKINNED = 0xBADD,
- SMSG_PLAYER_VEHICLE_DATA = 0xBADD,
- SMSG_PLAY_DANCE = 0xBADD,
- SMSG_PLAY_MUSIC = 0x1BBA,
- SMSG_PLAY_OBJECT_SOUND = 0x1BB9,
- SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x1162,
- SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0x164B,
- SMSG_PLAY_SCENE = 0x17CA,
- SMSG_PLAY_SOUND = 0x1B79,
- SMSG_PLAY_SPEAKERBOT_SOUND = 0xBADD,
- SMSG_PLAY_SPELL_VISUAL = 0x0749,
- SMSG_PLAY_SPELL_VISUAL_KIT = 0x0F6C,
- SMSG_PLAY_TIME_WARNING = 0x19EB,
- SMSG_PONG = 0x0C34,
- SMSG_POWER_UPDATE = 0x1B0A,
- SMSG_PRE_RESSURECT = 0x1572,
- SMSG_PROC_RESIST = 0xBADD,
- SMSG_PROFILE_DATA_RESPONSE = 0xBADD,
- SMSG_PROPOSE_LEVEL_GRANT = 0xBADD,
- SMSG_PUREMOUNT_CANCELLED_OBSOLETE = 0xBADD,
- SMSG_PVP_CREDIT = 0xBADD,
- SMSG_PVP_LOG_DATA = 0xBADD,
- SMSG_PVP_OPTIONS_ENABLED = 0xBADD,
- SMSG_PVP_SEASON = 0x13A1,
- SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x0584,
- SMSG_QUERY_ITEM_TEXT_RESPONSE = 0x119A,
- SMSG_QUERY_OBJ_POSITION = 0xBADD,
- SMSG_QUERY_OBJ_ROTATION = 0xBADD,
- SMSG_QUERY_PETITION_RESPONSE = 0x04A2,
- SMSG_QUERY_TIME_RESPONSE = 0x13B1,
- SMSG_QUESTGIVER_INVALID_QUEST = 0x01AD,
- SMSG_QUESTGIVER_OFFER_REWARD = 0x05A0,
- SMSG_QUESTGIVER_QUEST_COMPLETE = 0x01A7,
- SMSG_QUESTGIVER_QUEST_DETAILS = 0x0925,
- SMSG_QUESTGIVER_QUEST_FAILED = 0x0325,
- SMSG_QUESTGIVER_QUEST_INVALID = 0xBADD,
- SMSG_QUESTGIVER_QUEST_LIST = 0x0507,
- SMSG_QUESTGIVER_REQUEST_ITEMS = 0x0526,
- SMSG_QUESTGIVER_STATUS = 0x039D,
- SMSG_QUESTGIVER_STATUS_MULTIPLE = 0x030F,
- SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0x071D,
- SMSG_QUEST_CONFIRM_ACCEPT = 0xBADD,
- SMSG_QUEST_FORCE_REMOVED = 0x0120,
- SMSG_QUEST_LOG_FULL = 0xBADD,
- SMSG_QUEST_POI_QUERY_RESPONSE = 0x01AE,
- SMSG_QUEST_PUSH_RESULT = 0xBADD,
- SMSG_QUEST_QUERY_RESPONSE = 0x0508,
- SMSG_QUEST_UPDATE_ADD_CREDIT = 0x098F,
- SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x03A8,
- SMSG_QUEST_UPDATE_ADD_PVP_CREDIT = 0x05A7,
- SMSG_QUEST_UPDATE_COMPLETE = 0x030E,
- SMSG_QUEST_UPDATE_FAILED = 0x07A6,
- SMSG_QUEST_UPDATE_FAILED_TIMER = 0x018F,
- SMSG_RAF_EMAIL_ENABLED_RESPONSE = 0xBADD,
- SMSG_RAID_GROUP_ONLY = 0xBADD,
- SMSG_RAID_INSTANCE_INFO = 0xBADD,
- SMSG_RAID_INSTANCE_MESSAGE = 0x12F3,
- SMSG_RAID_MARKERS_CHANGED = 0xBADD,
- SMSG_RANDOMIZE_CHAR_NAME = 0x195B,
- SMSG_RANDOM_ROLL = 0x04C1,
- SMSG_RATED_BG_RATING = 0xBADD,
- SMSG_RATED_BG_STATS = 0xBADD,
- SMSG_READY_CHECK_COMPLETED = 0xBADD,
- SMSG_READY_CHECK_RESPONSE = 0xBADD,
- SMSG_READY_CHECK_STARTED = 0xBADD,
- SMSG_READ_ITEM_FAILED = 0xBADD,
- SMSG_READ_ITEM_RESULT_OK = 0xBADD,
- SMSG_REALM_QUERY_RESPONSE = 0x1D22,
- SMSG_REALM_SPLIT = 0xBADD,
- SMSG_REAL_GROUP_UPDATE = 0xBADD,
- SMSG_RECRUIT_A_FRIEND_RESPONSE = 0xBADD,
- SMSG_REDIRECT_CLIENT = 0x0413,
- SMSG_REFER_A_FRIEND_EXPIRED = 0xBADD,
- SMSG_REFER_A_FRIEND_FAILURE = 0xBADD,
- SMSG_REFRESH_COMPONENT = 0xBADD,
- SMSG_REFRESH_SPELL_HISTORY = 0x072B,
- SMSG_REMOVE_ITEM_PASSIVE = 0xBADD,
- SMSG_REMOVE_LOSS_OF_CONTROL = 0xBADD,
- SMSG_REPLACE_TROPHY_RESPONSE = 0xBADD,
- SMSG_REPORT_PVP_AFK_RESULT = 0xBADD,
- SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x15BB,
- SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x1B74,
- SMSG_RESEARCH_COMPLETE = 0xBADD,
- SMSG_RESEARCH_SETUP_HISTORY = 0x1D8B,
- SMSG_RESET_AREA_TRIGGER = 0xBADD,
- SMSG_RESET_COMPRESSION_CONTEXT = 0xBADD,
- SMSG_RESET_FAILED_NOTIFY = 0xBADD,
- SMSG_RESET_RANGED_COMBAT_TIMER = 0x135C,
- SMSG_RESET_WEEKLY_CURRENCY = 0xBADD,
- SMSG_RESISTLOG = 0xBADD,
- SMSG_RESPEC_WIPE_CONFIRM = 0xBADD,
- SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x0974,
- SMSG_RESTRICTED_ACCOUNT_WARNING = 0xBADD,
- SMSG_RESUME_CAST_BAR = 0x1282,
- SMSG_RESUME_COMMS = 0x068A,
- SMSG_RESUME_TOKEN = 0x0DA2,
- SMSG_RESURRECT_FAILED = 0xBADD,
- SMSG_RESURRECT_REQUEST = 0xBADD,
- SMSG_RESYNC_RUNES = 0xBADD,
- SMSG_ROLE_CHANGED_INFORM = 0xBADD,
- SMSG_ROLE_CHOSEN = 0xBADD,
- SMSG_ROLE_POLL_INFORM = 0xBADD,
- SMSG_RUNE_REGEN_DEBUG = 0xBADD,
- SMSG_SAVE_GUILD_EMBLEM = 0xBADD,
- SMSG_SCENARIO_BOOT = 0xBADD,
- SMSG_SCENARIO_COMPLETED = 0xBADD,
- SMSG_SCENARIO_OUT_OF_BOUNDS = 0xBADD,
- SMSG_SCENARIO_POIS = 0xBADD,
- SMSG_SCENARIO_PROGRESS_UPDATE = 0xBADD,
- SMSG_SCENARIO_STATE = 0xBADD,
- SMSG_SCENE_OBJECT_EVENT = 0xBADD,
- SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0xBADD,
- SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0xBADD,
- SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND = 0xBADD,
- SMSG_SCENE_OBJECT_PET_BATTLE_INITIAL_UPDATE = 0xBADD,
- SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0xBADD,
- SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0xBADD,
- SMSG_SCRIPT_CAST = 0xBADD,
- SMSG_SCRIPT_MESSAGE = 0xBADD,
- SMSG_SELL_RESPONSE = 0x0933,
- SMSG_SEND_ITEM_PASSIVES = 0xBADD,
- SMSG_SEND_MAIL_RESULT = 0x01C4,
- SMSG_SEND_RAID_TARGET_UPDATE_ALL = 0xBADD,
- SMSG_SEND_RAID_TARGET_UPDATE_SINGLE = 0xBADD,
- SMSG_SEND_SPELL_CHARGES = 0x0CEB,
- SMSG_SEND_SPELL_HISTORY = 0x168C,
- SMSG_SEND_UNLEARN_SPELLS = 0x16CC,
- SMSG_SERVER_BUCK_DATA = 0xBADD,
- SMSG_SERVER_BUCK_DATA_START = 0xBADD,
- SMSG_SERVER_FIRST_ACHIEVEMENT = 0xBADD,
- SMSG_SERVER_FIRST_ACHIEVEMENTS = 0x0834,
- SMSG_SERVER_INFO_QUERY_RESPONSE = 0xBADD,
- SMSG_SERVER_INFO_RESPONSE = 0xBADD,
- SMSG_SERVER_MESSAGE = 0xBADD,
- SMSG_SERVER_PERF = 0xBADD,
- SMSG_SERVER_TIME = 0xBADD,
- SMSG_SETUP_CURRENCY = 0x0969,
- SMSG_SETUP_TROPHY = 0xBADD,
- SMSG_SET_AI_ANIM_KIT = 0x1B0B,
- SMSG_SET_ALL_TASK_PROGRESS = 0x0821,
- SMSG_SET_ANIM_TIER = 0x15D9,
- SMSG_SET_CURRENCY = 0x194A,
- SMSG_SET_DF_FAST_LAUNCH_RESULT = 0xBADD,
- SMSG_SET_DUNGEON_DIFFICULTY = 0x1109,
- SMSG_SET_FACTION_AT_WAR = 0x1589,
- SMSG_SET_FACTION_NOT_VISIBLE = 0x15A3,
- SMSG_SET_FACTION_STANDING = 0x1129,
- SMSG_SET_FACTION_VISIBLE = 0x0A72,
- SMSG_SET_FLAT_SPELL_MODIFIER = 0x120B,
- SMSG_SET_FORCED_REACTIONS = 0x0EC2,
- SMSG_SET_ITEM_PURCHASE_DATA = 0xBADD,
- SMSG_SET_LFG_TIME_WALKER = 0xBADD,
- SMSG_SET_LOOT_METHOD_FAILED = 0xBADD,
- SMSG_SET_MAX_WEEKLY_QUANTITY = 0x1372,
- SMSG_SET_MELEE_ANIM_KIT = 0x1B2C,
- SMSG_SET_PCT_SPELL_MODIFIER = 0x0E59,
- SMSG_SET_PHASE_SHIFT_CHANGE = 0x17F9,
- SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x1363,
- SMSG_SET_PLAY_HOVER_ANIM = 0x01C3,
- SMSG_SET_PROFICIENCY = 0x092A,
- SMSG_SET_PROJECTILE_POSITION = 0xBADD,
- SMSG_SET_PROMOTION_RESPONSE = 0xBADD,
- SMSG_SET_RAID_DIFFICULTY = 0x1319,
- SMSG_SET_SERVER_WOW_TIME = 0xBADD,
- SMSG_SET_SPELL_CHARGES = 0xBADD,
- SMSG_SET_TASK_COMPLETE = 0xBADD,
- SMSG_SET_TIME_ZONE_INFORMATION = 0x15B4,
- SMSG_SET_VEHICLE_REC_ID = 0x0971,
- SMSG_SET_VIGNETTE = 0x11E4,
- SMSG_SHOW_BANK = 0x1B3A,
- SMSG_SHOW_MAILBOX = 0x1B7A,
- SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x1D5A,
- SMSG_SHOW_RATINGS = 0xBADD,
- SMSG_SHOW_TAXI_NODES = 0x13B3,
- SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x151B,
- SMSG_SHOW_ZONES_CHEAT_RESULT = 0xBADD,
- SMSG_SOCKET_GEMS = 0xBADD,
- SMSG_SORT_BAGS_ACK = 0xBADD,
- SMSG_SOR_START_EXPERIENCE_INCOMPLETE = 0xBADD,
- SMSG_SPECIAL_MOUNT_ANIM = 0x19B1,
- SMSG_SPELLBREAKLOG = 0xBADD,
- SMSG_SPELLSTEALLOG = 0xBADD,
- SMSG_SPELL_ABSORB_LOG = 0x12C1,
- SMSG_SPELL_CATEGORY_COOLDOWN = 0x0E5B,
- SMSG_SPELL_COOLDOWN = 0x047B,
- SMSG_SPELL_DAMAGE_SHIELD = 0xBADD,
- SMSG_SPELL_DELAYED = 0x0D7A,
- SMSG_SPELL_DISPEL_LOG = 0x045B,
- SMSG_SPELL_ENERGIZE_LOG = 0x1809,
- SMSG_SPELL_EXECUTE_LOG = 0x044C,
- SMSG_SPELL_FAILED_OTHER = 0x128A,
- SMSG_SPELL_FAILURE = 0x072A,
- SMSG_SPELL_GO = 0x1281,
- SMSG_SPELL_HEAL_LOG = 0x1043,
- SMSG_SPELL_INSTAKILL_LOG = 0x074C,
- SMSG_SPELL_INTERRUPT_LOG = 0x160C,
- SMSG_SPELL_MISS_LOG = 0x057A,
- SMSG_SPELL_MULTISTRIKE_EFFECT = 0x06A9,
- SMSG_SPELL_NON_MELEE_DAMAGE_LOG = 0x0479,
- SMSG_SPELL_OR_DAMAGE_IMMUNE = 0xBADD,
- SMSG_SPELL_START = 0x0629,
- SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x0AAB,
- SMSG_SPIRIT_HEALER_CONFIRM = 0xBADD,
- SMSG_STAND_STATE_UPDATE = 0x178A,
- SMSG_START_ELAPSED_TIMER = 0xBADD,
- SMSG_START_ELAPSED_TIMERS = 0x192B,
- SMSG_START_LOOT_ROLL = 0xBADD,
- SMSG_START_MIRROR_TIMER = 0x15FB,
- SMSG_START_TIMER = 0xBADD,
- SMSG_STOP_DANCE = 0xBADD,
- SMSG_STOP_ELAPSED_TIMER = 0x092B,
- SMSG_STOP_MIRROR_TIMER = 0x0D81,
- SMSG_STREAMING_MOVIE = 0x0A7B,
- SMSG_SUMMON_CANCEL = 0xBADD,
- SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED = 0xBADD,
- SMSG_SUMMON_REQUEST = 0xBADD,
- SMSG_SUPERCEDED_SPELL = 0xBADD,
- SMSG_SUPPRESS_NPC_GREETINGS = 0x118B,
- SMSG_SUSPEND_COMMS = 0x068B,
- SMSG_SUSPEND_TOKEN = 0x1BB4,
- SMSG_TABARD_VENDOR_ACTIVATE = 0x15BC,
- SMSG_TALENTS_ERROR = 0xBADD,
- SMSG_TALENTS_INFO = 0x04C4,
- SMSG_TALENTS_INVOLUNTARILY_RESET = 0xBADD,
- SMSG_TAXINODE_STATUS = 0x13F1,
- SMSG_TEST_DROP_RATE_RESULT = 0xBADD,
- SMSG_TEXT_EMOTE = 0x158A,
- SMSG_THREAT_CLEAR = 0x1929,
- SMSG_THREAT_REMOVE = 0x0CC1,
- SMSG_THREAT_UPDATE = 0x0B33,
- SMSG_TIME_ADJUSTMENT = 0xBADD,
- SMSG_TIME_SYNC_REQ = 0x0A01,
- SMSG_TITLE_EARNED = 0x0D83,
- SMSG_TITLE_LOST = 0x083B,
- SMSG_TOTEM_CREATED = 0x1F5A,
- SMSG_TOTEM_MOVED = 0xBADD,
- SMSG_TRADE_STATUS = 0xBADD,
- SMSG_TRADE_UPDATED = 0xBADD,
- SMSG_TRAINER_BUY_FAILED = 0xBADD,
SMSG_TRAINER_BUY_SUCCEEDED = 0xBADD,
- SMSG_TRAINER_LIST = 0x1F4B,
- SMSG_TRANSFER_ABORTED = 0x1B7C,
- SMSG_TRANSFER_PENDING = 0x1BDB,
- SMSG_TRIGGER_CINEMATIC = 0x0863,
- SMSG_TRIGGER_MOVIE = 0x1B3C,
- SMSG_TURN_IN_PETITION_RESULTS = 0xBADD,
- SMSG_TUTORIAL_FLAGS = 0x0A39,
- SMSG_UI_TIME = 0x05E3,
- SMSG_UNDELETE_CHARACTER_RESPONSE = 0xBADD,
- SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x1DDB,
- SMSG_UNIT_HEALTH_FREQUENT = 0xBADD,
- SMSG_UNIT_SPELLCAST_START = 0xBADD,
- SMSG_UNLEARNED_SPELLS = 0xBADD,
- SMSG_UPDATE_ACCOUNT_DATA = 0x093B,
- SMSG_UPDATE_CAPTURE_POINT = 0xBADD,
- SMSG_UPDATE_CHARACTER_FLAGS = 0xBADD,
- SMSG_UPDATE_COMBO_POINTS = 0xBADD,
- SMSG_UPDATE_CURRENCY_WEEK_LIMIT = 0xBADD,
- SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT = 0x09F1,
- SMSG_UPDATE_EXPANSION_LEVEL = 0x0D82,
- SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT = 0xBADD,
- SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x0922,
- SMSG_UPDATE_LAST_INSTANCE = 0x1B5A,
- SMSG_UPDATE_OBJECT = 0x1762,
- SMSG_UPDATE_SERVER_PLAYER_POSITION = 0xBADD,
- SMSG_UPDATE_TASK_PROGRESS = 0x155A,
- SMSG_UPDATE_WORLD_STATE = 0x15BA,
- SMSG_USERLIST_ADD = 0xBADD,
- SMSG_USERLIST_REMOVE = 0xBADD,
- SMSG_USERLIST_UPDATE = 0xBADD,
- SMSG_USE_EQUIPMENT_SET_RESULT = 0xBADD,
- SMSG_VOICESESSION_FULL = 0xBADD,
- SMSG_VOICE_CHAT_STATUS = 0xBADD,
- SMSG_VOICE_PARENTAL_CONTROLS = 0xBADD,
- SMSG_VOICE_SESSION_LEAVE = 0xBADD,
- SMSG_VOICE_SESSION_ROSTER_UPDATE = 0xBADD,
- SMSG_VOICE_SET_TALKER_MUTED = 0xBADD,
- SMSG_VOID_ITEM_SWAP_RESPONSE = 0xBADD,
- SMSG_VOID_STORAGE_CONTENTS = 0x1122,
- SMSG_VOID_STORAGE_FAILED = 0xBADD,
- SMSG_VOID_STORAGE_TRANSFER_CHANGES = 0x1BAB,
- SMSG_VOID_TRANSFER_RESULT = 0x192C,
- SMSG_WAIT_QUEUE_FINISH = 0xBADD,
- SMSG_WAIT_QUEUE_UPDATE = 0xBADD,
- SMSG_WARDEN_DATA = 0x110A,
- SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0xBADD,
- SMSG_WEATHER = 0x0939,
- SMSG_WEEKLY_LAST_RESET = 0xBADD,
- SMSG_WEEKLY_SPELL_USAGE = 0x0CEC,
- SMSG_WEEKLY_SPELL_USAGE_UPDATE = 0xBADD,
- SMSG_WHO = 0x14F2,
- SMSG_WHOIS = 0xBADD,
- SMSG_WORLD_SERVER_INFO = 0x0864,
- SMSG_WORLD_TEXT = 0x172C,
- SMSG_XP_GAIN_ABORTED = 0x0B23,
- SMSG_XP_GAIN_ENABLED = 0x1B73,
- SMSG_ZONE_UNDER_ATTACK = 0x1474
};
inline bool IsInstanceOnlyOpcode(uint32 opcode)
{
switch (opcode)
{
- case SMSG_QUESTGIVER_STATUS: // ClientQuest
+ case SMSG_QUEST_GIVER_STATUS: // ClientQuest
case SMSG_DUEL_REQUESTED: // Client
case SMSG_DUEL_IN_BOUNDS: // Client
case SMSG_QUERY_TIME_RESPONSE: // Client
case SMSG_DUEL_WINNER: // Client
case SMSG_DUEL_COMPLETE: // Client
case SMSG_DUEL_OUT_OF_BOUNDS: // Client
- case SMSG_ATTACKSTOP: // Client
- case SMSG_ATTACKSTART: // Client
+ case SMSG_ATTACK_STOP: // Client
+ case SMSG_ATTACK_START: // Client
case SMSG_MOUNT_RESULT: // Client
return true;
default:
@@ -1992,3 +1864,4 @@ inline std::string GetOpcodeNameForLogging(T id)
#endif
/// @}
+
diff --git a/src/server/game/Server/Protocol/PacketLog.cpp b/src/server/game/Server/Protocol/PacketLog.cpp
index fa3d6c1f924..bc3e09ef3b7 100644
--- a/src/server/game/Server/Protocol/PacketLog.cpp
+++ b/src/server/game/Server/Protocol/PacketLog.cpp
@@ -86,7 +86,7 @@ void PacketLog::Initialize()
header.Signature[0] = 'P'; header.Signature[1] = 'K'; header.Signature[2] = 'T';
header.FormatVersion = 0x0301;
header.SnifferId = 'T';
- header.Build = 19678; // 6.1.0
+ header.Build = 19802; // 6.1.2
header.Locale[0] = 'e'; header.Locale[1] = 'n'; header.Locale[2] = 'U'; header.Locale[3] = 'S';
std::memset(header.SessionKey, 0, sizeof(header.SessionKey));
header.SniffStartUnixtime = time(NULL);
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 6c889b51631..783c1dd2022 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -283,6 +283,7 @@ void WorldSession::SendPacket(WorldPacket const* packet, bool forced /*= false*/
sScriptMgr->OnPacketSend(this, *packet);
+ TC_LOG_TRACE("network.opcode", "S->C: %s %s", GetPlayerInfo().c_str(), GetOpcodeNameForLogging(static_cast<OpcodeServer>(packet->GetOpcode())).c_str());
m_Socket[conIdx]->SendPacket(*packet);
}
@@ -1204,12 +1205,12 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
{
uint32 maxPacketCounterAllowed;
switch (opcode)
- {/*
+ {
// CPU usage sending 2000 packets/second on a 3.70 GHz 4 cores on Win x64
// [% CPU mysqld] [%CPU worldserver RelWithDebInfo]
case CMSG_PLAYER_LOGIN: // 0 0.5
case CMSG_NAME_QUERY: // 0 1
- case CMSG_PET_NAME_QUERY: // 0 1
+ //case CMSG_PET_NAME_QUERY: // 0 1
case CMSG_NPC_TEXT_QUERY: // 0 1
case CMSG_ATTACKSTOP: // 0 1
//case CMSG_QUERY_TIME: // 0 1
@@ -1243,12 +1244,12 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
//case CMSG_REQUEST_PARTY_MEMBER_STATS: // 0 1.5
case CMSG_QUESTGIVER_COMPLETE_QUEST: // 0 1.5
case CMSG_SET_ACTION_BUTTON: // 0 1.5
- case CMSG_RESET_INSTANCES: // 0 1.5
- case CMSG_HEARTH_AND_RESURRECT: // 0 1.5
+ //case CMSG_RESET_INSTANCES: // 0 1.5
+ //case CMSG_HEARTH_AND_RESURRECT: // 0 1.5
case CMSG_TOGGLE_PVP: // 0 1.5
case CMSG_PET_ABANDON: // 0 1.5
- case CMSG_ACTIVATE_TAXI_EXPRESS: // 0 1.5
- case CMSG_ACTIVATE_TAXI: // 0 1.5
+ //case CMSG_ACTIVATE_TAXI_EXPRESS: // 0 1.5
+ //case CMSG_ACTIVATE_TAXI: // 0 1.5
case CMSG_SELF_RES: // 0 1.5
case CMSG_UNLEARN_SKILL: // 0 1.5
case CMSG_EQUIPMENT_SET_SAVE: // 0 1.5
@@ -1259,13 +1260,13 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
//case CMSG_GROUP_INVITE_RESPONSE: // 0 1.5
//case CMSG_GROUP_UNINVITE_GUID: // 0 1.5
//case CMSG_LEAVE_GROUP: // 0 1.5
- case CMSG_BATTLEMASTER_JOIN_ARENA: // 0 1.5
+ //case CMSG_BATTLEMASTER_JOIN_ARENA: // 0 1.5
case CMSG_BATTLEFIELD_LEAVE: // 0 1.5
- case CMSG_GUILD_BANK_LOG_QUERY: // 0 2
+ //case CMSG_GUILD_BANK_LOG_QUERY: // 0 2
case CMSG_LOGOUT_CANCEL: // 0 2
case CMSG_ALTER_APPEARANCE: // 0 2
//case CMSG_QUEST_CONFIRM_ACCEPT: // 0 2
- case CMSG_GUILD_EVENT_LOG_QUERY: // 0 2.5
+ //case CMSG_GUILD_EVENT_LOG_QUERY: // 0 2.5
case CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY: // 0 2.5
//case CMSG_BEGIN_TRADE: // 0 2.5
//case CMSG_INITIATE_TRADE: // 0 3
@@ -1303,8 +1304,8 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
//case CMSG_QUESTLOG_REMOVE_QUEST: // 0 4
case CMSG_QUESTGIVER_CHOOSE_REWARD: // 0 4
//case CMSG_SEND_CONTACT_LIST: // 0 5
- case CMSG_AUTOBANK_ITEM: // 0 6
- case CMSG_AUTOSTORE_BANK_ITEM: // 0 6
+ //case CMSG_AUTOBANK_ITEM: // 0 6
+ //case CMSG_AUTOSTORE_BANK_ITEM: // 0 6
case CMSG_WHO: // 0 7
//case CMSG_RIDE_VEHICLE_INTERACT: // 0 8
case CMSG_MOVE_HEARTBEAT:
@@ -1395,16 +1396,16 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
//case CMSG_ARENA_TEAM_LEADER: // not profiled
case CMSG_LOOT_METHOD: // not profiled
case CMSG_GUILD_INVITE_BY_NAME: // not profiled
- case CMSG_ACCEPT_GUILD_INVITE: // not profiled
- case CMSG_GUILD_DECLINE_INVITATION: // not profiled
+ //case CMSG_ACCEPT_GUILD_INVITE: // not profiled
+ //case CMSG_GUILD_DECLINE_INVITATION: // not profiled
case CMSG_GUILD_LEAVE: // not profiled
- case CMSG_GUILD_DELETE: // not profiled
- case CMSG_GUILD_SET_GUILD_MASTER: // not profiled
- case CMSG_GUILD_UPDATE_MOTD_TEXT: // not profiled
+ //case CMSG_GUILD_DELETE: // not profiled
+ //case CMSG_GUILD_SET_GUILD_MASTER: // not profiled
+ //case CMSG_GUILD_UPDATE_MOTD_TEXT: // not profiled
case CMSG_GUILD_SET_RANK_PERMISSIONS: // not profiled
- case CMSG_GUILD_ADD_RANK: // not profiled
- case CMSG_GUILD_DELETE_RANK: // not profiled
- case CMSG_GUILD_UPDATE_INFO_TEXT: // not profiled
+ //case CMSG_GUILD_ADD_RANK: // not profiled
+ //case CMSG_GUILD_DELETE_RANK: // not profiled
+ //case CMSG_GUILD_UPDATE_INFO_TEXT: // not profiled
case CMSG_GUILD_BANK_DEPOSIT_MONEY: // not profiled
case CMSG_GUILD_BANK_WITHDRAW_MONEY: // not profiled
case CMSG_GUILD_BANK_BUY_TAB: // not profiled
@@ -1426,7 +1427,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
{
maxPacketCounterAllowed = PLAYER_SLOTS_COUNT;
break;
- }*/
+ }
default:
{
maxPacketCounterAllowed = 100;
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index e1ad57bbc77..9d85ee5c83c 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -110,6 +110,7 @@ namespace WorldPackets
struct CharRaceOrFactionChangeInfo;
struct CharacterUndeleteInfo;
+ class AlterApperance;
class EnumCharacters;
class CreateChar;
class DeleteChar;
@@ -421,9 +422,9 @@ enum AccountDataType
enum TutorialAction
{
- TUTORIAL_ACTION_CLEAR = 1,
- TUTORIAL_ACTION_UPDATE = 2,
- TUTORIAL_ACTION_RESET = 3
+ TUTORIAL_ACTION_RESET = 0,
+ TUTORIAL_ACTION_UPDATE = 1,
+ TUTORIAL_ACTION_CLEAR = 2
};
/*
@@ -581,7 +582,6 @@ class WorldSession
void SendNotification(uint32 stringId, ...);
void SendPetNameInvalid(uint32 error, std::string const& name, DeclinedName *declinedName);
void SendPartyResult(PartyOperation operation, std::string const& member, PartyResult res, uint32 val = 0);
- void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2, 3);
void SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set<uint32> const& terrainswaps, std::set<uint32> const& worldMapAreaSwaps);
void SendQueryTimeResponse();
@@ -790,7 +790,7 @@ class WorldSession
void HandleCharRenameOpcode(WorldPackets::Character::CharacterRenameRequest& request);
void HandleCharRenameCallBack(PreparedQueryResult result, WorldPackets::Character::CharacterRenameInfo* renameInfo);
void HandleSetPlayerDeclinedNames(WorldPacket& recvData);
- void HandleAlterAppearance(WorldPacket& recvData);
+ void HandleAlterAppearance(WorldPackets::Character::AlterApperance& packet);
void HandleCharCustomizeOpcode(WorldPackets::Character::CharCustomize& packet);
void HandleCharCustomizeCallback(PreparedQueryResult result, WorldPackets::Character::CharCustomizeInfo* customizeInfo);
void HandleCharRaceOrFactionChangeOpcode(WorldPackets::Character::CharRaceOrFactionChange& packet);
@@ -1135,7 +1135,6 @@ class WorldSession
void HandleChatMessageEmoteOpcode(WorldPackets::Chat::ChatMessageEmote& packet);
void SendPlayerNotFoundNotice(std::string const& name);
void SendPlayerAmbiguousNotice(std::string const& name);
- void SendWrongFactionNotice();
void SendChatRestrictedNotice(ChatRestrictionType restriction);
void HandleTextEmoteOpcode(WorldPackets::Chat::CTextEmote& packet);
void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
@@ -1221,7 +1220,7 @@ class WorldSession
void HandleSetTitleOpcode(WorldPackets::Character::SetTitle& packet);
void HandleRealmSplitOpcode(WorldPacket& recvData);
void HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet);
- void HandleWhoisOpcode(WorldPackets::Who::WhoIsRequest& packet);
+ void HandleWhoIsOpcode(WorldPackets::Who::WhoIsRequest& packet);
void HandleResetInstancesOpcode(WorldPacket& recvData);
void HandleHearthAndResurrect(WorldPacket& recvData);
void HandleInstanceLockResponse(WorldPacket& recvPacket);
@@ -1356,8 +1355,6 @@ class WorldSession
void SendSpellCategoryCooldowns();
- int32 HandleEnableNagleAlgorithm();
-
// Compact Unit Frames (4.x)
void HandleSaveCUFProfiles(WorldPacket& recvPacket);
void SendLoadCUFProfiles();
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 01035154214..963d6a1b71e 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -57,7 +57,7 @@ uint32 const SizeOfServerHeader[2] = { sizeof(uint16) + sizeof(uint32), sizeof(u
WorldSocket::WorldSocket(tcp::socket&& socket) : Socket(std::move(socket)),
_type(CONNECTION_TYPE_REALM), _authSeed(rand32()), _OverSpeedPings(0),
- _worldSession(nullptr), _compressionStream(nullptr), _initialized(false)
+ _worldSession(nullptr), _authed(false), _compressionStream(nullptr), _initialized(false)
{
_headerBuffer.Resize(SizeOfClientHeader[0][0]);
}
@@ -96,7 +96,15 @@ void WorldSocket::HandleSendAuthSession()
memcpy(&challenge.DosChallenge[4], _decryptSeed.AsByteArray(16).get(), 16);
challenge.DosZeroBits = 1;
- SendPacket(*challenge.Write());
+ SendPacketAndLogOpcode(*challenge.Write());
+}
+
+void WorldSocket::OnClose()
+{
+ {
+ std::lock_guard<std::mutex> sessionGuard(_worldSessionLock);
+ _worldSession = nullptr;
+ }
}
void WorldSocket::ReadHandler()
@@ -182,15 +190,8 @@ bool WorldSocket::ReadHeaderHandler()
if (!ClientPktHeader::IsValidSize(size) || (_initialized && !ClientPktHeader::IsValidOpcode(opcode)))
{
- if (_worldSession)
- {
- Player* player = _worldSession->GetPlayer();
- TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client (account: %u, char [%s, name: %s]) sent malformed packet (size: %u, cmd: %u)",
- _worldSession->GetAccountId(), player ? player->GetGUID().ToString().c_str() : "GUID: Empty", player ? player->GetName().c_str() : "<none>", size, opcode);
- }
- else
- TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client %s sent malformed packet (size: %u, cmd: %u)",
- GetRemoteIpAddress().to_string().c_str(), size, opcode);
+ TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client %s sent malformed packet (size: %u, cmd: %u)",
+ GetRemoteIpAddress().to_string().c_str(), size, opcode);
CloseSocket();
return false;
@@ -217,19 +218,29 @@ bool WorldSocket::ReadDataHandler()
if (sPacketLog->CanLogPacket())
sPacketLog->LogPacket(packet, CLIENT_TO_SERVER, GetRemoteIpAddress(), GetRemotePort(), GetConnectionType());
- TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), GetOpcodeNameForLogging(opcode).c_str());
+ std::unique_lock<std::mutex> sessionGuard(_worldSessionLock, std::defer_lock);
switch (opcode)
{
case CMSG_PING:
+ LogOpcodeText(opcode, sessionGuard);
HandlePing(packet);
break;
case CMSG_AUTH_SESSION:
{
- if (_worldSession)
+ LogOpcodeText(opcode, sessionGuard);
+ if (_authed)
{
- TC_LOG_ERROR("network", "WorldSocket::ProcessIncoming: received duplicate CMSG_AUTH_SESSION from %s", _worldSession->GetPlayerInfo().c_str());
- break;
+ // locking just to safely log offending user is probably overkill but we are disconnecting him anyway
+ {
+ if (sessionGuard.try_lock())
+ {
+ TC_LOG_ERROR("network", "WorldSocket::ProcessIncoming: received duplicate CMSG_AUTH_SESSION from %s", _worldSession->GetPlayerInfo().c_str());
+ sessionGuard.unlock(); // unlock session guard to prevent deadlocking in CloseSocket
+ }
+ }
+ CloseSocket();
+ return false;
}
WorldPackets::Auth::AuthSession authSession(std::move(packet));
@@ -239,10 +250,19 @@ bool WorldSocket::ReadDataHandler()
}
case CMSG_AUTH_CONTINUED_SESSION:
{
- if (_worldSession)
+ LogOpcodeText(opcode, sessionGuard);
+ if (_authed)
{
- TC_LOG_ERROR("network", "WorldSocket::ProcessIncoming: received duplicate CMSG_AUTH_CONTINUED_SESSION from %s", _worldSession->GetPlayerInfo().c_str());
- break;
+ // locking just to safely log offending user is probably overkill but we are disconnecting him anyway
+ {
+ if (sessionGuard.try_lock())
+ {
+ TC_LOG_ERROR("network", "WorldSocket::ProcessIncoming: received duplicate CMSG_AUTH_CONTINUED_SESSION from %s", _worldSession->GetPlayerInfo().c_str());
+ sessionGuard.unlock(); // unlock session guard to prevent deadlocking in CloseSocket
+ }
+ }
+ CloseSocket();
+ return false;
}
WorldPackets::Auth::AuthContinuedSession authSession(std::move(packet));
@@ -251,24 +271,21 @@ bool WorldSocket::ReadDataHandler()
break;
}
case CMSG_KEEP_ALIVE:
- TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str());
- sScriptMgr->OnPacketReceive(_worldSession, packet);
+ LogOpcodeText(opcode, sessionGuard);
break;
case CMSG_LOG_DISCONNECT:
+ LogOpcodeText(opcode, sessionGuard);
packet.rfinish(); // contains uint32 disconnectReason;
- TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str());
- sScriptMgr->OnPacketReceive(_worldSession, packet);
return true;
case CMSG_ENABLE_NAGLE:
- {
- TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str());
- sScriptMgr->OnPacketReceive(_worldSession, packet);
- if (_worldSession)
- _worldSession->HandleEnableNagleAlgorithm();
+ LogOpcodeText(opcode, sessionGuard);
+ SetNoDelay(false);
break;
- }
case CMSG_CONNECT_TO_FAILED:
{
+ sessionGuard.lock();
+
+ LogOpcodeText(opcode, sessionGuard);
WorldPackets::Auth::ConnectToFailed connectToFailed(std::move(packet));
connectToFailed.Read();
HandleConnectToFailed(connectToFailed);
@@ -276,6 +293,10 @@ bool WorldSocket::ReadDataHandler()
}
default:
{
+ sessionGuard.lock();
+
+ LogOpcodeText(opcode, sessionGuard);
+
if (!_worldSession)
{
TC_LOG_ERROR("network.opcode", "ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
@@ -283,13 +304,6 @@ bool WorldSocket::ReadDataHandler()
return false;
}
- // prevent invalid memory access/crash with custom opcodes
- if (static_cast<uint32>(opcode) >= NUM_OPCODE_HANDLERS)
- {
- CloseSocket();
- return false;
- }
-
OpcodeHandler const* handler = opcodeTable[opcode];
if (!handler)
{
@@ -339,6 +353,25 @@ bool WorldSocket::ReadDataHandler()
return true;
}
+void WorldSocket::LogOpcodeText(OpcodeClient opcode, std::unique_lock<std::mutex> const& guard) const
+{
+ if (!guard)
+ {
+ TC_LOG_TRACE("network.opcode", "C->S: %s %s", GetRemoteIpAddress().to_string().c_str(), GetOpcodeNameForLogging(opcode).c_str());
+ }
+ else
+ {
+ TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(),
+ GetOpcodeNameForLogging(opcode).c_str());
+ }
+}
+
+void WorldSocket::SendPacketAndLogOpcode(WorldPacket const& packet)
+{
+ TC_LOG_TRACE("network.opcode", "S->C: %s %s", GetRemoteIpAddress().to_string().c_str(), GetOpcodeNameForLogging(static_cast<OpcodeServer>(packet.GetOpcode())).c_str());
+ SendPacket(packet);
+}
+
void WorldSocket::SendPacket(WorldPacket const& packet)
{
if (!IsOpen())
@@ -347,8 +380,6 @@ void WorldSocket::SendPacket(WorldPacket const& packet)
if (sPacketLog->CanLogPacket())
sPacketLog->LogPacket(packet, SERVER_TO_CLIENT, GetRemoteIpAddress(), GetRemotePort(), GetConnectionType());
- TC_LOG_TRACE("network.opcode", "S->C: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), GetOpcodeNameForLogging(static_cast<OpcodeServer>(packet.GetOpcode())).c_str());
-
uint32 packetSize = packet.size();
uint32 sizeOfHeader = SizeOfServerHeader[_authCrypt.IsInitialized()];
if (packetSize > 0x400)
@@ -656,6 +687,7 @@ void WorldSocket::HandleAuthSession(WorldPackets::Auth::AuthSession& authSession
// At this point, we can safely hook a successful login
sScriptMgr->OnAccountLogin(id);
+ _authed = true;
_worldSession = new WorldSession(id, battlenetAccountId, shared_from_this(), AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter);
_worldSession->LoadGlobalAccountData();
_worldSession->LoadTutorialsData();
@@ -715,8 +747,10 @@ void WorldSocket::HandleAuthContinuedSession(WorldPackets::Auth::AuthContinuedSe
return;
}
+ _authed = true;
+
WorldPackets::Auth::ResumeComms resumeComms;
- SendPacket(*resumeComms.Write());
+ SendPacketAndLogOpcode(*resumeComms.Write());
_worldSession->AddInstanceConnection(shared_from_this());
_worldSession->HandleContinuePlayerLogin();
@@ -755,10 +789,9 @@ void WorldSocket::HandleConnectToFailed(WorldPackets::Auth::ConnectToFailed& con
//else
//{
// transfer_aborted when/if we get map node redirection
- // SendPacket(*WorldPackets::Auth::ResumeComms().Write());
+ // SendPacketAndLogOpcode(*WorldPackets::Auth::ResumeComms().Write());
//}
}
-
}
void WorldSocket::SendAuthResponseError(uint8 code)
@@ -767,7 +800,7 @@ void WorldSocket::SendAuthResponseError(uint8 code)
response.SuccessInfo.HasValue = false;
response.WaitInfo.HasValue = false;
response.Result = code;
- SendPacket(*response.Write());
+ SendPacketAndLogOpcode(*response.Write());
}
void WorldSocket::HandlePing(WorldPacket& recvPacket)
@@ -799,6 +832,8 @@ void WorldSocket::HandlePing(WorldPacket& recvPacket)
if (maxAllowed && _OverSpeedPings > maxAllowed)
{
+ std::lock_guard<std::mutex> sessionGuard(_worldSessionLock);
+
if (_worldSession && !_worldSession->HasPermission(rbac::RBAC_PERM_SKIP_CHECK_OVERSPEED_PING))
{
TC_LOG_ERROR("network", "WorldSocket::HandlePing: %s kicked for over-speed pings (address: %s)",
@@ -813,20 +848,24 @@ void WorldSocket::HandlePing(WorldPacket& recvPacket)
_OverSpeedPings = 0;
}
- if (_worldSession)
{
- _worldSession->SetLatency(latency);
- _worldSession->ResetClientTimeDelay();
- }
- else
- {
- TC_LOG_ERROR("network", "WorldSocket::HandlePing: peer sent CMSG_PING, but is not authenticated or got recently kicked, address = %s", GetRemoteIpAddress().to_string().c_str());
+ std::lock_guard<std::mutex> sessionGuard(_worldSessionLock);
- CloseSocket();
- return;
+ if (_worldSession)
+ {
+ _worldSession->SetLatency(latency);
+ _worldSession->ResetClientTimeDelay();
+ }
+ else
+ {
+ TC_LOG_ERROR("network", "WorldSocket::HandlePing: peer sent CMSG_PING, but is not authenticated or got recently kicked, address = %s", GetRemoteIpAddress().to_string().c_str());
+
+ CloseSocket();
+ return;
+ }
}
WorldPacket packet(SMSG_PONG, 4);
packet << ping;
- return SendPacket(packet);
+ return SendPacketAndLogOpcode(packet);
}
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index a0304468682..45e19a93767 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -86,11 +86,17 @@ public:
ConnectionType GetConnectionType() const { return _type; }
protected:
+ void OnClose() override;
void ReadHandler() override;
bool ReadHeaderHandler();
bool ReadDataHandler();
private:
+ /// writes network.opcode log
+ /// accessing WorldSession is not threadsafe, only do it when holding _worldSessionLock
+ void LogOpcodeText(OpcodeClient opcode, std::unique_lock<std::mutex> const& guard) const;
+ /// sends and logs network.opcode without accessing WorldSession
+ void SendPacketAndLogOpcode(WorldPacket const& packet);
void WritePacketToBuffer(WorldPacket const& packet, MessageBuffer& buffer);
uint32 CompressPacket(uint8* buffer, WorldPacket const& packet);
@@ -114,7 +120,9 @@ private:
std::chrono::steady_clock::time_point _LastPingTime;
uint32 _OverSpeedPings;
+ std::mutex _worldSessionLock;
WorldSession* _worldSession;
+ bool _authed;
MessageBuffer _headerBuffer;
MessageBuffer _packetBuffer;
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 0a2b3cb4edf..673c96717ff 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -51,13 +51,12 @@ WorldSocketMgr::~WorldSocketMgr()
delete _instanceAcceptor;
}
-int const boost::asio::socket_base::max_connections;
-
bool WorldSocketMgr::StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port)
{
_tcpNoDelay = sConfigMgr->GetBoolDefault("Network.TcpNodelay", true);
- TC_LOG_DEBUG("misc", "Max allowed socket connections %d", boost::asio::socket_base::max_connections);
+ int const max_connections = boost::asio::socket_base::max_connections;
+ TC_LOG_DEBUG("misc", "Max allowed socket connections %d", max_connections);
// -1 means use default
_socketSendBufferSize = sConfigMgr->GetIntDefault("Network.OutKBuff", -1);
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index dd29b7c1b4b..83e9dcbc2ef 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -5415,7 +5415,7 @@ void AuraEffect::HandleAuraSetVehicle(AuraApplication const* aurApp, uint8 mode,
if (target->GetTypeId() != TYPEID_PLAYER)
return;
- WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, target->GetPackGUID().size()+4);
+ WorldPacket data(SMSG_SET_VEHICLE_REC_ID, target->GetPackGUID().size() + 4);
data << target->GetPackGUID();
data << uint32(apply ? vehicleId : 0);
target->SendMessageToSet(&data, true);
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index ffc39e40713..a5c143f1c63 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4247,7 +4247,7 @@ void Spell::SendChannelUpdate(uint32 time)
m_caster->SetUInt32Value(UNIT_CHANNEL_SPELL, 0);
}
- WorldPacket data(SMSG_CHANNEL_UPDATE, 8+4);
+ WorldPacket data(SMSG_SPELL_CHANNEL_UPDATE, 8 + 4);
data << m_caster->GetPackGUID();
data << uint32(time);
@@ -4261,7 +4261,7 @@ void Spell::SendChannelStart(uint32 duration)
if (m_UniqueTargetInfo.size() + m_UniqueGOTargetInfo.size() == 1) // this is for TARGET_SELECT_CATEGORY_NEARBY
channelTarget = !m_UniqueTargetInfo.empty() ? m_UniqueTargetInfo.front().targetGUID : m_UniqueGOTargetInfo.front().targetGUID;
- WorldPacket data(SMSG_CHANNEL_START, (8+4+4));
+ WorldPacket data(SMSG_SPELL_CHANNEL_START, (8 + 4 + 4));
data << m_caster->GetPackGUID();
data << uint32(m_spellInfo->Id);
data << uint32(duration);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index e2537461979..61634e2be7c 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2340,7 +2340,7 @@ void Spell::EffectDispel(SpellEffIndex effIndex)
if (success_list.empty())
return;
- WorldPacket dataSuccess(SMSG_SPELL_DISPEL_LOG, 8+8+4+1+4+success_list.size()*5);
+ WorldPacket dataSuccess(SMSG_SPELL_DISPELL_LOG, 8 + 8 + 4 + 1 + 4 + success_list.size() * 5);
// Send packet header
dataSuccess << unitTarget->GetPackGUID(); // Victim GUID
dataSuccess << m_caster->GetPackGUID(); // Caster GUID
@@ -5154,7 +5154,7 @@ void Spell::EffectStealBeneficialBuff(SpellEffIndex /*effIndex*/)
if (success_list.empty())
return;
- WorldPacket dataSuccess(SMSG_SPELLSTEALLOG, 8+8+4+1+4+damage*5);
+ WorldPacket dataSuccess(SMSG_SPELL_DISPELL_LOG, 8 + 8 + 4 + 1 + 4 + damage * 5);
dataSuccess << unitTarget->GetPackGUID(); // Victim GUID
dataSuccess << m_caster->GetPackGUID(); // Caster GUID
dataSuccess << uint32(m_spellInfo->Id); // dispel spell id
diff --git a/src/server/game/Support/SupportMgr.cpp b/src/server/game/Support/SupportMgr.cpp
index f7a85a91faa..5040608d48b 100644
--- a/src/server/game/Support/SupportMgr.cpp
+++ b/src/server/game/Support/SupportMgr.cpp
@@ -406,6 +406,7 @@ void ComplaintTicket::DeleteFromDB()
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GM_COMPLAINT_CHATLOG);
stmt->setUInt32(0, _id);
+ CharacterDatabase.Execute(stmt);
}
std::string ComplaintTicket::FormatViewMessageString(ChatHandler& handler, bool detailed) const
@@ -518,7 +519,8 @@ std::string SuggestionTicket::FormatViewMessageString(ChatHandler& handler, bool
}
SupportMgr::SupportMgr() : _lastGmTicketId(0), _lastBugId(0), _lastComplaintId(0), _lastSuggestionId(0), _openGmTicketCount(0),
-_openBugTicketCount(0), _openComplaintTicketCount(0), _openSuggestionTicketCount(0) { }
+_openBugTicketCount(0), _openComplaintTicketCount(0), _openSuggestionTicketCount(0), _lastChange(0), _supportSystemStatus(false),
+_bugSystemStatus(false), _complaintSystemStatus(false), _suggestionSystemStatus(false) { }
SupportMgr::~SupportMgr()
{
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 5e3fcd1fd0e..6eb11499a4d 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -442,7 +442,7 @@ void World::LoadConfigSettings(bool reload)
sSupportMgr->SetSuggestionSystemStatus(m_bool_configs[CONFIG_SUPPORT_SUGGESTIONS_ENABLED]);
}
m_float_configs[CONFIG_CHANCE_OF_GM_SURVEY] = sConfigMgr->GetFloatDefault("Support.ChanceOfGMSurvey", 50.0f);
-
+
///- Get string for new logins (newly created characters)
SetNewCharString(sConfigMgr->GetStringDefault("PlayerStart.String", ""));
@@ -2756,7 +2756,7 @@ void World::ShutdownCancel()
/// Send a server message to the user(s)
void World::SendServerMessage(ServerMessageType type, const char *text, Player* player)
{
- WorldPacket data(SMSG_SERVER_MESSAGE, 50); // guess size
+ WorldPacket data(SMSG_CHAT_SERVER_MESSAGE, 50); // guess size
data << uint32(type);
if (type <= SERVER_MSG_STRING)
data << text;
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index e08557dd357..7a98d1c0c13 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -33,6 +33,7 @@ EndScriptData */
#include "GossipDef.h"
#include "Transport.h"
#include "Language.h"
+#include "MovementPackets.h"
#include <fstream>
@@ -1349,9 +1350,9 @@ public:
target->DestroyForNearbyPlayers(); // Force new SMSG_UPDATE_OBJECT:CreateObject
else
{
- WorldPacket data(SMSG_MOVE_UPDATE);
- target->WriteMovementInfo(data);
- target->SendMessageToSet(&data, true);
+ WorldPackets::Movement::MoveUpdate moveUpdate;
+ moveUpdate.movementInfo = &target->m_movementInfo;
+ target->SendMessageToSet(moveUpdate.Write(), true);
}
handler->PSendSysMessage(LANG_MOVEFLAGS_SET, target->GetUnitMovementFlags(), target->GetExtraUnitMovementFlags());
diff --git a/src/server/scripts/Commands/cs_send.cpp b/src/server/scripts/Commands/cs_send.cpp
index 3ce7db3e36a..36c0f953c60 100644
--- a/src/server/scripts/Commands/cs_send.cpp
+++ b/src/server/scripts/Commands/cs_send.cpp
@@ -271,9 +271,8 @@ public:
}
/// - Send the message
- // Use SendAreaTriggerMessage for fastest delivery.
- player->GetSession()->SendAreaTriggerMessage("%s", msgStr);
- player->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r");
+ player->GetSession()->SendNotification("%s", msgStr);
+ player->GetSession()->SendNotification("|cffff0000[Message from administrator]:|r");
// Confirmation message
std::string nameLink = handler->GetNameLink(player);
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index ca5e4697c35..3bd4abd899f 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -27,10 +27,13 @@ EndScriptData */
npc_webbed_creature
EndContentData */
+#include "Player.h"
+#include "Group.h"
+#include "GridNotifiers.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "ScriptedEscortAI.h"
#include "PassiveAI.h"
-#include "Player.h"
/*######
## npc_webbed_creature
@@ -88,7 +91,722 @@ public:
}
};
+/*######
+## Quest 9759: Ending Their World
+######*/
+
+enum EndingTheirWorldMisc
+{
+ SAY_SIRONAS_1 = 0,
+
+ SAY_LEGOSO_1 = 0,
+ SAY_LEGOSO_2 = 1,
+ SAY_LEGOSO_3 = 2,
+ SAY_LEGOSO_4 = 3,
+ SAY_LEGOSO_5 = 4,
+ SAY_LEGOSO_6 = 5,
+ SAY_LEGOSO_7 = 6,
+ SAY_LEGOSO_8 = 7,
+ SAY_LEGOSO_9 = 8,
+ SAY_LEGOSO_10 = 9,
+ SAY_LEGOSO_11 = 10,
+ SAY_LEGOSO_12 = 11,
+ SAY_LEGOSO_13 = 12,
+ SAY_LEGOSO_14 = 13,
+ SAY_LEGOSO_15 = 14,
+ SAY_LEGOSO_16 = 15,
+ SAY_LEGOSO_17 = 16,
+ SAY_LEGOSO_18 = 17,
+ SAY_LEGOSO_19 = 18,
+ SAY_LEGOSO_20 = 19,
+ SAY_LEGOSO_21 = 20,
+
+ SPELL_BLOODMYST_TESLA = 31611,
+ SPELL_SIRONAS_CHANNELING = 31612,
+
+ SPELL_UPPERCUT = 10966,
+ SPELL_IMMOLATE = 12742,
+ SPELL_CURSE_OF_BLOOD = 8282,
+
+ SPELL_FROST_SHOCK = 8056,
+ SPELL_HEALING_SURGE = 8004,
+ SPELL_SEARING_TOTEM = 38116,
+ SPELL_STRENGTH_OF_EARTH_TOTEM = 31633,
+
+ NPC_SIRONAS = 17678,
+ NPC_BLOODMYST_TESLA_COIL = 17979,
+ NPC_LEGOSO = 17982,
+
+ GO_DRAENEI_EXPLOSIVES_1 = 182088,
+ GO_DRAENEI_EXPLOSIVES_2 = 182091,
+ GO_FIRE_EXPLOSION = 182071,
+
+ ACTION_SIRONAS_CHANNEL_START = 1,
+ ACTION_SIRONAS_CHANNEL_STOP = 2,
+
+ ACTION_LEGOSO_SIRONAS_KILLED = 1,
+
+ EVENT_UPPERCUT = 1,
+ EVENT_IMMOLATE = 2,
+ EVENT_CURSE_OF_BLOOD = 3,
+
+ EVENT_FROST_SHOCK = 1,
+ EVENT_HEALING_SURGE = 2,
+ EVENT_SEARING_TOTEM = 3,
+ EVENT_STRENGTH_OF_EARTH_TOTEM = 4,
+
+ WP_START = 1,
+ WP_EXPLOSIVES_FIRST_POINT = 21,
+ WP_EXPLOSIVES_FIRST_PLANT = 22,
+ WP_EXPLOSIVES_FIRST_RUNOFF = 23,
+ WP_EXPLOSIVES_FIRST_DETONATE = 24,
+ WP_DEBUG_1 = 25,
+ WP_DEBUG_2 = 26,
+ WP_SIRONAS_HILL = 33,
+ WP_EXPLOSIVES_SECOND_BATTLEROAR = 35,
+ WP_EXPLOSIVES_SECOND_PLANT = 39,
+ WP_EXPLOSIVES_SECOND_DETONATE = 40,
+
+ PHASE_NONE = 0,
+ PHASE_CONTINUE = -1,
+ PHASE_WP_26 = 1,
+ PHASE_WP_22 = 2,
+ PHASE_PLANT_FIRST_KNEEL = 3,
+ PHASE_PLANT_FIRST_STAND = 4,
+ PHASE_PLANT_FIRST_WORK = 5,
+ PHASE_PLANT_FIRST_FINISH = 6,
+ PHASE_PLANT_FIRST_TIMER_1 = 7,
+ PHASE_PLANT_FIRST_TIMER_2 = 8,
+ PHASE_PLANT_FIRST_TIMER_3 = 9,
+ PHASE_PLANT_FIRST_DETONATE = 10,
+ PHASE_PLANT_FIRST_SPEECH = 11,
+ PHASE_PLANT_FIRST_ROTATE = 12,
+ PHASE_PLANT_FIRST_POINT = 13,
+ PHASE_FEEL_SIRONAS_1 = 14,
+ PHASE_FEEL_SIRONAS_2 = 15,
+ PHASE_MEET_SIRONAS_ROAR = 16,
+ PHASE_MEET_SIRONAS_TURN = 17,
+ PHASE_MEET_SIRONAS_SPEECH = 18,
+ PHASE_PLANT_SECOND_KNEEL = 19,
+ PHASE_PLANT_SECOND_SPEECH = 20,
+ PHASE_PLANT_SECOND_STAND = 21,
+ PHASE_PLANT_SECOND_FINISH = 22,
+ PHASE_PLANT_SECOND_WAIT = 23,
+ PHASE_PLANT_SECOND_TIMER_1 = 24,
+ PHASE_PLANT_SECOND_TIMER_2 = 25,
+ PHASE_PLANT_SECOND_TIMER_3 = 26,
+ PHASE_PLANT_SECOND_DETONATE = 27,
+ PHASE_FIGHT_SIRONAS_STOP = 28,
+ PHASE_FIGHT_SIRONAS_SPEECH_1 = 29,
+ PHASE_FIGHT_SIRONAS_SPEECH_2 = 30,
+ PHASE_FIGHT_SIRONAS_START = 31,
+ PHASE_SIRONAS_SLAIN_SPEECH_1 = 32,
+ PHASE_SIRONAS_SLAIN_EMOTE_1 = 33,
+ PHASE_SIRONAS_SLAIN_EMOTE_2 = 34,
+ PHASE_SIRONAS_SLAIN_SPEECH_2 = 35,
+
+ DATA_EVENT_STARTER_GUID = 0,
+
+ MAX_EXPLOSIVES = 5,
+
+ QUEST_ENDING_THEIR_WORLD = 9759
+};
+
+Position const ExplosivesPos[2][MAX_EXPLOSIVES] =
+{
+ {
+ { -1954.946f, -10654.714f, 110.448f },
+ { -1956.331f, -10654.494f, 110.869f },
+ { -1955.906f, -10656.221f, 110.791f },
+ { -1957.294f, -10656.000f, 111.219f },
+ { -1954.462f, -10656.451f, 110.404f }
+ },
+ {
+ { -1915.137f, -10583.651f, 178.365f },
+ { -1914.006f, -10582.964f, 178.471f },
+ { -1912.717f, -10582.398f, 178.658f },
+ { -1915.056f, -10582.251f, 178.162f },
+ { -1913.883f, -10581.778f, 178.346f }
+ }
+};
+
+/*######
+## npc_sironas
+######*/
+
+class npc_sironas : public CreatureScript
+{
+public:
+ npc_sironas() : CreatureScript("npc_sironas") { }
+
+ struct npc_sironasAI : public ScriptedAI
+ {
+ npc_sironasAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void Reset() override
+ {
+ _events.Reset();
+ me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
+ }
+
+ void EnterCombat(Unit* /*who*/) override
+ {
+ _events.ScheduleEvent(EVENT_UPPERCUT, 15 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_IMMOLATE, 10 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, 5 * IN_MILLISECONDS);
+ }
+
+ void JustDied(Unit* killer) override
+ {
+ me->SetObjectScale(1.0f);
+ _events.Reset();
+ if (Creature* legoso = me->FindNearestCreature(NPC_LEGOSO, SIZE_OF_GRIDS))
+ {
+ Group* group = me->GetLootRecipientGroup();
+
+ if (killer->GetGUID() == legoso->GetGUID() ||
+ (group && group->IsMember(killer->GetGUID())) ||
+ killer->GetGUID() == legoso->AI()->GetGUID(DATA_EVENT_STARTER_GUID))
+ legoso->AI()->DoAction(ACTION_LEGOSO_SIRONAS_KILLED);
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_UPPERCUT:
+ DoCastVictim(SPELL_UPPERCUT);
+ _events.ScheduleEvent(EVENT_UPPERCUT, urand(10, 12) * IN_MILLISECONDS);
+ break;
+ case EVENT_IMMOLATE:
+ DoCastVictim(SPELL_IMMOLATE);
+ _events.ScheduleEvent(EVENT_IMMOLATE, urand(15, 20) * IN_MILLISECONDS);
+ break;
+ case EVENT_CURSE_OF_BLOOD:
+ DoCastVictim(SPELL_CURSE_OF_BLOOD);
+ _events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, urand(20, 25) * IN_MILLISECONDS);
+ break;
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ void DoAction(int32 param) override
+ {
+ switch (param)
+ {
+ case ACTION_SIRONAS_CHANNEL_START:
+ {
+ DoCast(me, SPELL_SIRONAS_CHANNELING);
+ std::list<Creature*> BeamList;
+ me->GetCreatureListWithEntryInGrid(BeamList, NPC_BLOODMYST_TESLA_COIL, SIZE_OF_GRIDS);
+ if (!BeamList.empty())
+ for (std::list<Creature*>::iterator itr = BeamList.begin(); itr != BeamList.end(); ++itr)
+ (*itr)->CastSpell(*itr, SPELL_BLOODMYST_TESLA);
+ break;
+ }
+ case ACTION_SIRONAS_CHANNEL_STOP:
+ {
+ me->InterruptNonMeleeSpells(true, SPELL_SIRONAS_CHANNELING);
+ std::list<Creature*> creatureList;
+ GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLOODMYST_TESLA_COIL, 500.0f);
+ if (!creatureList.empty())
+ for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
+ (*itr)->InterruptNonMeleeSpells(true, SPELL_BLOODMYST_TESLA);
+ }
+ default:
+ break;
+ }
+ }
+
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_sironasAI(creature);
+ }
+};
+
+/*######
+## npc_demolitionist_legoso
+######*/
+
+class npc_demolitionist_legoso : public CreatureScript
+{
+public:
+ npc_demolitionist_legoso() : CreatureScript("npc_demolitionist_legoso") { }
+
+ struct npc_demolitionist_legosoAI : public npc_escortAI
+ {
+ npc_demolitionist_legosoAI(Creature* creature) : npc_escortAI(creature)
+ {
+ Initialize();
+ }
+
+ void Initialize()
+ {
+ _phase = PHASE_NONE;
+ _moveTimer = 0;
+ }
+
+ void sQuestAccept(Player* player, Quest const* quest) override
+ {
+ if (quest->GetQuestId() == QUEST_ENDING_THEIR_WORLD)
+ {
+ SetGUID(player->GetGUID(), DATA_EVENT_STARTER_GUID);
+ Start(true, true, player->GetGUID(), quest);
+ }
+ }
+
+ ObjectGuid GetGUID(int32 type) const override
+ {
+ if (type == DATA_EVENT_STARTER_GUID)
+ return _eventStarterGuid;
+
+ return ObjectGuid::Empty;
+ }
+
+ void SetGUID(ObjectGuid guid, int32 type) override
+ {
+ switch (type)
+ {
+ case DATA_EVENT_STARTER_GUID:
+ _eventStarterGuid = guid;
+ break;
+ default:
+ break;
+ }
+ }
+
+ void Reset() override
+ {
+ me->SetCanDualWield(true);
+ Initialize();
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_FROST_SHOCK, 1 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_HEALING_SURGE, 5 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_SEARING_TOTEM, 15 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_STRENGTH_OF_EARTH_TOTEM, 20 * IN_MILLISECONDS);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (UpdateVictim())
+ {
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_FROST_SHOCK:
+ DoCastVictim(SPELL_FROST_SHOCK);
+ _events.DelayEvents(1 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_FROST_SHOCK, urand(10, 15) * IN_MILLISECONDS);
+ break;
+ case EVENT_SEARING_TOTEM:
+ DoCast(me, SPELL_SEARING_TOTEM);
+ _events.DelayEvents(1 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_SEARING_TOTEM, urand(110, 130) * IN_MILLISECONDS);
+ break;
+ case EVENT_STRENGTH_OF_EARTH_TOTEM:
+ DoCast(me, SPELL_STRENGTH_OF_EARTH_TOTEM);
+ _events.DelayEvents(1 * IN_MILLISECONDS);
+ _events.ScheduleEvent(EVENT_STRENGTH_OF_EARTH_TOTEM, urand(110, 130) * IN_MILLISECONDS);
+ break;
+ case EVENT_HEALING_SURGE:
+ {
+ Unit* target = NULL;
+ if (me->GetHealthPct() < 85)
+ target = me;
+ else if (Player* player = GetPlayerForEscort())
+ if (player->GetHealthPct() < 85)
+ target = player;
+ if (target)
+ {
+ DoCast(target, SPELL_HEALING_SURGE);
+ _events.ScheduleEvent(EVENT_HEALING_SURGE, 10 * IN_MILLISECONDS);
+ }
+ else
+ _events.ScheduleEvent(EVENT_HEALING_SURGE, 2 * IN_MILLISECONDS);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ if (HasEscortState(STATE_ESCORT_NONE))
+ return;
+
+ npc_escortAI::UpdateAI(diff);
+
+ if (_phase)
+ {
+ if (_moveTimer <= diff)
+ {
+ switch (_phase)
+ {
+ case PHASE_WP_26: //debug skip path to point 26, buggy path calculation
+ me->GetMotionMaster()->MovePoint(WP_DEBUG_2, -2021.77f, -10648.8f, 129.903f, false);
+ _moveTimer = 2 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ case PHASE_CONTINUE: // continue escort
+ SetEscortPaused(false);
+ _moveTimer = 0 * IN_MILLISECONDS;
+ _phase = PHASE_NONE;
+ break;
+ case PHASE_WP_22: //debug skip path to point 22, buggy path calculation
+ me->GetMotionMaster()->MovePoint(WP_EXPLOSIVES_FIRST_PLANT, -1958.026f, -10660.465f, 111.547f, false);
+ Talk(SAY_LEGOSO_3);
+ _moveTimer = 2 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_KNEEL;
+ break;
+ case PHASE_PLANT_FIRST_KNEEL: // plant first explosives stage 1 kneel
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
+ _moveTimer = 10 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_STAND;
+ break;
+ case PHASE_PLANT_FIRST_STAND: // plant first explosives stage 1 stand
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ _moveTimer = 0.5* IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_WORK;
+ break;
+ case PHASE_PLANT_FIRST_WORK: // plant first explosives stage 2 work
+ Talk(SAY_LEGOSO_4);
+ _moveTimer = 17.5 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_FINISH;
+ break;
+ case PHASE_PLANT_FIRST_FINISH: // plant first explosives finish
+ _explosivesGuids.clear();
+ for (uint8 i = 0; i != MAX_EXPLOSIVES; ++i)
+ {
+ if (GameObject* explosive = me->SummonGameObject(GO_DRAENEI_EXPLOSIVES_1, ExplosivesPos[0][i].m_positionX, ExplosivesPos[0][i].m_positionY, ExplosivesPos[0][i].m_positionZ, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0))
+ _explosivesGuids.push_back(explosive->GetGUID());
+ }
+ me->HandleEmoteCommand(EMOTE_ONESHOT_NONE); // reset anim state
+ // force runoff movement so he will not screw up next waypoint
+ me->GetMotionMaster()->MovePoint(WP_EXPLOSIVES_FIRST_RUNOFF, -1955.6f, -10669.8f, 110.65f, false);
+ Talk(SAY_LEGOSO_5);
+ _moveTimer = 1.5 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ case PHASE_PLANT_FIRST_TIMER_1: // first explosives detonate timer 1
+ Talk(SAY_LEGOSO_6);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_TIMER_2;
+ break;
+ case PHASE_PLANT_FIRST_TIMER_2: // first explosives detonate timer 2
+ Talk(SAY_LEGOSO_7);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_TIMER_3;
+ break;
+ case PHASE_PLANT_FIRST_TIMER_3: // first explosives detonate timer 3
+ Talk(SAY_LEGOSO_8);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_DETONATE;
+ break;
+ case PHASE_PLANT_FIRST_DETONATE: // first explosives detonate finish
+ for (GuidList::iterator itr = _explosivesGuids.begin(); itr != _explosivesGuids.end(); ++itr)
+ {
+ if (GameObject* explosive = sObjectAccessor->GetGameObject(*me, *itr))
+ me->RemoveGameObject(explosive, true);
+ }
+ _explosivesGuids.clear();
+ me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
+ _moveTimer = 2 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_SPEECH;
+ break;
+ case PHASE_PLANT_FIRST_SPEECH: // after detonation 1 speech
+ Talk(SAY_LEGOSO_9);
+ _moveTimer = 4 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_ROTATE;
+ break;
+ case PHASE_PLANT_FIRST_ROTATE: // after detonation 1 rotate to next point
+ me->SetFacingTo(2.272f);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_POINT;
+ break;
+ case PHASE_PLANT_FIRST_POINT: // after detonation 1 send point anim and go on to next point
+ me->HandleEmoteCommand(EMOTE_ONESHOT_POINT);
+ _moveTimer = 2 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ case PHASE_FEEL_SIRONAS_1: // legoso exclamation before sironas 1.1
+ Talk(SAY_LEGOSO_10);
+ _moveTimer = 4 * IN_MILLISECONDS;
+ _phase = PHASE_FEEL_SIRONAS_2;
+ break;
+ case PHASE_FEEL_SIRONAS_2: // legoso exclamation before sironas 1.2
+ Talk(SAY_LEGOSO_11);
+ _moveTimer = 4 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ case PHASE_MEET_SIRONAS_ROAR: // legoso exclamation before sironas 2.1
+ Talk(SAY_LEGOSO_12);
+ _moveTimer = 4 * IN_MILLISECONDS;
+ _phase = PHASE_MEET_SIRONAS_TURN;
+ break;
+ case PHASE_MEET_SIRONAS_TURN: // legoso exclamation before sironas 2.2
+ if (Player* player = GetPlayerForEscort())
+ me->SetFacingToObject(player);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_MEET_SIRONAS_SPEECH;
+ break;
+ case PHASE_MEET_SIRONAS_SPEECH: // legoso exclamation before sironas 2.3
+ Talk(SAY_LEGOSO_13);
+ _moveTimer = 7 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ case PHASE_PLANT_SECOND_KNEEL: // plant second explosives stage 1 kneel
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
+ _moveTimer = 11 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_SPEECH;
+ break;
+ case PHASE_PLANT_SECOND_SPEECH: // plant second explosives stage 2 kneel
+ Talk(SAY_LEGOSO_14);
+ _moveTimer = 13 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_STAND;
+ break;
+ case PHASE_PLANT_SECOND_STAND: // plant second explosives finish
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_FINISH;
+ break;
+ case PHASE_PLANT_SECOND_FINISH: // plant second explosives finish - create explosives
+ _explosivesGuids.clear();
+ for (uint8 i = 0; i != MAX_EXPLOSIVES; ++i)
+ {
+ if (GameObject* explosive = me->SummonGameObject(GO_DRAENEI_EXPLOSIVES_2, ExplosivesPos[1][i].m_positionX, ExplosivesPos[1][i].m_positionY, ExplosivesPos[1][i].m_positionZ, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0))
+ _explosivesGuids.push_back(explosive->GetGUID());
+ }
+ Talk(SAY_LEGOSO_15);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_WAIT;
+ break;
+ case PHASE_PLANT_SECOND_WAIT: // plant second explosives finish - proceed to next point
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ case PHASE_PLANT_SECOND_TIMER_1: // second explosives detonate timer 1
+ Talk(SAY_LEGOSO_16);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_TIMER_2;
+ break;
+ case PHASE_PLANT_SECOND_TIMER_2: // second explosives detonate timer 2
+ Talk(SAY_LEGOSO_17);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_TIMER_3;
+ break;
+ case PHASE_PLANT_SECOND_TIMER_3: // second explosives detonate timer 3
+ Talk(SAY_LEGOSO_18);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_DETONATE;
+ break;
+ case PHASE_PLANT_SECOND_DETONATE: // second explosives detonate finish
+ for (GuidList::iterator itr = _explosivesGuids.begin(); itr != _explosivesGuids.end(); ++itr)
+ {
+ if (GameObject* explosive = sObjectAccessor->GetGameObject(*me, *itr))
+ me->RemoveGameObject(explosive, true);
+ }
+ _explosivesGuids.clear();
+ if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS))
+ {
+ sironas->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->SetFacingToObject(sironas);
+ }
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_FIGHT_SIRONAS_STOP;
+ break;
+ case PHASE_FIGHT_SIRONAS_STOP: // sironas channel stop
+ if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS))
+ sironas->AI()->DoAction(ACTION_SIRONAS_CHANNEL_STOP);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_FIGHT_SIRONAS_SPEECH_1;
+ break;
+ case PHASE_FIGHT_SIRONAS_SPEECH_1: // sironas exclamation before aggro
+ if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS))
+ sironas->AI()->Talk(SAY_SIRONAS_1);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_FIGHT_SIRONAS_SPEECH_2;
+ break;
+ case PHASE_FIGHT_SIRONAS_SPEECH_2: // legoso exclamation before aggro
+ if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS))
+ sironas->SetObjectScale(3.0f);
+ Talk(SAY_LEGOSO_19);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_FIGHT_SIRONAS_START;
+ break;
+ case PHASE_FIGHT_SIRONAS_START: // legoso exclamation at aggro
+ if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS))
+ {
+ Unit* target = GetPlayerForEscort();
+ if (!target)
+ target = me;
+
+ target->AddThreat(sironas, 0.001f);
+ sironas->Attack(target, true);
+ sironas->GetMotionMaster()->MoveChase(target);
+ }
+ _moveTimer = 10 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ case PHASE_SIRONAS_SLAIN_SPEECH_1: // legoso exclamation after battle - stage 1.1
+ Talk(SAY_LEGOSO_20);
+ _moveTimer = 2 * IN_MILLISECONDS;
+ _phase = PHASE_SIRONAS_SLAIN_EMOTE_1;
+ break;
+ case PHASE_SIRONAS_SLAIN_EMOTE_1: // legoso exclamation after battle - stage 1.2
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
+ _moveTimer = 2 * IN_MILLISECONDS;
+ _phase = PHASE_SIRONAS_SLAIN_EMOTE_2;
+ break;
+ case PHASE_SIRONAS_SLAIN_EMOTE_2: // legoso exclamation after battle - stage 1.3
+ if (Player* player = GetPlayerForEscort())
+ player->GroupEventHappens(QUEST_ENDING_THEIR_WORLD, me);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
+ _moveTimer = 5 * IN_MILLISECONDS;
+ _phase = PHASE_SIRONAS_SLAIN_SPEECH_2;
+ break;
+ case PHASE_SIRONAS_SLAIN_SPEECH_2: // legoso exclamation after battle - stage 2
+ Talk(SAY_LEGOSO_21);
+ _moveTimer = 30 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ default:
+ break;
+ }
+ }
+ else if (!me->IsInCombat())
+ _moveTimer -= diff;
+ }
+ }
+
+ void WaypointReached(uint32 waypointId) override
+ {
+ Player* player = GetPlayerForEscort();
+ if (!player)
+ return;
+
+ switch (waypointId)
+ {
+ case WP_START:
+ SetEscortPaused(true);
+ me->SetFacingToObject(player);
+ Talk(SAY_LEGOSO_1);
+ _moveTimer = 2.5 * IN_MILLISECONDS;
+ _phase = PHASE_CONTINUE;
+ break;
+ case WP_EXPLOSIVES_FIRST_POINT:
+ SetEscortPaused(true);
+ Talk(SAY_LEGOSO_2);
+ _moveTimer = 8 * IN_MILLISECONDS;
+ _phase = PHASE_WP_22;
+ break;
+ case WP_EXPLOSIVES_FIRST_PLANT:
+ me->SetFacingTo(1.46f);
+ break;
+ case WP_EXPLOSIVES_FIRST_DETONATE:
+ SetEscortPaused(true);
+ me->SetFacingTo(1.05f);
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_FIRST_TIMER_1;
+ break;
+ case WP_DEBUG_1:
+ SetEscortPaused(true);
+ _moveTimer = 0.5 * IN_MILLISECONDS;
+ _phase = PHASE_WP_26;
+ break;
+ case WP_SIRONAS_HILL:
+ {
+ SetEscortPaused(true);
+
+ //Find Sironas and make it respawn if needed
+ Creature* sironas = NULL;
+ Trinity::AllCreaturesOfEntryInRange check(me, NPC_SIRONAS, SIZE_OF_GRIDS);
+ Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, sironas, check);
+ me->VisitNearbyObject(SIZE_OF_GRIDS, searcher);
+
+ if (sironas)
+ {
+ if (!sironas->IsAlive())
+ sironas->Respawn(true);
+
+ sironas->AI()->DoAction(ACTION_SIRONAS_CHANNEL_START);
+ me->SetFacingToObject(sironas);
+ }
+ _moveTimer = 1 * IN_MILLISECONDS;
+ _phase = PHASE_FEEL_SIRONAS_1;
+ break;
+ }
+ case WP_EXPLOSIVES_SECOND_BATTLEROAR:
+ SetEscortPaused(true);
+ _moveTimer = 0.2 * IN_MILLISECONDS;
+ _phase = PHASE_MEET_SIRONAS_ROAR;
+ break;
+ case WP_EXPLOSIVES_SECOND_PLANT:
+ SetEscortPaused(true);
+ _moveTimer = 0.5 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_KNEEL;
+ break;
+ case WP_EXPLOSIVES_SECOND_DETONATE:
+ SetEscortPaused(true);
+ me->SetFacingTo(5.7f);
+ _moveTimer = 2 * IN_MILLISECONDS;
+ _phase = PHASE_PLANT_SECOND_TIMER_1;
+ break;
+ default:
+ break;
+ }
+ }
+
+ void DoAction(int32 param) override
+ {
+ switch (param)
+ {
+ case ACTION_LEGOSO_SIRONAS_KILLED:
+ _phase = PHASE_SIRONAS_SLAIN_SPEECH_1;
+ _moveTimer = 5 * IN_MILLISECONDS;
+ break;
+ default:
+ break;
+ }
+ }
+
+ private:
+ int8 _phase;
+ uint32 _moveTimer;
+ ObjectGuid _eventStarterGuid;
+ GuidList _explosivesGuids;
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_demolitionist_legosoAI(creature);
+ }
+};
+
void AddSC_bloodmyst_isle()
{
new npc_webbed_creature();
+ new npc_sironas();
+ new npc_demolitionist_legoso();
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index 511a2044f6a..bfb7c13d47b 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -746,7 +746,7 @@ class npc_gunship : public CreatureScript
{
cannon->CastSpell(cannon, SPELL_EJECT_ALL_PASSENGERS_BELOW_ZERO, TRIGGERED_FULL_MASK);
- WorldPacket data(SMSG_PLAYER_VEHICLE_DATA, cannon->GetPackGUID().size() + 4);
+ WorldPacket data(SMSG_SET_VEHICLE_REC_ID, cannon->GetPackGUID().size() + 4);
data << cannon->GetPackGUID();
data << uint32(0);
cannon->SendMessageToSet(&data, true);
@@ -2101,7 +2101,7 @@ class spell_igb_overheat : public SpellScriptLoader
{
if (Player* player = passenger->ToPlayer())
{
- WorldPacket data(SMSG_CLIENT_CONTROL_UPDATE, GetUnitOwner()->GetPackGUID().size() + 1);
+ WorldPacket data(SMSG_CONTROL_UPDATE, GetUnitOwner()->GetPackGUID().size() + 1);
data << GetUnitOwner()->GetPackGUID();
data << uint8(value);
player->GetSession()->SendPacket(&data);
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index 95e02f7bc19..c6e643174e6 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -816,6 +816,44 @@ class spell_shredder_delivery : public SpellScriptLoader
}
};
+enum InfectedWorgenBite
+{
+ SPELL_INFECTED_WORGEN_BITE = 53094,
+ SPELL_WORGENS_CALL = 53095
+};
+
+class spell_infected_worgen_bite : public SpellScriptLoader
+{
+ public:
+ spell_infected_worgen_bite() : SpellScriptLoader("spell_infected_worgen_bite") { }
+
+ class spell_infected_worgen_bite_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_infected_worgen_bite_AuraScript);
+
+ void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ Unit* target = GetTarget();
+ if (target->GetTypeId() == TYPEID_PLAYER)
+ if (GetStackAmount() == GetSpellInfo()->StackAmount)
+ {
+ Remove();
+ target->CastSpell(target, SPELL_WORGENS_CALL, true);
+ }
+ }
+
+ void Register() override
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_infected_worgen_bite_AuraScript::HandleAfterEffectApply, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAPPLY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_infected_worgen_bite_AuraScript();
+ }
+};
+
void AddSC_grizzly_hills()
{
new npc_emily();
@@ -827,4 +865,5 @@ void AddSC_grizzly_hills()
new npc_venture_co_straggler();
new npc_lake_frog();
new spell_shredder_delivery();
+ new spell_infected_worgen_bite();
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 31779c4df22..451dc933d86 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -3622,6 +3622,44 @@ class spell_gen_eject_all_passengers : public SpellScriptLoader
}
};
+class spell_gen_eject_passenger : public SpellScriptLoader
+{
+ public:
+ spell_gen_eject_passenger() : SpellScriptLoader("spell_gen_eject_passenger") { }
+
+ class spell_gen_eject_passenger_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_eject_passenger_SpellScript);
+
+ bool Validate(SpellInfo const* spellInfo) override
+ {
+ SpellEffectInfo const* effect = spellInfo->GetEffect(EFFECT_0);
+ if (!effect || effect->CalcValue() < 1)
+ return false;
+ return true;
+ }
+
+ void EjectPassenger(SpellEffIndex /*effIndex*/)
+ {
+ if (Vehicle* vehicle = GetHitUnit()->GetVehicleKit())
+ {
+ if (Unit* passenger = vehicle->GetPassenger(GetEffectValue() - 1))
+ passenger->ExitVehicle();
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_eject_passenger_SpellScript::EjectPassenger, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_gen_eject_passenger_SpellScript();
+ }
+};
+
enum GMFreeze
{
SPELL_GM_FREEZE = 9454
@@ -4116,6 +4154,7 @@ void AddSC_generic_spell_scripts()
new spell_gen_wg_water();
new spell_gen_whisper_gulch_yogg_saron_whisper();
new spell_gen_eject_all_passengers();
+ new spell_gen_eject_passenger();
new spell_gen_gm_freeze();
new spell_gen_stand();
new spell_gen_mixology_bonus();
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index 91ef240a1a3..7d43157376f 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -85,6 +85,7 @@ enum MageSpells
SPELL_MAGE_FINGERS_OF_FROST = 44544,
SPELL_MAGE_TEMPORAL_DISPLACEMENT = 80354,
+ SPELL_PET_NETHERWINDS_FATIGUED = 160455,
};
enum MageIcons
@@ -1434,7 +1435,8 @@ class spell_mage_time_warp : public SpellScriptLoader
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_TEMPORAL_DISPLACEMENT)
|| !sSpellMgr->GetSpellInfo(SPELL_HUNTER_INSANITY)
|| !sSpellMgr->GetSpellInfo(SPELL_SHAMAN_EXHAUSTION)
- || !sSpellMgr->GetSpellInfo(SPELL_SHAMAN_SATED))
+ || !sSpellMgr->GetSpellInfo(SPELL_SHAMAN_SATED)
+ || !sSpellMgr->GetSpellInfo(SPELL_PET_NETHERWINDS_FATIGUED))
return false;
return true;
}
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index f9224e435af..af4ff1f4485 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -61,7 +61,8 @@ enum ShamanSpells
SPELL_SHAMAN_TOTEM_EARTHBIND_TOTEM = 6474,
SPELL_SHAMAN_TOTEM_EARTHEN_POWER = 59566,
SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL = 52042,
- SPELL_SHAMAN_TIDAL_WAVES = 53390
+ SPELL_SHAMAN_TIDAL_WAVES = 53390,
+ SPELL_PET_NETHERWINDS_FATIGUED = 160455
};
enum ShamanSpellIcons
@@ -176,7 +177,8 @@ class spell_sha_bloodlust : public SpellScriptLoader
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_SATED)
|| !sSpellMgr->GetSpellInfo(SPELL_HUNTER_INSANITY)
- || !sSpellMgr->GetSpellInfo(SPELL_MAGE_TEMPORAL_DISPLACEMENT))
+ || !sSpellMgr->GetSpellInfo(SPELL_MAGE_TEMPORAL_DISPLACEMENT)
+ || !sSpellMgr->GetSpellInfo(SPELL_PET_NETHERWINDS_FATIGUED))
return false;
return true;
}
@@ -671,7 +673,8 @@ class spell_sha_heroism : public SpellScriptLoader
{
if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_EXHAUSTION)
|| !sSpellMgr->GetSpellInfo(SPELL_HUNTER_INSANITY)
- || !sSpellMgr->GetSpellInfo(SPELL_MAGE_TEMPORAL_DISPLACEMENT))
+ || !sSpellMgr->GetSpellInfo(SPELL_MAGE_TEMPORAL_DISPLACEMENT)
+ || !sSpellMgr->GetSpellInfo(SPELL_PET_NETHERWINDS_FATIGUED))
return false;
return true;
}
diff --git a/src/server/shared/Database/MySQLConnection.cpp b/src/server/shared/Database/MySQLConnection.cpp
index 1fa3f01a5e1..5a98757abb5 100644
--- a/src/server/shared/Database/MySQLConnection.cpp
+++ b/src/server/shared/Database/MySQLConnection.cpp
@@ -491,7 +491,9 @@ bool MySQLConnection::_HandleMySQLErrno(uint32 errNo)
m_reconnecting = true;
uint64 oldThreadId = mysql_thread_id(GetHandle());
mysql_close(GetHandle());
- if (this->Open()) // Don't remove 'this' pointer unless you want to skip loading all prepared statements....
+
+ // Don't remove 'this' pointer unless you want to skip loading all prepared statements....
+ if (this->Open() && this->PrepareStatements())
{
TC_LOG_INFO("sql.sql", "Connection to the MySQL server is active.");
if (oldThreadId != mysql_thread_id(GetHandle()))
diff --git a/src/server/shared/Logging/Appender.cpp b/src/server/shared/Logging/Appender.cpp
index ca40a857419..ba23d879ec2 100644
--- a/src/server/shared/Logging/Appender.cpp
+++ b/src/server/shared/Logging/Appender.cpp
@@ -80,26 +80,13 @@ void Appender::write(LogMessage* message)
std::ostringstream ss;
if (flags & APPENDER_FLAGS_PREFIX_TIMESTAMP)
- ss << message->getTimeStr();
+ ss << message->getTimeStr() << ' ';
if (flags & APPENDER_FLAGS_PREFIX_LOGLEVEL)
- {
- if (ss.rdbuf()->in_avail() == 0)
- ss << ' ';
-
- ss << Trinity::StringFormat("%-5s", Appender::getLogLevelString(message->level));
- }
+ ss << Trinity::StringFormat("%-5s ", Appender::getLogLevelString(message->level));
if (flags & APPENDER_FLAGS_PREFIX_LOGFILTERTYPE)
- {
- if (ss.rdbuf()->in_avail() == 0)
- ss << ' ';
-
- ss << '[' << message->type << ']';
- }
-
- if (ss.rdbuf()->in_avail() == 0)
- ss << ' ';
+ ss << '[' << message->type << "] ";
message->prefix = std::move(ss.str());
_write(message);
diff --git a/src/server/shared/Logging/Appender.h b/src/server/shared/Logging/Appender.h
index 38c45b3bcf1..73af351e41d 100644
--- a/src/server/shared/Logging/Appender.h
+++ b/src/server/shared/Logging/Appender.h
@@ -62,6 +62,9 @@ struct LogMessage
: level(_level), type(_type), text(std::forward<std::string>(_text)), mtime(time(NULL))
{ }
+ LogMessage(LogMessage const& /*other*/) = delete;
+ LogMessage& operator=(LogMessage const& /*other*/) = delete;
+
static std::string getTimeStr(time_t time);
std::string getTimeStr();
diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h
index 20d83d2dcf0..d4653960b15 100644
--- a/src/server/shared/Logging/Log.h
+++ b/src/server/shared/Logging/Log.h
@@ -75,9 +75,7 @@ class Log
std::unique_ptr<LogMessage> msg(new LogMessage(LOG_LEVEL_INFO, "commands.gm", std::move(Trinity::StringFormat(fmt, args...))));
- std::ostringstream ss;
- ss << account;
- msg->param1 = ss.str();
+ msg->param1 = std::to_string(account);
write(std::move(msg));
}
diff --git a/src/server/shared/Networking/Socket.h b/src/server/shared/Networking/Socket.h
index f7a1b954cb0..0ac23a96224 100644
--- a/src/server/shared/Networking/Socket.h
+++ b/src/server/shared/Networking/Socket.h
@@ -62,7 +62,7 @@ public:
return false;
#ifndef TC_SOCKET_USE_IOCP
- std::unique_lock<std::mutex> guard(_writeLock, std::try_to_lock);
+ std::unique_lock<std::mutex> guard(_writeLock);
if (!guard)
return true;
@@ -140,6 +140,8 @@ public:
if (shutdownError)
TC_LOG_DEBUG("network", "Socket::CloseSocket: %s errored when shutting down socket: %i (%s)", GetRemoteIpAddress().to_string().c_str(),
shutdownError.value(), shutdownError.message().c_str());
+
+ OnClose();
}
/// Marks the socket for closing after write buffer becomes empty
@@ -148,6 +150,8 @@ public:
MessageBuffer& GetReadBuffer() { return _readBuffer; }
protected:
+ virtual void OnClose() { }
+
virtual void ReadHandler() = 0;
bool AsyncProcessQueue(std::unique_lock<std::mutex>&)
@@ -169,6 +173,15 @@ protected:
return false;
}
+ void SetNoDelay(bool enable)
+ {
+ boost::system::error_code err;
+ _socket.set_option(boost::asio::ip::tcp::no_delay(enable), err);
+ if (err)
+ TC_LOG_DEBUG("network", "Socket::SetNoDelay: failed to set_option(boost::asio::ip::tcp::no_delay) for %s - %d (%s)",
+ GetRemoteIpAddress().to_string().c_str(), err.value(), err.message().c_str());
+ }
+
std::mutex _writeLock;
std::queue<MessageBuffer> _writeQueue;
#ifndef TC_SOCKET_USE_IOCP
diff --git a/src/server/shared/Updater/UpdateFetcher.cpp b/src/server/shared/Updater/UpdateFetcher.cpp
index b93ca614729..2b12f39780c 100644
--- a/src/server/shared/Updater/UpdateFetcher.cpp
+++ b/src/server/shared/Updater/UpdateFetcher.cpp
@@ -309,7 +309,7 @@ uint32 UpdateFetcher::Update(bool const redundancyChecks, bool const allowRehash
CleanUp(applied);
else
{
- TC_LOG_ERROR("sql.updates", "Cleanup is disabled! There are %zu dirty files that were applied to your database " \
+ TC_LOG_ERROR("sql.updates", "Cleanup is disabled! There are " SZFMTD " dirty files that were applied to your database " \
"but are now missing in your source directory!", applied.size());
}
}