diff options
Diffstat (limited to 'src')
21 files changed, 43 insertions, 43 deletions
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp index 529cfc8ff3d..9dc2efafede 100644 --- a/src/server/authserver/Server/AuthSocket.cpp +++ b/src/server/authserver/Server/AuthSocket.cpp @@ -660,7 +660,7 @@ bool AuthSocket::_HandleLogonProof() { char data[4]= { AUTH_LOGON_PROOF, WOW_FAIL_UNKNOWN_ACCOUNT, 3, 0}; socket().send(data, sizeof(data)); - + sLog.outBasic("[AuthChallenge] account %s tried to login with wrong password!",_login.c_str ()); uint32 MaxWrongPassCount = sConfig.GetIntDefault("WrongPass.MaxCount", 0); diff --git a/src/server/game/AI/SmartAI/SmartAI.h b/src/server/game/AI/SmartAI/SmartAI.h index 16d0966c931..78ba54eb23c 100644 --- a/src/server/game/AI/SmartAI/SmartAI.h +++ b/src/server/game/AI/SmartAI/SmartAI.h @@ -81,7 +81,7 @@ enum SMARTAI_EVENT SMART_EVENT_BUFFED = 23, // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 Repeat Min/Max SMART_EVENT_TARGET_BUFFED = 24, // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 Repeat Min/Max SMART_EVENT_RESET = 35, // Is it called after combat, when the creature respawn and spawn. -- TRINITY ONLY - + SMART_EVENT_END = 36, }; @@ -201,7 +201,7 @@ struct SMARTAI_EVENT_HOLDER uint32 event_flags; int32 event_param[SMARTAI_EVENT_PARAM_COUNT]; - SMARTAI_ACTION action_type; + SMARTAI_ACTION action_type; int32 action_param[SMARTAI_ACTION_PARAM_COUNT]; float param_x; @@ -253,7 +253,7 @@ class SmartAI : public CreatureAI public: ~SmartAI(){}; explicit SmartAI(Creature *c); - + // Called when creature is spawned or respawned void JustRespawned(); diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 28e1532aae3..cd52a24c427 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -600,7 +600,7 @@ void AchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, PreparedQ progress.counter = counter; progress.date = date; progress.changed = false; - } + } while (criteriaResult->NextRow()); } } diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 28ceecf4684..26d65133125 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -324,7 +324,7 @@ void AuctionHouseMgr::LoadAuctionItems() do { bar.step(); - + Field* fields = result->Fetch(); uint32 item_guid = fields[11].GetUInt32(); diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 7be52c0b9ff..0228f81ebf4 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -5918,7 +5918,7 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char *args) std::string bantime = permanent ? GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt64(), true); PSendSysMessage(LANG_BANINFO_HISTORYENTRY, fields[0].GetCString(), bantime.c_str(), active ? GetTrinityString(LANG_BANINFO_YES) : GetTrinityString(LANG_BANINFO_NO), fields[4].GetCString(), fields[5].GetCString()); - } + } while (result->NextRow()); return true; diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 7cc05d27433..affb29560cd 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -660,7 +660,7 @@ void LFGMgr::Join(Player* plr) LfgRolesMap roles; roles[plr->GetGUIDLow()] = plr->GetLfgRoles(); - // Expand random dungeons + // Expand random dungeons LfgLockStatusMap* playersLockMap = NULL; if (plr->GetLfgDungeons()->size() == 1 && isRandomDungeon(*plr->GetLfgDungeons()->begin())) { @@ -671,7 +671,7 @@ void LFGMgr::Join(Player* plr) } else dungeons = plr->GetLfgDungeons(); - + if (!dungeons || !dungeons->size()) { if (dungeons) @@ -940,7 +940,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposalList* proposals) guid1 = playerguid; } playerguid = MAKE_NEW_GUID(itRoles->first, 0, HIGHGUID_PLAYER); - sLog.outError("LFGMgr::CheckCompatibility: check(%s) player [" UI64FMTD "] in queue with [" UI64FMTD "] and OBSOLETE! [" UI64FMTD "]", + sLog.outError("LFGMgr::CheckCompatibility: check(%s) player [" UI64FMTD "] in queue with [" UI64FMTD "] and OBSOLETE! [" UI64FMTD "]", strGuids.c_str(), playerguid, guid1, guid2); } rolesMap[itRoles->first] = itRoles->second; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index fe166a1b099..0b1f5d0c16d 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15951,7 +15951,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) sLog.outError("Player (GUID: %u) not found in table `characters`, can't load. ",guid); return false; } - + Field* fields = result->Fetch(); uint32 dbAccountId = fields[1].GetUInt32(); diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index a015b05360b..d6cbe670b49 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3572,7 +3572,7 @@ void ObjectMgr::LoadGuildEvents(std::vector<Guild*>& GuildVector, QueryResult& r uint32 guildid = fields[6].GetUInt32(); if (guildid >= GuildVector.size() || GuildVector[guildid] == NULL) return; - + if (!GuildVector[guildid]->m_GuildEventLogNextGuid) GuildVector[guildid]->m_GuildEventLogNextGuid = fields[0].GetUInt32(); diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index 9944c360bc4..8395b7bb241 100644 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -909,7 +909,7 @@ void PoolMgr::LoadQuestPools() } while (result->NextRow()); - + sLog.outString(); sLog.outString(">> Loaded %u quests in pools", count); } diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 727f764ff3f..8eae8486f62 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -755,8 +755,8 @@ void Map::ScriptsProcess() break; } - bool triggered = (step.script->CastSpell.Flags != 4) ? - step.script->CastSpell.CreatureEntry & SF_CASTSPELL_TRIGGERED : + bool triggered = (step.script->CastSpell.Flags != 4) ? + step.script->CastSpell.CreatureEntry & SF_CASTSPELL_TRIGGERED : step.script->CastSpell.CreatureEntry < 0; uSource->CastSpell(uTarget, step.script->CastSpell.SpellID, triggered); break; diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 76f10c144e5..c016f50ab9c 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1221,31 +1221,31 @@ void ScriptMgr::OnGuildDisband(Guild *guild) void ScriptMgr::OnGroupAddMember(Group* group, uint64 guid) { - ASSERT(group); + ASSERT(group); FOREACH_SCRIPT(GroupScript)->OnAddMember(group, guid); } void ScriptMgr::OnGroupInviteMember(Group* group, uint64 guid) { - ASSERT(group); + ASSERT(group); FOREACH_SCRIPT(GroupScript)->OnInviteMember(group, guid); } void ScriptMgr::OnGroupRemoveMember(Group* group, uint64 guid, RemoveMethod method) { - ASSERT(group); + ASSERT(group); FOREACH_SCRIPT(GroupScript)->OnRemoveMember(group, guid, method); } void ScriptMgr::OnGroupChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid) { - ASSERT(group); + ASSERT(group); FOREACH_SCRIPT(GroupScript)->OnChangeLeader(group, newLeaderGuid, oldLeaderGuid); } void ScriptMgr::OnGroupDisband(Group* group) { - ASSERT(group); + ASSERT(group); FOREACH_SCRIPT(GroupScript)->OnDisband(group); } diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 61d3119b500..b7b24916f78 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -690,7 +690,7 @@ class PlayerScript : public ScriptObject // Called when a duel starts (after 3s countdown) virtual void OnDuelStart(Player* /*player1*/, Player* /*player2*/) { } - + // Called when a duel ends virtual void OnDuelEnd(Player* /*winner*/, Player* /*looser*/, DuelCompleteType /*type*/) { } @@ -737,7 +737,7 @@ class GuildScript : public ScriptObject class GroupScript : public ScriptObject { protected: - GroupScript(const char* name); + GroupScript(const char* name); public: bool IsDatabaseBound() const { return false; } diff --git a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp index 35facb23490..60636703654 100644 --- a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp @@ -548,7 +548,7 @@ void WorldSession::SendLfgBootPlayer(LfgPlayerBoot* pBoot) } uint64 victimguid = MAKE_NEW_GUID(pBoot->victimLowGuid, 0, HIGHGUID_PLAYER); - sLog.outDebug("SMSG_LFG_BOOT_PLAYER [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s", + sLog.outDebug("SMSG_LFG_BOOT_PLAYER [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s", GetPlayer()->GetGUID(), uint8(pBoot->inProgress), uint8(playerVote != LFG_ANSWER_PENDING), uint8(playerVote == LFG_ANSWER_AGREE), victimguid, votesNum, agreeNum, secsleft, pBoot->votedNeeded, pBoot->reason.c_str()); WorldPacket data(SMSG_LFG_BOOT_PLAYER, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + pBoot->reason.length()); data << uint8(pBoot->inProgress); // Vote in progress diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp index 037c37813ad..1183c5db1e2 100644 --- a/src/server/game/Texts/CreatureTextMgr.cpp +++ b/src/server/game/Texts/CreatureTextMgr.cpp @@ -29,7 +29,7 @@ void CreatureTextMgr::LoadCreatureTexts() PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_LOAD_CRETEXT); PreparedQueryResult result = WorldDatabase.Query(stmt); - + if (!result) { barGoLink bar(1); @@ -38,7 +38,7 @@ void CreatureTextMgr::LoadCreatureTexts() sLog.outString(">> Loaded 0 Creature Texts. DB table `creature_texts` is empty."); return; } - + barGoLink bar(result->GetRowCount()); uint32 TextCount = 0; uint32 CreatureCount = 0; @@ -100,7 +100,7 @@ void CreatureTextMgr::LoadCreatureTexts() } //add the text into our entry's group mTextMap[temp.entry][temp.group].push_back(temp); - + ++TextCount; } while (result->NextRow()); diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp index 3fac79e2d00..759f2575293 100644 --- a/src/server/scripts/Northrend/sholazar_basin.cpp +++ b/src/server/scripts/Northrend/sholazar_basin.cpp @@ -510,7 +510,7 @@ public: case GOSSIP_ACTION_INFO_DEF + 2: spellId = SPELL_ADD_BANANAS; break; case GOSSIP_ACTION_INFO_DEF + 3: spellId = SPELL_ADD_PAPAYA; break; } - if (spellId) + if (spellId) pPlayer->CastSpell(pPlayer, spellId, true); DoScriptText(SAY_DWARF_HELP, pCreature); pCreature->ForcedDespawn(); diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h index 2c6afa2e9e2..9a7134eb2ce 100644 --- a/src/server/shared/Database/DatabaseWorkerPool.h +++ b/src/server/shared/Database/DatabaseWorkerPool.h @@ -329,11 +329,11 @@ class DatabaseWorkerPool m_bundle_conn->Ping(); /// Assuming all worker threads are free, every worker thread will receive 1 ping operation request - /// If one or more worker threads are busy, the ping operations will not be split evenly, but this doesn't matter + /// If one or more worker threads are busy, the ping operations will not be split evenly, but this doesn't matter /// as the sole purpose is to prevent connections from idling. for (size_t i = 0; i < m_async_connections.size(); ++i) Enqueue(new PingOperation); - } + } private: unsigned long escape_string(char *to, const char *from, unsigned long length) diff --git a/src/server/shared/Database/Field.h b/src/server/shared/Database/Field.h index 04112c12994..df58bafe95e 100644 --- a/src/server/shared/Database/Field.h +++ b/src/server/shared/Database/Field.h @@ -30,7 +30,7 @@ class Field friend class PreparedResultSet; public: - + bool GetBool() const // Wrapper, actually gets integer { return GetUInt8() == 1 ? true : false; @@ -137,7 +137,7 @@ class Field return *reinterpret_cast<int32*>(data.value); return static_cast<int32>(atol((char*)data.value)); } - + uint64 GetUInt64() const { if (!data.value) @@ -233,14 +233,14 @@ class Field string = ""; return std::string(string, data.length); } - return std::string((char*)data.value); + return std::string((char*)data.value); } - + protected: Field(); ~Field(); - struct + struct { enum_field_types type; // Field type void* value; // Actual data in memory @@ -250,7 +250,7 @@ class Field void SetByteValue(const void* newValue, const size_t newSize, enum_field_types newType, uint32 length); void SetStructuredValue(char* newValue, enum_field_types newType); - + void CleanUp() { delete[] ((char*)data.value); diff --git a/src/server/shared/Database/Implementation/LoginDatabase.cpp b/src/server/shared/Database/Implementation/LoginDatabase.cpp index 9032cb639d3..5151f72297d 100644 --- a/src/server/shared/Database/Implementation/LoginDatabase.cpp +++ b/src/server/shared/Database/Implementation/LoginDatabase.cpp @@ -46,6 +46,6 @@ bool LoginDatabaseConnection::Open(const std::string& infoString) PrepareStatement(LOGIN_GET_ACCIDBYNAME, "SELECT id FROM account WHERE username = ?"); PrepareStatement(LOGIN_GET_NUMCHARSONREALM, "SELECT numchars FROM realmcharacters WHERE realmid = ? AND acctid= ?"); - + return true; } diff --git a/src/server/shared/Database/QueryHolder.cpp b/src/server/shared/Database/QueryHolder.cpp index 6c152f478f8..98ac0390de4 100644 --- a/src/server/shared/Database/QueryHolder.cpp +++ b/src/server/shared/Database/QueryHolder.cpp @@ -33,7 +33,7 @@ bool SQLQueryHolder::SetQuery(size_t index, const char *sql) SQLElementData element; element.type = SQL_ELEMENT_RAW; element.element.query = strdup(sql); - + SQLResultSetUnion result; result.qresult = NULL; @@ -76,7 +76,7 @@ bool SQLQueryHolder::SetPreparedQuery(size_t index, PreparedStatement* stmt) SQLElementData element; element.type = SQL_ELEMENT_PREPARED; element.element.stmt = stmt; - + SQLResultSetUnion result; result.presult = NULL; diff --git a/src/server/shared/Database/QueryResult.cpp b/src/server/shared/Database/QueryResult.cpp index a887b1a9a36..d224b33d513 100644 --- a/src/server/shared/Database/QueryResult.cpp +++ b/src/server/shared/Database/QueryResult.cpp @@ -53,7 +53,7 @@ m_rowPosition(0) m_rBind = new MYSQL_BIND[m_fieldCount]; m_isNull = new my_bool[m_fieldCount]; m_length = new unsigned long[m_fieldCount]; - + memset(m_isNull, 0, sizeof(my_bool) * m_fieldCount); memset(m_rBind, 0, sizeof(MYSQL_BIND) * m_fieldCount); memset(m_length, 0, sizeof(unsigned long) * m_fieldCount); @@ -219,7 +219,7 @@ void PreparedResultSet::CleanUp() FreeBindBuffer(); mysql_stmt_free_result(m_stmt); - delete[] m_rBind; + delete[] m_rBind; } void PreparedResultSet::FreeBindBuffer() diff --git a/src/server/shared/Database/QueryResult.h b/src/server/shared/Database/QueryResult.h index 12478a2fc4a..23edef1913c 100755 --- a/src/server/shared/Database/QueryResult.h +++ b/src/server/shared/Database/QueryResult.h @@ -44,8 +44,8 @@ class ResultSet Field *Fetch() const { return m_currentRow; } const Field & operator [] (uint32 index) const - { - ASSERT(index < m_fieldCount); + { + ASSERT(index < m_fieldCount); return m_currentRow[index]; } @@ -90,7 +90,7 @@ class PreparedResultSet uint64 m_rowPosition; std::vector<Field*> m_rows; uint32 m_fieldCount; - + private: MYSQL_BIND* m_rBind; MYSQL_STMT* m_stmt; |