diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Cache/CharacterCache.cpp | 16 | ||||
-rw-r--r-- | src/server/game/Cache/CharacterCache.h | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 15 | ||||
-rw-r--r-- | src/server/game/Server/Packets/CharacterPackets.h | 1 |
4 files changed, 8 insertions, 26 deletions
diff --git a/src/server/game/Cache/CharacterCache.cpp b/src/server/game/Cache/CharacterCache.cpp index 27b5dab47b6..a078c502e40 100644 --- a/src/server/game/Cache/CharacterCache.cpp +++ b/src/server/game/Cache/CharacterCache.cpp @@ -30,7 +30,6 @@ namespace { std::unordered_map<ObjectGuid, CharacterCacheEntry> _characterCacheStore; std::unordered_map<std::string, CharacterCacheEntry*> _characterCacheByNameStore; - std::unordered_set<std::string> _characterCreationNameStore; } CharacterCache::CharacterCache() @@ -226,21 +225,6 @@ CharacterCacheEntry const* CharacterCache::GetCharacterCacheByName(std::string c return nullptr; } -std::shared_ptr<std::string const> CharacterCache::TryCreateCharacterWithName(std::string const& name) const -{ - auto itr = _characterCacheByNameStore.find(name); - if (itr != _characterCacheByNameStore.end()) - return nullptr; - - auto insertResult = _characterCreationNameStore.insert(name); - if (!insertResult.second) - return nullptr; - - // shared_ptr with custom deleter that erases its held value from _characterCreationNameStore instead of deleting it (points to value inside the container) - return std::shared_ptr<std::string const>(&(*insertResult.first), - [this](std::string const* storedName) { _characterCreationNameStore.erase(*storedName); }); -} - ObjectGuid CharacterCache::GetCharacterGuidByName(std::string const& name) const { auto itr = _characterCacheByNameStore.find(name); diff --git a/src/server/game/Cache/CharacterCache.h b/src/server/game/Cache/CharacterCache.h index 3f8a49dc861..a9a872da837 100644 --- a/src/server/game/Cache/CharacterCache.h +++ b/src/server/game/Cache/CharacterCache.h @@ -58,7 +58,7 @@ class TC_GAME_API CharacterCache bool HasCharacterCacheEntry(ObjectGuid const& guid) const; CharacterCacheEntry const* GetCharacterCacheByGuid(ObjectGuid const& guid) const; CharacterCacheEntry const* GetCharacterCacheByName(std::string const& name) const; - std::shared_ptr<std::string const> TryCreateCharacterWithName(std::string const& name) const; + ObjectGuid GetCharacterGuidByName(std::string const& name) const; bool GetCharacterNameByGuid(ObjectGuid guid, std::string& name) const; uint32 GetCharacterTeamByGuid(ObjectGuid guid) const; diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 9410cc7174b..e1f6bafa238 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -704,14 +704,6 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact } std::shared_ptr<WorldPackets::Character::CharacterCreateInfo> createInfo = charCreate.CreateInfo; - // Reserve the name for the duration of callback chain - createInfo->NameToken = sCharacterCache->TryCreateCharacterWithName(createInfo->Name); - if (!createInfo->NameToken) - { - SendCharCreate(CHAR_CREATE_NAME_IN_USE); - return; - } - CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME); stmt->setString(0, charCreate.CreateInfo->Name); @@ -836,6 +828,13 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact return; } + // Check name uniqueness in the same step as saving to database + if (sCharacterCache->GetCharacterCacheByName(createInfo->Name)) + { + SendCharCreate(CHAR_CREATE_NAME_IN_USE); + return; + } + std::shared_ptr<Player> newChar(new Player(this), [](Player* ptr) { ptr->CleanupsBeforeDelete(); diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h index 60539d8196d..1d50331f6c8 100644 --- a/src/server/game/Server/Packets/CharacterPackets.h +++ b/src/server/game/Server/Packets/CharacterPackets.h @@ -68,7 +68,6 @@ namespace WorldPackets /// Server side data uint8 CharCount = 0; - std::shared_ptr<std::string const> NameToken; }; struct CharacterRenameInfo |