diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 1bf8334ae79..478db7d1374 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12726,6 +12726,7 @@ void Unit::setDeathState(DeathState s) GetMotionMaster()->Clear(false); GetMotionMaster()->MoveIdle(); StopMoving(); + DisableSpline(); // without this when removing IncreaseMaxHealth aura player may stuck with 1 hp // do not why since in IncreaseMaxHealth currenthealth is checked SetHealth(0); |