diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ecf4322e68c..cf739ae1f61 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9291,14 +9291,14 @@ float Unit::GetTotalAttackPowerValue(WeaponAttackType attType) const { if (attType == RANGED_ATTACK) { - int32 ap = GetInt32Value(UNIT_FIELD_RANGED_ATTACK_POWER) + GetInt32Value(UNIT_FIELD_RANGED_ATTACK_POWER_MODS); + int32 ap = GetInt32Value(UNIT_FIELD_RANGED_ATTACK_POWER) + int16(GetUInt16Value(UNIT_FIELD_RANGED_ATTACK_POWER_MODS, 0)) + int16(GetUInt16Value(UNIT_FIELD_RANGED_ATTACK_POWER_MODS, 1)); if (ap < 0) return 0.0f; return ap * (1.0f + GetFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER)); } else { - int32 ap = GetInt32Value(UNIT_FIELD_ATTACK_POWER) + GetInt32Value(UNIT_FIELD_ATTACK_POWER_MODS); + int32 ap = GetInt32Value(UNIT_FIELD_ATTACK_POWER) + int16(GetUInt16Value(UNIT_FIELD_ATTACK_POWER_MODS, 0)) + int16(GetUInt16Value(UNIT_FIELD_ATTACK_POWER_MODS, 1)); if (ap < 0) return 0.0f; return ap * (1.0f + GetFloatValue(UNIT_FIELD_ATTACK_POWER_MULTIPLIER)); |