diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Loot/LootMgr.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index f404a553632..1685996fd03 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -137,8 +137,8 @@ struct LootStoreItem // Constructor // displayid is filled in IsValid() which must be called after LootStoreItem(uint32 _itemid, uint32 _reference, float _chance, bool _needs_quest, uint16 _lootmode, uint8 _groupid, int32 _mincount, uint8 _maxcount) - : itemid(_itemid), reference(_reference), chance(_chance), needs_quest(_needs_quest), - lootmode(_lootmode), groupid(_groupid), mincount(_mincount), maxcount(_maxcount) + : itemid(_itemid), reference(_reference), chance(_chance), lootmode(_lootmode), + needs_quest(_needs_quest), groupid(_groupid), mincount(_mincount), maxcount(_maxcount) { } bool Roll(bool rate) const; // Checks if the entry takes it's chance (at loot generation) |