diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Creature.h | 4 | ||||
-rw-r--r-- | src/game/NPCHandler.cpp | 36 | ||||
-rw-r--r-- | src/game/ObjectMgr.cpp | 31 | ||||
-rw-r--r-- | src/game/Player.cpp | 23 | ||||
-rw-r--r-- | src/game/SpellEffects.cpp | 155 | ||||
-rw-r--r-- | src/game/SpellMgr.cpp | 7 | ||||
-rw-r--r-- | src/game/SpellMgr.h | 6 | ||||
-rw-r--r-- | src/game/Unit.cpp | 110 | ||||
-rw-r--r-- | src/shared/Database/DBCStructure.h | 8 | ||||
-rw-r--r-- | src/shared/Database/DBCfmt.cpp | 2 | ||||
-rw-r--r-- | src/shared/revision_nr.h | 2 |
11 files changed, 240 insertions, 144 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index 9d963d80a1f..a667120d408 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -372,6 +372,10 @@ struct TrainerSpell uint32 reqskill; uint32 reqskillvalue; uint32 reqlevel; + uint32 learned_spell; + + // helpers + bool IsCastable() const { return learned_spell != spell; } }; typedef std::vector<TrainerSpell*> TrainerSpellList; diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp index c6751512e02..19de60c6b53 100644 --- a/src/game/NPCHandler.cpp +++ b/src/game/NPCHandler.cpp @@ -166,17 +166,17 @@ void WorldSession::SendTrainerList( uint64 guid, const std::string& strTitle ) { TrainerSpell const* tSpell = *itr; - if(!_player->IsSpellFitByClassAndRace(tSpell->spell)) + if(!_player->IsSpellFitByClassAndRace(tSpell->learned_spell)) continue; ++count; - bool primary_prof_first_rank = spellmgr.IsPrimaryProfessionFirstRankSpell(tSpell->spell); + bool primary_prof_first_rank = spellmgr.IsPrimaryProfessionFirstRankSpell(tSpell->learned_spell); - SpellChainNode const* chain_node = spellmgr.GetSpellChainNode(tSpell->spell); + SpellChainNode const* chain_node = spellmgr.GetSpellChainNode(tSpell->learned_spell); uint32 req_spell = spellmgr.GetSpellRequired(tSpell->spell); - data << uint32(tSpell->spell); + data << uint32(tSpell->spell); // learned spell (or cast-spell in profession case) data << uint8(_player->GetTrainerSpellState(tSpell)); data << uint32(floor(tSpell->spellcost * fDiscountMod)); @@ -241,21 +241,27 @@ void WorldSession::HandleTrainerBuySpellOpcode( WorldPacket & recv_data ) if(_player->GetMoney() < nSpellCost ) return; - WorldPacket data(SMSG_PLAY_SPELL_VISUAL, 12); // visual effect on trainer - data << uint64(guid) << uint32(0xB3); - SendPacket(&data); + _player->ModifyMoney( -int32(nSpellCost) ); - data.Initialize(SMSG_PLAY_SPELL_IMPACT, 12); // visual effect on player - data << uint64(_player->GetGUID()) << uint32(0x016A); - SendPacket(&data); + // learn explicitly or cast explicitly + if(trainer_spell->IsCastable ()) + //FIXME: prof. spell entry in trainer list not marked gray until list re-open. + unit->CastSpell(_player,trainer_spell->spell,true); + else + { + WorldPacket data(SMSG_PLAY_SPELL_VISUAL, 12); // visual effect on trainer + data << uint64(guid) << uint32(0xB3); + SendPacket(&data); - _player->ModifyMoney( -int32(nSpellCost) ); + data.Initialize(SMSG_PLAY_SPELL_IMPACT, 12); // visual effect on player + data << uint64(_player->GetGUID()) << uint32(0x016A); + SendPacket(&data); - // learn explicitly to prevent lost money at lags, learning spell will be only show spell animation - _player->learnSpell(trainer_spell->spell); + _player->learnSpell(spellId); + } - data.Initialize(SMSG_TRAINER_BUY_SUCCEEDED, 12); - data << uint64(guid) << uint32(spellId); + WorldPacket data(SMSG_TRAINER_BUY_SUCCEEDED, 12); + data << uint64(guid) << uint32(trainer_spell->spell); SendPacket(&data); } diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 9206fe0acd3..61f1203f58a 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -1693,6 +1693,24 @@ void ObjectMgr::LoadItemPrototypes() if(dbcitem) { + if(proto->Class != dbcitem->Class || proto->SubClass != dbcitem->SubClass) + { + sLog.outErrorDb("Item (Entry: %u) not correct (Class: %u, Sub: %u) pair, must be (Class: %u, Sub: %u) (still using DB value).",i,proto->Class,proto->SubClass,dbcitem->Class,dbcitem->SubClass); + // It safe let use Class/Subclass from DB + } + + if(proto->Unk0 != dbcitem->Unk0) + { + sLog.outErrorDb("Item (Entry: %u) not correct %u Unk0, must be %u (still using DB value).",i,proto->Unk0,dbcitem->Unk0); + // It safe let use Unk0 from DB + } + + if(proto->Material != dbcitem->Material) + { + sLog.outErrorDb("Item (Entry: %u) not correct %u material, must be %u (still using DB value).",i,proto->Material,dbcitem->Material); + // It safe let use Material from DB + } + if(proto->InventoryType != dbcitem->InventoryType) { sLog.outErrorDb("Item (Entry: %u) not correct %u inventory type, must be %u (still using DB value).",i,proto->InventoryType,dbcitem->InventoryType); @@ -7267,6 +7285,19 @@ void ObjectMgr::LoadTrainerSpell() if(!pTrainerSpell->reqlevel) pTrainerSpell->reqlevel = spellinfo->spellLevel; + // calculate learned spell for profession case when stored cast-spell + pTrainerSpell->learned_spell = spell; + for(int i = 0; i <3; ++i) + { + if(spellinfo->Effect[i]!=SPELL_EFFECT_LEARN_SPELL) + continue; + + if(SpellMgr::IsProfessionOrRidingSpell(spellinfo->EffectTriggerSpell[i])) + { + pTrainerSpell->learned_spell = spellinfo->EffectTriggerSpell[i]; + break; + } + } TrainerSpellData& data = m_mCacheTrainerSpellMap[entry]; diff --git a/src/game/Player.cpp b/src/game/Player.cpp index e1e7c0b9e44..bd1fedd7625 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3566,22 +3566,22 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell if (!trainer_spell) return TRAINER_SPELL_RED; - if (!trainer_spell->spell) + if (!trainer_spell->learned_spell) return TRAINER_SPELL_RED; // known spell - if(HasSpell(trainer_spell->spell)) + if(HasSpell(trainer_spell->learned_spell)) return TRAINER_SPELL_GRAY; // check race/class requirement - if(!IsSpellFitByClassAndRace(trainer_spell->spell)) + if(!IsSpellFitByClassAndRace(trainer_spell->learned_spell)) return TRAINER_SPELL_RED; // check level requirement if(getLevel() < trainer_spell->reqlevel) return TRAINER_SPELL_RED; - if(SpellChainNode const* spell_chain = spellmgr.GetSpellChainNode(trainer_spell->spell)) + if(SpellChainNode const* spell_chain = spellmgr.GetSpellChainNode(trainer_spell->learned_spell)) { // check prev.rank requirement if(spell_chain->prev && !HasSpell(spell_chain->prev)) @@ -3600,7 +3600,7 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell return TRAINER_SPELL_RED; // exist, already checked at loading - SpellEntry const* spell = sSpellStore.LookupEntry(trainer_spell->spell); + SpellEntry const* spell = sSpellStore.LookupEntry(trainer_spell->learned_spell); // secondary prof. or not prof. spell uint32 skill = spell->EffectMiscValue[1]; @@ -5049,7 +5049,7 @@ void Player::UpdateSkillsToMaxSkillsForLevel() if (GetUInt32Value(PLAYER_SKILL_INDEX(i))) { uint32 pskill = GetUInt32Value(PLAYER_SKILL_INDEX(i)) & 0x0000FFFF; - if( IsProfessionSkill(pskill) || pskill == SKILL_RIDING ) + if( IsProfessionOrRidingSkill(pskill)) continue; uint32 data = GetUInt32Value(PLAYER_SKILL_VALUE_INDEX(i)); @@ -18756,18 +18756,23 @@ bool Player::IsSpellFitByClassAndRace( uint32 spell_id ) const SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(spell_id); SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(spell_id); + if(lower==upper) + return true; for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) { // skip wrong race skills if( _spell_idx->second->racemask && (_spell_idx->second->racemask & racemask) == 0) - return false; + continue; // skip wrong class skills if( _spell_idx->second->classmask && (_spell_idx->second->classmask & classmask) == 0) - return false; + continue; + + return true; } - return true; + + return false; } bool Player::HasQuestForGO(int32 GOId) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 0a73fd43514..3f8b79398fe 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -869,30 +869,6 @@ void Spell::EffectDummy(uint32 i) } return; } - case 14185: // Preparation Rogue - { - if(m_caster->GetTypeId()!=TYPEID_PLAYER) - return; - - //immediately finishes the cooldown on certain Rogue abilities - const PlayerSpellMap& sp_list = ((Player *)m_caster)->GetSpellMap(); - for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr) - { - uint32 classspell = itr->first; - SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell); - - if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (spellInfo->SpellFamilyFlags & 0x26000000860LL)) - { - ((Player*)m_caster)->RemoveSpellCooldown(classspell); - - WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); - data << uint32(classspell); - data << uint64(m_caster->GetGUID()); - ((Player*)m_caster)->GetSession()->SendPacket(&data); - } - } - return; - } case 15998: // Capture Worg Pup case 29435: // Capture Female Kaliri Hatchling { @@ -969,7 +945,7 @@ void Spell::EffectDummy(uint32 i) return; } - case 23074: // Arc. Dragonling + case 23074: // Arcanite Dragonling if (!m_CastItem) return; m_caster->CastSpell(m_caster,19804,true,m_CastItem); return; @@ -1378,7 +1354,13 @@ void Spell::EffectDummy(uint32 i) if(!unitTarget) return; - int32 basePoints0 = damage+int32(m_caster->GetPower(POWER_RAGE) * m_spellInfo->DmgMultiplier[i]); + uint32 rage = m_caster->GetPower(POWER_RAGE); + // Glyph of Execution bonus + if (Aura *aura = m_caster->GetDummyAura(58367)) + rage+=aura->GetModifier()->m_amount; + + int32 basePoints0 = damage+int32(rage * m_spellInfo->DmgMultiplier[i] + + m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f); m_caster->CastCustomSpell(unitTarget, 20647, &basePoints0, NULL, NULL, true, 0); m_caster->SetPower(POWER_RAGE,0); return; @@ -1514,11 +1496,6 @@ void Spell::EffectDummy(uint32 i) case SPELLFAMILY_ROGUE: switch(m_spellInfo->Id ) { - case 31231: // Cheat Death - { - m_caster->CastSpell(m_caster,45182,true); - return; - } case 5938: // Shiv { if(m_caster->GetTypeId() != TYPEID_PLAYER) @@ -1554,6 +1531,35 @@ void Spell::EffectDummy(uint32 i) m_caster->CastSpell(unitTarget, 5940, true); return; } + case 14185: // Preparation Rogue + { + if(m_caster->GetTypeId()!=TYPEID_PLAYER) + return; + + //immediately finishes the cooldown on certain Rogue abilities + const PlayerSpellMap& sp_list = ((Player *)m_caster)->GetSpellMap(); + for (PlayerSpellMap::const_iterator itr = sp_list.begin(); itr != sp_list.end(); ++itr) + { + uint32 classspell = itr->first; + SpellEntry const *spellInfo = sSpellStore.LookupEntry(classspell); + + if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (spellInfo->SpellFamilyFlags & 0x0000024000000860LL)) + { + ((Player*)m_caster)->RemoveSpellCooldown(classspell); + + WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); + data << uint32(classspell); + data << uint64(m_caster->GetGUID()); + ((Player*)m_caster)->GetSession()->SendPacket(&data); + } + } + return; + } + case 31231: // Cheat Death + { + m_caster->CastSpell(m_caster,45182,true); + return; + } } break; case SPELLFAMILY_HUNTER: @@ -2841,7 +2847,7 @@ void Spell::EffectEnergisePct(uint32 i) uint32 gain = damage * maxPower / 100; unitTarget->ModifyPower(power, gain); - m_caster->SendEnergizeSpellLog(unitTarget, m_spellInfo->Id, damage, power); + m_caster->SendEnergizeSpellLog(unitTarget, m_spellInfo->Id, gain, power); } void Spell::SendLoot(uint64 guid, LootType loottype) @@ -5141,57 +5147,46 @@ void Spell::EffectScriptEffect(uint32 effIndex) } else if( m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN ) { - switch(m_spellInfo->SpellFamilyFlags) + // Judgement + if (m_spellInfo->SpellFamilyFlags & 0x0000000000800000LL) { - // Judgement - case 0x800000: - { - uint32 spellId2 = 0; - - // all seals have aura dummy - Unit::AuraList const& m_dummyAuras = m_caster->GetAurasByType(SPELL_AURA_DUMMY); - for(Unit::AuraList::const_iterator itr = m_dummyAuras.begin(); itr != m_dummyAuras.end(); ++itr) - { - SpellEntry const *spellInfo = (*itr)->GetSpellProto(); - - // search seal (all seals have judgement's aura dummy spell id in 2 effect - if ( !spellInfo || !IsSealSpell((*itr)->GetSpellProto()) || (*itr)->GetEffIndex() != 2 ) - continue; - - // must be calculated base at raw base points in spell proto, GetModifier()->m_value for S.Righteousness modified by SPELLMOD_DAMAGE - spellId2 = (*itr)->GetSpellProto()->EffectBasePoints[2]+1; - - if(spellId2 <= 1) - continue; - - // found, remove seal - m_caster->RemoveAurasDueToSpell((*itr)->GetId()); - - // Sanctified Judgement - Unit::AuraList const& m_auras = m_caster->GetAurasByType(SPELL_AURA_DUMMY); - for(Unit::AuraList::const_iterator i = m_auras.begin(); i != m_auras.end(); ++i) - { - if ((*i)->GetSpellProto()->SpellIconID == 205 && (*i)->GetSpellProto()->Attributes == 0x01D0LL) - { - int32 chance = (*i)->GetModifier()->m_amount; - if ( roll_chance_i(chance) ) - { - int32 mana = spellInfo->manaCost; - if ( Player* modOwner = m_caster->GetSpellModOwner() ) - modOwner->ApplySpellMod(spellInfo->Id, SPELLMOD_COST, mana); - mana = int32(mana* 0.8f); - m_caster->CastCustomSpell(m_caster,31930,&mana,NULL,NULL,true,NULL,*i); - } - break; - } - } - - break; - } - - m_caster->CastSpell(unitTarget,spellId2,true); + if(!unitTarget || !unitTarget->isAlive()) return; + uint32 spellId1 = 0; + uint32 spellId2 = 0; + + // Judgement self add switch + switch (m_spellInfo->Id) + { + case 41467: break; // Judgement + case 53407: spellId1 = 20184; break; // Judgement of Justice + case 20271: // Judgement of Light + case 57774: spellId1 = 20185; break; // Judgement of Light + case 53408: spellId1 = 20186; break; // Judgement of Wisdom + default: + return; } + // all seals have aura dummy in 2 effect + Unit::AuraList const& m_dummyAuras = m_caster->GetAurasByType(SPELL_AURA_DUMMY); + for(Unit::AuraList::const_iterator itr = m_dummyAuras.begin(); itr != m_dummyAuras.end(); ++itr) + { + SpellEntry const *spellInfo = (*itr)->GetSpellProto(); + // search seal (all seals have judgement's aura dummy spell id in 2 effect + if ((*itr)->GetEffIndex() != 2 || !spellInfo || !IsSealSpell(spellInfo)) + continue; + spellId2 = (*itr)->GetModifier()->m_amount; + SpellEntry const *judge = sSpellStore.LookupEntry(spellId2); + if (!judge) + continue; + // found, remove seal + m_caster->RemoveAurasDueToSpell(spellInfo->Id); + break; + } + if (spellId1) + m_caster->CastSpell(unitTarget, spellId1, true); + if (spellId2) + m_caster->CastSpell(unitTarget, spellId2, true); + return; } } diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 474bf8eae52..3bfc6503cb3 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -1225,7 +1225,7 @@ bool SpellMgr::canStackSpellRanks(SpellEntry const *spellInfo) { if(spellInfo->powerType != POWER_MANA && spellInfo->powerType != POWER_HEALTH) return false; - if(IsProfessionSpell(spellInfo->Id)) + if(IsProfessionOrRidingSpell(spellInfo->Id)) return false; // All stance spells. if any better way, change it. @@ -1327,7 +1327,8 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2, bool return true; } -bool SpellMgr::IsProfessionSpell(uint32 spellId) + +bool SpellMgr::IsProfessionOrRidingSpell(uint32 spellId) { SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId); if(!spellInfo) @@ -1338,7 +1339,7 @@ bool SpellMgr::IsProfessionSpell(uint32 spellId) uint32 skill = spellInfo->EffectMiscValue[1]; - return IsProfessionSkill(skill); + return IsProfessionOrRidingSkill(skill); } bool SpellMgr::IsPrimaryProfessionSpell(uint32 spellId) diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h index 7cf41480f9a..76bffbce1dd 100644 --- a/src/game/SpellMgr.h +++ b/src/game/SpellMgr.h @@ -757,6 +757,11 @@ typedef std::vector<uint32> SpellCustomAttribute; typedef std::map<int32, std::vector<int32> > SpellLinkedMap; +inline bool IsProfessionOrRidingSkill(uint32 skill) +{ + return IsProfessionSkill(skill) || skill == SKILL_RIDING; +} + class SpellMgr { // Constructors @@ -935,6 +940,7 @@ class SpellMgr return false; } + static bool IsProfessionOrRidingSpell(uint32 spellId); static bool IsProfessionSpell(uint32 spellId); static bool IsPrimaryProfessionSpell(uint32 spellId); bool IsPrimaryProfessionFirstRankSpell(uint32 spellId) const; diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 165a459649a..bfab6c85254 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1285,17 +1285,6 @@ void Unit::DealSpellDamage(SpellNonMeleeDamage *damageInfo, bool durabilityLoss) return; } - // update at damage Judgement aura duration that applied by attacker at victim - if(damageInfo->damage && spellProto->Id == 35395) - { - AuraMap& vAuras = pVictim->GetAuras(); - for(AuraMap::iterator itr = vAuras.begin(); itr != vAuras.end(); ++itr) - { - SpellEntry const *spellInfo = (*itr).second->GetSpellProto(); - if( spellInfo->AttributesEx3 & 0x40000 && spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && ((*itr).second->GetCasterGUID() == GetGUID())) - (*itr).second->RefreshAura(); - } - } // Call default DealDamage CleanDamage cleanDamage(damageInfo->cleanDamage, BASE_ATTACK, MELEE_HIT_NORMAL); DealDamage(pVictim, damageInfo->damage, &cleanDamage, SPELL_DIRECT_DAMAGE, SpellSchoolMask(damageInfo->schoolMask), spellProto, durabilityLoss); @@ -4882,6 +4871,30 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu target = this; break; } + // Divine purpose + case 31871: + case 31872: + { + // Roll chane + if (!roll_chance_i(triggeredByAura->GetModifier()->m_amount)) + return false; + + // Remove any stun effect on target + AuraMap& Auras = pVictim->GetAuras(); + for(AuraMap::iterator iter = Auras.begin(); iter != Auras.end();) + { + SpellEntry const *spell = iter->second->GetSpellProto(); + if( spell->Mechanic == MECHANIC_STUN || + spell->EffectMechanic[iter->second->GetEffIndex()] == MECHANIC_STUN) + { + pVictim->RemoveAurasDueToSpell(spell->Id); + iter = Auras.begin(); + } + else + ++iter; + } + return true; + } } break; } @@ -5384,29 +5397,30 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu basepoints0 = GetAttackTime(BASE_ATTACK) * int32(ap*0.022f + 0.044f * holy) / 1000; break; } - // Seal of Blood do damage trigger - if(dummySpell->SpellFamilyFlags & 0x0000040000000000LL) - { - switch(triggeredByAura->GetEffIndex()) - { - case 0: - triggered_spell_id = 31893; - break; - case 1: - { - // damage - damage += CalculateDamage(BASE_ATTACK, false) * 35 / 100; // add spell damage from prev effect (35%) - basepoints0 = triggeredByAura->GetModifier()->m_amount * damage / 100; - - target = this; - triggered_spell_id = 32221; - break; - } - } - } switch(dummySpell->Id) { + // Judgement of Light + case 20185: + { + // Get judgement caster + Unit *caster = triggeredByAura->GetCaster(); + if (!caster) + return false; + float ap = caster->GetTotalAttackPowerValue(BASE_ATTACK); + int32 holy = caster->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_HOLY) + + caster->SpellBaseDamageBonusForVictim(SPELL_SCHOOL_MASK_HOLY, this); + basepoints0 = int32(ap*0.10f + 0.10f*holy); + pVictim->CastCustomSpell(pVictim, 20267, &basepoints0, 0, 0, true, 0, triggeredByAura); + return true; + } + // Judgement of Wisdom + case 20186: + { + if (pVictim->getPowerType() == POWER_MANA) + pVictim->CastSpell(pVictim, 20268, true, 0, triggeredByAura); + return true; + } // Holy Power (Redemption Armor set) case 28789: { @@ -5461,6 +5475,40 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu triggered_spell_id = 31786; break; } + // Seal of Blood do damage trigger + case 31892: + { + if (triggeredByAura->GetEffIndex() == 0) // 0 effect - is proc on enemy + triggered_spell_id = 31893; + else if (triggeredByAura->GetEffIndex() == 1) // 1 effect - is proc on self + { + // add spell damage from prev effect (27%) + damage += CalculateDamage(BASE_ATTACK, false) * 27 / 100; + basepoints0 = triggeredByAura->GetModifier()->m_amount * damage / 100; + target = this; + triggered_spell_id = 32221; + } + else + return true; + break; + } + // Seal of the Martyr do damage trigger + case 53720: + { + if (triggeredByAura->GetEffIndex() == 0) // 0 effect - is proc on enemy + triggered_spell_id = 53719; + else if (triggeredByAura->GetEffIndex() == 1) // 1 effect - is proc on self + { + // add spell damage from prev effect (27%) + damage += CalculateDamage(BASE_ATTACK, false) * 27 / 100; + basepoints0 = triggeredByAura->GetModifier()->m_amount * damage / 100; + target = this; + triggered_spell_id = 53718; + } + else + return true; + break; + } // Paladin Tier 6 Trinket (Ashtongue Talisman of Zeal) case 40470: { diff --git a/src/shared/Database/DBCStructure.h b/src/shared/Database/DBCStructure.h index 5890f5c48f5..92839c9a35f 100644 --- a/src/shared/Database/DBCStructure.h +++ b/src/shared/Database/DBCStructure.h @@ -815,10 +815,10 @@ struct GtRegenMPPerSptEntry struct ItemEntry { uint32 ID; - //uint32 Class; - //uint32 SubClass; - //uint32 Unk0; - //uint32 Material; + uint32 Class; + uint32 SubClass; + uint32 Unk0; + uint32 Material; uint32 DisplayId; uint32 InventoryType; uint32 Sheath; diff --git a/src/shared/Database/DBCfmt.cpp b/src/shared/Database/DBCfmt.cpp index fffe3f98124..480b38c6b94 100644 --- a/src/shared/Database/DBCfmt.cpp +++ b/src/shared/Database/DBCfmt.cpp @@ -53,7 +53,7 @@ const char GtOCTRegenHPfmt[]="f"; //const char GtOCTRegenMPfmt[]="f"; const char GtRegenHPPerSptfmt[]="f"; const char GtRegenMPPerSptfmt[]="f"; -const char Itemfmt[]="nxxxxiii"; +const char Itemfmt[]="niiiiiii"; //const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx"; //const char ItemCondExtCostsEntryfmt[]="xiii"; const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiiix"; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index f8037402772..fc1f9a18e57 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7076" + #define REVISION_NR "7083" #endif // __REVISION_NR_H__ |