aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/game/Creature.cpp27
-rw-r--r--src/game/Creature.h9
-rw-r--r--src/game/Level2.cpp71
-rw-r--r--src/game/SpellMgr.cpp30
-rw-r--r--src/game/WaypointManager.cpp21
-rw-r--r--src/game/WaypointManager.h11
-rw-r--r--src/game/WaypointMovementGenerator.cpp6
-rw-r--r--src/game/WaypointMovementGenerator.h4
-rw-r--r--src/shared/Database/SQLStorage.cpp4
9 files changed, 108 insertions, 75 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index a47afda5cd2..85109997390 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -175,7 +175,7 @@ void Creature::AddToWorld()
{
ObjectAccessor::Instance().AddObject(this);
Unit::AddToWorld();
- SearchFormation();
+ SearchFormationAndPath();
AIM_Initialize();
}
}
@@ -194,7 +194,7 @@ void Creature::RemoveFromWorld()
}
}
-void Creature::SearchFormation()
+void Creature::SearchFormationAndPath()
{
if(isSummon())
return;
@@ -203,9 +203,28 @@ void Creature::SearchFormation()
if(!lowguid)
return;
+ bool usePath = (GetDefaultMovementType() == WAYPOINT_MOTION_TYPE);
CreatureGroupInfoType::iterator frmdata = CreatureGroupMap.find(lowguid);
if(frmdata != CreatureGroupMap.end())
+ {
+ if(usePath && lowguid != frmdata->second->leaderGUID)
+ {
+ SetDefaultMovementType(IDLE_MOTION_TYPE);
+ usePath = false;
+ }
formation_mgr.AddCreatureToGroup(frmdata->second->leaderGUID, this);
+ }
+
+ if(usePath)
+ {
+ if(WaypointMgr.GetPath(lowguid * 10))
+ SetWaypointPathId(lowguid * 10);
+ else
+ {
+ sLog.outErrorDb("Creature DBGUID %u has waypoint motion type, but it does not have a waypoint path!", lowguid);
+ SetDefaultMovementType(IDLE_MOTION_TYPE);
+ }
+ }
}
void Creature::RemoveCorpse()
@@ -2081,10 +2100,6 @@ bool Creature::LoadCreaturesAddon(bool reload)
if (cainfo->move_flags != 0)
SetUnitMovementFlags(cainfo->move_flags);
- //Load Path
- if (cainfo->path_id != 0)
- m_path_id = cainfo->path_id;
-
if(cainfo->auras)
{
for (CreatureDataAddonAura const* cAura = cainfo->auras; cAura->spell_id; ++cAura)
diff --git a/src/game/Creature.h b/src/game/Creature.h
index b90642547dd..f57f0592da5 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -315,7 +315,6 @@ struct CreatureDataAddonAura
struct CreatureDataAddon
{
uint32 guidOrEntry;
- uint32 path_id;
uint32 mount;
uint32 bytes0;
uint32 bytes1;
@@ -692,13 +691,13 @@ class TRINITY_DLL_SPEC Creature : public Unit
uint32 GetGlobalCooldown() const { return m_GlobalCooldown; }
- uint32 GetWaypointPath(){return m_path_id;}
- void LoadPath(uint32 pathid) { m_path_id = pathid; }
+ uint32 GetWaypointPathId() const { return m_pathId; }
+ void SetWaypointPathId(uint32 pathid) { m_pathId = pathid; }
uint32 GetCurrentWaypointID(){return m_waypointID;}
void UpdateWaypointID(uint32 wpID){m_waypointID = wpID;}
- void SearchFormation();
+ void SearchFormationAndPath();
CreatureGroup *GetFormation() {return m_formation;}
void SetFormation(CreatureGroup *formation) {m_formation = formation;}
@@ -759,7 +758,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
private:
//WaypointMovementGenerator vars
uint32 m_waypointID;
- uint32 m_path_id;
+ uint32 m_pathId;
//Formation var
CreatureGroup *m_formation;
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index bc83aa7a352..782b0f9c44e 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -1288,7 +1288,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
// update movement type
WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid);
- if(pCreature && pCreature->GetWaypointPath())
+ if(pCreature && pCreature->GetWaypointPathId())
{
pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
pCreature->GetMotionMaster()->Initialize();
@@ -1609,7 +1609,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
{
// update movement type
if(doNotDelete == false)
- pCreature->LoadPath(0);
+ pCreature->SetWaypointPathId(0);
pCreature->SetDefaultMovementType(move_type);
pCreature->GetMotionMaster()->Initialize();
@@ -2639,7 +2639,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
if (!path_number)
{
if(target)
- pathid = target->GetWaypointPath();
+ pathid = target->GetWaypointPathId();
else
{
QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(id) FROM waypoint_data");
@@ -2694,7 +2694,6 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
if(*args)
path_number = strtok((char*)args, " ");
-
uint32 pathid = 0;
uint32 guidlow = 0;
Creature* target = getSelectedCreature();
@@ -2725,6 +2724,7 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
return true;
}
+ /*
guidlow = target->GetDBTableGUIDLow();
QueryResult *result = WorldDatabase.PQuery( "SELECT guid FROM creature_addon WHERE guid = '%u'",guidlow);
@@ -2735,10 +2735,11 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
}
else
WorldDatabase.PExecute("INSERT INTO creature_addon(guid,path_id) VALUES ('%u','%u')", guidlow, pathid);
+ */
WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, guidlow);
- target->LoadPath(pathid);
+ target->SetWaypointPathId(pathid);
target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
target->GetMotionMaster()->Initialize();
target->MonsterSay("Path loaded.",0,0);
@@ -2746,20 +2747,19 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
return true;
}
-
bool ChatHandler::HandleReloadAllPaths(const char* args)
{
-if(!*args)
- return false;
+ if(!*args)
+ return false;
-uint32 id = atoi(args);
+ uint32 id = atoi(args);
-if(!id)
- return false;
+ if(!id)
+ return false;
PSendSysMessage("%s%s|r|cff00ffff%u|r", "|cff00ff00", "Loading Path: ", id);
WaypointMgr.UpdatePath(id);
- return true;
+ return true;
}
bool ChatHandler::HandleWpUnLoadPathCommand(const char *args)
@@ -2773,24 +2773,39 @@ bool ChatHandler::HandleWpUnLoadPathCommand(const char *args)
return true;
}
- if(target->GetCreatureAddon())
+ if(target->GetWaypointPathId())
{
- if(target->GetCreatureAddon()->path_id != 0)
+ uint32 pathId = target->GetDBTableGUIDLow() * 10;
+ if(target->GetWaypointPathId() == pathId)
{
- WorldDatabase.PExecute("DELETE FROM creature_addon WHERE guid = %u", target->GetGUIDLow());
- target->UpdateWaypointID(0);
- WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", IDLE_MOTION_TYPE, guidlow);
- target->LoadPath(0);
- target->SetDefaultMovementType(IDLE_MOTION_TYPE);
- target->GetMotionMaster()->MoveTargetedHome();
- target->GetMotionMaster()->Initialize();
- target->MonsterSay("Path unloaded.",0,0);
- return true;
+ for(uint32 i = 1; i < 11; ++i)
+ {
+ if(i == 10)
+ {
+ PSendSysMessage("%s%s|r", "|cffff33ff", "Target cannot have more than 9 script paths. Unloading failed.");
+ break;
+ }
+
+ if(WaypointMgr.GetPath(++pathId))
+ continue;
+
+ WorldDatabase.PExecute("UPDATE waypoint_data SET id = %u WHERE id = %u", pathId, target->GetDBTableGUIDLow() * 10);
+ WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", IDLE_MOTION_TYPE, guidlow);
+ target->SetWaypointPathId(0);
+ target->UpdateWaypointID(0);
+ target->SetDefaultMovementType(IDLE_MOTION_TYPE);
+ target->GetMotionMaster()->Initialize();
+ target->GetMotionMaster()->MoveTargetedHome();
+ PSendSysMessage("Path unloaded.");
+ break;
+ }
}
- PSendSysMessage("%s%s|r", "|cffff33ff", "Target have no loaded path.");
- return true;
+ else
+ PSendSysMessage("%s%s|r", "|cffff33ff", "Target has path but that path is not its default path. Unloading failed.");
}
- PSendSysMessage("%s%s|r", "|cffff33ff", "Target have no loaded path.");
+ else
+ PSendSysMessage("%s%s|r", "|cffff33ff", "Target has no loaded path.");
+
return true;
}
@@ -3264,7 +3279,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
return false;
}
- pathid = target->GetWaypointPath();
+ pathid = target->GetWaypointPathId();
}
else
@@ -4629,7 +4644,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
group_member->groupAI = 0;
CreatureGroupMap[lowguid] = group_member;
- pCreature->SearchFormation();
+ pCreature->SearchFormationAndPath();
WorldDatabase.PExecuteLog("INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`) VALUES ('%u','%u','%f', '%f', '%u')",
leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI);
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 9b1cb798849..4e5a4744e9a 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -2431,31 +2431,32 @@ void SpellMgr::LoadSpellCustomAttr()
case 45976: // Muru Portal Channel
case 39365: // Thundering Storm
case 41071: // Raise Dead (HACK)
- case 28542: // Life Drain - Sapphiron
spellInfo->MaxAffectedTargets = 1;
break;
case 41376: // Spite
case 39992: // Needle Spine
- case 29576: //Multi-Shot
- case 40816: //Saber Lash
- case 37790: //Spread Shot
- case 46771: //Flame Sear
- case 45248: //Shadow Blades
+ case 29576: // Multi-Shot
+ case 40816: // Saber Lash
+ case 37790: // Spread Shot
+ case 46771: // Flame Sear
+ case 45248: // Shadow Blades
case 41303: // Soul Drain
case 54172: // Divine Storm (heal)
- case 29213: // Curse of the Plaguebringer
+ case 29213: // Curse of the Plaguebringer - Noth
+ case 28542: // Life Drain - Sapphiron
spellInfo->MaxAffectedTargets = 3;
break;
case 38310: //Multi-Shot
spellInfo->MaxAffectedTargets = 4;
break;
case 42005: // Bloodboil
- case 38296: //Spitfire Totem
- case 37676: //Insidious Whisper
- case 46009: //Negative Energy
- case 45641: //Fire Bloom
- case 54937: //Glyph of Holy Light
- case 55665: // Life Drain - Sapphiron
+ case 38296: // Spitfire Totem
+ case 37676: // Insidious Whisper
+ case 46009: // Negative Energy
+ case 45641: // Fire Bloom
+ case 54937: // Glyph of Holy Light
+ case 55665: // Life Drain - Sapphiron (H)
+ case 28796: // Poison Bolt Volly - Faerlina
spellInfo->MaxAffectedTargets = 5;
break;
case 40827: // Sinful Beam
@@ -2463,7 +2464,8 @@ void SpellMgr::LoadSpellCustomAttr()
case 40860: // Vile Beam
case 40861: // Wicked Beam
case 57669: // Replenishment
- case 54835: // Curse of the Plaguebringer
+ case 54835: // Curse of the Plaguebringer - Noth (H)
+ case 54098: // Poison Bolt Volly - Faerlina (H)
spellInfo->MaxAffectedTargets = 10;
break;
case 8122: case 8124: case 10888: case 10890: // Psychic Scream
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp
index a677fd5b6d2..26be14d89fa 100644
--- a/src/game/WaypointManager.cpp
+++ b/src/game/WaypointManager.cpp
@@ -24,12 +24,12 @@
#include "ProgressBar.h"
#include "MapManager.h"
-UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
+WaypointPathMap WaypointPathHolder;
WaypointStore WaypointMgr;
void WaypointStore::Free()
{
- waypoint_map.clear();
+ WaypointPathHolder.clear();
}
void WaypointStore::Load()
@@ -37,7 +37,7 @@ void WaypointStore::Load()
QueryResult *result = WorldDatabase.PQuery("SELECT MAX(`id`) FROM `waypoint_data`");
if(!result)
{
- sLog.outError(" an error occured while loading the table `waypoint_data` ( maybe it doesn't exist ?)\n");
+ sLog.outError("an error occured while loading the table `waypoint_data` (maybe it doesn't exist ?)");
exit(1); // Stop server at loading non exited table or not accessable table
}
@@ -47,7 +47,7 @@ void WaypointStore::Load()
result = WorldDatabase.PQuery("SELECT `id`,`point`,`position_x`,`position_y`,`position_z`,`move_flag`,`delay`,`action`,`action_chance` FROM `waypoint_data` ORDER BY `id`, `point`");
if(!result)
{
- sLog.outErrorDb("The table `creature_addon` is empty or corrupted");
+ sLog.outErrorDb("The table `waypoint_data` is empty or corrupted");
return;
}
@@ -87,22 +87,21 @@ void WaypointStore::Load()
path_data->push_back(wp);
- if(id != last_id)
- waypoint_map[id] = path_data;
+ if(id != last_id)
+ WaypointPathHolder[id] = path_data;
last_id = id;
} while(result->NextRow()) ;
-
delete result;
}
void WaypointStore::UpdatePath(uint32 id)
{
-
- if(waypoint_map.find(id)!= waypoint_map.end())
- waypoint_map[id]->clear();
+ // TODO: this will cause memory leak
+ if(WaypointPathHolder.find(id) != WaypointPathHolder.end())
+ WaypointPathHolder[id]->clear();
QueryResult *result;
@@ -145,7 +144,7 @@ void WaypointStore::UpdatePath(uint32 id)
}while (result->NextRow());
- waypoint_map[id] = path_data;
+ WaypointPathHolder[id] = path_data;
delete result;
}
diff --git a/src/game/WaypointManager.h b/src/game/WaypointManager.h
index 85f8b765d45..a8f2d5746e9 100644
--- a/src/game/WaypointManager.h
+++ b/src/game/WaypointManager.h
@@ -34,7 +34,9 @@ struct WaypointData
};
typedef std::vector<WaypointData*> WaypointPath;
-extern UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
+typedef UNORDERED_MAP<uint32, WaypointPath*> WaypointPathMap;
+
+extern WaypointPathMap WaypointPathHolder;
class WaypointStore
{
@@ -48,9 +50,10 @@ class WaypointStore
WaypointPath* GetPath(uint32 id)
{
- if(waypoint_map.find(id) != waypoint_map.end())
- return waypoint_map[id];
- else return 0;
+ WaypointPathMap::iterator itr = WaypointPathHolder.find(id);
+ if(itr != WaypointPathHolder.end())
+ return itr->second;
+ return NULL;
}
inline uint32 GetRecordsCount() { return records; }
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp
index ae7ef0bce00..effc78d8026 100644
--- a/src/game/WaypointMovementGenerator.cpp
+++ b/src/game/WaypointMovementGenerator.cpp
@@ -100,7 +100,7 @@ WaypointMovementGenerator<Creature>::Initialize(Creature &u)
//i_nextMoveTime.Reset(0);
StopedByPlayer = false;
if(!path_id)
- path_id = u.GetWaypointPath();
+ path_id = u.GetWaypointPathId();
waypoints = WaypointMgr.GetPath(path_id);
i_currentNode = 0;
if(waypoints && waypoints->size())
@@ -226,7 +226,7 @@ template bool WaypointMovementGenerator<Player>::Update(Player &, const uint32 &
template void WaypointMovementGenerator<Player>::MovementInform(Player &);
//----------------------------------------------------//
-void FlightPathMovementGenerator::LoadPath(Player &)
+void FlightPathMovementGenerator::SetWaypointPathId(Player &)
{
objmgr.GetTaxiPathNodes(i_pathId, i_path,i_mapIds);
}
@@ -252,7 +252,7 @@ void FlightPathMovementGenerator::Initialize(Player &player)
player.addUnitState(UNIT_STAT_IN_FLIGHT);
player.SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);
player.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
- LoadPath(player);
+ SetWaypointPathId(player);
Traveller<Player> traveller(player);
// do not send movement, it was sent already
i_destinationHolder.SetDestination(traveller, i_path[i_currentNode].x, i_path[i_currentNode].y, i_path[i_currentNode].z, false);
diff --git a/src/game/WaypointMovementGenerator.h b/src/game/WaypointMovementGenerator.h
index 9804c150d63..9c93486a675 100644
--- a/src/game/WaypointMovementGenerator.h
+++ b/src/game/WaypointMovementGenerator.h
@@ -50,7 +50,7 @@ class TRINITY_DLL_SPEC PathMovementBase
bool MovementInProgress(void) const { return i_currentNode < i_path.Size(); }
- void LoadPath(T &);
+ void SetWaypointPathId(T &);
void ReloadPath(T &);
uint32 GetCurrentNode() const { return i_currentNode; }
@@ -104,7 +104,7 @@ public PathMovementBase<Player>
bool Update(Player &, const uint32 &);
MovementGeneratorType GetMovementGeneratorType() { return FLIGHT_MOTION_TYPE; }
- void LoadPath(Player &);
+ void SetWaypointPathId(Player &);
void ReloadPath(Player &) { /* don't reload flight path */ }
Path& GetPath() { return i_path; }
diff --git a/src/shared/Database/SQLStorage.cpp b/src/shared/Database/SQLStorage.cpp
index 8561afc4a33..67091174c77 100644
--- a/src/shared/Database/SQLStorage.cpp
+++ b/src/shared/Database/SQLStorage.cpp
@@ -29,9 +29,9 @@ extern DatabaseMysql WorldDatabase;
const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiis";
const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiii";
-const char CreatureDataAddonInfofmt[]="iiiiiiiis";
+const char CreatureDataAddonInfofmt[]="iiiiiiis";
const char CreatureModelfmt[]="iffbi";
-const char CreatureInfoAddonInfofmt[]="iiiiiiiis";
+const char CreatureInfoAddonInfofmt[]="iiiiiiis";
const char EquipmentInfofmt[]="iiii";
const char GameObjectInfosrcfmt[]="iiisssiifiiiiiiiiiiiiiiiiiiiiiiiis";
const char GameObjectInfodstfmt[]="iiisssiifiiiiiiiiiiiiiiiiiiiiiiiii";