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-rw-r--r--src/trinitycore/trinitycore.conf.dist13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/trinitycore/trinitycore.conf.dist b/src/trinitycore/trinitycore.conf.dist
index 0d6e7d2e557..f77ef578fa9 100644
--- a/src/trinitycore/trinitycore.conf.dist
+++ b/src/trinitycore/trinitycore.conf.dist
@@ -1,7 +1,7 @@
##########################################
# Trinity Core worldd configuration file #
##########################################
-ConfVersion=2009101701
+ConfVersion=2009122101
###################################################################################################################
# CONNECTIONS AND DIRECTORIES
@@ -1858,11 +1858,12 @@ Ra.Secure = 1
# Players will start with most of the high level reputations that are needed for items, mounts etc.
# If there are any reputation faction you want to be added, just tell me.
#
-# PlayerStart.AllSpells
-# If enabled, players will start with all their class spells (not talents). Useful for instant 70 servers.
-# You must import playercreateinfo_spell_custom.sql, it's included in the SQL folder.
-# Default: 0 - off
-# 1 - on
+# PlayerStart.AllSpells
+# If enabled, players will start with all their class spells (not talents). Useful for instant 80 servers.
+# You must populate playercreateinfo_spell_custom table with the spells you want, or this WILL NOT WORK! The table has data for all classes / races up to TBC expansion. Do not enable if you do not know what you are doing!
+# Default: 0 - off
+# 1 - on
+#
#
# PlayerStart.MapsExplored
# Players will start with all maps explored if enabled