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-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index dd7bb3fe3e7..5665121dbff 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -4262,7 +4262,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
// multiple weapon dmg effect workaround
// execute only the last weapon damage
// and handle all effects at once
- for (int j = i+i; j < 3; ++j)
+ for (int j = i+1; j < 3; ++j)
{
switch(m_spellInfo->Effect[j])
{