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-rw-r--r--src/game/OutdoorPvPObjectiveAI.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/OutdoorPvPObjectiveAI.cpp b/src/game/OutdoorPvPObjectiveAI.cpp
index 9c9603a7f91..e8595e791f7 100644
--- a/src/game/OutdoorPvPObjectiveAI.cpp
+++ b/src/game/OutdoorPvPObjectiveAI.cpp
@@ -28,6 +28,7 @@
OutdoorPvPObjectiveAI::OutdoorPvPObjectiveAI(Creature &c) : i_creature(c)
{
sLog.outDebug("OutdoorPvP objective AI assigned to creature guid %u", c.GetGUIDLow());
+ c.SetAggressive(true);
}
void OutdoorPvPObjectiveAI::MoveInLineOfSight(Unit *u)