diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 683e5e79751..f6e2e6f83ea 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1731,7 +1731,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff int32 manaTaken = -pVictim->ModifyPower(POWER_MANA, -manaReduction); // take case when mana has ended up into account - currentAbsorb = int32(float(currentAbsorb)*(float(manaTaken) / float(manaReduction))); + currentAbsorb = currentAbsorb ? int32(float(currentAbsorb)*(float(manaTaken) / float(manaReduction))) : 0; dmgInfo.AbsorbDamage(currentAbsorb); |