diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7c0fb6a64fd..a606cd14190 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6748,7 +6748,7 @@ void Unit::EnergizeBySpell(Unit* victim, SpellInfo const* spellInfo, int32 damag      int32 gain = victim->ModifyPower(powerType, damage, false);      int32 overEnergize = damage - gain;      victim->GetThreatManager().ForwardThreatForAssistingMe(this, float(damage) / 2, spellInfo, true); -    SendEnergizeSpellLog(victim, spellInfo->Id, damage, overEnergize, powerType); +    SendEnergizeSpellLog(victim, spellInfo->Id, gain, overEnergize, powerType);  }  uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uint32 pdamage, DamageEffectType damagetype, SpellEffectInfo const* effect, uint32 stack) const | 
