diff options
| author | Shauren <shauren.trinity@gmail.com> | 2021-05-15 02:15:09 +0200 | 
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-05-15 02:15:09 +0200 | 
| commit | b511fac643f4192d5f748192bf711b64a9a2363d (patch) | |
| tree | 7825dd21f22209fd91f8675475ac9f75594a0f8c /src | |
| parent | fb6c1dc295b6c6969f42b7968df063792a720ec7 (diff) | |
Core/Spells: Send actual power gain amount in spell energize log
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7c0fb6a64fd..a606cd14190 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6748,7 +6748,7 @@ void Unit::EnergizeBySpell(Unit* victim, SpellInfo const* spellInfo, int32 damag      int32 gain = victim->ModifyPower(powerType, damage, false);      int32 overEnergize = damage - gain;      victim->GetThreatManager().ForwardThreatForAssistingMe(this, float(damage) / 2, spellInfo, true); -    SendEnergizeSpellLog(victim, spellInfo->Id, damage, overEnergize, powerType); +    SendEnergizeSpellLog(victim, spellInfo->Id, gain, overEnergize, powerType);  }  uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uint32 pdamage, DamageEffectType damagetype, SpellEffectInfo const* effect, uint32 stack) const | 
