diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellAuras.cpp | 5 | ||||
-rw-r--r-- | src/game/SpellEffects.cpp | 2 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index dc98be3bfa0..c1efbf24432 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -4338,6 +4338,11 @@ void AuraEffect::HandleModMechanicImmunity(bool apply, bool Real, bool /*changeA //immune movement impairment and loss of control if(GetId()==42292 || GetId()==59752) mechanic=IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK; + // Forbearance + // in DBC wrong mechanic immune since 3.0.x + else if (GetId() == 25771) + mechanic = 1 << MECHANIC_IMMUNE_SHIELD; + if (!mechanic) return; diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 44cbc2f04f1..6aeb5f90869 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -6159,7 +6159,7 @@ void Spell::EffectCharge2(uint32 /*i*/) { target->GetContactPoint(m_caster, x, y, z); // not all charge effects used in negative spells - if ( !IsPositiveSpell(m_spellInfo->Id) && m_caster->GetTypeId() == TYPEID_PLAYER) + if(!IsPositiveSpell(m_spellInfo->Id) && m_caster->GetTypeId() == TYPEID_PLAYER) m_caster->Attack(target, true); } else |