diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 24 |
2 files changed, 4 insertions, 24 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 5094589f921..618849d0ff7 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -327,6 +327,10 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee uint32 moveFlag = SPLINEFLAG_TRAJECTORY | SPLINEFLAG_WALKING; uint32 time = uint32(speedZ * 100); + // Instantly interrupt non melee spells being casted + if (i_owner->IsNonMeleeSpellCasted(true)) + i_owner->InterruptNonMeleeSpells(true); + i_owner->addUnitState(UNIT_STAT_CHARGING | UNIT_STAT_JUMPING); i_owner->m_TempSpeed = speedXY; if (i_owner->GetTypeId() == TYPEID_PLAYER) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index ad908cc26ec..3e870182e63 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -733,22 +733,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) { damage += int32(m_caster->GetShieldBlockValue() * 1.3f); } - // Judgements - else switch (m_spellInfo->Id) - { - case 20187: - case 54158: - case 31804: - float attackPower = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); - float spellPower = (float)(m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo))); - if (m_spellInfo->Id == 20187) // Judgement of Righteousness - damage += int32(0.2f * attackPower + 0.32f * spellPower); - if (m_spellInfo->Id == 54158) // Judgement of Wisdom, Light, Justice - damage += int32(0.16f * attackPower + 0.25f * spellPower); - if (m_spellInfo->Id == 31804) // Judgement of Vengeance - damage += int32(0.14f * attackPower + 0.22f * spellPower); - break; - } break; } case SPELLFAMILY_DEATHKNIGHT: @@ -2100,10 +2084,6 @@ void Spell::EffectJump(uint32 i) if (m_caster->isInFlight()) return; - // Instantly interrupt non melee spells being casted - if (m_caster->IsNonMeleeSpellCasted(true)) - m_caster->InterruptNonMeleeSpells(true); - float x,y,z,o; if (m_targets.getUnitTarget()) { @@ -2131,10 +2111,6 @@ void Spell::EffectJumpDest(uint32 i) if (m_caster->isInFlight()) return; - // Instantly interrupt non melee spells being casted - if (m_caster->IsNonMeleeSpellCasted(true)) - m_caster->InterruptNonMeleeSpells(true); - // Init dest coordinates float x,y,z,o; if (m_targets.HasDst()) |