diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Object/Object.h | 4 | ||||
-rw-r--r-- | src/server/game/Grids/Notifiers/GridNotifiers.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 0d82bcf9d8c..8c8877c1be2 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -654,8 +654,8 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation GameObject* FindNearestGameObject(uint32 entry, float range) const; GameObject* FindNearestGameObjectOfType(GameobjectTypes type, float range) const; - void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& lList, uint32 uiEntry, float fMaxSearchRange) const; - void GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, uint32 uiEntry, float fMaxSearchRange) const; + void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& lList, uint32 uiEntry = 0, float fMaxSearchRange = 250.0f) const; + void GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, uint32 uiEntry = 0, float fMaxSearchRange = 250.0f) const; void GetPlayerListInGrid(std::list<Player*>& lList, float fMaxSearchRange) const; void DestroyForNearbyPlayers(); diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index 322baa2a1ec..311bb9dee48 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -1267,7 +1267,7 @@ namespace Trinity bool operator()(GameObject* go) const { - if (go->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(go, m_fRange, false)) + if ((!m_uiEntry || go->GetEntry() == m_uiEntry) && m_pObject->IsWithinDist(go, m_fRange, false)) return true; return false; @@ -1286,7 +1286,7 @@ namespace Trinity bool operator()(Unit* unit) const { - if (unit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(unit, m_fRange, false)) + if ((!m_uiEntry || unit->GetEntry() == m_uiEntry) && m_pObject->IsWithinDist(unit, m_fRange, false)) return true; return false; |