aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index fed41f79b88..2ff398fcba4 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1453,11 +1453,11 @@ void GameObject::Use(Unit* user)
TC_LOG_DEBUG("misc", "Fishing check (skill: %i zone min skill: %i chance %i roll: %i", skill, zone_skill, chance, roll);
- // but you will likely cause junk in areas that require a high fishing skill (not yet implemented)
+ player->UpdateFishingSkill();
+
+ // but you will likely cause junk in areas that require a high fishing skill
if (chance >= roll)
{
- player->UpdateFishingSkill();
-
/// @todo I do not understand this hack. Need some explanation.
// prevent removing GO at spell cancel
RemoveFromOwner();