diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 14184b1606d..f1e5f05bd35 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11582,7 +11582,7 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) { // State/effect immunities applied by aura expect full spell immunity // Ignore effects with mechanic, they are supposed to be checked separately - if (spellInfo->Effects[i].Mechanic || !IsImmunedToSpellEffect(spellInfo, i)) + if (!IsImmunedToSpellEffect(spellInfo, i)) { immuneToAllEffects = false; break; |