diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/authserver/Main.cpp | 10 | ||||
-rw-r--r-- | src/server/authserver/authserver.conf.dist | 10 | ||||
-rwxr-xr-x | src/server/shared/Database/DatabaseWorker.cpp | 67 | ||||
-rwxr-xr-x | src/server/shared/Database/DatabaseWorker.h | 52 | ||||
-rwxr-xr-x | src/server/shared/Database/DatabaseWorkerPool.h | 115 | ||||
-rwxr-xr-x | src/server/shared/Database/MySQLConnection.cpp | 9 | ||||
-rwxr-xr-x | src/server/shared/Database/MySQLConnection.h | 7 | ||||
-rwxr-xr-x | src/server/shared/Database/Transaction.h | 2 | ||||
-rwxr-xr-x | src/server/worldserver/Master.cpp | 14 | ||||
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 21 |
10 files changed, 130 insertions, 177 deletions
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp index 7f7d2e39561..454cc83fc1b 100755 --- a/src/server/authserver/Main.cpp +++ b/src/server/authserver/Main.cpp @@ -344,15 +344,15 @@ bool StartDB() worker_threads = 1; } - uint8 synch_threads = sConfig.GetIntDefault("LoginDatabase.SynchThreads", 1); - if (synch_threads < 1 || synch_threads > 32) + uint8 connections = sConfig.GetIntDefault("LoginDatabase.Connections", 2); + if (connections < 1 || connections > 32) { - sLog.outError("Improper value specified for LoginDatabase.SynchThreads, defaulting to 1."); - synch_threads = 1; + sLog.outError("Improper value specified for LoginDatabase.Connections, defaulting to 2."); + connections = 2; } /// NOTE: While authserver is singlethreaded you should keep synch_threads == 1. Increasing it is just silly since only 1 will be used ever. - if (!LoginDatabase.Open(dbstring.c_str(), worker_threads, synch_threads)) + if (!LoginDatabase.Open(dbstring.c_str(), worker_threads, connections)) { sLog.outError("Cannot connect to database"); return false; diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist index 9c14178a0a0..6fed0efe0ed 100644 --- a/src/server/authserver/authserver.conf.dist +++ b/src/server/authserver/authserver.conf.dist @@ -224,11 +224,17 @@ LoginDatabaseInfo = "127.0.0.1;3306;trinity;trinity;auth" # # LoginDatabase.WorkerThreads # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL -# statements. Each worker thread is mirrored with its own connection to the -# MySQL server and their own thread on the MySQL server. +# statements. # Default: 1 - (LoginDatabase.WorkerThreads) LoginDatabase.WorkerThreads = 1 # +# LoginDatabase.Connections +# Description: The amount of MySQL connections spawned. +# Default: 1 + +LoginDatabase.Connections = 1 + +# ################################################################################################### diff --git a/src/server/shared/Database/DatabaseWorker.cpp b/src/server/shared/Database/DatabaseWorker.cpp deleted file mode 100755 index 3739d81210e..00000000000 --- a/src/server/shared/Database/DatabaseWorker.cpp +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "DatabaseEnv.h" -#include "DatabaseWorker.h" -#include "SQLOperation.h" -#include "MySQLConnection.h" -#include "MySQLThreading.h" - -DatabaseWorker::DatabaseWorker(ACE_Activation_Queue* new_queue, MySQLConnection* con) : -m_queue(new_queue), -m_conn(con) -{ - /// Assign thread to task - activate(); -} - -int DatabaseWorker::svc() -{ - if (!m_queue) - return -1; - - SQLOperation *request = NULL; - while (1) - { - request = (SQLOperation*)(m_queue->dequeue()); - if (!request) - break; - - request->SetConnection(m_conn); - request->call(); - - delete request; - } - - m_conn->Close(); - return 0; -} - -int DatabaseWorker::activate() -{ - /* THR_DETACHED: - Create an asynchronous thread. The exit status of the thread would not be available to any other threads. - The thread resources are reclaimed by the operating system whenever the thread is terminated. */ - - /* THR_NEW_LWP: - Create an explicit kernel-level thread (as opposed to a user-level thread). */ - - ACE_Task_Base::activate(THR_NEW_LWP | THR_DETACHED, 1); - return 0; //^ - Spawn one thread to handle this task. - // However more of these tasks may be activated - // See DatabaseWorkerPool ctor. -}
\ No newline at end of file diff --git a/src/server/shared/Database/DatabaseWorker.h b/src/server/shared/Database/DatabaseWorker.h index 8972555fbe1..f51d014bb8d 100755 --- a/src/server/shared/Database/DatabaseWorker.h +++ b/src/server/shared/Database/DatabaseWorker.h @@ -23,20 +23,66 @@ class MySQLConnection; +template <typename T> class DatabaseWorker : public ACE_Task_Base { public: - DatabaseWorker(ACE_Activation_Queue* new_queue, MySQLConnection* con); + DatabaseWorker(ACE_Activation_Queue* new_queue, T* t) : + m_queue(new_queue), + m_pool(t) + { + /// Assign thread to task + activate(); + } + ///- Inherited from ACE_Task_Base - int svc(); - int activate(); + int svc() + { + if (!m_queue) + return -1; + + SQLOperation *request = NULL; + while (1) + { + request = (SQLOperation*)(m_queue->dequeue()); + if (!request) + break; + + MySQLConnection* con = m_pool->GetFreeConnection(); + request->SetConnection(con); + request->call(); + con->Unlock(); + + delete request; + } + + m_conn->Close(); + return 0; + } + + int activate() + { + /* THR_DETACHED: + Create an asynchronous thread. The exit status of the thread would not be available to any other threads. + The thread resources are reclaimed by the operating system whenever the thread is terminated. */ + + /* THR_NEW_LWP: + Create an explicit kernel-level thread (as opposed to a user-level thread). */ + + ACE_Task_Base::activate(THR_NEW_LWP | THR_DETACHED, 1); + return 0; //^ - Spawn one thread to handle this task. + // However more of these tasks may be activated + // See DatabaseWorkerPool ctor. + } + int wait() { return ACE_Task_Base::wait(); } private: DatabaseWorker() : ACE_Task_Base() {} ACE_Activation_Queue* m_queue; MySQLConnection* m_conn; + T* m_pool; // Databasepool we operate on }; #endif diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h index 9b912dd3854..5cfb8af2155 100755 --- a/src/server/shared/Database/DatabaseWorkerPool.h +++ b/src/server/shared/Database/DatabaseWorkerPool.h @@ -51,6 +51,8 @@ class PingOperation : public SQLOperation template <class T> class DatabaseWorkerPool { + template <class Y> friend class DatabaseWorker; + private: typedef ACE_Atomic_Op<ACE_SYNCH_MUTEX, uint32> AtomicUInt; @@ -59,8 +61,6 @@ class DatabaseWorkerPool m_queue(new ACE_Activation_Queue(new ACE_Message_Queue<ACE_MT_SYNCH>)), m_connections(0) { - m_connections.resize(IDX_SIZE); - mysql_library_init(-1, NULL, NULL); WPFatal (mysql_thread_safe(), "Used MySQL library isn't thread-safe."); } @@ -71,32 +71,25 @@ class DatabaseWorkerPool mysql_library_end(); } - bool Open(const std::string& infoString, uint8 async_threads, uint8 synch_threads) + bool Open(const std::string& infoString, uint8 connections, uint8 delaythreads) { m_connectionInfo = MySQLConnectionInfo(infoString); - sLog.outSQLDriver("Opening databasepool '%s'. Async threads: %u, synch threads: %u", m_connectionInfo.database.c_str(), async_threads, synch_threads); - - /// Open asynchronous connections (delayed operations) - m_connections[IDX_ASYNC].resize(async_threads); - for (uint8 i = 0; i < async_threads; ++i) - { - T* t = new T(m_queue, m_connectionInfo); - t->Open(); - m_connections[IDX_ASYNC][i] = t; - ++m_connectionCount; - } + sLog.outSQLDriver("Opening databasepool '%s'. Delaythreads: %u, connections: %u", m_connectionInfo.database.c_str(), delaythreads, connections); - /// Open synchronous connections (direct, blocking operations) - m_connections[IDX_SYNCH].resize(synch_threads); - for (uint8 i = 0; i < synch_threads; ++i) + m_connections.resize(connections); + for (uint8 i = 0; i < connections; ++i) { T* t = new T(m_connectionInfo); t->Open(); - m_connections[IDX_SYNCH][i] = t; + m_connections[i] = t; ++m_connectionCount; } + m_delaythreads.resize(delaythreads); + for (uint8 i = 0; i < delaythreads; ++i) + m_delaythreads[i] = new DatabaseWorker<ThisClass>(m_queue, this); + sLog.outSQLDriver("Databasepool opened succesfuly. %u connections running.", (uint32)m_connectionCount.value()); return true; } @@ -107,25 +100,21 @@ class DatabaseWorkerPool /// Shuts down delaythreads for this connection pool. m_queue->queue()->deactivate(); - for (uint8 i = 0; i < m_connections[IDX_ASYNC].size(); ++i) - { - /// TODO: Better way. probably should flip a boolean and check it on low level code before doing anything on the mysql ctx - /// Now we just wait until m_queue gives the signal to the worker threads to stop - T* t = m_connections[IDX_ASYNC][i]; - t->m_worker->wait(); // t->Close(); is called from worker thread - --m_connectionCount; - } - sLog.outSQLDriver("Asynchronous connections on databasepool '%s' terminated. Proceeding with synchronous connections.", m_connectionInfo.database.c_str()); + for (uint8 i = 0; i < m_delaythreads.size(); ++i) + m_delaythreads[i]->wait(); - /// Shut down the synchronous connections - for (uint8 i = 0; i < m_connections[IDX_SYNCH].size(); ++i) + /// Shut down the connections + for (uint8 i = 0; i < m_connections.size(); ++i) { - T* t = m_connections[IDX_SYNCH][i]; - //while (1) - // if (t->LockIfReady()) -- For some reason deadlocks us - t->Close(); - --m_connectionCount; + T* t = m_connections[i]; + while (1) + if (t->LockIfReady()) + { + t->Close(); + --m_connectionCount; + break; + } } sLog.outSQLDriver("All connections on databasepool %s closed.", m_connectionInfo.database.c_str()); @@ -312,22 +301,31 @@ class DatabaseWorkerPool void KeepAlive() { - /// Ping synchronous connections - for (uint8 i = 0; i < m_connections[IDX_SYNCH].size(); ++i) + /// Ping connections + for (uint8 i = 0; i < m_connections.size(); ++i) { - T* t = m_connections[IDX_SYNCH][i]; + T* t = m_connections[i]; if (t->LockIfReady()) { t->Ping(); t->Unlock(); } } - - /// Assuming all worker threads are free, every worker thread will receive 1 ping operation request - /// If one or more worker threads are busy, the ping operations will not be split evenly, but this doesn't matter - /// as the sole purpose is to prevent connections from idling. - for (size_t i = 0; i < m_connections[IDX_ASYNC].size(); ++i) - Enqueue(new PingOperation); + } + + protected: + T* GetFreeConnection() + { + uint8 i = 0; + for (;;) /// Block forever until a connection is free + { + T* t = m_connections[++i % m_connectionCount.value()]; + if (t->LockIfReady()) /// Must be matched with t->Unlock() or you will get deadlocks + return t; + } + + // This will be called when Celine Dion learns to sing + return NULL; } private: @@ -347,33 +345,14 @@ class DatabaseWorkerPool m_queue->enqueue(op); } - T* GetFreeConnection() - { - uint8 i = 0; - size_t num_cons = m_connections[IDX_SYNCH].size(); - for (;;) /// Block forever until a connection is free - { - T* t = m_connections[IDX_SYNCH][++i % num_cons ]; - if (t->LockIfReady()) /// Must be matched with t->Unlock() or you will get deadlocks - return t; - } - - // This will be called when Celine Dion learns to sing - return NULL; - } - private: - enum - { - IDX_ASYNC, - IDX_SYNCH, - IDX_SIZE, - }; - - ACE_Activation_Queue* m_queue; //! Queue shared by async worker threads. - std::vector< std::vector<T*> > m_connections; - AtomicUInt m_connectionCount; //! Counter of MySQL connections; + typedef DatabaseWorkerPool<T> ThisClass; + + ACE_Activation_Queue* m_queue; //! Queue shared by async worker threads. + std::vector<T*> m_connections; + AtomicUInt m_connectionCount; //! Counter of MySQL connections; MySQLConnectionInfo m_connectionInfo; + std::vector<DatabaseWorker<ThisClass>*> m_delaythreads; //! Delaythreads (templatized) }; #endif diff --git a/src/server/shared/Database/MySQLConnection.cpp b/src/server/shared/Database/MySQLConnection.cpp index 20c614b5333..de05ee311db 100755 --- a/src/server/shared/Database/MySQLConnection.cpp +++ b/src/server/shared/Database/MySQLConnection.cpp @@ -34,20 +34,11 @@ MySQLConnection::MySQLConnection(MySQLConnectionInfo& connInfo) : m_queue(NULL), -m_worker(NULL), m_Mysql(NULL), m_connectionInfo(connInfo) { } -MySQLConnection::MySQLConnection(ACE_Activation_Queue* queue, MySQLConnectionInfo& connInfo) : -m_queue(queue), -m_Mysql(NULL), -m_connectionInfo(connInfo) -{ - m_worker = new DatabaseWorker(m_queue, this); -} - MySQLConnection::~MySQLConnection() { ASSERT (m_Mysql); /// MySQL context must be present at this point diff --git a/src/server/shared/Database/MySQLConnection.h b/src/server/shared/Database/MySQLConnection.h index 56a670d07c1..a72b5b2b54b 100755 --- a/src/server/shared/Database/MySQLConnection.h +++ b/src/server/shared/Database/MySQLConnection.h @@ -22,7 +22,7 @@ #ifndef _MYSQLCONNECTION_H #define _MYSQLCONNECTION_H -class DatabaseWorker; +template <class T> class DatabaseWorker; class PreparedStatement; class MySQLPreparedStatement; class PingOperation; @@ -56,11 +56,11 @@ struct MySQLConnectionInfo class MySQLConnection { template <class T> friend class DatabaseWorkerPool; + template <class T> friend class DatabaseWorker; friend class PingOperation; public: - MySQLConnection(MySQLConnectionInfo& connInfo); //! Constructor for synchroneous connections. - MySQLConnection(ACE_Activation_Queue* queue, MySQLConnectionInfo& connInfo); //! Constructor for asynchroneous connections. + MySQLConnection(MySQLConnectionInfo& connInfo); ~MySQLConnection(); virtual bool Open(); @@ -102,7 +102,6 @@ class MySQLConnection private: ACE_Activation_Queue* m_queue; //! Queue shared with other asynchroneous connections. - DatabaseWorker* m_worker; //! Core worker task. MYSQL * m_Mysql; //! MySQL Handle. MySQLConnectionInfo& m_connectionInfo; //! Connection info (used for logging) ACE_Thread_Mutex m_Mutex; diff --git a/src/server/shared/Database/Transaction.h b/src/server/shared/Database/Transaction.h index 8bdb11541e7..e8200f9810a 100755 --- a/src/server/shared/Database/Transaction.h +++ b/src/server/shared/Database/Transaction.h @@ -49,7 +49,7 @@ typedef ACE_Refcounted_Auto_Ptr<Transaction, ACE_Null_Mutex> SQLTransaction; class TransactionTask : public SQLOperation { template <class T> friend class DatabaseWorkerPool; - friend class DatabaseWorker; + template <class T> friend class DatabaseWorker; public: TransactionTask(SQLTransaction trans) : m_trans(trans) {} ; diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp index ecfbdbc7d8e..4dede995597 100755 --- a/src/server/worldserver/Master.cpp +++ b/src/server/worldserver/Master.cpp @@ -419,7 +419,7 @@ bool Master::_StartDB() { sLog.SetLogDB(false); std::string dbstring; - uint8 async_threads, synch_threads; + uint8 async_threads, connections; dbstring = sConfig.GetStringDefault("WorldDatabaseInfo", ""); if (dbstring.empty()) @@ -436,10 +436,10 @@ bool Master::_StartDB() return false; } - synch_threads = sConfig.GetIntDefault("WorldDatabase.SynchThreads", 1); + connections = sConfig.GetIntDefault("WorldDatabase.Connections", 2); ///- Initialise the world database - if (!WorldDatabase.Open(dbstring, async_threads, synch_threads)) + if (!WorldDatabase.Open(dbstring, async_threads, connections)) { sLog.outError("Cannot connect to world database %s", dbstring.c_str()); return false; @@ -460,10 +460,10 @@ bool Master::_StartDB() return false; } - synch_threads = sConfig.GetIntDefault("CharacterDatabase.SynchThreads", 2); + connections = sConfig.GetIntDefault("CharacterDatabase.Connections", 2); ///- Initialise the Character database - if (!CharacterDatabase.Open(dbstring, async_threads, synch_threads)) + if (!CharacterDatabase.Open(dbstring, async_threads, connections)) { sLog.outError("Cannot connect to Character database %s", dbstring.c_str()); return false; @@ -485,10 +485,10 @@ bool Master::_StartDB() return false; } - synch_threads = sConfig.GetIntDefault("LoginDatabase.SynchThreads", 1); + connections = sConfig.GetIntDefault("LoginDatabase.Connections", 2); ///- Initialise the login database - if (!LoginDatabase.Open(dbstring, async_threads, synch_threads)) + if (!LoginDatabase.Open(dbstring, async_threads, connections)) { sLog.outError("Cannot connect to login database %s", dbstring.c_str()); return false; diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index a74fd7c0b71..6815f27d00b 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -94,8 +94,7 @@ CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters" # WorldDatabase.WorkerThreads # CharacterDatabase.WorkerThreads # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL -# statements. Each worker thread is mirrored with its own connection to the -# MySQL server and their own thread on the MySQL server. +# statements. # Default: 1 - (LoginDatabase.WorkerThreads) # 1 - (WorldDatabase.WorkerThreads) # 1 - (CharacterDatabase.WorkerThreads) @@ -105,17 +104,17 @@ WorldDatabase.WorkerThreads = 1 CharacterDatabase.WorkerThreads = 1 # -# LoginDatabase.SynchThreads -# WorldDatabase.SynchThreads -# CharacterDatabase.SynchThreads -# Description: The amount of MySQL connections spawned to handle. -# Default: 1 - (LoginDatabase.WorkerThreads) -# 1 - (WorldDatabase.WorkerThreads) +# LoginDatabase.Connections +# WorldDatabase.Connections +# CharacterDatabase.Connections +# Description: The amount of MySQL connections spawned. +# Default: 1 - (LoginDatabase.Connections) +# 1 - (WorldDatabase.Connections) # 2 - (CharacterDatabase.WorkerThreads) -LoginDatabase.SynchThreads = 1 -WorldDatabase.SynchThreads = 1 -CharacterDatabase.SynchThreads = 2 +LoginDatabase.Connections = 2 +WorldDatabase.Connections = 2 +CharacterDatabase.Connections = 2 # # MaxPingTime |