| Age | Commit message (Collapse) | Author |
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- NULL -> nullptr
- Rename "AssistPlayerInCombat(who)" to "AssistPlayerInCombatAgainst(who)" to reflect what the method actually does
- Code style
No functionality was changed.
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Core/Command: remove account_muted data on account deletion
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RBAC_PERM_COMMAND_NPC_EVADE = 837,
RBAC_PERM_COMMAND_PET_LEVEL = 838,
RBAC_PERM_COMMAND_SERVER_SHUTDOWN_FORCE = 839,
conflicts with 6.x:
RBAC_PERM_COMMAND_RELOAD_CHARACTER_TEMPLATE = 837,
RBAC_PERM_COMMAND_RELOAD_QUEST_GREETING = 838,
RBAC_PERM_COMMAND_DEBUG_SEND_PLAYSCENE = 839,
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Code functionality shouldn't have been modified.
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Code functionality shouldn't have been modified.
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- remove #define text from script
- move say text to DB table creature_text
- add enum names and values
- move values in code to enum
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By msoky
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Code functionality shouldn't have been modified.
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#16554)
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milliseconds instead of seconds.
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Change "server shutdown 0" behavior to delay the shutdown by the force threshold specified in configs if there are still players connected, set to 30 by default
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This PR affects the following 2 quests:
Quest ID 4001 "What Is Going On?" - part 2 (Horde)
Quest ID 4342 "Kharan's Tale" (Alliance)
Target of this PR:
Move core script npc_kharan_mighthammer to DB/SAI
(thereby removing 10 lines of hardcoded text).
* DB/conditions: extra gossip conditions
- added conditions for gossip before quest taken and after quest completed.
- removed redundant core script SAY_GET_ME_OUT_OF_HERE comment
* DB/creature: add more text to Kharan
- add all missing creature_text lines to entry 9021 Kharan Mighthammer
- add SAI duration to wait before TEXT_OVER is triggered (3000 ms)
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Code functionality shouldn't have been modified.
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Code functionality shouldn't have been modified.
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- Add missing Vordrassil's Seed spawns
- Add missing creature spawns: Frostpaw Warrior, Redfang Hunter, Generic Trigger LAB, Frostpaw Shaman, Redfang Elder, Frostpaw Trapper
- Add pathing for Frostpaw Shaman, Frostpaw Warrior
- Change some SAI's, Redfang Hunter SAI, Frostpaw Shaman SAI, Generic Trigger LAB SAI
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Code functionality shouldn't have been modified.
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Fix this http://www.wowhead.com/quest=12036/from-the-depths-of-azjol-nerub again after https://github.com/TrinityCore/TrinityCore/commit/cdf8f3c2e1f0363b6d0b7ce82221c813d633a62c areatrigger_involvedrelation does not like sai triggers
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Change "server shutdown" behavior to always include [force] optional parameter when issued from local or remote console.
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Code functionality shouldn't have been modified.
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#17112)
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characters encoded on more than a single byte
Closes #17725
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1) http://www.wowhead.com/quest=11631/vision-of-air so there is actually visual rather than quest been immedietly completed when quest item used
2) Event for turn in of http://www.wowhead.com/quest=11695/the-horn-of-elemental-fury
3) A small fix for Subjugated Iskalder so this npc has to be taken back the the bone witch rather than credit been given on spawn and npc not moving (due to bad follow action),
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(works since gcc 4.9)
(cherry picked from commit 943496e56b648b050ba6e38d83a8161255c1d537)
# Conflicts:
# src/server/game/DataStores/DB2Stores.cpp
# src/server/game/DataStores/DB2Stores.h
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- Add a workaround in BattleGround correcting for bad rotations in BG scripts
- Calculate rotation from rotation in Wintergrasp, this function hasn't a rotation parameter and should be added in the future.
- Also removed an ugly hardcode in Battlefield::SpawnGameObject
Closes #17711
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Do not allow a player to invite himself in group.
Fix an edge case when inviting another player that would cause a crash.
Fix #17664
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ChatLevelReq.Say
ChatLevelReq.Emote
ChatLevelReq.Yell
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Closes #17684 by robinsch
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Move script npcs_riverbreeze_and_silversky to SAI,
thereby removing one line of hardcoded text.
- Remove core script npcs_riverbreeze_and_silversky
- Create SAI script for gossip event Cenarion Beacon
- Add missing gossip_menu for plant description
- Add missing creature_text about Cenarion Beacon
- Add and correct conditions for gossip availability
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* Core/Scripts: Remove useless log message (ref. joschiwald)
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and enable GO rotation in scripts
- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
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* Commenting on a ticket no longer sends the GM's name to the ticket handler for assignment
* Closes #16091
* Closes #17686
Signed-off-by: Naios <naios-dev@live.de>
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(#14146)
cmangos/mangos-wotlk@0fe88f35dfb: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb791b: [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c6c1: [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table
Closes #14146
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