| Age | Commit message (Collapse) | Author |
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(cherry picked from commit 4279bfb6cbe1e0f9b639698b1f4d84c4966b6514)
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(cherry picked from commit 678f7a461504ec88074307f4dab0ddfd34ec0881)
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(cherry picked from commit 470e5686b880a3a5df801dcaa818293d1151953f)
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* Tests: Update Catch2 to v2.13.9
(cherry picked from commit 189ea0b1a5e4bbaa88638aee54934d4e540ccb50)
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* Core/World: Include more details about MaxCoreStuckTime asserts
Include more details about MaxCoreStuckTime asserts that might help find why FreezeDetector gets triggered with idle MapThreads
* Codestyle fix
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last phase (#27910)
* Fix wrong npc text,trash movment,archimode last phase
1.Fix wrong npc text for Jania,Thrall,Tyrande.
2.Change Hyjal trash movement from walk to run.
3.Fix archimode drain worldtree event.
4.Fix archimode below 10% hp phase.Case Protection of elune on player.
* fix code style
fix code style
* fix wrong type
* Revert "fix wrong type"
This reverts commit 204c45f7d76cb8f7e3a444db1d7bebb341ad931c.
* fix wrong type
* Update boss_archimonde.cpp
* add missing Creature Text
* fix code style
* Update hyjalAI.cpp
* do some work to prevent respawn mobs in combat
* remove dup yell at alliance base
* fix code style
* fix SPELL_METEOR unvisiable when spawn Giant Infernal
* change to DoCastSelf
* hide archimonde doomfire spirit visual
* fix code style
* fix SQL warning when startup server
* fix code style
* move SetRun out of constructor
* remove target list
* move setRun
* fix code style
* Change npctext ID to high ID.Fill text into Creature Text
Change npctext ID to high ID.
Fill text into Creature Text.
* Remove Magic Numbers
* change npctext high ID
* fix change high npc_text id in code
* remove setCanFly,add flight state to db
* change npc_text id
* change npc yell condition after second boss dead
* update npc_text IDs taken from sniff file.
Updated IDs taken from sniff file provided by Aokromes.
* remove MoveInLineOfSight
* move protection_of_elune immuity effect to spell script
* move worldtree channel target to db
Move worldtree channel target to db
Fix wrong position and movement_type of worldtree channel target
* update wrong npc_text IDs in code
* remove CastProtectionOfElune
* remove SetVisible(false),change flags_txtra of doomfire(18095) and doomfire_spirit(18104)
* update sql
* fix compile error
* revent spawntime,move guards say slay and say death to db
* Move code from Initialize() to Reset()
Move code from Initialize() to Reset()
Move code from Initialize() to Reset()
Update boss_archimonde.cpp
* remove unneeeary ->AI()
* Update hyjal_trash.cpp
* Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
* Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
* Rename 9999_99_99_world.sql to 2022_09_11_00_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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immunities
Closes #28237
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Changes go_bells script to play the BellTollDwarfGnome once at every hour.
References:
https://www.reddit.com/r/classicwow/comments/ou0rw5/question_what_is_that_super_loud_bellowing/
cherry-pick commit (Hourly bell: Dwarf horn sound should only play once vmangos/core#1569)
Co-authored-by: schell244 <9536270+schell244@users.noreply.github.com>
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* Effects that target is immune to will be suppressed instead of completely removed
Closes #28096
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separate function called only once for each target instead of doing it once for every effect on every target
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ones
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nodes (#28227)
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master branch
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and your team's flag return due to drop timer ended (#28200)
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* clarify that this is not the crash error, but an error with the crash report itself
* improve formatting and message boundaries
* warn the reader that this means the call stack symbols may be inaccurate
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Closes #28167
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startup (#28173)
- If the class lacks health/mana data entirely, pClassInfo is null and crashes without reaching the error message if we don't check it first.
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and your team's flag gets returned (#28087)
Closes #28076
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man mode (#28164)
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Fix GM characters using DeathKnight char level even for non-DK chars.
Issue added in 4e864848284443428cd7c12d70e64f68cefe84d7
Close #28165
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spells in 25 man version of Noth the Plaguebringer encounter (#28161)
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* Fix starting level for GMs creating a DK
* Change behavior to look at max instead of ignoring DKs for GMs
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