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2010-01-24Fix Script VoA/Emalon.Trazom62
- fix handling of minions' list so the overcharge does not fail due to dead minion in the list. --HG-- branch : trunk
2010-01-24*added new CMakeListsRat
-should speed up building on linux systems --HG-- branch : trunk
2010-01-24Fix Script Naxxramas/Kel'Thuzad. Thanks Scarymovie87.Trazom62
Fixes issue 464. - fix timers - fix maximum number of spawn abomination or weaver - fix kel'thuzad not attackable after reset. - fix phase 3 start at 45% --HG-- branch : trunk
2010-01-24Remove SpellChannelInterruptFlags definitions which were duplicate of ↵QAston
SpellAuraInterruptFlags, move IsRemoved check to Aura::UpdateTargetMap --HG-- branch : trunk
2010-01-24*Bring back one unintentionally removed check in Aura::UpdateOwnerQAston
*Remove not blizzlike hack for Vanish (it should not remove delayed spells from player) --HG-- branch : trunk
2010-01-24implement ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM (achievement Epic, Superior)Trazom62
remove hack for ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT and ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT (achievement Needy, Greedy) need DB support --HG-- branch : trunk
2010-01-24Some good old fashioned proper Trinity Standard sql renaming and formatting.nihal
Also added missing data to world.sql. --HG-- branch : trunk
2010-01-24Add support for Maelstrom Weapon to prevent melee attack interruption when ↵thenecromancer
affecting spells --HG-- branch : trunk
2010-01-24SPELLMOD_DAMAGE is applied in SpellDamageBonus() - remove this hack for ↵thenecromancer
Eviscerate to prevent double apply --HG-- branch : trunk
2010-01-24Mergethenecromancer
--HG-- branch : trunk
2010-01-24Send SMSG_SPELLORDAMAGE_IMMUNE when target is immune to periodic aura tickthenecromancer
--HG-- branch : trunk
2010-01-24*Some optimisation in Unit::HasNegativeAuraWithInterruptFlag.QAston
--HG-- branch : trunk
2010-01-24Fix some reactive/shapeshift based talents being active in spec they are not ↵thenecromancer
learned in --HG-- branch : trunk
2010-01-24Implement direct damage effect for Seal of Vengeancethenecromancer
--HG-- branch : trunk
2010-01-24Fixes issue #476. Remove owned auras in addition to applied auras on unit death.QAston
--HG-- branch : trunk
2010-01-24*Do not keep area aura targets in combat with aura ownerQAston
*Add some safety checks to area aura target map update. --HG-- branch : trunk
2010-01-24*removed no more needed extern keywords from ScriptLoaderRat
--HG-- branch : trunk
2010-01-24*merge ScriptMgr::LoadOverridenDBCData to SpellMgrLoadSpellCustomAttr, patch ↵Rat
by Azuritus, closes issue #444 --HG-- branch : trunk
2010-01-23* Remove CellLock class and all cell-level thread locking.XTZGZoReX
** It was wasting CPU power as cell-level locking is not needed. ** Our multithreading is on map-level, not cell-level. ** CellLock was just a 'proxy' between Cell and CellPair and in some cases carried redundant data. ** Some minor cleanup in Cell::Visit/Map::Visit. --HG-- branch : trunk
2010-01-23* Partly revert [7173]. The log call is useful - "CRASH ALERT" part removed.XTZGZoReX
--HG-- branch : trunk
2010-01-23Merge...arcanzic
--HG-- branch : trunk
2010-01-23Remove useless spam at core boot. I have never seen, nor heard of a script ↵arcanzic
not assigned to a npc, crashing the core. --HG-- branch : trunk
2010-01-23* Fix CRLF.XTZGZoReX
--HG-- branch : trunk
2010-01-23Fix some crashes linked to gurgthock summonTrazom62
Fixes issue #440. Fixes issue #441. --HG-- branch : trunk
2010-01-23Mergethenecromancer
--HG-- branch : trunk
2010-01-23table create for previous committhenecromancer
--HG-- branch : trunk
2010-01-23Fix Script Naxxramass/Anub'Rekhan. Thanks scarymovie87.Trazom62
Fixes issue #141. Fixes issue #305. - Fix some timers - Implements Berserk ability after 10 minutes - Fixed spawning method for Crypt Guardians - Fix spawn of Corpse Scarabs on player or crypt guardian death. - code cleanup --HG-- branch : trunk
2010-01-23Remove Battle Shout/Blessing of Might hackthenecromancer
Add table holding stacking masks for non-target/caster related stacking rules Aura bounce check is still to be done --HG-- branch : trunk
2010-01-23Fix Unrelenting Assault applying debuff to non-player targetthenecromancer
--HG-- branch : trunk
2010-01-23Apply SPELLMOD_COST in takeRunePower() ( replacement for removed hack in ↵thenecromancer
previous commit ) --HG-- branch : trunk
2010-01-23Mergethenecromancer
--HG-- branch : trunk
2010-01-23Fix Empowered Rune Weaponthenecromancer
Cleanup cast flags --HG-- branch : trunk
2010-01-23Fix compile in WIN.Anubisss
--HG-- branch : trunk
2010-01-23Apply armor reduction for physical attacks before other calculations ( for ↵thenecromancer
correct block amount and etc..) --HG-- branch : trunk
2010-01-23Mergethenecromancer
--HG-- branch : trunk
2010-01-23Implement QueryResult_AutoPtr type which is ACE's reference counted ↵Anubisss
auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers. Use this auto_ptr for every DB queries(except QueryNamedResult yet). This patch guarantees NO memory leaks from QueryResult pointers. Thanks to raczman for the idea and for the helping to make this patch. --HG-- branch : trunk
2010-01-23Fix Crash in boss_gluthAI::UpdateAI.Trazom62
Fixes issue #442. Thanks JuliuSZS for pre-diagnose --HG-- branch : trunk
2010-01-23*Remove Death runes from Reaping/Blood of the North/Death Rune Mastery when ↵QAston
talent aura is removed. --HG-- branch : trunk
2010-01-22*Prevent assertion fail in Unit::_AddAura after creature add to remove list.QAston
--HG-- branch : trunk
2010-01-22Fix irand(min,max) usage (min shall always be lower than max)Trazom62
--HG-- branch : trunk
2010-01-22* Fixed a typo in 7147_world_creature_template.sql that prevented importBrian
--HG-- branch : trunk
2010-01-22*Run grid searches for area auras every 500ms instead of every unit updateQAston
*Fix a stupid typo which caused memory leak in Unit::RemoveOwnedAura --HG-- branch : trunk
2010-01-22* Added 3.2.2a stable release tagBrian
* TrinityCore2 Rev: 7101 Release Hash: 51984508c849 (Unix,little-endian) * Online players: 68 (max: 237) * Active connections: 78 (max: 250) Queued connections: 0 (max: 0) * Server uptime: 2 Day(s) 4 Hour(s) 37 Minute(s) 25 Second(s). * I would say that is pretty stable... --HG-- branch : trunk
2010-01-22Added tag 3.2.2a-stable for changeset 51984508c849Brian
--HG-- branch : trunk
2010-01-21* SQL need to restore the *structure* of the DB after the backoutBrian
* from the previous commit --HG-- branch : trunk
2010-01-21* mergeBrian
--HG-- branch : trunk
2010-01-21* Backed out changeset c7c6faf26cbdBrian
* A different solution to damage will be implemented * You will need data from your DB provider if you don't have a backup --HG-- branch : trunk
2010-01-22MergeRat
--HG-- branch : trunk
2010-01-22*update eventAI docsRat
*add missed docs --HG-- branch : trunk
2010-01-21Fix EffectSendEvent to work if target is GO or Unit.Trazom62
--HG-- branch : trunk