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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T14:01:01Z
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Author
2020-06-17
Core: Updated allowed build to 8.3.0.34769
Shauren
2020-06-16
CMake: Use target_precompile_headers instead of cotire with CMake >= 3.16.0
Carbenium
2020-06-16
CMake: Remove guards around CMP0043 and CMP0054
Carbenium
2020-06-16
Build/CMake: Increase minimum version to 3.8
jackpoz
2020-06-16
Build/CMake: Set some policies to NEW (#23779)
Giacomo Pozzoni
2020-06-15
Merge pull request #24554 from funjoker/cherry-picks
Shauren
2020-06-15
common: Add a missing include guard
Carbenium
2020-06-14
DB/Misc: Remove one startup error
Aokromes
2020-06-14
DB/Creature: Add some Ziggurat Defender spawns
Killyana
2020-06-14
Core/Scripts: moved Wild Growth calculation to script and fixed formula
ariel-
2020-06-14
Core/AI: restore old check forcing PetAI on Pets using SmartAI
ariel-
2020-06-14
DB/Misc: Fix some startup errors
Aokromes
2020-06-14
Scripts/Gossip: fix go_ahune_ice_stone (#19835)
ForesterDev
2020-06-14
Core/Globals: add more AIName and MovementType checks to ObjectMgr
ariel-
2020-06-14
Core/Scripts: Fixed some events that not should triggered by non-players on I...
Keader
2020-06-14
DB/Creature: Fix 2 incorrect MovementType
Aokromes
2020-06-14
Core/Groups: Fixed calculating canReset attribute
Shauren
2020-06-14
Revert "Core/Groups: fix wrong query for loading group instance data. canRese...
Shauren
2020-06-14
Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0...
Keader
2020-06-14
Core/Spells: Removed duplicated check
Keader
2020-06-14
Core/AI: Factory functions cleanup
ariel-
2020-06-14
Core/Players: fix null dereference crash
ariel-
2020-06-14
Fix an issue where CanSpawn would never get invoked on creatures without per-...
treeston
2020-06-14
Add another helper to ScriptedGossip.h for resolving listId -> action.
treeston
2020-06-14
Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploits
sirikfoll
2020-06-14
Partial revert of 15a207f, which was causing issues (ref #4943 and #19768). I...
Treeston
2020-06-14
DB/Conditions: Charles Worth
Dr-J
2020-06-14
DB/Creature: Remove double spawns from Death Knights area
Killyana
2020-06-14
DB/SAI: Add some missing charmed flags
Dr-J
2020-06-14
Scripts/Command: implement .debug play music command
ForesterDev
2020-06-14
DB: Add some missing Broadcast Text
Killyana
2020-06-14
Fix evade issues when a spell hits the target just before evading. (#19815)
Treeston
2020-06-14
Core/Spell: in case of immunity, check all effects to choose correct procFlag...
ariel-
2020-06-14
Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...
treeston
2020-06-14
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
ariel-
2020-06-14
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
treeston
2020-06-14
Core/Spell: fixed some problems with per caster aura states
ariel-
2020-06-14
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
ariel-
2020-06-14
Core/Spell: abort channeling if no valid targets are found after searching
ariel-
2020-06-14
Scripts/VioletHold: fix stack overflow when reflecting 'Splash'
ariel-
2020-06-14
DB/Spells: Fixed Paladin T8 Holy 2P Bonus proc
Keader
2020-06-14
DB/GamObject: Sons of Hodir Gameobject quest givers Visibility
Killyana
2020-06-14
Fix build
Aokromes
2020-06-14
DB/SAI: Tormenting the softknuckles
Dr-J
2020-06-14
Core/Player: update interaction checks, some info taken from client
ariel-
2020-06-14
DB/Commands: Typo in account set gmlevel help field
Aokromes
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
DB/Creature: Blightguard spawns
Killyana
2020-06-14
DB: Fix some DB errors
Killyana
2020-06-14
DB/Quest: Blowing Hodir's Horn requirement
Killyana
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