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2020-09-06DB/Items: corrected proc flag and cooldown for The Black Heart trinketOvahlord
2020-09-06Core/PathFinding: Enable pathfinding (MMaps) by defaultjackpoz
2020-09-06DB/Spells: Fixed Unchained Magic proc from item castKeader
Like: Maghia's Misguided Quill
2020-09-06Core/Spells: Implemented PROC_ATTR_CANT_PROC_FROM_ITEM_CASTKeader
2020-09-06Scripts/IcecrownCitadel: correct Rimefang's script nameTreeston
2020-09-06Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted ↵Treeston
does everything it used to do, anyway. b3694bf follow-up.
2020-09-06Core/SAI: Fix SMART_EVENT_WAYPOINT_START not being called at every waypoint ↵jackpoz
checking wrong path id parameter Remove multiple calls to SMART_EVENT_WAYPOINT_START for the 1st waypoint. Closes #24760
2020-09-06Core/Authserver: Removal of sha_pass_hash, compatibility fields, and ↵Treeston
everything that uses them (PR #25156)
2020-09-06Scripts/Commands: trinity_string updatesTreeston
2020-09-06Core/Combat: When entering a vehicle, transfer any current threat to that ↵Treeston
vehicle. Closes #1340.
2020-09-05Core/Unit: Fix units on vehicles not dismounting on death (#25404)Giacomo Pozzoni
* Core/Unit: Fix units on vehicles not dismounting on death Closes #23095 Issue added in 982643cd96790ffc54e7a3e507469649f3b074d2 * Remove leftovers from previous tries
2020-09-05Core/Arena: Fix Arena.ArenaStartPersonalRating setting not having effect if ↵jackpoz
the player didn't do any arena match before next server restart Ref #16609
2020-09-05Core/Players: Directly store PlayerSpell in m_spells, not as pointerShauren
Closes #25402
2020-09-05Core/SAI: Do not allow SMART_EVENT_RESET to call SMART_ACTION_CALL_SCRIPT_RESETjackpoz
There might be cases where this should be allowed (i.e. if the SMART_TARGET_* is another object) but for now we'll just never allow it.
2020-09-04Scripts/Obsidian Sanctum: Fix portals not being visiblejackpoz
Change NearestGameObjectEntryInObjectRangeCheck to allow returning GameObject not spawned. Fixes other occurrences where a similar issue exists.
2020-09-04Core/SAI: Reduce the chance of infinite loops/stack overflows (#25398)Giacomo Pozzoni
Fixes #24092
2020-09-04Core/Misc: Allow all kinds of non-map containers in grid searchersShauren
2020-09-04Scripts/Icecrown Citadel: Finish script registration refactoring - ↵Shauren
RegisterSpellScriptWithArgs
2020-09-04Scripts/Icecrown Citadel: Fix scriptname conflictShauren
2020-09-04Scripts/ICC: update Lich King scripts to new model (#25396)ForesterDev
* Scripts/ICC: update Lich King scripts to new model * fix build
2020-09-04Scripts/ICC: update Sindragosa scripts to new model (#25395)ForesterDev
2020-09-04Scripts/ICC: update Professor Putricide scripts to new model (#25394)ForesterDev
* Scripts/ICC: update Professor Putricide scripts to new model * fix build
2020-09-04Scripts/ICC: update Lady Deathwhisper scripts to new model (#25393)ForesterDev
2020-09-04Scripts/ICC: update Rotface scripts to new model (#25392)ForesterDev
2020-09-04Scripts/ICC: update Festergut scripts to new model (#25391)ForesterDev
2020-09-04Scripts/ICC: update Valithria Dreamwalker scripts to new model (#25390)ForesterDev
2020-09-04DB/SAI: Fix SMART_EVENT_FRIENDLY_IS_CC paramsoffl
2020-09-04Scripts/Icecrown Citadel: update Blood Council scripts to new model (#25389)ForesterDev
2020-09-04DB/Quest: Add correct action type to give quest credit for 'Protect Kaya'genion18
Closes #25377 Ref c29e3b46af49e3baeb3da01f839aa9eb1a44bb7b
2020-09-04DB/Locales: Add correct esES & esMX locales to achievement 2516Cerveciento
Closes #25381
2020-09-04DB/Locales: Add missing esES & esMX quest locales (Part 31)Cerveciento
Closes #25382
2020-09-04DB/Locales: Add missing esES & esMX quest locales (Part 30)Cerveciento
Closes #25378
2020-09-04DB/Locales: Add missing esES & esMX quest locales (Part 29)Cerveciento
Closes #25374
2020-09-04DB/SAI: Convert SMART_EVENT_FRIENDLY_HEALTH to SMART_EVENT_FRIENDLY_HEALTH_PCToffl
2020-09-04Scripts/Commands: Convert argument parsing of .npc commandsTreeston
(And I snuck some chat command cleanup in there, more de-cluttering!)
2020-09-03Scripts/Commands: Convert argument parsing of gameobject commandsTreeston
2020-09-02Common/Util: Trinity::StringTo<double> support (PR #25364)Treeston
2020-09-02Core/Misc: Add support for custom link colors. Clean-up hyperlink ↵Treeston
validation, no more long-ass defines. Remove UI.ShowQuestLevelsInDialogs.
2020-09-02Core/Player: Fixed incorrect prepared statement parameter types in ↵robinsch
Player::_SaveBGData Merges #25379
2020-09-02Core/Totem: Immune to all positive spells. (#25326)Houston
* Core/Totem: Immune to all positive spells. * Fix tabs * Avoid using magic numbers * Remove whitespace Co-authored-by: Moki <moki.play@mail.ru>
2020-09-02UnitTests: |Hspell and |Htalent unit testingTreeston
2020-09-01Core/Misc: More DBC std::array refactors, stricter |Hitem checks, and more ↵Treeston
hyperlink unit tests
2020-09-01Core/Misc: DBC std::array refactors, and |Hachievement unit testsTreeston
2020-08-31DB/Locale/esES+esMX Texts missing in quests (Part 28)Cerveciento
Closes #25371
2020-08-31DB/Locale/esES+esMX Texts missing in quests (Part 27)Cerveciento
Closes #25362
2020-08-31DB/Texts: Restore incorrectly removed page text (Venture Co. Documents)illfated
Closes #25357 Ref #17377
2020-08-31DB/Quest: Add support for 'Vent Horizon' (25212)offl
Closes #2391
2020-08-31DB/Quest: Add support for 'We Call Him Steelfeather' & outro eventsoffl
Closes #6859 Based on dr-j's script
2020-08-31UnitTests: Add a first set of item hyperlink testsTreeston
2020-08-31Core/Chat: Fix achievement and enchant link validationShauren
Closes #25367