Age | Commit message (Collapse) | Author |
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Closes #5215
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Solves issues with the credit spells hitting the mount instead of the player itself.
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Seriously....
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SmartAI: Incorrect removal of movement at SetCombatMove
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Always send a Welcome type Instance Lock chat message when entering an instance instead of changing type based on remaining time.
Fix scheduled warning message to always send "Your instance lock for ... will expire in 0 minutes." even if there are hours left, issue added in 4193806dba4de81f0e24c94bc470faaaa0e717cf , closes #11519 .
Update warning messages based on remaining time so that the most meaning is always used (6 hours left, 59 minutes left, etc).
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(SMART_ACTION_FORCE_DESPAWN)
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shouldn't at SetCombatMove.
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session timezone offset should be used there, not server offset
(cherry picked from commit aa3b05c312626d903228aa7a768a069bce5fe526)
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- Several pack of mobs and triggers spawned
- Spawned doors at Kael's room
- Corrected spawn coords for Kael'thas and his advisors from sniffs
- Removed improper spawns of Ember of Alar
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Fix Flame Leviathan instance lock not being granted to players because they were ejected from the vehicles as soon as boss died.
Players are now ejected some seconds later.
Close https://github.com/TrinityCore/TrinityCore/issues/15005
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Normalize the new point that 124398feefc64fe77ab01f469fbde645edbeb80f adds to a charge path.
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Fix build warning reported by clang 3.6
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Updated BattlegroundWS.cpp 15. minute timer check
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Changed timer check from 900000 to 15*MINUTE*IN_MILLISECONDS for better readability.
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Closes #14993
(cherry picked from commit 0f082e8f925f17e585fd221b901f55581d2d68ab)
Conflicts:
src/server/bnetserver/Main.cpp
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(cherry picked from commit c24787f6665b5ea2b696bdfa7134a19ab5a3c331)
(reverts 77f7f562683753a15bd2d3f80e65385f88383566)
Conflicts:
dep/CascLib/CMakeLists.txt
dep/zmqpp/CMakeLists.txt
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Replace a memcmp by a lexicographical comparison with std::tie
(cherry picked from commit 1df20a2134dbb84d1eb30024171ccd7e8b103e47)
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Add "line" optional parameter to ".mmap path" command to use raycast implementation of recast, useful to simulate charge paths.
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Fix Charge returning "no path found" error when targeting targets with Object Size of 8 like Festergut by changing how the target Z coordinate is set, using only half object size.
It is unclear why the CalculatePath() call in Charge handler is using target object size, maybe for corner cases where the target is slightly below the ground.
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- removed some useless code (and some other random changes)
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- Combat no longer removes stealth, only damage does
- Creatures will pursue a stealthed unit they cannot see if they're already in combat with them
- When a player is ~~3 yards~~ 8% + 1.5 yards away from the usual stealth detection distance, the creature will perform the "alerted" effect.
- When sitting/sleeping creatures are distracted or alerted, they will stand up
- Idle movement creatures will return to their original (spawn) orientation after distract/alert
- When entering combat with a distracted/alerted creature, distract state is removed
- NPC no longer have a limit to stealth visibility (granted by stealth modifier spells/buffs)
- If alert visibility is greater than aggro range, no alert sent
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d1853f693b2c1a60134603d946e31f71f26535c0
Close https://github.com/TrinityCore/TrinityCore/issues/14984#issuecomment-118044904
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the sources
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Core/Spells: Fix DK Death rune selection
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Closes #14982
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
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By sirikfoll, closes #14989
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By Killyana, closes #14875
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By Killyana, updates #14730
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Disable -Wunused-parameter warnings in gsoap library to have a 0-warning build till the library gets updated
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* clean up our custom CMakeList.txt
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Closes #14910
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https://github.com/TrinityCore/TrinityCore/commit/198ffba5ee3b64852b3b090ebdeebd87494cc9f6. This will fix issues with direct damage spells dealing wrong damage that are based on percentage of existing HOT or DOT auras due to missing SPELLMOD_DOT apply.
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increase by Improved Stings talent.
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by @robinsch; closes #3088.
Purpose: make the Omen of Clarity druid buff (http://wotlk.openwow.com/spell=16864) work as intended.
This change is an addition to @Shauren's commit 37145b6.
Before this change, spell mod auras lose charges when they are unable to be cast
as mentioned in the issue. As an example: Omen of Clarity loses its charge
when Shred can not be used, because it requires the caster to behind the target.
This change will restore the spell mod if CheckCast returns false for the initial cast.
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* ref 1a7a9619d87e95ecdc75fe01
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* ref: http://community.trinitycore.org/topic/11510-world-server-bug-enter-password-to-update/
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* thx @joschiwald for noticing.
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Add nbproject/* to gitignore
(cherry picked from commit a0f9cadb18f1e1cfd2879a49b2dc66566652dbae)
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[3.3.5] Core/Spells: Improved Devouring Plague spell direct damage
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Suppress -Wmismatched-tags warnings on clang to avoid false positive warnings reported using gcc 4.8
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DB/World schema backport: move questItem* fields to *_questitem tables
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[Spell] Fix bugged amount of threat given by Taunt
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Core/WorldState: WG Interface timer
Closes issue #14913
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