| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-11-20 | Core/Unit: add impurity attack power bonus to healing too (for Death Coil ↵ | ariel- | |
| for example) | |||
| 2016-11-20 | Core/Player: fix regression with EquippedItemClass requiring spells | ariel- | |
| 2016-11-20 | Revert "Core/Spell: add EquipedItemClass/EquippedItemSubClass check to ↵ | ariel- | |
| passive spell casts" This reverts commit f188ff1ce47905d7a81dff987a66b3d72152ae7c. Was breaking Titan's Grip. Spells are loaded before items, and they CAST the spell on the player. When items are then loaded, Player::ApplyItemDependentAuras only has AddAura on it. Titan's Grip is an effect, no auras involved. In turn reverting this commit will now allow Two-handed weapon specialization and similar from spells load. Which is the lesser of two evils. | |||
| 2016-11-20 | Core/Player: fix build pt. 2 | ariel- | |
| 2016-11-20 | Core/Player: fix build | ariel- | |
| 2016-11-20 | Core/Spell: add EquipedItemClass/EquippedItemSubClass check to passive spell ↵ | ariel- | |
| casts - Was adding auras on login that didn't satisfy requirements (like Two-Handed Weapon Specialization) | |||
| 2016-11-20 | Core/Auras: Rewritten conditionally applying ↵ | Shauren | |
| SPELL_AURA_MOD_WEAPON_CRIT_PERCENT, SPELL_AURA_MOD_DAMAGE_DONE and SPELL_AURA_MOD_DAMAGE_PERCENT_DONE auras * Now the entire aura is removed when changing equipment * All aura types can now depend on equipped items (cherry picked from commit b9f7b500a362736235fc917ce4f34aa8520eb651) | |||
| 2016-11-19 | Core/Spells: Updated spell required items check, ↵ | Shauren | |
| EquippedItemInventoryTypeMask should only be used for enchantments (cherry picked from commit 28fd8a424d828f36a2b05ed016b12c4b8cf2607c) | |||
| 2016-11-19 | Core/Guild: avoid data integrity problems wrapping delete+insert statements ↵ | ariel- | |
| in a transaction | |||
| 2016-11-19 | Core/Guild: fix indentation and codestyle | ariel- | |
| 2016-11-19 | Core/Unit: do not allow judgement spells to bypass damage immunity | ariel- | |
| 3f19eea5e41fd47b571c17529e08d9f8caa91705 follow-up. Without the #16658 regression | |||
| 2016-11-19 | Core/Scripts: fixed Imp. Leader of the Pack | ariel- | |
| Closes #12830 | |||
| 2016-11-19 | Core/Player: recheck shapeshift bonus auras when switching spec. | ariel- | |
| - Fixes Leader of the Pack stuck when switching specs while shapeshifted | |||
| 2016-11-19 | Core/Scripts: Seal of Corruption/Vengeance shouldn't reset periodic timer on ↵ | ariel- | |
| reapply | |||
| 2016-11-19 | Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags | ariel- | |
| - Traps should select ATTACKABLE not UNFRIENDLY targets (it shouldn't attack unfriendly targets on sanctuary zones for example) - Made more readable the nasty oneliner in Unit::_IsValidAttackTarget Closes #6464 Closes #18271 | |||
| 2016-11-19 | DB/Spell: Vampiric Embrace proc | ariel- | |
| Closes #18272 | |||
| 2016-11-19 | DB/Spell: fix Art of War procs | ariel- | |
| Closes #18276 | |||
| 2016-11-19 | Core/Entities: better support of absorb, resist and block procs | ariel- | |
| 2e457b3be418ce75b0e0ca901e84ebcdaf02ad18 followup Closes #18275 | |||
| 2016-11-19 | Core/Spell: restore old proc system behaviour on auras self proc. | ariel- | |
| - Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter. - Fixed existing scripts lacking it DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc Closes #18269 | |||
| 2016-11-18 | Core/Spell: register items received through SPELL_EFFECT_SUMMON_CHANGE_ITEM ↵ | ariel- | |
| for quest credit - Also sends proper SMSG_ITEM_PUSH_RESULT packet Closes #3505 | |||
| 2016-11-18 | DB/Spell: fix some runtime errors | ariel- | |
| 2016-11-18 | Core/Spell: Fixed Drain Soul incorrectly downscaling ranks when targetting ↵ | ariel- | |
| lower level enemies | |||
| 2016-11-18 | Core/Spell: Added the possibility to explicitly disable auraEffect procs ↵ | ariel- | |
| using attributes - Renamed IsProcTriggeredOnEvent to GetProcEffectMask, since long ago this function returned bool, new name should better reflect its use | |||
| 2016-11-16 | Core/Spell: spells with ignore hit result should pierce damage immunities | ariel- | |
| 2016-11-16 | Core/Gameobject: fixed sometimes not found linked trap | ariel- | |
| Closes #18256 | |||
| 2016-11-16 | Core/Spell: Fixed irregular handling of SPELLMOD_DOT | ariel- | |
| - Applied twice for some dots - Missing for Health Leech Periodic - Missing in a few scripts Closes #17463 | |||
| 2016-11-16 | Core/Unit: fix some SPELL_AURA_MOD_DAMAGE_PERCENT_DONE effects being applied ↵ | ariel- | |
| more than once No more overpowered dps for you Closes #16755 | |||
| 2016-11-15 | Core/Unit: fix build | ariel- | |
| Ctrl-S failure | |||
| 2016-11-15 | Core/Unit: damage immune improvements ↵ | ariel- | |
| (9f5df023b746d324588f175e264c62205b69e165 follow up) - Handling checked in sniffs: Spell 63710 Void Barrier vs 49143 Frost Strike * Send spell miss immune only if spell consists of damage effects - Checked with 348 Immolate: * No packets sent if damage immune, aura is applied normally Also... who the fuck uses 0 to compare against pointers | |||
| 2016-11-15 | DB/GameObjects: Cursed Egg | Killyana | |
| Add missing spawns with pooling and replace a hack script: https://github.com/TrinityCore/TrinityCore/commit/d90a161619a96f8259a4d2052f6524393f7245e8 | |||
| 2016-11-15 | Core/Spell: fix a potential null dereference crash | ariel- | |
| 2016-11-14 | DB/Spell: Vampiric Embrace proc | ariel- | |
| Closes #18250 | |||
| 2016-11-14 | Core/Unit: don't use damage immunity to calculate hit result for the whole ↵ | ariel- | |
| spell. Should be used only for damage | |||
| 2016-11-14 | Core/Spell: perform charmer check against player controlling unit. Fixes ↵ | ariel- | |
| spellcasts while charmed | |||
| 2016-11-14 | Core/Spell: fix typo | ariel- | |
| Closes #18248 | |||
| 2016-11-14 | Update THANKS file (#18247) | Duarte Duarte | |
| * Added missing names in THANKS file * filter by nick/email and sorted * Oops * duplicates * laze mind * :) | |||
| 2016-11-14 | :) | Keader | |
| 2016-11-14 | DB/Creature: correct 2 npc walk/run speed | ariel- | |
| Closes #18207 | |||
| 2016-11-14 | Core/Unit: improved handling of some spell attributes | ariel- | |
| - SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE - SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE - SPELL_ATTR3_IGNORE_HIT_RESULT | |||
| 2016-11-14 | Core/Spell: fix typos | ariel- | |
| 2016-11-14 | Core/Utils: build fix | ariel- | |
| 2016-11-14 | Core/GameObject: use a friendly trigger for positive spells. | ariel- | |
| Fixes an issue with Skadi Harpoons. Note to self: should actually implement GameObject casting already :/ | |||
| 2016-11-14 | Core/Scripts: add checks to Master's Call script | ariel- | |
| Closes #8403 | |||
| 2016-11-14 | Core/Spell: do not fail triggered Charge effects in case a root is present. | ariel- | |
| Fixes Master's call when pet is rooted | |||
| 2016-11-14 | Core/Spell: Fix warrior Enrage stacking with Wrecking Crew and Imp. ↵ | ariel- | |
| Defensive Stance | |||
| 2016-11-14 | Core/Globals: Load spellspecific and aurastate after loading spell ranks | ariel- | |
| Was breaking functionality (eg: stacking scroll auras) | |||
| 2016-11-14 | Core/Spell: use SpellEntry to select implicit targets in case RadiusEntry ↵ | ariel- | |
| wasn't set for the current effect. Closes #15388 | |||
| 2016-11-14 | Core/Spell: Fixed immunities for some spells (they were broken before ↵ | ariel- | |
| rewrite too) - Warlord's Presence, Uncontrollable Frenzy, Free Friend - Overload, Lightning Tendrils - Fervor, Berserk - Determination | |||
| 2016-11-14 | Core/Unit: consider creatures with same faction to be on the same party/raid ↵ | ariel- | |
| for the purposes of spell/aura targets Ref #18233 | |||
| 2016-11-14 | Core/SpellScript: allow optional parameters to be passed to FinishCast | ariel- | |
| followup of 50a3ce5703bdaa4fe16e2e773eabafa9a4818083 | |||
