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2011-10-13Remove some "_" from private methods as required by TC standards. Thanks to ↵megamage
Shauren for pointing out.
2011-10-13Merge pull request #3467 from Studioworks/mastermegamage
Core: Style cleanup in boss_illidan.cpp
2011-10-13More cleanup of CanSeeOrDetectmegamage
2011-10-13Some cleanup of CanSeeOrDetect code.megamage
2011-10-13Fix the sequence of some lines because of my previous changes.Studioworks
2011-10-12Readd accidentally removed line in my previous commit.Studioworks
2011-10-12Merge pull request #3445 from Bootz/mastermegamage
Scriptwork/Clean-up (Av,Brd,Brs)
2011-10-12Add a missing break in AuraEffect::CalculateSpellMod. Thanks to vlad852 for ↵megamage
pointing out.
2011-10-12Scripts/Icecrown CitadelShauren
* Corrected Shadow Prison (Prince Keleseth casts it) * Fixed spell_putricide_slime_puddle second effect hook
2011-10-12Merge pull request #3430 from Havenard/fix0007megamage
Scripts/ICC: Fix Shadow Prison
2011-10-12Merge pull request #3444 from Havenard/fix0008megamage
Fix Elemental Oath
2011-10-12Merge pull request #3469 from Chaplain/cleanup3megamage
Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement
2011-10-12Add MX lock to InstanceSave::Add/RemovePlayer. Because BindToInstance can be ↵megamage
called within Player::Update. Try to fix crashes #2514 and #2177. May also fix #3466, #2862 and #2239.
2011-10-12Build fixShauren
2011-10-12Scripts/Icecrown Citadel: Adjusted Ooze Puddle spell effect radius after ↵Shauren
correcting its size
2011-10-12Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvementChaplain
*Now it'll correctly increase\decrease % of power *Added helper function for modify power with percent ammount
2011-10-11Core/MapScripts: Fixed SCRIPT_COMMAND_QUEST_EXPLORED again after ↵kaelima
26869bda30b5fb2ec5abb98bb90d4ed4f87085ab.
2011-10-11Fix crash caused by FlameLeviathanPursuedTargetSelectormegamage
2011-10-11Core/Group: Fix recent issues with displaying group members on minimap.kaelima
Update GroupMemberOnlineStatus enum (creds to TOMRUS) Also fix reduant GetVehicle() check in BuildPartyMemberStatsChangedPacket
2011-10-11Core: Style cleanup in boss_illidan.cppStudioworks
2011-10-11Fix compile error in gcc.megamage
2011-10-11Fix a crash caused by my previous commit.megamage
2011-10-11Scripts/Icecrown Citadel: Fixed Professor Putricide's ooze puddle growthShauren
2011-10-10Pass low guid instead of guid to DeleteCharaceterNameData.megamage
Thanks to Studioworks for pointing out.
2011-10-10Remove/Add creature from/to map when it changes map.megamage
Note: creatures was never supposed to change map, but now the core allows them to move with transports...
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for ↵megamage
better management.
2011-10-10Scripts/EasternKingdom: Cleanup AV,BRD,BRSBootz
* Fixed codestyle "*c" -> "*creature" * Removed SD2 Hieroglyphics * Removed some hungarian notations * Adjusted Some Alignments (cosmetic) * Added spaces for "*"->" * " where needed (cosmetic) * Fixed couple variableNames DevNote: im sure VN's can be picked at and more found, but this was just a clean-up nothing more. ToDo: Alterac Valley - Core/db: needs spawns in side the final bosses dens fixed and agro ranges corrected.. not blizzlike. BRD - Tomb of seven - Learning Smelt Dark Iron if tribute quest rewarded. Missing event. blackrock_depths.cpp - Need to rewrite the Jail Break support Need to remove: npc_dughal_stormwing/npc_marshal_windsor/npc_marshal_reginald_windsor/npc_tobias_seecher if they are handled elsewhere, or get tehm fixed to uncomment them ;)
2011-10-10Rename "SetPosition" to "UpdatePosition".megamage
Replace CreatureRelocation in scripts with new Creature::SetPosition.
2011-10-10Fix Elemental OathHavenard
Remove hacky implementation of Elemental Oath Properly fix it by correcting DBC data Fix Clearcasting from Elemental Oath damage bonus being displayed twice in Spell ToolTips by damage Addons like DrDamage (displaying 10.25% instead of 5%, 21% instead of 10%)
2011-10-10Merge pull request #3399 from megamage/mastermegamage
Fix the relocation of creatures across cells. Try to fix #3054.
2011-10-10Merge pull request #3436 from Fredi/cleanupMachiavelli
Script/Commands: Codestyle and cleanups
2011-10-10Fix the bug that CC AOE spells do not remove stealth aura if the target is ↵megamage
behind the caster.
2011-10-10Remove duplicated code for SendNameQueryOpcodemegamage
2011-10-10Script/Commands: Codestyle and cleanupsFredi Machado
2011-10-09Scripts/ICC: Fix Shadow PrisonHavenard
Fix Shadow Prison implementation, the control aura should not be cast on players. Fix Shadow Prison aura remaining on players if they leave the instance during the encounter, causing them to kill all nearby moving enemies including inside battlegrounds.
2011-10-09Scripts/Ulduar: Changed behaving of Elders when Freya is killedLopin
2011-10-09Merge pull request #3416 from Kapoeira/masterShauren
Scripts/ICC: Prevent players from teleporting to the Lich King if they are in combat
2011-10-09Scripts/ICC: Prevent players from teleporting to the Lich King if they are ↵Cron
in combat.
2011-10-08DB/Page Text: Fix most pages that use htmldurotar
Now you can see maps, centered titles and graphics in GO and items with page_texts Closes #3379
2011-10-08Merge pull request #3259 from Souler/pullmegamage
Traps and Basic Campfire ignoring unattackable flags.
2011-10-08Update char name data when create/delete char.megamage
2011-10-08Update code related to character name data.megamage
Note: need to add/delete data when character is created/deleted.
2011-10-08Scripts/Icecrown CitadelShauren
* Minor corrections to Sister Svalna event * Removed unneeded workarounds for Deathbringer Saurfang procs * Changed GM check to use account level (makes no sense to check isGameMaster as that does not allow entering combat at all)
2011-10-08Core/PlayerDump: Add config to disallow overwriting existing files and usage ↵Shocker
of paths in player dump write to prevent local exploits
2011-10-08Core/GameObects: Fix a crash in GameObject::DeleteMachiavelli
2011-10-08One last culprit...Machiavelli
2011-10-08Core: Fix a boatload of crashes after the mass cleanup... Thanks to ↵Machiavelli
Broodwyrm for spotting the culprits
2011-10-08Core: Build fix for linux after code style cleanupMachiavelli
2011-10-08Scripts/Ulduar/Freya: Kill the leftovers of old chest handlingMachiavelli
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli