| Age | Commit message (Collapse) | Author |
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- Implement Berserk
- Some style corrections
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for Gecko32 to do the prework
Closes #5106
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creature_template.rank was not a good indicator
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remove scraps from naxx10
Closes # 2776
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Closes #1813
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Closes #2115
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Closes #2228
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in canSeeOrDetect for spells that need it. Probably more phase checks are not needed either
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More research has to be done.
Closes #6228
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Closes #5359
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ohi
Closes #6039
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Closes #6243
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empty-checking method
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have creature_addon data
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BEWARE: chest-assignments has been GUESSED in some cases. Script-updates will prove this either wrong or right. MIGHT NOT WORK UNTILL SCRIPTS GET FIXED
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Harpoon Gun
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should fix #6247
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Closes #1324
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and saying invalid target. spell will now fail with invalid target and not cause a cooldown
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as comments to the sendresetinstancefailed function.
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both Unit and Player
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Updated jemalloc library to version 2.2.5
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(less segfaults, more fun)
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Thanks ShinDarth
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Add warden documentation to ban reason
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to the list of keys gettable from locksmith npcs. (per aokromes)
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[DB/GameEvent] Add missing Game Event - Pilgrim's Bounty
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specified reputation (ignore spillovers)
Patch by @ogeraisi
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PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <s.v.h21@hotmail.com>
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It should only be executed every 5 seconds, not in every update
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to is also allowed by the spell.
Closes #2758
Signed-off-by: Subv <s.v.h21@hotmail.com>
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Thanks @Warpten
P.D.: You were using the wrong spellid
Closes #1711
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verified
Closes #1819
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similar to how creature scripts work.
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Closes #1808
Thanks @A-Metaphysical-Drama for the damage part
Signed-off-by: Subv <s.v.h21@hotmail.com>
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Signed-off-by: Subv <s.v.h21@hotmail.com>
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Closes #5922
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instance save (may invalidate instance save)
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