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(cherry picked from commit f88570641303614468dc4dc2110183b82dd6ec57)
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Closes #24700
(cherry picked from commit 12679fdd080e48c684c6a557754e4ed53c7cd068)
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Closes #24701
(cherry picked from commit 9d7f033bf33b937e255ced00b29cf183f529ee9d)
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(cherry picked from commit 3ab970aa4742dde354e1d903304da850f05d6e09)
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Closes #24686
(cherry picked from commit e48c4151560049a876418f69cd25153a259f50eb)
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Closes #24685
(cherry picked from commit 1316ca482d1d20d03bbdfa5aa338955d96dd03bb)
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Closes #24675
(cherry picked from commit 0e7cabd7f10eaa9ffad20f9fcd03fca8cb88fa68)
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Closes #24688
(cherry picked from commit daa7b11ae2848da5ab5b3d209e69fddc3ff6b21b)
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Closes #24693
Closes #24692
(cherry picked from commit 82dc3a2aefbcee0d0bfda89a52f78900acb4ed81)
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Closes #24681
(cherry picked from commit 9683ce99ebef251f1c3c004d67bfbd26b49895c6)
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+ make crystal usable with animation and despawn after use;
+ small code update;
+ spell rearrange;
+ define some magic numbers;
+ update crystal coordinates from sniffed data
(cherry picked from commit 89193c3548c4da307ca08884c53b593b56ab47d1)
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(#24665)
(cherry picked from commit dd3fbf426c7455558825777b02f630f1b0d702c9)
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Partly revert 671052575a36624b06379ee5e13a7fea26870194
+ implemented timer reset to 300s after relog never worked, therefore removing that part;
+ reverting other parts with 300s timer changes, as not needed;
(cherry picked from commit 2efaf1dda8ce19533b1d99e030ac25a0de5735b4)
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Closes #24687
(cherry picked from commit e0b0586afc97860ccbe24c40c0a5831fb880f876)
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Pillager" to SAI
Closes #24649
(cherry picked from commit fd66e291b5595635411116b5b0946b476719a2ab)
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Ref #24668
(cherry picked from commit 5ba021844dc6d14d17915a3736354e30c4b872ec)
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Closes #24650
(cherry picked from commit 2008cb7dd33411a381911c6b64e4ebf96fa8c39f)
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Hawk to SAI
Closes #24647
(cherry picked from commit 0cfd63fd26312c8abb475cf36fcd164e65fc3eec)
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Closes #24663
(cherry picked from commit 626aeb5817a42efc026e3623a65362eef355abb1)
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(cherry picked from commit 013301088d862f634cd5b817cb3949c58454f924)
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Closes #24670
(cherry picked from commit 9c1c34a79420b2513ee0009fcd84726c3ff95bfe)
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unreachable (#24646)
(cherry picked from commit 247564a7ab7dc6f640bb8f4fd32c30ffdc9076d2)
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Closes #24668
(cherry picked from commit 6b9a14ca940a2104a89cfadf07978a2759acb47a)
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Closes #24671
(cherry picked from commit abd8140681c007a110a78ccb97a5677816bb94ba)
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Closes #24648
(cherry picked from commit cfe6b651bc38239de58d6a3f95e8897bfb7d1869)
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Closes #24640
(cherry picked from commit cc5bea023a0c43f1c58e2cd93267d9e339659442)
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Closes #24662
(cherry picked from commit 97319c7c19944fa4b5e461273ff7e8c389959c46)
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Closes #24643
(cherry picked from commit c3e4420a2b8584f97e49d7ae9a5b2f3140d50984)
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Closes #24641
(cherry picked from commit 44aba5dcdf403797de777586bd7f10e9d76eaf53)
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Closes #24623
(cherry picked from commit ea05844c59e77358c6ab1978a914e90e4b8dd21d)
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to quests but not having quest loot
Closes #24474
(cherry picked from commit a26304478d9505713dfadb9b04a3bda4cef57545)
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moving ItemAddedQuestCheck/ItemRemovedQuestCheck after item is added/removed
This is neccessary so that GameObject::BuildValuesUpdate from BuildValuesUpdateBlockForPlayer picks up correct inventory state and sets GO_DYNFLAG_LO_ACTIVATE
(cherry picked from commit 449bd9058bce87ade6831ba38d1a0b83b9cbfb18)
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(cherry picked from commit 99c457c2709fc021b0441d488dc1710b284ee587)
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* Added correct reputation spell for both bosses
* Fixed debuffs remove when deathbringer dies (it also fix recount)
* Changed all DoCast(me, xxx) -> DoCastSelf(xx)
* Removed old reputation hack in DB
* Fixed my OCD with spells enum :)
(cherry picked from commit d1e1b8753c491022055e255fd8c8b4ffbdd87bc9)
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(cherry picked from commit 868748007da3b70e96f10b4689065bd0b3f876c5)
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arguments instead of Position (#24655)
(cherry picked from commit d2b88fbd503565a0289cbaa4bf7315f8c9cf5211)
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Update the los event
Ref #24636
(cherry picked from commit 2152293d888cb51ddddbdae09538814f8492a6d5)
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Ref #24638
(cherry picked from commit 2665fd5ab54b3040ab36bcba25b3929d5f11e8d4)
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Closes #24638
(cherry picked from commit 049cba3ace198ec74a2014e233b33aafbf749a53)
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Closes #24636
(cherry picked from commit 2815db52a643bdfa397317b79d5b3f68995b343e)
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Closes #24635
(cherry picked from commit a2068cade59a067f55d779735ba8bcf5c48f045f)
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Closes #24624
(cherry picked from commit 7b4b04653be041e53c51121a0cf80b33a5fd4de5)
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Closes #24622
(cherry picked from commit 73f7a78a333a5b33325ae62bd1806a8d446e3c83)
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Fixes ocean floor pathfinding
(cherry picked from commit 8a779268b601db28005a8348f3c21255718d4526)
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(#27412)
* Tools/MMAPs: Show an error when running mmaps_generator built in Debug mode
* Fix GCC build
(cherry picked from commit 8c80f28581646af110c4d2b316209ef291a95587)
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(cherry picked from commit 869fb748cd4f80b65b154fbd3cb9fa4ee8d64672)
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Reduce chances of breaking tile connections caused by floating point rounding issues.
(cherry picked from commit e615e2ddefd2c18b6dec8e08fb3d17580b64ea99)
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* Vmap: Introduce skipping of antiportals and unreachable mogp
* Reduce differences with master branch
* Update VMAP and MMAP versions
* Update MMAPs version
Co-authored-by: jackpoz <giacomopoz@gmail.com>
(cherry picked from commit d5f1fefe7f6772b11e9fbb052bfd36be9bda98e2)
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(#26324)
* MapExtraction: Fix water height redundancy algorithm ignoring "no water"
* Update MMAP_VERSION
* Change map version
Co-authored-by: jackpoz <giacomopoz@gmail.com>
(cherry picked from commit 00da074109e713280264761eedfbf6e5dc7ef912)
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(cherry picked from commit 42877e75e2a67514dfeb185661e4f397b6eb044a)
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