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2012-03-24Core/DB layer: Change functionality in previous memoryleak-fix (Patch by ↵click
raczman)
2012-03-24Core/DB Layer: Fix a memory leak. Author: raczman (yes, you read correctly)Machiavelli
2012-03-24Core/Spells: Fix periodic aura log for SPELL_AURA_PERIODIC_HEAL and ↵Shocker
SPELL_AURA_OBS_MOD_HEALTH when there is heal absorption
2012-03-24Core: Add proper cleanup at exit for smart script waypoints and instance ↵Shauren
encounters
2012-03-24Core/LFGMgr: Added missing changes from previous commitShauren
2012-03-24Core/LFGScript: Split LFG script class to prevent crash caused by ↵Shauren
deallocating the same memory twice
2012-03-24Core/DBLayer: Query should actually be available on both sync and async ↵leak
mysql connections
2012-03-24Core/Scripts: Fixed script unloadingShauren
2012-03-24DB/Loot: Add some Missing loot, thx Helias for spotting and initial workZxBiohazardZx
Closes #5842
2012-03-24Core/DBLayer: C/P fixleak
2012-03-24Core/DBLayer: Match field type reads in core with data types in db for ↵Shauren
prepared statements
2012-03-24Core: I herd you like semicolon..leak
2012-03-24Core: Fix warnings properlyleak
2012-03-24Core: Fix warningsleak
2012-03-24Core: Remove some silly pramga-section warningsclick
2012-03-24Core/DBLayer: Prepare statement on the right connectionleak
fixes #5862
2012-03-24Merge pull request #5865 from Elron103/pull-requests4Shauren
Core/Spells: Fix loading order and apply custom spell flags correctly
2012-03-24Core/Auras: Corrected check relying on a not yet initialized variableShauren
2012-03-24Core/Spells: Fix loading order and apply custom spell flags correctlyElron103
2012-03-24DB/Loot: Update Loot for first 4 bosses in UlduarZxBiohazardZx
2012-03-24Merge pull request #5858 from w1sht0l1v3/AKMachiavelli
Scripts/Ahn'kahet/Prince Taldaram: Fix movement after shield drops.(no more LoS issues) Update boss texts and move them to creature_text. Add proper sounds to text. Add condition for a visual spell. Add usage of different Embrace of the Vampyr spell based on difficulty.
2012-03-24Scripts/Ahn'kahet/Prince Taldaram:w1sht0l1v3
Fix movement after shield drops.(no more LoS issues) Update boss texts and move them to creature_text. Add proper sounds to text. Add condition for a visual spell. Add usage of different Embrace of the Vampyr spell based on difficulty.
2012-03-24Core/DBLayer: Fix a typo in a field type/size - npc_vendor Nay
Closes #5863
2012-03-24Core/Warden: Fix warningleak
2012-03-24Core/DBLayer: Convert PQuery() queries to prepared statementsleak
2012-03-23Correct codestyle from previous commitkandera
2012-03-23Core/Spells: Fix improved unholy presence removal.Kandera
2012-03-23Core/Spells: Fix death coil damage bonus from sigil of the vengeful heartKandera
2012-03-23Core/Commands: Add support for ip2nation database lookups when using .pinfo ↵Spp
command. This will (when a full database exists) allow for seeing (approximately) which country a player might be from when doing .pinfo <player> Note: External data required for this patch to work correctly can be found at http://www.ip2nation.com/ip2nation/Download Signed-off-by: click <click@gonnamakeyou.com>
2012-03-23Core/Creatures: Properly initialize m_zoneScript when it depends on zone id ↵Shauren
(OutdoorPvP/Battlefield) and fixed z offset for hovering creatures at creation
2012-03-22DB/Conditions: 39152 should only be lootable if you have at least 390 skills ↵ShinDarth
in First Aid; Also add proper file ending to recent SQLs Closes #5840
2012-03-22Merge pull request #5837 from w1sht0l1v3/AKMachiavelli
Scripts/Ahn'kahet/Prince Taldaram: Fix Conjure Flame Sphere visual casting.
2012-03-22Scripts/Ahn'kahet/Prince Taldaram: Fix Conjure Flame Sphere visual casting.w1sht0l1v3
Flame Sphere should not be visible to players(only their visual).
2012-03-21Core/SAI: Allow using SMART_TARGET_ACTION_INVOKER with SMART_ACTION_MOVE_TO_POSSubv
Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-03-21Merge pull request #5825 from w1sht0l1v3/ToCrMachiavelli
Scripts/ToCr/Val'kyr Twins: Fix orb targeting.
2012-03-21Scripts/ToCr/Val'kyr Twins: Fix orb targeting.w1sht0l1v3
Add missing triggers.
2012-03-21Scripts/ToC/Anub'Arak: Prevent spells (Leeching Swarm in particular) being ↵Machiavelli
interrupted by other spells.
2012-03-20DB/Gossip: Quel'Danas gossips Closes #5803Malcrom
2012-03-19DB/SAI: SAI & Gossip for Unrestrained DragonhawkMalcrom
2012-03-19Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this ↵Shauren
type_flag set can be targeted by spells that require target to be in caster's party/raid
2012-03-19Core/DBLayer: Remnant cleanupsleak
2012-03-19Core/DBLayer: Convert DirectExecute() queries that are not runtime relevant ↵leak
back to regular queries
2012-03-19Scripts/Serpentshrine Cavern: Fixed crash in boss_leotheras_the_blind caused ↵Shauren
by uninitialized variable; also replaced unsafe AI typecasting with Get/SetGUID
2012-03-19Core/DBLayer: Convert PExecute() queries to prepared statementsleak
2012-03-19Core/SmartScript: Fixed possible crashes when attempting to use ↵Shauren
StoreTargetList with a the same list already stored on the same id
2012-03-18Core/Spell: Fix crash for Glyph of DivinityKaelima
2012-03-18Core/Movement: Update MOVEMENTFLAG_MASK_MOVING, thanks to idostyleMachiavelli
2012-03-18Core/Movement: Compute current position in spline::Launch with Z offset. ↵Machiavelli
Fixes e.g. hovering creatures height increasing every time player interacts with it.
2012-03-18Core/Units: Fix movementflag apply for flying/hovering creatures on respawnMachiavelli
2012-03-17Merge pull request #5748 from MrSmite/Pet_1Subv
Pet - Fix focus regen gets stuck due to lag/high diffs closes #5153