| Age | Commit message (Collapse) | Author |
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- Master/Worldrunable removed
- World Update loop now running on main (which was doing nothing before)
- Processpriority moved to shared
- Added a preliminary thread pool for boost::asio::io_service
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Conflicts:
src/server/game/World/World.cpp
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Closes #12424
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By dr-j
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2014_06_20_01_world_creature_text.sql
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- Solves issue where Intimidating Shout applied DR twice on the main target
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launch
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Fixed authserver pch build
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By dr-j closes #12421
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By dr-j, closes #12420
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By dr-j
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Untested.
Note: That was some rather awful use of a semaphore
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Note: can cause some unexpected behavior
Closes: #12413
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Untested due to worldserver still breaking because of ACE threading fails
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Fixed table name
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skill assignment done in a new table `playercreateinfo_skills`
* Removed DK start skill hacks
* Resolved missing skills in character skill tab
Closes #12311
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By dr-j
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By dr-j, closes #11753
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Replaced ACE base AutoPtr class with shared_ptr
Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be)
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Note: Not exactly sure how shutdown should be handled, currently the queue clears itself out before shutting down
This might need to be changed if the queue should be fully processed before being deleted
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Closes #12400
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Preparation for tdb release in soon soon (Fix first db errors) :P
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By easy1, closes #11912
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