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2012-09-08Core/Spells: Remove incorrect usage of SPELL_ATTR0_NEGATIVE_1 in ↵Shocker
CanDispelAura (which is used in SPELL_AURA_SCHOOL_IMMUNITY handling) Closes #5940
2012-09-08Core/Items: Fixed items with ITEM_MOD_BLOCK_VALUE ( Increases the block ↵Subv
value of your shield by X ) Closes #716
2012-09-08Core\Characters: Consecutive letters validation for CheckPlayerNameKiddie
Closes #7694
2012-09-08SQL: Update characters_database.sqlNay
2012-09-08Core/Spells: Corrected Glyph of Blessing of Might and Glyph of Blessing of ↵Subv
Wisdom. They should not affect Greater Blessing of Might and Greater Blessing of Wisdom.
2012-09-08Core/Spells: Use the UNIT_FIELD_CHANNEL_OBJECT field instead of ↵Subv
Spell::m_targets to select the channel targets of a triggered spell. Closes #7246
2012-09-08Core/Scripts: Muglash should walk instead of running.Subv
2012-09-08Merge pull request #7690 from Geodar/masterblub
Core/Scripts: Fix typo
2012-09-08Core: Fix warningsVincent-Michael
2012-09-08Core/Scripts: Fix Typo in 7121f015ed6561a4bc12cf08d8f9286b113e66adGeodar
2012-09-08DB/Creatures: Fix Kologarn InhabitTypeVincent-Michael
2012-09-08DB/Achievement: Fix achievement "Who Needs Bloodlust"?Vincent-Michael
Closes: #4812
2012-09-08Fix a typo in SmartScript.cppNay
I blame vincent!
2012-09-08Core/Spells: Fix Flash of Light proc only for Infusion of LightVincent-Michael
Closes: #6274
2012-09-08Core/SAI: Implement SMART_ACTION_SET_HOME_POS (101)Santiago
No parameters; allowed targets: self and position Closes #7689
2012-09-08Core/Authsocket: Correct field types for an account_banned related queryNay
Thanks @Tuxity Closes #6373 Closes #7511
2012-09-07Core/Scripts: Fixed a copy/paste mistake from previous commitSubv
2012-09-07Core/Spells: Fixed Improved Health Funnel damage reduction effect.Subv
Author: Josh closes #7275
2012-09-07DB/Schema: Change charset of `characters`Subv
Allows having different characters with names like "Subv" and "Súbv", it was not possible to have two characters with these names at the same time before closes #7679
2012-09-07Core/Units: Check if a quest is disabled first in Player::CanTakeQuest ↵Subv
before doing further checks. closes #7654
2012-09-07Core/Spells: Allow more aura types to use spell_group_stack_rules data.Subv
2012-09-07Core/World: Fix AutoBroadcast time refresh with reloadVincent-Michael
2012-09-07Scripts/ToTC: Correcting Jaraxxus Volcano and Nether Portal behaviourtibbi
Closes #7687 Closes #7467
2012-09-07Code/Dungeon Finding: Update Role Check timer to blizzlike interval(40 seconds).w1sht0l1v3
Closes #6781.
2012-09-07Core/SkillHandler: Fix exploit when sending modified values in ↵Kiddie
CMSG_UNLEARN_SKILL Closes #7663
2012-09-07Core/Vehicle: Improved the position fix when changing vehicle from ↵kaelima
5eb22e5b646fbe1774100e6b3eb7b876591e1cf6 Thanks Shauren
2012-09-07DB/NPCs: Set UNIT_FLAG2_REGENERATE_POWER for all creaturesNay
(exceptions to this rule will have to be fixed)
2012-09-07Tabs to spaces...Nay
2012-09-06Merge pull request #7678 from Aokromes/masterSubv
Scripts/Scarlet Monastery: Final boss kill credit closes #7341
2012-09-07Scripts/Scarlet Monastery: Final boss kill credit closes #7341Aokromes
When Scarlet Commander Mograine dies and High Inquisitor Whitemane appears, if she is downed very quickly, then she will not perform the ressurection on Mograine and will not stun anyone, thus Mograine wont give the achievement nor loot. She should be invincible till she has ressurected Mograine.
2012-09-07Core/Vehicle: Correction to 5eb22e5b646fbe1774100e6b3eb7b876591e1cf6. Thanks ↵kaelima
joschiwald (and slap some others) for noticing
2012-09-07Core/Vehicles:kaelima
- Send proper triggering flag when casting spellclick spells on vehicles (should not be fully triggered) - Only compute non-transport positions when not finalized. (Fixes changing seat on vehicles, or changing vehicle from vehicle)
2012-09-07Core: Fix some code styleVincent-Michael
2012-09-07DB/Spells: Fix Flamecap Fire damageVincent-Michael
2012-09-06Core/Conditions: Allow multiple condition for spellclick source typecyberbrest
Currently unused in 335 but required for some 434 spellclicks
2012-09-06Fix some code style issues in previous PR mergeNay
2012-09-06Core/SmartAI: Tiny tiny optimization in an ifNay
2012-09-06Merge pull request #7658 from e000/creature-interruptNay
[Core, Creature] Implement Creature/Pet Interrupts
2012-09-06Core/Spells: fix extra damage from crits for talents and equipment effects ↵Vincent-Michael
Closes #6647
2012-09-06Core/Spells: fix intervening dead targets Closes #2090tobmaps
2012-09-06Core/Spells: clean up some code and move to spell script. Closes #7195Vincent-Michael
2012-09-05Scripts/Commands: Fix .reload creature_template #Nay
2012-09-05Core/Misc: Fix typo from 7c971be3c58b3c2f2628cb27f08515c9fafbf081. Thanks ↵kaelima
Shauren
2012-09-05Core/Misc: Fix some warnings and logic mistakes found by static code analysiskaelima
2012-09-05Config: Cosmetic changesVincent-Michael
2012-09-05Merge pull request #7664 from Elron103/pull-requestsShauren
2012-09-05Scripts/PitOfSaron: Fix Krick not casting Toxic Waste and Shadow BoltElron103
2012-09-05Core/SAI: Add condition to run SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL codew1sht0l1v3
2012-09-05[CombatAI::SpellInterrupted] Fix Typoe
2012-09-04[Core, Creature] Implement Creature/Pet Interruptse