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2021-12-22DB/SAI: Skettis SurgerKillyana
2021-12-22 DB: The Schools of Arcane Magic - Mastery retrievingKillyana
2021-12-22DB/Quest: Add light and weather change to Lightning Definitely Strikes Twice ...Killyana
2021-12-22Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any...Shauren
2021-12-22DB: Remove a Telhamat Protector wrong spawnnatnat201193
2021-12-22Core/SAI: Allow resetting light overrides with SMART_ACTION_OVERRIDE_LIGHTShauren
2021-12-22Core/Database: Fix build with Maria DB on some distros (#24248)Giacomo Pozzoni
2021-12-22DB/Quest: Add taxi spell to the quest High Commander Halford WyrmbaneKillyana
2021-12-22Core/Objects: MovePositonToFirstCollision will now use detour raycasts to det...Giacomo Pozzoni
2021-12-22Core/PathFinding: Fix mmaps raycast without hitjackpoz
2021-12-22DB/Quest: New RecruitKillyana
2021-12-22Core/DBLayer: Use std::variant's stored type instead of relying on our own se...Shauren
2021-12-22Core/AI: Fix remaining charming issuejackpoz
2021-12-22Core/AI: Allow creatures to evade (#24221)Giacomo Pozzoni
2021-12-22Core/DBLayer: Refactor PreparedStatement class to not depend on MySQLPrepared...Shauren
2021-12-22Core: build on aarch64 with gcc (#24216)daMaex
2021-12-22Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players ...NoName
2021-12-22Core/Misc: Fix buildjackpoz
2021-12-22Core/AI: Make charmed creatures follow their owner (#24195)Giacomo Pozzoni
2021-12-22DB/Quest: Anguish of NifflevarKillyana
2021-12-22DB/SAI: Improve cosmetic event for Valgarde CaptiveKillyana
2021-12-22DB/Quest: Use Areatriggers to trigger events for The Echo of Ymiron & Anguis...dr-j
2021-12-22Replace MySQL prepared statement union with std::variant (#24158)Ujp8LfXBJ6wCPR
2021-12-22DB/Quest: The EarthbinderKillyana
2021-12-22Modernize codebase with Clang-Tidy range based loops (#24165)Ujp8LfXBJ6wCPR
2021-12-22Part1: Modernize codebase with Clang-Tidy range based loops (#24164)Ujp8LfXBJ6wCPR
2021-12-22Scripts/Ebon Hold: Bloody Breakout (#24126)Sorikoff
2021-12-22Core/PathFinding: Add support to WorldObject pathfinding (#24207)Giacomo Pozzoni
2021-12-22Core/PathFinding: Return raycast hitpoint when specifying straightLine (#24206)Giacomo Pozzoni
2021-12-22Core/PacketIO: Port refactors from f6e6baa2932788b17169ba103b62a6f66ee7290a (...ForesterDev
2021-12-22Core/Server: improve timestamp format output for large time values (#24193)ForesterDev
2021-12-22Core/DynamicInfo: rename some parameters according packet definitions (#24192)ForesterDev
2021-12-22Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates (#24190)Ovah
2021-12-22Scripts/Gameobject: Move Orb of Command script to SAI. (#24189)Rushor
2021-12-22Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)NoName
2021-12-22DB/GameObject: Protoype Console 65262/191761Killyana
2021-12-22DB/Conditions: Fix an error in the previous commitKillyana
2021-12-22DB/Gossips: Fix Commoner's gossip texts for all game eventsKillyana
2021-12-22DB/Creature: Remove wrong auras from Unworthy InitiateSorikoff
2021-12-22Tools/MMaps: Fix strange paths in Blackfathom Deepsjackpoz
2021-12-22DB/Misc: Restore WDB data to some "Ice Stone" gobsKillyana
2021-12-22DB/Quest: Totem of TiktiKillyana
2021-12-22Core: Build on ARM64 - Raspberry Pi (preferable 4) (#23885)daMaex
2021-12-22Dep/G3D: Add more of our modifications as separate patchesShauren
2021-12-22Core/Movement: Add support to cyclic splines to GenericMovementGeneratorjackpoz
2021-12-22DB/Creature: Remove useless script from Zeppelin Power CoreKillyana
2021-12-22Core/Server: correct timestamp format for shutdown/restart notification broad...ForesterDev
2021-12-22Core/SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE...ForesterDev
2021-12-22Scripts/Ebon Hold: Massacre At Light's Point (#24106)Sorikoff
2021-12-22DB/Creature: Remove dups and add some missing Ribbon Pole Debug TargetKillyana