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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-03T05:01:01Z
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2025-01-13
Scripts/Spells: Implement mage talent "Tempest Barrier" (#30590)
Aqua Deus
2025-01-13
Core/Spells: DynamicObject auras will now use the largest radius found in SPE...
Shauren
2025-01-13
Core/Spells: Allow persistent area auras to apply all of their effects upon c...
CraftedRO
2025-01-13
Scripts/Spells: Implement monk talent "Jade Walk" (#30593)
Aqua Deus
2025-01-13
Scripts/Spells: Implement monk talent "Pressure Points" with Paralysis (#30594)
Aqua Deus
2025-01-13
Scripts/Spells: Implement monk talent "Save them all" (#30596)
Aqua Deus
2025-01-12
Scripts/Spells: Remove outdated parts of death knight spell scripts (#30237)
Aqua Deus
2025-01-12
Core/Spells: send rune cooldowns even after miss to match sniff data
Ovahlord
2025-01-12
Core/Spells: corrected refunding runes - they don't get put on a cooldown and...
Ovahlord
2025-01-12
Core/Spells: Don't grant runic power when death knight abilities that do it u...
Shauren
2025-01-11
Scripts/Spells: Fix death knight talent Brittle (#30231)
Aqua Deus
2025-01-11
Core/Players: Fix resurrection timer missing if logging in while dead (#30598)
Frostshake
2025-01-11
Core/Spells: fixed power check for runes when casting spells - these have the...
Ovahlord
2025-01-11
Scripts/Spells: Implement racial spell "Spatial Rift" (#30583)
Muru
2025-01-11
SQL: Fix line endings in old sql files
Shauren
2025-01-11
Core: Updated allowed build to 11.0.7.58533
Shauren
2025-01-10
Core/Spells: Fixed crashes with spells using SPELL_EFFECT_ENCHANT_ITEM/SPELL_...
Shauren
2025-01-10
Core/Conditions: Allow conditions for seen object in CONDITION_SOURCE_TYPE_OB...
ModoX
2025-01-10
DB/Misc: Fix sql
ModoX
2025-01-10
Scripts/Ghostlands: Implement Quest: "To Ghostlands" (#30586)
Naddley
2025-01-10
Core/AreaTriggers: Replace fixed movement times in database for areatriggers ...
Shauren
2025-01-09
Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when sear...
Shauren
2025-01-09
Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound d...
Shauren
2025-01-09
Core/Auras: Make iteration over Aura::GetAuraEffects safe by automatically sk...
Shauren
2025-01-09
Core/Auras: Fixed sending amounts for effects that need it, aren't first and ...
Shauren
2025-01-09
Core/DataStores: Delay building all DB2Manager containers after loading hotfi...
Shauren
2025-01-08
Core/AreaTriggers: Don't suppress TimeToTarget changes in values update on mo...
Shauren
2025-01-07
Scripts/Spells: Fix dk talent Ice Prison (#30233)
Aqua Deus
2025-01-07
Fix nopch build
Shauren
2025-01-07
Core/Misc: Removed GetClassName preprocessor hack
Shauren
2025-01-07
Core/Commands: Extract bonus lists and item context from provided item link f...
Shauren
2025-01-07
Core/Network: Simplify worldserver port configuration: removed InstanceServer...
Shauren
2025-01-07
Core/Time: Fixed WowTime operator<=>
Shauren
2025-01-06
Core/DataStores: Define new taxi node flags
Shauren
2025-01-06
Scripts/Spells: Updated Rogue Deadly Poison script for current expansion (#30...
Aqua Deus
2025-01-05
Codestyle fix
Shauren
2025-01-05
Core/Grids: Modernize TypeContainer with variadic template
Shauren
2025-01-05
Core/Grids: Add missing changes to commit e245e8ad124cee19d35e4f67f7aed4dcc87...
Shauren
2025-01-05
Core/Grids: Minor Grid/NGrid refactor - make TypeMapContainer be its direct t...
Shauren
2025-01-05
Scripts/Spells: Mark priest spell script functoins const/static (#30569)
Teleqraph
2025-01-05
DB/NPE: Added Thick Cocoon spawns and add spawntracking data
Naddley
2025-01-05
Scripts/Spells: Implemented several enhancement shaman resource related talen...
Shauren
2025-01-04
Core/Auras: Allow some whitelisted spells to update effect values of non-pass...
Shauren
2025-01-04
Core/Misc: Implemented spawn tracking (#30247)
Meji
2025-01-04
DB/Stormwind: Added some more spawns to Stormwind Embassy
Naddley
2025-01-04
DB/Stormwind: Added missing path for Officer Fairbanks & Elizabeth Birdsong
Naddley
2025-01-04
Scripts/Priest: Update Sins of the Many damage diminishing (#30570)
Teleqraph
2025-01-03
DB/Dornogal: Added some more spawns to Stoneward's Rise
Naddley
2025-01-03
Core/Objects: Use span/array instead of vector for raw ObjectGuid manipulations
Shauren
2025-01-03
Core/Database: Added std::span based functions to Field and PreparedStatement
Shauren
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