| Age | Commit message (Collapse) | Author |
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* This includes all known packet structures, nothing has been disabled.
* worldserver still expects 6.2.0 DBC/DB2 files - do not reextract
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* now you can use all the things in toybox - add new toys, set them as favorite and use them
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deposited in void storage
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* Never forget to update the `updates` table of the base dump after changes too.
* closes #15198
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CMSG_CALENDAR_GET
CMSG_CALENDAR_GET_EVENT
CMSG_CALENDAR_GUILD_FILTER
CMSG_CALENDAR_ADD_EVENT
CMSG_CALENDAR_UPDATE_EVENT
CMSG_CALENDAR_REMOVE_EVENT
CMSG_CALENDAR_COPY_EVENT
CMSG_CALENDAR_GET_NUM_PENDING
CMSG_CALENDAR_EVENT_SIGN_UP
CMSG_CALENDAR_REMOVE_INVITE
CMSG_CALENDAR_EVENT_STATUS
CMSG_SET_SAVED_INSTANCE_EXTEND
CMSG_CALENDAR_EVENT_MODERATOR_STATUS
SMSG_CALENDAR_EVENT_INVITE
SMSG_CALENDAR_SEND_CALENDAR
SMSG_CALENDAR_SEND_EVENT
SMSG_CALENDAR_EVENT_INVITE_ALERT
SMSG_CALENDAR_EVENT_INVITE_STATUS
SMSG_CALENDAR_EVENT_INVITE_REMOVED
SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS
SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT
SMSG_CALENDAR_CLEAR_PENDING_ACTION
SMSG_CALENDAR_EVENT_UPDATED_ALERT
SMSG_CALENDAR_EVENT_REMOVED_ALERT
SMSG_CALENDAR_SEND_NUM_PENDING
SMSG_CALENDAR_COMMAND_RESULT
SMSG_CALENDAR_RAID_LOCKOUT_UPDATED
SMSG_CALENDAR_EVENT_INITIAL_INVITES
SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT // NYI
SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT // NYI
SMSG_CALENDAR_EVENT_INVITE_NOTES // NYI
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ticket system (c7d49ab91074472d821d681266ad0e90b7d8887e)
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database
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* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0bb195efc460944dd4e0fab2a858b300
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
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* Move some std::list to std::vector
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- Drop locales_npc_text
- Update npc_text for WoD
- Implemented Quest Greeting
- Sync auth database
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Closes #13816
Closes #13792
Ref #14139
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new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp
Make sure you re-run cmake, because boost::iostreams was added as dependency.
Maybe you need to install libboost-iostreams1.55-dev on unix as well.
Import every update manual until (included) those INSERT IGNORE updates for each database.
Thanks DDuarte and Shauren for your amazing ideas, help and advises.
In hope that nobody gets a "Your database structure is not up to date..." anymore ,-)
Signed-off-by: Naios <naios-dev@live.de>
Signed-off-by: Nayd <dnpd.dd@gmail.com>
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Core/Mail: fix a logic error introduced in 829e11b6623f967672143d79cd8d31772f54866d
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item_sparse_locale in hotfixes database)
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* Refactored cooldown handling to separate class shared by creatures and players
* Updated and enabled cooldown packets
* Implemented creature school lockouts
* Implemented spell charges
* Fixed AuraUpdate structure
* Fixed aura flag AFLAG_NOCASTER handling
* Implemented spell charge related auras
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petition related packets
Merged from https://github.com/Mogadischu/TrinityCore/commits/guild
Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com>
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Make sure script 2014_12_25_00_hotfixes_locale_broadcast_text.sql affects the correct world database version "TDB 6.00". This fixes an issue where the script would drop table "locales_broadcast_text" from a world database of another version (335, 434).
Issue added in df444890daf74e95d51a229f99996561a88ac71a
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- Change multiple table's chartset from latin1 to utf8
- Add primary keys to tables that didn't have one
- Replaced one unique constraint by primary key
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Server/PacketIO: Currency Updates
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* Update SMSG_SET_CURRENCY & SMSG_SETUP_CURRENCY Packets.
* Update of Database Structure and SQLStatements for Currencies.
Signed-off-by: AriDEV <aridev666@gmail.com>
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All quest requirements are now in quest_objectives table
quest_template table contains _ONLY_ WDB data and must not be modified
Currently supported objectives are MONSTER, GAMEOBJECT, ITEM, TALKTO, CURRENCY, REPUTATION, MONEY, PLAYERKILLS, AREATRIGGER
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(cherry-picked from commit 3ee2f0d2bf9d5f859c8022ca49f1889c35584ffe)
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* Implemented item modifiers
* Implemented item bonuses
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